MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "ForegroundShadow" int m_NextId = 0 vector m_Tracks Array Array int size = 9 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5965357162569968442 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6469014264096533021 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4030401098026067979 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8227816191006027554 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3971819740118780744 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 9109549440602662725 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2083711803827714153 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3636358626013057112 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1316981088455709114 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0