{
    "MATCH_DETAILS_BAN_AND_OBJECTIVES": "禁用 + 战略点",
    "MATCH_DETAILS_BAN": "禁用",
    "MATCH_DETAILS_GAME_CREATION_DATE_FORMAT": "YYYY/MM/DD",
    "MATCH_DETAILS_GAME_ID": "对局ID",
    "MATCH_DETAILS_LOADING_ERROR": "我们无法连接到比赛记录服务。这也许是紧急维护所导致的。请稍候片刻后重试。",
    "MATCH_DETAILS_LOADING_ERROR_CONFIRMATION": "确定",
    "MATCH_DETAILS_OBJECTIVES": "战略点",
    "MATCH_DETAILS_SUB_NAV_TITLE_OVERVIEW": "总览",
    "MATCH_DETAILS_SUB_NAV_TITLE_SCOREBOARD": "计分板",
    "MATCH_DETAILS_SUB_NAV_TITLE_STATS": "统计",
    "MATCH_DETAILS_SUMMONER_NAME": "召唤师",
    "MATCH_DETAILS_SUB_NAV_TITLE_GRAPH": "图表",
    "MATCH_DETAILS_SUB_NAV_TITLE_RUNES": "符文",
    "MATCH_HISTORY_MATCH_RESULT_DEFEAT": "失败",
    "MATCH_HISTORY_MATCH_RESULT_VICTORY": "胜利",
    "MATCH_HISTORY_MATCH_RESULT_CHEATER_TERMINATED": "被终止",
    "MATCH_HISTORY_MATCH_RESULT_CHEATER_TERMINATED_VANGUARD": "被终止",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE": "重开",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE_RESTRICTED": "失败（重开）",
    "MATCH_HISTORY_MATCH_RESULT_REMAKE_LEAVER": "逃兵（重开）",
    "MATCH_HISTORY_MATCH_RESULT_TEAM_1_LABEL": "队伍1",
    "MATCH_HISTORY_MATCH_RESULT_TEAM_2_LABEL": "队伍2",
    "MATCH_HISTORY_OVERVIEW_EVENT_OBJECTIVES_LABEL": "战略点",
    "MATCH_HISTORY_OVERVIEW_EVENT_KILLS_LABEL": "击杀",
    "MATCH_HISTORY_OVERVIEW_MAP_BUILDING_KILLS_OPTION": "建筑物击杀",
    "MATCH_HISTORY_OVERVIEW_MAP_CHAMPION_KILLS_OPTION": "英雄击杀",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_CHAMPION_GOLD_OPTION": "英雄金币",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_CHAMPION_GOLD_TITLE": "英雄金币",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_OPTION": "队伍金币平均值",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TITLE": "队伍金币平均值",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_AHEAD": "{{team}}在{{time}}领先了{{gold}}",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_EVEN": "均势于{{time}}",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_TEAM_ONE": "蓝方",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_ADVANTAGE_TOOLTIP_TEAM_TWO": "红方",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_GOLD_TOOLTIP": "{{gold}}于{{time}}",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_NO_TIMELINE": "这场游戏没有可用的时间轴数据",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_SELECTION_TEXT": "选择一张图表",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_TEAM_GOLD_OPTION": "队伍金币",
    "MATCH_HISTORY_OVERVIEW_TIMELINE_TEAM_GOLD_TITLE": "队伍金币",
    "MATCH_HISTORY_PROFILE_SUB_MENU_TITLE": "比赛记录",
    "MATCH_HISTORY_QUEUE_MODE_CUSTOM": "自定义",
    "MATCH_HISTORY_SCOREBOARD_CS_ICON": "击杀小兵",
    "MATCH_HISTORY_SCOREBOARD_GOLD_ICON": "获得金币",
    "MATCH_HISTORY_SCOREBOARD_KDA_ICON": "击杀/死亡/助攻",
    "MATCH_HISTORY_SCOREBOARD_MENU_ADD_FRIEND": "添加好友",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_BLOCK": "拉入聊天黑名单",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_REPORT": "举报",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_BTN_CANCEL": "取消",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_CONFIRM_TITLE": "将该玩家拉入聊天黑名单",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_CONFIRM_TEXT": "正在将{{name}}拉入聊天黑名单:<br/><br/>- 将TA从你的好友列表中移除<br/>- 屏蔽来自TA的好友请求<br/>- 屏蔽任何未来的会话",
