MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Projectile_Activate_Timeline" int m_NextId = 0 vector m_Tracks Array Array int size = 9 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8732685157036913700 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3211910337229234310 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -792678082730663426 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3277118273893058904 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -4468471006641977678 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8899341552330394146 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8512824866134531625 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6750794954917961593 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 6655115474390599798 double m_FixedDuration = 0.333333343266 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0