{
    "LEAGUES_CHALLENGER_STILL_FIGHTING_MSG": "谁是这个大区里的最强王者？敬请期待！",
    "LEAGUES_CHALLENGER_STILL_FIGHTING_MSG_TITLE": " 玩家们仍然在为成为“最强王者”段位的成员而战斗着。",
    "LEAGUES_CONTEXT_MENU_ADD_FRIEND": "添加好友",
    "LEAGUES_CONTEXT_MENU_VIEW_PROFILE": "查看生涯",
    "LEAGUES_CONTEXT_MENU_VIEW_MATCH_HISTORY": "查看比赛记录",
    "LEAGUES_DIVISION_EMPTY_MSG": "还没有玩家达到这个段位，新的竞争者即将到来！",
    "LEAGUE_APEX_TIER_LOCKED_CHECK_BACK": "最高排位段位会在每个赛季的初始阶段处在锁定状态，以保持竞技公平性。谁是这个大区里的最强王者？敬请期待！",
    "LEAGUES_APEX_TIER_LOCKED_UNTIL": "{[plural(daysUntilUnlock)]}",
    "LEAGUES_APEX_TIER_LOCKED_UNTIL[zero]": "{{tier}}段位即将解锁",
    "LEAGUES_APEX_TIER_LOCKED_UNTIL[one]": "{{tier}}段位将在明天解锁",
    "LEAGUES_APEX_TIER_LOCKED_UNTIL[few]": "{{tier}}段位将在{{daysUntilUnlock}}天后解锁",
    "LEAGUES_APEX_TIER_LOCKED_UNTIL[other]": "{{tier}}段位将在{{daysUntilUnlock}}天后解锁",
    "LEAGUES_APEX_TIER_UNLOCKED_EMPTY": "还没有玩家达到{{tier}}段位，新的竞争者即将到来！",
    "LEAGUES_APEX_TIER_UNLOCKED_EMPTY_CHECK_BACK_LATER": "玩家仍然在为了率先达到这个段位而战斗着！请稍后再回来查看！",
    "LEAGUES_APEX_TIER_UNLOCKED_NOT_FULL": "玩家仍然在为了达到这个段位而战斗着！请稍后再回来查看！",
    "LEAGUES_APEX_TIER_UNLOCKED_EMPTY_MIN_LP": "玩家们需要在前{{topNumberOfPlayers}}名内，并且至少拥有{{minLpForTier}}胜点。",
    "LEAGUES_APEX_TIER_UNLOCKED_EMPTY_TOP_NUMBER_OF_PLAYERS": "玩家们需要在前{{topNumberOfPlayers}}名内。",
    "LEAGUES_DROPDOWN_APEX": "顶级{{queueType}}玩家",
    "LEAGUES_DROPDOWN_GROUP_CHALLENGER_TIER": "最强王者段位",
    "LEAGUES_DROPDOWN_GROUP_MY_LEAGUES": "我的战区",
    "LEAGUES_FAQ_LINK_LABEL": "战区系统常见问题",
    "LEAGUES_FAQ_LINK_URL": "https://lol.qq.com/act/a20211213faq/index.html",
    "LEAGUES_FAQ_LINK_LABEL_TFT": "云顶之弈战区系统常见问题",
    "LEAGUES_FAQ_LINK_URL_TFT": "https://lol.qq.com/news/detail.shtml?docid=13035797221344154479",
    "LEAGUES_GENERAL_LEAGUE_MINISERIES_TITLE": "系列赛更新",
    "LEAGUES_GENERAL_LEAGUE_UPDATE_TITLE": "战区更新",
    "LEAGUES_MESSAGE_LEAGUE_DEMOTED": "你在排位{{queueType}}中已被降级至{{tierDivisionLoc}}。",
    "LEAGUES_MESSAGE_MINISERIES_LOST": "你在完成你的{{queueType}}系列赛时未能成功。",
    "LEAGUES_MESSAGE_MINISERIES_START": "{[plural(miniseriesWins)]}",
    "LEAGUES_MESSAGE_MINISERIES_START[zero]": "你已经获取了参加{{queueType}}系列赛的资格！你的下几场比赛将决定你是否晋级。祝你好运！",
    "LEAGUES_MESSAGE_MINISERIES_START[one]": "你已经获取了参加{{queueType}}晋升赛的资格，并拥有{{miniseriesWins}}个免费胜场！！你的下几场比赛将决定你能否晋级。祝你好运！",
