MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "CrimsonPact_Attack_Missile_Projectile_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 7 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5621077712980107707 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3731222838831211553 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3552871330192174423 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -716894650689706408 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4815241234049472017 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4430468664900656967 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -7354146907175702184 double m_FixedDuration = 0.6 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0