[{"display_name":"刺客","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"固有：在战斗环节开始时，刺客们会跃至距离最远的敌人处。<br><br>刺客们会获得额外的暴击伤害和暴击几率。<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@%暴击伤害和+@CritChanceAmpPercent@%暴击几率</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"剑士","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"剑士们的每次攻击在命中时有@ProcChance@%几率触发一定次数的额外攻击<br><br>这些额外的攻击会如同普通攻击一样造成伤害并触发攻击特效。<br><br><row>(@MinUnits@) 1次额外攻击</row><br><row>(@MinUnits@) 2次额外攻击</row><br><row>(@MinUnits@) 4次额外攻击</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"【斗士】们获得额外生命值。<br><br><expandRow>(@MinUnits@) @BonusHealth@额外生命值</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"恶魔","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"恶魔们的普通攻击有@ManaDrainProcChance@%几率减少目标@ManaDrainBurn@法力并回复自身的法力值。<br><br><expandRow>(@MinUnits@) 回复@ManaDrainDrain@法力</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"龙","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@)龙获得@MagicReduction@%魔法抗性</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"元素使","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"固有：元素使们的普通攻击提供双倍法力值<br><br><row>(@MinUnits@) 在战斗环节开始时，召唤一个2200生命值的魔像来与你的队伍并肩作战</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"浪人","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) 在战斗环节开始时，如果一名浪人的邻近格子没有友军，那么该浪人会获得一层相当于其@ShieldPercent@%最大生命值的护盾</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"极地","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) 来自【极地】英雄们的普通攻击有@ProcPercent@%几率使其目标晕眩@StunDuration@秒并造成额外魔法伤害。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"护卫","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) 在战斗环节开始时，护卫们提供+@Armor@护甲给邻近的友军（这个护甲可以叠加任意次数）。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"枪手","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"枪手们的普通攻击有@ProcPercent@%几率对距离内的其他敌人发射额外的子弹。<br><br>这些子弹会如同普通攻击一样造成伤害并触发攻击特效。<br><br><row>(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人</row><br><row>(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人</row><br><row>(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"海克斯科技","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"在战斗环节开始时，一名友方的海克斯单位发射并引爆一颗脉冲炸弹，来使附近敌人的装备暂时失效@DisableDuration@秒。<br><br><row>(@MinUnits@) @HexSize@格半径</row><br><row>(@MinUnits@) @HexSize@格半径</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"帝国","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"在战斗环节开始时，被选中的帝国单位会获得强化，以造成双倍伤害。<br><br><row>(@MinUnits@) 1名随机的帝国单位</row><br><row>(@MinUnits@) 所有帝国单位</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"骑士","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"所有友军都会格挡固定数额的伤害（所有来源）。<br><br><expandRow>(@MinUnits@) 格挡@BlockAmount@伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"忍者","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"忍者们获得额外攻击力和法术强度<br><br>这个特质只会在你的场上恰好拥有1名或4名不同的忍者时激活<br><br><row>(@MinUnits@) 忍者获得+@ADValue@攻击力和+@APValue@%法术强度</row><br><row>(@MinUnits@) 所有忍者获得+@ADValue@攻击力和+@APValue@%法术强度</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"贵族","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"在战斗环节开始时，被选中的友军获得+@Armor@护甲，+@MagicResist@魔法抗性并且每次攻击在命中时治疗自身@Heal@生命值<br><br><row>(@MinUnits@) 1名随机友军</row><br><row>(@MinUnits@) 所有友军</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"暗影","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) 在战斗环节开始时，将一名随机敌人的生命值设为@HPToSet@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"海盗","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) 在与另一名玩家的战斗环节结束时，你的棋盘上会出现一个财宝箱，最多提供4枚金币</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"游侠","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"每过@ProcRate@秒，【游侠】们都有一定几率获得攻击速度，持续@ProcRate@秒。<br><br><expandRow>(@MinUnits@) @ProcPercent@%几率获得@ASMultTooltip@倍攻击速度</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"机器人","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) 机器人在开始战斗时就有满额的法力值","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"换形师","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"换形师们会在他们变形时获得额外最大生命值<br><br><expandRow>(@MinUnits@) @HPPercent@%额外最大生命值</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"固有：法师们的攻击提供双倍法力值<br><br>所有友军的法术强度得到提升<br><br><expandRow>(@MinUnits@) +@AP@%法术强度</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 【虚空】英雄们的攻击和技能造成真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"狂野","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"被选中的友军获得强化，使其每次普通攻击+@AttackSpeedPercent@%攻击速度(最多叠加5层)。<br><br><row>(@MinUnits@) 仅限狂野单位友军</row><br><row>(@MinUnits@) 所有友军，并且友军的普通攻击无法被闪避</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"约德尔人","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"约德尔人们有一定几率闪避敌人的普通攻击<br><br><expandRow>(@MinUnits@) @MissPercent@%闪避几率</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"画圣","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Arcanist.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"皮城学院","trait_id":"TFT13_Academy","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Academy.TFT_Set13.png","tooltip_text":"【皮城学院】在每局游戏会赞助3件装备。<br><br>赞助装备会提供额外最大生命值和伤害增幅。携带着赞助装备的【皮城学院】弈子们会获得此加成的双倍，外加额外的@BaseValues*100@%生命值和伤害增幅。<br><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%；<br>获得1件赞助装备。</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%；<br>获得1件赞助装备。</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%；<br>获得1件赞助装备。</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%</row>","innate_trait_sets":[{"constants":[{"name":"BaseValues","value":0.0500}]}],"conditional_trait_sets":[{"constants":[{"name":"NumOfItems","value":1.0000},{"name":"PercentIncreaseSponsored","value":0.0200}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumOfItems","value":2.0000},{"name":"PercentIncreaseSponsored","value":0.0300}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0900}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"外交官","trait_id":"TFT13_Ambassador","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Diplomat.TFT_Set13.png","tooltip_text":"这个羁绊仅会在你恰好拥有1个或4个独特的【外交官】时激活。<br><br><row>(@MinUnits@) 获得该【外交官】的加成。</row><br><row>(@MinUnits@) 获得所有加成。 【外交官】们获得@BonusHealth@ %i:scaleHealth%和@SelfishDamageAmp*100@% %i:scaleDA%。</row><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveDomina alternate=TFTGuildInactive>【安蓓萨】： 己方弈子们获得@AmbessaArmor@x已击败对手数量的护甲和魔抗。(@TFTUnitProperty.trait:TFT13_Ambassador_PlayersDefeated@/7)</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveJarvan alternate=TFTGuildInactive>【盖伦】： 战斗开始时，【盖伦】和他左右两侧的己方弈子们获得他的@GarenHealthPercent*100@%最大生命值。</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveNami alternate=TFTGuildInactive>【娜美】： 己方弈子的每次普攻提供@NamiMana@额外法力值。</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveTristana alternate=TFTGuildInactive>【崔丝塔娜】： 己方弈子获得@StarAS*100@%x星级的攻击速度。</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"AmbessaArmor","value":2.0000},{"name":"AmbessaArmor_PVE","value":4.0000},{"name":"AmbessaMR","value":2.0000},{"name":"AmbessaMR_PVE","value":4.0000},{"name":"BonusAS","value":0.0000},{"name":"BonusHealth","value":250.0000},{"name":"CCImmuneDuration","value":8.0000},{"name":"DiplomatMultiplier","value":0.0000},{"name":"GarenHealthPercent","value":0.1200},{"name":"NamiMana","value":3.0000},{"name":"SelfishDamageAmp","value":0.2000},{"name":"StarAS","value":0.0600}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"伏击专家","trait_id":"TFT13_Ambusher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Ambusher.TFT_Set13.png","tooltip_text":"来自【伏击专家】的技能的伤害可以暴击。他们还会获得额外的暴击几率和暴击伤害。<br><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%；@CritDamage*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%；@CritDamage*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%；@CritDamage*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%；@CritDamage*100@% %i:scaleCritMult%；此外，还会获得@DamageReductionPct*100@%伤害减免</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.2500},{"name":"CritDamage","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritChance","value":0.3500},{"name":"CritDamage","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.4500},{"name":"CritDamage","value":0.2500}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.5500},{"name":"CritDamage","value":0.2500},{"name":"DamageReductionPct","value":0.1500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"祖安怒兽","trait_id":"TFT13_BloodHunter","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BloodHunter.TFT_Set13.png","tooltip_text":"【沃里克】吞噬生命值低于@EnemyHealthPercentThreshold*100@%的敌人，为他自身回复@DevourHealing@生命值并获得@ManaPerKill@法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ChampsToDevour","value":5.0000},{"name":"DevourHealing","value":450.0000},{"name":"EnemyHealthPercentThreshold","value":0.1200},{"name":"ManaPerKill","value":50.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"格斗家","trait_id":"TFT13_Bruiser","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"己方弈子获得@TeamFlatHealth@最大生命值。【格斗家】们获得更多生命值。<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4500},{"name":"TeamFlatHealth","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.8000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"黑色玫瑰","trait_id":"TFT13_Cabal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Cabal.TFT_Set13.png","tooltip_text":"<row>(@MinUnits@) 召唤一个被束缚的【赛恩】。在【黑色玫瑰】弈子们施放@NumCastsToUnlock@次技能后，或在他跌下@PercentHealthUnlock*100@%生命值时，他会挣脱束缚。</row><br><row>(@MinUnits@) 【赛恩】变得更强并且【黑色玫瑰】弈子们会对敌人造成更多伤害。</row><br><row>(@MinUnits@) 【赛恩】在挣脱束缚时会释放黑暗能量并回满生命值。</row><br><row>(@MinUnits@) 当【赛恩】阵亡时，他会带着超越死亡的能量重获生命！</row><br><br><rules>【黑色玫瑰】弈子们的每个星级都会提升【赛恩】的强度</rules>","innate_trait_sets":[{"constants":[{"name":"NumCastsToUnlock","value":5.0000},{"name":"NumShackles","value":4.0000},{"name":"PercentADPerStarLevel","value":0.1500},{"name":"PercentHealthPerStarLevel","value":0.1500},{"name":"PercentHealthUnlock","value":0.6500},{"name":"PercentShieldOnUnshackle","value":0.3500}]}],"conditional_trait_sets":[{"constants":[{"name":"SionResistances","value":40.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SionResistances","value":45.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SionResistances","value":50.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SionResistances","value":100.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"迅击战士","trait_id":"TFT13_Challenger","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Quickstriker.TFT_Set13.png","tooltip_text":"【迅击战士】移动得更快且获得攻击速度，这个攻速加成基于其目标的已损失生命值。<br><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@% %i:scaleAS%。在目标阵亡时，【迅击战士】们会冲刺至一个新目标并获得持续@ShieldDuration@秒的@ShieldAmount@护盾值。</row>","innate_trait_sets":[{"constants":[{"name":"MovementSpeedIncrease","value":200.0000},{"name":"TeamwideAS","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.2000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.3000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":1.0000},{"name":"MinBonusAS","value":0.4000},{"name":"ShieldAmount","value":200.0000},{"name":"ShieldDuration","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"炼金男爵","trait_id":"TFT13_Crime","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Crime.TFT_Set13.png","tooltip_text":"在每个玩家对战回合后获得【微光】。如果你的连败至少在@MinStreakLength@次，则会获得更多。<br><br>每拥有@ShimmerBreakpoint@层【微光】，黑市会向你提供只有【炼金男爵】才能使用的非法装备。 你每次跳过一次黑市【炼金男爵】们就会获得最大生命值。<br><br><expandRow>(@MinUnits@) @ShimmerPerCombat@或@ShimmerPerCombatStreaking@；@HealthPerSkip@&nbsp;%i:scaleHealth%</expandRow><br><br><rules>已跳过的黑市数量：@TFTUnitProperty.trait:TFT13_Crime_PassedMarkets@</rules><br><rules>当前生命值：@TFTUnitProperty.trait:TFT13_Crime_CurrentHealth@&nbsp;%i:scaleHealth%</rules>","innate_trait_sets":[{"constants":[{"name":"MinStreakLength","value":3.0000},{"name":"ShimmerBreakpoint","value":100.0000},{"name":"TacticianHeal","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthPerSkip","value":20.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":35.0000},{"name":"ShimmerPerCombatStreaking_DU","value":25.0000},{"name":"ShimmerPerCombatStreaking_HR","value":50.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":25.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthPerSkip","value":60.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":50.0000},{"name":"ShimmerPerCombatStreaking_DU","value":35.0000},{"name":"ShimmerPerCombatStreaking_HR","value":60.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":30.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":20.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthPerSkip","value":100.0000},{"name":"ShimmerPerCombat","value":20.0000},{"name":"ShimmerPerCombatStreaking","value":70.0000},{"name":"ShimmerPerCombatStreaking_DU","value":50.0000},{"name":"ShimmerPerCombatStreaking_HR","value":70.0000},{"name":"ShimmerPerCombat_DU","value":15.0000},{"name":"ShimmerPerCombat_HR","value":35.0000},{"name":"ShimmerPerDeath_PVE","value":2.0000},{"name":"ShimmerPerRound_PVE","value":30.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthPerSkip","value":150.0000},{"name":"ShimmerPerCombat","value":25.0000},{"name":"ShimmerPerCombatStreaking","value":90.0000},{"name":"ShimmerPerCombatStreaking_DU","value":70.0000},{"name":"ShimmerPerCombatStreaking_HR","value":90.0000},{"name":"ShimmerPerCombat_DU","value":20.0000},{"name":"ShimmerPerCombat_HR","value":45.0000},{"name":"ShimmerPerDeath_PVE","value":3.0000},{"name":"ShimmerPerRound_PVE","value":40.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"试验品","trait_id":"TFT13_Experiment","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Experiment.TFT_Set13.png","tooltip_text":"在你的棋盘上获得【试验格】。<br><br>战斗开始时：【试验格】上的【试验品】会获得站在【试验格】上的所有【试验品】的【试验品】加成，外加最大生命值。<br><br><row>(@MinUnits@) @NumLaboratory@个【试验格】，@MaxHealth@ %i:scaleHealth%</row><br><row>(@MinUnits@) @NumLaboratory@个【试验格】，@MaxHealth@ %i:scaleHealth%</row><br><row>(@MinUnits@) 【试验品】加成提升@ExperimentBonusIncrease*100@%！</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":100.0000},{"name":"NumLaboratory","value":2.0000},{"name":"Scaling","value":1.1500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.3000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExperimentBonusIncrease","value":1.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"家人","trait_id":"TFT13_Family","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Family.TFT_Set13.png","tooltip_text":"【家人】们会彼此支持，缩减最大法力值并且获得额外加成。<br><br><row>(@MinUnits@) @ManaReduction*100@%缩减，@DamageReduction*100@%&nbsp;%i:scaleDR%</row><br><row>(@MinUnits@) @ManaReduction*100@%缩减，@AttackSpeed*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @ManaReduction*100@%缩减，去上城搞钱！在战斗后，获得搞钱进度，并且每个存活的【家人】都会使这个进度提升！</row><br><br><rules>@TFTUnitProperty.trait:TFT13_JunkerKing_SelfDestructTRA@</rules>","innate_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"DamageReduction","value":0.2000}]}],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":0.2500}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaReduction","value":0.3000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseGoldReward","value":2.5000},{"name":"FirstRewardMaxGoldValue","value":17.0000},{"name":"GoldPerSurvivor","value":1.5000},{"name":"GoldPerSurvivorPVE","value":2.0000},{"name":"HyperRollScaling","value":2.0000},{"name":"ManaReduction","value":0.4000},{"name":"Stage2Scaling","value":0.5000},{"name":"Stage3Scaling","value":0.7500},{"name":"Stage5plusScaling","value":1.2500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"双形战士","trait_id":"TFT13_FormSwapper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_FormSwapper.TFT_Set13.png","tooltip_text":"固有能力：【双形战士】们会基于自己所在的位置（前两排或后两排）而更换他们的技能。<br><br>前2排的【双形战士】们将获得伤害减免。后2排的【双形战士】们将获得伤害增幅。<br><br><expandRow>(@MinUnits@) @DR*100@% %i:scaleDR%或@DA*100@% %i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.2000},{"name":"DR","value":0.1500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.3000},{"name":"DR","value":0.2200}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.4400},{"name":"DR","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"海克斯机械","trait_id":"TFT13_Hextech","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Automata.TFT_Set13.png","tooltip_text":"【海克斯机械】们会在造成伤害时获得一颗水晶。在@TriggerNumCrystals@颗水晶时，它们会震击它们的当前目标，造成魔法伤害+自上次震击后的<magicDamage>@ConversionDamagePct*100@%</magicDamage>已造成伤害，然后重置。它们还会获得护甲与魔抗。<br><br><expandRow>(@MinUnits@) <magicDamage>@MagicDamage@</magicDamage>伤害，@Resists@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ConversionDamagePct","value":0.2500},{"name":"NumCrystals","value":1.0000},{"name":"TriggerNumCrystals","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":150.0000},{"name":"Resists","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":450.0000},{"name":"Resists","value":60.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":1337.0000},{"name":"Resists","value":111.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"百变铁手","trait_id":"TFT13_HighRoller","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_HighRoller.TFT_Set13.png","tooltip_text":"施放技能时，【塞薇卡】的技能会随机获得一个【金克丝】改件，并获得@Durability*100@%耐久度，持续@Duration@秒。<br><br>改件：<br>- 火箭：发射@Bonus1NumRockets@枚火箭，每枚造成@Bonus1RocketDamage@物理伤害<br>- 护盾：获得@Bonus2ShieldAmount@护盾值，持续@Bonus2ShieldDuration@秒。<br>- 金币：获得@Bonus4Gold@金币<br>- 三倍：强化她随到的那个技能！<br><br><ShowIfCustom.Set=TFTSetEventCT>在【恭喜发财】中，【金币】改件在较前期的阶段提供较少金币。</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bonus1NumRockets","value":8.0000},{"name":"Bonus1Probability","value":0.3500},{"name":"Bonus1RocketDamage","value":100.0000},{"name":"Bonus2Probability","value":0.3500},{"name":"Bonus2ShieldAmount","value":500.0000},{"name":"Bonus2ShieldDuration","value":4.0000},{"name":"Bonus3Probability","value":0.0000},{"name":"Bonus3StunDuration","value":1.5000},{"name":"Bonus4Gold","value":3.0000},{"name":"Bonus4Probability","value":0.2000},{"name":"Durability","value":0.8000},{"name":"Duration","value":1.5000},{"name":"Spell1Probability","value":0.4000},{"name":"Spell2Probability","value":0.3500},{"name":"Spell3Probability","value":0.2450},{"name":"Spell4Probability","value":0.0050},{"name":"SpellBonusProbability","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"野火帮","trait_id":"TFT13_Hoverboard","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Hoverboard.TFT_Set13.png","tooltip_text":"每过@Duration@秒，【野火帮】们就会冲刺。在冲刺时，他们会进行一次无限距离的攻击并治疗自身，治疗量相当于自上次冲刺后的一部分已承受伤害。<br><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@%已承受伤害</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@%已承受伤害</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@%已承受伤害。在冲刺时，获得巨额爆发攻速加成。</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"TotalHealTime","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.4000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASMultWhileDashing","value":3.5000},{"name":"PercentDamageTakenHeal","value":0.4500}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"统领","trait_id":"TFT13_Infused","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Dominator.TFT_Set13.png","tooltip_text":"战斗开始时：【统领】获得持续@ShieldDuration@秒的护盾值。<br><br>【统领】施放技能时，会基于已消耗的法力值获得可叠加的法术强度。<br><br><expandRow>(@MinUnits@) @ShieldAmount@护盾值，@APPercent*100@% %i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":0.2500},{"name":"ShieldAmount","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APPercent","value":0.4500},{"name":"ShieldAmount","value":550.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APPercent","value":0.6500},{"name":"ShieldAmount","value":800.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"先知","trait_id":"TFT13_Invoker","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Visionary.TFT_Set13.png","tooltip_text":"每当【先知】们获得法力值时，会获得更多法力值。<br><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%，技能会治疗一名友军，数额相当于该技能的@AllyHealing*100@%已造成伤害</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EnlightenedBonusMana","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"EnlightenedBonusMana","value":0.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1600},{"name":"EnlightenedBonusMana","value":0.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"机械公敌","trait_id":"TFT13_JunkerKing","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_JunkerKing.TFT_Set13.png","tooltip_text":"每@NumRounds1Star@回合开启一个武器库，可为你最强大的那个【兰博】的机甲购买永久升级项目。<br><br><rules>升级项目所需回合数：@TFTUnitProperty.trait:TFT13_JunkerKing_RoundsUntilOpening@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumRounds1Star","value":3.0000},{"name":"NumRounds1Star_HR","value":2.0000},{"name":"NumRounds2Star","value":3.0000},{"name":"NumRounds2Star_HR","value":2.0000},{"name":"NumRounds3Star","value":1.0000},{"name":"NumRounds3Star_HR","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"机械先驱","trait_id":"TFT13_MachineHerald","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_MachineHerald.TFT_Set13.png","tooltip_text":"【维克托】的固定攻击速度为每秒@AS@次攻击，并将所有额外攻击力、攻击速度和法力值转化为法术强度。<br><br>【维克托】不使用法力值，而是每次攻击获得1混沌能量，并且会在@MaxMana@混沌能量时施放技能。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5500},{"name":"MaxMana","value":8.0000},{"name":"StartingMana","value":3.0000},{"name":"StatConversion","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"炮手","trait_id":"TFT13_Martialist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Artillerist.TFT_Set13.png","tooltip_text":"【炮手】们每攻击@NumOfAttacks@次，就会发射一枚火箭，在目标附近造成@PercentDamage*100@%攻击力的伤害。他们还会获得攻击力。<br><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%，每攻击@NumOfAttacks@次，发射一枚造成双倍伤害的火箭。</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4500},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AD","value":0.7000},{"name":"NumOfAttacks","value":3.0000},{"name":"PercentDamage","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"放逐法师","trait_id":"TFT13_MissMageTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BanishedMage.TFT_Set13.png","tooltip_text":"在你第一次即将被淘汰时，如果【梅尔】在本局游戏的玩家对战回合中施放过至少@MinimumCasts@次技能，那么她会救下你，让你继续存活。<br><br>在那之后，【梅尔】会永久获得@ProcDamageAmp*100@%伤害增幅。<br><br>@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MinimumCasts","value":12.0000},{"name":"MinimumCastsDU","value":12.0000},{"name":"MinimumCastsHR","value":6.0000},{"name":"MissMageHealDU","value":15.0000},{"name":"PlayerHealth","value":1.0000},{"name":"ProcDamageAmp","value":0.1000},{"name":"ProcDamageAmpDU","value":0.1000},{"name":"ProcDamageAmpHR","value":0.1000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"搏击手","trait_id":"TFT13_Pugilist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_PitFighter.TFT_Set13.png","tooltip_text":"【搏击手】们获得@OmnivampPercent*100@%全能吸血并造成额外真实伤害。每场战斗一次：在@HealthThreshold*100@%生命值时，他们会在@Duration@秒里持续治疗自身一部分最大生命值。<br><br><expandRow>(@MinUnits@) @TrueDamagePercent*100@%真实伤害，@HealPercent*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"Duration","value":2.0000},{"name":"HealthThreshold","value":0.5000},{"name":"OmnivampPercent","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1000},{"name":"TrueDamagePercent","value":0.0600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":0.3500},{"name":"TrueDamagePercent","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealPercent","value":0.5500},{"name":"TrueDamagePercent","value":0.2200}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":0.8000},{"name":"TrueDamagePercent","value":0.3500}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"拉莫斯","trait_id":"TFT13_RammusTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"【拉莫斯】总会在任何队伍给他自己腾出空间。<br><br>+1队伍规模，但仅在你的队伍中有【拉莫斯】时。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"蓝发小队","trait_id":"TFT13_Rebel","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Rebel.TFT_Set13.png","tooltip_text":"【蓝发小队】们获得@MaxHealthIncrease*100@%最大生命值。<br><br>在你的队伍失去@PercentHealthTrigger*100@%生命值时，一个烟雾信号会出现，为【蓝发小队】们提供持续@BurstDuration@秒的@BurstAS*100@%攻击速度，以及持续到战斗结束的额外强度。<br><br><row>(@MinUnits@) @ADAP*100@% %i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @ADAP*100@% %i:scaleAD%%i:scaleAP%，@PercentMaxHealthBonus*100@% %i:scaleHealth%</row><br><row>(@MinUnits@) @ADAP*100@% %i:scaleAD%%i:scaleAP%，@PercentMaxHealthBonus*100@% %i:scaleHealth%，并晕眩所有敌人@StunDuration@秒</row><br><row>(@MinUnits@) 烟雾信号会在战斗开始时以及之后的每 @ForceDuration@秒触发。</row>","innate_trait_sets":[{"constants":[{"name":"BurstAS","value":0.6000},{"name":"BurstDuration","value":5.0000},{"name":"MaxHealthIncrease","value":0.1500},{"name":"PercentHealthTrigger","value":0.2500}]},{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.2000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.4000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1200},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.4500},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1500},{"name":"StunDuration","value":2.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":0.5000},{"name":"CombatStart","value":1.0000},{"name":"ForceDuration","value":12.0000},{"name":"PercentMaxHealthBonus","value":0.3000},{"name":"StunDuration","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"极客","trait_id":"TFT13_Scrap","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"战斗开始时：【极客】们携带的基础装备会临时转变为成装。己方每持有一件基础装备(包括那些已合成成装的基础装备)，【极客】弈子就获得持续@ShieldDuration@秒的护盾值。<br><br><row>(@MinUnits@) @NumComponents@件基础装备，@HPShieldAmount@护盾值</row><br><row>(@MinUnits@) @NumComponents@件基础装备，@HPShieldAmount@护盾值</row><br><row>(@MinUnits@) 所有基础装备和成装都会成为幸运装备！@HPShieldAmount@护盾值</row><br><row>(@MinUnits@) 生成光明版装备！@HPShieldAmount@护盾值</row><br><br><rules>护盾值：@TFTUnitProperty.:TFT13_Trait_Scrap_ShieldTotal@</rules><br>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":24.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HPShieldAmount","value":25.0000},{"name":"HPShieldAmountCT","value":25.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":1.0000},{"name":"RadiantItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPShieldAmount","value":35.0000},{"name":"HPShieldAmountCT","value":35.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":3.0000},{"name":"RadiantItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPShieldAmount","value":45.0000},{"name":"HPShieldAmountCT","value":45.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HPShieldAmount","value":60.0000},{"name":"HPShieldAmountCT","value":60.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"狙神","trait_id":"TFT13_Sniper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"【狙神】们获得伤害增幅并且对距离更远的目标造成更高伤害。<br><br><row>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%；每格@PercentDamageIncrease@%伤害</row><br><row>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%；每格@PercentDamageIncrease@%伤害</row><br><row>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%；每格@PercentDamageIncrease@%伤害；【狙神】们获得+@BonusHexRangeIncrease@攻击距离</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":5.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.3500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.7500},{"name":"BonusHexRangeIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT13_Sorcerer","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"你的队伍获得@TeamAP@法术强度。【法师】们获得更多法术强度。<br><br><row>(@MinUnits@) @BaseAP@ %i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@ %i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@ %i:scaleAP%，技能会对其目标造成持续@DamageDecreaseDuration@秒的@DamageDecrease*100@%伤害削减</row>","innate_trait_sets":[{"constants":[{"name":"TeamAP","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseAP","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseAP","value":90.0000},{"name":"DamageDecrease","value":0.2000},{"name":"DamageDecreaseDuration","value":3.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"执法官","trait_id":"TFT13_Squad","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Squad.TFT_Set13.png","tooltip_text":"战斗开始时：【执法官】们获得护盾值和伤害增幅。