[{"display_name":"刺客","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"固有:在战斗环节开始时,刺客们会跃至距离最远的敌人处。
刺客们会获得额外的暴击伤害和暴击几率。
(@MinUnits@) +@CritAmpPercent@%暴击伤害和+@CritChanceAmpPercent@%暴击几率
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritAmpPercent","value":225.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":30.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"剑士","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"剑士们的每次攻击在命中时有@ProcChance@%几率触发一定次数的额外攻击
这些额外的攻击会如同普通攻击一样造成伤害并触发攻击特效。
(@MinUnits@) 1次额外攻击
(@MinUnits@) 2次额外攻击
(@MinUnits@) 4次额外攻击
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":4.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"【斗士】们获得额外生命值。
(@MinUnits@) @BonusHealth@额外生命值
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":900.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"恶魔","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"恶魔们的普通攻击有@ManaDrainProcChance@%几率减少目标@ManaDrainBurn@法力并回复自身的法力值。
(@MinUnits@) 回复@ManaDrainDrain@法力
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":45.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"龙","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"(@MinUnits@)龙获得@MagicReduction@%魔法抗性
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicReduction","value":75.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"元素使","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"固有:元素使们的普通攻击提供双倍法力值
(@MinUnits@) 在战斗环节开始时,召唤一个2200生命值的魔像来与你的队伍并肩作战
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPMultiplier","value":0.0000,"format_string":""},{"name":"ADMultiplier","value":0.0000,"format_string":""},{"name":"SizeCoefficient","value":0.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"浪人","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"(@MinUnits@) 在战斗环节开始时,如果一名浪人的邻近格子没有友军,那么该浪人会获得一层相当于其@ShieldPercent@%最大生命值的护盾
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":100.0000,"format_string":""}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"极地","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) 来自【极地】英雄们的普通攻击有@ProcPercent@%几率使其目标晕眩@StunDuration@秒并造成额外魔法伤害。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":33.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"护卫","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"(@MinUnits@) 在战斗环节开始时,护卫们提供+@Armor@护甲给邻近的友军(这个护甲可以叠加任意次数)。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":40.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"枪手","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"枪手们的普通攻击有@ProcPercent@%几率对距离内的其他敌人发射额外的子弹。
这些子弹会如同普通攻击一样造成伤害并触发攻击特效。
(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人
(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人
(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":3.0000,"format_string":""},{"name":"ExtraTargetsHit","value":4.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"海克斯科技","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"在战斗环节开始时,一名友方的海克斯单位发射并引爆一颗脉冲炸弹,来使附近敌人的装备暂时失效@DisableDuration@秒。
(@MinUnits@) @HexSize@格半径
(@MinUnits@) @HexSize@格半径
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"帝国","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"在战斗环节开始时,被选中的帝国单位会获得强化,以造成双倍伤害。
(@MinUnits@) 1名随机的帝国单位
(@MinUnits@) 所有帝国单位
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"骑士","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"所有友军都会格挡固定数额的伤害(所有来源)。
(@MinUnits@) 格挡@BlockAmount@伤害","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"忍者","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"忍者们获得额外攻击力和法术强度
这个特质只会在你的场上恰好拥有1名或4名不同的忍者时激活
(@MinUnits@) 忍者获得+@ADValue@攻击力和+@APValue@%法术强度
(@MinUnits@) 所有忍者获得+@ADValue@攻击力和+@APValue@%法术强度
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":50.0000,"format_string":""},{"name":"APValue","value":50.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"贵族","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"在战斗环节开始时,被选中的友军获得+@Armor@护甲,+@MagicResist@魔法抗性并且每次攻击在命中时治疗自身@Heal@生命值
(@MinUnits@) 1名随机友军
(@MinUnits@) 所有友军
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"暗影","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"(@MinUnits@) 在战斗环节开始时,将一名随机敌人的生命值设为@HPToSet@
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPToSet","value":100.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"海盗","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) 在与另一名玩家的战斗环节结束时,你的棋盘上会出现一个财宝箱,最多提供4枚金币
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"游侠","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"每过@ProcRate@秒,【游侠】们都有一定几率获得攻击速度,持续@ProcRate@秒。
(@MinUnits@) @ProcPercent@%几率获得@ASMultTooltip@倍攻击速度
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":40.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":70.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"机器人","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) 机器人在开始战斗时就有满额的法力值","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"换形师","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"换形师们会在他们变形时获得额外最大生命值
(@MinUnits@) @HPPercent@%额外最大生命值
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPPercent","value":100.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"固有:法师们的攻击提供双倍法力值
所有友军的法术强度得到提升
(@MinUnits@) +@AP@%法术强度
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":200.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 【虚空】英雄们的攻击和技能造成真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"狂野","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"被选中的友军获得强化,使其每次普通攻击+@AttackSpeedPercent@%攻击速度(最多叠加5层)。
(@MinUnits@) 仅限狂野单位友军
(@MinUnits@) 所有友军,并且友军的普通攻击无法被闪避
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"约德尔人","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"约德尔人们有一定几率闪避敌人的普通攻击
(@MinUnits@) @MissPercent@%闪避几率
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MissPercent","value":60.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MissPercent","value":90.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"8比特","trait_id":"TFT10_8Bit","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_8Bit.png","tooltip_text":"将你队伍的已造成伤害记录成分数。你每突破一个高分,【8比特】弈子们就会获得攻击力。
(@MinUnits@) @AttackDamage@% %i:scaleAD%
(@MinUnits@) @AttackDamage@% %i:scaleAD%
(@MinUnits@) @AttackDamage@% %i:scaleAD%并解锁一个终极高分,可奖励你一份大奖。
加成:@TFTUnitProperty.trait:TFT10_Trait_8bit_CurrentBonus@% %i:scaleAD% (@TFTUnitProperty.trait:TFT10_Trait_8bit_StackCount@/@NumHighScores@)","innate_trait_sets":[{"effect_amounts":[{"name":"NumHighScores","value":10.0000,"format_string":""},{"name":"Tier1Highscore","value":1000.0000,"format_string":""},{"name":"Tier2Highscore","value":5000.0000,"format_string":""},{"name":"Tier3Highscore","value":10000.0000,"format_string":""},{"name":"Tier4Highscore","value":20000.0000,"format_string":""},{"name":"Tier5Highscore","value":35000.0000,"format_string":""},{"name":"Tier6Highscore","value":55000.0000,"format_string":""},{"name":"Tier7Highscore","value":85000.0000,"format_string":""},{"name":"Tier8Highscore","value":125000.0000,"format_string":""},{"name":"Tier9Highscore","value":170000.0000,"format_string":""},{"name":"Tier10Highscore","value":225000.0000,"format_string":""},{"name":"Tier1Highscore_HR","value":500.0000,"format_string":""},{"name":"Tier2Highscore_HR","value":2500.0000,"format_string":""},{"name":"Tier3Highscore_HR","value":5000.0000,"format_string":""},{"name":"Tier4Highscore_HR","value":10000.0000,"format_string":""},{"name":"Tier5Highscore_HR","value":17500.0000,"format_string":""},{"name":"Tier6Highscore_HR","value":27500.0000,"format_string":""},{"name":"Tier7Highscore_HR","value":42500.0000,"format_string":""},{"name":"Tier8Highscore_HR","value":62500.0000,"format_string":""},{"name":"Tier9Highscore_HR","value":85000.0000,"format_string":""},{"name":"Tier10Highscore_HR","value":112500.0000,"format_string":""},{"name":"GrandPrizeHighscore","value":345678.0000,"format_string":""},{"name":"GrandPrizeHighscore_HR","value":199999.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackDamage","value":5.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackDamage","value":9.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackDamage","value":14.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"格斗家","trait_id":"TFT10_Brawler","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"你的弈子们获得@TeamFlatHealth@生命值。【格斗家】们获得额外的最大生命值。
(@MinUnits@) @BonusPercentHealth*100@%最大%i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.2000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4500,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.9000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"双修出道","trait_id":"TFT10_Breakout","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Breakout.png","tooltip_text":"(唯一) 【阿卡丽】可以是【K/DA】或【真实伤害】的一名成员,取决于哪个羁绊登场了更多弈子。她会基于所处的乐队获得一个相应的技能。 ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"戏命师","trait_id":"TFT10_Classical","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Classical.png","tooltip_text":"(唯一) 【戏命师】总会以一个固定的频率进行攻击,并且会将@BonusAttackSpeed@%额外攻击速度转化为@BonusAttackDamage@%攻击力。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"JhinAttackSpeed","value":0.9000,"format_string":""},{"name":"BonusAttackSpeed","value":1.0000,"format_string":""},{"name":"BonusAttackDamage","value":0.7000,"format_string":""},{"name":"ManaPerAttack","value":10.0000,"format_string":""},{"name":"EmpoweredShotBonus","value":2.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"乡村音乐","trait_id":"TFT10_Country","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Country.png","tooltip_text":"当你的队伍损失@HealthRatio*100@%总生命值时,召唤一匹【恐惧战马】前来强化你的队伍。【乡村音乐】弈子的每个星级都会提升【恐惧战马】的生命值和攻击力。
(@MinUnits@) 恐惧战马
(@MinUnits@) 午夜恐惧战马
(@MinUnits@) 炼狱祈灵恐惧战马
","innate_trait_sets":[{"effect_amounts":[{"name":"PercentHealthADPerStarLevel","value":0.2000,"format_string":""},{"name":"HealthRatio","value":0.3000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Level","value":1.0000,"format_string":""},{"name":"BonusResists","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Level","value":2.0000,"format_string":""},{"name":"BonusResists","value":15.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Level","value":3.0000,"format_string":""},{"name":"BonusResists","value":50.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"音浪刺客","trait_id":"TFT10_CrowdDive","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_CrowdDiver.png","tooltip_text":"【音浪刺客】在阵亡后会跳到相距最远的敌人身上,对其造成@JumpDamage@魔法伤害。@StunRange@格内的敌人们会被晕眩@StunDuration@秒。
【音浪刺客】们还会造成额外伤害,每秒提升@BonusPerSecond*100@%。
(@MinUnits@) @BaseBonus*100@%额外伤害","innate_trait_sets":[{"effect_amounts":[{"name":"BonusPerSecond","value":0.0100,"format_string":""},{"name":"JumpDamage","value":300.0000,"format_string":""},{"name":"StunRange","value":1.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BaseBonus","value":0.1200,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BaseBonus","value":0.3000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BaseBonus","value":0.5000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"DJ娑娜","trait_id":"TFT10_DJ","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_DJ.png","tooltip_text":"(唯一) 选择一个模式来修改【DJ娑娜】的攻击和技能。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"耀光使","trait_id":"TFT10_Dazzler","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"【耀光使】的技能会使目标的伤害降低@DamageDecrease*100@%,并持续造成额外魔法伤害,持续@Duration@秒。
(@MinUnits@) @DOTPercent*100@%魔法伤害","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageDecrease","value":0.1000,"format_string":""},{"name":"Duration","value":2.0000,"format_string":""},{"name":"DOTPercent","value":0.2000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageDecrease","value":0.1000,"format_string":""},{"name":"Duration","value":2.0000,"format_string":""},{"name":"DOTPercent","value":0.6000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DamageDecrease","value":0.1000,"format_string":""},{"name":"Duration","value":2.0000,"format_string":""},{"name":"DOTPercent","value":1.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"大腕射手","trait_id":"TFT10_Deadeye","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_BigShot.png","tooltip_text":"【大腕射手】们获得攻击力。这个加成会在【大腕射手】们每次施放技能时获得持续@Duration@秒的提升。
(@MinUnits@) @PercentAD*100@% %i:scaleAD%,施法后@PercentADEmpowered*100@%","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":3.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAD","value":0.1000,"format_string":""},{"name":"PercentADEmpowered","value":0.4000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAD","value":0.2000,"format_string":""},{"name":"PercentADEmpowered","value":0.8000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentAD","value":0.4000,"format_string":""},{"name":"PercentADEmpowered","value":1.6000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"电子舞曲","trait_id":"TFT10_EDM","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_EDM.png","tooltip_text":"使用【电子舞曲选择器】来选出一个【电子舞曲】弈子和查看每个弈子的频率。
你的【电子舞曲】弈子们会以获选弈子的频率和修正过的效能来施放获选弈子的技能。
(@MinUnits@) @EDMstats*100@%效能
(@MinUnits@) @EDMstats*100@%效能
(@MinUnits@) @EDMstats*100@%效能,频率-@EDMtimereduction@秒
(@MinUnits@) @EDMstats*100@%效能,频率-@EDMtimereduction@秒
