{
    "postgame_add_blocked_friend_title": "被封锁的召唤师",
    "postgame_add_blocked_friend_description": "{{name}} 已经被你列入黑名单，要重新加入好友吗？",
    "postgame_add_blocked_friend_confirm": "是",
    "postgame_add_blocked_friend_cancel": "否",
    "postgame_battle_boost_celebration_title": "+{{blueEssenceAmount}} 蓝色结晶粉末",
    "postgame_battle_boost_celebration_self": "战斗加成",
    "postgame_battle_boost_celebration_other": "本场战斗加成由 {{playerName}} 提供",
    "postgame_challenges_modal_heading": "挑战进度",
    "postgame_challenges_tooltip_heading": "挑战",
    "postgame_challenges_tooltip_progressed": "已进展",
    "postgame_challenges_tooltip_upgraded": "已升级",
    "postgame_chat_placeholder": "点击或按下 Enter 以检视",
    "postgame_chat_message_champion_mastery_level_self": "恭喜！你使用 {{championName}}，达到了专精等级 {{masteryLevel}} － {{masteryTitle}}！",
    "postgame_chat_message_champion_mastery_level_other": "{{summonerName}} 使用 {{championName}}，达到了专精等级 {{masteryLevel}} － {{masteryTitle}}！",
    "postgame_chat_message_game_leaver": "因曾中离或挂网，你无法赚取战利品。",
    "postgame_chat_message_s_grade_self": "你用 {{championName}} 获得了 {{grade}} 分",
    "postgame_chat_message_s_grade_other": "{{summonerName}} 用 {{championName}} 获得了 {{grade}} 分",
    "postgame_chat_message_unowned_champion": "你必须拥有该英雄才能获得专精宝箱。",
    "postgame_context_menu_add_friend": "新增好友\n",
    "postgame_context_menu_view_profile": "检视召唤师资料\n",
    "postgame_context_menu_mute": "静音",
    "postgame_context_menu_unmute": "解除静音",
    "postgame_context_menu_block": "封锁",
    "postgame_context_menu_import_item_set": "输入道具组合",
    "postgame_context_menu_report": "检举",
    "postgame_eternals_modal_heading": "永恒精雕进展",
    "postgame_eternals_tooltip_heading": "永恒精雕",
    "postgame_eternals_tooltip_new_personal_best": " 全新个人最佳",
    "postgame_eternals_tooltip_new_milestone": " 全新里程碑",
    "postgame_eternals_tooltip_new_milestones": " 全新里程碑",
    "postgame_eternals_tooltip_progressed": " 已进展",
    "postgame_item_sets_import_name": "从 {{summoner}} 那里取得 {{champion}} 的装备",
    "postgame_friend_request_error": "无法送出你的好友邀请，请重试一次。",
    "postgame_friend_request_error_self_full": "哎呀！你的朋友名单满了\n",
    "postgame_view_profile_error": "抱歉，我们没办法取得此召唤师的资料！",
    "postgame_friend_request_sent": "好友邀请已送出",
    "postgame_party_status_players_waiting": "在游戏大厅等待中： {{players}}",
    "postgame_party_status_players_not_waiting": "没有玩家在游戏大厅中",
    "postgame_party_status_players_header": "准备好开始游戏",
    "postgame_progress_boost_icon_available": "可用",
    "postgame_progress_boost_icon_next_bonus": "下次奖励",
    "postgame_progress_boost_icon_time_left": "剩余时间",
    "postgame_progress_mastery_level": "等级",
    "postgame_progress_mastery_level_up": "升级！",
    "postgame_progress_small_mastery_level": "专精 {{level}}",
    "postgame_progress_mastery_unit": "点数",
    "postgame_progress_xp_level": "等级 {{level}}",
    "postgame_progress_xp_level_up": "升级！",
    "postgame_progress_xp_unit": "经验值",
    "postgame_progress_xp_custom_game_ineligible_header": "此对战没有提供经验",
    "postgame_progress_xp_custom_game_ineligible_body": "自订对战不会提供经验",
    "postgame_progress_ip_xp_inelligibility_title": "这场游戏无法获得权力点／经验值\n",
    "postgame_progress_ip_xp_inelligibility_explanation": "这场比赛想要获得权力点／经验值需要满足以下要求：\n",
    "postgame_progress_ip_xp_inelligibility_same_number": "每个队伍人数必须相同\n",
    "postgame_progress_ip_xp_inelligibility_game_length": "游戏长度必须超过 7 分钟\n",
    "postgame_progress_ip_xp_inelligibility_enough_humans": "队伍的规模必须超过地图所需人数的一半\n",
    "postgame_progress_ip_xp_inelligibility_level_vs_ai": "你的召唤师等级必须为 25 以下才能挑战入门难度电脑模式\n",
    "postgame_progress_ip_xp_inelligibility_too_many_custom_game": "你无法在一天之内建立超过一定次数并且可以获得权力点 / 经验值的自订对战",
    "postgame_progress_xp_breakdown_boostXpEarned": "经验值加成",
    "postgame_progress_xp_breakdown_experienceEarned": "基础经验",
    "postgame_progress_xp_breakdown_globalBoostXpEarned": "活动加成",