生命值最高的敌人们会被<i>通缉！</i><br><br>当一个被通缉的敌人阵亡时，【执法官】们获得@AttackSpeedPerWantedKill*100@%攻击速度。<br><br><row>(@MinUnits@) @NumOfWantedEnemies@个敌人被通缉； @PercentMaxHealthShield*100*100@% %i:scaleHealth%，@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@个敌人被通缉； @PercentMaxHealthShield*100*100@% %i:scaleHealth%，&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@个敌人被通缉； @PercentMaxHealthShield*100*100@% %i:scaleHealth%，&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@个敌人被通缉； @PercentMaxHealthShield*100*100@% %i:scaleHealth%，&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) 所有敌人都被通缉；@PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%，@BaseDA*100@%&nbsp;%i:scaleDA%；战斗开始时：没收敌人的所有装备！</row>","innate_trait_sets":[{"constants":[{"name":"AttackSpeedPerWantedKill","value":0.3000},{"name":"IncAgainstWantedEnemies","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":0.1200},{"name":"NumOfWantedEnemies","value":1.0000},{"name":"PercentMaxHealthShield","value":0.1200},{"name":"TakeItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDA","value":0.2000},{"name":"NumOfWantedEnemies","value":2.0000},{"name":"PercentMaxHealthShield","value":0.2200},{"name":"TakeItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDA","value":0.3300},{"name":"NumOfWantedEnemies","value":4.0000},{"name":"PercentMaxHealthShield","value":0.3300},{"name":"TakeItems","value":0.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":0.4400},{"name":"NumOfWantedEnemies","value":5.0000},{"name":"PercentMaxHealthShield","value":0.4400},{"name":"TakeItems","value":0.0000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":1.5000},{"name":"NumOfWantedEnemies","value":99.0000},{"name":"PercentMaxHealthShield","value":1.0000},{"name":"TakeItems","value":1.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"背叛","trait_id":"TFT13_Teamup_Betrayal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Betrayal.TFT_Set13.png","tooltip_text":"【麦迪】的技能和攻击总会瞄准【安蓓萨】的目标。在每一回合中，只要二者之一获得至少@NumKills@次击杀，就能获得1个【麦迪】。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumKills","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"本可发生之事","trait_id":"TFT13_Teamup_BloodBrothers","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_BloodBrothers.TFT_Set13.png","tooltip_text":"【希尔科】每次施放技能时，【范德尔】就会获得@TFTTrait.TFT13_Teamup_BloodBrothers.1:MaxHealthGainPerCast@永久最大生命值。【范德尔】每次阵亡时，【希尔科】就会获得@TFTTrait.TFT13_Teamup_BloodBrothers.1:APGainPerDeath@永久法术强度。<br><br>加成：@TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_HealthGained@ %i:scaleHealth% | @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_APGained@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGainPerDeath","value":6.0000},{"name":"MaxHealthGainPerCast","value":30.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"天才","trait_id":"TFT13_Teamup_Geniuses","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Geniuses.TFT_Set13.png","tooltip_text":"当【黑默丁格】施放技能时，【艾克】会释放@NumEkkoAfterImages@个残影，每个残影造成@ReducedEkkoDamage*100@%伤害。当【艾克】施放技能时，【黑默丁格】会发射@NumHeimerMissiles@枚导弹，每枚导弹造成@ReducedHeimerDamage*100@%伤害。 ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumEkkoAfterImages","value":3.0000},{"name":"NumHeimerMissiles","value":3.0000},{"name":"ReducedEkkoDamage","value":0.5000},{"name":"ReducedHeimerDamage","value":1.5000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"危险人物","trait_id":"TFT13_Teamup_Menaces","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Menaces.TFT_Set13.png","tooltip_text":"【爆爆】获得【统领】但不再受益于【家人】。当她的猴子爆炸时，它会生成@NumMonstrosities@个【希尔科】的畸变体。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumMonstrosities","value":3.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"军事管制","trait_id":"TFT13_Teamup_Mentorship","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Mentorship.TFT_Set13.png","tooltip_text":"当【安蓓萨】施放技能时，【凯特琳】对该目标进行一次强化攻击，造成@CaitAD*100@%伤害。【安蓓萨】获得【凯特琳】的@ADShare*100@%攻击力。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADShare","value":0.1800},{"name":"CaitAD","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"重新联合","trait_id":"TFT13_Teamup_Reunion","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Reunion.TFT_Set13.png","tooltip_text":"当【蔚】施放技能时，【艾克】会朝她的目标释放3个残影，每个残影造成@EkkoAfterImageReducedDamage*100@%伤害。当【艾克】施放技能时，【蔚】会对他的目标打出一道地震波，造成@ViEarthquakeReducedDamage*100@%伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EkkoAfterImageReducedDamage","value":0.4000},{"name":"ViEarthquakeReducedDamage","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"姐妹","trait_id":"TFT13_Teamup_Sisters","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Sisters.TFT_Set13.png","tooltip_text":"当【金克丝】参与一次击杀后，【蔚】会获得持续@ViDuration@秒的@ADBuff*100@%额外攻击力。当【蔚】参与一次击杀后，【金克丝】会获得持续@JinxDuration@秒的@ASBuff*100@%额外攻速。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADBuff","value":0.8000},{"name":"ASBuff","value":0.8000},{"name":"JinxDuration","value":10.0000},{"name":"ViDuration","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"意外搭档","trait_id":"TFT13_Teamup_UnlikelyDuo","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UnlikelyDuo.TFT_Set13.png","tooltip_text":"【金克丝】和【塞薇卡】获得@AD*100@%攻击力和@Health@生命值。当其中一个施放技能时，会给另一个提供@Mana@法力值。【塞薇卡】的钢臂会更加幸运。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"Health","value":100.0000},{"name":"Mana","value":10.0000},{"name":"SevikaLuck","value":0.1000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"哨兵","trait_id":"TFT13_Titan","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"你的队伍获得护甲和魔抗。【哨兵】们获得三倍。<br><br><expandRow>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"PercentIncreaseForSentinels","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":42.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"铁血征服者","trait_id":"TFT13_Warband","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"【铁血征服者】们在参与击杀后会提供【征服】层数。获得足够的【征服】层数后，即可打开一个装满战利品的战争宝箱！<br><br>【铁血征服者】们获得攻击力和法术强度，并且每打开一个战利品宝箱，这个加成就会提升@PercentIncreasePerChest*100@%。<br><br><expandRow>(@MinUnits@) @ADAPBase*100@% %i:scaleAD%%i:scaleAP%；@StacksPerKill@x【征服】层数</expandRow><br><br><rules>已打开的战争宝箱：@TFTUnitProperty.trait:TFT13_Warband_ChestsCompleted@</rules><br><rules>当前属性：@TFTUnitProperty.trait:TFT13_Warband_CurrentADAP@% %i:scaleAD%%i:scaleAP%</rules><br>","innate_trait_sets":[{"constants":[{"name":"PercentIncreasePerChest","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAPBase","value":0.2200},{"name":"StacksPerKill","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAPBase","value":0.3300},{"name":"StacksPerKill","value":3.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAPBase","value":0.4000},{"name":"StacksPerKill","value":6.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAPBase","value":1.2000},{"name":"StacksPerKill","value":20.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"监察","trait_id":"TFT13_Watcher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Watcher.TFT_Set13.png","tooltip_text":"【监察】们获得伤害减免，这个加成会在高于@HealthBreakpoint*100@%生命值时提升。<br><br><expandRow>(@MinUnits@) @BaseDR*100@%或@IncreasedDR*100@% %i:scaleDR%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.3000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.4000},{"name":"IncreasedDR","value":0.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"幻灵战队","trait_id":"TFT14_AnimaSquad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_AnimaSquad.TFT_Set14.png","tooltip_text":"每个层级，挑出一件随机【幻灵战队】武器，用于在战斗期间周期性开火。【幻灵战队】弈子们获得护甲、魔抗和伤害增幅。<br><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%，@DamageAmp*100@% %i:scaleDA%，<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_1@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%，@DamageAmp*100@% %i:scaleDA%，<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_2@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%，@DamageAmp*100@% %i:scaleDA%，<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_3@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%，@DamageAmp*100@% %i:scaleDA%，<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_4@</row><br><br><rules>武器会受益于【幻灵战队】弈子们的星级以及阶段。</rules>","innate_trait_sets":[{"constants":[{"name":"MaxTier","value":4.0000},{"name":"StarLevelMult","value":0.0600}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Resists","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Resists","value":25.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Resists","value":40.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":0.2500},{"name":"Resists","value":75.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"堡垒卫士","trait_id":"TFT14_Armorclad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"你的小队获得@TeamwideArmor@护甲和魔法抗性。【堡垒卫士】们获得更多。<br><br>战斗开始后的最初@Duration@秒，【堡垒卫士】们将其加成提升@StatMultiplier*100@%。<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% 非【堡垒卫士】弈子们获得额外的@EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%。</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":10.0000},{"name":"EnhancedTeamwideArmor","value":25.0000},{"name":"MaxReputation","value":20.0000},{"name":"StatMultiplier","value":1.0000},{"name":"TeamwideArmor","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":36.0000},{"name":"BonusMR","value":36.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":70.0000},{"name":"BonusMR","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"战地机甲","trait_id":"TFT14_BallisTek","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_BoomBots.TFT_Set14.png","tooltip_text":"【战地机甲】们每造成@DamageDealtThreshold@伤害，就会向一个附近的敌人发射一颗造成魔法伤害的导弹。@DamageTakenMod*100@%的承受伤害会被计入造成伤害。<br><br><row>(@MinUnits@) @MissileDamage@魔法伤害</row><br><row>(@MinUnits@) @MissileDamage@魔法伤害</row><br><row>(@MinUnits@) 发射两颗导弹，每颗造成@MissileDamage@魔法伤害</row>","innate_trait_sets":[{"constants":[{"name":"DamageDealtThreshold","value":400.0000},{"name":"DamageTakenMod","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"MissileDamage","value":150.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MissileDamage","value":325.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MissileDamage","value":260.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"TFT14_Bruiser","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Bruiser.TFT_Set14.png","tooltip_text":"你的小队获得@TeamwideHealth@生命值。【斗士】们获得更多。<br><br><expandRow>(@MinUnits@) @HealthBonus*100@% %i:scaleHealth% </expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"TeamwideHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthBonus","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthBonus","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthBonus","value":0.7000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"战略分析师","trait_id":"TFT14_Controller","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"<spellPassive>战斗开始时：</spellPassive>后2排的友军获得伤害增幅。前2排的友军获得伤害减免。【战略分析师】们获得三倍。<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%，@Durability*100@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ControllerBonus","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Durability","value":0.0400}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.0900},{"name":"Durability","value":0.0600}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1200},{"name":"Durability","value":0.0800}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Durability","value":0.1000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"裁决使","trait_id":"TFT14_Cutter","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"【裁决使】的技能可以暴击。他们会获得额外的暴击几率和暴击伤害。<br><br>如果目标的生命值低于@HealthThreshold*100@%，这个加成的暴击伤害会翻倍。<br><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%，@CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%，@CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%，@CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%，@CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%；还会获得@DamageReduction*100@%伤害减免</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.2000},{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"CRIT_DAMAGE","value":0.0500},{"name":"CRIT_PERCENT","value":0.2500},{"name":"DamageReduction","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1000},{"name":"CRIT_PERCENT","value":0.3500},{"name":"DamageReduction","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5000},{"name":"DamageReduction","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5500},{"name":"DamageReduction","value":0.1200}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"赛博老大","trait_id":"TFT14_Cyberboss","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cyberbosses.TFT_Set14.png","tooltip_text":"你最强大的那个【赛博老大】会升级为它的最终形态并获得生命值、法术强度、并且它的技能会命中更多敌人。<br><br><row>(@MinUnits@) @BossPercentHealth*100@%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) @BossPercentHealth*100@%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) 所有【赛博老大】升级。你最强大的那个【赛博老大】获得@BigBossPercentHealth*100@% %i:scaleHealth%和@BigBossAP@ %i:scaleAP%</row>","innate_trait_sets":[{"constants":[{"name":"BigBossAP","value":40.0000},{"name":"BigBossPercentHealth","value":0.4000},{"name":"BigBossSize","value":0.8000},{"name":"BossSize","value":0.3500},{"name":"DamageMod","value":0.3000}]}],"conditional_trait_sets":[{"constants":[{"name":"BossAP","value":20.0000},{"name":"BossPercentHealth","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"圣灵使者","trait_id":"TFT14_Divinicorp","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Divinicorp.TFT_Set14.png","tooltip_text":"【圣灵使者】弈子会为你的小队提供独特的属性，该加成会随着已登场的【圣灵使者】弈子数量而提升。<br>【圣灵使者】弈子们获得双倍。<br><expandRow>(@MinUnits@) <TFTGuildActive>@DivinicorpBonus*100@%</TFTGuildActive> 加成。</expandRow><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>【莫甘娜】 - </TFTGuildActive> %i:scaleAP% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AP@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>【拉亚斯特】 - </TFTGuildActive> %i:scaleArmor% %i:scaleMR% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Defenses@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>【赛娜】 - </TFTGuildActive> %i:scaleAD% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AD@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>【古拉加斯】 - </TFTGuildActive> %i:scaleHealth% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Health@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>【薇古丝】 - &nbsp;%i:scaleCrit% </TFTGuildActive><spellActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Crit@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>【雷克顿】 - </TFTGuildActive> %i:scaleAS% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AS@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>纹章 - </TFTGuildActive> %i:scaleSV% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Omnivamp@%</spellActive>","innate_trait_sets":[{"constants":[{"name":"ADOneStar","value":8.0000},{"name":"APOneStar","value":9.0000},{"name":"ASOneStar","value":5.0000},{"name":"CritOneStar","value":7.0000},{"name":"DefensesOneStar","value":6.0000},{"name":"HealthOneStar","value":50.0000},{"name":"OmnivampOneStar","value":3.0000},{"name":"SelfishDivinicorpBonus","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DivinicorpBonus","value":1.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DivinicorpBonus","value":1.1000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.2500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.4000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.6500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":1.9000}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":2.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"源计划","trait_id":"TFT14_EdgeRunner","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Exotech.TFT_Set14.png","tooltip_text":"获得仅供【源计划】弈子们携带的独特装备。他们每携带一件装备就会获得生命值和攻击速度。<br><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%，@ASBonus@% %i:scaleAS%，<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item1@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%，@ASBonus@% %i:scaleAS%，<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item2@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%，@ASBonus@% %i:scaleAS%，<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item3@</row> <br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%，@ASBonus@% %i:scaleAS%，<br>改良。</row> ","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASBonus","value":2.0000},{"name":"HealthBonus","value":50.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBonus","value":6.0000},{"name":"HealthBonus","value":160.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBonus","value":13.0000},{"name":"HealthBonus","value":270.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBonus","value":40.0000},{"name":"HealthBonus","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"魔装机神","trait_id":"TFT14_HotRod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_NitroForge.TFT_Set14.png","tooltip_text":"每回合，独特的【魔装机神】们都会给R-080T提供基于各自星级的【铬】。每份【铬】提供@HealthPerScrap@生命值和@APPerScrap@法术强度。<br><br>在@FourStarScrapThreshold@份【铬】时，它会升级为T-43X！<br><br><row>(@MinUnits@) 召唤R-080T！</row><br><row>(@MinUnits@) 发射一束巨大激光！</row><br><br><rules>每星级的【铬】份数：@ScrapPerOneStar@/@ScrapPerTwoStar@/@ScrapPerThreeStar@/@ScrapPerFourStar@</rules>","innate_trait_sets":[{"constants":[{"name":"APPerScrap","value":1.0000},{"name":"FourStarScrapThreshold","value":200.0000},{"name":"HealthPerScrap","value":14.0000},{"name":"ScrapPerFourStar","value":25.0000},{"name":"ScrapPerOneStar","value":2.0000},{"name":"ScrapPerThreeStar","value":7.0000},{"name":"ScrapPerTwoStar","value":3.0000},{"name":"Stage2BonusHP","value":0.0000},{"name":"Stage3BonusHP","value":100.0000},{"name":"Stage4BonusHP","value":300.0000},{"name":"Stage5BonusHP","value":500.0000},{"name":"Stage6BonusHP","value":800.0000},{"name":"ThreeStarScrapThreshold","value":130.0000},{"name":"TwoStarScrapThreshold","value":60.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"福牛守护者","trait_id":"TFT14_Immortal","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GoldenOx.TFT_Set14.png","tooltip_text":"【福牛守护者】们获得伤害增幅，并且在击杀时有一定几率掉落金币。<br><br>如果你在单个回合内花费@TFTUnitProperty.trait:TFT14_Immortal_GoldNeededForBreakpoint@金币用于刷新或经验值，则会永久提升其伤害增幅以及下次加成所需的金币数量。在计算金币花费时，刷新所用的金币算作双倍。<br><rules>(【福牛守护者】必须在上个回合进行过战斗)</rules><br><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%，@KillDrop*100@%金币</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%，@KillDrop*100@%金币</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%，@KillDrop*100@%战利品，战利品有@ComponentDropChance*100@%几率是一件基础装备</row><br>当前加成：@TFTUnitProperty.trait:TFT14_Immortal_GoldBonusStacks@% %i:scaleDA%","innate_trait_sets":[{"constants":[{"name":"GoldBreakpointIncrease","value":4.0000},{"name":"GoldRangeMax","value":1.0000},{"name":"GoldRangeMin","value":1.0000},{"name":"InitialGoldBreakpoint","value":8.0000},{"name":"RerollMultiplier","value":2.0000},{"name":"StartingGoldBonus","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"BLPThreshold","value":7.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.1200},{"name":"KillDrop","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BLPThreshold","value":4.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.2400},{"name":"KillDrop","value":0.6000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BLPThreshold","value":3.0000},{"name":"ComponentDropChance","value":0.0600},{"name":"DamageAmp","value":0.2500},{"name":"KillDrop","value":1.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"强袭射手","trait_id":"TFT14_Marksman","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Marksman.TFT_Set14.png","tooltip_text":"【强袭射手】们获得攻击力。在战斗@EnhancedTime@秒后，他们将其加成提升@EnhancedBonus*100@%。<br><br><row>(@MinUnits@) @BonusAD*100@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @BonusAD*100@%&nbsp;%i:scaleAD%。在@EnhancedTime@秒后，每@RepeatTime@秒获得@RepeatBonus*100@%&nbsp;%i:scaleAD%。</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedBonus","value":1.0000},{"name":"EnhancedTime","value":8.0000},{"name":"MaxReputation","value":20.0000},{"name":"TeamBonus","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.1800},{"name":"RepeatBonus","value":0.0000},{"name":"RepeatTime","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3500},{"name":"RepeatBonus","value":0.2500},{"name":"RepeatTime","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"辛迪加","trait_id":"TFT14_Mob","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Mob.TFT_Set14.png","tooltip_text":"获得一个【主理人之帽】，用于将一个【辛迪加】弈子的技能进行独特升级。<br><br>【辛迪加】弈子们获得生命值和伤害增幅。<br><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%，@DamageAmp*100@% %i:scaleDA%，@NumBosses@个【主理人】</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%，@DamageAmp*100@% %i:scaleDA%，@NumBosses@个【主理人】</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%，@DamageAmp*100@% %i:scaleDA%，升级【主理人】效果。</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"HatVersion","value":1.0000},{"name":"MobHealth","value":100.0000},{"name":"NumBosses","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":450.0000},{"name":"NumBosses","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.2000},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":550.0000},{"name":"NumBosses","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"网络之神","trait_id":"TFT14_Netgod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GodoftheNet.TFT_Set14.png","tooltip_text":"@Rounds@个玩家对战回合后，打开一个武器库，内含的羁绊改件可永久对一个弈子进行重新编程，使其受益于一个羁绊（但不贡献羁绊计数）。<br><br>你每次获得一个【羁绊改件】时，下一个所需的回合数就需要增加@RoundIncrement@。<br><br>剩余回合数：@TFTUnitProperty.trait:TFT14_Netgod_RoundsRemaining@<br><rules>弈子仅能拥有一个【羁绊改件】。</rules><br><br>已装备的改件数量：<br><ShowIf.TFT14_Netgod_Slot1>@TFTUnitProperty.trait:TFT14_Netgod_Trait1@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ1@<br><ShowIf.TFT14_Netgod_Slot2>@TFTUnitProperty.trait:TFT14_Netgod_Trait2@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ2@<br><ShowIf.TFT14_Netgod_Slot3>@TFTUnitProperty.trait:TFT14_Netgod_Trait3@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ3@<br><ShowIf.TFT14_Netgod_Slot4>@TFTUnitProperty.trait:TFT14_Netgod_Trait4@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ4@<br><ShowIf.TFT14_Netgod_Slot5>@TFTUnitProperty.trait:TFT14_Netgod_Trait5@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ5@<br><ShowIf.TFT14_Netgod_Slot6>@TFTUnitProperty.trait:TFT14_Netgod_Trait6@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ6@<br><ShowIf.TFT14_Netgod_Slot7>@TFTUnitProperty.trait:TFT14_Netgod_Trait7@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ7@<br><ShowIf.TFT14_Netgod_Slot8>@TFTUnitProperty.trait:TFT14_Netgod_Trait8@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ8@<br><ShowIf.TFT14_Netgod_Slot9>@TFTUnitProperty.trait:TFT14_Netgod_Trait9@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ9@</ShowIf.TFT14_Netgod_Slot9></ShowIf.TFT14_Netgod_Slot8></ShowIf.TFT14_Netgod_Slot7></ShowIf.TFT14_Netgod_Slot6></ShowIf.TFT14_Netgod_Slot5></ShowIf.TFT14_Netgod_Slot4></ShowIf.TFT14_Netgod_Slot3></ShowIf.TFT14_Netgod_Slot2></ShowIf.TFT14_Netgod_Slot1>","innate_trait_sets":[{"constants":[{"name":"MaxNumReprogram","value":9.0000},{"name":"RoundIncrement","value":1.0000},{"name":"Rounds","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"鳄霸","trait_id":"TFT14_Overlord","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Overlord.TFT_Set14.png","tooltip_text":"【鳄霸】咬一口他身后格子内的弈子，造成该弈子@HPPercentDamage*100@%最大生命值的真实伤害。他获得该弈子的@PercentHPGain*100@%生命值和该弈子的@PercentADGain*100@%攻击力。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"HPPercentDamage","value":0.4000},{"name":"NumHexes","value":1.0000},{"name":"PercentADGain","value":0.2500},{"name":"PercentADGainThreeStar","value":1.0000},{"name":"PercentHPGain","value":0.4000},{"name":"PercentHPGainThreeStar","value":1.0000},{"name":"SummonReducePct","value":0.3300}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"狙神","trait_id":"TFT14_Sniper","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"【狙神】可对相距更远的目标造成更高伤害。<br><br><row>(@MinUnits@) 每格@PercentDamageIncrease@%&nbsp;伤害。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0000},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":1.0000}],"min_units":1,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"街头恶魔","trait_id":"TFT14_StreetDemon","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_StreetDemon.TFT_Set14.png","tooltip_text":"在【彩绘格】中的友军将获得生命值、法术强度和攻击力。一些格子是【签名格】并多提供@EmpoweredHexPercentBonus*100@%此加成。<br><br>【街头恶魔】使所有此加成翻倍。<br><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%，@ADAP@&nbsp;%i:scaleAP%，@ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%，@ADAP@&nbsp;%i:scaleAP%，@ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%，@ADAP@&nbsp;%i:scaleAP%，@ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%，@ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%<br>尽情绘画！</row>","innate_trait_sets":[{"constants":[{"name":"EmpoweredHexPercentBonus","value":0.5000},{"name":"MaxReputation","value":20.0000},{"name":"UnitMultiplier","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":6.0000},{"name":"HP","value":0.0600}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":10.0000},{"name":"HP","value":0.1000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":16.0000},{"name":"HP","value":0.1600}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":45.0000},{"name":"HP","value":0.4500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"杀手","trait_id":"TFT14_Strong","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"【杀手】们获得攻击力和全能吸血。过量治疗将转而为百分比生命值最低的【杀手】回复@OverhealPercent*100@%的溢出额。<br><br><expandRow>(@MinUnits@) @AttackDamage*100@% %i:scaleAD%，@Healing*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[{"constants":[{"name":"OverhealPercent","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":0.1500},{"name":"Healing","value":0.1500},{"name":"MaxReputation","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":0.4000},{"name":"Healing","value":0.1500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":0.7000},{"name":"Healing","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"执事","trait_id":"TFT14_Suits","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cypher.TFT_Set14.png","tooltip_text":"通过输掉战斗获得【情报】，获取量会在连败时提升。击杀敌人时获得少量【情报】。<br><br>你可以用你的【情报】进行一次战利品交易，在以下回合进行交易：<br>@CashoutStage1@-@CashoutRound1@、@CashoutStage2@-@CashoutRound2@、@CashoutStage3@-@CashoutRound3@, @CashoutStage4@-@CashoutRound4@、或@CashoutStage5@-@CashoutRound5@。<br>在交易【情报】后，【执事】们获得攻击力和法术强度。<br><br><expandRow>(@MinUnits@) @ValueMultiplier@x【情报】，@AttackDamage*100@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"BitsPerKill","value":2.0000},{"name":"BitsPerLoss","value":13.0000},{"name":"BonusASPerBitsTier","value":0.0300},{"name":"BonusBitsPerStage","value":5.0000},{"name":"CashoutRound1","value":3.0000},{"name":"CashoutRound2","value":7.0000},{"name":"CashoutRound3","value":3.0000},{"name":"CashoutRound4","value":7.0000},{"name":"CashoutRound5","value":5.0000},{"name":"CashoutStage1","value":3.0000},{"name":"CashoutStage2","value":3.0000},{"name":"CashoutStage3","value":4.0000},{"name":"CashoutStage4","value":4.0000},{"name":"CashoutStage5","value":5.0000},{"name":"IntelPerDeathPVE","value":5.0000},{"name":"LossStreakBonus","value":4.0000},{"name":"PartnerWinRatio_DU","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":30.0000},{"name":"AttackDamage","value":0.3000},{"name":"ValueMultiplier","value":1.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AttackDamage","value":0.5000},{"name":"ValueMultiplier","value":1.5000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":70.0000},{"name":"AttackDamage","value":0.7000},{"name":"ValueMultiplier","value":2.