","innate_trait_sets":[{"effect_amounts":[{"name":"TFT10_Jax_Freq","value":8.0000,"format_string":""},{"name":"TFT10_Lux_Freq","value":8.0000,"format_string":""},{"name":"TFT10_Zac_Freq","value":8.0000,"format_string":""},{"name":"TFT10_Zed_Freq","value":6.0000,"format_string":""},{"name":"TFT10_Jax_Duration","value":2.5000,"format_string":""},{"name":"TFT10_Lux_Duration","value":2.0000,"format_string":""},{"name":"TFT10_Zac_Duration","value":3.5000,"format_string":""},{"name":"TFT10_Zed_Duration","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"EDMstats","value":0.9000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"EDMstats","value":1.1000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"EDMstats","value":1.2000,"format_string":""},{"name":"EDMtimereduction","value":1.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"EDMstats","value":1.3500,"format_string":""},{"name":"EDMtimereduction","value":1.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"刀锋领主","trait_id":"TFT10_Edgelord","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"【刀锋领主】们获得攻击速度,这个攻速加成会在其目标跌下@HealthRatio*100@%生命值时翻倍。攻击距离为1格的【刀锋领主】的下次攻击还会冲刺并穿过其目标。
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS%
","innate_trait_sets":[{"effect_amounts":[{"name":"HealthRatio","value":0.5000,"format_string":""},{"name":"ADRatio","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":0.3000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeed","value":0.5500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeed","value":0.8500,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"EMO","trait_id":"TFT10_Emo","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_BigSad.png","tooltip_text":"【EMO】弈子们的技能的法力消耗更低,并且他们会在一名己方弈子阵亡时获得法力值。
(@MinUnits@) 降低@InitialMana@%法力消耗,获得@StackingMana@ %i:scaleMana%
(@MinUnits@) 降低@InitialMana@%法力消耗,获得@StackingMana@ %i:scaleMana%
(@MinUnits@) @BonusAP@ %i:scaleAP%;降低@InitialMana@%法力消耗,获得@StackingMana@ %i:scaleMana%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"InitialMana","value":20.0000,"format_string":""},{"name":"StackingMana","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"InitialMana","value":30.0000,"format_string":""},{"name":"StackingMana","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"InitialMana","value":40.0000,"format_string":""},{"name":"StackingMana","value":40.0000,"format_string":""},{"name":"BonusAP","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"裁决使","trait_id":"TFT10_Executioner","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"【裁决使】们的技能可以暴击,并且他们会获得额外的暴击伤害。他们的暴击几率会基于目标的已损失生命值而获得提升。
(@MinUnits@) @CRIT_DAMAGE*100@% %i:scaleCritMult%。至多至@CRIT_PERCENT*100@% %i:scaleCrit%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CRIT_PERCENT","value":0.2500,"format_string":""},{"name":"CRIT_DAMAGE","value":0.0500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CRIT_PERCENT","value":0.8000,"format_string":""},{"name":"CRIT_DAMAGE","value":0.1500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CRIT_PERCENT","value":1.6000,"format_string":""},{"name":"CRIT_DAMAGE","value":0.3000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"舞者","trait_id":"TFT10_Fighter","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Mosher.png","tooltip_text":"【舞者】们获得攻击速度和全能吸血,这些加成基于已损失生命值至多提升@AmountIncrease*100@%。
(@MinUnits@) @FighterAS@% %i:scaleAS%,@FighterVamp@%全能吸血
全能吸血:获得相当于一部分已造成伤害值的治疗效果","innate_trait_sets":[{"effect_amounts":[{"name":"AmountIncrease","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"FighterAS","value":20.0000,"format_string":""},{"name":"FighterVamp","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"FighterAS","value":40.0000,"format_string":""},{"name":"FighterVamp","value":15.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"FighterAS","value":70.0000,"format_string":""},{"name":"FighterVamp","value":20.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"FighterAS","value":125.0000,"format_string":""},{"name":"FighterVamp","value":30.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"迪斯科","trait_id":"TFT10_Funk","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Funk.png","tooltip_text":"召唤一个可移动的【迪斯科灯球】。
战斗开始时:紧挨着灯球的弈子们每@TickRate@秒获得攻击速度和即时治疗效果。
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS%和@Healing*100@%最大%i:scaleHealth%
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS%和@Healing*100@%最大%i:scaleHealth%
(@MinUnits@) 2个【迪斯科灯球】,@AttackSpeed*100@% %i:scaleAS%和@Healing*100@%最大%i:scaleHealth%
(@MinUnits@) @AttackSpeed*100@% %i:scaleAS%和@Healing*100@%最大%i:scaleHealth%
","innate_trait_sets":[{"effect_amounts":[{"name":"HexRadius","value":1.0000,"format_string":""},{"name":"TickRate","value":3.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":0.0500,"format_string":""},{"name":"Healing","value":0.0200,"format_string":""},{"name":"NumOfBalls","value":1.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeed","value":0.0800,"format_string":""},{"name":"Healing","value":0.0300,"format_string":""},{"name":"NumOfBalls","value":1.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeed","value":0.1200,"format_string":""},{"name":"Healing","value":0.0300,"format_string":""},{"name":"NumOfBalls","value":2.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackSpeed","value":0.2000,"format_string":""},{"name":"Healing","value":0.0400,"format_string":""},{"name":"NumOfBalls","value":2.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"护卫","trait_id":"TFT10_Guardian","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"每场战斗一次:【护卫】们在降至@PercentHealthThreshold@%生命值时,会为自身和相距最近的那名友军提供基于自身最大生命值的护盾值。
(@MinUnits@) @ShieldPercentAmount@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercentAmount","value":25.0000,"format_string":""},{"name":"PercentHealthThreshold","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":45.0000,"format_string":""},{"name":"PercentHealthThreshold","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":70.0000,"format_string":""},{"name":"PercentHealthThreshold","value":50.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"高能流行","trait_id":"TFT10_Hyperpop","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Hyperpop.png","tooltip_text":"在【高能流行】弈子们施放技能时,会为其相距最近的@NumOfAllies@个友军提供法力值和持续@BuffDuration@秒的攻击速度。
(@MinUnits@) @Mana@ %i:scaleMana%和@AS*100@% %i:scaleAS%","innate_trait_sets":[{"effect_amounts":[{"name":"NumOfAllies","value":2.0000,"format_string":""},{"name":"BuffDuration","value":4.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AS","value":0.1000,"format_string":""},{"name":"Mana","value":5.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AS","value":0.2000,"format_string":""},{"name":"Mana","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AS","value":0.3500,"format_string":""},{"name":"Mana","value":15.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AS","value":0.6000,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"大触打击乐","trait_id":"TFT10_IllBeats","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_ILLBeats.png","tooltip_text":"(唯一) 获得@1Star@/@2Star@/@3Star@可放置的灵体触手,取决于俄洛伊的星级。触手们拥有俄洛伊的额外护甲和魔抗。","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"1Star","value":2.0000,"format_string":""},{"name":"2Star","value":2.0000,"format_string":""},{"name":"3Star","value":8.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"爵士乐","trait_id":"TFT10_Jazz","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Jazz.png","tooltip_text":"每拥有一个处于激活状态的羁绊(唯一羁绊除外),你的队伍就会获得额外生命值并造成额外伤害。
(@MinUnits@) @BonusHealth*100@% %i:scaleHealth%, @BonusDamage*100@%伤害
额外生命值:@TFTUnitProperty.trait:TFT10_Trait_Jazz_TraitTracker_CurrentBonus@%
额外伤害:@TFTUnitProperty.trait:TFT10_Trait_Jazz_TraitTracker_CurrentBonus_Damage@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":0.0150,"format_string":""},{"name":"BonusDamage","value":0.0100,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":0.0250,"format_string":""},{"name":"BonusDamage","value":0.0150,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":0.0400,"format_string":""},{"name":"BonusDamage","value":0.0200,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"K/DA","trait_id":"TFT10_KDA","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_KDA.png","tooltip_text":"己方处于灯光格内的弈子们都会获得最大生命值、法术强度和攻击力。【K/DA】弈子们则双倍此加成!
(@MinUnits@) @BonusMaxHealth*100@%最大%i:scaleHealth%,@BonusAP@%%i:scaleAP%%i:scaleAD%
(@MinUnits@) @BonusMaxHealth*100@%最大%i:scaleHealth%,@BonusAP@%%i:scaleAP%%i:scaleAD%
(@MinUnits@) @BonusMaxHealth*100@%最大%i:scaleHealth%,@BonusAP@%%i:scaleAP%%i:scaleAD%
(@MinUnits@) @BonusMaxHealth*100@%最大%i:scaleHealth%,@BonusAP@%%i:scaleAP%%i:scaleAD%,每秒@ManaPerSecond@法力值
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusMaxHealth","value":0.0900,"format_string":""},{"name":"BonusAP","value":9.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusMaxHealth","value":0.1500,"format_string":""},{"name":"BonusAP","value":15.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusMaxHealth","value":0.2700,"format_string":""},{"name":"BonusAP","value":27.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusMaxHealth","value":0.4500,"format_string":""},{"name":"BonusAP","value":45.0000,"format_string":""},{"name":"KDAPercentIncrease","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":10.0000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"五杀摇滚","trait_id":"TFT10_Pentakill","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Pentakill.png","tooltip_text":"【五杀摇滚】弈子们获得15%伤害减免并造成额外伤害。每击杀一个弈子,一个最强大的【五杀摇滚】弈子就会摇滚起来,使其伤害加成提升@Kill_Bonus*100@%。
第@Kill_Count@次击杀会使所有【五杀摇滚】弈子摇滚起来并且你的队伍会获得@Attack_Speed*100@%攻击速度。
(@MinUnits@) @Bonus_Damage*100@%额外伤害
(@MinUnits@) @Bonus_Damage*100@%额外伤害
(@MinUnits@) @Bonus_Damage*100@%额外伤害
(@MinUnits@) 50%伤害减免和@Bonus_Damage*100@%额外伤害
","innate_trait_sets":[{"effect_amounts":[{"name":"Kill_Count","value":5.0000,"format_string":""},{"name":"Kill_Bonus","value":0.2500,"format_string":""},{"name":"Attack_Speed","value":0.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Bonus_Damage","value":0.1500,"format_string":""},{"name":"Damage_Reduction","value":0.1500,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Bonus_Damage","value":0.3000,"format_string":""},{"name":"Damage_Reduction","value":0.1500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Bonus_Damage","value":0.4500,"format_string":""},{"name":"Damage_Reduction","value":0.1500,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Bonus_Damage","value":0.9900,"format_string":""},{"name":"Damage_Reduction","value":0.5000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"心之钢","trait_id":"TFT10_PopBand","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Heartsteel.png","tooltip_text":"通过击杀敌人来获得心能。输掉玩家战斗回合会获得更多心能。每经过@RoundCount@场玩家战斗回合,就会将心能转化为强力奖励!
(@MinUnits@) @PercentHeartRate@x心能
(@MinUnits@) @PercentHeartRate@x心能
(@MinUnits@) @PercentHeartRate@x心能
(@MinUnits@) @PercentHeartRate@x心能,每回合获得奖励并保留你的@HeartKeepPercentage*100@%心能!
","innate_trait_sets":[{"effect_amounts":[{"name":"RoundCount","value":4.0000,"format_string":""},{"name":"RoundCount_HR","value":3.0000,"format_string":""},{"name":"HeartsPerKillStage2","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage2","value":10.0000,"format_string":""},{"name":"HeartsPerKillStage3","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage3","value":18.0000,"format_string":""},{"name":"HeartsPerKillStage4","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage4","value":25.0000,"format_string":""},{"name":"HeartsPerKillStage5","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage5","value":32.0000,"format_string":""},{"name":"HeartsPerKillStage6","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage6","value":40.0000,"format_string":""},{"name":"HeartsPerKillStage3_HR","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage3_HR","value":10.0000,"format_string":""},{"name":"HeartsPerKillStage4_HR","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage4_HR","value":15.0000,"format_string":""},{"name":"HeartsPerKillStage5_HR","value":1.0000,"format_string":""},{"name":"HeartsPerLossStage5_HR","value":20.0000,"format_string":""},{"name":"HeartsPerKillStage6_HR","value":2.0000,"format_string":""},{"name":"HeartsPerLossStage6_HR","value":25.0000,"format_string":""},{"name":"HeartsPerKillStage7_HR","value":2.0000,"format_string":""},{"name":"HeartsPerLossStage7_HR","value":30.0000,"format_string":""},{"name":"HeartsPerKillStage8_HR","value":3.0000,"format_string":""},{"name":"HeartsPerLossStage8_HR","value":40.0000,"format_string":""},{"name":"HeartsPerKillStage9_HR","value":4.0000,"format_string":""},{"name":"HeartsPerLossStage9_HR","value":50.0000,"format_string":""},{"name":"BonusHeartsOnFire","value":1.0000,"format_string":""},{"name":"OnFireWinPenalty","value":0.5000,"format_string":""},{"name":"HeartsOnSuccessfileFireCashout","value":80.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentHeartRate","value":1.0000,"format_string":""},{"name":"CashoutEveryRound","value":0.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentHeartRate","value":2.0000,"format_string":""},{"name":"CashoutEveryRound","value":0.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentHeartRate","value":5.5000,"format_string":""},{"name":"CashoutEveryRound","value":0.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentHeartRate","value":18.0000,"format_string":""},{"name":"CashoutEveryRound","value":1.0000,"format_string":""},{"name":"HeartKeepPercentage","value":0.8000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"朋克","trait_id":"TFT10_PunkRock","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Punk.png","tooltip_text":"【朋克】们获得额外生命值和攻击力。在你每次将金币花在刷新商店时,这个加成都会提升1%。
在【朋克】们参与战斗之后,你的第一次商店刷新花费1金币并转而提供@FIRST_ROLL_BONUS@%加成!