    "MATCH_HISTORY_SCOREBOARD_MENU_BLOCK_PLAYER": "拉入聊天黑名单",
    "MATCH_HISTORY_SCOREBOARD_MENU_IMPORT_ITEM_SET": "导入配装方案",
    "MATCH_HISTORY_SCOREBOARD_MENU_REMOVE_FRIEND": "移除好友",
    "MATCH_HISTORY_SCOREBOARD_MENU_UNBLOCK_PLAYER": "移出聊天黑名单",
    "MATCH_HISTORY_SCOREBOARD_MENU_VIEW_PROFILE": "查看资料",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_BARON": "击杀男爵",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_DRAGON": "击杀巨龙",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_HORDE": "击杀虚空巢虫",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_INHIBITOR": "摧毁召唤水晶",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_TOWER": "摧毁防御塔",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_RIFT_HERALD": "击杀峡谷先锋",
    "MATCH_HISTORY_SCOREBOARD_OBJECTIVE_VILEMAW": "击杀卑鄙之喉",
    "MATCH_HISTORY_SCOREBOARD_TEAM_GOLD": "团队金钱",
    "MATCH_HISTORY_SCOREBOARD_TEAM_KDA": "击杀/死亡/助攻",
    "MATCH_HISTORY_SCOREBOARD_TEAM_SCORE_STARGUARDIAN": "该局总分",
    "MATCH_HISTORY_SCOREBOARD_TEAM_STAT0_PROJECT": "增幅器碎片已捕获",
    "MATCH_HISTORY_SCOREBOARD_TEAM_STAT1_PROJECT": "冠军点数已赚取",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_MAGICAL": "造成的魔法伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_PHYSICAL": "造成的物理伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL": "造成的伤害总和",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TRUE": "造成真实伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL_TURRETS": "对防御塔的总伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_DEALT_TOTAL_OBJECTIVES": "对战略点的总伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_MAGICAL": "对英雄的魔法伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_PHYSICAL": "对英雄的物理伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_TOTAL": "对英雄的伤害总和",
    "MATCH_HISTORY_STATS_ATTR_DMG_CHAMPION_TRUE": "对英雄的真实伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_HEALED": "治疗伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_SELF_MITIGATED": "自我缓和的伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_TOTAL": "承受伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_PHYSICAL": "承受的物理伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_MAGICAL": "承受的魔法伤害",
    "MATCH_HISTORY_STATS_ATTR_DMG_TAKEN_TRUE": "承受的真实伤害",
    "MATCH_HISTORY_STATS_ATTR_FIRST_BLOOD": "第一滴血",
    "MATCH_HISTORY_STATS_ATTR_GOLD_EARNED": "金币获取",
    "MATCH_HISTORY_STATS_ATTR_GOLD_SPENT": "金币使用",
    "MATCH_HISTORY_STATS_ATTR_KDA": "战损比",
    "MATCH_HISTORY_STATS_ATTR_KILLED_MINION": "击杀小兵",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL": "击杀野怪",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL_JUNGLE_ENEMY": "击杀敌方野区野怪",
    "MATCH_HISTORY_STATS_ATTR_KILLED_NEUTRAL_JUNGLE_TEAM": "击杀我方野区野怪",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_KILLING_SPREE": "最高连杀",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_MULTI_KILL": "最高多杀",
    "MATCH_HISTORY_STATS_ATTR_LARGEST_CRITICAL_STRIKE": "最大暴击伤害",
