MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Champ_Nautilus_Riptide_Deep_Impact_01_CardEffect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 10 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6905363667063767812 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2614456141440925505 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3621299024704495053 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6550990850956912438 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3729991781479313519 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5593693610672194735 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1254719312969333114 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6550990850956912438 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4140660304715806005 [9] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3445584491074237530 double m_FixedDuration = 1.35 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0