MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Chest_Silver_Object_Effects_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 9 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3398987246103806211 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7463483024296623448 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3612116300908273933 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5462917644325318239 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6879326809434579653 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3919268137054398211 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1619716534878040609 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2375279881080803888 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6904013401132044522 double m_FixedDuration = 1 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0