[{"display_name":"Убийца","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к самому дальнему врагу.<br><br>Шанс критического удара и критический урон убийц увеличены.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@% критического урона и +@CritChanceAmpPercent@% шанса критического удара</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Мастер клинка","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"При использовании автоатак мастера клинка с @ProcChance@% вероятностью атакуют цель еще раз.<br><br>Дополнительные атаки наносят урон как обычные автоатаки и накладывают эффекты при попадании.<br><br><row>(@MinUnits@) Одна дополнительная атака</row><br><row>(@MinUnits@) Две дополнительные атаки</row><br><row>(@MinUnits@) Четыре дополнительные атаки</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Дебошир","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Дебоширы получают дополнительное здоровье.<br><br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Демон","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"При использовании автоатак демоны с @ManaDrainProcChance@% вероятностью уменьшают запас маны цели на @ManaDrainBurn@ и восстанавливают ману себе.<br><br><expandRow>(@MinUnits@) @ManaDrainDrain@ восстанавливаемой маны</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Дракон","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@) Дает драконам @MagicReduction@% сопротивления магическому урону</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Элементалист","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"Действует всегда: элементалисты получают вдвое больше маны от автоатак.<br><br><row>(@MinUnits@) В начале боя элементалисты призывают голема с 2200 здоровья, который сражается вместе с ними.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Изгнанник","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) Если в начале боя вокруг изгнанника нет союзников, он получает щит прочностью @ShieldPercent@% от максимального запаса здоровья</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ледник","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) У атак ледниковых чемпионов есть @ProcPercent@% шанс оглушить цель на @StunDuration@ сек. и нанести дополнительный магический урон.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) В начале боя стражи дают +@Armor@ брони примыкающим союзникам (этот эффект может суммироваться бесконечно).</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Стрелок","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"При использовании автоатак стрелки с @ProcPercent@% вероятностью выпускают дополнительные пули в других врагов в области поражения.<br><br>Эти пули наносят урон как обычные автоатаки и накладывают эффекты при попадании.<br><br><row>(@MinUnits@) Стрелки поражают еще @ExtraTargetsHit@ врага</row><br><row>(@MinUnits@) Стрелки поражают еще @ExtraTargetsHit@ врагов</row><br><row>(@MinUnits@) Стрелки поражают еще @ExtraTargetsHit@ врагов</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Хекстек","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"В начале боя хекстековые бойцы запускают и взрывают импульсную бомбу, которая временно отключает предметы поблизости на @DisableDuration@ сек.<br><br><row>(@MinUnits@) Действует в пределах @HexSize@ ячейки</row><br><row>(@MinUnits@) Действует в пределах @HexSize@ ячеек</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Имперец","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"В начале боя имперцы, на которых действует эффект, усиливаются и начинают наносить вдвое больше урона.<br><br><row>(@MinUnits@) 1 случайный имперец</row><br><row>(@MinUnits@) Все имперцы</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Рыцарь","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Все союзники блокируют определенное количество урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ниндзя","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ниндзя получают дополнительные силу атаки и силу умений.<br><br>Эта особенность срабатывает, только когда на поле 1 или 4 уникальных ниндзя.<br><br><row>(@MinUnits@) Ниндзя получает +@ADValue@ силы атаки и +@APValue@% силы умений</row><br><row>(@MinUnits@) Все ниндзя получают +@ADValue@ силы атаки и +@APValue@% силы умений</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Аристократ","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"В начале боя союзники, на которых действует эффект, получают +@Armor@ брони и +@MagicResist@ сопротивления магии, а также начинают восстанавливать @Heal@ здоровья при попадании.<br><br><row>(@MinUnits@) 1 случайный союзник</row><br><row>(@MinUnits@) Все союзники</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Призрак","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) В начале боя запас здоровья случайного врага уменьшается до @HPToSet@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Пират","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) В конце каждого боя против другого игрока на вашей арене появляется сундук с сокровищами, из которого можно получить до 4 золота</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Рейнджер","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Каждые @ProcRate@ сек. у рейнджеров появляется шанс увеличить свою скорость атаки на @ProcRate@ сек. <br><br><expandRow>(@MinUnits@) @ProcPercent@% шанс увеличить скорость атаки на @ASMultTooltip@</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Робот","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Роботы начинают бой с полным запасом маны","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Перевертыш","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Перевертыши получают прибавку к максимальному запасу здоровья, когда меняют форму.<br><br><expandRow>(@MinUnits@) @HPPercent@% дополнительного максимального запаса здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Действует всегда: чародеи получают вдвое больше маны от автоатак.<br><br>Сила умений всех союзников увеличена.