MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "PlayerTurn_Local_Bilgewater_Universal_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3094906360330192000 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 64804817057612221 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1672821897027482342 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3232211072157720145 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4522221773600557271 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5291099199399521750 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2954215242664068277 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3986412772846597433 double m_FixedDuration = 1.4 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0