    "LEAGUES_MESSAGE_MINISERIES_START[few]": "你已经获取了参加{{queueType}}晋升赛的资格，并拥有{{miniseriesWins}}个免费胜场！！你的下几场比赛将决定你能否晋级。祝你好运！",
    "LEAGUES_MESSAGE_MINISERIES_START[other]": "你已经获取了参加{{queueType}}晋升赛的资格，并拥有{{miniseriesWins}}个免费胜场！！你的下几场比赛将决定你能否晋级。祝你好运！",
    "LEAGUES_MESSAGE_PROMOHELPER_LEAGUE_DEMOTED": "你在排位{{queueType}}中已被降级至{{tierDivisionLoc}}。在你下次进入晋升赛时，你会免费获得1胜。",
    "LEAGUES_MESSAGE_PROMOHELPER_MINISERIES_LOST": "你在完成你的{{queueType}}系列赛时未能成功。在你下次进入系列赛时，你会免费获得1胜。",
    "LEAGUES_PROMOTION_VIGNETTE_HEADER": "已晋级至{{tierDivisionLoc}}",
    "LEAGUES_PROMOTION_VIGNETTE_SUBHEADER": "排位{{queueType}}",
    "LEAGUES_REWARD_VIGNETTE_HEADER": "排位赛奖励",
    "LEAGUES_REWARD_VIGNETTE_SUBHEADER": "你已解锁：<span>{{reward}}</span>",
    "LEAGUES_REGALIA_REWARD_VIGNETTE_SUBHEADER": "你已解锁：<span>排位华甲升级 - {{regaliaLevel}}级</span>",
    "LEAGUES_REGALIA_REWARD_VIGNETTE_CAPTION": "华甲升级已解锁",
    "LEAGUES_COMPLETED_PROVISIONALS_VIGNETTE_HEADER": "定位赛完成：{{tierDivisionLpLoc}}",
    "LEAGUES_COMPLETED_PROVISIONALS_VIGNETTE_SUBHEADER": "恭喜你完成了你的排位{{queueType}}定位赛。",
    "LEAGUES_VIGNETTE_OK_BUTTON": "OK",
    "LEAGUES_PROFILE_SECTION_NAME": "排位",
    "LEAGUES_PROFILE_SEASON_NAME_HEADER": "{{currentSeasonYear}}排位赛 - 第{{splitNumber}}赛季",
    "LEAGUES_PROFILE_TABLE_HEADER_BEST_OF_X": "{{num}}局制",
    "LEAGUES_PROFILE_TABLE_HEADER_NUM": "#",
    "LEAGUES_PROFILE_TABLE_HEADER_POINTS": "胜点",
    "LEAGUES_PROFILE_TABLE_HEADER_PLAYERS": "玩家",
    "LEAGUES_PROFILE_TABLE_HEADER_TACTICIANS": "弈士们",
    "LEAGUES_PROFILE_TABLE_HEADER_RATING": "排名分",
    "LEAGUES_PROFILE_TABLE_HEADER_UP_FOR_PROMO": "将要晋升",
    "LEAGUES_PROFILE_TABLE_HEADER_WIN_LOSE": "胜/负",
    "LEAGUES_PROFILE_TABLE_HEADER_WINS": "胜利次数",
    "LEAGUES_PROFILE_TABLE_HEADER_TFT_WINS": "获胜次数",
    "LEAGUES_PROFILE_TABLE_HEADER_PROMOTION_CUTOFF": "晋级中断",
    "LEAGUES_PROFILE_TABLE_HEADER_DEMOTION_CUTOFF": "降级中断",
    "LEAGUES_PROFILE_TABLE_HEADER_IN_PROMOS_CUTOFF": "晋升系列赛中",
    "LEAGUES_QUEUE_NAME_UNRANKED": "无段位",
    "LEAGUES_REWARD_EMOTE": "排位表情 - 第{{number}}赛季",
    "LEAGUES_REWARD_ICON": "排位召唤师图标 - 第{{number}}赛季",
    "LEAGUES_REWARD_REGALIA": "排位华甲升级 - {{number}}级",
    "LEAGUES_ETERNALS_CAPSULE": "永恒星碑 第1系列 魔法引擎",
    "LEAGUES_SPLIT_POINTS_TYPE_BASE": "基础胜点",
    "LEAGUES_SPLIT_POINTS_TYPE_FILL": "补位加成",