<br><br><expandRow>(@MinUnits@) +@AP@% силы умений</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Обитатель Бездны","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Атаки и умения обитателей Бездны наносят чистый урон.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Одичалый","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"Когда союзники, на которых действует эффект, применяют автоатаки, они увеличивают свою скорость атаки на @AttackSpeedPercent@% (эффект суммируется до 5 раз).<br><br><row>(@MinUnits@) Только одичалые союзники</row><br><row>(@MinUnits@) Все союзники; кроме того, от автоатак союзников нельзя уклониться</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Йордл","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"У йордлов появляется шанс уклониться от вражеских автоатак.<br><br><expandRow>(@MinUnits@) @MissPercent@% шанс уклонения</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Художник","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Arcanist.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"Академик","trait_id":"TFT13_Academy","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Academy.TFT_Set13.png","tooltip_text":"Академики спонсируют 3 предмета в каждой игре.<br><br>Копии спонсорских предметов дают прибавки к максимальному запасу здоровья и убийственности. Академики, использующие спонсорские предметы, получают двойные прибавки плюс еще @BaseValues*100@% здоровья и убийственности.<br><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%;<br>+ 1 спонсорский предмет.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%;<br>+ 1 спонсорский предмет.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%;<br>+ 1 спонсорский предмет.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%</row>","innate_trait_sets":[{"constants":[{"name":"BaseValues","value":0.0500}]}],"conditional_trait_sets":[{"constants":[{"name":"NumOfItems","value":1.0000},{"name":"PercentIncreaseSponsored","value":0.0200}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumOfItems","value":2.0000},{"name":"PercentIncreaseSponsored","value":0.0300}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0900}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Посланник","trait_id":"TFT13_Ambassador","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Diplomat.TFT_Set13.png","tooltip_text":"Эта особенность активируется, только когда на поле 1 или 4 уникальных посланника. <br><br><row>(@MinUnits@) Бонус посланника</row><br><row>(@MinUnits@) Все бонусы; посланники получают @BonusHealth@&nbsp;%i:scaleHealth% и @SelfishDamageAmp*100@%&nbsp;%i:scaleDA%</row><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveDomina alternate=TFTGuildInactive>Амбесса: союзники получают @AmbessaArmor@ брони и сопротивления магии за каждого побежденного оппонента. (@TFTUnitProperty.trait:TFT13_Ambassador_PlayersDefeated@/7)</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveJarvan alternate=TFTGuildInactive>Гарен: в начале боя Гарен и его союзники слева и справа получают @GarenHealthPercent*100@% от его максимального запаса здоровья.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveNami alternate=TFTGuildInactive>Нами: во время атак союзники восстанавливают на @NamiMana@ больше маны.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveTristana alternate=TFTGuildInactive>Тристана: союзники получают @StarAS*100@% скорости атаки за каждую звезду.</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"AmbessaArmor","value":2.0000},{"name":"AmbessaArmor_PVE","value":4.0000},{"name":"AmbessaMR","value":2.0000},{"name":"AmbessaMR_PVE","value":4.0000},{"name":"BonusAS","value":0.0000},{"name":"BonusHealth","value":250.0000},{"name":"CCImmuneDuration","value":8.0000},{"name":"DiplomatMultiplier","value":0.0000},{"name":"GarenHealthPercent","value":0.1200},{"name":"NamiMana","value":3.0000},{"name":"SelfishDamageAmp","value":0.2000},{"name":"StarAS","value":0.0600}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Диверсант","trait_id":"TFT13_Ambusher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Ambusher.TFT_Set13.png","tooltip_text":"Умения диверсантов могут наносить критический урон. Критический урон и шанс критического удара диверсантов увеличены.<br><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%; диверсанты также получают @DamageReductionPct*100@% выносливости</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.2500},{"name":"CritDamage","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritChance","value":0.3500},{"name":"CritDamage","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.4500},{"name":"CritDamage","value":0.2500}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.5500},{"name":"CritDamage","value":0.2500},{"name":"DamageReductionPct","value":0.1500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Кровавый охотник","trait_id":"TFT13_BloodHunter","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BloodHunter.TFT_Set13.png","tooltip_text":"Варвик пожирает врагов, у которых остается менее @EnemyHealthPercentThreshold*100@%&nbsp;здоровья. При этом он восстанавливает себе @DevourHealing@ здоровья и @ManaPerKill@&nbsp;маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ChampsToDevour","value":5.0000},{"name":"DevourHealing","value":450.0000},{"name":"EnemyHealthPercentThreshold","value":0.1200},{"name":"ManaPerKill","value":50.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Громила","trait_id":"TFT13_Bruiser","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Ваши бойцы получают @TeamFlatHealth@ здоровья. Прибавка для громил увеличена.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@%&nbsp;%i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4500},{"name":"TeamFlatHealth","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.8000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Черная Роза","trait_id":"TFT13_Cabal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Cabal.TFT_Set13.png","tooltip_text":"<row>(@MinUnits@) На поле появляется скованный цепями Сион. Когда бойцы Черной Розы применяют умения @NumCastsToUnlock@ раз(а) или у Сиона остается менее @PercentHealthUnlock*100@% здоровья, он освобождается.