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":90.0000},{"name":"AttackDamage","value":0.9000},{"name":"ValueMultiplier","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"超频战士","trait_id":"TFT14_Supercharge","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Amp.TFT_Set14.png","tooltip_text":"【超频战士】们可以通过该羁绊专有的【超频】(%i:set14AmpIcon%)属性来给他们的技能提供独特增强。<br><br><expandRow>(@MinUnits@) +@SuperchargeAmount@ %i:set14AmpIcon%，+@HPAmt@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPAmt","value":100.0000},{"name":"SuperchargeAmount","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPAmt","value":200.0000},{"name":"SuperchargeAmount","value":2.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":300.0000},{"name":"SuperchargeAmount","value":4.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":500.0000},{"name":"SuperchargeAmount","value":5.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"迅捷射手","trait_id":"TFT14_Swift","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"你的小队获得@TeamBonus*100@%攻击速度。【迅捷射手】们在每次攻击时获得更多，至多可叠加@MaxStacks@次。<br><br><expandRow>(@MinUnits@) 每层@AttackSpeed*100@% %i:scaleAS%</expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"MaxStacks","value":10.0000},{"name":"TeamBonus","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.0400}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.1100}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.2200}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"高级工程师","trait_id":"TFT14_Techie","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Techie.TFT_Set14.png","tooltip_text":"【高级工程师】们获得法术强度。<br><br>他们的技能在命中敌人们后，会对这些敌人造成持续@DebuffDuration@秒的@DamageAmpDebuff*100@%伤害削减。<br><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP% 对命中的敌人们造成@EnhancedDebuff*100@%伤害削减。</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmpDebuff","value":0.1000},{"name":"DebuffDuration","value":3.0000},{"name":"EnhancedDebuff","value":0.1800}]}],"conditional_trait_sets":[{"constants":[{"name":"APBonus","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APBonus","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APBonus","value":95.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APBonus","value":140.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"人造人","trait_id":"TFT14_Thirsty","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Dynamo.TFT_Set14.png","tooltip_text":"每@Timer@秒，你的小队获得法力值。【人造人】们多获得@ThirstyBonus*100@%。<br><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana%</row>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"ThirstyBonus","value":1.0000},{"name":"Timer","value":3.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Mana","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Mana","value":10.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"重装战士","trait_id":"TFT14_Vanguard","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Vanguard.TFT_Set12.png","tooltip_text":"【重装战士】们在有护盾时获得@DamageReductionPct*100@%伤害减免。<br><br>战斗开始时和@HealthThreshold*100@%生命值时：获得一部分最大生命值的护盾值，持续@ShieldDuration@秒。<br><br><row>(@MinUnits@) @ShieldPercentAmount*100@%最大生命值</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@%最大生命值</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@%最大生命值；<br>在有护盾时获得@EnhancedDurability*100@% %i:scaleDR%</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000},{"name":"ShieldDuration","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.1600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.3200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.4500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"弑魂者","trait_id":"TFT14_ViegoUniqueTrait","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_SoulKiller.TFT_Set14.png","tooltip_text":"获得一个全息投影，模仿【佛耶戈】上回合参与击杀的最高费敌人。投影拥有@Level1Health@/@Level2Health@/@Level3Health@生命值，造成@Level1Damage*100@%/@Level2Damage*100@%/@Level3Damage*100@%伤害，并拥有@ItemCount@件推荐装备。","innate_trait_sets":[{"constants":[{"name":"ItemCount","value":1.0000},{"name":"Level1Damage","value":0.3000},{"name":"Level1Health","value":900.0000},{"name":"Level2Damage","value":0.4000},{"name":"Level2Health","value":1350.0000},{"name":"Level3Damage","value":2.0000},{"name":"Level3Health","value":9001.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"病毒魔人","trait_id":"TFT14_Virus","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Virus.TFT_Set14.png","tooltip_text":"【病毒】有@ChanceToSee@%几率感染你的商店，感染时会生成一个细胞组织。购买后，细胞组织会合并并使最强大的【扎克】提升@BonusPercentHPPerStack*100@%最大生命值和@BonusAPPerStack@法术强度<rules>(【狂暴模式】中翻倍)</rules>。<br><br><TFTTracker>（细胞组织粘液数量总和：<TFTBonus>@TFTUnitProperty.trait:TFT14_Virus_Stacks@</TFTBonus>）</TFTTracker>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAPPerStack","value":1.0000},{"name":"BonusPercentHPPerStack","value":0.0150},{"name":"ChanceToSee","value":20.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"护卫","trait_id":"TFT15_Bastion","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"己方弈子获得@TeamwideResists@护甲和魔法抗性。<br><br>【护卫】获得更多，并且这个数值在战斗的最初@Duration@秒内翻倍。<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%；非【护卫】弈子获得额外的@EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%。</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedTeamwideArmor","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":40.0000},{"name":"BonusMR","value":40.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":75.0000},{"name":"BonusMR","value":75.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"战斗学院","trait_id":"TFT15_BattleAcademia","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_BattleClub.TFT_Set15.png","tooltip_text":"【战斗学院】弈子升级技能并获得潜能%i:set14AmpIcon%。潜能将强化其技能。<br><ShowIf.TFT15_BattleAcademia_NoPrismatic><br><rules>棱彩条件：登场【(7) 战斗学院】，然后通过给弈子们配备装备来赚取@PrismaticItemRequirement@点数。</rules><br></ShowIf.TFT15_BattleAcademia_NoPrismatic><ShowIf.TFT15_BattleAcademia_PrismaticPending><br><TFTRadiantItemBonus>棱彩条件：</TFTRadiantItemBonus>一个弈子在战斗中使用的每件成装提供1点数。在@PrismaticItemRequirement@点数时毕业。(@TFTUnitProperty.trait:TFT15_BattleAcademia_PrismaticNumItems@/@PrismaticItemRequirement@)。<br></ShowIf.TFT15_BattleAcademia_PrismaticPending><ShowIf.TFT15_BattleAcademia_PrismaticActive><br><TFTRadiantItemBonus><br>真实潜能已解锁：+@UltimateNumPotential@ %i:set14AmpIcon%</TFTRadiantItemBonus><br></ShowIf.TFT15_BattleAcademia_PrismaticActive><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row>  ","innate_trait_sets":[{"constants":[{"name":"PrismaticItemRequirement","value":140.0000},{"name":"UltimateNumPotential","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500},{"name":"NumPotential","value":3.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.2500},{"name":"DR","value":0.1000},{"name":"NumPotential","value":5.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.5000},{"name":"DR","value":0.2500},{"name":"NumPotential","value":7.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"卡牌大师","trait_id":"TFT15_Captain","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RogueCaptain.TFT_Set15.png","tooltip_text":"【崔斯特】升级【奥德赛星舰】以造成其@Bounty_TheCrew_RocketUpgrade_TrueDamagePercent*100@%伤害的真实伤害，并且每回合抽取各种提供随机奖励的【悬赏卡牌】。<br><br><rules>【悬赏卡牌】会随着玩家对战回合数变得更好。(已登场的回合数：@TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_Bounty_NumRoundsLeft@)</rules><br><br>当前【悬赏卡牌】：<br>@TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_CurrentBounty@<ShowIfCustom.Set=TFTSetEventCT><br><br>在【恭喜发财】中，【崔斯特】在阶段3-5之前将不会抽到【悬赏卡牌】。</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bounty_CasterEmpower_DA","value":0.0200},{"name":"Bounty_FreeRerolls_NumRerolls","value":2.0000},{"name":"Bounty_GainAttackSpeed_AS","value":0.1500},{"name":"Bounty_GainAttackSpeed_PermanentAS","value":0.1000},{"name":"Bounty_GainGoldLarge_MaxGold","value":12.0000},{"name":"Bounty_GainGoldLarge_MinGold","value":12.0000},{"name":"Bounty_GainGoldMedium","value":6.0000},{"name":"Bounty_GainGold_MaxGold","value":2.0000},{"name":"Bounty_GainGold_MinGold","value":2.0000},{"name":"Bounty_GainXP_Amount","value":12.0000},{"name":"Bounty_Omnivamp_Omnivamp","value":0.1500},{"name":"Bounty_PermanentAP_AP","value":18.0000},{"name":"Bounty_TankEmpower_MaxHealth","value":40.0000},{"name":"Bounty_TeamShield_Duration","value":8.0000},{"name":"Bounty_TeamShield_Shield","value":160.0000},{"name":"Bounty_TemporaryItem_NumItems","value":1.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentADAP","value":5.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentHealth","value":60.0000},{"name":"Bounty_TheCrew_GoldPerStar_GoldAmount","value":1.0000},{"name":"Bounty_TheCrew_RocketUpgrade_TrueDamagePercent","value":0.1500},{"name":"Bounty_ThinkFast_Cadence","value":3.0000},{"name":"Bounty_ThinkFast_Gold","value":5.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MinRoundsFielded","value":1.0000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"裁决使者","trait_id":"TFT15_Destroyer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Destroyer.TFT_Set15.png","tooltip_text":"【裁决使者】获得暴击几率和暴击伤害。其技能可以暴击。<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%；@CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":10.0000},{"name":"CritChanceAmpPercent","value":25.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":12.0000},{"name":"CritChanceAmpPercent","value":35.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":18.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":28.0000},{"name":"CritChanceAmpPercent","value":55.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"龙的传人","trait_id":"TFT15_DragonFist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_DragonFist.TFT_Set15.png","tooltip_text":"在你登场【李青】时，可在【决斗大师】形态、【裁决使者】形态和【主宰】形态之间选择一个！每个形态都有一个独特技能，并且会为【李青】提供相关的羁绊。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PunchPower","value":8.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"决斗大师","trait_id":"TFT15_Duelist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"【决斗大师】们每次攻击都会获得攻击速度，最多叠加@MaxStacks@次。<br><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%；【决斗大师】们获得@DamageReduction@%&nbsp;%i:scaleDR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":0.0400},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":0.0700},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":0.1000},{"name":"DamageReduction","value":12.0000},{"name":"MaxStacks","value":12.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"刀锋领主","trait_id":"TFT15_Edgelord","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"【刀锋领主】获得全能吸血和物理加成。在攻击生命值低于@HealthThreshold*100@%的敌人时，还会获得@BonusAS*100@%攻击速度。<br><br><expandRow>(@MinUnits@) @Omnivamp*100@% %i:scaleSV%，@AD*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1500},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.3000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AD","value":0.6000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"魄罗之心","trait_id":"TFT15_ElTigre","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_TheChamp.TFT_Set15.png","tooltip_text":"【魄罗之心】对玩家的胜利会提供等同于他星级的魄罗粉丝。在失败时，每个魄罗粉丝会防止@PlayerDamagePrevented@玩家伤害，然后你会失去你的所有魄罗粉丝。<br><br>魄罗粉丝数：@TFTUnitProperty.trait:TFT15_Trait_ElTigre_NumPoros@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctPorosLost","value":100.0000},{"name":"PlayerDamagePrevented","value":1.0000},{"name":"PlayerHealthPerVictoryDU","value":1.0000},{"name":"PoroAmountForHealPVE","value":20.0000},{"name":"PorosPerVictory","value":1.0000},{"name":"PorosPerVictoryDU","value":1.0000},{"name":"TacticianHealPVE","value":1.0000},{"name":"TwoStarPoros","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"至高天","trait_id":"TFT15_Empyrean","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Empyrean.TFT_Set15.png","tooltip_text":"每@RealmTimer@秒，【暗影国度】会打击@NumEnemy@个相距最近的敌人，造成魔法伤害，伤害总和相当于【至高天】弈子们从上次触发起造成的一部分伤害。<br><br>你的生命值最低的【至高天】弈子会获得治疗，数额相当于由【至高天】弈子们和【暗影国度】造成的@HealPercent*100@%伤害值。<br><br><row>(@MinUnits@) @DamagePercent*100@%伤害。</row><br><row>(@MinUnits@) @DamagePercent*100@%伤害。</row><br><row>(@MinUnits@) @DamagePercent*100@%伤害。</row>","innate_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1800},{"name":"NumEnemy","value":3.0000},{"name":"RealmTimer","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamagePercent","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamagePercent","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"水晶玫瑰","trait_id":"TFT15_GemForce","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_GemForce.TFT_Set15.png","tooltip_text":"在玩家对战期间的击杀和失败会赚取【水晶能量】。每过@NumCombats@场玩家对战，可选择将【水晶能量】转化为奖励或者“双倍投入”。<br><br>在“双倍投入”处于激活状态时，失败会提供额外的@PercentIncreasedGP*100@%【水晶能量】，但胜利会损失@PercentLost*100@%【水晶能量】并立刻提现。<br><br><rules>【水晶能量】的获取量会在第3阶段和第4阶段提升。</rules><br><br><row>(@MinUnits@) 每次击杀@TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerKill@；每次失败@TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerLoss@</row><br><row>(@MinUnits@) 以及每@TFTUnitProperty.trait:TFT15_GemForce_KillRequirement@次击杀，获得额外战利品并重随一个新的击杀数目。(击杀数：&nbsp;@TFTUnitProperty.trait:TFT15_GemForce_TotalKills@)</row><br><row>(@MinUnits@) @7PeiceMult*100@%奖励。【水晶玫瑰】弈子们获得@7PieceHealth@ %i:scaleHealth%和@7PieceAmp*100@% %i:scaleDA%</row>。<br>","innate_trait_sets":[{"constants":[{"name":"7PeiceMult","value":1.3000},{"name":"7PieceAmp","value":0.1500},{"name":"7PieceHealth","value":300.0000},{"name":"BaseMultiplier","value":1.0000},{"name":"GemPowerPerKill","value":2.0000},{"name":"GemPowerPerLoss","value":15.0000},{"name":"NumCombats","value":3.0000},{"name":"NumCombatsPM","value":2.0000},{"name":"NumCombatsPVE","value":3.0000},{"name":"PM_Mult","value":10.0000},{"name":"PM_Mult_Odds","value":1.0000},{"name":"PercentIncreaseGPPVE","value":1.0000},{"name":"PercentIncreasedGP","value":1.0000},{"name":"PercentLossPVE","value":0.5000},{"name":"PercentLost","value":0.5000},{"name":"Stage3Multiplier","value":1.4000},{"name":"Stage4Multiplier","value":1.7500}]}],"conditional_trait_sets":[{"constants":[{"name":"GPPerDeathPMHigh","value":5.0000},{"name":"GPPerDeathPVE","value":2.0000},{"name":"GPPerRoundPVE","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageReduction","value":0.9900},{"name":"GPPerDeathPMHigh","value":8.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000},{"name":"TrueDamagePerSecond","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"女巫","trait_id":"TFT15_General","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"每个回合，【迦娜】都会给你一个随机附魔，它可允许你变更一个友军在战斗期间的行为方式。附魔持续一场战斗，并且若未被使用，则会在战斗结束时消失。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"重量级斗士","trait_id":"TFT15_Heavyweight","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Heavyweight.TFT_Set15.png","tooltip_text":"己方弈子获得@TeamBonusHealth@生命值。<br><br>【重量级斗士】获得额外生命值，以及相当于其一部分生命值的物理加成。<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth% | @HealthPercentToAD@% %i:scaleHealth%的%i:scaleAD%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"HealthPercentToAD","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000},{"name":"HealthPercentToAD","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6500},{"name":"HealthPercentToAD","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"主宰","trait_id":"TFT15_Juggernaut","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"【主宰】们获得伤害减免，这个加成会在生命值高于@HealthBreakpoint*100@%时获得提升。当一个【主宰】弈子阵亡时，其他【主宰】回复其@HealRatio*100@%最大生命值。<br><br><expandRow>(@MinUnits@) @BaseDR*100@% 或 @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.1000},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.3500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"假面摔角手","trait_id":"TFT15_Luchador","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RingKings.TFT_Set15.png","tooltip_text":"【假面摔角手】们获得额外物理加成。<br><br>在@HealthRatio*100@%生命值时，【假面摔角手】会净化负面效果，获得治疗，并且跳回战斗中，将半径1格内的敌人们<TFTKeyword>晕眩</TFTKeyword>@StunDuration@秒。<br><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%；@HealRatio*100@% %i:scaleHealth%治疗</row><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%；@HealRatio*100@% %i:scaleHealth%治疗</row>","innate_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.5000},{"name":"ShieldDuration","value":5.0000},{"name":"StunDuration","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADBonus","value":0.1500},{"name":"HealRatio","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADBonus","value":0.4000},{"name":"HealRatio","value":0.5000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"机甲","trait_id":"TFT15_Mecha","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"【机甲】在每场对局中都会生成@TotalNumCores@个独一无二的【能量核心】，供其装备。<br><br>己方每装备一个【能量核心】，【机甲】就会获得伤害增幅和耐久度。<br><br><row>(@MinUnits@) 获得第一个【能量核心】；@DA*100@% %i:scaleDA%@DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) 获得第二个【能量核心】；@DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) 获得所有【能量核心】；@DA*100@% %i:scaleDA%@DR*100@% %i:scaleDR%</row>","innate_trait_sets":[{"constants":[{"name":"TotalNumCores","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1200},{"name":"DR","value":0.0800}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.1500},{"name":"DR","value":0.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"小怪兽训练师","trait_id":"TFT15_MonsterTrainer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_MonsterTrainer.TFT_Set15.png","tooltip_text":"为【璐璐】选择一只小怪兽，让她召唤它替自己出战！","innate_trait_sets":[{"constants":[{"name":"FirstEvolveLevel","value":15.0000},{"name":"HealthGainPerLevel","value":0.0100},{"name":"SecondEvolveLevel","value":30.0000},{"name":"ShinyAD","value":0.0300},{"name":"ShinyAP","value":3.0000},{"name":"ShinyHealth","value":50.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"大宗师","trait_id":"TFT15_OldMentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_OldMentor.TFT_Set15.png","tooltip_text":"这个羁绊仅会在你恰好拥有1个或4个各不相同的【大宗师】弈子时激活。<br><br><row>(1) 友军们获得该加成</row><br><tftActiveRank enabled=TFT15_Trait_OldMentor_SpellsUpgraded><row>(4) 【大宗师】们获得所有加成并且升级其技能。其它友军不获得此羁绊的任何加成。</row></tftActiveRank><br><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveKobuko alternate=TFTGuildInactive>【可酷伯】：@Durability*100@%伤害减免</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveUdyr alternate=TFTGuildInactive>【乌迪尔】：@ADAP*100@%物理加成和法术加成</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveYasuo alternate=TFTGuildInactive>【亚索】：@AS*100@%攻击速度</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveRyze alternate=TFTGuildInactive>【瑞兹】：攻击获得@Mana@额外法力值</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"ADAP","value":0.0800},{"name":"AS","value":0.1000},{"name":"Durability","value":0.0600},{"name":"Mana","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"占位","trait_id":"TFT15_Placeholder","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"天才","trait_id":"TFT15_Prodigy","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Prodigy.TFT_Set15.png","tooltip_text":"己方获得法力回复。【天才】们获得更多。<br><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen% | 【天才】们的技能为一名友军治疗相当于@AllyHealing*100@%造成伤害的生命值。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProdigyBonusMana","value":3.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProdigyBonusMana","value":4.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProdigyBonusMana","value":6.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1200},{"name":"ProdigyBonusMana","value":7.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"圣盾使","trait_id":"TFT15_Protector","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Protector.png","tooltip_text":"单位们在拥有护盾时获得@DamageReductionPct*100@%伤害减免。<br><br>每场战斗一次：【圣盾使】们在降至@HealthThreshold*100@%生命值时，会为自身和相距最近的那名友军提供基于自身最大生命值的护盾值。护盾可叠加。<br><br><expandRow>(@MinUnits@) @ShieldPercentAmount*100@% %i:scaleHealth%护盾值</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.0500},{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"ShieldPercentAmount","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ShieldPercentAmount","value":0.3600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ShieldPercentAmount","value":0.5500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"荆棘之兴","trait_id":"TFT15_Rosemother","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Rosemother.TFT_Set15.png","tooltip_text":"基于【婕拉】的星级，获得@1Star@/@2Star@/@3Star@个可放置的植物。前两排的植物会成长为坚韧的【缠绕之根】，而后两排的植物会长成【致命棘刺】。<br><br>【荆棘之兴】植物能从【婕拉】的法术加成和攻击速度中获益。<br><br>当【婕拉】施放技能时，她的植物会回复 @BonusHealthAndAS*100@%生命值并获得持续至战斗结束的@BonusHealthAndAS*100@%攻击速度。如果植物已阵亡，那么她会转而将其复活。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"1Star","value":1.0000},{"name":"2Star","value":1.0000},{"name":"3Star","value":8.0000},{"name":"BonusHealthAndAS","value":0.3500}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"超级战队","trait_id":"TFT15_SentaiRanger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RoboRangers.TFT_Set15.png","tooltip_text":"获得【超级机甲】。【超级战队】弈子们在造成伤害时会为它提供治疗，数额为@GalioHealRatio*100@%造成伤害。<br><ShowIf.TFT15_SentaiRanger_PrismaticActive><br><TFTRadiantItemBonus>解锁【究极机甲】</TFTRadiantItemBonus><br></ShowIf.TFT15_SentaiRanger_PrismaticActive><br><row>(@MinUnits@) 【超级机甲】登场</row><br><row>(@MinUnits@) 超级战刃协议：1级</row><br><row>(@MinUnits@) 超级战刃协议：2级</row><br><br><rules>每个【超级战队】弈子的星级都会提升【超级机甲】的强度。</rules><br>","innate_trait_sets":[{"constants":[{"name":"APPerCharge","value":5.0000},{"name":"GalioHealRatio","value":0.1200},{"name":"LandingZoneHexRadius","value":2.0000},{"name":"PercentADPerCharge","value":0.0500},{"name":"PercentHealthPerCharge","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"AutoAttackDamage","value":65.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":599.0000},{"name":"GalioResists","value":50.0000},{"name":"NumItems","value":1.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AutoAttackDamage","value":100.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":699.0000},{"name":"GalioResists","value":75.0000},{"name":"Health","value":1300.0000},{"name":"NumItems","value":2.0000},{"name":"TierLevel","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AutoAttackDamage","value":110.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"GalioHealth","value":949.0000},{"name":"GalioResists","value":85.0000},{"name":"Health","value":2000.0000},{"name":"NumItems","value":3.0000},{"name":"TierLevel","value":3.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"狙神","trait_id":"TFT15_Sniper","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"【狙神】们获得伤害增幅，在对抗更远目标时获得提升。<br><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%；+@PerHexIncrease@%&nbsp;%i:scaleDA%每格</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%；+@PerHexIncrease@%&nbsp;%i:scaleDA%每格</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%；+@PerHexIncrease@%&nbsp;%i:scaleDA%每格</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%；+@PerHexIncrease@%&nbsp;%i:scaleDA%每格</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":3.0000},{"name":"PercentDamageIncrease","value":13.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":18.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":7.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":10.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"斗魂战士","trait_id":"TFT15_SoulFighter","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SoulFighter.TFT_Set15.png","tooltip_text":"【斗魂战士】们获得额外生命值，并且每秒获得物理加成和法术加成，至多至@MaxStacks@层。在最大层数时，造成额外真实伤害。<br><ShowIf.TFT15_SoulFighter_NoPrismatic><br><rules>棱彩条件：登场(8)，然后赢得@PlayerDamageToPrismatic@场玩家对战。</rules><br></ShowIf.TFT15_SoulFighter_NoPrismatic><ShowIf.TFT15_SoulFighter_PrismaticPending><br><TFTRadiantItemBonus>棱彩条件：</TFTRadiantItemBonus>赢得@PlayerDamageToPrismatic@场玩家对战。(@TFTUnitProperty.trait:TFT15_SoulFighter_PlayerDamageDealt@)<br></ShowIf.TFT15_SoulFighter_PrismaticPending><ShowIf.TFT15_SoulFighter_PrismaticActive><br><TFTRadiantItemBonus>最！大！斗！魂！能！量！<br></TFTRadiantItemBonus></ShowIf.TFT15_SoulFighter_PrismaticActive><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%，@StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%，+@BonusTrueDamage*100@%伤害</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%，@StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%，+@BonusTrueDamage*100@%伤害</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%，@StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%，+@BonusTrueDamage*100@%伤害</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%，@StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%，+@BonusTrueDamage*100@%伤害</row>","innate_trait_sets":[{"constants":[{"name":"PlayerDamageToPrismatic","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamage","value":0.1000},{"name":"FlatHealth","value":120.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0100}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamage","value":0.1600},{"name":"FlatHealth","value":240.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0250}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2200},{"name":"FlatHealth","value":425.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2800},{"name":"FlatHealth","value":600.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT15_Spellslinger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Sorcerer.TFT_Set15.png","tooltip_text":"【法师】们获得额外法术加成。<br><br>在一个敌人被一个【法师】伤害后阵亡时，该敌人会对其他敌人们造成该敌人一部分最大生命值的伤害。<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%；@HealthPct*100@%最大%i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%；@HealthPct*100@%最大%i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%；@HealthPct*100@%最大%i:scaleHealth%至@TargetNum@个敌人</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":20.0000},{"name":"HealthPct","value":0.0800},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":55.0000},{"name":"HealthPct","value":0.1000},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":80.0000},{"name":"HealthPct","value":0.1200},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":2.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"星之守护者","trait_id":"TFT15_StarGuardian","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_StarGuardian.png","tooltip_text":"【星之守护者】们各有一个独特团队加成，会提供给所有【星之守护者】。每个已登场的【星之守护者】都会提升这个加成！<ShowIf.TFT15_StarGuardian_NoPrismatic><br><br><rules>棱彩条件：登场(8)，然后花费@ManaToPrismatic@法力值。</rules></ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending><br><br><TFTRadiantItemBonus>棱彩条件：</TFTRadiantItemBonus>花费@ManaToPrismatic@法力值  (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><TFTRadiantItemBonus>群。星。觉。醒。</TFTRadiantItemBonus></ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><ShowIf.TFT15_StarGuardian_HasRell><status>【芮尔】：</status>获得@TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@护盾值</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>【芮尔】：获得护盾值</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><br><ShowIf.TFT15_StarGuardian_HasSyndra><status>【辛德拉】：</status>每@SyndraTimer@秒获得@TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@%法术加成</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>【辛德拉】：获得法术加成</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><br><ShowIf.TFT15_StarGuardian_HasXayah><status>【霞】：</status>每第3次攻击造成<magicDamage>@TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@(每个阶段获得提升)</magicDamage>魔法伤害</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>【霞】： 攻击附带魔法伤害</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><br><ShowIf.TFT15_StarGuardian_HasAhri><status>【阿狸】：</status>施放后，在@AhriDuration@秒里持续获得@TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@法力值</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>【阿狸】：施放时，获得法力值</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><br><ShowIf.TFT15_StarGuardian_HasNeeko><status>【妮蔻】：</status>+@TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@%治疗和护盾效果</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>【妮蔻】：提升治疗和护盾效果</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><br><ShowIf.TFT15_StarGuardian_HasPoppy><status>【波比】：</status>在40%生命值，治疗@TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@% %i:scaleHealth%</ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>【波比】： 在低生命值时获得治疗</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><br><ShowIf.TFT15_StarGuardian_HasJinx><status>【金克丝】：</status>+@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@%攻击速度，参与击杀后+@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@% %i:scaleAS%，3秒里持续衰减</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>【金克丝】：获得攻击速度</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><br><ShowIf.TFT15_StarGuardian_HasSeraphine><status>【萨勒芬妮】</status>获得@TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ %i:scaleArmor%%i:scaleMR%%i:scaleHealth%和@TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@% %i:scaleAD%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%</ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>【萨勒芬妮】：获得每种属性</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><br><ShowIf.TFT15_StarGuardian_HasEmblem><status>纹章：</status>将各个加成提升@EmblemBonus*100@%！