{
    "profile_backdrop_picker_button_tooltip": "设定个人资料背景",
    "profile_backdrop_tooltip_title": "动态背景",
    "profile_backdrop_tooltip_title_custom": "客制化背景",
    "profile_backdrop_tooltip_recently_played_message": "你的好友会在你的召唤师资料中看到你最常使用的英雄（前 20 场游戏中）。",
    "profile_backdrop_tooltip_highest_mastery_message": "你的好友会在你的召唤师资料中看到你最擅长的英雄。",
    "profile_backdrop_tooltip_specified_skin_message": "你的朋友在查看你的个人资料时会看到你所选择的背景。",
    "profile_backdrop_tooltip_summoner_icon_message": "你的好友会在你的召唤师资料中看到你所设头像的背景。",
    "profile_backdrop_tooltip_default_message": "您的动态背景会显示您前 20 场游戏中最常使用的英雄。多玩几场对战来看看背景的变动吧。",
    "profile_search_hint_text": "玩家查找",
    "profile_search_game_name_hint_text": "游戏名称",
    "profile_search_tag_line_hint_text": "标签",
    "profile_search_error_blank_tagline": "标签行缺失",
    "profile_search_error_not_found": "找不到 {{name}} ；请确认名称并再试一次",
    "profile_private_hint_text": "非公开玩家",
    "profile_private_cannot_view": "{{name}} 已将个人资料设为私人状态。",
    "profile_navigation_overview": "总览",
    "profile_navigation_challenges": "挑战",
    "profile_navigation_challenges_attention_tooltip_title": "挑战系统正式开放",
    "profile_navigation_challenges_attention_tooltip_description": "在英雄联盟最新的进度系统中，精通五大分类，解锁头衔与代币，并升级你的水晶！",
    "profile_navigation_challenges_seasonal_attention_tooltip_title": "{{year}} 赛季挑战即将绝版",
    "profile_navigation_challenges_seasonal_attention_tooltip_description": "{{currentYear}} 赛季挑战将在 {{date}} 后绝版。{{nextYear}} 赛季挑战将会随着全新积分赛季一同推出。",
    "profile_navigation_match_history": "对战纪录",
    "profile_navigation_ranked": "积分对战",
    "profile_navigation_runes": "符文",
    "profile_navigation_masteries": "天赋",
    "profile_navigation_spells": "召唤师技能",
    "profile_navigation_challenges_tooltip_disabled": "挑战系统目前已关闭。",
    "profile_ranked_insignia_tooltip_title": "上季最高牌位",
    "profile_summoner_info_icon_tooltip_title": "召唤师头像",
    "profile_summoner_info_icon_tooltip_message": "点击来更换你的召唤师头像",
    "profile_summoner_info_experience_progress_tooltip_message": "{{xpSinceLastLevel}} / {{xpUntilNextLevel}} 经验值",
    "profile_summoner_info_experience_description_tooltip_title": "经验",
    "profile_summoner_info_experience_description_tooltip_message": "进行游戏以提升等级和获得奖励。",
    "profile_perks_boost_tooltip_title": "加成道具",
    "profile_perks_boost_tooltip_message_none": "无加成效果",
    "profile_perks_boost_tooltip_message_xp_subtitle": "经验值加成道具",
    "profile_perks_boost_tooltip_message_xp_time": "剩余 {{xpExpireDays}} 天",
    "profile_perks_boost_tooltip_message_xp_time_single": "剩余 1 天",
    "profile_perks_boost_tooltip_message_xp_wins": "剩余 {{xpBoostPerWinCount}} 胜",
    "profile_perks_boost_tooltip_message_xp_wins_single": "剩余 1 胜",
    "profile_mastery_tooltip_mastery_title": "最高英雄专精",
    "profile_mastery_tooltip_eternals_title": "最高永恒精雕",
