MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "PlayerTurn_Local_Jinx_Universal_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8898487326865580633 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2112810515927692894 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8665345410726715123 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -374940867215296038 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6444501580847672488 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4244359110286276235 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5605483371178320368 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4355475717634732790 double m_FixedDuration = 1.43333333333333 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0