</row><br><row>(@MinUnits@) Сион становится сильнее, и его враги получают больше урона от бойцов Черной Розы.</row><br><row>(@MinUnits@) Сион использует черную магию и после освобождения полностью восстанавливает здоровье.</row><br><row>(@MinUnits@) Погибнув, Сион возрождается, наделенный смертоносной мощью!</row><br><br><rules>Сила Сиона зависит от количества звезд чемпионов Черной Розы.</rules>","innate_trait_sets":[{"constants":[{"name":"NumCastsToUnlock","value":5.0000},{"name":"NumShackles","value":4.0000},{"name":"PercentADPerStarLevel","value":0.1500},{"name":"PercentHealthPerStarLevel","value":0.1500},{"name":"PercentHealthUnlock","value":0.6500},{"name":"PercentShieldOnUnshackle","value":0.3500}]}],"conditional_trait_sets":[{"constants":[{"name":"SionResistances","value":40.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SionResistances","value":45.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SionResistances","value":50.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SionResistances","value":100.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Задира","trait_id":"TFT13_Challenger","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Quickstriker.TFT_Set13.png","tooltip_text":"Задиры быстрее передвигаются и получают прибавки к скорости атаки, которые зависят от недостающего здоровья цели.<br><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%&nbsp;%i:scaleAS%. Когда цель погибает, задиры совершают рывок к новой и получают щит прочностью @ShieldAmount@ на @ShieldDuration@&nbsp;сек. </row>","innate_trait_sets":[{"constants":[{"name":"MovementSpeedIncrease","value":200.0000},{"name":"TeamwideAS","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.2000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.3000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":1.0000},{"name":"MinBonusAS","value":0.4000},{"name":"ShieldAmount","value":200.0000},{"name":"ShieldDuration","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Химбарон","trait_id":"TFT13_Crime","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Crime.TFT_Set13.png","tooltip_text":"Химбароны получают мерцание после каждого боя против игрока. Если вы проиграли хотя бы @MinStreakLength@ раз(а) подряд, количество получаемого мерцания увеличивается.<br><br>Каждый раз, когда накапливается @ShimmerBreakpoint@ ед. мерцания, черный рынок предлагает вам контрабанду, которую могут использовать только химбароны. Если вы отказываетесь, химбароны получают прибавку к максимальному запасу здоровья.<br><br><expandRow>(@MinUnits@) @ShimmerPerCombat@ или @ShimmerPerCombatStreaking@; @HealthPerSkip@&nbsp;%i:scaleHealth%</expandRow><br><br><rules>Пропущенные рынки: @TFTUnitProperty.trait:TFT13_Crime_PassedMarkets@</rules><br><rules>Текущее здоровье: @TFTUnitProperty.trait:TFT13_Crime_CurrentHealth@&nbsp;%i:scaleHealth%</rules>","innate_trait_sets":[{"constants":[{"name":"MinStreakLength","value":3.0000},{"name":"ShimmerBreakpoint","value":100.0000},{"name":"TacticianHeal","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthPerSkip","value":20.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":35.0000},{"name":"ShimmerPerCombatStreaking_DU","value":25.0000},{"name":"ShimmerPerCombatStreaking_HR","value":50.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":25.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthPerSkip","value":60.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":50.0000},{"name":"ShimmerPerCombatStreaking_DU","value":35.0000},{"name":"ShimmerPerCombatStreaking_HR","value":60.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":30.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":20.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthPerSkip","value":100.0000},{"name":"ShimmerPerCombat","value":20.0000},{"name":"ShimmerPerCombatStreaking","value":70.0000},{"name":"ShimmerPerCombatStreaking_DU","value":50.0000},{"name":"ShimmerPerCombatStreaking_HR","value":70.0000},{"name":"ShimmerPerCombat_DU","value":15.0000},{"name":"ShimmerPerCombat_HR","value":35.0000},{"name":"ShimmerPerDeath_PVE","value":2.0000},{"name":"ShimmerPerRound_PVE","value":30.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthPerSkip","value":150.0000},{"name":"ShimmerPerCombat","value":25.0000},{"name":"ShimmerPerCombatStreaking","value":90.0000},{"name":"ShimmerPerCombatStreaking_DU","value":70.0000},{"name":"ShimmerPerCombatStreaking_HR","value":90.0000},{"name":"ShimmerPerCombat_DU","value":20.0000},{"name":"ShimmerPerCombat_HR","value":45.0000},{"name":"ShimmerPerDeath_PVE","value":3.0000},{"name":"ShimmerPerRound_PVE","value":40.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Подопытный","trait_id":"TFT13_Experiment","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Experiment.TFT_Set13.png","tooltip_text":"На поле боя появляются ячейки-лаборатории.<br><br>Начало боя: подопытные, которые начинают бой в ячейках-лабораториях, получают бонусы всех подопытных в ячейках-лабораториях, а также прибавки к максимальным запасам здоровья.<br><br><row>(@MinUnits@) Кол-во лабораторий: @NumLaboratory@; @MaxHealth@ %i:scaleHealth%</row><br><row>(@MinUnits@) Кол-во лабораторий: @NumLaboratory@; @MaxHealth@ %i:scaleHealth%</row><br><row>(@MinUnits@) Бонусы подопытных усиливаются на @ExperimentBonusIncrease*100@%!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":100.0000},{"name":"NumLaboratory","value":2.0000},{"name":"Scaling","value":1.1500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.3000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExperimentBonusIncrease","value":1.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Семья","trait_id":"TFT13_Family","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Family.TFT_Set13.png","tooltip_text":"Члены семьи поддерживают друг друга. Их максимальные запасы маны уменьшены, и они получают дополнительные бонусы.