    "summoner_icon_change_title": "选择一个召唤师头像",
    "summoner_icon_change_action_save": "储存",
    "champmastery_score_label": "专精分数",
    "champmastery_level_progress_message": "{{current}} / {{next}} 分数",
    "champmastery_highest_mastery_points": "{{highestMasteryPoints}} 分数",
    "champmastery_role_title_assassin_1": "恶棍",
    "champmastery_role_title_assassin_2": "徘徊者",
    "champmastery_role_title_assassin_3": "绞喉者",
    "champmastery_role_title_assassin_4": "收割者",
    "champmastery_role_title_assassin_5": "杀戮者",
    "champmastery_role_title_assassin_6": "处刑者",
    "champmastery_role_title_assassin_7": "死亡大师",
    "champmastery_role_title_fighter_1": "打手",
    "champmastery_role_title_fighter_2": "武斗家",
    "champmastery_role_title_fighter_3": "战士",
    "champmastery_role_title_fighter_4": "老兵",
    "champmastery_role_title_fighter_5": "毁灭者",
    "champmastery_role_title_fighter_6": "好战者",
    "champmastery_role_title_fighter_7": "高阶督军",
    "champmastery_role_title_mage_1": "创建者",
    "champmastery_role_title_mage_2": "咒术师",
    "champmastery_role_title_mage_3": "召唤师",
    "champmastery_role_title_mage_4": "贤者",
    "champmastery_role_title_mage_5": "术士",
    "champmastery_role_title_mage_6": "巫师",
    "champmastery_role_title_mage_7": "大法师",
    "champmastery_role_title_marksman_1": "侦查兵",
    "champmastery_role_title_marksman_2": "疾行者",
    "champmastery_role_title_marksman_3": "追迹者",
    "champmastery_role_title_marksman_4": "游侠",
    "champmastery_role_title_marksman_5": "征服者",
    "champmastery_role_title_marksman_6": "狙击手",
    "champmastery_role_title_marksman_7": "神射手",
    "champmastery_role_title_support_1": "助手",
    "champmastery_role_title_support_2": "保护者",
    "champmastery_role_title_support_3": "看守者",
    "champmastery_role_title_support_4": "防御者",
    "champmastery_role_title_support_5": "守护者",
    "champmastery_role_title_support_6": "守望者",
    "champmastery_role_title_support_7": "典狱长",
    "champmastery_role_title_tank_1": "步兵",
    "champmastery_role_title_tank_2": "打手",
    "champmastery_role_title_tank_3": "保垒",
    "champmastery_role_title_tank_4": "执法者",
    "champmastery_role_title_tank_5": "野蛮人",
    "champmastery_role_title_tank_6": "巨汉",
    "champmastery_role_title_tank_7": "重装战士",
    "champmastery_level_up_details_5": "评等达 S- 或以上来获得一个英雄专精 6 代币。合成 2 个代币以解锁更高等级。",
    "champmastery_level_up_details_6": "评等达 S 或以上来获得一个英雄专精 7 代币。合成 3 个代币以解锁更高等级。",
    "champmastery_season_highest_grade": "最高成绩：{{grade}} ",
    "champmastery_season_no_grade": "N/A",
    "champmastery_mastery_level": "专精{{level}}",
    "ranked_unranked": "未进行积分对战",
    "ranked_tooltip_title": "牌位进度",
    "ranked_tooltip_past_highest_rank": "上季牌位",
    "ranked_tooltip_past_rank": "过去牌位",
