MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Champ_Fizz_ChumTheWaters_Projectile_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 6 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5668058598136215196 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1827616221006043236 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2476438767245413804 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3129820161542606358 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -500945176086146786 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4548680292294577758 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0