{
    "MATCH_DETAILS_BAN_AND_OBJECTIVES": "禁用英雄 + 地图目标",
    "MATCH_DETAILS_BAN": "禁用",
    "MATCH_DETAILS_GAME_CREATION_DATE_FORMAT": "YYYY/MM/DD",
    "MATCH_DETAILS_GAME_ID": "帐号",
    "MATCH_DETAILS_LOADING_ERROR": "目前无法连接对战纪录功能。此为预期外的错误。请稍候片刻并重试一次。",
    "MATCH_DETAILS_LOADING_ERROR_CONFIRMATION": "确定",
    "MATCH_DETAILS_OBJECTIVES": "地图目标",
    "MATCH_DETAILS_SUB_NAV_TITLE_OVERVIEW": "总览",
    "MATCH_DETAILS_SUB_NAV_TITLE_SCOREBOARD": "计分板",
    "MATCH_DETAILS_SUB_NAV_TITLE_STATS": "信息",
    "MATCH_DETAILS_SUMMONER_NAME": "召唤师",
    "MATCH_DETAILS_SUB_NAV_TITLE_GRAPH": "图表",
    "MATCH_DETAILS_SUB_NAV_TITLE_RUNES": "符文",
    "MATCH_HISTORY_MATCH_RESULT_DEFEAT": "战败",
    "MATCH_HISTORY_MATCH_RESULT_VICTORY": "胜利",
    "MATCH_HISTORY_MATCH_RESULT_CHEATER_TERMINATED": "已终止",
    "MATCH_HISTORY_MATCH_RESULT_CHEATER_TERMINATED_VANGUARD": "被Vanguard终止",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE": "提前结束",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE_RESTRICTED": "败（提前结束）",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE_LEAVER": "中离者（提前结束）",
    "MATCH_HISTORY_MATCH_RESULT_TEAM_1_LABEL": "队伍 1",
    "MATCH_HISTORY_MATCH_RESULT_TEAM_2_LABEL": "队伍 2",
    "MATCH_HISTORY_OVERVIEW_EVENT_OBJECTIVES_LABEL": "地图目标",
    "MATCH_HISTORY_OVERVIEW_EVENT_KILLS_LABEL": "击杀",
    "MATCH_HISTORY_OVERVIEW_MAP_BUILDING_KILLS_OPTION": "摧毁建筑物",
    "MATCH_HISTORY_OVERVIEW_MAP_CHAMPION_KILLS_OPTION": "击杀 / 死亡地点",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_CHAMPION_GOLD_OPTION": "英雄经济",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_CHAMPION_GOLD_TITLE": "英雄经济",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_OPTION": "队伍经济优势",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TITLE": "队伍经济优势",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_AHEAD": "{{team}} 在 {{time}} 时领先 {{gold}} 金钱",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_EVEN": "在 {{time}} 持平",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_TEAM_ONE": "蓝方",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_TEAM_TWO": "红方",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_TOOLTIP": "在 {{time}} 时获得 {{gold}} 金钱",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_NO_TIMELINE": "本场次没有可用的资料",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_SELECTION_TEXT": "选择一个图表",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_TEAM_GOLD_OPTION": "团队经济",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_TEAM_GOLD_TITLE": "团队经济",
    "MATCH_HISTORY_PROFILE_SUB_MENU_TITLE": "对战纪录",
    "MATCH_HISTORY_QUEUE_MODE_CUSTOM": "自订对战",
    "MATCH_HISTORY_SCOREBOARD_CS_ICON": "击杀小兵",
    "MATCH_HISTORY_SCOREBOARD_GOLD_ICON": "获得金钱",
    "MATCH_HISTORY_SCOREBOARD_KDA_ICON": "击杀／死亡／助攻",
    "MATCH_HISTORY_SCOREBOARD_MENU_ADD_FRIEND": "新增好友",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_BLOCK": "封锁",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_REPORT": "报告",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_CANCEL": "取消",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_CONFIRM_TITLE": "屏蔽玩家",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_CONFIRM_TEXT": "封锁{{name}}：<br/><br/>- 将他们从好友名单中移除<br/>- 拒绝他们的好友邀请<br/>- 阻挡未来任何对话",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_PLAYER": "封锁",
    "MATCH_HISTORY_SCOREBOARD_MENU_IMPORT_ITEM_SET": "输入道具组合",
    "MATCH_HISTORY_SCOREBOARD_MENU_REMOVE_FRIEND": "移除好友",
    "MATCH_HISTORY_SCOREBOARD_MENU_UNBLOCK_PLAYER": "解除封锁",
    "MATCH_HISTORY_SCOREBOARD_MENU_VIEW_PROFILE": "检视资料",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_BARON": "击杀巴龙",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_DRAGON": "击杀飞龙",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_HORDE": "击杀虚空幼虫",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_INHIBITOR": "摧毁水晶兵营",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_TOWER": "摧毁防御塔",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_RIFT_HERALD": "击杀预示者",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_VILEMAW": "威洛魔击杀",
    "MATCH_HISTORY_SCOREBOARD_TEAM_GOLD": "团队经济",
    "MATCH_HISTORY_SCOREBOARD_TEAM_KDA": "击杀／死亡／助攻",
