MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "LootTransitionWipe_Effect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 6 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -9117904409355156935 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4728461148868111135 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5790460264678269827 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5858732433646832276 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 124567110115412042 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 698398475726152499 double m_FixedDuration = 1.96666666666667 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0