﻿<?xml version="1.0" encoding="utf-8"?>
<BehaviorTrees>
  <BehaviorTree Name="SummonersRift.SRU_PropInitialization" StaticName="">
    <Node Type="Sequence" Name="SRU_PropInitialization" Enabled="true">
      <Parameters />
      <Children>
        <Node Type="Sequence" Name="RandomizePropVisibility" Enabled="true">
          <Parameters />
          <Children>
            <Node Type="SetVarInt" Name="MaxRandom = 4" Enabled="true">
              <Parameters>
                <Parameter Name="Input" Value="4" VariableType="Value" />
                <OutParameter Name="Output" Value="MaxRandom" ReferenceType="Int" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse1)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse1" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse2)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse2" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse3)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse3" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse4)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse4" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse5)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse5" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse6)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse6" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse7)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse7" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse8)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse8" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse9)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse9" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse10)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse10" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_SRU_AntlerMouse11)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_SRU_AntlerMouse11" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail1)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail1" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail3)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail3" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail4)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail4" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail5)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail5" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail6)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail6" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail7)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail7" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail8)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail8" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_snail9)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_snail9" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop3)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop3" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop5)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop5" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop6)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop6" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop7)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop7" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop8)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop8" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop9)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop9" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop10)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop10" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop11)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop11" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop12)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop12" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_gromp_prop13)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_gromp_prop13" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard1)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard1" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard2)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard2" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard3)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard3" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard4)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard4" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard6)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard6" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard7)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard7" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard8)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard8" VariableType="Value" />
              </Parameters>
            </Node>
            <Node Type="Procedure" Name="SRU_PropRandomization(LevelProp_sru_lizard9)" Enabled="true" TreeQualifiedName="SummonersRift.SRU_PropRandomization">
              <Parameters>
                <Parameter Name="MaxRandom" Value="MaxRandom" VariableType="Reference" ReferenceType="Int" />
                <Parameter Name="PropName" Value="LevelProp_sru_lizard9" VariableType="Value" />
              </Parameters>
            </Node>
          </Children>
        </Node>
        <Node Type="MaskFailure" Name="Duck Checks" Enabled="true">
          <Parameters />
          <Children>
            <Node Type="Sequence" Name="Duck Checks" Enabled="true">
              <Parameters />
              <Children>
                <Node Type="Sequence" Name="PoolPartyCheck" Enabled="true">
                  <Parameters />
                  <Children>
                    <Node Type="SetVarInt" Name="PoolChamps" Enabled="true">
                      <Parameters>
                        <Parameter Name="Input" Value="0" VariableType="Value" />
                        <OutParameter Name="Output" Value="PoolChamps" ReferenceType="Int" />
                      </Parameters>
                    </Node>
                    <Node Type="GetChampionCollection" Name="Champs" Enabled="true">
                      <Parameters>
                        <OutParameter Name="Output" Value="Champs" ReferenceType="Obj_AI_HeroCollection" />
                      </Parameters>
                    </Node>
                    <Node Type="IterateOverAllDecorator" Name="Champs -&gt; TestChamp" Enabled="true">
                      <Parameters>
                        <Parameter Name="Collection" Value="Champs" VariableType="Reference" ReferenceType="Obj_AI_HeroCollection" />
                        <OutParameter Name="Output" Value="TestChamp" ReferenceType="CollectionItem" />
                      </Parameters>
                      <Children>
                        <Node Type="Sequence" Name="Check for Pool Party Skins" Enabled="true">
                          <Parameters />
                          <Children>
                            <Node Type="GetUnitSkinName" Name="SkinName" Enabled="true">
                              <Parameters>
                                <Parameter Name="Unit" Value="TestChamp" VariableType="Reference" ReferenceType="CollectionItem" />
                                <OutParameter Name="Output" Value="SkinName" ReferenceType="String" />
                              </Parameters>
                            </Node>
                            <Node Type="GetUnitSkinID" Name="SkinID" Enabled="true">
                              <Parameters>
                                <Parameter Name="Unit" Value="TestChamp" VariableType="Reference" ReferenceType="CollectionItem" />
                                <OutParameter Name="Output" Value="SkinID" ReferenceType="Int" />
                              </Parameters>
                            </Node>
                            <Node Type="Selector" Name="Skin Test" Enabled="true">
                              <Parameters />
                              <Children>
                                <Node Type="Sequence" Name="Draven" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Draven" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Draven" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==4" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="4" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Dr. Mundo" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==DrMundo" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="DrMundo" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==8" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="8" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Fiora" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Fiora" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Fiora" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==5" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="5" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Graves" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Graves" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Graves" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==5" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="5" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Lee Sin" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==LeeSin" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="LeeSin" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==5" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="5" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Leona" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Leona" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Leona" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="Selector" Name="Chroma Check" Enabled="true">
