MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Spell_Vengeance_Missile_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4110726279682828152 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8278497600737524255 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2031387668483121920 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4448804300260469812 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8010783422684807957 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1216610817487299615 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8041304415628559919 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2661624350783252040 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0