<br><br><row>(@MinUnits@) На @ManaReduction*100@% меньше маны, @DamageReduction*100@%&nbsp;%i:scaleDR%</row><br><row>(@MinUnits@) На @ManaReduction*100@% меньше маны, @AttackSpeed*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) На @ManaReduction*100@% меньше маны, вылазка наверх! Прогресс вылазки увеличивается после каждого боя – тем сильнее, чем больше членов семьи осталось на поле.</row><br><br><rules>@TFTUnitProperty.trait:TFT13_JunkerKing_SelfDestructTRA@</rules>","innate_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"DamageReduction","value":0.2000}]}],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":0.2500}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaReduction","value":0.3000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseGoldReward","value":2.5000},{"name":"FirstRewardMaxGoldValue","value":17.0000},{"name":"GoldPerSurvivor","value":1.5000},{"name":"GoldPerSurvivorPVE","value":2.0000},{"name":"HyperRollScaling","value":2.0000},{"name":"ManaReduction","value":0.4000},{"name":"Stage2Scaling","value":0.5000},{"name":"Stage3Scaling","value":0.7500},{"name":"Stage5plusScaling","value":1.2500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Универсал","trait_id":"TFT13_FormSwapper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_FormSwapper.TFT_Set13.png","tooltip_text":"Действует всегда: показатели и умения универсалов зависят от того, где они начинают бой – в первых или последних рядах.<br><br>Универсалы в первых 2 рядах получают прибавки к выносливости. Универсалы в последних 2 рядах получают прибавки к убийственности.<br><br><expandRow>(@MinUnits@) @DR*100@%&nbsp;%i:scaleDR% или @DA*100@%&nbsp;%i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.2000},{"name":"DR","value":0.1500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.3000},{"name":"DR","value":0.2200}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.4400},{"name":"DR","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Автоматон","trait_id":"TFT13_Hextech","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Automata.TFT_Set13.png","tooltip_text":"Нанося урон, автоматоны получают кристаллы. Когда накапливается определенное количество (@TriggerNumCrystals@) кристаллов, они поражают текущую цель, нанося ей магический урон плюс <magicDamage>@ConversionDamagePct*100@%</magicDamage> от урона, нанесенного с прошлого раза. Кристаллы при этом пропадают. Кроме того, автоматоны получают прибавки к броне и сопротивлению магии.<br><br><expandRow>(@MinUnits@) <magicDamage>@MagicDamage@</magicDamage> урона, @Resists@&nbsp;%i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ConversionDamagePct","value":0.2500},{"name":"NumCrystals","value":1.0000},{"name":"TriggerNumCrystals","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":150.0000},{"name":"Resists","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":450.0000},{"name":"Resists","value":60.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":1337.0000},{"name":"Resists","value":111.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Азартный игрок","trait_id":"TFT13_HighRoller","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_HighRoller.TFT_Set13.png","tooltip_text":"Когда Сейвика применяет умение, она вытягивает случайную модификацию Джинкс и получает @Durability*100@% выносливости на @Duration@ сек.<br><br>Модификации:<br>– Ракета: Сейвика выпускает ракеты (@Bonus1NumRockets@ шт.), каждая из которых наносит @Bonus1RocketDamage@ ед. физического урона<br>– Щит: Сейвика получает щит прочностью @Bonus2ShieldAmount@ ед. на @Bonus2ShieldDuration@ сек.<br>– Монета: вы получаете @Bonus4Gold@ золота<br>– Тройка: у Сейвики усиливается умение!<br><br><ShowIfCustom.Set=TFTSetEventCT>В ''Сокровище брюхача'' на ранних этапах матча модификация ''Монета'' дает меньше золота.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bonus1NumRockets","value":8.0000},{"name":"Bonus1Probability","value":0.3500},{"name":"Bonus1RocketDamage","value":100.0000},{"name":"Bonus2Probability","value":0.3500},{"name":"Bonus2ShieldAmount","value":500.0000},{"name":"Bonus2ShieldDuration","value":4.0000},{"name":"Bonus3Probability","value":0.0000},{"name":"Bonus3StunDuration","value":1.5000},{"name":"Bonus4Gold","value":3.0000},{"name":"Bonus4Probability","value":0.2000},{"name":"Durability","value":0.8000},{"name":"Duration","value":1.5000},{"name":"Spell1Probability","value":0.4000},{"name":"Spell2Probability","value":0.3500},{"name":"Spell3Probability","value":0.2450},{"name":"Spell4Probability","value":0.0050},{"name":"SpellBonusProbability","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Поджигатель","trait_id":"TFT13_Hoverboard","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Hoverboard.TFT_Set13.png","tooltip_text":"Поджигатели совершают рывок раз в @Duration@ сек. Во время рывка они атакуют с неограниченной дальностью и восстанавливают себе здоровье в размере части от урона, полученного с прошлого рывка.<br><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@% от полученного урона</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@% от полученного урона</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@% от полученного урона. Во время рывка у Поджигателей значительно увеличивается скорость атаки.</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"TotalHealTime","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.4000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASMultWhileDashing","value":3.5000},{"name":"PercentDamageTakenHeal","value":0.4500}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Доминатор","trait_id":"TFT13_Infused","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Dominator.TFT_Set13.png","tooltip_text":"Начало боя: доминаторы получают щиты на @ShieldDuration@ сек.<br><br>Применяя умения, доминаторы получают прибавки к силе умений, размер которых зависит от затраченной маны.<br><br><expandRow>(@MinUnits@) Прочность щита: @ShieldAmount@; @APPercent*100@%&nbsp;%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":0.2500},{"name":"ShieldAmount","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APPercent","value":0.4500},{"name":"ShieldAmount","value":550.