MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "LootTransitionWipe_Effect_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 5 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2912599153461314191 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8229636071467074478 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3242828967697588122 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6915761378251246271 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6992759413002287047 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0