(@MinUnits@) @BONUS_HEALTH@ %i:scaleHealth%和@BONUS_AD_AP*100@% %i:scaleAD%
当前加成:@TFTUnitProperty.trait:TFT10_Punk_CurrentBonus@%
@TFTUnitProperty.trait:TFT10_Punk_CurrentHealthBonus@ %i:scaleHealth%和@TFTUnitProperty.trait:TFT10_Punk_CurrentADBonus@% %i:scaleAD%","innate_trait_sets":[{"effect_amounts":[{"name":"FIRST_ROLL_BONUS","value":3.0000,"format_string":""},{"name":"PUNK_3_STAR_BONUS","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BONUS_HEALTH","value":180.0000,"format_string":""},{"name":"BONUS_AD_AP","value":0.1800,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BONUS_HEALTH","value":300.0000,"format_string":""},{"name":"BONUS_AD_AP","value":0.3000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BONUS_HEALTH","value":420.0000,"format_string":""},{"name":"BONUS_AD_AP","value":0.4200,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"疾射枪手","trait_id":"TFT10_Quickshot","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"你的弈子们获得@TeamwideAttackSpeed*100@%攻击速度。
【疾射枪手】们在每次攻击时获得更多攻击速度,至多至@MaxStacks@层。
(@MinUnits@) @PercentAS*100@% %i:scaleAS%","innate_trait_sets":[{"effect_amounts":[{"name":"TeamwideAttackSpeed","value":0.1000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAS","value":0.0400,"format_string":""},{"name":"MaxStacks","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAS","value":0.0900,"format_string":""},{"name":"MaxStacks","value":10.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentAS","value":0.1600,"format_string":""},{"name":"MaxStacks","value":10.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"秘术护卫","trait_id":"TFT10_Sentinel","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"你的队伍获得护甲与魔抗。【秘术护卫】们获得双倍此加成。
(@MinUnits@) @BonusArmor@ %i:scaleArmor%,@BonusArmor@ %i:scaleMR%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusArmor","value":16.0000,"format_string":""},{"name":"WardenBonusArmor","value":32.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusArmor","value":35.0000,"format_string":""},{"name":"WardenBonusArmor","value":70.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusArmor","value":55.0000,"format_string":""},{"name":"WardenBonusArmor","value":110.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusArmor","value":100.0000,"format_string":""},{"name":"WardenBonusArmor","value":200.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT10_Spellweaver","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sorcerer.png","tooltip_text":"你的弈子们获得@TeamwideAP@法术强度。【法师】们获得更多法术强度,并在每个【法师】施法时进一步获得法术强度。
(@MinUnits@) +@AP@ %i:scaleAP%,每次施法+@BonusAP@ %i:scaleAP%","innate_trait_sets":[{"effect_amounts":[{"name":"TeamwideAP","value":15.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAP","value":1.0000,"format_string":""},{"name":"AP","value":20.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAP","value":2.0000,"format_string":""},{"name":"AP","value":35.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAP","value":4.0000,"format_string":""},{"name":"AP","value":80.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAP","value":6.0000,"format_string":""},{"name":"AP","value":130.0000,"format_string":""}],"min_units":9,"style_idx":4,"style_name":"kGold"}]},{"display_name":"超级粉丝","trait_id":"TFT10_Superfan","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Superfan.png","tooltip_text":"【超级粉丝】们会增强你的【赛季之星】!
(@MinUnits@) 【赛季之星】获得一件成装
(@MinUnits@) 【赛季之星】获得@HealthBonus@ %i:scaleHealth%和@OmnivampBonus*100@%全能吸血
(@MinUnits@) 提供的这件装备升级至光明武器
全能吸血:获得相当于一部分实际伤害值的治疗效果","innate_trait_sets":[{"effect_amounts":[{"name":"HealthBonus","value":250.0000,"format_string":""},{"name":"OmnivampBonus","value":0.1500,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"真实伤害","trait_id":"TFT10_TrueDamage","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_TrueDamage.png","tooltip_text":"【真实伤害】弈子们造成额外真实伤害。如果【真实伤害】弈子携带了一件装备,那么会使其技能获得一个独特的【闪亮加成】。
(@MinUnits@) @BONUS_DAMAGE*100@%伤害
(@MinUnits@) @BONUS_DAMAGE*100@%伤害
(@MinUnits@) @BONUS_DAMAGE*100@%伤害
(@MinUnits@) @BONUS_DAMAGE*100@%伤害,闪亮加成变为白金级!
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.1500,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.3000,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.4500,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":0.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BONUS_DAMAGE","value":0.9900,"format_string":""},{"name":"BLING_BONUS","value":1.0000,"format_string":""},{"name":"EmpoweredBlingBonus","value":1.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"影流之镰","trait_id":"TFT10_TwoSides","set":"TFTSet10","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Wildcard.png","tooltip_text":"(唯一) 如果你赢下了玩家战斗回合,那么【凯隐】就会变成【影流刺客】。如果没有,则他会变成【拉亚斯特】。每当他击杀@NumOfKills@个敌方弈子时,你就会获得一次基于他形态的奖励。影流刺客:@AssassinGoldPerKill@金币
拉亚斯特:@RhaastPlayerHealthPerKill@玩家生命值","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumOfKills","value":2.0000,"format_string":""},{"name":"AssassinGoldPerKill","value":5.0000,"format_string":""},{"name":"RhaastPlayerHealthPerKill","value":2.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"武仙子","trait_id":"TFT11_Altruist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Altruist.TFT_Set11.png","tooltip_text":"【武仙子】们为生命值最低的那个友军治疗相当于【武仙子】@PercentDamageToHeal*100@%造成伤害值的生命值。你的队伍获得护甲与魔抗。
(@MinUnits@) @Resists@%i:scaleArmor%%i:scaleMR%","innate_trait_sets":[{"effect_amounts":[{"name":"PercentDamageToHeal","value":0.1500,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Resists","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Resists","value":25.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Resists","value":45.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"【法师】们获得法术强度,同时为友军提供法术强度。
(@MinUnits@) 为所有友军提供@TeamAbilityPower@ %i:scaleAP%。
(@MinUnits@) 为【法师】们提供@ArcanistAbilityPower@ %i:scaleAP%;为其他单位提供@TeamAbilityPower@ %i:scaleAP%
(@MinUnits@) 为【法师】们提供@ArcanistAbilityPower@ %i:scaleAP%;为其他单位提供@TeamAbilityPower@ %i:scaleAP%
(@MinUnits@) 为【法师】们提供@ArcanistAbilityPower@ %i:scaleAP%;为其他单位提供@TeamAbilityPower@ %i:scaleAP%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ArcanistAbilityPower","value":20.0000,"format_string":""},{"name":"TeamAbilityPower","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ArcanistAbilityPower","value":45.0000,"format_string":""},{"name":"TeamAbilityPower","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ArcanistAbilityPower","value":80.0000,"format_string":""},{"name":"TeamAbilityPower","value":40.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ArcanistAbilityPower","value":125.0000,"format_string":""},{"name":"TeamAbilityPower","value":125.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"画圣","trait_id":"TFT11_Artist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Artist.TFT_Set11.png","tooltip_text":"【画圣】绘出你放置在一个特别备战席栏位的弈子。【画圣】画好后,你将获得该英雄的1星弈子。
完成回合数 = 弈子的费用","innate_trait_sets":[{"effect_amounts":[{"name":"ExtraTurns","value":0.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"擎天卫","trait_id":"TFT11_Behemoth","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Behemoth.TFT_Set11.png","tooltip_text":"【擎天卫】获得护甲与魔抗提升。每当【擎天卫】阵亡时,相距最近的【擎天卫】获得额外的@BonusPercent*100@%此加成,持续@Duration@秒。
(@MinUnits@) @Defenses@%i:scaleArmor%%i:scaleMR%
","innate_trait_sets":[{"effect_amounts":[{"name":"NearbyAllyEmpower","value":1.0000,"format_string":""},{"name":"Duration","value":5.0000,"format_string":""},{"name":"BonusPercent","value":0.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Defenses","value":25.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Defenses","value":55.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Defenses","value":80.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"TFT11_Bruiser","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"你的队伍获得@TeamBonusHealth@最大生命值。【斗士】们获得额外的最大生命值。
(@MinUnits@) @BonusPercentHealth*100@%%i:scaleHealth%
(@MinUnits@) @BonusPercentHealth*100@%%i:scaleHealth%
(@MinUnits@) @BonusPercentHealth*100@%%i:scaleHealth%
(@MinUnits@) @BonusPercentHealth*100@%%i:scaleHealth%;每@RefreshSeconds@秒,【斗士】们的下次攻击将造成@SlamPercentHealth*100@%%i:scaleHealth%额外物理伤害。
","innate_trait_sets":[{"effect_amounts":[{"name":"RefreshSeconds","value":3.0000,"format_string":""},{"name":"TeamBonusHealth","value":100.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.2000,"format_string":""},{"name":"SlamPercentHealth","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4000,"format_string":""},{"name":"SlamPercentHealth","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.6500,"format_string":""},{"name":"SlamPercentHealth","value":0.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.8000,"format_string":""},{"name":"SlamPercentHealth","value":0.0600,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"天龙之子","trait_id":"TFT11_Dragonlord","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Dragonlord.TFT_Set11.png","tooltip_text":"战斗开始@FirstDelay@秒后,巨龙打击整个棋盘,对敌人们造成真实伤害,并提升所有友军的攻击速度,持续到战斗环节结束。
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth%伤害,@AttackSpeedBuff*100@% %i:scaleAS%。
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth%伤害,@AttackSpeedBuff*100@% %i:scaleAS%。
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth%伤害和@StunDuration@秒晕眩。
(@MinUnits@) @TrueDamageHPRatio*100@% %i:scaleHealth%伤害,@AttackSpeedBuff*100@% %i:scaleAS%。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.0500,"format_string":""},{"name":"AttackSpeedBuff","value":0.1200,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":1.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.1000,"format_string":""},{"name":"StunDuration","value":1.2500,"format_string":""},{"name":"AttackSpeedBuff","value":0.1800,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":2.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.1200,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""},{"name":"AttackSpeedBuff","value":0.1800,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":3.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"FirstDelay","value":8.0000,"format_string":""},{"name":"TrueDamageHPRatio","value":0.1800,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""},{"name":"AttackSpeedBuff","value":0.4500,"format_string":""},{"name":"ASDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":3.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"永恒之森","trait_id":"TFT11_Dryad","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Dryad.TFT_Set11.png","tooltip_text":"【永恒之森】弈子们获得法术强度和@StartingHealth@生命值。每有一名敌人阵亡,获得永久的额外生命值。
(@MinUnits@) @AP@ %i:scaleAP%; 每次敌人阵亡获得@HealthPerCompost@ %i:scaleHealth%
(总生命值: @TFTUnitProperty.trait:TFT11_Trait_DryadHealth@%i:scaleHealth%)
(已击杀的敌人数量:@TFTUnitProperty.trait:TFT11_Trait_DryadCompost@)
","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":4.0000,"format_string":""},{"name":"StartingHealth","value":150.0000,"format_string":""},{"name":"StartingHealthHR","value":150.0000,"format_string":""}]},{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthPerCompost","value":3.0000,"format_string":""},{"name":"AP","value":15.0000,"format_string":""},{"name":"HealthPerCompostHR","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthPerCompost","value":7.0000,"format_string":""},{"name":"AP","value":30.0000,"format_string":""},{"name":"HealthPerCompostHR","value":12.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealthPerCompost","value":11.0000,"format_string":""},{"name":"AP","value":65.0000,"format_string":""},{"name":"HealthPerCompostHR","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"决斗大师","trait_id":"TFT11_Duelist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"【决斗大师】们每次攻击都会获得攻击速度,最多叠加@MaxStacks@次。
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%;【决斗大师】们获得@DamageReduction*100@%伤害减免
(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%;【决斗大师】们获得@DamageReduction*100@%伤害减免
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.0500,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.0900,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.1300,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.1200,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":0.1800,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DamageReduction","value":0.1800,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"尊者","trait_id":"TFT11_Exalted","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Exalted.TFT_Set11.png","tooltip_text":"己方队伍获得@BaseDamageAmp@%额外伤害,伤害加成随你的等级提升。
战斗环节结束后,将@BaseAmountXP@经验值储存在一个【灵魂核心】中。售出核心即可领取这些经验值。
(@MinUnits@) 每级@DamageAmpPerLevel@%伤害
(当前加成:@TFTUnitProperty.trait:TFT11_Trait_Exalted_CurrentBonus@%)。
每场对局都有一组不同的弈子变成【尊者】。","innate_trait_sets":[{"effect_amounts":[{"name":"BaseAmountXP","value":1.0000,"format_string":""},{"name":"HRGold","value":2.0000,"format_string":""},{"name":"BaseDamageAmp","value":4.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageAmpPerLevel","value":1.0000,"format_string":""},{"name":"DamageAmpPerLevelHR","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageAmpPerLevel","value":2.5000,"format_string":""},{"name":"DamageAmpPerLevelHR","value":3.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"灵魂莲华","trait_id":"TFT11_Fated","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Fated.TFT_Set11.png","tooltip_text":"拖动【灵魂莲华】弈子到另一【灵魂莲华】弈子上,即可进行配对并解锁一个莲华加成。你的【灵魂莲华】组合获得@PairHPBonus*100@% %i:scaleHealth%。
(@MinUnits@) 该组合获得莲华加成。
(@MinUnits@) 所有【灵魂莲华】弈子获得@BondIncreasePercent*100@%的莲华加成。
(@MinUnits@) 所有【灵魂莲华】弈子获得@BondIncreasePercent*100@%的莲华加成。
(@MinUnits@) 所有【灵魂莲华】弈子获得@BondIncreasePercent*100@%的每种莲华加成。
","innate_trait_sets":[{"effect_amounts":[{"name":"PairHPBonus","value":0.2000,"format_string":""},{"name":"EmblemHPRegen","value":0.2000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":1.0000,"format_string":""},{"name":"GiveToAll","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":2.0000,"format_string":""},{"name":"GiveToAll","value":1.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":3.0000,"format_string":""},{"name":"GiveToAll","value":1.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PairCount","value":1.0000,"format_string":""},{"name":"BondIncreasePercent","value":3.0000,"format_string":""},{"name":"GiveToAll","value":1.0000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"吉星","trait_id":"TFT11_Fortune","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Fortune.png","tooltip_text":"在你输掉一场战斗时,获得吉运。你连败的战斗场次越多,你获得的吉运就越多。