    "postgame_progress_xp_breakdown_loyaltyBoostXpEarned": "忠诚加成",
    "postgame_progress_xp_breakdown_xbgpBoostXpEarned": "Game Pass加成",
    "postgame_progress_xp_breakdown_missionsXpEarned": "任务经验",
    "postgame_progress_remake": "提前结束",
    "postgame_progress_remake_restricted": "败（提前结束）",
    "postgame_progress_remake_leaver": "中离者（提前结束）",
    "postgame_progress_place_first": "第一名",
    "postgame_progress_place_second": "第二名",
    "postgame_progress_place_third": "第三名",
    "postgame_progress_place_fourth": "第四名",
    "postgame_progress_place_fifth": "第五名",
    "postgame_progress_place_sixth": "第六名",
    "postgame_progress_place_seventh": "第七名",
    "postgame_progress_place_eighth": "第八名",
    "postgame_progress_game_complete": "游戏完成",
    "postgame_progression_pills_label": "已进展：",
    "postgame_progression_tooltip_footer": "点击查看详情",
    "postgame_queue_type_normal": "一般对战",
    "postgame_queue_type_ranked": "积分对战",
    "postgame_report_modal_accept_button": "检举",
    "postgame_report_modal_decline_button": "关闭",
    "postgame_report_modal_description": "请告诉我们这位玩家做了甚么，越详细越好。最多可选择三个回报类别。",
    "postgame_report_modal_header_title": "检举一名玩家",
    "postgame_report_modal_key_title_assisting_enemy_team": "故意送头",
    "postgame_report_modal_key_description_assisting_enemy_team": "送头指的是恶意破坏游戏体验的行为，而非指打得不好",
    "postgame_report_modal_key_title_hate_speech": "恶意言论",
    "postgame_report_modal_key_description_hate_speech": "种族歧视、性别歧视、恐同行为等",
    "postgame_report_modal_key_title_inappropriate_name": "具攻击性或不恰当的召唤师名称",
    "postgame_report_modal_key_title_leaving_afk": "中离游戏／跳离游戏",
    "postgame_report_modal_key_title_negative_attitude": "负面游戏态度",
    "postgame_report_modal_key_description_negative_attitude": "恶意破坏、放弃游戏",
    "postgame_report_modal_key_title_third_party_tools": "作弊",
    "postgame_report_modal_key_description_third_party_tools": "使用违规的第三方程式",
    "postgame_report_modal_key_title_verbal_abuse": "语言骚扰",
    "postgame_report_modal_key_description_verbal_abuse": "骚扰、语言暴力",
    "postgame_report_modal_textarea_placeholder": "请描述发生状况的来龙去脉",
    "postgame_reroll_info_header": "英雄\n再骰一次",
    "postgame_reroll_breakdown_pointChangeFromGameplay": "随机单中 再骰一次 累积点数",
    "postgame_reroll_breakdown_pointChangeFromChampionsOwned": "英雄奖励",
    "postgame_reroll_cap_reached": "达到最大重骰数",
    "postgame_roster_confirm_block_title": "封锁召唤师",
    "postgame_roster_confirm_block_text": "封锁{{name}}：<br/><br/>- 将他们从好友名单移除<br/>- 阻挡他们的好友邀请<br/>- 阻挡任何未来的对话可能<br/>- 阻挡他们的游戏邀请",
    "postgame_roster_confirm_block": "封锁",
    "postgame_roster_confirm_cancel": "取消",
    "postgame_scoreboard_button_nav_home": "游戏大厅",
    "postgame_scoreboard_button_nav_quit": "结束",
    "postgame_scoreboard_button_nav_return_to_party": "回到组队���间",
    "postgame_scorecard_harassment_submit_ok": "好的",
    "postgame_scorecard_harassment_not_selected": "你需要至少选择一种类别",
    "postgame_scorecard_invite_to_party": "邀请进入组队房间",
    "postgame_scoreboard_tft_header_placement_shortened": "排名",
    "postgame_scoreboard_tft_header_player": "玩家",
    "postgame_scoreboard_tft_header_units": "军队",
    "postgame_scoreboard_tft_augment_tooltip_portal": "传送门",
    "postgame_scoreboard_tft_augment_tooltip_augments": "增幅装置",
    "postgame_scoreboard_timeout_message": "无法载入计分板。请查看你的对战纪录。",
    "postgame_scoreboard_view_advanced_details": "进阶细节",
    "postgame_scoreboard_row_kda_full": "{{kills}} / {{deaths}} / {{assists}}",
    "postgame_scoreboard_row_kda_decimal": "{{kda}} KDA",
    "postgame_scoreboard_header_team_label": "队伍 {{teamNumber}}",
    "postgame_scoreboard_lane_position_name_top": "上路",
    "postgame_scoreboard_lane_position_name_jungle": "打野",
    "postgame_scoreboard_lane_position_name_middle": "中路",
    "postgame_scoreboard_lane_position_name_bottom": "下路",
    "postgame_scoreboard_lane_position_name_utility": "辅助",
    "postgame_scoreboard_lane_position_tooltip_description": "我们会使用你在地图上的位置和对线期的游戏活动，判断你所担任的角色。",
