MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "TheRuination_Hand_Open_1" int m_NextId = 0 vector m_Tracks Array Array int size = 1 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8476070825376543856 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0