MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Spell_TheRuination_Playmat_Timeline_LQ" int m_NextId = 0 vector m_Tracks Array Array int size = 10 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6041839163807110618 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5201212806859869976 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3686259315884205374 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5112153637080950157 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1821994937902560893 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1302949383924206125 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6881585771175649487 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4841594326067143862 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7120993485251763473 [9] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5244572038230733972 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0