    "MATCH_HISTORY_SCOREBOARD_TEAM_SCORE_STARGUARDIAN": "回合分数",
    "MATCH_HISTORY_SCOREBOARD_TEAM_STAT0_PROJECT": "已获得增幅断片",
    "MATCH_HISTORY_SCOREBOARD_TEAM_STAT1_PROJECT": "已获得胜利积分",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_MAGICAL": "魔法伤害输出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_PHYSICAL": "物理伤害输出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL": "总伤害输出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TRUE": "真实伤害輸出",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL_TURRETS": "对防御塔总伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL_OBJECTIVES": "对地图目标总伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_MAGICAL": "对英雄魔法伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_PHYSICAL": "对英雄物理伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_TOTAL": "对英雄总伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_TRUE": "对英雄真实伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_HEALED": "回复生命",
    "MATCH_HISTORY_STATS_ATTR_DMG_SELF_MITIGATED": "自我减伤",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_TOTAL": "承受伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_PHYSICAL": "承受物理伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_MAGICAL": "承受魔法伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_TRUE": "承受真实伤害",
    "MATCH_HISTORY_STATS_ATTR_FIRST_BLOOD": "首杀",
    "MATCH_HISTORY_STATS_ATTR_GOLD_EARNED": "获得金钱",
    "MATCH_HISTORY_STATS_ATTR_GOLD_SPENT": "花费金钱",
    "MATCH_HISTORY_STATS_ATTR_KDA": "KDA",
    "MATCH_HISTORY_STATS_ATTR_KILLED_MINION": "击杀小兵",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL": "击杀中立怪物",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL_JUNGLE_ENEMY": "在敌方野区击杀中立怪物",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL_JUNGLE_TEAM": "在我方野区击杀中立怪物",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_KILLING_SPREE": "最大连杀数",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_MULTI_KILL": "最高同时击杀",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_CRITICAL_STRIKE": "最大暴击伤害",
    "MATCH_HISTORY_STATS_ATTR_TIME_CCING_OTHERS": "控场分数",
    "MATCH_HISTORY_STATS_ATTR_TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES": "友军护盾值",
    "MATCH_HISTORY_STATS_ATTR_TOTAL_HEAL_ON_TEAMMATES": "友军治愈量",
    "MATCH_HISTORY_STATS_ATTR_WARDS_DESTROYED": "摧毁侦查守卫数",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PLACED": "放置侦查守卫数",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PURCHASED_STEALTH": "已购买潜行守卫",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PURCHASED_VISION": "购买控域守卫数",
    "MATCH_HISTORY_STATS_ATTR_WARDS_VISION_SCORE": "视野分数",
    "MATCH_HISTORY_STATS_ATTR_MISC_INHIBITORS_DESTROYED": "摧毁水晶兵营",
    "MATCH_HISTORY_STATS_ATTR_MISC_TOWERS_DESTROYED": "摧毁防御塔",
    "MATCH_HISTORY_STATS_TAB_COMBAT": "对战",
    "MATCH_HISTORY_STATS_TAB_DMG": "造成伤害",
    "MATCH_HISTORY_STATS_TAB_DMG_TAKEN_HEALED": "承受伤害与回复生命",
    "MATCH_HISTORY_STATS_TAB_INCOME": "收入",
    "MATCH_HISTORY_STATS_TAB_MISC": "其他",
    "MATCH_HISTORY_STATS_TAB_WARDS": "侦查守卫",
    "MATCH_HISTORY_STATS_TAB_VISION": "视野",
    "MATCH_HISTORY_GRAPH_TAB_DAMAGE_DEALT_CHAMPIONS": "对英雄造成的伤害",
    "MATCH_HISTORY_GRAPH_TAB_TOTAL_DAMAGE_DEALT": "总伤害输出",
    "MATCH_HISTORY_GRAPH_TAB_DAMAGE_TAKEN_HEALED": "承受伤害及回复生命",
    "MATCH_HISTORY_GRAPH_TAB_INCOME": "收入",
    "MATCH_HISTORY_GRAPH_TAB_WARDS": "侦查守卫",
    "MATCH_HISTORY_GRAPH_TAB_MONSTERS_MINIONS": "中立怪物和小兵",
    "MATCH_HISTORY_GRAPH_TAB_VISION": "视野",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_TOTAL": "对英雄总伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_PHYSICAL": "对英雄物理伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_MAGICAL": "对英雄魔法伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_TRUE": "对英雄真实伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_OBJECTIVES": "对地图目标总伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_PHYSICAL": "物理伤害输出",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_MAGICAL": "魔法伤害输出",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_TRUE": "真实伤害输出",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_TURRET": "对防御塔总伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_HEALED": "回复生命",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_SELF_MITIGATED": "自我减伤",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_TOTAL": "承受伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_PHYSICAL": "承受物理伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_MAGICAL": "承受魔法伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_TRUE": "承受真实伤害",