    "ranked_tooltip_wins_label": "{[plural(winCount)]}",
    "ranked_tooltip_wins_label[few]": "{{wins}} 胜",
    "ranked_tooltip_wins_label[one]": "{{wins}} 胜",
    "ranked_tooltip_wins_label[other]": "{{wins}} 胜",
    "ranked_tooltip_wins_label[zero]": "无胜场",
    "ranked_tooltip_lp_label": "{{lp}} 联盟分数",
    "ranked_subtitle_lp": "{{lp}} 联盟分数",
    "ranked_subtitle_provisional_rank": "[暂定] {{tierDivisionLoc}}",
    "ranked_tooltip_wins_and_lp": "<span>{{wins}}</span> 胜 <span>{{lp}}</span> 联盟分数",
    "ranked_subtitle_provisional": "{{provisionalGamesRequirment}} 场的第{{provisionalGames}} 场",
    "ranked_subtitle_provisional_friend": "{[plural(provisionalWins)]}\n",
    "ranked_subtitle_provisional_friend[few]": "\t\n{{provisionalWins}} 胜利",
    "ranked_subtitle_provisional_friend[one]": "{{provisionalWins}} 胜利",
    "ranked_subtitle_provisional_friend[other]": "{{provisionalWins}} 胜利",
    "ranked_subtitle_provisional_friend[zero]": "{{provisionalWins}} 胜利",
    "ranked_demotion_shield_expiring": "掉阶保护机制即将到期",
    "ranked_apex_decay_day": "你的联盟分数将于 1 天后衰退 ",
    "ranked_apex_decay_days": "你的联盟分数将于 {{daysUntilDecay}} 天后衰退",
    "ranked_apex_decay_imminent": "你的联盟分数将会在下次更新排名时衰退\n",
    "ranked_service_unavailable_tooltip": "无法提供服务",
    "honor_profile_header": "荣誉等级",
    "honor_profile_level": "等级 {{honorLevel}}",
    "honor_profile_checkpoint_locked_tooltip": "荣誉等级已被锁定，现在你无法收到战利品和荣誉奖励。只要你在游戏里的表现良好，你将可解锁荣誉等级和奖励。",
    "honor_profile_checkpoint_locked_clash_tooltip": "荣誉等级已被锁定，现在你无法收到战利品、荣誉奖励或参加 Clash。只要你在游戏里的表现良好，你将可以解锁它们。",
    "honor_profile_checkpoint_tooltip": "你已达到等级 {{nextLevel}} 之前的第 {{honorCheckpoint}} / 3 个进度点。",
    "honor_profile_checkpoint_last_tooltip": "你已达成等级 {{nextLevel}} 之前的最后一个进度点。",
    "honor_profile_checkpoint_max_tooltip": "恭喜，你已成为最令人尊敬的玩家之一！赛季结束前，只要继续保持你的行为就可解锁荣誉等级 5 的晶球！",
    "honor_profile_checkpoint_append_0_tooltip": "回到荣誉等级 2 以再次解锁奖励。你可以做到的！",
    "honor_profile_checkpoint_append_0_clash_tooltip": "回到荣誉等级 2 以解锁奖励和参加 Clash 的资格。你可以做到的！",
    "honor_profile_checkpoint_append_1_tooltip": "回到荣誉等级 2 以解锁更好的奖励！",
    "honor_profile_checkpoint_append_1_clash_tooltip": "回到荣誉等级 2 以解锁更好的奖励及参加 Clash 的资格！",
    "honor_profile_tooltip": "你的初始等级为 2 等，只要在配对对战中努力求胜就会升级。等级达 3 等时，透过取得荣誉来解锁读取画面勳章。",
    "honor_profile_locked_tooltip": "由于你最近受到惩罚，你失去了取得奖励的机会。只要行为获得改善，你将会取回你应得的报偿。",
    "honor_profile_other_player_tooltip": "无法显示其他玩家的荣誉等级。",
    "trophies_profile_header": "奖杯",
    "trophies_tournament_blank_tooltip": "奖杯是给在 Clash 中赢得一个或ㄧ个以上分组赛的玩家奖励。",
    "trophies_bracket_size_display": "{{bracketSize}}-队分组赛",
    "trophies_tier_name_display": "阶级：{{tier}}",
    "banners_profile_header": "旗帜",
    "banners_profile_tooltip_title": "Clash 旗帜",
    "banners_profile_tooltip_message": "点击以更改你的 Clash 旗帜。",