在你赢得战斗时失去吉运。
(@MinUnits@) 投掷一颗骰子;经过相当于掷出点数的玩家对战回合之后,进行一次庆典。你在庆典中可以将吉运兑换为奖励。
(@MinUnits@) 每场玩家对战开始时,治疗@Heal@玩家生命值。
@TFTUnitProperty.:TFT11_Trait_Fortune7Tooltip@
每次庆典,投掷一个新骰子。","innate_trait_sets":[{"effect_amounts":[{"name":"LossValueStage2","value":1.0000,"format_string":""},{"name":"LossValueStage3","value":3.0000,"format_string":""},{"name":"LossValueStage4","value":3.0000,"format_string":""},{"name":"LossValueStage5","value":4.0000,"format_string":""},{"name":"LossValueStage6","value":4.0000,"format_string":""},{"name":"LossValueStage7","value":5.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DieMinRoll","value":1.0000,"format_string":""},{"name":"DieMaxRoll","value":6.0000,"format_string":""},{"name":"WinPenalty","value":0.1000,"format_string":""},{"name":"FlatHearts","value":0.0000,"format_string":""},{"name":"Heal","value":0.0000,"format_string":""},{"name":"HealHR","value":0.0000,"format_string":""},{"name":"HealDU","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DieMinRoll","value":1.0000,"format_string":""},{"name":"DieMaxRoll","value":6.0000,"format_string":""},{"name":"WinPenalty","value":0.1000,"format_string":""},{"name":"FlatHearts","value":0.0000,"format_string":""},{"name":"Heal","value":3.0000,"format_string":""},{"name":"HealHR","value":1.0000,"format_string":""},{"name":"HealDU","value":1.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DieMinRoll","value":1.0000,"format_string":""},{"name":"DieMaxRoll","value":1.0000,"format_string":""},{"name":"WinPenalty","value":0.0000,"format_string":""},{"name":"FlatLuck","value":30.0000,"format_string":""},{"name":"Heal","value":3.0000,"format_string":""},{"name":"HealHR","value":1.0000,"format_string":""},{"name":"HealDU","value":1.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"幽魂","trait_id":"TFT11_Ghostly","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Ghostly.TFT_Set11.png","tooltip_text":"在造成或承受@NumInstances@次伤害时,【幽魂】们会派出@NumSpectres@个亡灵缠住附近的敌人们,且每@TickRate@秒为自身治疗@HealingPercent*100@%最大生命值。
被缠住的敌人会基于亡灵数量受到额外伤害,并在阵亡时将亡灵传递给其他单位。
(@MinUnits@) 每个幽魂@DamagePercent*100@%","innate_trait_sets":[{"effect_amounts":[{"name":"TickRate","value":2.0000,"format_string":""},{"name":"HealingPercent","value":0.0200,"format_string":""},{"name":"NumInstances","value":6.0000,"format_string":""},{"name":"NumSpectres","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamagePercent","value":0.0500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamagePercent","value":0.1200,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamagePercent","value":0.2000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DamagePercent","value":0.3500,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"齐天大圣","trait_id":"TFT11_Great","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Great.TFT_Set11.png","tooltip_text":"每进行@CastCount@次技能施放,【孙悟空】的武器就会变大,技能也会随之改变。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CastCount","value":3.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"天将","trait_id":"TFT11_Heavenly","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Heavenly.TFT_Set11.png","tooltip_text":"【天将】弈子们会为你的队伍提供一个独特的属性,该加成会随着其星级和已登场的【天将】弈子数量而提升。
(@MinUnits@) @HeavenlyBonus*100@%加成。
卡兹克 - %i:scaleCrit% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Crit@%
墨菲特 - %i:scaleArmor%%i:scaleMR% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Defenses@
妮蔻 - %i:scaleHealth% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_Health@
奇亚娜 - %i:scaleAD% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_AD@%
索拉卡 - %i:scaleAP% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_AP@%
孙悟空 - %i:scaleAS% @TFTUnitProperty.trait:TFT11_Trait_Heavenly_AS@%
纹章 - 全能吸血@TFTUnitProperty.trait:TFT11_Trait_Heavenly_Omnivamp@%","innate_trait_sets":[{"effect_amounts":[{"name":"DefensesOneStar","value":8.0000,"format_string":""},{"name":"CritOneStar","value":10.0000,"format_string":""},{"name":"APOneStar","value":10.0000,"format_string":""},{"name":"HealthOneStar","value":60.0000,"format_string":""},{"name":"ASOneStar","value":12.0000,"format_string":""},{"name":"ADOneStar","value":10.0000,"format_string":""},{"name":"OmnivampOneStar","value":3.0000,"format_string":""},{"name":"TwoStarMultiplier","value":1.3000,"format_string":""},{"name":"ThreeStarMultiplier","value":1.5000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"HeavenlyBonus","value":1.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HeavenlyBonus","value":1.1500,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HeavenlyBonus","value":1.3500,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HeavenlyBonus","value":1.6500,"format_string":""}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HeavenlyBonus","value":2.0000,"format_string":""}],"min_units":6,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HeavenlyBonus","value":2.4000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"墨之影","trait_id":"TFT11_InkShadow","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Ink_Shadow.TFT_Set11.png","tooltip_text":"获得各种独特的【墨之影】装备。【墨之影】弈子们获得@PercentBuff@%伤害加成和伤害减免。
(@MinUnits@) @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item1@
(@MinUnits@) @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item2@和@IncreasedPercentBuff@%的额外伤害加成和伤害减免
(@MinUnits@) @TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item3@和@TFTUnitProperty.trait:TFT11_Trait_Inkshadow_Item4@
","innate_trait_sets":[{"effect_amounts":[{"name":"PercentBuff","value":5.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumOfTattoos","value":1.0000,"format_string":""},{"name":"IncreasedPercentBuff","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumOfTattoos","value":2.0000,"format_string":""},{"name":"IncreasedPercentBuff","value":5.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"NumOfTattoos","value":4.0000,"format_string":""},{"name":"IncreasedPercentBuff","value":5.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"神谕者","trait_id":"TFT11_Invoker","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Preserver.png","tooltip_text":"每@TickRate@秒,你的弈子们获得法力值。
(@MinUnits@) 所有己方弈子获得@TeamMana@ %i:scaleMana%。
(@MinUnits@) 【神谕者】们获得@InvokerMana@ %i:scaleMana%;其它弈子们获得@TeamMana@ %i:scaleMana%
(@MinUnits@) 【神谕者】们获得@InvokerMana@ %i:scaleMana%;其它弈子们获得@TeamMana@ %i:scaleMana%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"InvokerMana","value":5.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"InvokerMana","value":20.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":20.0000,"format_string":""},{"name":"InvokerMana","value":35.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"仙侣","trait_id":"TFT11_Lovers","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Lovers.TFT_Set11.png","tooltip_text":"根据【仙侣】部署的位置(前两排或后两排),切换登场的英雄。在已登场的那个【仙侣】施放技能时,另一个会提供一个额外效果。
前排:【武仙子】【洛】
后排:【迅捷射手】【霞】","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"RakanHealOneStar","value":150.0000,"format_string":""},{"name":"RakanHealTwoStar","value":200.0000,"format_string":""},{"name":"RakanHealThreeStar","value":1000.0000,"format_string":""},{"name":"RakanTargets","value":3.0000,"format_string":""},{"name":"XayahDamageOneStar","value":200.0000,"format_string":""},{"name":"XayahDamageTwoStar","value":300.0000,"format_string":""},{"name":"XayahDamageThreeStar","value":1500.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"山海绘卷","trait_id":"TFT11_Mythic","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Mythic.TFT_Set11.png","tooltip_text":"【山海绘卷】弈子们获得生命值、法术强度和攻击力。
4个玩家对战回合后,【山海绘卷】弈子们会变成史诗级,使该加成提升@Multiplier*100@%。
(@MinUnits@) +@HealthPct*100@%%i:scaleHealth%,@AP@%%i:scaleAP%%i:scaleAS%
(@MinUnits@) +@HealthPct*100@%%i:scaleHealth%,@AP@%%i:scaleAP%%i:scaleAS%
(@MinUnits@) +@HealthPct*100@%%i:scaleHealth%,@AP@%%i:scaleAP%%i:scaleAS%
(@MinUnits@) 立即变成史诗级。此加成转而提升@PrismaticMultiplier*100@%。
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":12.0000,"format_string":""},{"name":"HealthPct","value":0.0800,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":22.0000,"format_string":""},{"name":"HealthPct","value":0.1800,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":35.0000,"format_string":""},{"name":"HealthPct","value":0.2500,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AP","value":35.0000,"format_string":""},{"name":"HealthPct","value":0.2500,"format_string":""},{"name":"Multiplier","value":0.5000,"format_string":""},{"name":"PrismaticMultiplier","value":2.5000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"青花瓷","trait_id":"TFT11_Porcelain","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Porcelain.TFT_Set11.png","tooltip_text":"施放技能后,【青花瓷】弈子们将沸腾,获得攻击速度和伤害减免,持续@Duration@秒。
(@MinUnits@) @AS*100@% %i:scaleAS%;@DR*100@%伤害减免
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DR","value":0.2000,"format_string":""},{"name":"AS","value":0.3000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DR","value":0.3500,"format_string":""},{"name":"AS","value":0.6000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DR","value":0.6000,"format_string":""},{"name":"AS","value":1.2500,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"死神","trait_id":"TFT11_Reaper","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Reaper.TFT_Set11.png","tooltip_text":"(@MinUnits@)【死神】的技能可以暴击,并且他们获得@CritChance*100@%暴击几率。
(@MinUnits@) 此外,【死神】们会对敌人施加流血效果,在@Duration@秒里持续造成@BleedDamage*100@%额外真实伤害。
","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":3.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChance","value":0.2000,"format_string":""},{"name":"BleedDamage","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChance","value":0.2000,"format_string":""},{"name":"BleedDamage","value":0.5000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"圣贤","trait_id":"TFT11_Sage","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Sage.TFT_Set11.png","tooltip_text":"战斗开始时:前2排的友军获得全能吸血。后2排的友军获得法术强度。
(@MinUnits@) @Omnivamp*100@%全能吸血,@APAmount@%i:scaleAP%","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Omnivamp","value":0.1200,"format_string":""},{"name":"APAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Omnivamp","value":0.2000,"format_string":""},{"name":"APAmount","value":30.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Omnivamp","value":0.3000,"format_string":""},{"name":"APAmount","value":45.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Omnivamp","value":0.4500,"format_string":""},{"name":"APAmount","value":75.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"狙神","trait_id":"TFT11_Sniper","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"固有能力:【狙神】们获得@HexRangeIncrease@攻击距离。
【狙神】们可对距离更远的目标造成更高伤害。
(@MinUnits@) 每格@PercentDamageIncrease@%伤害,
(@MinUnits@) 每格@PercentDamageIncrease@%伤害。
(@MinUnits@) 每格@PercentDamageIncrease@%伤害。【狙神】们获得额外的@BonusHexRangeIncrease@攻击距离。
","innate_trait_sets":[{"effect_amounts":[{"name":"HexRangeIncrease","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageIncrease","value":7.0000,"format_string":""},{"name":"BonusHexRangeIncrease","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":15.0000,"format_string":""},{"name":"BonusHexRangeIncrease","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":30.0000,"format_string":""},{"name":"BonusHexRangeIncrease","value":2.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"灵魂行者","trait_id":"TFT11_SpiritWalker","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Spirit_Walker.TFT_Set11.png","tooltip_text":"【灵魂行者】首次降至@RevivePercent*100@%生命值以下时,会释放体内的怒火,治疗至满额生命值,获得移动速度提升,并将技能从【蛮羊冲击】变更为【猛虎爪击】。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"OmnivampPercent","value":0.0000,"format_string":""},{"name":"RevivePercent","value":0.5000,"format_string":""},{"name":"DamageReduction","value":100.0000,"format_string":""}],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"剪纸仙灵","trait_id":"TFT11_Storyweaver","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Storyweaver.TFT_Set11.png","tooltip_text":"【剪纸仙灵】召唤一个名为【凯尔】的英雄,并使其进化。【剪纸仙灵】们获得最大生命值。
(@MinUnits@) 选择一个辅助型效果。@Health@ %i:scaleHealth%
(@MinUnits@) 选择一个战斗型效果。 @Health@ %i:scaleHealth%
(@MinUnits@) 选择一个战斗型效果。@Health@ %i:scaleHealth%
(@MinUnits@) 登神。@Health@ %i:scaleHealth%
【剪纸仙灵】的每个星级都会提升【凯尔】的生命值和法术强度。【凯尔】每个阶段都会获得@BonusASPerStage*100@%攻击速度。","innate_trait_sets":[{"effect_amounts":[{"name":"PercentHealthADPerStarLevel","value":0.1000,"format_string":""},{"name":"Storyweaver3CarryItemPercent","value":20.0000,"format_string":""},{"name":"Storyweaver3JazzItemPercent","value":10.0000,"format_string":""},{"name":"Storyweaver5TraitItemPercent","value":25.0000,"format_string":""},{"name":"Storyweaver3ChoiceCount","value":3.0000,"format_string":""},{"name":"Storyweaver5ChoiceCount","value":3.0000,"format_string":""},{"name":"Storyweaver7ChoiceCount","value":1.0000,"format_string":""},{"name":"HealthPerChapter","value":100.0000,"format_string":""},{"name":"BonusASPerStage","value":0.1500,"format_string":""}]},{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Health","value":60.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Health","value":100.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Health","value":150.0000,"format_string":""}],"min_units":7,"max_units":9,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Health","value":250.0000,"format_string":""}],"min_units":10,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"迅捷射手","trait_id":"TFT11_Trickshot","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Sharpshooter.png","tooltip_text":"【迅捷射手】们的技能会进行弹射。每次弹射将造成一定百分比的先前弹射伤害。
(@MinUnits@) @MaxBounces@次弹射;@PercentDamage*100@%的先前伤害
(@MinUnits@) @MaxBounces@次弹射;@PercentDamage*100@%的先前伤害