    "LEAGUES_SPLIT_POINTS_TYPE_SECONDARY": "次级加成",
    "LEAGUES_SPLIT_POINTS_TYPE_AUTOFILL": "自动补位加成",
    "LEAGUES_SYSTEM_DECAY_DEMOTION_TITLE": "你已被降级",
    "LEAGUES_SYSTEM_DECAY_DEMOTION": "你在排位{{queueType}}队列中已进入休眠状态，排位等级掉落至{{tierDivisionLoc}}。进行一场排位赛，就能避免继续降级。",
    "LEAGUES_SYSTEM_DECAY_TITLE": "排位衰减",
    "LEAGUES_SYSTEM_DECAY": "您正处于排位{{queueType}}休眠中，您已失去了胜点。在24小时内进行一场排位对局，即可避免继续失去胜点，及因此导致的降级。说明：您每进行一场排位对局，即可储备一场对局，最多可储备14场；若当日未进行排位对局，则每天消耗一场储备，无储备时则失去胜点。",
    "LEAGUES_SYSTEM_DECAY_SOON_TITLE": "您就快要损失胜点了",
    "LEAGUES_SYSTEM_PROMOTION_SERIES_DECAY_SOON_TITLE": "晋级赛即将过期",
    "LEAGUES_SYSTEM_DECAY_SOON": "{[plural(timeUntilInactivityStatusChangesDays)]}",
    "LEAGUES_SYSTEM_DECAY_SOON[zero]": "您正处于排位{{queueType}}休眠中，有失去胜点的风险。在{{timeUntilInactivityStatusChangesDays}}天内进行一场排位对局，即可避免继续失去胜点，及因此导致的降级。说明：您每进行一场排位对局，即可储备一场对局，最多可储备14场；若当日未进行排位对局，则每天消耗一场储备，无储备时则失去胜点。",
    "LEAGUES_SYSTEM_DECAY_SOON[one]": "您正处于排位{{queueType}}休眠中，有失去胜点的风险。在{{timeUntilInactivityStatusChangesDays}}天内进行一场排位对局，即可避免继续失去胜点，及因此导致的降级。说明：您每进行一场排位对局，即可储备一场对局，最多可储备14场；若当日未进行排位对局，则每天消耗一场储备，无储备时则失去胜点。",
    "LEAGUES_SYSTEM_DECAY_SOON[few]": "您正处于排位{{queueType}}休眠中，有失去胜点的风险。在{{timeUntilInactivityStatusChangesDays}}天内进行一场排位对局，即可避免继续失去胜点，及因此导致的降级。说明：您每进行一场排位对局，即可储备一场对局，最多可储备14场；若当日未进行排位对局，则每天消耗一场储备，无储备时则失去胜点。",
    "LEAGUES_SYSTEM_DECAY_SOON[other]": "您正处于排位{{queueType}}休眠中，有失去胜点的风险。在{{timeUntilInactivityStatusChangesDays}}天内进行一场排位对局，即可避免继续失去胜点，及因此导致的降级。说明：您每进行一场排位对局，即可储备一场对局，最多可储备14场；若当日未进行排位对局，则每天消耗一场储备，无储备时则失去胜点。",
    "LEAGUES_SYSTEM_DEMOTION_SHIELD_LEVEL_1_WARNING": "你因为系统的保护而没有被降段，但你已经输了太多局，无法维持你目前的段位。如果你不想被降段，请在之后的对局中获取更多胜场。",
    "LEAGUES_SYSTEM_DEMOTION_SHIELD_LEVEL_2_WARNING": "你因为系统的保护而险些被降段，因为你已经输了太多局，无法维持你目前的段位。如果你不想被降段，请在之后的对局中获取更多胜场。",
    "LEAGUES_SYSTEM_RANKED_TEAMS_NOT_QUALIFIED_FOR_REWARDS_TOOLTIP": "你必须在这支战队里至少进行一定数量的战队排位赛，才能获得段位奖励。你还需要赢得{{gameWinForReward}}场对局。",
    "LEAGUES_SYSTEM_SERIES_ENDED_DECAY": "休眠状态导致你的排位{{queueType}}系列赛被终结了。",
    "LEAGUES_SYSTEM_SERIES_ENDED": "秒退或失败导致你的排位{{queueType}}系列赛被终结了。",
    "LEAGUES_SYSTEM_SERIES_ENDED_TITLE": "单人排位队列系列赛已结束",
    "LEAGUES_SYSTEM_SERIES_INACTIVITY": "{[plural(timeUntilInactivityStatusChangesDays)]}",