    "MATCH_HISTORY_STATS_ATTR_TIME_CCING_OTHERS": "控制得分",
    "MATCH_HISTORY_STATS_ATTR_TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES": "友方护盾",
    "MATCH_HISTORY_STATS_ATTR_TOTAL_HEAL_ON_TEAMMATES": "友方治疗",
    "MATCH_HISTORY_STATS_ATTR_WARDS_DESTROYED": "摧毁守卫",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PLACED": "放置守卫",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PURCHASED_STEALTH": "购买侦察守卫",
    "MATCH_HISTORY_STATS_ATTR_WARDS_PURCHASED_VISION": "购买控制守卫",
    "MATCH_HISTORY_STATS_ATTR_WARDS_VISION_SCORE": "视野得分",
    "MATCH_HISTORY_STATS_ATTR_MISC_INHIBITORS_DESTROYED": "摧毁召唤水晶",
    "MATCH_HISTORY_STATS_ATTR_MISC_TOWERS_DESTROYED": "摧毁防御塔",
    "MATCH_HISTORY_STATS_TAB_COMBAT": "战斗",
    "MATCH_HISTORY_STATS_TAB_DMG": "造成伤害",
    "MATCH_HISTORY_STATS_TAB_DMG_TAKEN_HEALED": "承受及治疗伤害",
    "MATCH_HISTORY_STATS_TAB_INCOME": "收入",
    "MATCH_HISTORY_STATS_TAB_MISC": "杂项",
    "MATCH_HISTORY_STATS_TAB_WARDS": "守卫",
    "MATCH_HISTORY_STATS_TAB_VISION": "视野",
    "MATCH_HISTORY_GRAPH_TAB_DAMAGE_DEALT_CHAMPIONS": "对英雄造成伤害",
    "MATCH_HISTORY_GRAPH_TAB_TOTAL_DAMAGE_DEALT": "总造成伤害",
    "MATCH_HISTORY_GRAPH_TAB_DAMAGE_TAKEN_HEALED": "承受伤害和治疗",
    "MATCH_HISTORY_GRAPH_TAB_INCOME": "收入",
    "MATCH_HISTORY_GRAPH_TAB_WARDS": "守卫",
    "MATCH_HISTORY_GRAPH_TAB_MONSTERS_MINIONS": "野怪和小兵",
    "MATCH_HISTORY_GRAPH_TAB_VISION": "视野",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_TOTAL": "对英雄的总伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_PHYSICAL": "对英雄的物理伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_MAGICAL": "对英雄的魔法伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_CHAMPION_TRUE": "对英雄的真实伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_OBJECTIVES": "对战略点的总伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_PHYSICAL": "造成物理伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_MAGICAL": "造成魔法伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_TRUE": "造成真实伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_DEALT_TOTAL_TURRET": "对防御塔的总伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_HEALED": "输出治疗效果",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_SELF_MITIGATED": "自我缓和的伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_TOTAL": "承受伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_PHYSICAL": "承受物理伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_MAGICAL": "承受魔法伤害",
    "MATCH_HISTORY_GRAPH_ATTR_DMG_TAKEN_TRUE": "承受的真实伤害",
    "MATCH_HISTORY_GRAPH_ATTR_GOLD_EARNED": "获得金钱",
    "MATCH_HISTORY_GRAPH_ATTR_GOLD_SPENT": "花费金钱",
    "MATCH_HISTORY_GRAPH_ATTR_TOTAL_DAMAGE_SHIELDED_ON_TEAMMATES": "友方护盾",
    "MATCH_HISTORY_GRAPH_ATTR_TOTAL_HEAL_ON_TEAMMATES": "友方治疗",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_PLACED": "放置守卫",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_DESTROYED": "摧毁守卫",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_PURCHASED_VISION": "购买控制守卫",
    "MATCH_HISTORY_GRAPH_ATTR_WARDS_VISION_SCORE": "视野得分",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_MINION": "击杀小兵",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL": "击杀野怪",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL_JUNGLE_TEAM": "击杀己方野区的野怪",