    "postgame_scoreboard_stat_display_stat_per_minute": "{{statValue}} / 分钟",
    "postgame_scoreboard_stat_display_tooltip_KILL_DEATH_ASSIST": "队伍合计击杀数",
    "postgame_scoreboard_stat_display_tooltip_TEAM_GOLD_EARNED": "队伍金钱合计",
    "postgame_scoreboard_stat_display_tooltip_TOTAL_DAMAGE_DEALT_TO_CHAMPIONS": "对英雄造成伤害",
    "postgame_scoreboard_stat_display_tooltip_TOTAL_DAMAGE_TAKEN": "自英雄承受伤害",
    "postgame_scoreboard_stat_display_tooltip_TIME_CCING_OTHERS": "控场分数",
    "postgame_scoreboard_stat_display_tooltip_GOLD_EARNED": "获得金钱",
    "postgame_scoreboard_stat_display_tooltip_MINIONS_KILLED": "击杀小兵",
    "postgame_scoreboard_stat_display_tooltip_VISION_SCORE": "视野分数",
    "postgame_scoreboard_stat_display_tooltip_INDIVIDUAL_KDA": "击杀分数",
    "postgame_scoreboard_stat_display_tooltip_TOTAL_DAMAGE_DEALT": "总计造成伤害",
    "postgame_scoreboard_most_progressed_challenge_column_tooltip": "本场游戏最多进展",
    "postgame_system_message_player_muted": "{{summonerName}} 已被静音",
    "postgame_system_message_player_unmuted": "{{summonerName}} 已被解除静音",
    "postgame_reroll_points_tagline": "+{{rerollPointsEarned}} 再骰一次 [{{currentRerolls}}/{{maxRerolls}}]",
    "postgame_custom_xp_ip_time_left_tagline": "今日经验值／权力点在自订对战的加成剩余时间：{{minutesLeft}} 分",
    "postgame_custom_xp_ip_time_reset_tagline": "重置於：{{resetTime}}\n",
    "postgame_tagline_6v6": "六连杀",
    "postgame_tagline_aram": "随机单中",
    "postgame_tagline_arsr": "召唤峡谷（全部随机）",
    "postgame_tagline_ascension": "霸权争夺",
    "postgame_chat_bot_joined_room": "{{actor}}已加入组队房间",
    "postgame_tagline_assassinate": "血月猎杀",
    "postgame_tagline_doombotsteemo": "梦魇电脑",
    "postgame_tagline_classic": "经典模式",
    "postgame_tagline_darkstar": "幽冥煞星：奇点降临",
    "postgame_tagline_odin": "我不是水晶之痕",
    "postgame_tagline_oneforall": "无限死斗\n",
    "postgame_tagline_portalparty": "传送派对",
    "postgame_tagline_kingporo": "普罗王传说",
    "postgame_tagline_siege": "联邦围城",
    "postgame_tagline_urf": "阿福快打",
    "postgame_tagline_starguardian": "幽怪入侵",
    "postgame_tagline_firstblood": "决胜庆典",
    "postgame_tagline_custom": "自订对战",
    "postgame_updates_grouping_upgraded": "已升级",
    "postgame_updates_grouping_progressed": "已进展",
    "postgame_updates_grouping_new_personal_best": "全新个人最佳",
    "postgame_updates_grouping_new_milestone": "全新里程碑",
    "postgame_ranked_error": "处理中…",
    "postgame_ranked_error_tooltip_header": "仍在处理中…",
    "postgame_ranked_error_tooltip_body": "你的阶级将于 24 小时内更新。",
    "postgame_ranked_error_tooltip_tft_body": "你的积分将会在游戏结束后更新于联盟战棋页签。",
    "postgame_ranked_modifiable_lp": "<span>{{leaguePoints}}</span> 分数",
    "postgame_ranked_promoted_short": "晋级",
    "postgame_ranked_demoted_short": "已降级",
    "postgame_ranked_promoted_multiple_promotions": "{{numberOfPromotions}}x",
    "postgame_ranked_win_short": "胜场",
    "postgame_ranked_loss_short": "失败",
    "postgame_ranked_tie_short": "平手",
    "postgame_rank_tagline_LEAGUE_DEMOTED": "降阶至 {{newRank}}",
    "postgame_rank_tagline_LEAGUE_PROMOTED": "晋升至{{newRank}}",
    "postgame_rank_tagline_LEAGUE_SEEDED": "晋升至 {{newRank}}",
    "postgame_rank_tagline_MINISERIES_CANCEL": "晋升系列对战取消",
    "postgame_rank_tagline_MINISERIES_LOST": "完成晋升资格战",
    "postgame_rank_tagline_MINISERIES_START": "合格！",
    "postgame_rank_lp_modal_accept_text": "太棒了",
    "postgame_rank_tagline_placement_game": "{{provisionalGameThreshold}} 场对战中的第 {{gameCount}} 场",
    "postgame_rank_tagline_win_loss": "胜场：{{winCount}} － 败场：{{lossCount}}",
    "career_postgame_tab_progression_name": "进度",
    "career_postgame_tab_scoreboard_name": "计分板",
    "career_postgame_button_continue": "继续",
    "career_postgame_button_play_again": "再来一场",
    "career_postgame_ranked_win_short": "胜场",
    "career_postgame_ranked_loss_short": "败场",
    "career_postgame_ranked_promoted_short": "晋级",
    "career_postgame_ranked_demoted_short": "已降階",