    "LEAGUES_SYSTEM_SERIES_INACTIVITY[zero]": "你的{{queueType}}系列赛将会由于休眠状态而终结。你还剩{{timeUntilInactivityStatusChangesDays}}天时间来完成晋升赛，否则晋升赛就会过期。",
    "LEAGUES_SYSTEM_SERIES_INACTIVITY[one]": "你的{{queueType}}系列赛将会由于休眠状态而终结。你还剩{{timeUntilInactivityStatusChangesDays}}天时间来完成晋升赛，否则晋升赛就会过期。",
    "LEAGUES_SYSTEM_SERIES_INACTIVITY[few]": "你的{{queueType}}系列赛将会由于休眠状态而终结。你还剩{{timeUntilInactivityStatusChangesDays}}天时间来完成晋升赛，否则晋升赛就会过期。",
    "LEAGUES_SYSTEM_SERIES_INACTIVITY[other]": "你的{{queueType}}晋升赛将会由于休眠状态而终结。你还剩{{timeUntilInactivityStatusChangesDays}}天时间来完成晋升赛，否则晋升赛就会过期。",
    "LEAGUES_TOOLTIP_X_GAME_PLAYED": "{{num}}已玩局数",
    "LEAGUES_TOOLTIP_X_WIN_RATE": "{{num}}%胜率",
    "LEAGUES_UNRANKED_FRIEND": "这个玩家现在还未定级",
    "LEAGUES_UNRANKED_MSG_PARAGRAPH_1": "在这个赛季中，《英雄联盟》的排位赛玩家现在将会被分配进不同的战区中，来与他们水平相近的人进行竞技。大区中最为顶尖的玩家将会晋升至“最强王者”段位。",
    "LEAGUES_UNRANKED_MSG_PARAGRAPH_2": "你必须先完成定级赛，然后才能被分配进一个战区。排位赛的定级赛为10局，战队排位赛的定级赛为5局。",
    "LEAGUES_UNRANKED_MSG_PARAGRAPH_UNDER_30_2": "如欲进行排位赛，你必须首先升到30级。",
    "LEAGUES_UNRANKED_MSG_TITLE": "进行排位赛以加入战区",
    "RANKED_DASHBOARD_IN_PLACEMENTS": "定位赛中",
    "RANK_REWARDS_UNLOCKED": "已解锁！",
    "RANK_REWARDS_ITEM_TITLE": "物品ID：{{itemId}}",
    "RANK_REWARDS_ITEM_POINTS_REQUIRED": "已锁定：需要{{currentPoints}}/{{pointsRequired}}赛段点",
    "RANK_REWARDS_IN_PROGRESS_POINTS_REQUIRED": "/{{pointsRequired}}赛段点",
    "RANK_REWARDS_POINTS_REQUIRED": "{{pointsRequired}}赛段点",
    "RANK_REWARDS_SPLIT_COUNTDOWN": "剩余时间：{{daysRemaining}}天{{hoursRemaining}}小时{{minutesRemaining}}分钟",
    "RANK_REWARDS_SPLIT_START_DATE": "开始于{{splitStartDate}}",
    "RANKED_INTRO_RANKED_SOLO_5x5_SECTION_1_TITLE": "征服峡谷",
    "RANKED_INTRO_RANKED_SOLO_5x5_SECTION_1_BODY": "无论你是孤身一人，还是双人同行，都能在这条队列中与敌人们较量个人实力。",
    "RANKED_INTRO_RANKED_FLEX_SR_SECTION_1_TITLE": "组起队来",
    "RANKED_INTRO_RANKED_FLEX_SR_SECTION_1_BODY": "这条队列在乎团队的搭配。和预先组好的队友们一起，用时机恰好的大招衔接和秀翻全场的亮眼操作来引爆对局吧。",
    "RANKED_INTRO_RANKED_FLEX_TT_SECTION_1_TITLE": "挺进丛林",
    "RANKED_INTRO_RANKED_FLEX_TT_SECTION_1_BODY": "一条对局更快速的队列，在这个扭曲丛林里，你会与敌人战斗、占据圣坛、并摧毁敌方的水晶枢纽。",
    "RANKED_INTRO_SECTION_2_TITLE": "开始你的攀登",
    "RANKED_INTRO_SECTION_2_BODY": "进行定位赛来赚取你的排名。在定位赛中，对局拥有额外的胜点加成并且不会损失胜点。你将在你的第一场定位赛之后解锁一个临时段位。",
    "RANKED_INTRO_SECTION_3_TITLE": "赚取奖励",
    "RANKED_INTRO_SECTION_3_BODY": "这个赛季，你在进行排位赛对局的同时会逐步解锁奖励。只要进行了足够场次的排位对局，你即可在赛季结算时解锁一款排位赛皮肤！",