    "banners_profile_blank_tooltip_message": "可以透过参与 Clash 取得旗帜",
    "banners_update_title": "挑选一个旗帜",
    "banners_update_flag_level_1": "等级 I",
    "banners_update_flag_level_2": "等级 II",
    "banners_update_flag_level_3": "等级 III",
    "banners_update_flag_level_4": "等级 IV",
    "banners_update_flag_level_1_eos": "参与者",
    "banners_update_flag_level_2_eos": "征服者",
    "banners_update_flag_level_3_eos": "冠军",
    "banners_update_save_button": "储存",
    "banners_update_save_button_saving": "储存中",
    "banners_update_error_dialog_text": "发生预期外的错误",
    "banners_update_error_dialog_ok_button": "好的",
    "profile_eos_tooltip_title": "{{year}} 赛季奖励",
    "profile_eos_tooltip_subtitle_eligible": "你具备领取本赛季积分奖励的资格。",
    "profile_eos_tooltip_subtitle_restricted": "荣誉等级不足，无法领取积分奖励。",
    "profile_eos_tooltip_text": "积分赛季的最后一天是 {{date}}。",
    "profile_eos_tooltip_queues_1": "1 队列",
    "profile_eos_tooltip_queues_2": "2 队列",
    "profile_eos_tooltip_gold_plus": "金牌以上",
    "profile_eos_tooltip_1reward": "战争英雄系列造型",
    "profile_eos_tooltip_2reward": "战争英雄 炫彩造型",
    "ranked_reference_modal_title": "积分对战{{year}} - 赛季{{split}}",
    "ranked_reference_modal_title_no_split": "{{year}}积分赛季",
    "ranked_reference_modal_summary_title": "什么是积分对战？",
    "ranked_reference_modal_summary_content": "在积分对战中获胜，将使你获得联盟分数。它将帮助你提升阶级与牌位。当你超过了一个牌位最高的阶级时，你的牌位就会提升，并因此获得更好的牌位奖励。",
    "ranked_reference_modal_queue_up_text": "列队等待",
    "ranked_reference_modal_visual_divisions": "牌位",
    "ranked_reference_modal_visual_tier": "阶级",
    "ranked_reference_modal_reward_text": "赛季奖励",
    "ranked_reference_modal_extra_reward_text": "还有更多 {{number}} 个",
    "ranked_reference_modal_current_rank_text": "当前牌位",
    "ranked_reference_modal_unranked_warning": "完成所有 5 场定级赛来获得奖励。",
    "ranked_reward_data_icon": "<b style='color: #F0E6D2'>{{rank}}</b> 头像",
    "ranked_reward_data_border": "<b style='color: #F0E6D2'>{{rank}}</b> 饰框",
    "ranked_reward_data_banner_trim": "<b style='color: #F0E6D2'>{{rank}}</b> 旗帜造型",
    "ranked_reward_data_victorious_champion": "<b style='color: #F0E6D2'>{{rankedWinsRequired}}积分对战胜场：战争英雄</b>英雄",
    "ranked_reward_data_victorious_skin": "<b style='color: #F0E6D2'>{{rankedWinsRequired}}积分对战胜场：战争英雄</b>造型",
    "ranked_reward_data_victorious_chroma": "<b style='color: #F0E6D2'>{{rankedWinsRequired}}积分对战胜场：战争英雄</b>炫彩",
    "ranked_reward_data_eternal_series_2": "<b style='color: #F0E6D2'>积分</b> 永恒精雕 - 第2系列",
    "ranked_reward_data_challenger_recall": "<b style='color: #F0E6D2'>菁英</b> 回城",
    "ranked_reward_data_end_of_year_icon": "年终头像",
    "ranked_reward_data_end_of_year_emote": "年终表情",
    "ranked_reward_data_end_of_year_skin_border": "年终造型边框（需拥有3款战争英雄）",
    "ranked_rewards_end_of_year_rewards_header": "年终奖励"
}