    "MATCH_HISTORY_GRAPH_ATTR_KILLED_NEUTRAL_JUNGLE_ENEMY": "在敌方野区击杀的野怪数",
    "MATCH_HISTORY_SUMMARY_GO_PLAY_SOME_GAMES_LABEL": "去打几局！",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_HEADER": "我们没有找到这个玩家的任何对局。",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_HEADER": "这可能是因为……",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_1": "这位玩家没有进行过任何排位对局",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_2": "这位玩家不是你的好友（因此你无法查看其对局）",
    "MATCH_HISTORY_SUMMARY_NO_GAMES_REASON_3": "这位玩家从5月1日起就没有进行过任何对局",
    "MATCH_HISTORY_SUMMARY_PERCENTAGE_OF_GAME_PLAYED_LABEL": "%总场次",
    "MATCH_HISTORY_SUMMARY_PLAYED_GAMES_PERCENTAGE": "{{percentage}}%对局",
    "MATCH_HISTORY_SUMMARY_RECENT_ACTIVITIES_LABEL": "近期活跃程度",
    "MATCH_HISTORY_SUMMARY_RECENT_GAMES_LABEL": "近期对局（最近20场）",
    "MATCH_HISTORY_SUMMARY_RECENT_MASTERY_TOOLTIP_POINTS": "{{current}}/{{next}}点",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_ASSASSIN": "刺客",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_FIGHTER": "战士",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_MAGE": "法师",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_MARKSMAN": "射手",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_SUPPORT": "辅助",
    "MATCH_HISTORY_SUMMARY_RECENT_ROLE_TANK": "坦克",
    "MATCH_HISTORY_SUMMARY_RECENTLY_PLAYED_CHAMPS_LABEL": "近期使用英雄",
    "MATCH_HISTORY_SUMMONER_SPELL_LEVEL": "召唤师等级：",
    "MATCH_HISTORY_THOUSANDS_SUFFIX": "千",
    "MATCH_HISTORY_ITEM_SETS_IMPORT_NAME": "来自{{summoner}}的{{champion}}出装",
    "MATCH_HISTORY_TITLE_GENERAL": "综合",
    "MATCH_HISTORY_TITLE_TFT": "云顶之弈",
    "MATCH_HISTORY_TFT_PLACEMENT_1": "第一名",
    "MATCH_HISTORY_TFT_PLACEMENT_2": "第二名",
    "MATCH_HISTORY_TFT_PLACEMENT_3": "第三名",
    "MATCH_HISTORY_TFT_PLACEMENT_4": "第四名",
    "MATCH_HISTORY_TFT_PLACEMENT_5": "第五名",
    "MATCH_HISTORY_TFT_PLACEMENT_6": "第六名",
    "MATCH_HISTORY_TFT_PLACEMENT_7": "第七名",
    "MATCH_HISTORY_TFT_PLACEMENT_8": "第八名",
    "MATCH_HISTORY_TFT_RANKED": "排位赛",
    "MATCH_HISTORY_TFT_NORMAL": "匹配模式",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_KRUG": "石甲虫",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_MINION": "小兵",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_PORO": "魄罗",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_SCUTTLE": "迅捷蟹",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_RAPTOR": "锋喙鸟",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_SENTINEL": "哨卫",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_WOLF": "狼",
    "MATCH_HISTORY_SUBTEAM_DISPLAY_NAME_GROMP": "魔沼蛙",
    "MATCH_HISTORY_MODE_PLACEMENT_1": "第一名",
    "MATCH_HISTORY_MODE_PLACEMENT_2": "第二名",
    "MATCH_HISTORY_MODE_PLACEMENT_3": "第三名",
    "MATCH_HISTORY_MODE_PLACEMENT_4": "第四名",
    "MATCH_HISTORY_MODE_PLACEMENT_5": "第五名",
    "MATCH_HISTORY_MODE_PLACEMENT_6": "第六名",
    "MATCH_HISTORY_MODE_PLACEMENT_7": "第七名",
    "MATCH_HISTORY_MODE_PLACEMENT_8": "第八名"
}