    "RANKED_INTRO_QUEUE_UP": "排起队来",
    "TOAST_PROVISIONAL_START_BODY": "临时{{queueType}}排位已解锁",
    "TOAST_DIVISION_PROMOTION_HEADER": "已晋级至{{tierDivisionLoc}}",
    "TOAST_DIVISION_PROMOTION_BODY": "恭喜！你在排位{{queueType}}中已晋升了一个级位！",
    "TOAST_DEMOTION_HEADER": "降级至{{tierDivisionLoc}}",
    "TOAST_DEMOTION_BODY": "你在{{queueType}}中排位下降了。你现在有{{leaguePoints}}胜点。",
    "TOAST_FINAL_RANK_ONE_HEADER": "向我们最强王者段位{{seasonYear}}排位赛 第{{seasonSplit}}赛季的传奇人物致以祝贺！",
    "TOAST_FINAL_RANK_ONE_BODY": "{{name}}已在本大区的{{queue}}中荣登第1名！",
    "TOAST_FIRST_CHALLENGER_HEADER": "{{name}}已冲到最强王者",
    "TOAST_FIRST_CHALLENGER_BODY": "{{name}}是这个服务器冲到{{queue}}最强王者段位的第一位玩家！",
    "SEASON_REWARD_EARNED_TITLE": "你拿到了一个奖励！",
    "SEASON_REWARDS_START_OF_SEASON_TAKEOVER_LEFT_SUBSECTION_2": "这个赛季的排位奖励和要求将稍后公布。",
    "SEASON_REWARDS_START_OF_SEASON_TAKEOVER_HEADER_TITLE_2": "荣誉",
    "SEASON_REWARDS_START_OF_SEASON_TAKEOVER_LEFT_SUBHEADER_3": "荣誉重置",
    "SEASON_REWARDS_START_OF_SEASON_TAKEOVER_LEFT_SUBSECTION_3": "随着2018赛季的到来，你的荣誉等级已被重置 - 荣誉系统在刷新后，会在等级之间添加全新的里程点，且一旦到达必定会掉落奖励。请在2018赛季继续怀着荣誉感而战！",
    "SPLIT_START_TAKEOVER_CLOSE_BUTTON_TEXT": "关闭",
    "SPLIT_START_TAKEOVER_SEASON_TITLE": "{{seasonYear}}赛季",
    "SPLIT_START_TAKEOVER_SPLIT_TITLE": "第{{split}}赛季已开始",
    "SPLIT_START_TAKEOVER_SPLIT_DURATION_TITLE": "{{splitStartString}} - {{splitEndString}}",
    "SPLIT_START_TAKEOVER_REWARDS_TITLE": "新的排位奖励",
    "SPLIT_START_TAKEOVER_REWARD_DESCRIPTION": "新的{{rewardTypeDescription}}",
    "REWARD_TYPE_SUMMONER_ICON_DESCRIPTION": "图标",
    "REWARD_TYPE_EMOTE_DESCRIPTION": "表情",
    "REWARD_TYPE_CHAMPION_TOKEN_DESCRIPTION": "英雄代币",
    "REWARD_TYPE_ETERNALS_CAPSULE_DESCRIPTION": "永恒星碑 魔法引擎",
    "REWARD_TYPE_CHAMPION_SKIN_DESCRIPTION": "胜利系列皮肤",
    "REWARD_TYPE_CHROMA_DESCRIPTION": "胜利系列炫彩",
    "REWARD_TYPE_HEXTECH_CHEST_DESCRIPTION": "海克斯科技宝箱",
    "REWARD_TYPE_HEXTECH_KEY_DESCRIPTION": "海克斯科技钥匙",
    "REWARD_TYPE_HEXTECH_KEY_FRAGMENT_DESCRIPTION": "海克斯科技钥匙碎片",
    "REWARD_TYPE_WARD_SHARD_DESCRIPTION": "守卫皮肤碎片",
    "REWARD_TYPE_ORANGE_ESSENCE_DESCRIPTION": "橙色精萃",
    "REWARD_TYPE_MASTERWORK_CHEST_DESCRIPTION": "杰作宝箱",
    "REWARD_TYPE_MYSTERY_EMOTE_DESCRIPTION": "神秘表情",
    "REWARD_TYPE_SKIN_BORDER_SONA_DESCRIPTION": "胜利系列皮肤边框 (娑娜)",
