MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Spell_TheRuination_Cast_Activate_Timeline_LQ" int m_NextId = 0 vector m_Tracks Array Array int size = 5 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4295036189251011191 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1574215798692580270 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5441638300220611829 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5587300033223842660 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8463277664618035859 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0