MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "AttackToken_Unavailable_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 5 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4754416686709873073 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4637136625989956987 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3465873925859529465 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1800139329766730512 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4078320299973821333 double m_FixedDuration = 0.5 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0