MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "TeemoStrike_Playmat" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3564996829698165470 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -7187738631905287322 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8948390263544342369 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3493968711104595246 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4800613831435131378 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2421677499643779053 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1831994245242418200 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2080380116638805742 double m_FixedDuration = 3.95 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0