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APPercent","value":0.6500},{"name":"ShieldAmount","value":800.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Визионер","trait_id":"TFT13_Invoker","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Visionary.TFT_Set13.png","tooltip_text":"Когда визионеры восстанавливают ману, они получают дополнительную ману.<br><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@%&nbsp;%i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@%&nbsp;%i:scaleMana%; умения лечат союзника на @AllyHealing*100@% от наносимого урона</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EnlightenedBonusMana","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"EnlightenedBonusMana","value":0.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1600},{"name":"EnlightenedBonusMana","value":0.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Король свалки","trait_id":"TFT13_JunkerKing","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_JunkerKing.TFT_Set13.png","tooltip_text":"Каждые несколько (@NumRounds1Star@) раундов открывается оружейная, в которой можно приобрести улучшения для меха вашего сильнейшего Рамбла.<br><br><rules>Осталось раундов: @TFTUnitProperty.trait:TFT13_JunkerKing_RoundsUntilOpening@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumRounds1Star","value":3.0000},{"name":"NumRounds1Star_HR","value":2.0000},{"name":"NumRounds2Star","value":3.0000},{"name":"NumRounds2Star_HR","value":2.0000},{"name":"NumRounds3Star","value":1.0000},{"name":"NumRounds3Star_HR","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Вестник машин","trait_id":"TFT13_MachineHerald","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_MachineHerald.TFT_Set13.png","tooltip_text":"У Виктора фиксированная скорость атаки – он всегда совершает @AS@ атаки в секунду. Кроме того, он превращает получаемые силу атаки, скорость атаки и ману в силу умений. <br><br>Вместо маны Виктор каждую атаку получает 1 ед. энергии энтропии. Когда накапливается @MaxMana@ ед., он применяет умение.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5500},{"name":"MaxMana","value":8.0000},{"name":"StartingMana","value":3.0000},{"name":"StatConversion","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ракетчик","trait_id":"TFT13_Martialist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Artillerist.TFT_Set13.png","tooltip_text":"При каждой @NumOfAttacks@-й атаке ракетчики выпускают ракету, которая наносит урон в размере @PercentDamage*100@% от силы атаки в области вокруг цели. Кроме того, они получают прибавки к силе атаки.<br><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@%&nbsp;%i:scaleAD%; при каждой @NumOfAttacks@-й атаке выпускается ракета, которая наносит двойной урон.</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4500},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AD","value":0.7000},{"name":"NumOfAttacks","value":3.0000},{"name":"PercentDamage","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Изгнанный маг","trait_id":"TFT13_MissMageTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BanishedMage.TFT_Set13.png","tooltip_text":"Если Мэл применила умение не менее @MinimumCasts@ раз(а) в боях против игроков, при первом получении смертельного урона вы выживаете и остаетесь в игре. <br><br>После этого Мэл навсегда получает @ProcDamageAmp*100@% убийственности.<br><br>@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MinimumCasts","value":12.0000},{"name":"MinimumCastsDU","value":12.0000},{"name":"MinimumCastsHR","value":6.0000},{"name":"MissMageHealDU","value":15.0000},{"name":"PlayerHealth","value":1.0000},{"name":"ProcDamageAmp","value":0.1000},{"name":"ProcDamageAmpDU","value":0.1000},{"name":"ProcDamageAmpHR","value":0.1000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Гладиатор","trait_id":"TFT13_Pugilist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_PitFighter.TFT_Set13.png","tooltip_text":"Гладиаторы получают @OmnivampPercent*100@% всестороннего вытягивания жизни и наносят дополнительный чистый урон. Когда у них впервые за бой остается @HealthThreshold*100@% здоровья, они восстанавливают себе часть максимального запаса здоровья в течение @Duration@ сек.<br><br><expandRow>(@MinUnits@) @TrueDamagePercent*100@% чистого урона, @HealPercent*100@%&nbsp;%i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"Duration","value":2.0000},{"name":"HealthThreshold","value":0.5000},{"name":"OmnivampPercent","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1000},{"name":"TrueDamagePercent","value":0.0600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":0.3500},{"name":"TrueDamagePercent","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealPercent","value":0.5500},{"name":"TrueDamagePercent","value":0.2200}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":0.8000},{"name":"TrueDamagePercent","value":0.3500}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Раммус","trait_id":"TFT13_RammusTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"Раммусу везде найдется место. <br><br>Размер вашей команды увеличивается на 1, но только если в ней есть Раммус.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Бунтарь","trait_id":"TFT13_Rebel","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Rebel.TFT_Set13.png","tooltip_text":"Бунтари получают @MaxHealthIncrease*100@% здоровья.<br><br>Когда ваша команда теряет @PercentHealthTrigger*100@% здоровья, на поле появляется сигнальный дым, который дает бунтарям @BurstAS*100@% скорости атаки на @BurstDuration@ сек. и усиливает их до конца боя.<br><br><row>(@MinUnits@) @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@%&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@%&nbsp;%i:scaleHealth%; все враги оглушаются на @StunDuration@&nbsp;сек.</row><br><row>(@MinUnits@) Сигнальный дым появляется в начале боя и раз в @ForceDuration@&nbsp;сек. после этого.