MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Continue_Deactivate" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5380720189406309421 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7385716726658891143 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4261695460591045218 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 7719305861110186920 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8295235061821602861 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6388148454610342946 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8325392473760250028 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 8843978809100478062 double m_FixedDuration = 0.266666666666667 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0