MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "TurnPass_Effect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 4 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4173754305746035086 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6745426666939009669 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8649237029291144452 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8949058379594054449 double m_FixedDuration = 1.35 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0