    "career_postgame_ranked_loss_prevented": "不计败场",
    "career_postgame_ranked_loss_mitigated_consolation_lp_used": "战败（已减轻）({{consolationLpUsed}})",
    "career_postgame_ranked_afk_penalty_applied": "已给予惩罚 ({{afkLpPenaltyAmount}})",
    "career_postgame_progress_xp_level_up": "升等",
    "career_postgame_progress_xp_level_label": "等级",
    "career_postgame_progress_xp_gain_pts": "+{{xpEarned}} 经验值",
    "career_postgame_progress_tooltip_level": "召唤师等级 {{level}}",
    "career_postgame_progress_tooltip_xp_out_of_total": "{{currentXp}}/{{nextLevelRequiredXp}} 经验值",
    "career_postgame_progress_tooltip_sources_header_label": "来源",
    "career_postgame_progress_tooltip_source_boostXpEarned": "经验加成",
    "career_postgame_progress_tooltip_source_xpEarned": "基础经验",
    "career_postgame_progress_tooltip_source_globalBoostXpEarned": "活动加成",
    "career_postgame_progress_tooltip_source_loyaltyBoostXpEarned": "忠诚加成",
    "career_postgame_progress_tooltip_source_xbgpBoostXpEarned": "Game Pass加成",
    "career_postgame_progress_tooltip_source_missionsXpEarned": "任务经验",
    "career_postgame_challenge_update_card_level_up": "已升级",
    "career_postgame_challenge_eternal_update_milestone_reached": "全新里程碑",
    "career_postgame_challenge_eternal_update_personal_best": "全新个人最佳",
    "career_postgame_challenge_eternal_update_rekindled": "重燃",
    "challenge_cards_remake_msg": "由于本场对战的提早结束已投票通过，挑战与永恒精雕将无法获得进展。",
    "challenge_cards_remake_title": "提前结束",
    "challenge_cards_revoked_msg": "我们侦测到你在本场对战中有恶意破坏行为，因此你失去了你的挑战与永恒精雕进展。",
    "challenge_cards_revoked_title": "进展已被撤销",
    "challenge_cards_no_progress_in_queue": "此模式目前并不支持挑战。",
    "challenge_cards_temporarily_disabled": "挑战系统已暂时关闭。",
    "challenge_tooltip_map_sr_only": "仅限召唤峡谷",
    "challenge_level_none": "未进行积分对战",
    "challenge_level_iron": "铁牌",
    "challenge_level_bronze": "铜牌",
    "challenge_level_silver": "银牌",
    "challenge_level_gold": "金牌",
    "challenge_level_platinum": "白金",
    "challenge_level_diamond": "钻石",
    "challenge_level_master": "大师",
    "challenge_level_grandmaster": "宗师",
    "challenge_level_challenger": "菁英",
    "challenge_level_with_position": "{{level}} #{{position}}",
    "challenge_percentile_players": "{{percentile}}% 玩家拥有",
    "challenges_progress_summary_top_percentile": "前 {{percentile}}%",
    "challenge_tooltip_acquired_on": "于 {{date}} 获得",
    "challenge_tooltip_ladder_update": "天梯更新 {{time}}",
    "challenge_reward_challenge_points": "{{number}}里程碑进度",
    "challenge_new_title": "新头衔",
    "cherry_subteam_display_name_krug": "石怪",
    "cherry_subteam_display_name_minion": "士兵",
    "cherry_subteam_display_name_poro": "普罗",
    "cherry_subteam_display_name_scuttle": "迅捷蟹",
    "cherry_subteam_display_name_raptor": "巨喙鸟",
    "cherry_subteam_display_name_sentinel": "岗哨",
    "cherry_subteam_display_name_wolf": "狼",
    "cherry_subteam_display_name_gromp": "魔沼蛙",
    "cherry_placement_1": "第1",
    "cherry_placement_2": "第2",
    "cherry_placement_3": "第3",
    "cherry_placement_4": "第4",
    "cherry_placement_5": "第5名",
    "cherry_placement_6": "第6名",
    "cherry_placement_7": "第7名",
    "cherry_placement_8": "第8名",
    "subteam_placement_long_1": "第一名",
    "subteam_placement_long_2": "第二名",
    "subteam_placement_long_3": "第三名",
    "subteam_placement_long_4": "第四名",
    "subteam_placement_long_5": "第5名",
    "subteam_placement_long_6": "第6名",
    "subteam_placement_long_7": "第7名",
    "subteam_placement_long_8": "第8名",
    "career_postgame_mastery_progress_level": "专精 {{masteryLevel}}",
    "career_postgame_mastery_progress_points_gained": "+{{pointsGained}} 分",
    "career_postgame_legendary_mastery_progress_points_gained": "+{{pointsGained}}专精分数",
    "career_postgame_token_earned": "已赚取代币",
    "career_postgame_upgrade_ready": "已准备升级",
    "parties_leave_confirm_message": "你确定你要离开组队房间吗？",