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MaxBounces","value":1.0000,"format_string":""},{"name":"PercentDamage","value":0.4000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MaxBounces","value":2.0000,"format_string":""},{"name":"PercentDamage","value":0.6000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"迅捷射手/武仙子","trait_id":"TFT11_TrickshotAltruist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Altruist_Trickshot.TFT_Set11.png","tooltip_text":"放置在后两排可获得【迅捷射手】,放置在前两排则可获得【武仙子】!","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"夜幽","trait_id":"TFT11_Umbral","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Umbral.TFT_Set11.png","tooltip_text":"月光照亮若干格子,战斗开始时为其中的单位提供护盾。
处于月光格中的【夜幽】单位将处决低生命值的敌人。
(@MinUnits@) @ShieldAmount@护盾值;低于@DesireExecuteThreshhold@%生命值时触发处决
(@MinUnits@) @ShieldAmount@护盾值;低于@DesireExecuteThreshhold@%生命值时触发处决。更多格子被照亮。
(@MinUnits@) @ShieldAmount@护盾值并照亮整个棋盘
(@MinUnits@) 被处决的敌人有@DesireExecuteRewardPercent*100@%几率掉落战利品;低于@DesireExecuteThreshhold@%生命值时触发处决
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":10.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":0.0000,"format_string":""},{"name":"ShieldAmount","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":18.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":0.0000,"format_string":""},{"name":"ShieldAmount","value":500.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":18.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":0.0000,"format_string":""},{"name":"ShieldAmount","value":1000.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DesireExecuteThreshhold","value":40.0000,"format_string":""},{"name":"DesireExecuteRewardPercent","value":1.0000,"format_string":""},{"name":"ItemPercent","value":0.2500,"format_string":""},{"name":"ShieldAmount","value":1000.0000,"format_string":""},{"name":"DesireExecuteRewardPercentHR","value":1.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"护卫","trait_id":"TFT11_Warden","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Warden.TFT_Set11.png","tooltip_text":"【护卫】们获得伤害减免。在战斗的最初@Duration@秒,【护卫】们获得额外@StartOfCombatDRPercent@%伤害减免。
(@MinUnits@) @DRPercent@%伤害减免","innate_trait_sets":[{"effect_amounts":[{"name":"Duration","value":10.0000,"format_string":""},{"name":"StartOfCombatDRPercent","value":15.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DRPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DRPercent","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DRPercent","value":33.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"宇航员","trait_id":"Astro","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Astro.png","tooltip_text":"(@MinUnits@) 【宇航员】们的技能少消耗@ManaCostReduction@法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaCostReduction","value":30.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"战地机甲","trait_id":"Battlecast","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Battlecast.png","tooltip_text":"在造成或受到10次伤害后,【战地机甲】弈子们对相距最近的那个敌人造成魔法伤害。如果低于50%生命值,则转而治疗等额的生命值。
(@MinUnits@) @HealOrDamageAmount@魔法伤害","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealOrDamageAmount","value":90.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealOrDamageAmount","value":200.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HealOrDamageAmount","value":400.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealOrDamageAmount","value":1000.0000,"format_string":""}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"强袭枪手","trait_id":"Blaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Blaster.png","tooltip_text":"每第4次攻击,【强袭枪手】们对随机的敌人们发射若干次额外攻击。这些额外攻击可以暴击。
(@MinUnits@) @AdditionalAttacks@次额外攻击","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AdditionalAttacks","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AdditionalAttacks","value":2.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"未来战士","trait_id":"Chrono","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Chrono.png","tooltip_text":"在战斗开始时和每过若干秒,你的弈子们获得@PercentAttackSpeed@%攻击速度。
(@MinUnits@) @Frequency@秒
(@MinUnits@) @Frequency@秒
(@MinUnits@) @Frequency@秒
(@MinUnits@) @Frequency@秒
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":7.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":1.5000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentAttackSpeed","value":10.0000,"format_string":""},{"name":"Frequency","value":0.5000,"format_string":""}],"min_units":8,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"源计划","trait_id":"Cybernetic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Cybernetic.png","tooltip_text":"至少携带了1件装备的【源计划】弈子们获得攻击力和生命值。
(@MinUnits@) +@ADAmp*100@% %i:scaleAD%,+@HealthAmp@ %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthAmp","value":350.0000,"format_string":""},{"name":"ADAmp","value":0.3000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthAmp","value":700.0000,"format_string":""},{"name":"ADAmp","value":0.6000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"暗星","trait_id":"DarkStar","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_DarkStar.png","tooltip_text":"每当一个己方弈子阵亡时,【暗星】们都会获得攻击力和法术强度。
(@MinUnits@) +@ADandSP@% %i:scaleAD%,+@ADandSP@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADandSP","value":6.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADandSP","value":15.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ADandSP","value":25.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ADandSP","value":45.0000,"format_string":""}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"爆破专家","trait_id":"Demolitionist","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Demolitionist.png","tooltip_text":"(@MinUnits@) 【爆破专家】们的技能会对敌人造成@StunDuration@秒晕眩。(每次施放仅一次晕眩)","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"刺客","trait_id":"Infiltrator","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Infiltrator.png","tooltip_text":"固有能力:在战斗开始时,【刺客】们会移动到敌人的后排。
【刺客】们在战斗开始时获得持续@Duration@秒的攻击速度加成,并在参与击杀敌人后刷新。
(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":25.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""},{"name":"Reset","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":45.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""},{"name":"Reset","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":75.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""},{"name":"Reset","value":1.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"破法战士","trait_id":"ManaReaver","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_ManaReaver.png","tooltip_text":"(@MinUnits@) 【破法战士】们的攻击会造成破法效果。
破法:使最大法力值提升@CostIncreasePercent@% ,持续到下次施放技能为止。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CostIncreasePercent","value":30.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"银河魔装机神","trait_id":"MechPilot","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_MechPilot.png","tooltip_text":"(@MinUnits@) 战斗开始时:3名随机的【银河魔装机神】机师会被传送到一台【超级魔装机神】中。
【超级魔装机神】结合了它的机师们的羁绊、3件来自机师们的装备、并获得机师们的65%总生命值和攻击力。
当【超级魔装机神】阵亡时,机师们会被弹出并带着各自的@EjectedPilotHealthPercent@%最大生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaOnDeath","value":0.0000,"format_string":""},{"name":"MechBaseHealth","value":1500.0000,"format_string":""},{"name":"MechCombinedHealthRatio","value":0.6500,"format_string":""},{"name":"MechBaseAD","value":90.0000,"format_string":""},{"name":"MechCombinedADRatio","value":0.6500,"format_string":""},{"name":"CleaveRatio","value":0.8000,"format_string":""},{"name":"EjectedPilotHealthPercent","value":35.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"佣兵","trait_id":"Mercenary","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Mercenary.png","tooltip_text":"(@MinUnits@) 固有能力:【佣兵】们的技能升级项目有一定几率出现在商店中。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"大魔法使","trait_id":"Paragon","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Paragon.png","tooltip_text":"(@MinUnits@) 己方队伍的攻击会被转化为魔法伤害。你的【星之守护者】的攻击转而造成真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"圣盾使","trait_id":"Protector","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"每当一个【圣盾使】施放其技能时,该弈子就会获得持续@Duration@秒的护盾值。
(@MinUnits@) @ShieldPercent@%最大%i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":30.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercent","value":40.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"奥德赛","trait_id":"Rebel","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Rebel.png","tooltip_text":"在战斗开始时,【奥德赛】弈子们会为邻格的每个【奥德赛】弈子提供持续@ShieldDuration@秒的护盾值和额外伤害。
(@MinUnits@) @ShieldAmount@护盾值;+@DamageAmp@%额外伤害","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldAmount","value":150.0000,"format_string":""},{"name":"DamageAmp","value":6.0000,"format_string":""},{"name":"ShieldDuration","value":8.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldAmount","value":225.0000,"format_string":""},{"name":"DamageAmp","value":10.0000,"format_string":""},{"name":"ShieldDuration","value":8.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldAmount","value":400.0000,"format_string":""},{"name":"DamageAmp","value":20.0000,"format_string":""},{"name":"ShieldDuration","value":8.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"剑士","trait_id":"Set3_Blademaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"【剑士】们的攻击有一定几率对目标触发额外次数的攻击。
(@MinUnits@) @ProcChance@%几率。@ExtraAttacks@额外攻击次数。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":30.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":30.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ProcChance","value":80.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"斗士","trait_id":"Set3_Brawler","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"【斗士】们获得生命值。
(@MinUnits@) +@BonusHealth@ %i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":350.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":600.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"星神","trait_id":"Set3_Celestial","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Celestial.png","tooltip_text":"你的弈子们获得全能吸血。
(@MinUnits@) @HealPercent@%全能吸血","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealPercent","value":12.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealPercent","value":25.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealPercent","value":50.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"秘术师","trait_id":"Set3_Mystic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"你的队伍获得魔抗。
(@MinUnits@) @MagicResist@ %i:scaleMR%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicResist","value":30.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicResist","value":80.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"Set3_Sorcerer","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"你的弈子们获得法术强度。
(@MinUnits@) @AP@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":25.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":45.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":75.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"Set3_Void","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 【虚空】英雄们的攻击和技能造成真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"狙神","trait_id":"Sniper","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sniper.png","tooltip_text":"【狙神】们基于自身与目标的相距格数造成额外伤害。
(@MinUnits@) +@PercentDamageIncrease@%每格","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageIncrease","value":9.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":16.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"太空海盗","trait_id":"SpacePirate","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_SpacePirate.png","tooltip_text":"每当一名【太空海盗】完成夺命一击时,就会有一定几率掉落战利品。
(@MinUnits@) @CoinDropChance@%几率掉落1金币
(@MinUnits@) 以及@ItemDropChance@%几率掉落一件装备
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CoinDropChance","value":50.0000,"format_string":""},{"name":"ItemDropChance","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CoinDropChance","value":50.0000,"format_string":""},{"name":"ItemDropChance","value":33.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"星之守护者","trait_id":"StarGuardian","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"每当一个【星之守护者】在施放技能时,就会有一定数量的法力值均分给所有其它的【星之守护者】。
(@MinUnits@) @ManaRestore@ %i:scaleMana%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaRestore","value":15.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaRestore","value":25.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ManaRestore","value":80.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"星舰龙神","trait_id":"Starship","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Starship.png","tooltip_text":"(@MinUnits@)【星舰龙神】每秒获得@ManaPerSecond@法力值,围着棋盘不断回旋,并且免疫移动受损效果,但不会进行攻击。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaPerSecond","value":40.0000,"format_string":""}],"min_units":1,"max_units":25000,"style_idx":6,"style_name":"kUnique"}]},{"display_name":"女武神","trait_id":"Valkyrie","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Valkyrie.png","tooltip_text":"(@MinUnits@)【女武神】的攻击和技能总会对生命值低于@PercentHealth@%的目标造成暴击。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentHealth","value":40.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"重装战士","trait_id":"Vanguard","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"【重装战士】们获得护甲。
(@MinUnits@) @Armor@ %i:scaleArmor%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":70.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":150.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Armor","value":350.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"主宰","trait_id":"TFT9_Armorclad","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"【主宰】们会随着生命值的降低而获得伤害减免。
(@MinUnits@) @MinDR*100@%至@MaxDR*100@%伤害减免","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Duration","value":7.0000,"format_string":""},{"name":"MinDR","value":0.1500,"format_string":""},{"name":"MaxDR","value":0.2500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Duration","value":7.0000,"format_string":""},{"name":"MinDR","value":0.2000,"format_string":""},{"name":"MaxDR","value":0.3500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Duration","value":7.0000,"format_string":""},{"name":"MinDR","value":0.3500,"format_string":""},{"name":"MaxDR","value":0.5000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"约德尔人","trait_id":"TFT9_BandleCity","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Yordle.png","tooltip_text":"你的弈子们获得@BonusAttackSpeed*100@%x星级的攻击速度。
如果你有3个3星弈子,那么你的【约德尔人】们会变为4星,从而使他们的技能获得一个奇异的升级!