</row>","innate_trait_sets":[{"constants":[{"name":"BurstAS","value":0.6000},{"name":"BurstDuration","value":5.0000},{"name":"MaxHealthIncrease","value":0.1500},{"name":"PercentHealthTrigger","value":0.2500}]},{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.2000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.4000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1200},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.4500},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1500},{"name":"StunDuration","value":2.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":0.5000},{"name":"CombatStart","value":1.0000},{"name":"ForceDuration","value":12.0000},{"name":"PercentMaxHealthBonus","value":0.3000},{"name":"StunDuration","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Собиратель","trait_id":"TFT13_Scrap","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"Начало боя: компоненты собирателей временно превращаются в полноценные предметы. Собиратели получают щиты на @ShieldDuration@ сек. за каждый компонент, используемый командой, включая те, которые уже объединены в полноценные предметы.<br><br><row>(@MinUnits@) Компоненты: @NumComponents@; прочность щита: @HPShieldAmount@</row><br><row>(@MinUnits@) Компоненты: @NumComponents@; прочность щита: @HPShieldAmount@</row><br><row>(@MinUnits@) Все компоненты; полноценные предметы становятся более полезными! Прочность щита: @HPShieldAmount@</row><br><row>(@MinUnits@) Вы получаете лучезарные предметы! Прочность щита: @HPShieldAmount@</row><br><br><rules>Прочность щитов:&nbsp;@TFTUnitProperty.:TFT13_Trait_Scrap_ShieldTotal@ </rules> <br>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":24.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HPShieldAmount","value":25.0000},{"name":"HPShieldAmountCT","value":25.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":1.0000},{"name":"RadiantItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPShieldAmount","value":35.0000},{"name":"HPShieldAmountCT","value":35.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":3.0000},{"name":"RadiantItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPShieldAmount","value":45.0000},{"name":"HPShieldAmountCT","value":45.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HPShieldAmount","value":60.0000},{"name":"HPShieldAmountCT","value":60.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Снайпер","trait_id":"TFT13_Sniper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Снайперы получают прибавку к убийственности и наносят больше урона целям, которые находятся далеко.<br><br><row>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA%; @PercentDamageIncrease@%&nbsp; урона за ячейку</row><br><row>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA%; @PercentDamageIncrease@%&nbsp; урона за ячейку</row><br><row>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA%; @PercentDamageIncrease@%&nbsp; урона за ячейку; дальность атаки снайперов увеличивается на @BonusHexRangeIncrease@ яч.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":5.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.3500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.7500},{"name":"BonusHexRangeIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"TFT13_Sorcerer","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"Ваши бойцы получают @TeamAP@ силы умений. Прибавка для чародеев увеличена.<br><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%; умения уменьшают урон целей на @DamageDecrease*100@% на @DamageDecreaseDuration@&nbsp;сек.</row>","innate_trait_sets":[{"constants":[{"name":"TeamAP","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseAP","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseAP","value":90.0000},{"name":"DamageDecrease","value":0.2000},{"name":"DamageDecreaseDuration","value":3.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Миротворец","trait_id":"TFT13_Squad","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Squad.TFT_Set13.png","tooltip_text":"Начало боя: миротворцы получают щиты и прибавки к убийственности. Вражеские бойцы с наибольшими запасами здоровья объявляются в <i>РОЗЫСК!</i> <br><br>Когда разыскиваемый враг погибает, миротворцы получают @AttackSpeedPerWantedKill*100@% скорости атаки.<br><br><row>(@MinUnits@) Кол-во бойцов: @NumOfWantedEnemies@; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) Кол-во бойцов: @NumOfWantedEnemies@; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) Кол-во бойцов: @NumOfWantedEnemies@; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) Кол-во бойцов: @NumOfWantedEnemies@; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) ВСЕ враги; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%, @BaseDA*100@%&nbsp;%i:scaleDA%; начало боя: миротворцы конфисковывают все предметы врагов!</row>","innate_trait_sets":[{"constants":[{"name":"AttackSpeedPerWantedKill","value":0.3000},{"name":"IncAgainstWantedEnemies","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":0.1200},{"name":"NumOfWantedEnemies","value":1.0000},{"name":"PercentMaxHealthShield","value":0.1200},{"name":"TakeItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDA","value":0.2000},{"name":"NumOfWantedEnemies","value":2.0000},{"name":"PercentMaxHealthShield","value":0.2200},{"name":"TakeItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDA","value":0.3300},{"name":"NumOfWantedEnemies","value":4.0000},{"name":"PercentMaxHealthShield","value":0.3300},{"name":"TakeItems","value":0.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":0.4400},{"name":"NumOfWantedEnemies","value":5.0000},{"name":"PercentMaxHealthShield","value":0.4400},{"name":"TakeItems","value":0.0000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":1.5000},{"name":"NumOfWantedEnemies","value":99.0000},{"name":"PercentMaxHealthShield","value":1.0000},{"name":"TakeItems","value":1.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Вероломные","trait_id":"TFT13_Teamup_Betrayal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Betrayal.TFT_Set13.png","tooltip_text":"Мэдди всегда применяет умение и атаки к бойцу, которого выбрала целью Амбесса. Если любая из них совершает определенное (@NumKills@) количество убийств за раунд, вы получаете Мэдди.