    "parties_leave_confirm_accept": "是",
    "parties_leave_confirm_decline": "否",
    "daily_orb_header": "启蒙晶球",
    "daily_orb_disabled": "已停用",
    "daily_orb_orb_label_timer": "再次开放",
    "daily_orb_orb_label_ready": "准备就绪",
    "daily_orb_button_play": "立即游玩",
    "daily_orb_button_open": "领取",
    "daily_orb_level_up_header": "启蒙晶球",
    "daily_orb_level_up_description": "每天领取晶球来赚取「联盟战棋测试门票」的进度。在领取晶球前，进行最多 5 场联盟战棋来获得更多的进度。",
    "daily_orb_capsule_tier_0_header": "启蒙晶球",
    "daily_orb_capsule_tier_0_description": "进行「联盟战棋」来升级晶球以获得更好的奖励。",
    "daily_orb_capsule_tier_1_header": "启蒙晶球",
    "daily_orb_capsule_tier_1_description": "你已进行了 1 场游戏。",
    "daily_orb_capsule_tier_2_header": "启蒙晶球",
    "daily_orb_capsule_tier_2_description": "你已进行了 2 场游戏。",
    "daily_orb_capsule_tier_3_header": "启蒙晶球",
    "daily_orb_capsule_tier_3_description": "你已进行了 3 场游戏。",
    "daily_orb_capsule_tier_4_header": "启蒙晶球",
    "daily_orb_capsule_tier_4_description": "你已进行了 4 场游戏。",
    "daily_orb_capsule_tier_5_header": "启蒙晶球",
    "daily_orb_capsule_tier_5_description": "你已进行了 5 场游戏。",
    "daily_orb_regenerating": "充能中",
    "timer_h_m_s": "{{hours}}:{{minutes}}:{{seconds}}",
    "celebration_title": "恭喜！",
    "celebration_title_subtext_daily_orb": "这是从启蒙晶球中所给予的奖励。好好享受，我们竞技场上见！",
    "celebration_title_subtext_weekly_missions": "这是你的任务奖励。好好享受，我们竞技场上见！",
    "celebration_title_subtext_battle_pass": "你已从联盟战棋测试门票中赚取了全新奖励。好好享受，我们竞技场上见！",
    "celebration_select_text": "选择",
    "celebration_button_text": "超棒！",
    "celebration_button_text_multi": "确认",
    "orb_leveling_disabled_tooltip_trigger": "？",
    "orb_leveling_disabled_tooltip_description": "你将能通过每天进行最多 5 场游戏的方式来强化你的启蒙晶球。",
    "daily_orb_capsule_tier_locked_description": "每天领取晶球来赚取「联盟战棋测试门票」的进度。",
    "orb_leveling_disabled_tooltip_header": "即将来临",
    "postgame_eternals_personal_best_chat_message": "{{summonerName}} 个人最佳： {{personalBest}} {{statstoneName}}",
    "postgame_eternals_personal_best": "全新个人最佳",
    "postgame_eternals_tooltip_header_dormant": "里程碑 5",
    "postgame_ranked_loss_consolation_applied": "战败（已减轻）",
    "postgame_ranked_loss_consolation_applied_tooltip": "联盟分数降低了 {{consolationLpUsed}}",
    "postgame_ranked_afk_penalty_applied": "{{afkLpPenaltyAmount}}联盟分数 中离者惩罚",
    "postgame_ranked_afk_penalty_applied_tooltip_no_games_remaining": "由于你近期的行为，我们已经施行了最终惩罚。",
    "postgame_ranked_afk_penalty_applied_tooltip_singular": "因为你近期的行为，我们对你进行了惩处。惩处将在你的下一场对战后结束。",
    "postgame_ranked_afk_penalty_applied_tooltip_plural": "因为你近期的行为，我们对你进行了惩处。惩处在你接下来的 {{afkLpPenaltyLevel}} 场积分对战中有效。",
    "postgame_afk_penalty_applied_scoreboard": "中离者 ─ 惩罚已启用",
    "postgame_system_muted_scoreboard": "系统已静音",
    "postgame_demotion_protection": "你不会在此阶级被降阶。",
    "postgame_du_no_lp_8_player_lobby": "在本次对战中，你的联盟分数没有变化，因为你是以8人满员出战。",
    "postgame_du_no_lp_high_rank_disparity": "在本次对战中，你的联盟分数没有变化，因为你的牌阶远高于队友的牌阶。",
    "postgame_win_streak": "{{wins}} 连胜！",
    "tft_header_mode_text": "联盟战棋",
    "postgame_skip_waiting_for_stats": "跳过结算画面",
    "postgame_skip_waiting_for_honor": "跳过荣誉系统的等待",
    "postgame_skip_waiting_for_missions": "跳过任务的等待",
    "postgame_skip_waiting_for_challenges": "跳过等待挑战",
    "postgame_skip_waiting_for_ranked": "跳过积分对战更新的等待",
    "honor-postgame-received-header": "个人荣誉",
    "honor-postgame-received-header-progress": "队伍投票中…",
    "honor-postgame-received-header-tooltip": "若一名非预组队友对你表示赞赏，或两名预组队友同时对你表示赞赏，你将会解锁读取画面勋章。获得 3 点以上的荣誉就可以成为最受赞赏的玩家！",
    "honor-postgame-received-header-recall-tooltip": "如果一名非预组队友或是两名预组队友对你表示赞赏，你将会解锁读取画面勋章与荣誉回城。获得 3 点以上的荣誉即可成为最受赞赏的玩家！",
    "honor_postgame_most_honorable_player_tooltip": "你获得了 3 点以上的荣誉，成为本队最受赞赏的玩家",
    "honor_postgame_most_honorable_player_tooltip_other": "{{playerName}} 获得了 3 点以上的荣誉，成为该队最受赞赏的玩家",
    "honor_postgame_most_honorable_player_tooltip_generic": "本场对战获得特殊荣誉（3个或以上）",