(@MinUnits@) 你最强大的那个3星【约德尔人】
(@MinUnits@) 你最强大的2个3星【约德尔人】
如果装备数持平,则会优先选择登场时间最短的那个【约德尔人】。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.1000,"format_string":""},{"name":"DodgeChance","value":100.0000,"format_string":""},{"name":"DodgeDuration","value":2.0000,"format_string":""},{"name":"DodgeHealthThreshold","value":0.5000,"format_string":""},{"name":"ManaReduction","value":15.0000,"format_string":""},{"name":"StarUpCount","value":1.0000,"format_string":""},{"name":"MinThreeStarYordles","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.1000,"format_string":""},{"name":"DodgeChance","value":100.0000,"format_string":""},{"name":"DodgeDuration","value":2.0000,"format_string":""},{"name":"DodgeHealthThreshold","value":0.5000,"format_string":""},{"name":"ManaReduction","value":15.0000,"format_string":""},{"name":"StarUpCount","value":2.0000,"format_string":""},{"name":"MinThreeStarYordles","value":2.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"堡垒卫士","trait_id":"TFT9_Bastion","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"【堡垒卫士】们获得护甲与魔抗。这个加成会在战斗的最初@Duration@秒提升@BonusPercent*100@%。
(@MinUnits@) +@BonusArmor@ %i:scaleArmor%, +@BonusArmor@ %i:scaleMR%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":20.0000,"format_string":""},{"name":"BonusMR","value":20.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":45.0000,"format_string":""},{"name":"BonusMR","value":45.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":75.0000,"format_string":""},{"name":"BonusMR","value":75.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"StatMultiplier","value":2.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"BonusArmor","value":140.0000,"format_string":""},{"name":"BonusMR","value":140.0000,"format_string":""},{"name":"BonusPercent","value":1.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"格斗家","trait_id":"TFT9_Bruiser","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"你的弈子们获得@TeamFlatHealth@生命值。【格斗家】们获得额外的最大生命值。
(@MinUnits@) +@BonusPercentHealth*100@%最大%i:scaleHealth%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.1000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.1200,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4500,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.8000,"format_string":""},{"name":"TeamFlatHealth","value":100.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"挑战者","trait_id":"TFT9_Challenger","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Challenger.png","tooltip_text":"【挑战者】们获得额外攻击速度。在其目标阵亡后,【挑战者】们会冲刺向一个新的目标并使他们的攻速加成提升@IncreasePct*100@%,持续@BurstDuration@秒。
(@MinUnits@) @BonusAS@% %i:scaleAS%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAS","value":30.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAS","value":65.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAS","value":105.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAS","value":150.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""},{"name":"IncreasePct","value":0.5000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"暗裔","trait_id":"TFT9_Darkin","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"每当【亚托克斯】或【暗裔魔剑】的持有者阵亡时,【暗裔魔剑】就会被装备给相距最近的一名己方弈子,并为其提供@BonusHealth@生命值和@BonusOmnivamp*100@%全能吸血。
在被装备给一个弈子@RespawnTimer@秒后,【亚托克斯】就会转而在该弈子阵亡后复活。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"RespawnTimer","value":4.0000,"format_string":""},{"name":"BonusHealth","value":350.0000,"format_string":""},{"name":"BonusOmnivamp","value":0.1500,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"亡眼射手","trait_id":"TFT9_Deadeye","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Deadeye.png","tooltip_text":"固有能力: +@BonusRange@距离
每过@ShotFrequency@秒,所有【亡眼射手】就会攻击拥有最多百分比生命值的那名敌人并造成额外伤害。
(@MinUnits@) +@DamageAmp*100@%伤害","innate_trait_sets":[{"effect_amounts":[{"name":"BonusRange","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShotFrequency","value":3.0000,"format_string":""},{"name":"DamageAmp","value":0.2000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShotFrequency","value":3.0000,"format_string":""},{"name":"DamageAmp","value":0.6500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShotFrequency","value":3.0000,"format_string":""},{"name":"DamageAmp","value":1.5000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"圣盾使","trait_id":"TFT9_DefTrait","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"【圣盾使】们在每次施放技能时都会为自己提供一个持续@Duration@秒的护盾值。这个护盾值不会叠加。
(@MinUnits@) @ShieldPercent@%最大生命值的护盾值","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":20.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercent","value":35.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercent","value":45.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"德玛西亚","trait_id":"TFT9_Demacia","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Demacia.png","tooltip_text":"在每场战斗中,你最强大的【德玛西亚】弈子们会变为【精锐】并携带一件光明武器。【精锐】们给自身和邻格的友军们提供护甲和魔抗,但这个效果不会叠加。
(@MinUnits@) @NumElites@个【精锐】,+@BonusDefenses@ %i:scaleArmor%,+@BonusDefenses@ %i:scaleMR%
(@MinUnits@) @NumElites@个【精锐】,+@BonusDefenses@ %i:scaleArmor%,+@BonusDefenses@ %i:scaleMR%
(@MinUnits@) @NumElites@个【精锐】,+@BonusDefenses@ %i:scaleArmor%,+@BonusDefenses@ %i:scaleMR%
(@MinUnits@) @NumElites@个【精锐】,+@BonusDefenses@ %i:scaleArmor%,+@BonusDefenses@ %i:scaleMR%
光明武器是成装的更强版本。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusDefenses","value":5.0000,"format_string":""},{"name":"NumElites","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusDefenses","value":25.0000,"format_string":""},{"name":"NumElites","value":2.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusDefenses","value":45.0000,"format_string":""},{"name":"NumElites","value":3.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusDefenses","value":150.0000,"format_string":""},{"name":"NumElites","value":6.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"女皇","trait_id":"TFT9_Empress","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Empress.png","tooltip_text":"【卑尔维斯】在击杀一个敌人时,会留下一个【虚空珊瑚】来供她享用。被她吃掉的第一个【虚空珊瑚】会使她的最大生命值提升@PercentBonusMaxHealth*100@%,而后续【虚空珊瑚】会回复她@PercentHealthHeal*100@%最大生命值。
每当一个【虚空珊瑚】被享用时,她就会对@HexRange@格半径内的敌人们造成相当于她@PercentHealthMagicDamage*100@%最大生命值的魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentBonusMaxHealth","value":0.5000,"format_string":""},{"name":"PercentHealthMagicDamage","value":0.1000,"format_string":""},{"name":"PercentHealthHeal","value":0.2000,"format_string":""},{"name":"HexRange","value":2.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"被遗忘者","trait_id":"TFT9_Forsaken","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"在战斗开始时,如果一名【被遗忘者】的邻格没有友军,就会获得防御穿透。
(@MinUnits@) @Penetration@%护甲和魔抗穿透","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Penetration","value":35.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Penetration","value":50.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Penetration","value":75.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"弗雷尔卓德","trait_id":"TFT9_Freljord","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Freljord.png","tooltip_text":"在@DelayTime@秒后,一场冰风暴将席卷战场。敌人将受到相当于一部分最大生命值的真实伤害,并被施加减益效果。
(@MinUnits@) 敌人受到@PercentHealthDamage@%最大%i:scaleHealth%的真实伤害,并被施加持续@Duration@秒的@ShredSunder@%护甲击碎和魔抗击碎
(@MinUnits@) 敌人受到@PercentHealthDamage@%最大%i:scaleHealth%的真实伤害,还会被施加@StunDuration@秒晕眩
护甲击碎:降低护甲值
魔抗击碎:降低魔抗值","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"StrikeLevel","value":1.0000,"format_string":""},{"name":"PercentHealthDamage","value":10.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"ShredSunder","value":30.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"StrikeLevel","value":2.0000,"format_string":""},{"name":"PercentHealthDamage","value":18.0000,"format_string":""},{"name":"Duration","value":10.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"艾欧尼亚","trait_id":"TFT9_Ionia","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Ionia.png","tooltip_text":"每个【艾欧尼亚】弈子的技能里都有一个独特加成。
每@SpiritDuration@秒,你的最强大的【艾欧尼亚】弈子们会显现成他们的灵体状态,从而获得@Mana@法力值和双倍属性加成,持续@SpiritDuration@秒。
(@MinUnits@) @TooltipBonus*100@%【艾欧尼亚】加成,显现@NumberOfSpirits@个灵体","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TooltipBonus","value":1.0000,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""},{"name":"EmblemBonus","value":25.0000,"format_string":""},{"name":"JhinBonus","value":25.0000,"format_string":""},{"name":"IreliaBonus","value":25.0000,"format_string":""},{"name":"SettBonus","value":180.0000,"format_string":""},{"name":"ZedBonus","value":15.0000,"format_string":""},{"name":"KarmaBonus","value":25.0000,"format_string":""},{"name":"ShenBonus","value":8.0000,"format_string":""},{"name":"YasuoBonus","value":15.0000,"format_string":""},{"name":"XayahBonus","value":5.0000,"format_string":""},{"name":"AhriBonus","value":3.0000,"format_string":""},{"name":"SpiritMultiplier","value":2.0000,"format_string":""},{"name":"SpiritDuration","value":4.0000,"format_string":""},{"name":"NumberOfSpirits","value":1.0000,"format_string":""},{"name":"AhriTickRate","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TooltipBonus","value":2.0000,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""},{"name":"EmblemBonus","value":50.0000,"format_string":""},{"name":"JhinBonus","value":50.0000,"format_string":""},{"name":"IreliaBonus","value":50.0000,"format_string":""},{"name":"SettBonus","value":360.0000,"format_string":""},{"name":"ZedBonus","value":30.0000,"format_string":""},{"name":"KarmaBonus","value":50.0000,"format_string":""},{"name":"ShenBonus","value":16.0000,"format_string":""},{"name":"YasuoBonus","value":30.0000,"format_string":""},{"name":"XayahBonus","value":10.0000,"format_string":""},{"name":"AhriBonus","value":6.0000,"format_string":""},{"name":"SpiritMultiplier","value":2.0000,"format_string":""},{"name":"SpiritDuration","value":4.0000,"format_string":""},{"name":"NumberOfSpirits","value":2.0000,"format_string":""},{"name":"AhriTickRate","value":1.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"TooltipBonus","value":4.2500,"format_string":""},{"name":"Mana","value":20.0000,"format_string":""},{"name":"EmblemBonus","value":106.2500,"format_string":""},{"name":"JhinBonus","value":106.2500,"format_string":""},{"name":"IreliaBonus","value":106.2500,"format_string":""},{"name":"SettBonus","value":765.0000,"format_string":""},{"name":"ZedBonus","value":63.7500,"format_string":""},{"name":"KarmaBonus","value":106.2500,"format_string":""},{"name":"ShenBonus","value":38.2500,"format_string":""},{"name":"YasuoBonus","value":63.7500,"format_string":""},{"name":"XayahBonus","value":21.2500,"format_string":""},{"name":"AhriBonus","value":12.7500,"format_string":""},{"name":"SpiritMultiplier","value":2.0000,"format_string":""},{"name":"SpiritDuration","value":4.0000,"format_string":""},{"name":"NumberOfSpirits","value":4.0000,"format_string":""},{"name":"AhriTickRate","value":1.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"枪手","trait_id":"TFT9_Marksman","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Gunner.png","tooltip_text":"当【枪手】们攻击时,他们会获得额外攻击力,至多至@MaxStacks@层。
(@MinUnits@) 每层@PercentAD@% %i:scaleAD%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentAD","value":7.0000,"format_string":""},{"name":"MaxStacks","value":8.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentAD","value":13.0000,"format_string":""},{"name":"MaxStacks","value":8.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentAD","value":25.0000,"format_string":""},{"name":"MaxStacks","value":8.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"术士","trait_id":"TFT9_Multicaster","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Multicaster.png","tooltip_text":"【术士】们在施放其技能时会额外施放1次。额外施放的效能会受到削减。
(@MinUnits@) @DamageReduction*100@%削减
(@MinUnits@) @DamageReduction*100@%削减
(@MinUnits@) @DamageReduction*100@%削减。每次普攻提供@ManaPerAuto@额外法力值。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReduction","value":0.5500,"format_string":""},{"name":"BonusCasts","value":1.0000,"format_string":""},{"name":"ManaPerAuto","value":0.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageReduction","value":0.3500,"format_string":""},{"name":"BonusCasts","value":1.0000,"format_string":""},{"name":"ManaPerAuto","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageReduction","value":0.3500,"format_string":""},{"name":"BonusCasts","value":1.0000,"format_string":""},{"name":"ManaPerAuto","value":5.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"变异战士","trait_id":"TFT9_Mutant","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Striker.png","tooltip_text":"【卡兹克】的形态会基于他的变异而改变。他的变异每天都会变化。
当前变异:
