MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = 7019791145395802671 string m_Name = "" PPtr<$Material> m_Material int m_FileID = 0 SInt64 m_PathID = 0 ColorRGBA m_Color float r = 1 float g = 1 float b = 1 float a = 1 UInt8 m_RaycastTarget = 1 CullStateChangedEvent m_OnCullStateChanged PersistentCallGroup m_PersistentCalls PersistentCall m_Calls Array Array int size = 0 PPtr<$Sprite> m_Sprite int m_FileID = 21 SInt64 m_PathID = 2885458412397795464 int m_Type = 1 UInt8 m_PreserveAspect = 0 UInt8 m_FillCenter = 1 int m_FillMethod = 4 float m_FillAmount = 1 UInt8 m_FillClockwise = 1 int m_FillOrigin = 0 UInt8 m_UseSpriteMesh = 0