MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "TeemoStrike_Lv2_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 6 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 2887645094121126795 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1647231984257861647 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8368486443770314976 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6014074949476598983 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1886780236321277827 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 305842211925855800 double m_FixedDuration = 3.95 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0