收割利爪:【卡兹克】的技能会处决孤立无援且低于@ClawsExecuteThreshold*100@%生命值的弈子。刺鞘:【卡兹克】在着陆时释放@SpikesNumSpikes@个尖刺,每个尖刺在命中一名敌人时都会治疗【卡兹克】@SpikesPercentHeal*100@%最大生命值并对该敌人施加他的攻速减缓效果。虫翼:【卡兹克】在战斗开始时跃至后排,并且如果他的技能击杀了一名敌人就会回复@WingsManaRefund@法力值。甲壳:所有友军对孤立无援的目标们造成@CarapaceBonusDamage*100@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumTakedowns","value":10.0000,"format_string":""},{"name":"ClawsExecuteThreshold","value":0.5000,"format_string":""},{"name":"SpikesNumSpikes","value":4.0000,"format_string":""},{"name":"SpikesPercentHeal","value":0.0500,"format_string":""},{"name":"WingsManaRefund","value":40.0000,"format_string":""},{"name":"CarapaceBonusDamage","value":0.2000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"诺克萨斯","trait_id":"TFT9_Noxus","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Noxus.png","tooltip_text":"【诺克萨斯】弈子们获得生命值、法术强度和攻击力。每有一个不同的对手被你征服或被淘汰,这个加成就会提升@BonusRatio*100@%。
(@MinUnits@) @Health@ %i:scaleHealth%、@AP@ %i:scaleAP%、@AD@% %i:scaleAD%
征服加成:@TFTUnitProperty.trait:TFT9_Trait_ConquerorBonus@% / @BonusRatio*700@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":160.0000,"format_string":""},{"name":"AP","value":16.0000,"format_string":""},{"name":"AD","value":16.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":300.0000,"format_string":""},{"name":"AP","value":30.0000,"format_string":""},{"name":"AD","value":30.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":420.0000,"format_string":""},{"name":"AP","value":42.0000,"format_string":""},{"name":"AD","value":42.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusRatio","value":0.0500,"format_string":""},{"name":"Health","value":750.0000,"format_string":""},{"name":"AP","value":75.0000,"format_string":""},{"name":"AD","value":75.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"皮尔特沃夫","trait_id":"TFT9_Piltover","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Piltover.png","tooltip_text":"获得【海克斯霸龙】。每当你输掉一场与玩家的战斗时,【海克斯霸龙】就会获得充能数。胜利会将充能数转化为【海克斯霸龙】的电量并为你提供基于已转化充能数的战利品。
(@MinUnits@) 获得【海克斯霸龙】。
(@MinUnits@) 每回合获得额外战利品。每次失败会转而被算作2次失败。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusOrb","value":0.0000,"format_string":""},{"name":"DoombotTier","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusOrb","value":1.0000,"format_string":""},{"name":"DoombotTier","value":1.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"神谕者","trait_id":"TFT9_Preserver","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Preserver.png","tooltip_text":"每@TickRate@秒,你的弈子们获得法力值。
(@MinUnits@) 所有己方弈子获得@TeamMana@ %i:scaleMana%
(@MinUnits@) 【神谕者】们额外获得@SelfBonusMana@
(@MinUnits@) 所有己方弈子获得@TeamMana@ %i:scaleMana%,【神谕者】们额外获得@SelfBonusMana@
(@MinUnits@) 所有己方弈子获得@TeamMana@ %i:scaleMana%,并且开始时拥有额外的@TeamAP@法术强度
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"SelfBonusMana","value":0.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":5.0000,"format_string":""},{"name":"SelfBonusMana","value":15.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":20.0000,"format_string":""},{"name":"SelfBonusMana","value":15.0000,"format_string":""},{"name":"TeamAP","value":0.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"TickRate","value":3.0000,"format_string":""},{"name":"TeamMana","value":40.0000,"format_string":""},{"name":"SelfBonusMana","value":0.0000,"format_string":""},{"name":"TeamAP","value":30.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"迅捷射手","trait_id":"TFT9_Quickdraw","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"施放技能后,【迅捷射手】英雄获得持续@Duration@秒的额外攻击速度。
(@MinUnits@) +@BonusAttackSpeed*100@%攻击速度","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.6000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":0.9000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":1.2000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAttackSpeed","value":2.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"涤魂圣枪","trait_id":"TFT9_Redeemer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Mistwalker.png","tooltip_text":"每当一名友军获得护盾时,【赛娜】为该友军提供可叠加的@AttackSpeed*100@%攻击速度,持续到战斗结束。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":0.0600,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"潜行者","trait_id":"TFT9_Rogue","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Rogue.png","tooltip_text":"(@MinUnits@) 在一名【潜行者】降至@HealthThreshold*100@%生命值时,该弈子会短暂变为不可被选取状态并冲刺到@HexRange@格内的一名敌人处 (优先选择敌方后排)。
(@MinUnits@) 此外,【潜行者】的伤害会对其目标施加流血效果,在@BleedDuration@秒里持续造成@BleedPct*100@%额外魔法伤害。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthThreshold","value":0.3500,"format_string":""},{"name":"BleedDuration","value":0.0000,"format_string":""},{"name":"BleedPct","value":0.0000,"format_string":""},{"name":"StealthDuration","value":1.5000,"format_string":""},{"name":"DamageReduction","value":100.0000,"format_string":""},{"name":"HexRange","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthThreshold","value":0.5000,"format_string":""},{"name":"BleedDuration","value":2.5000,"format_string":""},{"name":"BleedPct","value":0.5500,"format_string":""},{"name":"StealthDuration","value":1.5000,"format_string":""},{"name":"DamageReduction","value":100.0000,"format_string":""},{"name":"HexRange","value":4.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"暗影岛","trait_id":"TFT9_ShadowIsles","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_ShadowIsles.png","tooltip_text":"在造成或受到@DamageInstances@次伤害后,【暗影岛】弈子们会获得持续@Duration@秒的护盾并变为幽魂形态,持续到战斗结束。幽魂弈子们每秒获得法力值。
(@MinUnits@) @MaxHealthShield@% %i:scaleHealth%护盾值,@ManaRegen@ %i:scaleMana%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaRegen","value":6.0000,"format_string":""},{"name":"MaxHealthShield","value":45.0000,"format_string":""},{"name":"TickRate","value":1.0000,"format_string":""},{"name":"DamageInstances","value":10.0000,"format_string":""},{"name":"Duration","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaRegen","value":12.0000,"format_string":""},{"name":"MaxHealthShield","value":80.0000,"format_string":""},{"name":"TickRate","value":1.0000,"format_string":""},{"name":"DamageInstances","value":10.0000,"format_string":""},{"name":"Duration","value":15.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ManaRegen","value":18.0000,"format_string":""},{"name":"MaxHealthShield","value":115.0000,"format_string":""},{"name":"TickRate","value":1.0000,"format_string":""},{"name":"DamageInstances","value":10.0000,"format_string":""},{"name":"Duration","value":15.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"恕瑞玛","trait_id":"TFT9_Shurima","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Shurima.png","tooltip_text":"每@PulsePeriod@秒,【恕瑞玛】弈子们治疗@HealthRegen*100@%最大生命值。在@SecondsToAscend@秒后,选择【恕瑞玛】弈子们飞升并获得@BonusHealthPercent*100@%最大生命值和@BonusASPercent*100@%攻击速度。
(@MinUnits@) 最强大的那个【恕瑞玛】弈子会飞升
(@MinUnits@) 所有【恕瑞玛】弈子都会飞升。+@AscensionStrengthBoost*100@%飞升加成
(@MinUnits@) 飞升转而在战斗开始时进行。+@AscensionStrengthBoost*100@%飞升加成
(@MinUnits@) 飞升两次,在战斗开始时以及在@SecondsToAscend@秒后。+@AscensionStrengthBoost*100@%飞升加成
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":0.0000,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":0.3000,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":0.6000,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealthRegen","value":0.0500,"format_string":""},{"name":"PulsePeriod","value":4.0000,"format_string":""},{"name":"NumPulsesToAscend","value":2.0000,"format_string":""},{"name":"BonusHealthPercent","value":0.2000,"format_string":""},{"name":"BonusASPercent","value":0.3000,"format_string":""},{"name":"AscensionStrengthBoost","value":1.1100,"format_string":""},{"name":"SecondsToAscend","value":8.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"裁决战士","trait_id":"TFT9_Slayer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"【裁决战士】们获得@Omnivamp@%全能吸血。
【裁决战士】们造成额外伤害,这个额外伤害对低于@HealthThreshold*100@%生命值的单位们翻倍。
(@MinUnits@) +@BonusDamageBase@%额外伤害","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Omnivamp","value":12.0000,"format_string":""},{"name":"BonusDamageBase","value":6.0000,"format_string":""},{"name":"HealthThreshold","value":0.6600,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Omnivamp","value":12.0000,"format_string":""},{"name":"BonusDamageBase","value":20.0000,"format_string":""},{"name":"HealthThreshold","value":0.6600,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Omnivamp","value":12.0000,"format_string":""},{"name":"BonusDamageBase","value":40.0000,"format_string":""},{"name":"HealthThreshold","value":0.6600,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT9_Sorcerer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"【法师】们获得额外法术强度。
在一个敌人被一个【法师】伤害后阵亡时,会对其他敌人们造成该敌人一部分最大生命值的伤害。
(@MinUnits@) @BonusAP@ %i:scaleAP%;@HealthPct*100@%最大%i:scaleHealth%
(@MinUnits@) @BonusAP@ %i:scaleAP%;@HealthPct*100@%最大%i:scaleHealth%
(@MinUnits@) @BonusAP@ %i:scaleAP%;@HealthPct*100@%最大%i:scaleHealth%给@TargetNum@个敌人
(@MinUnits@) @BonusAP@ %i:scaleAP%;@HealthPct*100@%最大%i:scaleHealth%给@TargetNum@个敌人
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAP","value":25.0000,"format_string":""},{"name":"HealthPct","value":0.0700,"format_string":""},{"name":"TargetNum","value":1.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAP","value":50.0000,"format_string":""},{"name":"HealthPct","value":0.1000,"format_string":""},{"name":"TargetNum","value":1.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAP","value":90.0000,"format_string":""},{"name":"HealthPct","value":0.1200,"format_string":""},{"name":"TargetNum","value":2.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAP","value":135.0000,"format_string":""},{"name":"HealthPct","value":0.1500,"format_string":""},{"name":"TargetNum","value":2.0000,"format_string":""},{"name":"HexRangePriority","value":3.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"司令","trait_id":"TFT9_Strategist","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"战斗开始时:前2排的友军们获得持续@ShieldDuration@秒的护盾值。后2排的友军们获得法术强度。
(@MinUnits@) @ShieldHP@护盾值;@BonusAP@ %i:scaleAP%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldHP","value":250.0000,"format_string":""},{"name":"BonusAP","value":15.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldHP","value":400.0000,"format_string":""},{"name":"BonusAP","value":25.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldHP","value":600.0000,"format_string":""},{"name":"BonusAP","value":40.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldHP","value":900.0000,"format_string":""},{"name":"BonusAP","value":60.0000,"format_string":""},{"name":"ShieldDuration","value":15.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"巨神峰","trait_id":"TFT9_Targon","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Targon.png","tooltip_text":"你的所有弈子的治疗和护盾得到提升。
(@MinUnits@) 治疗和护盾提升@HealShieldIncrease*100@%","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealShieldIncrease","value":0.1800,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealShieldIncrease","value":0.3500,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealShieldIncrease","value":0.6000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"大发明家","trait_id":"TFT9_Technogenius","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Technogenius.png","tooltip_text":"获得一个可部署且拥有3个升级栏位的【尖端炮台】。【尖端炮台】的各种升级将出现在你的商店中,售价为@GoldCost@金币。【尖端炮台】共享【黑默丁格】的攻击速度和法术强度。
你仅能拥有1台【尖端炮台】。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"GoldCost","value":6.0000,"format_string":""},{"name":"ShopPercentChance","value":100.0000,"format_string":""},{"name":"BadLuckProtection","value":1.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"TFT9_Void","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Void.png","tooltip_text":"获得一颗可部署的虚空蛋。在战斗开始时,它会孵化成一个不可言说的恐怖之物,并击飞邻格的敌人们。
【虚空】弈子们的每个星级都会使这个恐怖之物的生命值和法术强度提升@PercentHealthAPPerStarLevel*100@%。
(@MinUnits@) 虚空鱼
(@MinUnits@) 峡谷先锋
(@MinUnits@) 纳什男爵
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentHealthAPPerStarLevel","value":0.2500,"format_string":""},{"name":"VoidThreshold","value":0.4000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentHealthAPPerStarLevel","value":0.2500,"format_string":""},{"name":"VoidThreshold","value":0.4000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentHealthAPPerStarLevel","value":0.2500,"format_string":""},{"name":"VoidThreshold","value":0.4000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"流浪法师","trait_id":"TFT9_Wanderer","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Wanderer.png","tooltip_text":"瑞兹的技能会基于玩家们在游戏开始时投票选出的那个地区传送门而发生变化。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"祖安","trait_id":"TFT9_Zaun","set":"TFTSet9","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Zaun.png","tooltip_text":"【祖安】弈子们可以制造仅有他们能用的随机炼金改件。弈子同一时间仅能携带一个改件,并且改件可通过将该弈子放到备战席或售出该弈子来移除。
