MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Callout_Target_Activate" int m_NextId = 0 vector m_Tracks Array Array int size = 7 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7165557835498106160 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4922074962152858756 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -3683032209246272966 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6422112799163865982 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1414988552292357900 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4858459702529916221 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1828486777646558091 double m_FixedDuration = 1.41666666666667 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0