MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "Continue_Activate" int m_NextId = 0 vector m_Tracks Array Array int size = 9 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8853037736684597718 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -5411364062364740795 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -6084487138947448210 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 1688350804468468080 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -8116358875104623866 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2122306103249405151 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5816162309955483046 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1452070571852357059 [8] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5167103903156463011 double m_FixedDuration = 0 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 0 int m_Version = 0