</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>纹章：提升其它各个加成。</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>","innate_trait_sets":[{"constants":[{"name":"AhriDuration","value":2.0000},{"name":"AhriMana","value":5.0000},{"name":"EmblemBonus","value":0.1000},{"name":"IF YOU CHANGE THESE, CHANGE THE TFT15_STARGUARDIAN_[NAME]VALUE unit property to match!","value":0.0000},{"name":"JinxAttackSpeedTotal","value":0.0800},{"name":"JinxBonusASTotal","value":0.2000},{"name":"ManaToPrismatic","value":16000.0000},{"name":"NeekoIncrease","value":0.1200},{"name":"PoppyDuration","value":2.0000},{"name":"PoppyHealing","value":0.1800},{"name":"RellShieldValue","value":240.0000},{"name":"SeraphineStats","value":0.0500},{"name":"StarGuardianHealing","value":500.0000},{"name":"StarGuardianMagicDamage","value":750.0000},{"name":"SyndraHealthPercent","value":6.0000},{"name":"SyndraTimer","value":3.0000},{"name":"XayahAPRatio","value":0.0000},{"name":"XayahAttackMagicDamage","value":50.0000},{"name":"XayahPerStageIncrease","value":60.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":1.0500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1200}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1400}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1600}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.5000}],"min_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"司令","trait_id":"TFT15_Strategist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"战斗开始时：前2排的友军获得持续@ShieldDuration@秒的护盾值。后2排的友军获得伤害增幅。【司令】们获得三倍。<br><br><expandRow>(@MinUnits@) @Shield@护盾值；@DamageAmp@% %i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":4.0000},{"name":"Shield","value":150.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"Shield","value":200.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"Shield","value":300.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":14.0000},{"name":"Shield","value":400.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"兵王","trait_id":"TFT15_SupremeCells","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SupremeCells.TFT_Set15.png","tooltip_text":"上一场战斗中造成最多伤害的【兵王】变为【最强兵王】。【最强兵王】阵亡时，当前伤害最高的【兵王】将成为【最强兵王】。<br><br>【兵王】获得伤害增幅。【最强兵王】会获得更多伤害增幅并处决生命值低于@OverlordExecute*100@%&nbsp;的敌人。<br><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%。获得第二个【最强兵王】</row>","innate_trait_sets":[{"constants":[{"name":"OverlordExecute","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":8.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":12.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":18.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":30.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":28.0000},{"name":"NumSupremes","value":2.0000},{"name":"OverlordDamageAmp","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"奥德赛","trait_id":"TFT15_TheCrew","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_StarCrew.TFT_Set15.png","tooltip_text":"每登场一个【奥德赛】成员，【奥德赛】弈子们就会获得@StatBonus*100@%生命值和攻击速度。<br><br>每个3星【奥德赛】弈子都会提供一个额外加成。<br><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus1Active default=false alternate=TFTGuildInactive>(1x <ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>)：每次付费刷新+@XPPerReroll@经验值，并且【奥德赛】弈子们的出现概率绝对不会随着玩家等级的提升而下降。</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus2Active default=false alternate=TFTGuildInactive>(2x <ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>)：每回合+1次免费刷新。</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus3Active default=false alternate=TFTGuildInactive>(3x <ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>)：造成@BaseDamageThreshold@伤害即可发射一颗导弹，造成<magicDamage>@BaseRocketDamage@</magicDamage>。</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus4Active default=false alternate=TFTGuildInactive>(4x <ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>)：每玩家等级会使导弹的发射频率增加@RocketRatePerLevel*100@%。</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus5Active default=false alternate=TFTGuildInactive>(5x <ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>)：发射【行星爆裂弹】。</tftActiveRank>","innate_trait_sets":[{"constants":[{"name":"BaseDamageThreshold","value":280.0000},{"name":"BaseRocketDamage","value":75.0000},{"name":"RocketRatePerLevel","value":0.0250},{"name":"StatBonus","value":0.0500},{"name":"XPPerReroll","value":1.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":6,"style_name":"kChromatic"},{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"折磨者","trait_id":"TFT15_Tormentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"<row>(@MinUnits@)【折磨者】的伤害施加<TFTKeyword>易损</TFTKeyword>，持续@Duration@秒，导致目标承受@BonusDamagePercent*100@%额外伤害。</row><br><row>(@MinUnits@) 以及一个可叠加的流血效果，在@Duration@秒里持续造成@BleedDamage@真实伤害。</row><br><row>(@MinUnits@) 尚未实装</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"100个俯卧撑","trait_id":"TFT15_MechanicTrait_100PushUps","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_100PushUps.1:DR*100@%伤害减免。你每花费金币刷新@NumRerolls@次时，获得@TFTTrait.TFT15_MechanicTrait_100PushUps.1:DAPerReroll*100@%永久伤害增幅。(当前：@TFTUnitProperty.trait:TFT15_MechanicTrait_100PushUps_TotalPercentDA@%&nbsp;%i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerReroll","value":0.0100},{"name":"DR","value":0.1500},{"name":"HPPerReroll","value":0.0000},{"name":"InitialHP","value":0.0000},{"name":"NumRerolls","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"10吨猛击","trait_id":"TFT15_MechanicTrait_10TonSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放时，主要目标被晕眩@Duration@秒并受到相当于【杰斯】@Percent*100@最大生命值的额外物理伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":1.0000},{"name":"Percent","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2X格斗家","trait_id":"TFT15_MechanicTrait_2XContender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每登场【蔚】、【阿狸】、【德莱厄斯】、【亚索】、【金克丝】、【布隆】、和【艾克】的一个独特弈子，他们就会获得@Amp*100@%伤害增幅和@DR*100@%伤害减免。这个单位获得额外的@Percent*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0500},{"name":"DR","value":0.0300},{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2XKO","trait_id":"TFT15_MechanicTrait_2XKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在参与2次击杀后，对2格内的敌人们造成@StunDuration@秒晕眩，并获得持续到战斗环节结束的@DamageAmp*100@%伤害增幅。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3500},{"name":"StunDuration","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"太空王牌","trait_id":"TFT15_MechanicTrait_AcePilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"这个弈子造成的伤害会贡献额外@Percent*100@%进度至【奥德赛星舰】的导弹发射。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"适应性皮肤","trait_id":"TFT15_MechanicTrait_AdaptiveSkin","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在受到伤害时，基于伤害类型获得@TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstancePhysical@护甲或@TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstanceMagic@魔抗，至多至@TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:TotalResists@总双抗。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ResistsPerDamageInstanceMagic","value":10.0000},{"name":"ResistsPerDamageInstancePhysical","value":3.0000},{"name":"TotalResists","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"傲岸雄姿","trait_id":"TFT15_MechanicTrait_AllOut","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时进入全盛姿态，获得@Durability*100@%伤害减免和@AD*100@%物理加成。全盛姿态下不再衰减生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.6000},{"name":"Durability","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"灭绝","trait_id":"TFT15_MechanicTrait_Annihilation","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@BaseDA@%伤害增幅，在每场战斗首次参与击杀后，提升至@IncreasedDA@%伤害增幅。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":12.0000},{"name":"IncreasedDA","value":28.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"艺术KO","trait_id":"TFT15_MechanicTrait_ArtisticKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每第4次攻击造成@IncreasedDamage*100@%额外伤害。过量击杀伤害会弹射至相距最近的那个敌人。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDamage","value":0.3500},{"name":"NumEnemies","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"原子能","trait_id":"TFT15_MechanicTrait_Atomic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时储存@PercentMaxHealthInitial@％最大生命值，并且每秒多储存@PercentMaxHealthPerSecond@%。阵亡时，基于已储存的生命值造成一个大范围的魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DelayBeforeExplosion","value":1.7500},{"name":"MaxHexRadius","value":4.0000},{"name":"PercentDamageFalloffPerHex","value":15.0000},{"name":"PercentMaxHealthInitial","value":10.0000},{"name":"PercentMaxHealthPerSecond","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最大攻击","trait_id":"TFT15_MechanicTrait_Attack","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Base*100@%物理加成，并且每2次参与击杀永久获得@Amount*100@%。(当前：@TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"攻击专家","trait_id":"TFT15_MechanicTrait_AttackExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@BaseAD*100@%物理加成。所有其它物理加成来源额外提供@TFTTrait.TFT15_MechanicTrait_AttackExpert.1:PctBonusAD@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAD","value":0.0500},{"name":"PctBonusAD","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"第37次尝试","trait_id":"TFT15_MechanicTrait_Attempt37","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【艾克】的技能优先选取相距最近的那个敌人，但他施放时治疗自身@HealPercent*100@%最大生命值并且每次他的技能命中该单位时造成@BonusDamagePerAttack*100@%额外魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePerAttack","value":0.0600},{"name":"HealPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"历战伤痕","trait_id":"TFT15_MechanicTrait_BattleScarred","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"这个单位是一个【大宗师】。其提供@Defenses@护甲和@Defenses@魔抗，并且在【(4) 大宗师】时，其获得@Durability*100@%伤害减免而非升级其技能。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Defenses","value":5.0000},{"name":"Durability","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最好的防御","trait_id":"TFT15_MechanicTrait_BestDefense","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"当提供或收到护盾时，下次攻击增加相当于@PercentDamage*100@%该护盾值的额外物理伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最棒棒的崽","trait_id":"TFT15_MechanicTrait_BestestBoy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@Cadence@秒，【璐璐】向她的小怪兽投喂一个零食：治疗【拉莫斯】@PercentHeal*100@% %i:scaleHealth%、提供【斯莫德】@AD*100@%物理加成、或提供【克格莫】@AP@%法术加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1400},{"name":"AP","value":14.0000},{"name":"Cadence","value":5.0000},{"name":"PercentHeal","value":0.1300}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"剑刃风暴","trait_id":"TFT15_MechanicTrait_Bladenado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"普攻对处于目标的攻击距离内的敌人们造成@PercentDamage*100@%攻击力的物理伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.2500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"渴血英雄","trait_id":"TFT15_MechanicTrait_BloodFury","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseHealth@生命值和@TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseAD*100@%物理加成 。每回合，你可以支付@TFTTrait.TFT15_MechanicTrait_BloodFury.1:PlayerHealthPerSacrifice@玩家生命值来换取@TFTTrait.TFT15_MechanicTrait_BloodFury.1:HealthPerSacrifice@ %i:scaleHealth%和@TFTTrait.TFT15_MechanicTrait_BloodFury.1:ADPerSacrifice*100@ %i:scaleAD%。<br><br><TFTTrackerLabel>(总计：@TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_Health@ %i:scaleHealth% @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_AD*100@ %i:scaleAD%)</TFTTrackerLabel>","innate_trait_sets":[{"constants":[{"name":"ADPerSacrifice","value":0.0400},{"name":"APPerSacrifice","value":2.0000},{"name":"BaseAD","value":0.1000},{"name":"BaseAP","value":0.0000},{"name":"BaseHealth","value":100.0000},{"name":"HealthPerSacrifice","value":150.0000},{"name":"PlayerHealthPerSacrifice","value":3.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"钝器能手","trait_id":"TFT15_MechanicTrait_Bludgeoner","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"攻击和技能无视敌人@PercentIgnore@%的护甲。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"身体变换","trait_id":"TFT15_MechanicTrait_BodyChange","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时，变形为相距最近的那个友军，为该友军和这个弈子提供@TFTTrait.TFT15_MechanicTrait_BodyChange.1:PctHealth*100@%生命值的护盾值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"额外绽放","trait_id":"TFT15_MechanicTrait_BonusBloom","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得一株额外的植物。植物们造成的伤害降低@PctOfDamage*100@%，并且生命值降低@PctOfHealth*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctOfDamage","value":0.2000},{"name":"PctOfHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"平平无奇","trait_id":"TFT15_MechanicTrait_BuiltDifferent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"如果这个弈子的各个羁绊都不处于激活状态，就会获得@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP1@-@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP4@生命值和@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS1@-@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS4@%攻击速度(基于当前阶段)。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS1","value":40.0000},{"name":"AS2","value":55.0000},{"name":"AS3","value":80.0000},{"name":"AS4","value":100.0000},{"name":"HP1","value":300.0000},{"name":"HP2","value":400.0000},{"name":"HP3","value":750.0000},{"name":"HP4","value":1000.0000},{"name":"Multiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"纯粹弹幕地狱","trait_id":"TFT15_MechanicTrait_BulletHell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"技能发射@TFTTrait.TFT15_MechanicTrait_BulletHell.1:IncreasedProjectiles@%额外飞弹。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedProjectiles","value":30.0000},{"name":"ProjectileDamagePercent","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"水晶核心","trait_id":"TFT15_MechanicTrait_CRMechCashout","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【超级机甲】将@Absorption*100@%承受伤害转化为物理加成和法术加成，并获得@Resists@护甲和魔抗。<br><br>【超级机甲】的技能会将【水晶玫瑰】弈子视作【超级战队】。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Absorption","value":0.0800},{"name":"Resists","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"游神","trait_id":"TFT15_MechanicTrait_Caretaker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放技能时，生命值百分比最低的那个友军获得持续@TFTTrait.TFT15_MechanicTrait_Caretaker.1:Duration@秒的<TFTBonus>@TFTTrait.TFT15_MechanicTrait_Caretaker.1:ShieldAmount@&nbsp;(%i:scaleAP%)</TFTBonus>护盾值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"ShieldAmount","value":135.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"测试消耗","trait_id":"TFT15_MechanicTrait_ChallengerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"测试消耗","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"风暴统御","trait_id":"TFT15_MechanicTrait_ChaosStorm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 召唤一个风暴，风暴会回响相当于@PercentDamageEcho*100@%造成伤害值的魔法伤害。</row> <br><row>(@MinUnits@) 两个弈子都会贡献伤害。风暴更加大型。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":8.0000},{"name":"PercentDamageEcho","value":0.2200},{"name":"StormHexes","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":10.0000},{"name":"PercentDamageEcho","value":0.2500},{"name":"StormHexes","value":1.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"职业风采","trait_id":"TFT15_MechanicTrait_Classy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"这个弈子的最底部羁绊对其提供@TFTTrait.TFT15_MechanicTrait_Classy.1:IncreasedEffectiveness@%额外效能。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedEffectiveness","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"缩角C位","trait_id":"TFT15_MechanicTrait_CornerCarry","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@AS*100@%攻击速度。在75%和25%生命值时，冲刺到最安全的位置并获得无限距离。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"腐蚀","trait_id":"TFT15_MechanicTrait_Corrosive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"对2格内的敌人们施加@Shred@%魔抗击碎和护甲击碎。所受的来自带有魔抗击碎和护甲击碎的敌人的伤害会降低@DamageReduction@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":10.0000},{"name":"Shred","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"堕落使者","trait_id":"TFT15_MechanicTrait_Corrupted","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"以休眠状态开始战斗。每当弈子阵亡时，获得@TFTTrait.TFT15_MechanicTrait_Corrupted.1:DAPerSoul*100@%伤害增幅和@TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthPerSoul@生命值。在@TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthThreshold*100@%生命值时，苏醒并朝着敌人们闪烁，对他们造成@TFTTrait.TFT15_MechanicTrait_Corrupted.1:StunDuration@秒晕眩。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerSoul","value":0.0450},{"name":"HealthPerSoul","value":80.0000},{"name":"HealthThreshold","value":0.6000},{"name":"StunDuration","value":1.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"血色面纱","trait_id":"TFT15_MechanicTrait_CrimsonVeil","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Omnivamp@%全能吸血。全能吸血造成的过量治疗会转化为护盾。(最大：@MaxPercentHealthShield@%生命值)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxPercentHealthShield","value":40.0000},{"name":"Omnivamp","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"暴击威胁","trait_id":"TFT15_MechanicTrait_CriticalThreat","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"技能可以造成暴击。每@TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:Interval@秒，获得@TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:CriticalStrikeChance@%暴击几率。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CriticalStrikeChance","value":5.0000},{"name":"Interval","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"飓风闪击","trait_id":"TFT15_MechanicTrait_CycloneRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得攻击速度。战斗开始时，使对位的那个敌人失能@Duration@秒。<br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%。</row><br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%。使两个敌人失能。</row><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ASBoost","value":0.1500},{"name":"Duration","value":3.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ASBoost","value":0.2500},{"name":"Duration","value":3.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"黑暗护符","trait_id":"TFT15_MechanicTrait_DarkAmulet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"回复相当于@HealPct@%造成魔法伤害的生命值。在施放技能时，受到相当于@HealthLossPct@%最大生命值的真实伤害，但获得@StackingAP@%可叠加的法术加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPct","value":15.0000},{"name":"HealthLossPct","value":8.0000},{"name":"StackingAP","value":12.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"亡眼","trait_id":"TFT15_MechanicTrait_Deadeye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"这个单位每与一个敌人间隔一格，就会对该敌人造成@Amp*100@%额外伤害并且所受的来自该敌人的伤害减少@Reduce*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0350},{"name":"Reduce","value":0.0100}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"爆破专家","trait_id":"TFT15_MechanicTrait_Demolitionist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"技能伤害造成@TFTTrait.TFT15_MechanicTrait_Demolitionist.1:StunDuration@秒<TFTKeyword>晕眩</TFTKeyword>。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"爆弹重拳","trait_id":"TFT15_MechanicTrait_DentingBlows","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【蔚】的技能现在会提供持续@ShieldDuration@秒的护盾而非治疗效果，但提升@ShieldBoost*100@%。在转化时，进行@FlurryCount@次快速打击，每次命中会使目标的双抗降低@ResistShred@。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlurryCount","value":4.0000},{"name":"ResistShred","value":5.0000},{"name":"ShieldBoost","value":0.3000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"亡命之徒","trait_id":"TFT15_MechanicTrait_Desperado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在每@NumAttacks@次攻击后，向相距最近的敌人发射5枚飞弹，造成相当于@PercentBADDamage@%攻击力的物理伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacks","value":8.0000},{"name":"PercentBADDamage","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"末日弹幕","trait_id":"TFT15_MechanicTrait_DoomBarrage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【韦鲁斯】技能期间，箭矢的法力消耗降低@ManaReduction@。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"末日预言者","trait_id":"TFT15_MechanicTrait_Doomsayer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:Countdown@秒后，如果仍然存活，对所有敌人造成魔法伤害，相当于本场战斗承受伤害的<magicDamage>@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:PercentOfDamageTaken*100@%</magicDamage>。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"PercentOfDamageTaken","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"双人连携","trait_id":"TFT15_MechanicTrait_DoubleDown","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@DamageAmp*100@%伤害增幅。当这个单位施放时，你的另一个【强化果实】单位获得相当于@ManaPercent*100@%的法力花费的法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"ManaPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"双重打击","trait_id":"TFT15_MechanicTrait_Doublestrike","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"普攻有@TFTTrait.TFT15_MechanicTrait_Doublestrike.1:ProcChance@%几率触发一次额外普攻。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"拔剑出鞘","trait_id":"TFT15_MechanicTrait_DrawYourSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"距离减少至1格，但获得全能吸血。每损失1格距离，获得攻击速度和物理加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"惧亡笔记","trait_id":"TFT15_MechanicTrait_DreadNote","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.1:MinUnits@) 如果在@TFTTrait.TFT15_MechanicTrait_DreadNote.1:FirstDeath@和@TFTTrait.TFT15_MechanicTrait_DreadNote.1:SecondDeath@秒时存活，处决生命值最高的敌人</row><br><row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.2:MinUnits@) 改为在@TFTTrait.TFT15_MechanicTrait_DreadNote.2:FirstDeath@和@TFTTrait.TFT15_MechanicTrait_DreadNote.2:SecondDeath@秒。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FirstDeath","value":18.0000},{"name":"SecondDeath","value":30.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"FirstDeath","value":15.0000},{"name":"SecondDeath","value":25.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"飘移双人组","trait_id":"TFT15_MechanicTrait_DriftDuo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【赛娜】和【卢锡安】都获得@ManaRegen@法力回复。如果两个都是3星，则+1至【超级战队】。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"高效率","trait_id":"TFT15_MechanicTrait_Efficient","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"技能施放所需的法力消耗降低@Reduction@。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Reduction","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"有蓝同享","trait_id":"TFT15_MechanicTrait_EssenceShare","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放技能时，相距最近的@NumAllies@个友军获得@TFTTrait.TFT15_MechanicTrait_EssenceShare.1:ManaPct*100@%的消耗法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPct","value":0.3500},{"name":"NumAllies","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"血亲兄弟","trait_id":"TFT15_MechanicTrait_ExilesEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【永恩】和【亚索】造成的伤害会使敌人流血，在@BleedDuration@秒里持续造成@BleedPct@%的造成伤害值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":2.0000},{"name":"BleedPct","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"妖精的尾巴","trait_id":"TFT15_MechanicTrait_FairyTail","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放技能时，生成2个妖精伙伴，它们每个都会在接下来的@TFTTrait.TFT15_MechanicTrait_FairyTail.1:Duration@秒内对敌人造成<magicDamage>@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage1@-@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage4@</magicDamage>(基于阶段数)魔法伤害。 ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APDamage1","value":75.0000},{"name":"APDamage2","value":120.0000},{"name":"APDamage3","value":170.0000},{"name":"APDamage4","value":260.0000},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"战士之魄","trait_id":"TFT15_MechanicTrait_FighterSpirit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 每登场一个战士或刺客，就会获得@TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ 生命值、@TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@%物理加成和@TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@%法术加成。 </row><br><row>(@MinUnits@) 提升至@TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ %i:scaleHealth%、@TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAD%、和@TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAP%。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":5.0000},{"name":"Health","value":75.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"终极飞升","trait_id":"TFT15_MechanicTrait_FinalAscent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在@Level1@级和@Level2@级时各进行一次额外的飞升。<br><br>@Level1@级：每@NumAttacks@次攻击，获得@APPerAttack@%法术加成<br>@Level2@级：发射2道额外波纹，造成@ReducedWaveDamage*100@%伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPerAttack","value":6.0000},{"name":"Level1","value":7.0000},{"name":"Level2","value":10.0000},{"name":"NumAttacks","value":3.0000},{"name":"ReducedWaveDamage","value":0.6000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最终BOSS","trait_id":"TFT15_MechanicTrait_FinalBoss","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Omnivamp*100@%全能吸血。每当一个友军阵亡时，获得@DamageAmp*100@%可叠加的伤害增幅。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0450},{"name":"Omnivamp","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最终形态","trait_id":"TFT15_MechanicTrait_FinalForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在@AppropriateStage@-@AppropriateRound@回合之后，如果该弈子在战斗开始时已经3星，则变成4星。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AppropriateRound","value":2.0000},{"name":"AppropriateRoundEventPM","value":6.0000},{"name":"AppropriateRoundPVE","value":7.0000},{"name":"AppropriateStage","value":5.0000},{"name":"AppropriateStageEventPM","value":3.0000},{"name":"AppropriateStagePVE","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"决赛圈选手","trait_id":"TFT15_MechanicTrait_Finalist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDA*100@%伤害增幅和@TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDR*100@%伤害减免，每有一名已被淘汰的玩家，提升@TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDA*100@% %i:scaleDA%和@TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDR*100@% %i:scaleDR%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDA","value":0.0300},{"name":"IncreasedDR","value":0.0300},{"name":"InitialDA","value":0.1500},{"name":"InitialDR","value":0.0800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"霜冻之触","trait_id":"TFT15_MechanicTrait_FrostTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"攻击有@PercentageChanceToTrigger@%几率<TFTKeyword>晕眩</TFTKeyword>目标@StunDuration@秒。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePerStage","value":55.0000},{"name":"PercentageChanceToTrigger","value":15.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"怒意爆发","trait_id":"TFT15_MechanicTrait_FuryBreak","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@AS*100@%攻击速度。当你的另一个【强化果实】单位阵亡时，获得爆发性的@ASBurst*100@%攻击速度，它会在@Duration@秒内持续衰减。如果你率先阵亡，则转而提供该加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000},{"name":"ASBurst","value":3.0000},{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"融合舞","trait_id":"TFT15_MechanicTrait_FusionDance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时，和相距最近的友军融合，从而获得其@TFTTrait.TFT15_MechanicTrait_FusionDance.1:StatShare*100@%生命值、物理加成和法术加成。 ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatShare","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"聚集元气","trait_id":"TFT15_MechanicTrait_GatherForce","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放技能时，获得可叠加的物理加成，相当于@ADPctFromMana@%法力花费。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADPctFromMana","value":40.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"金色锋刃","trait_id":"TFT15_MechanicTrait_GoldenEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"攻击@NumAttacksPerProc@次提供@TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_Gold@金币。这个金币值会在它每次激活时提升1。(攻击次数：@TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_NumAttacks@ / @NumAttacksPerProc@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacksPerProc","value":72.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"金手套","trait_id":"TFT15_MechanicTrait_GoldenGloves","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每当你获得利息时，永久获得@AD*100@%x已收集金币的物理加成。(当前：@TFTUnitProperty.trait:TFT15_SetMechanic_GoldenGlovesStacks*100@%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最大活力","trait_id":"TFT15_MechanicTrait_Health","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时，获得@PerCombatAmount@永久生命值。该弈子每存活@Interval@秒，获得额外的@Amount@永久生命值。<br><br>(当前：@TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@&nbsp;%i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":20.0000},{"name":"Interval","value":10.0000},{"name":"PerCombatAmount","value":40.0000},{"name":"PerCombatAmountEventPM","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"黄金之心","trait_id":"TFT15_MechanicTrait_HeartOfGold","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"如果该弈子在玩家对战回合结束后仍然存活，获得@NumGold@金币。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumGold","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"出血","trait_id":"TFT15_MechanicTrait_Hemorrhage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"技能造成在@BleedDuration@秒里持续的@PercentBleed@%额外真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":4.0000},{"name":"PercentBleed","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"英雄弧光","trait_id":"TFT15_MechanicTrait_HerosArc","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每玩家等级获得@TFTTrait.TFT15_MechanicTrait_HerosArc.1:DA*100@%伤害增幅。在10级时，获得额外的@TFTTrait.TFT15_MechanicTrait_HerosArc.1:DamageIncrease*100@%伤害增幅。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0450},{"name":"DamageIncrease","value":0.3500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"嗨到不行","trait_id":"TFT15_MechanicTrait_Hyperactive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"参与击杀会提供在@DecayDuration@秒内急速衰减的@AttackSpeed@%攻击速度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"DecayDuration","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"冰霜统御","trait_id":"TFT15_MechanicTrait_IceBender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时：【瑞兹】在战斗的最初@Duration@秒处于冰封状态。他的技能造成持续@ChillDuration@秒的@Chill@%冰冷效果，并且造成@PctSpellDamage*100@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Chill","value":20.0000},{"name":"ChillDuration","value":1.0000},{"name":"Duration","value":3.0000},{"name":"PctSpellDamage","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"炼狱速度","trait_id":"TFT15_MechanicTrait_InfernalSpeed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:BaseAS@%攻击速度。参与击杀时，生成一个【炼狱熔渣】。每@TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:NumCinders@个【炼狱熔渣】为己方弈子提供@TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:CinderAS@%额外%i:scaleAS%。(炼狱熔渣数：&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_CindersCollected@；团队&nbsp;%i:scaleAS%：&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_PermanentAS@%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":10.0000},{"name":"CinderAS","value":2.0000},{"name":"NumCinders","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"心灵烈焰","trait_id":"TFT15_MechanicTrait_InnerFire","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@ICD@秒，对相距最近且未被灼烧的那个敌人施加持续@Duration@秒的灼烧效果和重伤效果。所受的来自被灼烧敌人的伤害会降低@DamageReduction*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1500},{"name":"Duration","value":10.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"测试消耗","trait_id":"TFT15_MechanicTrait_JuggernautSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"测试消耗","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"秘传奥义","trait_id":"TFT15_MechanicTrait_Kahunahuna","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:NumAttacks@次攻击，造成<trueDamage>@TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:ADDamage@</trueDamage>&nbsp;(%i:scaleAD%)真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADDamage","value":175.0000},{"name":"NumAttacks","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"哥斯拉坦克","trait_id":"TFT15_MechanicTrait_KaijuSize","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_KaijuSize.1:HealthRatio*100@%最大生命值并且体型变大。在@TFTTrait.TFT15_MechanicTrait_KaijuSize.1:Countdown@秒后，将所有敌人<TFTKeyword>晕眩</TFTKeyword>1.5秒。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"HealthRatio","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"锐利的眼","trait_id":"TFT15_MechanicTrait_KeenEye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"攻击和技能无视敌人@PercentIgnore@%的魔抗。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"杀手本能","trait_id":"TFT15_MechanicTrait_KillerInstinct","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"技能转而瞄准距离内生命值最低的那个敌人。获得@TFTTrait.TFT15_MechanicTrait_KillerInstinct.1:ManaRegen@法力回复。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"活体城墙","trait_id":"TFT15_MechanicTrait_LivingWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Resists@护甲和魔抗。这个弈子每拥有@PerXResists@ %i:scaleArmor%和%i:scaleMR%总和，在战斗开始时处在后排的友军们就会获得@AS@%攻击速度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":1.5000},{"name":"PerXResists","value":30.0000},{"name":"Resists","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"粉丝福利","trait_id":"TFT15_MechanicTrait_Lovers","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【霞】和【洛】获得基于彼此星级的额外属性。<br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%，@Resists@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%，@Resists@ %i:scaleArmor%%i:scaleMR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":8.0000},{"name":"AS","value":8.0000},{"name":"Health","value":150.0000},{"name":"Resists","value":5.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AD","value":15.0000},{"name":"AS","value":15.0000},{"name":"Health","value":275.0000},{"name":"Resists","value":10.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"魔术师","trait_id":"TFT15_MechanicTrait_Mage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"双重施放技能，但造成的总伤害降低@TFTTrait.TFT15_MechanicTrait_Mage.1:DAMultiplier*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAMultiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"魔术师","trait_id":"TFT15_MechanicTrait_MageAD","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每隔一次施法，技能进行双重施法，这个弈子的总物理加成降低X%。<br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.1:ADMultiplier*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.2:ADMultiplier*100@% %i:scaleAD%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADMultiplier","value":0.9000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ADMultiplier","value":1.0500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最大魔力","trait_id":"TFT15_MechanicTrait_Magic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Base@%法术加成，并且每2次参与击杀永久获得@Amount@%。(当前：@TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@%&nbsp;%i:scaleAP%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":1.0000},{"name":"Base","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"魔法专家","trait_id":"TFT15_MechanicTrait_MagicExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_MagicExpert.1:BaseAP@%法术加成。所有其它法术加成来源额外提供@TFTTrait.TFT15_MechanicTrait_MagicExpert.1:PctBonusAP@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":10.0000},{"name":"PctBonusAP","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"法力倾泻","trait_id":"TFT15_MechanicTrait_ManaRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时拥有满额法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"首脑","trait_id":"TFT15_MechanicTrait_Mastermind","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时：获得@SelfishMana@法力值，并给予这个弈子前面一条直线的所有友军@AllyMana@法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyMana","value":25.0000},{"name":"SelfishMana","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"帽子戏法","trait_id":"TFT15_MechanicTrait_MaxCap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@BaseADAP@%物理加成和法术加成。 每次参与击杀时，戴上一顶帽子，每顶帽子额外提供@ADAPPerHat@%。阵亡时，失去你的@PercentHatLoss*100@%帽子。(当前帽子数：@TFTUnitProperty.trait:TFT15_SetMechanic_MaxCap_Hats@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAPPerHat","value":1.0000},{"name":"BaseADAP","value":16.0000},{"name":"PercentHatLoss","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"机甲驾驶员","trait_id":"TFT15_MechanicTrait_MechPilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 驾驶【超级机甲】，为其提供一部分你的属性：@HealthShare*100@% %i:scaleHealth%；@OtherStatShare*100@% %i:scaleAD%%i:scaleAP%%i:scaleAS%。在@MechHealth*100@%生命值时脱离。</row><br><row>(@MinUnits@) 【超级机甲】受益于驾驶员的羁绊。</row>","innate_trait_sets":[{"constants":[{"name":"MechHealth","value":0.6000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"机甲神兵","trait_id":"TFT15_MechanicTrait_Mechablade","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得相当于@PercentHealthAsAS*100@%最大生命值的攻击速度，攻击会提供@BonusMana@额外法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMana","value":5.0000},{"name":"PercentHealthAsAS","value":0.0500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"勃勃生机","trait_id":"TFT15_MechanicTrait_MetabolicExplosion","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:Interval@秒治疗@TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:PctRegen@%最大生命值。从所有来源获得@IncreasedHealing@%治疗提升。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedHealing","value":10.0000},{"name":"Interval","value":3.0000},{"name":"PctRegen","value":6.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"点金手","trait_id":"TFT15_MechanicTrait_MidasTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"普攻和技能将处决生命值低于@PercentHealthThreshold@%的敌人。击杀有@PercentChanceGold@%几率掉落1金币。(金币：@TFTUnitProperty.trait:TFT15_MechanicTrait_MidasTouch_GoldEarned@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentChanceGold","value":35.0000},{"name":"PercentHealthThreshold","value":10.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"思维电池","trait_id":"TFT15_MechanicTrait_MindBattery","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在每场战斗的第一次技能施放后，获得@ManaRegen@法力回复和@AP@%法术加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":30.0000},{"name":"ManaRegen","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"动力十足","trait_id":"TFT15_MechanicTrait_Momentum","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"(@MinUnits@) 获得@BonusAS*100@%攻击速度，并大幅提高移动速度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.6000},{"name":"BonusMS","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"引针簇射","trait_id":"TFT15_MechanicTrait_Needlework","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每第一次和第二次施放技能时，发射额外的@BonusNeedles@根缝衣针，造成@ReducedDamage*100@%伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusNeedles","value":2.0000},{"name":"ReducedDamage","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"决不罢休","trait_id":"TFT15_MechanicTrait_NotDoneYet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"一旦该弈子已经阵亡@NumDeathsStage2@次，就会获得@TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:PctHealth@%生命值、@TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Omnivamp@%全能吸血、和@TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Stats@%伤害增幅。(阵亡达成次数：@TFTUnitProperty.trait:TFT15_MechanicTrait_NotDoneYet_DeathsAchieved@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumDeathsStage2","value":6.0000},{"name":"NumDeathsStage3","value":6.0000},{"name":"NumDeathsStage4","value":6.0000},{"name":"Omnivamp","value":10.0000},{"name":"PctHealth","value":18.0000},{"name":"Stats","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"有毒陷阱","trait_id":"TFT15_MechanicTrait_NoxiousTrap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"伤害会对敌人们造成持续@Duration@秒的<TFTKeyword>灼烧</TFTKeyword>、<TFTKeyword>重伤</TFTKeyword>、20%<TFTKeyword>魔抗击碎</TFTKeyword>和20%<TFTKeyword>护甲击碎</TFTKeyword>。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"背水佬","trait_id":"TFT15_MechanicTrait_OnTheEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时具有@HealthPercent*100@%生命值，但获得@DA*100@%伤害增幅。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.3500},{"name":"HealthPercent","value":0.6500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"战斗力超过9000","trait_id":"TFT15_MechanicTrait_Over9000","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在备战环节开始时，获得一个随机的永久属性加成。<br><br><TFTBonus>当前：</TFTBonus> +@TFTUnitProperty.trait:TFT15_Over9000_AD*100@%&nbsp;%i:scaleAD%，+@TFTUnitProperty.trait:TFT15_Over9000_AP@%&nbsp;%i:scaleAP%，+@TFTUnitProperty.trait:TFT15_Over9000_AS*100@%&nbsp;%i:scaleAS%，+@TFTUnitProperty.trait:TFT15_Over9000_Armor@&nbsp;%i:scaleArmor%，+@TFTUnitProperty.trait:TFT15_Over9000_MR@&nbsp;%i:scaleMR%，+@TFTUnitProperty.trait:TFT15_Over9000_Health@&nbsp;%i:scaleHealth%，+@TFTUnitProperty.trait:TFT15_Over9000_Mana@&nbsp;%i:TFTManaRegen%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0400},{"name":"AP","value":4.0000},{"name":"AS","value":0.0400},{"name":"Armor","value":8.0000},{"name":"Health","value":35.0000},{"name":"MR","value":8.0000},{"name":"Mana","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"狗海战术","trait_id":"TFT15_MechanicTrait_PackTactics","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@NumPackmates@个狗群伙伴，狗群伙伴可造成<physicalDamage>@DamagePercent*100@%&nbsp;(%i:TFTBaseAD%)</physicalDamage>物理伤害。当【纳亚菲利】施放技能时，狗群伙伴们会冲刺至@NumHexes@格内生命值最低的那个敌人。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"NumHexes","value":2.0000},{"name":"NumPackmates","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"能量源泉","trait_id":"TFT15_MechanicTrait_PowerFont","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时，以及每@Cadence@秒，获得@Mana@法力回复。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Mana","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"精准","trait_id":"TFT15_MechanicTrait_Precision","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"设置攻击速度至@TFTTrait.TFT15_MechanicTrait_Precision.1:ForcedAttackSpeed@。将@TFTTrait.TFT15_MechanicTrait_Precision.1:ASScale*100@%攻击速度转化为@TFTTrait.TFT15_MechanicTrait_Precision.1:ADScale*100@%物理加成。攻击造成额外的@TFTTrait.TFT15_MechanicTrait_Precision.1:AttackAmount*100@%伤害，并提供额外的@TFTTrait.TFT15_MechanicTrait_Precision.1:Mana@法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADScale","value":0.0080},{"name":"ASScale","value":0.0100},{"name":"AttackAmount","value":1.3000},{"name":"ForcedAttackSpeed","value":0.7000},{"name":"Mana","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"测试消耗","trait_id":"TFT15_MechanicTrait_ProdigySoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"测试消耗","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"纯洁心灵","trait_id":"TFT15_MechanicTrait_PureHeart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@HealTickRate@秒，治疗该弈子和2格内的友军各自的@MissingHealthHeal*100@%已损失生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealTickRate","value":4.0000},{"name":"MissingHealthHeal","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"追击","trait_id":"TFT15_MechanicTrait_Pursuit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【卢锡安】的技能进行冲刺，发射+@NumAdditionalShots@颗额外子弹，并提供@APGain@%法术加成，持续到战斗环节结束。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGain","value":8.0000},{"name":"NumAdditionalShots","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"快速换人","trait_id":"TFT15_MechanicTrait_QuickTag","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在阵亡时，生成一个相同角色定位的单位，且其拥有相同数量的装备。这个单位是低1费的弈子，并且生命值降低@PercentHealth*100%@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"狂暴渐长","trait_id":"TFT15_MechanicTrait_RampingRage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每次攻击提供@ASPerAttack*100@%可叠加的攻击速度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASPerAttack","value":0.0350}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"稀有点心","trait_id":"TFT15_MechanicTrait_RareCandy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"你的小怪兽拥有+@Levels@【小怪兽训练师】等级。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Levels","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"抵抗","trait_id":"TFT15_MechanicTrait_Resistant","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"所受伤害降低@TFTTrait.TFT15_MechanicTrait_Resistant.1:FlatDR@。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlatDR","value":25.0000},{"name":"Resists","value":0.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"混沌渐起","trait_id":"TFT15_MechanicTrait_RisingChaos","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放时，发射一个额外法球来对一个随机敌人造成@PercentDamage*100@%伤害。后续施放增加一颗额外的法球。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0700}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"假面骑士","trait_id":"TFT15_MechanicTrait_RoboRumble","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"当你同时登场【超级战队】和【假面摔角手】时，【超级机甲】获得@Health@生命值并成为【假面摔角手】(提供+1【假面摔角手】羁绊) 。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"机器连者","trait_id":"TFT15_MechanicTrait_RobustRanger","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_RobustRanger.1:StatsPct@%【超级机甲】的物理加成和法术加成，和其@TFTTrait.TFT15_MechanicTrait_RobustRanger.1:HealthPct@%生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthPct","value":10.0000},{"name":"StatsPct","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"机械飞爪","trait_id":"TFT15_MechanicTrait_RocketGrab","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时，获得@ShieldPercent*100@%生命值的护盾值，持续@ShieldDuration@秒。在你的目标阵亡时，将下一个目标拉到近战距离并重新获得该护盾。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ShieldDuration","value":4.0000},{"name":"ShieldPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"刺杀","trait_id":"TFT15_MechanicTrait_Rogue","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Rogue.1:MinUnits@) 战斗开始时：跳跃至敌方后排，在战斗的最初@Duration@秒造成的伤害降低@ReducedDamage*100@%。</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Rogue.2:MinUnits@) 两个弈子都跳跃。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.2000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.1500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"二周目","trait_id":"TFT15_MechanicTrait_RoundTwo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在阵亡时，生成一个装备着同样装备的训练假人。其拥有该弈子@TFTTrait.TFT15_MechanicTrait_RoundTwo.1:PercentHealth@%的生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"自私自利","trait_id":"TFT15_MechanicTrait_Selfish","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_Selfish.1:DR@%伤害减免。治疗相当于所有其他友军@TFTTrait.TFT15_MechanicTrait_Selfish.1:HealPct@%造成伤害值的生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DR","value":10.0000},{"name":"HealPct","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"起飞咯","trait_id":"TFT15_MechanicTrait_SeriousSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"对每个敌人的首次攻击造成<physicalDamage>@TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:AttackScale*100@% (%i:TFTBaseAD%)</physicalDamage>物理伤害，并将其<TFTKeyword>晕眩</TFTKeyword>@TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:KnockupDuration@秒。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackScale","value":2.1000},{"name":"HealthScale","value":0.0000},{"name":"KnockupDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"影分身","trait_id":"TFT15_MechanicTrait_ShadowJutsu","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"创造一个该弈子的完美复制品(携带同样装备)，可造成@TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:DamagePercent*100@%伤害并拥有@TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:HealthMod*100@%生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"HealthMod","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"更强照耀","trait_id":"TFT15_MechanicTrait_ShineBrighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每隔一次施放，【拉克丝】的技能会在一个半径2格的区域内爆炸，并造成@Percent*100@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"奇点","trait_id":"TFT15_MechanicTrait_Singularity","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"变为一个半径@NumHexes@格的奇点，每秒造成@PercentHealth*100@% (%i:scaleHealth%)魔法伤害。当敌人在奇点中阵亡时，获得@PermanentHealth@永久生命值。(总计：@TFTUnitProperty.:TFT15_MechanicTrait_Singularity_Health@ %i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumHexes","value":2.0000},{"name":"PercentHealth","value":0.0100},{"name":"PermanentHealth","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"突破天际","trait_id":"TFT15_MechanicTrait_SkyPiercer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"伤害对敌人施加持续@Duration@秒的30%魔抗击碎与护甲击碎。对被施加了魔抗击碎与护甲击碎的敌人们造成@DamageAmp*100@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Duration","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"点心时间","trait_id":"TFT15_MechanicTrait_SnaxTime","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【布隆】在施放时还会投掷@PoroNum@个【魄罗】至随机的敌人们。每个造成相当于@DamagePercent*100@%【布隆】攻击力的物理伤害。<br><br><rules>这对【魄罗】们来说很安全。【布隆】是专业的。</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":2.0000},{"name":"PoroNum","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"社交名流","trait_id":"TFT15_MechanicTrait_Socialite","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时：标记邻近格子。处于标记过的格子中的友军们获得@DamageAmp*100@%伤害增幅和@Health@生命值。这个弈子获得@PercentIncrease*100@%该加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Health","value":60.0000},{"name":"ManaPerSecond","value":0.0000},{"name":"NumRounds","value":99.0000},{"name":"PercentIncrease","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"阳炎吐息","trait_id":"TFT15_MechanicTrait_SolarBreath","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@ICD@秒，对相距最近且未被灼烧的那个敌人施加持续@Duration@秒的灼烧和重伤效果。对被灼烧敌人造成@DamageAmp*100@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Duration","value":10.0000},{"name":"HexRange","value":12.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"单打独斗","trait_id":"TFT15_MechanicTrait_SoleFighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"如果该弈子是唯一登场的【斗魂战士】，其获得【(4) 斗魂战士】的加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"灵魂切削者","trait_id":"TFT15_MechanicTrait_SoulChipper","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在造成魔法伤害时使魔抗降低@MagicResistReduce@，持续到战斗环节结束。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResistReduce","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"斗魂幸存者","trait_id":"TFT15_MechanicTrait_SoulSurvivor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"施放时，获得@AD*100@物理加成、@AS*100@%攻击速度和@Vamp*100@%全能吸血，持续至战斗结束。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2000},{"name":"AS","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"最大速度","trait_id":"TFT15_MechanicTrait_Speed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Base*100@%攻击速度，并且每3次参与击杀永久获得@Amount*100@%。(当前：@TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@%&nbsp;%i:scaleAS%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"测试消耗","trait_id":"TFT15_MechanicTrait_SpellslingerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"测试消耗","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"锥刺护甲","trait_id":"TFT15_MechanicTrait_SpikyShell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Armor@护甲。攻击该弈子的敌人受到(@Damage@+@DamagePerStage@x阶段数)物理伤害。(每个攻击者有@ICD@秒冷却时间)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":40.0000},{"name":"Damage","value":25.0000},{"name":"DamagePerStage","value":8.0000},{"name":"ICD","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"英灵剑","trait_id":"TFT15_MechanicTrait_SpiritSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@CritChance*100@%暴击几率。攻击在暴击时造成@TFTTrait.TFT15_MechanicTrait_SpiritSword.1:BonusMagicDamage@%额外魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMagicDamage","value":30.0000},{"name":"CritChance","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"追踪飞镖","trait_id":"TFT15_MechanicTrait_StalkingDart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【阿狸】每获得10法力值，就会朝她的目标发射一个狐火飞镖，来造成相当于@PercentDamage*100@%她的技能伤害的魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0750}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"孤身站场","trait_id":"TFT15_MechanicTrait_StandStrong","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"如果战斗开始时该弈子所在排无友军，获得@TFTTrait.TFT15_MechanicTrait_StandStrong.1:HealthRatio*100@%生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"秘奥义！慈悲度魂落","trait_id":"TFT15_MechanicTrait_StandUnited","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【慎】的技能同时为生命值最低的友军提供其护盾值@ShieldPercent*100@%的护盾，并且每次施法时获得@MagicResist@可叠加的魔抗。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":25.0000},{"name":"ShieldPercent","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"星之水手战士","trait_id":"TFT15_MechanicTrait_StarSailor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row> (@MinUnits@) 该弈子从【星之守护者】中获得@StatIncrease*100@%额外加成。</row><br><row>(@MinUnits@) 以及会对另一个【星之水手战士】治疗相当于@HealingPercent*100@%造成伤害的生命值。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealingPercent","value":0.0000},{"name":"StatIncrease","value":0.3300}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealingPercent","value":0.1500},{"name":"StatIncrease","value":0.2500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"明星学生","trait_id":"TFT15_MechanicTrait_StarStudent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 获得@BaseHealth@生命值和+@PctAdditionalPotential@%潜能%i:set14AmpIcon%</row><br><row>(@MinUnits@) 每回合获得@BaseXP@经验值，并且每个存活下来的【明星学生】提供额外的@XPPerSurvival@经验值。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"PctAdditionalPotential","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"BaseXP","value":1.0000},{"name":"PctAdditionalPotential","value":40.0000},{"name":"XPPerSurvival","value":1.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"星之骑士","trait_id":"TFT15_MechanicTrait_StarryKnight","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每登场一个1费，就会获得@Health*100@%生命值和@AP@%法术加成，如果该1费是3星，则提供双倍此加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"Health","value":0.0700},{"name":"Mult","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"延展手臂","trait_id":"TFT15_MechanicTrait_StretchyArms","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@BaseAS*100@%攻击速度。参与击杀后，获得+1攻击距离。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"极限火花","trait_id":"TFT15_MechanicTrait_StrongSpark","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@Cadence@秒，震击相距最近的那个敌人以造成该敌人@Damage*100@%最大生命值的魔法伤害。每当一个敌人被<TFTKeyword>晕眩</TFTKeyword>时(任何来源)，对该敌人进行震击。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Damage","value":0.1100}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"超级天才","trait_id":"TFT15_MechanicTrait_SuperGenius","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每@Cadence@秒，获得相当于你法力回复的法术加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"超究极","trait_id":"TFT15_MechanicTrait_SuperMega","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【金克丝】获得@AD*100@%物理加成。每第3次施放有两倍大，并且对命中的敌人们造成由他们均摊的@SplitDamageIncrease*100@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.3000},{"name":"SplitDamageIncrease","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"超级巨星","trait_id":"TFT15_MechanicTrait_Superstar","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"己方弈子获得@DABase@%伤害增幅，己方的每个3星弈子都会使该加成提升@TFTTrait.TFT15_MechanicTrait_Superstar.1:DAPer3Star@%。该弈子获得@Multiplier*100@%此加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DABase","value":4.0000},{"name":"DAPer3Star","value":3.0000},{"name":"Multiplier","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"至尊兵王","trait_id":"TFT15_MechanicTrait_Supremacy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"当这个弈子是【最强兵王】时，会转而处决生命值低于@ExecutePct*100@%的敌人。