    "honor_postgame_most_honorable_player_chat_celebration_v3": "在这场对战中，玩家们对你提出了高度评价。",
    "honor_postgame_most_honorable_player_chat_celebration": "你是本队最受赞赏的玩家",
    "honor_postgame_most_honorable_player_chat_celebration_teammate": "{{playerName}} 是本队最受赞赏的玩家",
    "honor_postgame_most_honorable_player_chat_celebration_other": "{{playerName}} 是该队最受赞赏的玩家",
    "honor_postgame_category_tooltip_cool": "一名队友称赞你刚才心态很稳",
    "honor_postgame_category_tooltip_shotcaller": "一名队友称赞你是队伍的指挥家",
    "honor_postgame_category_tooltip_heart": "一名队友很喜欢与你并肩作战",
    "honor_postgame_category_tooltip_cool_by_summoner": "{{playerName}} 称赞你刚才心态很稳",
    "honor_postgame_category_tooltip_shotcaller_by_summoner": "{{playerName}} 称赞你是队伍的指挥家",
    "honor_postgame_category_tooltip_heart_by_summoner": "{{playerName}} 很喜欢与你并肩作战",
    "honor_postgame_premade_flair_tooltip": "有至少两名预组队友对你表示赞赏，你的下一场对战将会解锁读取画面勋章",
    "honor_postgame_premade_flair_recall_tooltip": "有至少两名预组队友对你表示赞赏，你的下一场对战将会解锁读取画面勋章与荣誉回城",
    "honor_postgame_stranger_flair_tooltip": "一名非预组队友对你表示赞赏，你的下一场对战将会解锁读取画面勋章",
    "honor_postgame_stranger_flair_recall_tooltip": "有一名非预组队友对你表示赞赏，你的下一场对战将会解锁读取画面勋章与荣誉回城",
    "honor_postgame_full_team_vote": "队伍内的每一位成员都赞赏了一名队友！你在本场对战获得了额外少许的荣誉进展。",
    "honor_category_prompt_header_cool": "态度冷静",
    "honor_category_prompt_body_cool": "心态很稳，冷静应战",
    "honor_category_prompt_header_shotcaller": "完美指挥",
    "honor_category_prompt_body_shotcaller": "带领队伍，执行战术",
    "honor_category_prompt_header_heart": "GG <3",
    "honor_category_prompt_body_heart": "懂得团队合作，态度友善",
    "perks_add_rune_page_button": "喜欢刚刚使用的符文配置吗？你可以在此处将该符文页添加到收藏。",
    "perks_add_rune_page_button_disabled_max_pages": "你的符文页数量已达上限。",
    "perks_add_rune_page_button_disabled_already_added": "已添加该符文页。",
    "postgame_lcm_mark_earned": "已获得标记",
    "postgame_lcm_mastery_level_up": "升级！",
    "strawberry_eog_objectives": "目标",
    "strawberry_anima_squad_title_text": "百兽特攻队",
    "tft_skill_tree_scoreboard_placement_1": "第一名",
    "tft_skill_tree_scoreboard_placement_2": "第二名",
    "tft_skill_tree_scoreboard_placement_3": "第三名",
    "tft_skill_tree_scoreboard_placement_4": "第四名",
    "tft_skill_tree_scoreboard_placement_5": "第五名",
    "tft_skill_tree_scoreboard_placement_6": "第六名",
    "tft_skill_tree_scoreboard_placement_7": "第七名",
    "tft_skill_tree_scoreboard_placement_8": "第八名",
    "tft_skill_tree_scoreboard_title": "技能加成",
    "tft_skill_tree_scoreboard_tier_unlock": "新技能已解锁！",
    "tft_skill_tree_scoreboard_tier_unlock_sub": "访问活动中心以激活技能",
    "tft_skill_tree_unranked_name": "无牌阶",
    "tft_skill_tree_shortcut_button": "回归阶梯",
    "tft_skill_tree_strategy_points": "策略值",
    "tft_skill_tree_info_text": "通过游玩“回归：</br>兽之庆典”来赚取策略值点数。</br></br>可通过激活各个牌阶的技能来给你的攀登提速！",
    "tft_skill_tree_info_faq_text": "阅读完整活动规则",
    "tft_teamplanner_import_team_full": "请从团队策划器中删除一个战队以保存此战队。",
    "tft_skill_tree_visionary_penalty_text": "在五人及以上的队伍中，远见者玩家将无法获得或失去策略值。",
    "season_pass_progression_locked_xp": "{{currentXp}}/{{nextLevelXP}}通行证经验",
    "season_pass_progression_locked_description": "下个奖励需要战斗通行证升级。",
    "season_pass_progression_unlocked_title": "战斗通行证等级{{currentLevel}}",
    "season_pass_progression_unlocked_xp": "{{currentXp}}/{{nextLevelXP}}",
    "season_pass_progression_level_up": "等级提升",
    "season_pass_progression_skeleton_loading_text": "我们正在获取你的数据，请稍候。",
    "season_pass_progression_error_text": "请检查你的赛季通行证进度",
    "season_pass_progression_battle_pass_xp": "战斗通行证经验",
    "season_pass_progression_battle_pass_tooltip_explanation": "游戏内每分钟1.5通行证经验+已完成目标",
    "honor_day_one_header": "以荣誉为名，奋力战斗吧！",
    "honor_day_one_vote_header": "荣誉",
    "honor_day_one_vote_subheader": "选择一名队友",
    "honor_day_one_vote_body": "你认为是谁让这场对战变得如此精彩？在游戏的最后大方赞赏你的好队友吧！你可以称赞他们刚刚的决策下得很好；在你陷入危险的时候支援你；或是即使处于高压，他们还能保持冷静，打得非常稳。",
    "honor_day_one_rise_header": "提升",
    "honor_day_one_rise_subheader": "争取荣誉，提升你的等级吧！",