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumKills","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Побратимы","trait_id":"TFT13_Teamup_BloodBrothers","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_BloodBrothers.TFT_Set13.png","tooltip_text":"Каждый раз, когда Силко применяет умение, Вандер навсегда получает @TFTTrait.TFT13_Teamup_BloodBrothers.1:MaxHealthGainPerCast@ здоровья. Каждый раз, когда Вандер погибает, Силко навсегда получает @TFTTrait.TFT13_Teamup_BloodBrothers.1:APGainPerDeath@ силы умений.<br><br>Прибавки: @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_HealthGained@ %i:scaleHealth% | @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_APGained@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGainPerDeath","value":6.0000},{"name":"MaxHealthGainPerCast","value":30.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Гении","trait_id":"TFT13_Teamup_Geniuses","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Geniuses.TFT_Set13.png","tooltip_text":"Когда Хеймердингер применяет умение, Экко создает отражения (@NumEkkoAfterImages@), каждое из которых наносит @ReducedEkkoDamage*100@% урона. Когда Экко применяет умение, Хеймердингер выпускает ракеты (@NumHeimerMissiles@), каждая из которых наносит @ReducedHeimerDamage*100@% урона. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumEkkoAfterImages","value":3.0000},{"name":"NumHeimerMissiles","value":3.0000},{"name":"ReducedEkkoDamage","value":0.5000},{"name":"ReducedHeimerDamage","value":1.5000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Преступники","trait_id":"TFT13_Teamup_Menaces","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Menaces.TFT_Set13.png","tooltip_text":"Паудер получает особенность ''Доминатор'', но лишается бонусов семьи. Когда взрывается ее обезьянка, на поле появляются отродья Силко (@NumMonstrosities@).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumMonstrosities","value":3.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Солдаты","trait_id":"TFT13_Teamup_Mentorship","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Mentorship.TFT_Set13.png","tooltip_text":"Когда Амбесса применяет умение, Кейтлин поражает цель усиленной атакой, нанося @CaitAD*100@% урона. Амбесса получает @ADShare*100@% от силы атаки Кейтлин.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADShare","value":0.1800},{"name":"CaitAD","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Старые друзья","trait_id":"TFT13_Teamup_Reunion","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Reunion.TFT_Set13.png","tooltip_text":"Когда Вай применяет умение, Экко выпускает к ее цели 3 отражения, каждое из которых наносит @EkkoAfterImageReducedDamage*100@% урона. Когда Экко применяет умение, Вай выпускает к его цели ударную волну, которая наносит @ViEarthquakeReducedDamage*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EkkoAfterImageReducedDamage","value":0.4000},{"name":"ViEarthquakeReducedDamage","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Сестры","trait_id":"TFT13_Teamup_Sisters","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Sisters.TFT_Set13.png","tooltip_text":"Когда Джинкс участвует в убийстве, Вай получает @ADBuff*100@% доп. силы атаки на @ViDuration@ сек. Когда Вай участвует в убийстве, Джинкс получает @ASBuff*100@% доп. скорости атаки на @JinxDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADBuff","value":0.8000},{"name":"ASBuff","value":0.8000},{"name":"JinxDuration","value":10.0000},{"name":"ViDuration","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Сообщницы","trait_id":"TFT13_Teamup_UnlikelyDuo","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UnlikelyDuo.TFT_Set13.png","tooltip_text":"Джинкс и Сейвика получают @AD*100@% силы атаки и @Health@ здоровья. Когда одна из них применяет умение, другая восстанавливает @Mana@ маны. Сейвика чаще вытягивает ценные модификации.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"Health","value":100.0000},{"name":"Mana","value":10.0000},{"name":"SevikaLuck","value":0.1000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Защитник","trait_id":"TFT13_Titan","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"Ваши бойцы получают прибавки к броне и сопротивлению магии. Для защитников эти прибавки утроены.<br><br><expandRow>(@MinUnits@) @BonusArmor@&nbsp;%i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"PercentIncreaseForSentinels","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":42.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Завоеватель","trait_id":"TFT13_Warband","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"Участвуя в убийствах, завоеватели получают заряды завоевания. Когда накапливается достаточно зарядов, вы открываете сундуки с трофеями, полные добычи!<br><br>Завоеватели получают прибавки к силе атаки и силе умений, которые увеличиваются на @PercentIncreasePerChest*100@% за каждый открытый сундук с трофеями.<br><br><expandRow>(@MinUnits@) @ADAPBase*100@%&nbsp;%i:scaleAD%%i:scaleAP%; кол-во получаемых зарядов: @StacksPerKill@</expandRow><br><br><rules>Открытые сундуки с трофеями: @TFTUnitProperty.trait:TFT13_Warband_ChestsCompleted@</rules><br><rules>Текущие прибавки: @TFTUnitProperty.trait:TFT13_Warband_CurrentADAP@%&nbsp;%i:scaleAD%%i:scaleAP%</rules><br>","innate_trait_sets":[{"constants":[{"name":"PercentIncreasePerChest","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAPBase","value":0.2200},{"name":"StacksPerKill","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAPBase","value":0.3300},{"name":"StacksPerKill","value":3.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAPBase","value":0.4000},{"name":"StacksPerKill","value":6.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAPBase","value":1.2000},{"name":"StacksPerKill","value":20.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Смотритель","trait_id":"TFT13_Watcher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Watcher.TFT_Set13.png","tooltip_text":"Смотрители получают прибавки к выносливости, которые увеличиваются, когда у них больше @HealthBreakpoint*100@%&nbsp;здоровья.