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ExecutePct","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"兵王霸气","trait_id":"TFT15_MechanicTrait_SupremeSurge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每当一个【兵王】处决一个敌人时，就会治疗@Percent*100@%已损失生命值并获得@mana@法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":15.0000},{"name":"Percent","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"电涌66","trait_id":"TFT15_MechanicTrait_Surge66","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@AS@%攻击速度和@AP@%法术加成。在@FirstThreshold@和@SecondThreshold@次攻击后，这个数额翻倍。(攻击次数：@TFTUnitProperty.trait:TFT15_MechanicTrait_Surge66_NumAttacks@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"AS","value":20.0000},{"name":"FirstThreshold","value":15.0000},{"name":"SecondThreshold","value":66.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"群星领袖","trait_id":"TFT15_MechanicTrait_TeamCaptain","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 该弈子每星级将其【星之守护者】团队加成提升@StatIncrease*100@%。</row><br><row>(@MinUnits@) 两个弈子每星级都会将各自的【星之守护者】团队加成提升@StatIncrease*100@%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatIncrease","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"StatIncrease","value":0.2000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"测试消耗","trait_id":"TFT15_MechanicTrait_Template","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"这是一个模板羁绊","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"触手猛击","trait_id":"TFT15_MechanicTrait_TentacleSmash","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在@InitialDelay@秒后，使3格内的敌人们晕眩@StunDuration@秒。每@Cadence@秒进行重复。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":8.0000},{"name":"InitialDelay","value":4.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"刺激追寻者","trait_id":"TFT15_MechanicTrait_Thrillseeker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:MinUnits@) 在击杀时，回复@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:HealPercent@%最大生命值，并获得持续@Duration@秒的@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:AS*100@%攻击速度。</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:MinUnits@) 击杀时@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:AS*100@% %i:scaleAS%，并处决生命值低于@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:ExecuteThreshold*100@%的敌人。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"ExecuteThreshold","value":0.1000},{"name":"HealPercent","value":15.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"闪烁攻击","trait_id":"TFT15_MechanicTrait_TimeSkip","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"当转换目标时，闪烁到下一个目标旁。下一次攻击造成<magicDamage>@TFTTrait.TFT15_MechanicTrait_TimeSkip.1:PctAdditionalDamage@%</magicDamage>的额外魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctAdditionalDamage","value":200.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"小讨厌鬼","trait_id":"TFT15_MechanicTrait_TinyTerror","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_TinyTerror.1:AS*100@%攻击速度。在@TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Threshold*100@%生命值时，将此加成翻倍，持续到战斗环节结束。然后，缩小体型@TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Duration@秒，闪避所有攻击。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.1500},{"name":"Duration","value":3.0000},{"name":"Threshold","value":0.7000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"巨像","trait_id":"TFT15_MechanicTrait_TitanForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"占用2个弈子栏位。获得生命值、伤害减免、和伤害增幅。<br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%；@BonusDR*100@% %i:scaleDR%；@BonusDA*100@% %i:scaleDA%。</row><br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%；@BonusDR*100@% %i:scaleDR%；@BonusDA*100@% %i:scaleDA%。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDA","value":0.1000},{"name":"BonusDR","value":0.2000},{"name":"BonusHealth","value":900.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BonusDA","value":0.2000},{"name":"BonusDR","value":0.2500},{"name":"BonusHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"替身忍术","trait_id":"TFT15_MechanicTrait_Trickster","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 在低生命值时获得@DA*100@%伤害增幅，生成一个训练假人，并冲刺至相距最远的那个敌人。</row><br><row>(@MinUnits@) @DA*100@% %i:scaleDA%；训练假人获得@DummyHealth@ %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0400},{"name":"DummyHealth","value":250.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DA","value":0.0600},{"name":"DummyHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"极致形态","trait_id":"TFT15_MechanicTrait_UltraStance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@BonusHealth@生命值并提供额外的+@BonusTraitAmount@至所选姿态羁绊。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":100.0000},{"name":"BonusTraitAmount","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"不可击败","trait_id":"TFT15_MechanicTrait_Undefeated","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"每次在玩家对战胜利时会获得@HealthPerWin@永久生命值，失败则会获得@DAPerLoss@%伤害增幅。(总计：@TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_Health@ %i:scaleHealth%；@TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_DA*100@% %i:scaleDA%)<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerLoss","value":0.0200},{"name":"HealthPerWin","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"不可屈服","trait_id":"TFT15_MechanicTrait_Unflinching","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@TFTTrait.TFT15_MechanicTrait_Unflinching.1:OmnivampPct@%全能吸血。在战斗的最初@TFTTrait.TFT15_MechanicTrait_Unflinching.1:Duration@秒获得控制免疫。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":15.0000},{"name":"OmnivampPct","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"不可阻挡","trait_id":"TFT15_MechanicTrait_Unstoppable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Health@生命值，并免疫控制效果。朝新目标冲锋，<TFTKeyword>晕眩</TFTKeyword>途经的敌人@StunDuration@秒。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000},{"name":"StunDuration","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"不可触及","trait_id":"TFT15_MechanicTrait_Untouchable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"在至少有@TFTTrait.TFT15_MechanicTrait_Untouchable.1:NumAllies@个友军存活时处于不可被选取状态。如果该弈子在战斗结束时仍然满生命值，获得永久的@TFTTrait.TFT15_MechanicTrait_Untouchable.1:DamageAmpScaling*100@%伤害增幅。(当前伤害增幅：@TFTUnitProperty.:TFT15_Untouchable_DamageAmp*100@% %i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmpScaling","value":0.0200},{"name":"NumAllies","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"老手","trait_id":"TFT15_MechanicTrait_Veteran","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"这个单位是一个【大宗师】。其提供@Amp*100@%伤害增幅，并且在【(4) 大宗师】时，其获得@Stats*100@%物理加成和法术加成而非升级其技能。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0400},{"name":"Stats","value":0.3000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"正在热身","trait_id":"TFT15_MechanicTrait_WarmingUp","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"战斗开始时或在这个果实激活时获得@TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@护甲和魔抗。每秒，将@TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@双抗转化为@TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@%物理加成。(至多至@TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Conversion","value":3.0000},{"name":"Resists","value":48.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"负重","trait_id":"TFT15_MechanicTrait_Weights","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@NumWeights@【负重】。在1以上【负重】时，移动和攻击减慢@PercentReduction*100@%。玩家对战回合胜利时降低@WeightPerCombat@【负重】，失败时降低2【负重】。在0【负重】时，移动得更快，并获得@AS*100@%攻击速度和@Durability*100@%伤害减免。(剩余负重：@TFTUnitProperty.trait:TFT15_MechanicTrait_Weights_NumWeights@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5000},{"name":"Durability","value":0.1200},{"name":"NumWeights","value":10.0000},{"name":"PercentReduction","value":0.5000},{"name":"WeightPerCombat","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"404强化果实","trait_id":"TFT15_MechanicTrait_WellRounded","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"获得@Stats@%物理加成、法术加成、伤害增幅，以及@Stats@护甲和魔抗。<br><br><rules>你是怎么找到这个的？</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"风之障壁","trait_id":"TFT15_MechanicTrait_WindWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"【亚索】获得@CritChance*100@%暴击几率，并使来自非邻格敌人们的伤害降低@ReducedDamage*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.6000},{"name":"ReducedDamage","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"神奇双子","trait_id":"TFT15_MechanicTrait_WonderTwins","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.1:MinUnits@) 如果你登场了2个或以上的相同弈子，他们都会获得@TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@%的一种属性(基于角色定位)。如果你将其升到3星，获得一个2星的相同弈子。</row><br><br><row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@%额外属性！</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"NumItems","value":0.0000},{"name":"Stats","value":60.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"暗裔剑魔","trait_id":"TFT16_AatroxUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"【亚托克斯】获得相当于其@OmnivampToADRatio*100@%全能吸血的物理加成。<br><br>当第一次阵亡时，他将短暂变为不可被选取状态，并在@HealDuration@秒内回复至满额生命值。随后，他减少@ManaReduction@最大法力值，并获得@Durability*100@%伤害减免。","innate_trait_sets":[{"constants":[{"name":"Durability","value":0.2000},{"name":"HealDuration","value":2.0000},{"name":"ManaReduction","value":10.0000},{"name":"OmnivampToADRatio","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"铸星龙王","trait_id":"TFT16_AurelionSolUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_StarForger.TFT_Set16.png","tooltip_text":"每有一个其他的独特【巨神峰】弈子在战斗中登场，【奥瑞利安·索尔】就会获得@BonusStardustPerOneStar*100@/@BonusStardustPerTwoStar*100@/@BonusStardustPerThreeStar*100@%星尘层数加成。<br><br><rules>当前加成：@TFTUnitProperty.:TFT16_AurelionSol_StarMod@%</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusStardustPerOneStar","value":0.2500},{"name":"BonusStardustPerThreeStar","value":1.0000},{"name":"BonusStardustPerTwoStar","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"纳什男爵","trait_id":"TFT16_BaronUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Riftscourge.png","tooltip_text":"【纳什男爵】占用2个队伍栏位并提供+2至【虚空】羁绊。<br><br>在@VoidTime@秒后，棋盘上会出现一道虚空裂隙。裂隙为【虚空】弈子提供@DamageAmp*100@%伤害增幅，并持续用电浆弹攻击敌人，造成 @LightningPercentHealth*100@%最大生命值的魔法伤害。","innate_trait_sets":[{"constants":[{"name":"LightningPercentHealth","value":0.0500},{"name":"LightningRefreshSeconds","value":0.5000},{"name":"VoidTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"比尔吉沃特","trait_id":"TFT16_Bilgewater","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"每场玩家对战，获得【银蛇币】(%i:scaleSerpents%)，且在【比尔吉沃特】弈子每参与一次击杀时额外获得@SerpentsPerTakedown@。<br><br>【银蛇币】可用于在【黑市】中获取【比尔吉沃特】弈子的额外属性和特殊的战利品。随着羁绊层级提升，【黑市】还会解锁更稀有的战利品。<br><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%，进阶战利品</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%，高级战利品</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, @StatMult@x&nbsp;属性，加 农 炮 齐 射！</row><br><br>当前属性加成：<br>@TFTUnitProperty.:TFT16_Bilgewater_BonusAD*100@% %i:scaleAD%%i:scaleAP%，@TFTUnitProperty.:TFT16_Bilgewater_BonusAS*100@%&nbsp;%i:scaleAS%，@TFTUnitProperty.:TFT16_Bilgewater_BonusHealth*100@%&nbsp;%i:scaleHealth%<br><br>当前【银蛇币】：@TFTUnitProperty.:TFT16_Bilgewater_SilverSerpents@%i:scaleSerpents%","innate_trait_sets":[{"constants":[{"name":"MaxDuplicators","value":2.0000},{"name":"MaxItems","value":8.0000},{"name":"PrismaticBroadsideDamage","value":300.0000},{"name":"PrismaticBroadsideTickRate","value":1.5000},{"name":"SerpentsPerTakedown","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"SerpentsPerRound","value":15.0000},{"name":"StatMult","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SerpentsPerRound","value":35.0000},{"name":"StatMult","value":1.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SerpentsPerRound","value":65.0000},{"name":"StatMult","value":1.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SerpentsPerRound","value":150.0000},{"name":"StatMult","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"山隐之焰","trait_id":"TFT16_Blacksmith","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Blacksmith.TFT_Set16.png","tooltip_text":"你最强大的那个【奥恩】在每次参与玩家对战回合之后，都将提升一件神器的打造进度。<br><br>每件【奥恩】携带的装备会为他提供@FlatHealthPerItem1Star@/@FlatHealthPerItem2Star@/@FlatHealthPerItem3Star@最大生命值。神器额外提供@ArtifactMult*100@%。<br><br><rules>打造进度：@TFTUnitProperty.:TFT16_OrnnProgress@/@RoundsToCraft@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArtifactMult","value":3.0000},{"name":"FlatHealthPerItem1Star","value":350.0000},{"name":"FlatHealthPerItem2Star","value":600.0000},{"name":"FlatHealthPerItem3Star","value":2000.0000},{"name":"ManaRegenPerItem","value":0.0000},{"name":"RoundsToCraft","value":4.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"剑士","trait_id":"TFT16_Blademaster","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"【剑士】有一定几率攻击两次。参与击杀后，他们会冲向下一个目标。<br><br><expandRow>(@MinUnits@) @AttackChance*100@%几率</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumBonusAttacks","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackChance","value":0.3000},{"name":"ForecProcThreshold","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackChance","value":0.4000},{"name":"ForceProcThreshold","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackChance","value":0.5500},{"name":"ForceProcThreshold","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"TFT16_Brawler","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Bruiser.TFT_Set16.png","tooltip_text":"你的队伍获得@TeamFlatHealth@最大生命值。【斗士】获得更多。<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamFlatHealth","value":150.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"星界游神","trait_id":"TFT16_Caretaker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Caretaker.TFT_Set16.png","tooltip_text":"在赢下玩家对战回合后，获得一个来自【符文之地】的随机单位。输掉对战回合后，获得免费刷新次数，该数额会随阶段提升。<br><br><rules>输掉时的刷新次数： @TFTUnitProperty.:TFT16_Caretaker_NumRerolls@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"时光守护者","trait_id":"TFT16_Chronokeeper","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chronokeeper.TFT_Set16.png","tooltip_text":"每@CastsToGainXP@次施放技能，【时光守护者】会储存<TFTBonus>@XPPerCast@</TFTBonus>经验值。若储存的经验值足够你升级，他会传输给你所需的经验值。<br><br>若你已是10级，他转而获得<TFTBonus>@DAGainAtMaxLevel@%</TFTBonus>伤害增幅。<br><br><rules>已储存的经验值：@TFTUnitProperty.trait:TFT16_ChronoKeeperStoredXP@</rules><ShowIfCustom.Set=TFTSetEventCT><br>在【恭喜发财】中，获取经验值所需的施放技能次数提升至@CastsToGainXPCT@，直到阶段3-5为止。</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CastsToGainXP","value":2.0000},{"name":"CastsToGainXPCT","value":3.0000},{"name":"CastsToGainXPPAIRS","value":2.0000},{"name":"DAGainAtMaxLevel","value":15.0000},{"name":"DAPerXP","value":0.0000},{"name":"XPPerCast","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"黑暗之女","trait_id":"TFT16_DarkChild","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_DarkChild.TFT_Set16.png","tooltip_text":"【安妮】在你的备战区召唤出【提伯斯】。他可以登场，占用一个队伍栏位，并且能被单独配备装备。【提伯斯】的星级与【安妮】相同。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"暗裔","trait_id":"TFT16_DarkinWeapon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Darkin.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) 【暗裔】获得@Vamp*100@%全能吸血。</row><br><row>(@MinUnits@) 并且你会回复相当于你@TacticianPercent*100@%造成玩家伤害的生命值。</row><br><row>(@MinUnits@) 并且每当【暗裔】回复了@HealThreshold@生命值，就会对@EnemyNum@名最近的敌人造成@Damage@魔法伤害。</row>","innate_trait_sets":[{"constants":[{"name":"Damage","value":333.0000},{"name":"EnemyNum","value":2.0000},{"name":"HealThreshold","value":600.0000},{"name":"TacticianPercent","value":0.2500},{"name":"Vamp","value":0.1500}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"护卫","trait_id":"TFT16_Defender","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Defender.png","tooltip_text":"你的队伍获得@TeamwideArmorMR@护甲和魔法抗性。【护卫】获得更多。<br><br><expandRow>(@MinUnits@) @BonusArmorMR@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamwideArmorMR","value":12.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmorMR","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmorMR","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmorMR","value":80.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"德玛西亚","trait_id":"TFT16_Demacia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Demacia.TFT_Set16.png","tooltip_text":"每当你的队伍损失了@MaxHealthLost*100@%最大生命值，【德玛西亚】弈子会【重振旗鼓】，减少@ManaReductionPct*100@%法力消耗。【德玛西亚】弈子获得护甲和魔法抗性。<br><br><row>(@MinUnits@) @ArmorMR@%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@%i:scaleArmor%%i:scaleMR%。重振旗鼓时，会重击敌人，造成相当于其@EnemyTrueDamage*100@%最大生命值的伤害。</row><br><row>(@MinUnits@) @ArmorMR@%i:scaleArmor%%i:scaleMR%。奋起而战吧，为 了 德 玛 西 亚！</row><br>","innate_trait_sets":[{"constants":[{"name":"EnemyTrueDamage","value":0.0500},{"name":"ManaReductionPct","value":0.1000},{"name":"MaxHealthLost","value":0.2500},{"name":"MaxHealthLostSummonGalio","value":0.2500},{"name":"MaxNumberOfRallies","value":3.0000},{"name":"PrismaticDamageAmp","value":0.5000},{"name":"PrismaticShield","value":1500.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":12.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":150.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"沙漠皇帝","trait_id":"TFT16_Emperor","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Emperor.TFT_Set16.png","tooltip_text":"【阿兹尔】会部署两个可被放置在战场上任意位置的沙漠卫兵。他们不会移动或攻击，并会在【阿兹尔】阵亡时一起阵亡。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"以绪塔尔","trait_id":"TFT16_Explorer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ixtal.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) 完成探险以赚取【太阳碎片】(%i:Set16Ixtal%)，每次选择探险时花掉它们来换取战利品！</row><br><row>(@MinUnits@) 在每场玩家对战回合开始时，回复2点玩家生命值。</row><br><row>(@MinUnits@) 在赢下对战回合后，找到@BonusClues@ %i:Set16Ixtal%并挖掘出额外战利品。</row><br><br><rules>在战斗结束之前完成一次探险，会在下个回合开始时为你提供一个新的探险。</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth_PAIRS","value":0.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusClues","value":50.0000},{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"弗雷尔卓德","trait_id":"TFT16_Freljord","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Freljord.TFT_Set16.png","tooltip_text":"召唤一座冰封之塔。在塔前的友军获得生命值，在塔后的友军获得伤害增幅。<br><br>【弗雷尔卓德】弈子额外获得@FreljordBonus*100@%。<br><br><row>(@MinUnits@) @HealthPercent*100@% %i:scaleHealth%，@DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 两座冰封之塔。@HealthPercent*100@% %i:scaleHealth%，@DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 冰封之塔在被摧毁时会晕眩敌人@StunDuration@秒。@HealthPercent*100@% %i:scaleHealth%，@DA*100@% %i:scaleDA%。</row>","innate_trait_sets":[{"constants":[{"name":"FreljordBonus","value":1.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"HealthPercent","value":0.0800},{"name":"NumShrines","value":1.0000},{"name":"SecondStoneMaxHealthPercent","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1600},{"name":"HealthPercent","value":0.1200},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.2200},{"name":"HealthPercent","value":0.1600},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"河流之王","trait_id":"TFT16_Glutton","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Glutton.TFT_Set16.png","tooltip_text":"在每个备战阶段，你可以用一个弈子喂养【塔姆·肯奇】，基于被喂养弈子的角色定位和星级，为他永久提供生命值、攻击速度或法术加成中的一项。<br><br><tftitemrules>要喂养塔姆，只需要将备战区的一名友军悬停在塔姆上方，在他的嘴巴张开时松开即可。</tftitemrules><br><br>当前属性：@TFTUnitProperty.:TFT16_GluttonStat_HP@%i:scaleHealth%，@TFTUnitProperty.:TFT16_GluttonStat_AS@%%i:scaleAS%，@TFTUnitProperty.:TFT16_GluttonStat_AP@%%i:scaleAP%","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"3StarTKMult","value":20.0000},{"name":"7CostFeedMult","value":1.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"枪手","trait_id":"TFT16_Gunslinger","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Gunslinger.TFT_Set16.png","tooltip_text":"【枪手】获得物理加成。来自【枪手】的每第@NumAttacks@次攻击会造成额外物理伤害。<br><br><expandRow>(@MinUnits@) @AD*100@%%i:scaleAD%，@BonusDamage@额外伤害</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumAttacks","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2200},{"name":"BonusDamage","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4000},{"name":"BonusDamage","value":200.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"远古恐惧","trait_id":"TFT16_Harvester","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Harvester.TFT_Set16.png","tooltip_text":"每当一个敌方弈子阵亡时，获得@ManaPerEnemyDeath@法力值。施放技能不会消耗法力值。<br><br>所有敌人失去@EnemyArmorMRReduction@护甲和魔抗。","innate_trait_sets":[{"constants":[{"name":"EnemyArmorMRReduction","value":10.0000},{"name":"ManaPerEnemyDeath","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"正义巨像","trait_id":"TFT16_Heroic","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Heroic.TFT_Set16.png","tooltip_text":"【加里奥】无法被放置在战场上。取而代之的是，他可以在备战区提供他的羁绊计数，并且当【德玛西亚】弈子重振旗鼓时，他会加入战斗。<br><br>在着陆时，他会产生@HexRadius@格的冲击波，造成相当于他@PercentMaxHP*100@%最大生命值的魔法伤害。命中敌人时会将其击飞@KnockupDuration@秒，距离着陆中心越远的敌人被击飞的时长越短。","innate_trait_sets":[{"constants":[{"name":"HexRadius","value":3.0000},{"name":"KnockupDuration","value":1.0000},{"name":"PercentMaxHP","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"海克斯机甲","trait_id":"TFT16_HexMech","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Hexmech.TFT_Set16.png","tooltip_text":"获得一个【驾驶员格】。战斗开始时：该格内的弈子会跃入【海克斯霸龙】，基于其角色定位和星级，为【海克斯霸龙】提供其@PercentHealth*100@%生命值和额外属性。<br><br><TFTBonus>坦克：</TFTBonus> +@Vamp1@/@Vamp2@/@Vamp3@% 全能吸血<br><TFTBonus>战士：</TFTBonus> +@AD1@/@AD2@/@AD3@%物理加成<br><TFTBonus>射手：</TFTBonus> +@Amp1@/@Amp2@/@Amp3@%伤害增幅<br><TFTBonus>术师：</TFTBonus> +@Mana1@/@Mana2@/@Mana3@法力回复<br><TFTBonus>刺客：</TFTBonus> +@Crit1@/@Crit2@/@Crit3@%暴击几率<br><br>阵亡时，【驾驶员】会被弹出，【海克斯霸龙】将附近的敌人击退并晕眩@StunDuration@秒。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD1","value":20.0000},{"name":"AD2","value":30.0000},{"name":"AD3","value":40.0000},{"name":"Amp1","value":12.0000},{"name":"Amp2","value":20.0000},{"name":"Amp3","value":30.0000},{"name":"Crit1","value":40.0000},{"name":"Crit2","value":70.0000},{"name":"Crit3","value":100.0000},{"name":"Mana1","value":2.0000},{"name":"Mana2","value":4.0000},{"name":"Mana3","value":5.0000},{"name":"PercentHealth","value":0.8000},{"name":"StunDuration","value":1.5000},{"name":"SummonReducePct","value":0.5000},{"name":"Vamp1","value":20.0000},{"name":"Vamp2","value":30.0000},{"name":"Vamp3","value":40.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"狂野女猎手","trait_id":"TFT16_Huntress","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Huntress.TFT_Set16.png","tooltip_text":"当你最强大的那个【妮蔻】存活时，你最强大的那个【奈德丽】不会成为普通攻击的目标并且获得@Durability*100@%伤害减免。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Durability","value":0.5000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"神谕者","trait_id":"TFT16_Invoker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Invoker.png","tooltip_text":"你的队伍获得@TeamBonusMana@法力回复。【神谕者】从所有来源中获得更多法力值。<br><br><expandRow>(@MinUnits@) @PercentManaIncrease*100@%额外法力值</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusMana","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentManaIncrease","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentManaIncrease","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"艾欧尼亚","trait_id":"TFT16_Ionia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ionia.TFT_Set16.png","tooltip_text":"【艾欧尼亚】弈子获得护盾值、物理加成和法术加成。每局游戏，他们都会选择不同的道路。<br><br>@TFTUnitProperty.trait:TFT16_Ionia_PathTooltip@<br><br><row>(@MinUnits@) 获得一个每局游戏都会变化的助益</row><br><row>(@MinUnits@) 获得一个每局游戏都会变化的助益</row><br><row>(@MinUnits@) 获得一个每局游戏都会变化的助益</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BladesAP","value":15.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":5.0000},{"name":"BladesPercentChance","value":30.0000},{"name":"DeterminationFlatDamage","value":20.0000},{"name":"DeterminationResists","value":15.0000},{"name":"EnlightenmentADAP","value":10.0000},{"name":"EnlightenmentADAPPerLevel","value":2.0000},{"name":"EnlightenmentXP","value":1.0000},{"name":"GenerosityADAP","value":10.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":3.0000},{"name":"SpiritHealth","value":0.2500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1000},{"name":"TranscendenceMagicDamage","value":0.2000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BladesAP","value":25.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":4.0000},{"name":"BladesPercentChance","value":38.0000},{"name":"DeterminationFlatDamage","value":40.0000},{"name":"DeterminationResists","value":25.0000},{"name":"EnlightenmentADAP","value":15.0000},{"name":"EnlightenmentADAPPerLevel","value":3.0000},{"name":"EnlightenmentXP","value":2.0000},{"name":"GenerosityADAP","value":25.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":4.0000},{"name":"SpiritHealth","value":0.3000},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1500},{"name":"TranscendenceMagicDamage","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BladesAP","value":50.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":3.0000},{"name":"BladesPercentChance","value":45.0000},{"name":"DeterminationFlatDamage","value":60.0000},{"name":"DeterminationResists","value":40.0000},{"name":"EnlightenmentADAP","value":20.0000},{"name":"EnlightenmentADAPPerLevel","value":4.0000},{"name":"EnlightenmentXP","value":4.0000},{"name":"GenerosityADAP","value":40.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":5.0000},{"name":"SpiritHealth","value":0.3500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.2000},{"name":"TranscendenceMagicDamage","value":0.3000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"主宰","trait_id":"TFT16_Juggernaut","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Juggernaut.png","tooltip_text":"【主宰】获得伤害减免，这个加成在生命值高于@HealthBreakpoint*100@%时还会提升。当一个【主宰】阵亡时，其他的【主宰】会治疗他们@HealRatio*100@%最大生命值。<br><br><expandRow>(@MinUnits@) @BaseDR*100@%或@IncreasedDR*100@%%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.0500},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1800},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2600},{"name":"IncreasedDR","value":0.3600}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"虚空之女","trait_id":"TFT16_KaisaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Assimilator.TFT_Set16.png","tooltip_text":"【卡莎】可在两种不同的技能之间切换，取决于她的物理加成与法术加成哪一方更高。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"永猎双子","trait_id":"TFT16_KindredUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"【千珏】对同一名敌人的每第3次攻击会造成@PercentDamageMult*100@%伤害，狼灵会撕咬该目标。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageMult","value":3.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"狙神","trait_id":"TFT16_Longshot","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Longshot.TFT_Set16.png","tooltip_text":"【狙神】获得伤害增幅，并对相距更远的目标造成更高的伤害。<br><br><expandRow>(@MinUnits@) @BaseDamageAmp*100@%%i:scaleDA% 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@DamageAmp*100@%额外伤害</expandRow><br><br><rules>目眩：减少@DamageReduction*100@%造成伤害</rules><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"诺克萨斯","trait_id":"TFT16_Noxus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Noxus.TFT_Set16.png","tooltip_text":"在敌方队伍损失@HPLostTrigger*100@%生命值后，召唤破灭使者【厄塔汗】。他的强度基于【诺克萨斯】弈子的星级成长。<br><br><row>(@MinUnits@) 他劈砍敌人，造成魔法伤害。</row> <br><row>(@MinUnits@) 他存活得越久，【诺克萨斯】弈子会越强。</row> <br><row>(@MinUnits@) 施放技能时，他会抽离敌人的灵魂。</row><br><row>(@MinUnits@) 在@RuinTimer@秒后，带 来 破 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选择第三个模块</row>","innate_trait_sets":[{"constants":[{"name":"InventionFireTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"迅击战士","trait_id":"TFT16_Rapidfire","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Quickstriker.png","tooltip_text":"你的队伍获得@TeamwideAS*100@%攻击速度。【迅击战士】基于他们目标已损失生命值获得额外攻击速度。