                                      <Parameters />
                                      <Children>
                                        <Node Type="EqualInt" Name="SkinID==4" Enabled="true">
                                          <Parameters>
                                            <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                            <Parameter Name="RightHandSide" Value="4" VariableType="Value" />
                                          </Parameters>
                                        </Node>
                                        <Node Type="EqualInt" Name="SkinID==5" Enabled="true">
                                          <Parameters>
                                            <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                            <Parameter Name="RightHandSide" Value="5" VariableType="Value" />
                                          </Parameters>
                                        </Node>
                                        <Node Type="EqualInt" Name="SkinID==6" Enabled="true">
                                          <Parameters>
                                            <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                            <Parameter Name="RightHandSide" Value="6" VariableType="Value" />
                                          </Parameters>
                                        </Node>
                                        <Node Type="EqualInt" Name="SkinID==7" Enabled="true">
                                          <Parameters>
                                            <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                            <Parameter Name="RightHandSide" Value="7" VariableType="Value" />
                                          </Parameters>
                                        </Node>
                                      </Children>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Lulu" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Lulu" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Lulu" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==5" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="5" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Miss Fortune" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==MissFortune" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="MissFortune" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==9" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="9" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Rek'Sai" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==RekSai" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="RekSai" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==2" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="2" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Renekton" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Renekton" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Renekton" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==6" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="6" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Rumble" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Rumble" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Rumble" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==1" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="1" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Singed" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Singed" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Singed" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==3" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="3" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Taric" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Taric" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Taric" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==4" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="4" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Zac" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Zac" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Zac" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==2" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="2" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                                <Node Type="Sequence" Name="Ziggs" Enabled="true">
                                  <Parameters />
                                  <Children>
                                    <Node Type="EqualString" Name="SkinName==Ziggs" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinName" VariableType="Reference" ReferenceType="String" />
                                        <Parameter Name="RightHandSide" Value="Ziggs" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                    <Node Type="EqualInt" Name="SkinID==3" Enabled="true">
                                      <Parameters>
                                        <Parameter Name="LeftHandSide" Value="SkinID" VariableType="Reference" ReferenceType="Int" />
                                        <Parameter Name="RightHandSide" Value="3" VariableType="Value" />
                                      </Parameters>
                                    </Node>
                                  </Children>
                                </Node>
                              </Children>
                            </Node>
                            <Node Type="AddInt" Name="PoolChamps++" Enabled="true">
                              <Parameters>
                                <Parameter Name="LeftHandSide" Value="PoolChamps" VariableType="Reference" ReferenceType="Int" />
                                <Parameter Name="RightHandSide" Value="1" VariableType="Value" />
                                <OutParameter Name="Output" Value="PoolChamps" ReferenceType="Int" />
                              </Parameters>
                            </Node>
                          </Children>
                        </Node>
                      </Children>
                    </Node>
                  </Children>
                </Node>
                <Node Type="Selector" Name="Duck Selection" Enabled="true">
                  <Parameters />
                  <Children>
                    <Node Type="Sequence" Name="Pool Party Duck" Enabled="true">
                      <Parameters />
                      <Children>
                        <Node Type="GreaterEqualInt" Name="PoolChamps&gt;=5" Enabled="true">
                          <Parameters>
                            <Parameter Name="LeftHandSide" Value="PoolChamps" VariableType="Reference" ReferenceType="Int" />
                            <Parameter Name="RightHandSide" Value="5" VariableType="Value" />
                          </Parameters>
                        </Node>
                      </Children>
                    </Node>
                    <Node Type="Sequence" Name="Normal Duck" Enabled="true">
                      <Parameters />
                      <Children>
                        <Node Type="GenerateRandomInt" Name="RandomInt = [1,30]" Enabled="true">
                          <Parameters>
                            <Parameter Name="MinValue" Value="1" VariableType="Value" />
                            <Parameter Name="MaxValue" Value="30" VariableType="Value" />
                            <OutParameter Name="Output" Value="RandomInt" ReferenceType="Int" />
                          </Parameters>
                        </Node>
                        <Node Type="NotEqualInt" Name="RandomInt!=1" Enabled="true">
                          <Parameters>
                            <Parameter Name="LeftHandSide" Value="RandomInt" VariableType="Reference" ReferenceType="Int" />
                            <Parameter Name="RightHandSide" Value="1" VariableType="Value" />
                          </Parameters>
                        </Node>
                        <Node Type="GetPropByName" Name="LevelProp_SRU_Duck1" Enabled="true">
                          <Parameters>
                            <Parameter Name="PropName" Value="LevelProp_SRU_Duck1" VariableType="Value" />
                            <OutParameter Name="Output" Value="LP_SRU_Duck1" ReferenceType="GameObject" />
                          </Parameters>
                        </Node>
                        <Node Type="PlayAnimationOnProp" Name="destroy-&gt;LP_SRU_Duck1" Enabled="true">
                          <Parameters>
                            <Parameter Name="LevelProp" Value="LP_SRU_Duck1" VariableType="Reference" ReferenceType="GameObject" />
                            <Parameter Name="Animation" Value="destroy" VariableType="Value" />
                            <Parameter Name="Loop" Value="False" VariableType="Value" />
                            <Parameter Name="Duration" Value="" VariableType="Reference" ReferenceType="Float" />
                            <Parameter Name="DestroyPropAfterAnimation" Value="True" VariableType="Value" />
                          </Parameters>
                        </Node>
                      </Children>
                    </Node>
                  </Children>
                </Node>
              </Children>
            </Node>
          </Children>
        </Node>
      </Children>
    </Node>
  </BehaviorTree>
</BehaviorTrees>