MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Ionia_PlayerTurn_Uni_Deactivate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3212543535376290131 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4149942551038560744 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2773608333602492867 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8525362148500891310 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2368223713770263606 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 161686071837568545 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4044314297500041905 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8517374782882907698 double m_FixedDuration = 1.43333333333333 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0