<br><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%%i:scaleAS%</row><br><row>(@MinUnits@) 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【暗影岛】弈子获得物理加成和法术加成。<br><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%，@ADAP*100@%%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%， @ADAP*100@%%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%，@ADAP*100@%%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%，@ADAP*100@%%i:scaleAD%%i:scaleAP%</row><br><br><rules>已收集的灵魂：@TFTUnitProperty.trait:TFT16_ShadowIsles_SoulsPlayerFacing@%i:scaleSouls%</rules>","innate_trait_sets":[{"constants":[{"name":"BaseSoulsGainedPerDeath","value":1.0000},{"name":"BaseStage2Souls","value":25.0000},{"name":"BaseStage3Souls","value":65.0000},{"name":"BaseStage4Souls","value":135.0000},{"name":"BaseStage5Souls","value":160.0000},{"name":"BaseStage6Souls","value":185.0000},{"name":"BaseStage7Souls","value":215.0000},{"name":"BaseStage8Sousls","value":255.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.1800},{"name":"SoulMult","value":1.0000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.2000},{"name":"SoulMult","value":1.3000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.2500},{"name":"SoulMult","value":1.6000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.3300},{"name":"SoulMult","value":1.9000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"恕瑞玛","trait_id":"TFT16_Shurima","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Shurima.TFT_Set16.png","tooltip_text":"每一秒，【恕瑞玛】弈子们获得@ASPerSecond*100@%攻击速度并回复@HealthRestorePerSecond@生命值。在战斗开始时，他们获得额外效果。<ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic><rules><br><br>棱彩阶：解锁【内瑟斯】、【雷克顿】、以及【泽拉斯】，然后登场【（4) 恕瑞玛】</rules></ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT><br><br><row>(@MinUnits@) @BonusHealth*100@%最大生命值</row><br><row>(@MinUnits@) @ArmorMR@护甲和魔抗</row><br><row>(@MinUnits@) <ShowIf.TFT16_Shurima_PrismaticActive>每@GodhoodCadence@秒，一个【恕瑞玛】弈子会飞升成神。</ShowIf.TFT16_Shurima_PrismaticActive><ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic>仅在【内瑟斯】、【雷克顿】和【泽拉斯】都已被解锁时可用。</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT></row>","innate_trait_sets":[{"constants":[{"name":"ASPerSecond","value":0.0200},{"name":"HealthRestorePerSecond","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":0.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"龙血武姬","trait_id":"TFT16_ShyvanaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Dragonborn.TFT_Set16.png","tooltip_text":"施放技能时，【希瓦娜】会用【烈焰吐息】替换她的技能。在变身状态下，所有友军受到来自敌人的技能伤害减少@AbilityDamageReduction*100@%。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityDamageReduction","value":0.0800}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"裁决战士","trait_id":"TFT16_Slayer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Slayer.png","tooltip_text":"【裁决战士】获得全能吸血和物理加成。基于他们已损失生命值，他们会获得额外物理加成，至多获得@AmountIncrease*100@%<br><br><expandRow>(@MinUnits@) @BonusAD*100@% %i:scaleAD%，@BonusOmnivamp*100@% %i:scaleSV%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"AmountIncrease","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.2000},{"name":"BonusOmnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3000},{"name":"BonusOmnivamp","value":0.1600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":0.4000},{"name":"BonusOmnivamp","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT16_Sorcerer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"你的队伍获得法术加成，【法师】获得更多。<br><br><expandRow>(@MinUnits@) @AllyAP@% %i:scaleAP%，【法师】获得@BonusAP@% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyAP","value":15.0000},{"name":"BonusAP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyAP","value":20.0000},{"name":"BonusAP","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyAP","value":35.0000},{"name":"BonusAP","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"系魂圣枪","trait_id":"TFT16_Soulbound","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Soulbound.TFT_Set16.png","tooltip_text":"【卢锡安和赛娜】并肩作战，每一方施放技能后都会置换为另一方。他们每人都有一个独立的技能。<br><br>你最强大的那对【系魂圣枪】会在存活时为你的队伍提供额外加成。当【赛娜】出场时，所有友军获得@SennaDR*100@%伤害减免。当【卢锡安】出场时，所有友军获得@LucianDA*100@%伤害增幅。","innate_trait_sets":[{"constants":[{"name":"LucianDA","value":0.0700},{"name":"SennaDR","value":0.0700}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"解脱者","trait_id":"TFT16_SylasTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chainbreaker.TFT_Set16.png","tooltip_text":"【塞拉斯】可在3种不同技能之间轮换，取决于当时哪种技能效果最佳。他无法连续两次施放同一种技能。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"巨神峰","trait_id":"TFT16_Targon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Targon.TFT_Set16.png","tooltip_text":"【巨神峰】弈子由星辰铸就。他们没有羁绊，但比一般单位更强大。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"与狼共舞","trait_id":"TFT16_Teamup_AmbessaKindred","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_ChosenWolves.TFT_Set16.png","tooltip_text":"当【千珏】施放技能时，【安蓓萨】总会获得他们的庇护，免于死亡，并且在被庇护时获得@AmbessaBonusAD*100@%物理加成。<br><br>当【安蓓萨】施放技能时，狼灵会撕咬所有被命中的敌人，造成@WolfDamage*100@%伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AmbessaBonusAD","value":0.4000},{"name":"WolfDamage","value":0.3000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"时间旅者","trait_id":"TFT16_Teamup_EkkoZilean","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Timewinders.TFT_Set16.png","tooltip_text":"<row>在有【艾克】参与的每场战斗之后，获得@TOOLTIPONLYXP@经验值。在将【艾克】升到3星之后，获得1个【基兰】。</row><br><row>【艾克】的强化攻击会将@DamageShare*100@%原伤害回响至所有受到你最强大的那个【基兰】的技能伤害的敌人。</row><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageShare","value":0.1000},{"name":"TOOLTIPONLYXP","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"巨龙卫士","trait_id":"TFT16_Teamup_JarvanShyvana","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UncompromisingWill.TFT_Set16.png","tooltip_text":"当【嘉文四世】施放技能时，【希瓦娜】获得他@JarvanShieldShare*100@%护盾值。当【希瓦娜】施放技能时，【嘉文四世】会跳向敌人，在半径2格的范围内造成相当于他@JarvanResistDamage1*100@/@JarvanResistDamage2*100@/@JarvanResistDamage3*100@/@JarvanResistDamage4*100@%护甲和魔抗的魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"JarvanResistDamage1","value":1.0000},{"name":"JarvanResistDamage2","value":1.2000},{"name":"JarvanResistDamage3","value":1.4000},{"name":"JarvanResistDamage4","value":1.7500},{"name":"JarvanShieldShare","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"光明哨兵","trait_id":"TFT16_Teamup_LucianVayne","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_SentinelsOfLight.TFT_Set16.png","tooltip_text":"当【薇恩】向被施加了黑雾的敌人施放技能时，她会额外发射效能为@BoltEffectiveness*100@%的@NumBonusBolts@支弩箭。当【薇恩】参与一次击杀时，【卢锡安和赛娜】获得@LucianSennaAS*100@%攻击速度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BoltEffectiveness","value":0.2500},{"name":"LucianSennaAS","value":0.5000},{"name":"NumBonusBolts","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"联合专辑","trait_id":"TFT16_Teamup_SeraphineSona","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Joint-Album.TFT_16_3.png","tooltip_text":"获得1个【萨勒芬妮】。你最强大的那个【萨勒芬妮】的治疗现在还会治疗友军的@HealPercent@%已损失生命值。你最强大的那个【娑娜】获得【耀光使】羁绊，并且每次技能施放会发射一个额外的弹体。每场玩家对战回合结束后，获得一个【娑娜】。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"绝命毒师","trait_id":"TFT16_Teamup_SingedTeemo","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_PoisonPals.TFT_Set16.png","tooltip_text":"获得1个2星【提莫】。【辛吉德】的伤害会刷新【提莫】的中毒效果，并且【提莫】的伤害会为【辛吉德】提供不断增长的法术加成。每场玩家对战回合结束后，获得一个【提莫】。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"SingedAPGain","value":2.0000},{"name":"TeemoDamageReq","value":100.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"旋转至胜","trait_id":"TFT16_Teamup_SpinToWin","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"当旋转弈子消耗@ManaToSpend@总法力值时，他们永久获得@Health@生命值和@DamageAmp*100@%伤害增幅。<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalHealth@%i:scaleHealth%；@TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalDA*100@%%i:scaleDA%</row><br><row>(@MinUnits@) 最强大的那个旋转弈子提升1格的旋转范围。</row><br><row>(@MinUnits@) 所有旋转弈子提升1格的旋转范围</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0050},{"name":"Health","value":8.0000},{"name":"ManaToSpend","value":120.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":3,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":6,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"腕豪","trait_id":"TFT16_TheBoss","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"当最大生命值首次降至@MaxHealthThreshold*100@%后，【瑟提】会离开战斗并开始做仰卧起坐。每次仰卧起坐回复@HealPercent@%最大生命值，并为其提供@AttackSpeedPercent@%攻击和移动速度。<br><br>如果他回满了生命值，则会带着【斗志满满】效果重返战斗，将所有来自他的攻击和技能的伤害转换为真实伤害。如果他的所有友军均已阵亡，他会立刻重返战斗。","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":60.0000},{"name":"HealPercent","value":15.0000},{"name":"MaxHealthThreshold","value":0.4500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"征服者","trait_id":"TFT16_Vanquisher","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Vanquisher.png","tooltip_text":"【征服者】技能可以造成暴击。【征服者】弈子获得额外暴击几率和暴击伤害。<br><br><expandRow>(@MinUnits@) @BaseCritChance@% %i:scaleCrit%，@CritDmg@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseCritChance","value":15.0000},{"name":"CritDmg","value":15.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseCritChance","value":20.0000},{"name":"CritDmg","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":25.0000},{"name":"CritDmg","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":30.0000},{"name":"CritDmg","value":30.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"TFT16_Void","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Void.TFT_Set16.png","tooltip_text":"获得【突变】，仅限【虚空】弈子使用。【虚空】弈子获得攻击速度。<br><br><row>(@MinUnits@) @NumMutations@个突变，@BonusAS*100@%%i:scaleAS%</row><br><row>(@MinUnits@) @NumMutations@个【突变】， @BonusAS*100@%%i:scaleAS%</row><br><row>(@MinUnits@) @NumMutations@个【突变】，@BonusAS*100@%%i:scaleAS%</row><br><row>(@MinUnits@) 【突变】得到了过载充能，其效果增加@SuperchargedMult*100@%。@BonusAS*100@%%i:scaleAS%</row><br><br><rules>弈子同一时间只能拥有一个【突变】。将弈子放置在备战区可以移除其【突变】。</rules><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.0800},{"name":"NumMutations","value":1.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":0.1800},{"name":"NumMutations","value":2.0000},{"name":"SuperchargedMutations","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":0.3300},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":0.4000},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"神盾使","trait_id":"TFT16_Warden","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Warden.TFT_Set16.png","tooltip_text":"当【神盾使】的生命值首次降至@FirstShieldPercentHealth*100@%和@SecondShieldPercentHealth*100@%时，其获得一个基于最大生命值的护盾。<br><br><expandRow>(@MinUnits@) @PercentHealthShield*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"FirstShieldPercentHealth","value":0.7500},{"name":"SecondShieldPercentHealth","value":0.2500}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentHealthShield","value":0.1600}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealthShield","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.2600}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.3300}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"远古巫灵","trait_id":"TFT16_XerathUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"在每个对战回合结束后，一个【飞升法杖】会出现在你的商店。它们拥有强大的效果，并且能够用金币购买。@TFTUnitProperty.trait:TFT16_XerathUnique_PurchasedCharmDisplay@<br><br><ShowIfCustom.Set=TFTSetEventCT>在【恭喜发财】中，【忠实追随者】随机法杖在你达到7级之前不会出现。</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"约德尔人","trait_id":"TFT16_Yordle","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Yordle.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) 每登场一个独特的【约德尔人】弈子，【约德尔人】弈子获得@BonusHealth@生命值和@AS*100@%攻击速度。3星【约德尔人】弈子额外提供@BonusMultiplier*100@%！</row><br><row>(@MinUnits@) 并且每回合的第一个商店都会刷新一个【约德尔人】弈子！</row><br><row>(@MinUnits@) 并且每回合获得@FreeRerolls@次免费刷新！</row><br><row>(@MinUnits@) 并且每回合获得一个【约德尔人】福袋！</row>","innate_trait_sets":[{"constants":[{"name":"AS","value":0.0500},{"name":"BonusHealth","value":40.0000},{"name":"BonusMultiplier","value":1.0000},{"name":"BonusStatMultiplier","value":1.0000},{"name":"PrismaticHugifyHealth","value":800.0000},{"name":"PrismaticHugifySizeMod","value":1.5000},{"name":"PrismaticMushroomDamage","value":700.0000},{"name":"PrismaticToHit","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":0.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":1.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"不落魔锋","trait_id":"TFT16_ZaahenTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Immortal.TFT_Set16.png","tooltip_text":"如果【赵信】没有被放置在棋盘上，【亚恒】获得【艾欧尼亚】、【德玛西亚】和【神盾使】羁绊。<br><br>取得击杀时，【亚恒】获得1层持续到战斗结束的【果决】。如果他拥有@FocusNeededToRevive@及以上的【果决】层数，他会将其消耗用以复活，并回复@PercentMaxHealthHeal*100@%最大生命值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FocusNeededToRevive","value":3.0000},{"name":"PercentMaxHealthHeal","value":0.6000},{"name":"ReviveDuration","value":0.5000},{"name":"StackingDamageAmp","value":0.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"祖安","trait_id":"TFT16_Zaun","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Zaun.TFT_Set16.png","tooltip_text":"@InitialDelay@秒后，【祖安】弈子受到<TFTKeyword>【微光融合】</TFTKeyword>效果，获得@ShimmerFuseDurability*100@%伤害减免和@ShimmerFuseAttackSpeed*100@%随时间衰减的攻击速度，持续@ShimmerFuseDuration@秒。<br><br>在短暂的冷却时间后，其再次获得【微光融合】效果。<br><br><row>(@MinUnits@) 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@Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":70.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":150.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":350.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"宗师","trait_id":"TFT4_Adept","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Master.png","tooltip_text":"在战斗环节开始时，【宗师】们会平缓敌方的战意，使所有敌人的攻击速度降低50%，持续若干秒。<br><br><expandRow>(@MinUnits@) 持续@AttackSpeedSlowDuration@秒</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedSlowDuration","value":1.7500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedSlowDuration","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedSlowDuration","value":4.7500}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"刺客","trait_id":"TFT4_Assassin","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"固有能力：战斗开始时跳跃至敌方后排。<br><br>【刺客】们的技能可以暴击并且他们本身获得额外的%i:scaleCrit%暴击几率与额外的%i:scaleCritMult%暴击伤害。<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%和@CritAmpPercent@% 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@BonusHealth@ %i:scaleHealth%和@BonusAD@% %i:scaleAD%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":10.0000},{"name":"BonusHealth","value":425.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":20.0000},{"name":"BonusHealth","value":750.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":40.0000},{"name":"BonusHealth","value":1100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAD","value":80.0000},{"name":"BonusHealth","value":1400.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"腥红之月","trait_id":"TFT4_Cultist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Cultist.png","tooltip_text":"一旦你的队伍失去了@CultistHealthPercentTaken@%总生命值，【加里奥】就会被召唤出来，砸向敌人最密集的位置并使他们晕眩。【加里奥】的强度基于所有已登场的【腥红之月】英雄们的总星级而提升。<br><br><row>(@MinUnits@) 暴君 加里奥</row><br><row>(@MinUnits@) 魔王 加里奥</row><br><row>(@MinUnits@) 至尊魔神 加里奥</row><br><row>(@MinUnits@) 末日化身</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":50.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":800.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":90.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":1300.0000},{"name":"TierLevel","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":120.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":150.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"主宰","trait_id":"TFT4_Daredevil","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Daredevil.png","tooltip_text":"【莎弥拉】寻求着战争的律动，每隔一次攻击就会进行冲刺。在每次冲刺后，她会获得相当于其@DaredevilShieldHealthPercent@%最大生命值的护盾值并且她的下一次攻击会发射@DaredevilShots@颗子弹，并获得评价等级。在满层评价等级时，她会施放其技能。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DaredevilShieldHealthPercent","value":10.0000},{"name":"DaredevilShots","value":2.0000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"耀光使","trait_id":"TFT4_Dazzler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"【耀光使】们的技能在命中敌人时会降低其攻击力，持续@Duration@秒。<br><br><expandRow>(@MinUnits@) 降低@ADReduction@%攻击力</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADReduction","value":40.0000},{"name":"Duration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADReduction","value":80.0000},{"name":"Duration","value":8.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"天神","trait_id":"TFT4_Divine","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Divine.png","tooltip_text":"在攻击@NumAttacksToProc@次或生命值跌到@HealthThreshold@%以下后，【天神】英雄们就会移除所有控制效果并飞升，获得%i:scaleDR%%伤害减免并造成额外真实伤害，持续@Duration@秒。<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR%和@BonusTrueDamagePercent@%真实伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamagePercent","value":25.0000},{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamagePercent","value":40.0000},{"name":"DamageReductionPercent","value":40.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamagePercent","value":55.0000},{"name":"DamageReductionPercent","value":55.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusTrueDamagePercent","value":70.0000},{"name":"DamageReductionPercent","value":70.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":8,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"龙魂","trait_id":"TFT4_Dragonsoul","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dragonblood.png","tooltip_text":"战斗开始时：在战斗环节中率先受到伤害的友方【龙魂】弈子们会获得【巨龙赐福】。在带有赐福时，这位单位会获得额外属性，并且每第5次攻击会发射一道龙焰爆裂，造成相当于目标@DragonBreathDamage@%最大生命值的魔法伤害。<br><br>在阵亡时，这个赐福会传递给相距最近且无赐福的友方【龙魂】弈子。<br><br><expandRow>(@MinUnits@) @NumBlessings@个赐福；@BonusSP@% %i:scaleAS% %i:scaleAP% 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每层@AttackSpeed@% %i:scaleAS%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":10.0000},{"name":"MaxStacks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":15.0000},{"name":"MaxStacks","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":20.0000},{"name":"MaxStacks","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":30.0000},{"name":"MaxStacks","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"灵魂莲华夜幽","trait_id":"TFT4_Dusk","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dusk.png","tooltip_text":"【灵魂莲华夜幽】英雄们会提升所有友军的法术强度。<br><row>(@MinUnits@) 所有友军获得@TeamSpellPower@%法术强度</row><br><row>(@MinUnits@) 【灵魂莲华夜幽】英雄们额外获得@DuskSpellPower@%法术强度</row><br><row>(@MinUnits@) 所有友军获得@TeamSpellPower@%法术强度，【灵魂莲华夜幽】英雄们额外获得@DuskSpellPower@%法术强度</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DuskSpellPower","value":0.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DuskSpellPower","value":50.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DuskSpellPower","value":70.0000},{"name":"TeamSpellPower","value":40.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"永恒之森","trait_id":"TFT4_Elderwood","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Wilderness.png","tooltip_text":"每过2秒，所有【永恒之森】英雄们就会成长，获得额外属性。这个效果至多可叠加5次。<br><br><expandRow>(@MinUnits@) @BonusResists@ %i:scaleArmor% %i:scaleMR%，@BonusADSP@ %i:scaleAD% 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@SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% 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@Armor@ %i:scaleArmor%和@MR@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":125.0000},{"name":"MR","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":275.0000},{"name":"MR","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":450.0000},{"name":"MR","value":60.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":800.0000},{"name":"MR","value":100.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"三国猛将","trait_id":"TFT4_Warlord","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Warlord.png","tooltip_text":"【三国猛将】们获得额外%i:scaleHealth%生命值和%i:scaleAP%法术强度。每赢下一个玩家对战回合时，会使这个加成提升@VictoryPercent@%，至多可叠至@MaxCombats@层。<br><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth%和@InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth%和@InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth%和@InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth%和@InitialSP@% %i:scaleAP% 战斗开始时： 【三国猛将】的大军会加入战斗。</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialHealth","value":300.0000},{"name":"InitialSP","value":30.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialHealth","value":450.0000},{"name":"InitialSP","value":45.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialHealth","value":700.0000},{"name":"InitialSP","value":70.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialHealth","value":888.0000},{"name":"InitialSP","value":88.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":88.0000}],"min_units":11,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"丧尸","trait_id":"TFT5_Abomination","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Aberration.png","tooltip_text":"当有@AllyDeaths@个友军阵亡时，【缝合巨怪】将从它的坟墓中爬起。【缝合巨怪】获得基于友方【丧尸】弈子们总星级的额外生命值和攻击力。<br><br>在战斗开始时，与坟墓相距最近的3个【丧尸】弈子们还会为【缝合巨怪】各提供他们身上随机一件装备的复制品。<br><br><expandRow>(@MinUnits@) @FlatHealth@ %i:scaleHealth%，@FlatAD@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":7.0000},{"name":"BonusHealth","value":90.0000},{"name":"FlatAD","value":70.0000},{"name":"FlatArmor","value":30.0000},{"name":"FlatHealth","value":900.0000},{"name":"FlatMR","value":30.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":3.0000},{"name":"StarLevel","value":2.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":9.0000},{"name":"BonusHealth","value":150.0000},{"name":"FlatAD","value":90.0000},{"name":"FlatArmor","value":45.0000},{"name":"FlatHealth","value":1500.0000},{"name":"FlatMR","value":45.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":4.0000},{"name":"StarLevel","value":3.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":11.0000},{"name":"BonusHealth","value":200.0000},{"name":"FlatAD","value":110.0000},{"name":"FlatArmor","value":60.0000},{"name":"FlatHealth","value":2000.0000},{"name":"FlatMR","value":60.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":5.0000},{"name":"StarLevel","value":4.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"刺客","trait_id":"TFT5_Assassin","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Assassin.png","tooltip_text":"固有能力：战斗开始时，【刺客】们将跳跃至敌方后排。<br><br>【刺客】们的技能可以暴击并且他们本身可获得额外的暴击几率与额外的暴击伤害。<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%，@CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":30.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":40.0000},{"name":"CritChanceAmpPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CritAmpPercent","value":50.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"斗士","trait_id":"TFT5_Brawler","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"【斗士】们获得最大生命值。<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":400.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1000.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1600.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"强袭炮手","trait_id":"TFT5_Cannoneer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"【强袭炮手】们的每第5次攻击会被替换为一次炮击，引爆目标附近的区域，造成相当于该次攻击一定百分比的物理伤害。<br><br><expandRow>(@MinUnits@) @AttackPercent@%伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":475.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackPercent","value":1200.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"驯龙大师","trait_id":"TFT5_Caretaker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Caretaker.png","tooltip_text":"(@MinUnits@) 【驯龙大师】们部署一个【龙龙宝贝】，它可以放置在棋盘上的任何地方。【龙龙宝贝】获得它的【驯龙大师】的@AttackSpeed@%攻击速度并在阵亡时为【驯龙大师】回复@ManaRefund@法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"ManaRefund","value":80.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"重骑兵","trait_id":"TFT5_Cavalier","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"固有能力：【重骑兵】们在移动时会高速冲向目标。<br><br>【重骑兵】们获得伤害减免。战斗开始时和每次冲锋后，此效果翻倍，持续@Duration@秒。<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":20.0000},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":4.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPercent","value":30.0000},{"name":"Duration","value":4.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"魔女","trait_id":"TFT5_Coven","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Coven.png","tooltip_text":"在战斗环节开始时，最靠近你的【魔女】英雄们的中心位置的英雄会被选为【魔女领袖】，获得额外法术强度。<br><br>每当一名【魔女】英雄施放技能时，就会有一部分法力消耗转化为对【魔女领袖】的法力供给。<br><br><expandRow>(@MinUnits@) @AbilityPower@法术强度，@PercentMana@%法力供给</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"PercentMana","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"PercentMana","value":18.0000}],"min_units":4,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"大魔王","trait_id":"TFT5_Cruel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cruel.png","tooltip_text":"在*恰好*仅剩1名敌人在场上时，【提莫】会渴望独处。<br><br>【提莫】需要花费玩家生命值而非花费金币来购买。他在被售出时会换来金币而非生命值。别客气。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CompletionDelay","value":4.5000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"黎明使者","trait_id":"TFT5_Dawnbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dawnbringer.png","tooltip_text":"每场战斗一次：在@FirstThreshold@%生命值时，【黎明使者】们会急速治疗自身。当这个效果触发时，所有友方【黎明使者】会获得@BonusDamage@%额外伤害。<br><br><expandRow>(@MinUnits@) @PercentOfMaximumHealth@%的最大%i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":30.0000},{"name":"Ticks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":55.0000},{"name":"Ticks","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":80.0000},{"name":"Ticks","value":20.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":120.0000},{"name":"Ticks","value":25.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"龙族","trait_id":"TFT5_Draconic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Draconic.png","tooltip_text":"<row>(@MinUnits@) 战斗结束时：你的备战席获得一颗龙蛋。龙蛋越大，孵化所需的时间就越久，并且奖励就越珍稀。</row><br><row>(@MinUnits@) 龙蛋们是金色的！金蛋会孵化成更加珍稀的战利品。</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":0.0000},{"name":"EggLevel","value":1.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":300.0000},{"name":"EggLevel","value":2.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"屠龙勇士","trait_id":"TFT5_Dragonslayer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dragonslayer.png","tooltip_text":"【屠龙勇士】们获得常驻的额外法术强度。<br><br>一旦友方【屠龙勇士】首次参与击杀了一名具有至少@MaxHealthThreshold@生命值的敌人，那么所有友方英雄都会获得额外法术强度，持续到战斗环节结束为止。<br><br><expandRow>(@MinUnits@) 【屠龙勇士】们获得@DragonslayerAP@法术强度，友方英雄们获得@TeamAP@法术强度</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DragonslayerAP","value":30.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DragonslayerAP","value":70.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":60.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DragonslayerAP","value":140.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":100.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"永猎双子","trait_id":"TFT5_Eternal","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"(@MinUnits@) 【狼灵】与【羊灵】分开，并且可以放置于战场上的任何位置。【狼灵】不会被算入你的单位上限，并且会获得【羊灵】的所有属性加成。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"破败军团","trait_id":"TFT5_Forgotten","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"【破败军团】弈子们获得额外攻击力和法术强度。每次战斗获胜后，会使这个加成提升@VictoryPercent@%，至多可叠加@MaxCombats@次。<br><br><expandRow>(@MinUnits@) @InitialADandAP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialADandAP","value":20.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialADandAP","value":40.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialADandAP","value":60.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialADandAP","value":150.