MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "DefaultStampAttackTextTimeline" int m_NextId = 0 vector m_Tracks Array Array int size = 7 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6637096538977708592 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2457726898366132050 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6858674644732819496 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2742943170567183820 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3670767367984460800 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 472535854963678359 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6024784384365066730 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0