    "honor_day_one_rise_body": "你的初始等级为 2 等，只要在配对对战中努力求胜就会升级。等级达 3 等时，透过取得荣誉来解锁读取画面勋章。",
    "honor_day_one_rewards_header": "奖励",
    "honor_day_one_rewards_subheader": "钥匙断片现在只能透过荣誉系统取得",
    "honor_day_one_rewards_body": "只要你在游戏里的表现良好，并持续不断地受到队友赞赏，你就可以取得数不尽的钥匙断片。荣誉等级达 3 等之后还会随机掉落荣誉典藏罐，里面会包含一个独特的奖励！",
    "honor_day_one_dismiss": "关闭",
    "honor_prompted_voting_header": "对一名队友表示赞赏",
    "honor_prompted_voting_pass_tooltip": "这次无法这样做。",
    "honor_prompted_voting_title": "荣誉玩家",
    "honor_prompted_voting_tooltip_title": "荣誉投票升级",
    "honor_prompted_voting_tooltip_header": "每场对战可获得1次荣誉投票，最多可以储存4次。未使用的投票将在下一场对战继续有效。\n",
    "honor_prompted_voting_tooltip_additional_votes": "从以下来源获得额外票数：",
    "honor_prompted_voting_tooltip_additional_votes_item_1": "上场对战获得了荣誉票",
    "honor_prompted_voting_tooltip_additional_votes_item_2": "达到荣誉等级5",
    "honor_prompted_voting_tooltip_explanation": "表彰在游戏中带来积极影响、展现非凡毅力或是带来欢声笑语的玩家。",
    "honor_late_recognition_title": "荣誉",
    "honor_late_recognition_team_choice_header": "你是上场对战中获得最多荣誉投票的玩家！",
    "honor_late_recognition_header_plural": "此处是你上场对战的荣誉分数。",
    "honor_late_recognition_header": "此处是你上场对战的荣誉分数。",
    "honor_celebration_unlock_0_header": "荣誉等级已解锁",
    "honor_celebration_unlock_1_header": "奖励已解锁",
    "honor_celebration_unlock_0_body": "你的荣誉等级终于可以再次升级了！但还是要注意，如果你有任何违反运动家精神的行为，你的荣誉等级很快就会退回之前的状态。",
    "honor_celebration_unlock_1_body": "现在你可以再次解锁战利品和荣誉奖励了。继续保持！",
    "honor_celebration_levelup_2_body": "恭喜你！你已达到第2级。你现可获得加载界面标志。",
    "honor_celebration_levelup_header": "荣誉等级 {{honorLevel}}",
    "honor_celebration_levelup_3_body": "恭喜！你已达到等级 3。现在你可以取得读取画面勋章了。",
    "honor_celebration_levelup_4_body": "欢迎来到等级 4。你的读取画面勋章和奖励都升级了！",
    "honor_celebration_levelup_5_body": "你已达最高荣誉等级",
    "honor_celebration_levelup_5_body_sub": "最棒、最优渥的奖励正在前方等着你！",
    "honor_celebration_levelup_3_reward_header": "荣誉等级3 典藏罐",
    "honor_celebration_levelup_4_reward_header": "荣誉等级4 典藏罐",
    "honor_celebration_levelup_5_reward_header": "荣誉等级5 典藏罐",
    "honor_celebration_levelup_reward_body": "以荣誉为名，继续战斗吧！",
    "honor_celebration_levelup_reclimb_1_body": "你正在重返光荣地位的道路上。",
    "honor_celebration_levelup_reclimb_2_body": "你重新回到了等级 2，丰富的战利品和奖励正在前方等着你。",
    "honor_celebration_levelup_reclimb_2_clash_body": "你回到了等级 2。现在你可以解锁更好的奖励！",
    "honor_celebration_levelup_reclimb_3_body": "哇，你重新回到了等级 3！现在你可以再次取得读取画面勋章了。",
    "honor_celebration_levelup_reclimb_4_body": "欢迎回到等级 4！你的读取画面勋章和奖励都升级了！",
    "honor_celebration_levelup_reclimb_5_body": "你已回到最高荣誉等级",
    "honor_celebration_levelup_reclimb_5_body_sub": "你已解锁了最好的奖励。",
    "honor_celebration_levelup_reclimb_key_reward_header": "海克斯科技钥匙",
    "honor_celebration_levelup_reclimb_3_reward_header": "荣誉等级3晶球",
    "honor_celebration_levelup_reclimb_4_reward_header": "荣誉等级4晶球",
    "honor_celebration_levelup_reclimb_5_reward_header": "荣誉等级5晶球",
    "honor_celebration_levelup_reclimb_low_reward_body": "干得好！继续保持。",
    "honor_celebration_levelup_reclimb_3_reward_body": "看样子你已解锁过荣誉等级 3 的典藏罐。好吧，只好改送你一颗闪亮亮的晶球！",
    "honor_celebration_levelup_reclimb_4_reward_body": "看样子你已解锁过荣誉等级 4 的典藏罐。好吧，只好改送你一颗闪亮亮的晶球！",
    "honor_celebration_levelup_reclimb_5_reward_body": "看样子你已解锁过荣誉等级 5 的典藏罐。好吧，只好改送你一颗闪亮亮的晶球！",
    "honor_celebration_checkpoint_header": "已达成进度点",
    "honor_celebration_checkpoint_body": "你已达成荣誉等级 {{honorLevel}} 的第 {{honorCheckpoint}} 进度点（一共有 3 个）。",
    "honor_celebration_checkpoint_body_last": "你已达成荣誉等级 {{nextLevel}} 之前的最后一个进度点。",
    "honor_celebration_checkpoint_body_generic": "干得好！",
    "honor_celebration_checkpoint_high_body": "你值得收到一个 GG <3",
    "honor_celebration_checkpoint_1_reward_header": "恭喜你获得 1 个钥匙断片",
    "honor_celebration_checkpoint_2_reward_header": "2 个钥匙断片",
    "honor_celebration_checkpoint_3_reward_header": "荣誉等级3晶球",
    "honor_celebration_checkpoint_4_reward_header": "荣誉等级4晶球",
    "honor_celebration_checkpoint_5_reward_header": "荣誉等级5晶球",