    "REWARD_TYPE_SKIN_BORDER_KOG_MAW_DESCRIPTION": "胜利系列皮肤边框 (克格莫)",
    "REWARD_TYPE_SKIN_BORDER_MASTER_YI_DESCRIPTION": "胜利系列皮肤边框 (易)",
    "REWARD_TYPE_SKIN_BORDER_DESCRIPTION": "胜利系列皮肤边框",
    "REWARD_TYPE_EOY_EMOTE_DESCRIPTION": "2024赛季 表情",
    "REWARD_TYPE_EOY_SUMMONER_ICON_DESCRIPTION": "2024赛季 召唤师图标",
    "SPLIT_START_TAKEOVER_QUEUE_TYPE_TEXT": "排位{{queueType}}",
    "SPLIT_START_TAKEOVER_STATS_NONRANKED_FOOTER": "尝试在排位赛中使用这个英雄！",
    "SPLIT_START_TAKEOVER_STATS_CHAMP_MASTERY_TITLE": "最高英雄成就",
    "SPLIT_START_TAKEOVER_STATS_CHAMP_MASTERY_LEVEL_TEXT": "等级",
    "SPLIT_START_TAKEOVER_STATS_CHAMP_MASTERY_POINTS_TEXT": "分数",
    "SPLIT_START_TAKEOVER_STATS_CHAMP_MASTERY_GRADE_TEXT": "最高得分",
    "SPLIT_START_TAKEOVER_STATS_CHAMP_MASTERY_NO_GRADE_DATA": "无",
    "SEASON_MEMORIAL_MODAL_REWARDS_PENDING_DISCLAIMER": "奖励即将发放。",
    "SEASON_MEMORIAL_TAKEOVER_FINAL_RANK_TEXT": "最高段位",
    "SEASON_MEMORIAL_TAKEOVER_SPLIT_TITLE": "赛季{{seasonYear}}已经结束！",
    "SEASON_MEMORIAL_TAKEOVER_REWARDS_TITLE": "赛季{{seasonYear}}奖励",
    "SEASON_MEMORIAL_TAKEOVER_REWARD_DESCRIPTION": "{{splitName}} {{rewardTypeDescription}}",
    "SEASON_MEMORIAL_TAKEOVER_SPLIT_NAME": "第{{splitNumber}}赛季",
    "SEASON_MEMORIAL_TAKEOVER_REWARD_TYPE_SUMMONER_ICON_RANKED_SOLO_5x5_DESCRIPTION": "单人/双人排位 图标",
    "SEASON_MEMORIAL_TAKEOVER_REWARD_TYPE_SUMMONER_ICON_RANKED_FLEX_SR_DESCRIPTION": "灵活排位 图标",
    "SEASON_MEMORIAL_TAKEOVER_REWARD_TYPE_SUMMONER_ICON_RANKED_FLEX_TT_DESCRIPTION": "扭曲丛林 排位 图标",
    "SEASON_MEMORIAL_TAKEOVER_WINS_TEXT": "{{wins}}胜",
    "SEASON_MEMORIAL_TAKEOVER_HONOR_INELIGIBLE": "你还没有资格收到这个赛季的奖励，因为你的荣誉等级未达到{{level}}级。",
    "LEAGUES_BANNER_APEX_LADDER_RANK": "段位：{{ladderRank}}",
    "PROVISIONAL_GAMES_PLAYED": "定位赛{{gamesPlayed}}/{{gamesRequired}}",
    "RANKED_DECAY_NEXT_UPDATE": "你的胜点将在下次更新时衰减",
    "RANKED_DECAY_GENERIC": "你的胜点即将衰减，还剩：",
    "RANKED_DAYS": "{[plural(days)]}",
    "RANKED_DAYS[zero]": "{{days}}天",
    "RANKED_DAYS[one]": "{{days}}天",
    "RANKED_DAYS[few]": "{{days}}天",
    "RANKED_DAYS[other]": "{{days}}天",
    "RANKED_DECAY_TOOLTIP": "如果您很长一段时间都没打排位，胜点衰减就会启动了；您将开始损失胜点，直到您在该队列玩一场对局为止。如果您在某个段位或级位的0胜点时输掉了足够多的对局，那么就会发生降段。",
    "RANKED_NEXT_LADDER_UPDATE_COUNTDOWN_LABEL": "下次天梯更新：",
    "RANKED_REFRESH_LABEL": "刷新",
