MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -5825206206615145178 string m_Name = "Ionia_PlaymatProfile" PPtr<$CardRenderer> NexusRenderer int m_FileID = 2 SInt64 m_PathID = -7084786818645999106 PPtr<$CardRenderer> NexusRendererOpponent int m_FileID = 2 SInt64 m_PathID = 3682655246484856327 PPtr<$LightRig> TurnLight int m_FileID = 0 SInt64 m_PathID = 6996717785483658169 PPtr<$LightRig> TurnLightOpponent int m_FileID = 0 SInt64 m_PathID = 7483376039026407261 PPtr<$LightRig> AttackLight int m_FileID = 0 SInt64 m_PathID = 4492411703692713703 PPtr<$LightRig> AttackLightOpponent int m_FileID = 0 SInt64 m_PathID = -7907673008189241183 PPtr<$Playmat> PlaymatAsset int m_FileID = 0 SInt64 m_PathID = -3280969164986605031 PPtr<$Playmat> PlaymatAssetOpponent int m_FileID = 0 SInt64 m_PathID = -3280969164986605031 PPtr<$PlayMakerFSM> BoardAttackIndicator int m_FileID = 0 SInt64 m_PathID = -6022673987137228805 PPtr<$PlayMakerFSM> BoardAttackIndicatorOpponent int m_FileID = 0 SInt64 m_PathID = 7811483310009570240 PPtr<$Texture> VictoryTexture int m_FileID = 17 SInt64 m_PathID = 9125819493246761709 PPtr<$Texture> DefeatTexture int m_FileID = 0 SInt64 m_PathID = 0 string AudioEventOnInitialization = "Play_HUD_Ionia" string AudioEventOnDestruction = "Stop_HUD_Ionia" PetLighting PetLighting ColorRGBA _AmbientSky float r = 0.6886792 float g = 0.2111517 float b = 0.4041251 float a = 1 ColorRGBA _AmbientEquator float r = 0.02621039 float g = 0.2924528 float b = 0.05776183 float a = 1 ColorRGBA _AmbientGround float r = 0 float g = 0 float b = 0 float a = 1