MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "EndOfGame_Victory_NexusEffect_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 7 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 759164841119000545 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4204895426426227640 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8453830926541301572 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1002822215283223055 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3502543379499876250 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5248240537503533413 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1512468732798372145 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0