(@MinUnits@) 获得1个炼金改件
(@MinUnits@) 获得2个炼金改件并将改件们过载
(@MinUnits@) 获得5个炼金改件并将改件们过载
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Overcharge","value":0.0000,"format_string":""},{"name":"NumMods","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Overcharge","value":1.0000,"format_string":""},{"name":"NumMods","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Overcharge","value":1.0000,"format_string":""},{"name":"NumMods","value":5.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"以绪塔尔","trait_id":"Set9_Ixtal","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Ixtal.png","tooltip_text":"获得多个【元素格】,这些格子会提供一个每局游戏都不同的加成。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumberOfHexes","value":1.0000,"format_string":""},{"name":"ElectricStunDuration","value":3.0000,"format_string":""},{"name":"ElectricCapstoneAmp","value":0.2500,"format_string":""},{"name":"FireDuration","value":5.0000,"format_string":""},{"name":"FireDamagePercent","value":1.0000,"format_string":""},{"name":"FireCapstoneDamagePercent","value":1.7000,"format_string":""},{"name":"FireBurnPercent","value":1.0000,"format_string":""},{"name":"FireCapstoneBurnPercent","value":2.0000,"format_string":""},{"name":"IceHealthThreshold","value":30.0000,"format_string":""},{"name":"IceHealPercent","value":0.3000,"format_string":""},{"name":"IceBlockDuration","value":2.0000,"format_string":""},{"name":"IceCapstoneHealthPercentDamage","value":0.3500,"format_string":""},{"name":"IceCapstoneRadius","value":2.0000,"format_string":""},{"name":"StoneBuffDuration","value":10.0000,"format_string":""},{"name":"StoneDamageReduction","value":0.2000,"format_string":""},{"name":"StoneCapstoneHeal","value":900.0000,"format_string":""},{"name":"WindAS","value":0.5000,"format_string":""},{"name":"WindBuffDuration","value":5.0000,"format_string":""},{"name":"WindCapstoneBuffDuration","value":10.0000,"format_string":""},{"name":"WindCapstoneAS","value":1.0000,"format_string":""},{"name":"WoodBonusHealth","value":40.0000,"format_string":""},{"name":"WoodPercentHealth","value":0.1000,"format_string":""},{"name":"WoodCapstoneStatGrowth","value":10.0000,"format_string":""},{"name":"WoodCapstoneTicRate","value":2.0000,"format_string":""},{"name":"WoodBonusHealthHR","value":40.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumberOfHexes","value":2.0000,"format_string":""},{"name":"ElectricStunDuration","value":2.0000,"format_string":""},{"name":"ElectricCapstoneAmp","value":0.2500,"format_string":""},{"name":"FireDuration","value":5.0000,"format_string":""},{"name":"FireDamagePercent","value":1.0000,"format_string":""},{"name":"FireCapstoneDamagePercent","value":1.7000,"format_string":""},{"name":"FireBurnPercent","value":1.0000,"format_string":""},{"name":"FireCapstoneBurnPercent","value":2.0000,"format_string":""},{"name":"IceHealthThreshold","value":30.0000,"format_string":""},{"name":"IceHealPercent","value":0.3000,"format_string":""},{"name":"IceBlockDuration","value":2.0000,"format_string":""},{"name":"IceCapstoneHealthPercentDamage","value":0.3500,"format_string":""},{"name":"IceCapstoneRadius","value":2.0000,"format_string":""},{"name":"StoneBuffDuration","value":8.0000,"format_string":""},{"name":"StoneDamageReduction","value":0.2000,"format_string":""},{"name":"StoneCapstoneHeal","value":900.0000,"format_string":""},{"name":"WindAS","value":0.4000,"format_string":""},{"name":"WindBuffDuration","value":5.0000,"format_string":""},{"name":"WindCapstoneBuffDuration","value":10.0000,"format_string":""},{"name":"WindCapstoneAS","value":1.0000,"format_string":""},{"name":"WoodBonusHealth","value":40.0000,"format_string":""},{"name":"WoodPercentHealth","value":0.1000,"format_string":""},{"name":"WoodCapstoneStatGrowth","value":10.0000,"format_string":""},{"name":"WoodCapstoneTicRate","value":2.0000,"format_string":""},{"name":"WoodBonusHealthHR","value":40.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"NumberOfHexes","value":2.0000,"format_string":""},{"name":"ElectricStunDuration","value":2.0000,"format_string":""},{"name":"ElectricCapstoneAmp","value":0.2500,"format_string":""},{"name":"FireDuration","value":5.0000,"format_string":""},{"name":"FireDamagePercent","value":1.0000,"format_string":""},{"name":"FireCapstoneDamagePercent","value":1.7000,"format_string":""},{"name":"FireBurnPercent","value":1.0000,"format_string":""},{"name":"FireCapstoneBurnPercent","value":2.0000,"format_string":""},{"name":"IceHealthThreshold","value":30.0000,"format_string":""},{"name":"IceHealPercent","value":0.3000,"format_string":""},{"name":"IceBlockDuration","value":2.0000,"format_string":""},{"name":"IceCapstoneHealthPercentDamage","value":0.3500,"format_string":""},{"name":"IceCapstoneRadius","value":2.0000,"format_string":""},{"name":"StoneBuffDuration","value":8.0000,"format_string":""},{"name":"StoneDamageReduction","value":0.2000,"format_string":""},{"name":"StoneCapstoneHeal","value":900.0000,"format_string":""},{"name":"WindAS","value":0.4000,"format_string":""},{"name":"WindBuffDuration","value":5.0000,"format_string":""},{"name":"WindCapstoneBuffDuration","value":10.0000,"format_string":""},{"name":"WindCapstoneAS","value":1.0000,"format_string":""},{"name":"WoodBonusHealth","value":40.0000,"format_string":""},{"name":"WoodPercentHealth","value":0.1000,"format_string":""},{"name":"WoodCapstoneStatGrowth","value":10.0000,"format_string":""},{"name":"WoodCapstoneTicRate","value":2.0000,"format_string":""},{"name":"WoodBonusHealthHR","value":40.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"海洋之灾","trait_id":"Set9_ReaverKing","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_ReaverKing.png","tooltip_text":"【普朗克】在被放在前2排时会使用他的弯刀被动,并在被放在后2排时会使用他的手枪被动。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"比尔吉沃特","trait_id":"Set9b_Bilgewater","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"比港鼠辈的攻击和技能会标记敌人。这个标记会将比港鼠辈们对该敌人的一部分已造成伤害储存起来。
被标记的敌人们会在@BarrageInterval@秒后被一颗炮弹击中,造成已储存的伤害外加一个固定数额的物理伤害。
(@MinUnits@) @Damage@ + @DamagePercent@%已造成伤害
(@MinUnits@) @Damage@ + @DamagePercent@%已造成伤害
(@MinUnits@) @Damage@ + @DamagePercent@%已造成伤害
(@MinUnits@) @Damage@ + @DamagePercent@%已造成伤害;附近的敌人们受到@SplashPercent@%炮弹伤害
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Damage","value":100.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":40.0000,"format_string":""},{"name":"CannonballScale","value":1.0000,"format_string":""},{"name":"SplashPercent","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Damage","value":170.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":60.0000,"format_string":""},{"name":"CannonballScale","value":2.0000,"format_string":""},{"name":"SplashPercent","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Damage","value":325.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":70.0000,"format_string":""},{"name":"CannonballScale","value":3.0000,"format_string":""},{"name":"SplashPercent","value":0.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Damage","value":999.0000,"format_string":""},{"name":"BarrageInterval","value":1.5000,"format_string":""},{"name":"DamagePercent","value":135.0000,"format_string":""},{"name":"CannonballScale","value":4.0000,"format_string":""},{"name":"SplashPercent","value":50.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"暗裔","trait_id":"Set9b_Darkin","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"(@MinUnits@) 【暗裔】被一件武器给占据了。在他们阵亡时,这个武器会占据相距最近的那个友方弈子,为其提供该武器的威力。
(@MinUnits@) 武器威力变强@WeaponEffectBonus*100@%
武器威力的描述都写在每个【暗裔】的技能说明文本中。","innate_trait_sets":[{"effect_amounts":[{"name":"JumpHexRange","value":1.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"WeaponEffectBonus","value":0.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"WeaponEffectBonus","value":0.5000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"征服者","trait_id":"Set9b_Vanquisher","set":"TFTSet9_Stage2","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Vanquisher.png","tooltip_text":"来自【征服者】技能的伤害可以造成暴击。【征服者】们获得额外的暴击几率和暴击伤害。
(@MinUnits@) @BaseCritChance@% %i:scaleCrit%,@CritDmg@% %i:scaleCritMult%
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BaseCritChance","value":15.0000,"format_string":""},{"name":"CritDmg","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BaseCritChance","value":35.0000,"format_string":""},{"name":"CritDmg","value":35.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BaseCritChance","value":55.0000,"format_string":""},{"name":"CritDmg","value":55.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"刺客","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"固有:在战斗环节开始时,刺客们会跃至敌方后排。
刺客们会获得额外的暴击伤害和暴击几率。
(@MinUnits@) +@CritAmpPercent@%暴击伤害和+@CritChanceAmpPercent@%暴击几率
","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"剑士","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) 剑士们的普通攻击在命中时有@ProcChance@%几率对目标触发1次额外的瞬间攻击。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"斗士获得额外的生命值。
(@MinUnits@) @BonusHealth@额外生命值
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"恶魔","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) 【恶魔】们的攻击有@ManaDrainProcChance@%几率减少目标@ManaDrainBurn@法力并回复自身@ManaDrainDrain@法力值。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"极地","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) 来自【极地】英雄们的攻击有@ProcPercent@%几率使其目标晕眩@StunDuration@秒。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"枪手","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"【枪手】们的普通攻击有@ProcPercent@%几率对距离内的其他敌人发射额外的子弹,每颗子弹对目标造成该【枪手】100%攻击力的伤害。
(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人
(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"海克斯科技","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"在战斗环节开始时,一名友方【海克斯】英雄对一名随机敌人发射一颗脉冲炸弹。在炸弹爆炸时,附近敌人会被降低@AttackSpeedReductionPercent@%攻击速度,持续若干秒。
(@MinUnits@) @HexSize@格半径。@DebuffDuration@秒。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DebuffDuration","value":3.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DebuffDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"帝国","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) 在战斗环节开始时,所有【帝国英雄】都会获得强化以造成双倍伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"骑士","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"所有友军都会格挡固定数额的伤害(所有来源)。
(@MinUnits@) 格挡@BlockAmount@伤害","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"忍者","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) 【忍者】们获得@ADValue@攻击力和@APValue@%法术强度。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"海盗","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) 在与另一名玩家的战斗环节结束时,你的棋盘上会出现一个财宝箱,最多提供4枚金币。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"游侠","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) 每过@DelayBetweenBuffs@秒,【游侠】们获得持续@BuffDuration@秒的@AttackSpeed@%攻击速度提升。这个效果会在战斗环节开始后的@InitialDelay@秒时启动。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":100.0000,"format_string":""},{"name":"BuffDuration","value":4.0000,"format_string":""},{"name":"DelayBetweenBuffs","value":4.0000,"format_string":""},{"name":"InitialDelay","value":4.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"机器人","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) 机器人在开始战斗时就有满额的法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"换形师","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) 【换形师】们会在他们变形时获得@HPPercent@%额外最大生命值。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"固有:法师们的攻击提供双倍法力值。
所有友军的法术强度得到提升。
(@MinUnits@) +@AP@%法术强度
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"典范","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"在战斗环节开始时,【典范】会被正义强化,获得@AttackDamage@攻击力并减免来自敌人的@DamageReductionPercent@%伤害。
(@MinUnits@) 一个随机的【典范】获得强化
(@MinUnits@) 所有【典范】获得强化
(@MinUnits@) 【典范】结合他们的力量召唤一名【正义化身】!
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"守护者","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"【守护者】们获得额外生命值并减免来自所有来源的伤害。
(@MinUnits@) @BlockAmount@伤害格挡。@BonusHealth@生命值","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""},{"name":"BonusHealth","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""},{"name":"BonusHealth","value":400.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 【虚空】英雄们的攻击和技能造成真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"狂野","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) 【狂野】英雄们在每次攻击后获得@AttackSpeedPercent@%额外攻击速度(至多叠加@MaxStacks@层)。","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""},{"name":"MaxStacks","value":5.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"约德尔","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) 【约德尔人】获得+@MissPercent@%额外闪避几率。
","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]}]