MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "DawnandDusk_Impact_CardEffect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 10 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6249598708125875065 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -9143860658464914642 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2060441327314984743 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4858829963622277947 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5836078708811119956 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8642583892818587396 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4990255338563554755 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3915030369980870003 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3153569388084195090 [9] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2012040395560913367 double m_FixedDuration = 1.35 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0