MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "LootTransition_BorderPulse_Heavy_Effect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 4 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5135967188159792879 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -781642933840015406 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7098871092592890127 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -501738338056358378 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0