MonoBehaviour Base PPtr m_GameObject int m_FileID = 0 SInt64 m_PathID = 0 UInt8 m_Enabled = 1 PPtr m_Script int m_FileID = 0 SInt64 m_PathID = -8051640797090690645 string m_Name = "XP Idle Activate" int m_NextId = 0 vector m_Tracks Array Array int size = 8 [0] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 4870375317478241229 [1] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1155595444314588943 [2] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 3286325543219911960 [3] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 430318066890547679 [4] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -1119105662200144254 [5] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = 5017271558260530329 [6] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -7679340176197512515 [7] PPtr<$ScriptableObject> data int m_FileID = 0 SInt64 m_PathID = -2676310844616914634 double m_FixedDuration = 1.11666666666667 EditorSettings m_EditorSettings float m_Framerate = 60 int m_DurationMode = 1 int m_Version = 0