    "LEAGUES_SERVICE_UNAVAILABLE": "我们目前无法检索到你的排位数据。请稍后再试。",
    "QUEUE_NAME_RANKED_SOLO_5x5": "单人/双人排位队列",
    "QUEUE_NAME_RANKED_FLEX_SR": "灵活排位队列",
    "QUEUE_NAME_CHERRY": "斗魂竞技场",
    "ranked_eos_notification_last_day_warning_DEFAULT_title": "排位赛{{year}}赛季即将结束！",
    "ranked_eos_notification_last_day_warning_SR_title": "召唤师峡谷{{year}}排位赛 第{{split}}赛季即将结束！",
    "ranked_eos_notification_last_day_warning_TFT_title": "云顶之弈排位赛赛季即将结束！",
    "ranked_eos_notification_last_day_warning_DEFAULT_description": "排位赛季的最后一天是{{date}}。",
    "ranked_eos_notification_last_day_warning_SR_description": "召唤师峡谷排位赛季的最后一天是{{date}}。",
    "ranked_eos_notification_last_day_warning_TFT_description": "云顶之弈排位赛季的最后一天是{{date}}。",
    "ranked_eos_notification_ended_DEFAULT_title": "排位赛{{year}}赛季已经结束",
    "ranked_eos_notification_ended_SR_title": "召唤师峡谷{{year}}排位赛 第{{split}}赛季已经结束",
    "ranked_eos_notification_ended_TFT_title": "云顶之弈排位赛赛季已经结束",
    "ranked_eos_notification_ended_tier_DEFAULT": "恭喜你到达赛季终点。",
    "ranked_eos_notification_ended_description": "恭喜完成{{rank}} - {{queue}}。",
    "ranked_reference_modal_queue_up_text": "排起队来",
    "player_behavior_afk_lp_penalty_notification_header": "排位胜点惩罚",
    "player_behavior_afk_lp_penalty_notification_no_games_remaining_body": "你将受到一次胜点惩罚，因为你在近期的一场对局中挂机或退出。我们期望玩家们能竭尽全力地打好每一场对局。",
    "player_behavior_afk_lp_penalty_notification_body": "你将受到一次胜点惩罚，因为你在近期的一场对局中挂机或退出。这个惩罚将持续{{numGamesRemaining}}场排位对局。我们期望玩家们能竭尽全力地打好每一场对局。",
    "player_behavior_afk_lp_penalty_notification_cta": "我明白了",
    "rated_promotion_vignette_header": "你已晋级至",
    "CHERRY_tier_label_GRAY": "木木角斗士",
    "CHERRY_tier_label_GREEN": "青铜角斗士",
    "CHERRY_tier_label_BLUE": "白银角斗士",
    "CHERRY_tier_label_PURPLE": "黄金角斗士",
    "CHERRY_tier_label_ORANGE": "王者角斗士",
    "RANKED_TFT_TURBO_tier_label_GRAY": "灰白",
    "RANKED_TFT_TURBO_tier_label_GREEN": "翠绿",
    "RANKED_TFT_TURBO_tier_label_BLUE": "天蓝",
    "RANKED_TFT_TURBO_tier_label_PURPLE": "绛紫",
    "RANKED_TFT_TURBO_tier_label_ORANGE": "耀橙",
    "RANKED_TFT_PAIRS_tier_label_GRAY": "灰白",
    "RANKED_TFT_PAIRS_tier_label_GREEN": "翠绿",
    "RANKED_TFT_PAIRS_tier_label_BLUE": "天蓝",
    "RANKED_TFT_PAIRS_tier_label_PURPLE": "绛紫",
    "RANKED_TFT_PAIRS_tier_label_ORANGE": "耀橙"
}
