MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -4183852401208236282 string m_Name = "BaconVFXSpawnerClip(Clone)" PPtr<$GroupTrack> Group int m_FileID = 0 SInt64 m_PathID = 0 PPtr<$BaconTimelineTrackAsset> SelectedCustomGoTrack int m_FileID = 0 SInt64 m_PathID = 0 UInt8 UseCustomTrackGo = 0 string DynamicAnchorName = "" BaconVFXSpawnerBehaviour Template PPtr<$BaconTimelineTrackAsset> Track int m_FileID = 0 SInt64 m_PathID = 0 PPtr<$BaconPlayableClip> Clip int m_FileID = 0 SInt64 m_PathID = 0 StringSerializedAnchorType AnchorType int EnumValue = 0 string StringValue = "LeftTop" StringSerializedAnchorSelectType AnchorSelectType int EnumValue = 0 string StringValue = "Rig" int Player = 0 string LayerName = "" string DynamicAnchorName = "Main" UInt8 UseAnchor = 1 UInt8 UseCustomTrackGo = 0 PPtr<$BaconTimelineTrackAsset> SelectedCustomGoTrack int m_FileID = 0 SInt64 m_PathID = 0 PPtr<$GameObject> SpawnPoint int m_FileID = 0 SInt64 m_PathID = 0 PPtr<$GameObject> VFXPrefab int m_FileID = 0 SInt64 m_PathID = 0 UInt8 SimulateChildren = 1 UInt8 ParentToSpawnPoint = 0 UInt8 UseParentScale = 0 UInt8 SetLayerToParent = 1 BaconTimelineObjectEntry VFXPrefab ExposedReference`1 SpecifiedGameObject string exposedName = "" SInt64 m_PathID = 0 PPtr<$Material> SpecifiedMaterial int m_FileID = 0 SInt64 m_PathID = 0 UInt8 SpecifiedBool = 0 Vector3f SpecifiedVector3 float x = 1.401298E-45 float y = 0 float z = 0 string VariableName = "" string ExposedName = "" int ClipId = 36 BaconTimelineObjectEntry SpawnPoint ExposedReference`1 SpecifiedGameObject string exposedName = "" SInt64 m_PathID = 3618469871351969593 PPtr<$Material> SpecifiedMaterial int m_FileID = 942943542 SInt64 m_PathID = 3258412825209287735 UInt8 SpecifiedBool = 55 Vector3f SpecifiedVector3 float x = 6.556375E-10 float y = 6.794465E-07 float z = 0.000475695 string VariableName = "" string ExposedName = "" int ClipId = 0