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"神王","trait_id":"TFT5_GodKing","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Godking.png","tooltip_text":"(@MinUnits@) 【神王·凯旋】英雄们对带有1件黑暗装备的敌人们造成@PercentDamageAmp@%额外伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageAmp","value":20.0000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"小恶魔","trait_id":"TFT5_Hellion","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Hellion.png","tooltip_text":"【小恶魔】们获得攻击速度。<br><br>每当一个【小恶魔】阵亡时，一个【次级小恶魔】(低一个星级的弈子)会跳出小恶魔传送门并加入战斗！<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":70.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeedPercent","value":125.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"灵罗娃娃","trait_id":"TFT5_Inanimate","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Inanimate.png","tooltip_text":"(@MinUnits@) 战斗开始时：【格温】召唤圣霭覆盖她的所有邻格@Duration@秒，为留在其中的所有友军提供@DamageReductionPercent*100@%伤害减免。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":0.3300},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"神谕者","trait_id":"TFT5_Invoker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Invoker.png","tooltip_text":"己方弈子们在攻击时回复更多法力值。<br><br><expandRow>(@MinUnits@) @ManaPerAttack@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerAttack","value":3.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaPerAttack","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"铁甲卫士","trait_id":"TFT5_Ironclad","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Ironclad.png","tooltip_text":"己方弈子们获得护甲。<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":70.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":125.0000}],"min_units":4,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"骑士","trait_id":"TFT5_Knight","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"己方弈子们会格挡固定数额的伤害（所有来源）。<br><br><expandRow>(@MinUnits@) 格挡@BlockAmount@伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"征服者","trait_id":"TFT5_Legionnaire","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"【征服者】们获得攻击速度和全能吸血。<br><br><expandRow>(@MinUnits@) @ASBoostPercent@% %i:scaleAS%，@Omnivamp*100@% 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@Duration@秒</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":5.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":8.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"神王·凯旋","trait_id":"TFT5_Victorious","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Victorious.png","tooltip_text":"当【盖伦】击杀了一个敌人时，他的下一次攻击获得强化，可造成@PercentDamage*100@%目标已损失生命值的额外魔法伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.6000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"刺客","trait_id":"TFT7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"固有能力：战斗开始时，跳跃至敌方后排。<br><br>【刺客】们获得暴击几率和暴击伤害。其技能可以暴击。<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@% 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%i:TFTBaseAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":1.7500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":3.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackPercent","value":5.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"重骑兵","trait_id":"TFT7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"固有能力：在移动时朝着目标快速冲锋。<br><br>【重骑兵】们获得护甲与魔抗。战斗开始时和每次冲锋后，获得@ChargeIncreasePct@%此加成，持续@Duration@秒。<br><br><expandRow>(@MinUnits@) @Armor@ 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@BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":750.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1050.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":1650.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":2400.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"龙神","trait_id":"TFT7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"固有能力：需要2个队伍栏位。<br><br>【龙神】提供+3至被标记的羁绊，并获得额外加成。<br><br><row>(@MinUnits@) @BonusHealth@生命值</row><br><row>(@MinUnits@) 以及@Defenses@护甲和魔抗</row><br><row>(@MinUnits@) 以及@PercentBonusDamage*100@%伤害增幅</row><br><row>(@MinUnits@) 以及+@TeamSizeIncrease@至队伍规模</row><br><row>(@MinUnits@) 以及每秒治疗@Healing@生命值</row><br><row>(@MinUnits@) 以及你的【龙神】们会飞升！300%i:scaleHealth%、30%i:scaleArmor%和%i:scaleMR%、 30物理加成、30法术加成、30%攻击速度</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":0.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AscendedStats","value":30.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"神龙尊者","trait_id":"TFT7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"使用【神龙尊者赐福】道具来选择一名【英豪】！【英豪】的生命值和法术加成会大幅提升，这些加成还会获得进一步提升，相当于@StatIncreasePercent@% x 你的【神龙尊者】们的星级总和。<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%， +@BonusAP@% %i:scaleAP% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAP","value":30.0000},{"name":"BonusHealth","value":300.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAP","value":45.0000},{"name":"BonusHealth","value":600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAP","value":60.0000},{"name":"BonusHealth","value":850.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAP","value":145.0000},{"name":"BonusHealth","value":1600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":9,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"魔导师","trait_id":"TFT7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"每当一名友军或敌人施放一个技能时，【魔导师】们获得法力值。<br><br><expandRow>(@MinUnits@) @ManaAmount@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmount","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmount","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmount","value":8.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"护卫","trait_id":"TFT7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"每场战斗一次：在@HealthThreshold@%生命值时，会为自身和相距最近的那名友军提供基于自身最大生命值的护盾值。这个护盾可叠加！<br><br><expandRow> (@MinUnits@) @ShieldPercentAmount@% %i:scaleHealth%护盾值</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":35.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":150.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"冒险家","trait_id":"TFT7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"提供一个独特加成给你的队伍；【冒险者】友军们获得双倍数额的加成。场上的每个【冒险者】都会提升这个加成！<br><br><ShowIf.TFT7_Trait_Guild_ActiveSejuani><status>【瑟庄妮】：</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@生命值</ShowIf.TFT7_Trait_Guild_ActiveSejuani><ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><TFTGuildInactive>【瑟庄妮】：获得生命值</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><br><ShowIf.TFT7_Trait_Guild_ActiveTwitch><status>【图奇】：</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@%攻击速度</ShowIf.TFT7_Trait_Guild_ActiveTwitch><ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><TFTGuildInactive>【图奇】：获得攻击速度</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><br><ShowIf.TFT7_Trait_Guild_ActiveDragon><status>【呲呲】：</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@护甲与魔抗</ShowIf.TFT7_Trait_Guild_ActiveDragon><ShowIfNot.TFT7_Trait_Guild_ActiveDragon><TFTGuildInactive>【呲呲】：获得护甲与魔抗</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveDragon><br><ShowIf.TFT7_Trait_Guild_ActiveJayce><status>【杰斯】：</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@%物理加成与法术加成</ShowIf.TFT7_Trait_Guild_ActiveJayce><ShowIfNot.TFT7_Trait_Guild_ActiveJayce><TFTGuildInactive>【杰斯】：获得物理加成与法术加成</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveJayce><br><ShowIf.TFT7_Trait_Guild_ActiveBard><status>【巴德】：</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@普攻法力获取</ShowIf.TFT7_Trait_Guild_ActiveBard><ShowIfNot.TFT7_Trait_Guild_ActiveBard><TFTGuildInactive>【巴德】：普攻法力获取</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveBard><br><ShowIf.TFT7_Trait_Guild_ActiveEmblem><status>纹章：</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@%全能吸血</ShowIf.TFT7_Trait_Guild_ActiveEmblem><ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><TFTGuildInactive>纹章：全能吸血</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><br><br><expandRow>(@MinUnits@) @Multiplier@%【冒险者】加成</expandRow><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"BardBaseBonus","value":2.0000},{"name":"DragonBaseBonus","value":8.0000},{"name":"EmblemBaseBonus","value":0.0300},{"name":"GuildMultiplier","value":2.0000},{"name":"JayceBaseBonus","value":5.0000},{"name":"SejuaniBaseBonus","value":130.0000},{"name":"TwitchBaseBonus","value":0.1100}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":100.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":120.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":130.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":140.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":150.0000}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":160.0000}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":175.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"玉龙","trait_id":"TFT7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"召唤若干可移动的【玉雕】。 <br><br>战斗开始时：战斗开始时处于一个【玉雕】邻格的友军们会每@Interval@秒回复最大生命值，并获得攻击速度。当一个【玉雕】被摧毁后，它会对附近的敌人们造成它 @PercentHealth@%最大生命值的魔法伤害。<br><br><row>(@MinUnits@) 1座【玉雕】，@HealthRegen@% %i:scaleHealth%，@AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 2座【玉雕】，@HealthRegen@% %i:scaleHealth%，@AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 3座【玉雕】，@HealthRegen@% %i:scaleHealth%，@AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 4座特殊的【玉雕】，@HealthRegen@% %i:scaleHealth%，@AttackSpeed*100@% %i:scaleAS%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.1000},{"name":"HealthRegen","value":2.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":1.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.2200},{"name":"HealthRegen","value":3.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":2.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.5500},{"name":"HealthRegen","value":5.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":3.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":0.8800},{"name":"HealthRegen","value":8.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":4.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"碧波龙","trait_id":"TFT7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.png","tooltip_text":"召唤一个【海石】，这个【海石】会随着【碧波龙】弈子们施放技能的次数而持续提供战利品。【碧波龙】弈子们获得额外法术加成和攻击速度。<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%，@AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%，@AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%，@AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%，@AttackSpeed*100@% %i:scaleAS%。施放技能时提供额外的次数计数并提供额外战利品。</row><br><br>总施放次数：<active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>已提供的金币：<active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>已提供的奖励：<active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AttackSpeed","value":0.1000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":35.0000},{"name":"AttackSpeed","value":0.3500}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"AttackSpeed","value":0.6000}],"min_units":9,"max_units":11,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPower","value":200.0000},{"name":"AttackSpeed","value":2.0000}],"min_units":12,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"传奇半神","trait_id":"TFT7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) 每个战斗环节：一名邻格的友方弈子会将其灵魂献给【传奇半神】，使这个【传奇半神】获得这名友军的@StatPercent@%生命值、护甲和魔法抗性，外加这名友军的@APPercent@%法术强度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":30.0000},{"name":"StatPercent","value":100.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFT7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"【法师】们可以双重施法并拥有修正过的总%i:scaleAP%法术加成。<br><br><expandRow>(@MinUnits@) @APMultiplier*100@% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APMultiplier","value":0.9000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APMultiplier","value":1.2000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APMultiplier","value":1.5000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APMultiplier","value":1.9000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"幻镜龙","trait_id":"TFT7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"【幻镜龙】们会获得一个每场对局都不同的羁绊加成。","innate_trait_sets":[{"constants":[{"name":"DuelistBonusMoveSpeed","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BrillianceTableNum","value":2.0000},{"name":"DawnbringerPercentHealing","value":40.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":6.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":20.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":20.0000},{"name":"ExecutionerHealthThreshold","value":50.0000},{"name":"SpellswordAPPerAttack","value":5.0000},{"name":"WarlordBonusAP","value":18.0000},{"name":"WarlordBonusHealth","value":150.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BrillianceTableNum","value":4.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":12.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":33.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":33.0000},{"name":"ExecutionerHealthThreshold","value":65.0000},{"name":"SpellswordAPPerAttack","value":8.0000},{"name":"WarlordBonusAP","value":33.0000},{"name":"WarlordBonusHealth","value":300.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BrillianceTableNum","value":6.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":20.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":50.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":45.0000},{"name":"ExecutionerHealthThreshold","value":80.0000},{"name":"SpellswordAPPerAttack","value":12.0000},{"name":"WarlordBonusAP","value":50.0000},{"name":"WarlordBonusHealth","value":500.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BrillianceTableNum","value":8.0000},{"name":"DawnbringerPercentHealing","value":110.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":30.0000},{"name":"Durability","value":12.0000},{"name":"ElectricChance","value":100.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":60.0000},{"name":"ExecutionerHealthThreshold","value":100.0000},{"name":"SpellswordAPPerAttack","value":20.0000},{"name":"WarlordBonusAP","value":75.0000},{"name":"WarlordBonusHealth","value":750.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"巨岩龙","trait_id":"TFT7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.png","tooltip_text":"(@MinUnits@) 【泰拉】将棋盘上的(3/3/全部)格子强化为【巨岩格】。战斗开始时：站在【巨岩格】中的单位会获得@DamageReductionPercent@%伤害减免。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":18.0000}],"min_units":3,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"秘术师","trait_id":"TFT7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"你的队伍获得魔抗。<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":60.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":130.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":280.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"龙族小天才","trait_id":"TFT7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.png","tooltip_text":"(@MinUnits@) 【诺姆希】每局游戏都会获得一个随机羁绊。她会召唤一个前【驯龙大师】来助战，并且这个【驯龙大师】也会获得这个羁绊。<br><br>【驯龙大师】们的法术强度总会等于【诺姆希】的法术强度。在【诺姆希】阵亡时，【驯龙大师】获得@AttackSpeed*100@%攻击速度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":1.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"怒翼龙","trait_id":"TFT7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"固有能力：将法力值转化为怒气值；每次攻击生成15怒气。在施放一个技能后，获得持续4秒的狂怒状态：25%攻击速度但无法获得怒气。<br><br>在狂怒状态下获得攻击速度和全能吸血：<br><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%和@Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%和@Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%和@Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%和@Omnivamp@% %i:scaleSV%</row><br><br><tftitemrules>【怒翼龙】没有基础的普攻法力获取，并且承受伤害时也不会获得法力值。</tftitemrules>","innate_trait_sets":[{"constants":[{"name":"EnrageDuration","value":4.0000},{"name":"InnateAttackSpeedPercent","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":50.0000},{"name":"Omnivamp","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":100.0000},{"name":"Omnivamp","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":150.0000},{"name":"Omnivamp","value":40.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":325.0000},{"name":"Omnivamp","value":80.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"神龙烈焰","trait_id":"TFT7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"在用一个技能造成伤害后，会发射一个焰火来对一名随机敌人造成魔法伤害。<br><br><expandRow>(@MinUnits@) @MagicDamage@魔法伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":150.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":210.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicDamage","value":290.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"屠龙勇士","trait_id":"TFT7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"【屠龙勇士】们造成相当于他们一部分伤害值的额外魔法伤害。并且@HealthThreshold@生命值以上的敌人们对【屠龙勇士】们造成的伤害降低@PercentDamageReduction@%。<br><br><expandRow>(@MinUnits@) @PercentBonusDamage@%额外魔法伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":15.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":35.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":80.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"换形师","trait_id":"TFT7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"在通过技能进行变形后获得生命值。<br><br><expandRow>(@MinUnits@) @HPPercent@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPPercent","value":140.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"金鳞龙","trait_id":"TFT7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"获得独特的【金鳞龙】装备。<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item1@<ShowIfNot.TFT7_Shimmerscale_IsChoiceMade>或【贪婪法球】</ShowIfNot.TFT7_Shimmerscale_IsChoiceMade></row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item2@</row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item3@和@TFTUnitProperty.trait:TFT7_Shimmerscale_Item4@</row><br><row>(@MinUnits@) 【群英冠冕】</row><br><row>(@MinUnits@) 装备变为光明版</row>","innate_trait_sets":[{"constants":[{"name":"HighStakesInterestRatio","value":1.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"NumItems","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumItems","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumItems","value":4.0000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"窃法巧手","trait_id":"TFT7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) 佐伊在每次施放技能后和每个回合开始时获得一个新技能。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"唤星者","trait_id":"TFT7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) 在玩家对战期间，第一个施放技能的【唤星者】会为你治疗(@Tier1Heal@/@Tier2Heal@/@Tier3Heal@)弈士生命值，数额基于其星级。溢出的治疗效果会使一个敌方弈子解体。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealLimit","value":1.0000},{"name":"Tier1Heal","value":2.0000},{"name":"Tier1HealDU","value":1.0000},{"name":"Tier1HealHR","value":1.0000},{"name":"Tier2Heal","value":3.0000},{"name":"Tier2HealDU","value":2.0000},{"name":"Tier2HealHR","value":2.0000},{"name":"Tier3Heal","value":75.0000},{"name":"Tier3HealDU","value":30.0000},{"name":"Tier3HealHR","value":20.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"迅捷射手","trait_id":"TFT7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"固有能力：获得+@HexRangeIncrease@攻击距离。<br><br>【迅捷射手】们每与目标相距1格，就会获得攻击速度。<br><br><expandRow>(@MinUnits@) @BonusAS@% %i:scaleAS% </expandRow>","innate_trait_sets":[{"constants":[{"name":"HexRangeIncrease","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":30.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":45.0000}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"风暴龙","trait_id":"TFT7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"在@DelayTime@秒后，闪电打击整个棋盘，对敌人们造成真实伤害和@StunDuration@秒晕眩，并为【风暴龙】弈子们提供持续至战斗结束的伤害增幅。<br><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage>伤害，@DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage>伤害，@DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage>伤害，@DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage>伤害，@DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage>伤害，@DamageAmp*100@%  %i:scaleDA%，打击两次</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.1000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":1.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.3000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":2.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.2000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.9000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.4000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6500},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":4.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"驯龙大师","trait_id":"TFT7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"在战斗环节之后，每个【驯龙大师】会投喂自身星级x1个小点心给【诺姆希】，来增加生命值和法术强度。【诺姆希】的每次升星需要25个小点心！<br><br><row>(@MinUnits@) 召唤【诺姆希】！</row><br><row>(@MinUnits@) 【诺姆希】多造成@DamageInc*100@%伤害</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageInc","value":0.0000},{"name":"DragonlingTier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageInc","value":2.0000},{"name":"DragonlingTier","value":2.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"狂刃战士","trait_id":"TFT7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"【狂刃战士】们的每次攻击有@ProcChance@%几率提升其下一次攻击的伤害<br><br><expandRow>(@MinUnits@) +@PercentDamage*100@%伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.7500},{"name":"ProcChance","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamage","value":1.5000},{"name":"ProcChance","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentDamage","value":2.7500},{"name":"ProcChance","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"幽影龙","trait_id":"TFT7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"伤害会缩小敌人们，施加持续@Duration@秒的20%<TFTKeyword>魔抗击碎</TFTKeyword>和<TFTKeyword>护甲击碎</TFTKeyword>。当【幽影龙】对一名被缩小的敌人造成伤害时，【幽影龙】会获得可叠加的物理加成和法术加成：<br><br><rules><tftbold>魔抗击碎：</tftbold>降低魔抗</rules><br><tftitemrules><tftbold>护甲击碎：</tftbold>降低护甲</tftitemrules><br><br><expandRow>(@MinUnits@) +@ADandAP@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandAP","value":1.0000},{"name":"Duration","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandAP","value":3.0000},{"name":"Duration","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandAP","value":7.0000},{"name":"Duration","value":6.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"刺客","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"固有：在战斗环节开始时，刺客们会跃至敌方后排。<br><br>刺客们会获得额外的暴击伤害和暴击几率。<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@%暴击伤害和+@CritChanceAmpPercent@%暴击几率</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":75.0000},{"name":"CritChanceAmpPercent","value":5.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":150.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"剑士","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) 剑士们的普通攻击在命中时有@ProcChance@%几率对目标触发1次额外的瞬间攻击。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":45.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"斗士","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"斗士获得额外的生命值。<br><br><expandRow>(@MinUnits@) @BonusHealth@额外生命值</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":250.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":500.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"恶魔","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) 【恶魔】们的攻击有@ManaDrainProcChance@%几率减少目标@ManaDrainBurn@法力并回复自身@ManaDrainDrain@法力值。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaDrainBurn","value":20.0000},{"name":"ManaDrainDrain","value":30.0000},{"name":"ManaDrainProcChance","value":40.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"极地","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) 来自【极地】英雄们的攻击有@ProcPercent@%几率使其目标晕眩@StunDuration@秒。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcPercent","value":20.0000},{"name":"StunDuration","value":1.5000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"枪手","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"【枪手】们的普通攻击有@ProcPercent@%几率对距离内的其他敌人发射额外的子弹，每颗子弹对目标造成该【枪手】100%攻击力的伤害。<br><br><row>(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人</row><br><row>(@MinUnits@) 攻击@ExtraTargetsHit@名额外的敌人</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraTargetsHit","value":1.0000},{"name":"GunslingerTier","value":1.0000},{"name":"ProcPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraTargetsHit","value":2.0000},{"name":"GunslingerTier","value":2.0000},{"name":"ProcPercent","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"海克斯科技","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"在战斗环节开始时，一名友方【海克斯】英雄对一名随机敌人发射一颗脉冲炸弹。在炸弹爆炸时，附近敌人会被降低@AttackSpeedReductionPercent@%攻击速度，持续若干秒。<br><br><expandRow>(@MinUnits@) @HexSize@格半径。@DebuffDuration@秒。</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":3.0000},{"name":"HexSize","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":5.0000},{"name":"HexSize","value":2.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"帝国","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) 在战斗环节开始时，所有【帝国英雄】都会获得强化以造成双倍伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageMultiplier","value":2.0000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"骑士","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"所有友军都会格挡固定数额的伤害（所有来源）。<br><br><expandRow>(@MinUnits@) 格挡@BlockAmount@伤害</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":60.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"忍者","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) 【忍者】们获得@ADValue@攻击力和@APValue@%法术强度。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":80.0000},{"name":"APValue","value":80.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"海盗","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) 在与另一名玩家的战斗环节结束时，你的棋盘上会出现一个财宝箱，最多提供4枚金币。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"游侠","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) 每过@DelayBetweenBuffs@秒，【游侠】们获得持续@BuffDuration@秒的@AttackSpeed@%攻击速度提升。这个效果会在战斗环节开始后的@InitialDelay@秒时启动。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"机器人","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) 机器人在开始战斗时就有满额的法力值。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"换形师","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) 【换形师】们会在他们变形时获得@HPPercent@%额外最大生命值。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":60.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"法师","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"固有：法师们的攻击提供双倍法力值。<br><br>所有友军的法术强度得到提升。<br><br><expandRow>(@MinUnits@) +@AP@%法术强度</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":40.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":120.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"典范","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"在战斗环节开始时，【典范】会被正义强化，获得@AttackDamage@攻击力并减免来自敌人的@DamageReductionPercent@%伤害。<br><br><row>(@MinUnits@) 一个随机的【典范】获得强化</row><br><row>(@MinUnits@) 所有【典范】获得强化</row><br><row>(@MinUnits@) 【典范】结合他们的力量召唤一名【正义化身】！</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"守护者","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"【守护者】们获得额外生命值并减免来自所有来源的伤害。<br><br><expandRow>(@MinUnits@) @BlockAmount@伤害格挡。@BonusHealth@生命值</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000},{"name":"BonusHealth","value":200.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000},{"name":"BonusHealth","value":400.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"虚空","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 【虚空】英雄们的攻击和技能造成真实伤害。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"狂野","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) 【狂野】英雄们在每次攻击后获得@AttackSpeedPercent@%额外攻击速度(至多叠加@MaxStacks@层)。","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000},{"name":"MaxStacks","value":5.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"约德尔","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) 【约德尔人】获得+@MissPercent@%额外闪避几率。<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MissPercent","value":30.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]}]