MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -5825206206615145178 string m_Name = "Demacia_PlaymatProfile" PPtr<$CardRenderer> NexusRenderer int m_FileID = 2 SInt64 m_PathID = -7084786818645999106 PPtr<$CardRenderer> NexusRendererOpponent int m_FileID = 2 SInt64 m_PathID = 3682655246484856327 PPtr<$LightRig> TurnLight int m_FileID = 0 SInt64 m_PathID = -2109340301345729656 PPtr<$LightRig> TurnLightOpponent int m_FileID = 0 SInt64 m_PathID = 9162280930660362005 PPtr<$LightRig> AttackLight int m_FileID = 25 SInt64 m_PathID = 245357056551406471 PPtr<$LightRig> AttackLightOpponent int m_FileID = 25 SInt64 m_PathID = -6374972207140899875 PPtr<$Playmat> PlaymatAsset int m_FileID = 0 SInt64 m_PathID = 1765872369485666942 PPtr<$Playmat> PlaymatAssetOpponent int m_FileID = 0 SInt64 m_PathID = 1765872369485666942 PPtr<$PlayMakerFSM> BoardAttackIndicator int m_FileID = 0 SInt64 m_PathID = -3053314524541154191 PPtr<$PlayMakerFSM> BoardAttackIndicatorOpponent int m_FileID = 0 SInt64 m_PathID = -2327337350978872461 PPtr<$Texture> VictoryTexture int m_FileID = 24 SInt64 m_PathID = 7554875370909441007 PPtr<$Texture> DefeatTexture int m_FileID = 0 SInt64 m_PathID = 0 string AudioEventOnInitialization = "Play_HUD_Demacia" string AudioEventOnDestruction = "Stop_HUD_Demacia" PetLighting PetLighting ColorRGBA _AmbientSky float r = 0.7924528 float g = 0.7658311 float b = 0.5195799 float a = 1 ColorRGBA _AmbientEquator float r = 0.02087043 float g = 0.08001924 float b = 0.6320754 float a = 1 ColorRGBA _AmbientGround float r = 0 float g = 0 float b = 0 float a = 1