    "MATCH_HISTORY_GRAPH_ATTR_GOLD_EARNED": "获得金钱",
    "MATCH_HISTORY_GRAPH_ATTR_GOLD_SPENT": "消费金钱",
    "MATCH_HISTORY_GRAPH_ATTR_TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES": "友军护盾值",
    "MATCH_HISTORY_GRAPH_ATTR_TOTAL_HEAL_ON_TEAMMATES": "友军治愈量",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_PLACED": "放置侦查守卫数",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_DESTROYED": "摧毁侦查守卫数",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_PURCHASED_VISION": "购买控域守卫数",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_VISION_SCORE": "视野分数",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_MINION": "击杀小兵",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL": "击杀中立怪物",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL_JUNGLE_TEAM": "击杀我方野区中立怪物",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL_JUNGLE_ENEMY": "击杀敌方野区中立怪物",
    "MATCH_HISTORY_SUMMARY_GO_PLAY_SOME_GAMES_LABEL": "再玩几场吧！",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_HEADER": "我们无法找到此玩家的对战。",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_HEADER": "这可能是因为...",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_1": "该玩家尚未参加过积分对战",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_2": "该玩家不是你的好友（因此你无法看到其对战）",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_3": "该玩家自5月1日以来未参加过对战",
    "MATCH_HISTORY_SUMMARY_PERCENTAGE_OF_GAME_PLAYED_LABEL": "% 总游玩场次",
    "MATCH_HISTORY_SUMMARY_PLAYED_GAMES_PERCENTAGE": "{{percentage}}％ 场",
    "MATCH_HISTORY_SUMMARY_RECENT_ACTIVITIES_LABEL": "近期纪录",
    "MATCH_HISTORY_SUMMARY_RECENT_GAMES_LABEL": "近期对战（近 20 场）",
    "MATCH_HISTORY_SUMMARY_RECENT_MASTERY_TOOLTIP_POINTS": "{{current}} / {{next}} 分数",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_ASSASSIN": "刺客",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_FIGHTER": "斗士",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_MAGE": "法师",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_MARKSMAN": "射手",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_SUPPORT": "辅助",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_TANK": "坦克",
    "MATCH_HISTORY_SUMMARY_RECENTLY_PLAYED_CHAMPS_LABEL": "近期游玩英雄",
    "MATCH_HISTORY_SUMMONER_SPELL_LEVEL": "召唤师等级：",
    "MATCH_HISTORY_THOUSANDS_SUFFIX": "千",
    "MATCH_HISTORY_ITEM_SETS_IMPORT_NAME": "从 {{summoner}} 那里取得 {{champion}} 的装备",
    "MATCH_HISTORY_TITLE_GENERAL": "一般",
    "MATCH_HISTORY_TITLE_TFT": "联盟战棋",
    "MATCH_HISTORY_TFT_PLACEMENT_1": "第一名",
    "MATCH_HISTORY_TFT_PLACEMENT_2": "第二名",
    "MATCH_HISTORY_TFT_PLACEMENT_3": "第三名",
    "MATCH_HISTORY_TFT_PLACEMENT_4": "第四名",
    "MATCH_HISTORY_TFT_PLACEMENT_5": "第五名",
    "MATCH_HISTORY_TFT_PLACEMENT_6": "第六名",
    "MATCH_HISTORY_TFT_PLACEMENT_7": "第七名",
    "MATCH_HISTORY_TFT_PLACEMENT_8": "第八名",
    "MATCH_HISTORY_TFT_RANKED": "积分对战",
    "MATCH_HISTORY_TFT_NORMAL": "一般对战",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_KRUG": "石怪",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_MINION": "士兵",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_PORO": "普罗",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_SCUTTLE": "迅捷蟹",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_RAPTOR": "巨喙鸟",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_SENTINEL": "岗哨",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_WOLF": "狼",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_GROMP": "魔沼蛙",
    "MATCH_HISTORY_MODE_PLACEMENT_1": "第1",
    "MATCH_HISTORY_MODE_PLACEMENT_2": "第2",
    "MATCH_HISTORY_MODE_PLACEMENT_3": "第3",
    "MATCH_HISTORY_MODE_PLACEMENT_4": "第4",
    "MATCH_HISTORY_MODE_PLACEMENT_5": "第5名",
    "MATCH_HISTORY_MODE_PLACEMENT_6": "第6名",
    "MATCH_HISTORY_MODE_PLACEMENT_7": "第7名",
    "MATCH_HISTORY_MODE_PLACEMENT_8": "第8名"
}