    "honor_celebration_checkpoint_reward_body": "以荣誉为名，继续战斗吧！",
    "honor_celebration_checkpoint_reclimb_low_body": "你正踏在正确的轨道上，继续保持！",
    "honor_celebration_checkpoint_reclimb_body": "我们看到你的进步了。以荣誉为名，继续战斗吧！",
    "honor_celebration_checkpoint_reclimb_high_body": "你的努力我们都看见了，谢谢你一直以来的奋战！",
    "honor_celebration_checkpoint_reclimb_reward_body": "这是你应得的。",
    "honor_celebration_continue": "GG <3",
    "honor_celebration_complete": "确定",
    "honor_celebration_periodic_reward_header": "恭喜你获得 1 个钥匙断片",
    "honor_celebration_periodic_reward_body": "不管有没有获得荣誉，你都在每一场对战中竭力表现。GG <3",
    "honor_profile_level": "等级 {{honorLevel}}",
    "honor_profile_title": "荣誉",
    "honor_profile_title_dishonorable": "无荣誉等级",
    "honor_profile_checkpoint_locked_tooltip": "荣誉等级已被锁定，现在你无法收到战利品和荣誉奖励。只要你在游戏里的表现良好，你将可解锁荣誉等级和奖励。",
    "honor_profile_checkpoint_locked_clash_tooltip": "荣誉等级已被锁定，现在你无法收到战利品或荣誉奖励。只要你在游戏里的表现良好，你将可以解锁它们。",
    "honor_profile_checkpoint_tooltip": "你已达到等级 {{nextLevel}} 之前的第 {{honorCheckpoint}} 个进度点（共3个）。",
    "honor_profile_checkpoint_last_tooltip": "你已达到等级 {{nextLevel}} 之前的最后一个进度点。",
    "honor_profile_checkpoint_max_tooltip": "恭喜，你已成为最令人尊敬的玩家之一！赛季结束前，只要继续保持你的行为就可解锁荣誉等级 5 的晶球！",
    "honor_profile_checkpoint_append_0_tooltip": "快回到荣誉等级 2 来再度解锁奖励。你可以做到的！",
    "honor_profile_checkpoint_append_0_clash_tooltip": "快回到荣誉等级 2 来解锁奖励。你可以做到的！",
    "honor_profile_checkpoint_append_1_tooltip": "快回到荣誉等级 2 来解锁更好的奖励！",
    "honor_profile_checkpoint_append_1_clash_tooltip": "快回到荣誉等级 2 来解锁更好的奖励！",
    "honor_profile_tooltip": "初始等级为 2 等，只要在配对对战中努力求胜就会升级。等级 3 之后，透过取得荣誉来解锁读取画面勋章。",
    "honor_profile_locked_tooltip": "由于你最近受到惩罚，你失去了取得奖励的机会。只要行为获得改善，你将会取回你应得的报偿。",
    "honor_profile_other_player_tooltip": "无法显示其他玩家的荣誉等级。",
    "honor_reward_stat_recent_cool": "你的队友喜欢你临危不乱的游戏态度。在你近期获得的荣誉中，有 {{value}} 个表示「态度冷静」。",
    "honor_reward_stat_recent_shotcaller": "你的队友认为你的策略性玩法确实帮助到他们。在你近期获得的荣誉中，有 {{value}} 个表示「完美号召」。",
    "honor_reward_stat_recent_heart": "你的队友认为你的存在让游戏变得更有趣。在你近期获得的荣誉中，有 {{value}} 个表示「GG <3」。",
    "honor_reward_stat_percent_recent_cool": "你的队友认为你在游戏中即使身陷逆境，依旧能临危不乱，力挽狂澜。在你近期获得的荣誉中，有 {{value}}% 是「态度冷静」。",
    "honor_reward_stat_percent_recent_shotcaller": "你的队友对于你的策略性玩法表示赞赏。在你近期获得的荣誉中，有 {{value}}% 是「完美号召」。",
    "honor_reward_stat_percent_recent_heart": "你的队友表示他们喜欢和你待在同一队。在你近期获得的荣誉中，有 {{value}}% 是「GG <3」。",
    "honor_reward_stat_percent_seasonal_cool": "在本赛季中，你所获得的荣誉有 {{value}}% 是「态度冷静」。",
    "honor_reward_stat_percent_seasonal_shotcaller": "在本赛季中，你所获得的荣誉有 {{value}}% 是「完美号召」。",
    "honor_reward_stat_percent_seasonal_heart": "在本赛季中，你所获得的荣誉有 {{value}}% 是「GG <3」。",
    "honor_reward_stat_compare_cool": "你获得的「态度冷静」比起一般玩家多出了 {{value}}%。继续保持！",
    "honor_reward_stat_compare_shotcaller": "你获得的「完美号召」比起一般玩家多出了 {{value}}%。继续保持！",
    "honor_reward_stat_compare_heart": "你获得的「GG<3」比起一般玩家多出了 {{value}}%。继续保持！",
    "honor_reward_stat_stranger_sent": "{[plural(value)]}",
    "honor_reward_stat_stranger_sent[zero]": "你的队友非常感谢你对他的赞赏。你近期给出的荣誉中，有 {{value}} 个是投给非预组队友的。",
    "honor_reward_stat_stranger_sent[one]": "你的队友非常感谢你对他的赞赏。你近期给出的荣誉中，有 {{value}} 个是投给非预组队友的。",
    "honor_reward_stat_stranger_sent[few]": "你的队友非常感谢你对他的赞赏。你近期给出的荣誉中，有 {{value}} 个是投给非预组队友的。",
    "honor_reward_stat_stranger_sent[other]": "你的队友非常感谢你对他的赞赏。你近期给出的荣誉们中，共有 {{value}} 个是投给非预组队友的。",
    "honor_reward_stat_stranger_received": "队友表示他们很喜欢和你待在同一队。你近期收到的荣誉有 {{value}} 个来自非预组队友。",
    "honor_reward_stat_stranger_mutual": "{[plural(value)]}",
    "honor_reward_stat_stranger_mutual[zero]": "在近期的对战中，你和非预组队友互投了 {{value}} 点荣誉。继续为荣誉而战吧！",
    "honor_reward_stat_stranger_mutual[one]": "在近期的对战中，你和非预组队友互给的荣誉次数为 {{value}} 次。再接再厉，继续为荣誉而战！",
    "honor_reward_stat_stranger_mutual[few]": "在近期的对战中，你和非预组队友互投了 {{value}} 点荣誉。继续为荣誉而战吧！",
    "honor_reward_stat_stranger_mutual[other]": "\n在近期的对战中，你和非预组队友互给的荣誉次数共有 {{value}} 次。再接再厉，继续为荣誉而战！\n"
}