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% или @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.3000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.4000},{"name":"IncreasedDR","value":0.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Звериный отряд","trait_id":"TFT14_AnimaSquad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_AnimaSquad.TFT_Set14.png","tooltip_text":"В каждом ранге вы можете выбрать оружие, из которого периодически будет атаковать случайный чемпион Звериного отряда. Они получают броню, сопротивление магии и убийственность.<br><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_1@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_2@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_3@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_4@</row><br><br><rules>Урон оружия зависит от звездного уровня Звериного отряда и стадии.</rules>","innate_trait_sets":[{"constants":[{"name":"MaxTier","value":4.0000},{"name":"StarLevelMult","value":0.0600}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Resists","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Resists","value":25.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Resists","value":40.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":0.2500},{"name":"Resists","value":75.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Несокрушимый","trait_id":"TFT14_Armorclad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Ваша команда получает @TeamwideArmor@ брони и сопротивления магии. Показатели увеличены для несокрушимых.<br><br>В первые @Duration@ сек. боя для несокрушимых эти прибавки увеличены на @StatMultiplier*100@%.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%, бойцы кроме несокрушимых получают @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%.</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":10.0000},{"name":"EnhancedTeamwideArmor","value":25.0000},{"name":"MaxReputation","value":20.0000},{"name":"StatMultiplier","value":1.0000},{"name":"TeamwideArmor","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":36.0000},{"name":"BonusMR","value":36.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":70.0000},{"name":"BonusMR","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Бумбот","trait_id":"TFT14_BallisTek","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_BoomBots.TFT_Set14.png","tooltip_text":"Каждый раз после нанесения @DamageDealtThreshold@ ед. урона бумботы запускают в ближайшего врага снаряд, который наносит магический урон. @DamageTakenMod*100@% полученного урона засчитывается в наносимый урон.<br><br><row>(@MinUnits@) @MissileDamage@ ед. магического урона</row><br><row>(@MinUnits@) @MissileDamage@ ед. магического урона</row><br><row>(@MinUnits@) Запускает два снаряда, каждый из которых наносит @MissileDamage@ ед. магического урона</row>","innate_trait_sets":[{"constants":[{"name":"DamageDealtThreshold","value":400.0000},{"name":"DamageTakenMod","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"MissileDamage","value":150.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MissileDamage","value":325.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MissileDamage","value":260.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Громила","trait_id":"TFT14_Bruiser","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Bruiser.TFT_Set14.png","tooltip_text":"Ваши бойцы получают @TeamwideHealth@ здоровья. Прибавка для громил увеличена.<br><br><expandRow>(@MinUnits@) @HealthBonus*100@% %i:scaleHealth% </expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"TeamwideHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthBonus","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthBonus","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthBonus","value":0.7000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Стратег","trait_id":"TFT14_Controller","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"<spellPassive>Начало боя:</spellPassive> союзники в задних 2 рядах получают прибавку к убийственности. Союзники в первых 2 рядах получают прибавку к выносливости. Эффект утроен для стратегов.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @Durability*100@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ControllerBonus","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Durability","value":0.0400}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.0900},{"name":"Durability","value":0.0600}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1200},{"name":"Durability","value":0.0800}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Durability","value":0.1000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Палач","trait_id":"TFT14_Cutter","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Умения палачей могут наносить критический урон. Критический урон и шанс критического удара палачей увеличены.<br><br>Если у цели менее @HealthThreshold*100@% здоровья, прибавка к критическому урону удваивается.<br><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%; палачи также получают @DamageReduction*100@% выносливости</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.2000},{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"CRIT_DAMAGE","value":0.0500},{"name":"CRIT_PERCENT","value":0.2500},{"name":"DamageReduction","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1000},{"name":"CRIT_PERCENT","value":0.3500},{"name":"DamageReduction","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5000},{"name":"DamageReduction","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5500},{"name":"DamageReduction","value":0.1200}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Кибербосс","trait_id":"TFT14_Cyberboss","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cyberbosses.TFT_Set14.png","tooltip_text":"Ваш самый сильный кибербосс улучшается до финальной формы и получает здоровье и силу умений, и его умение теперь попадает в большее&nbsp;количество врагов.<br><br><row>(@MinUnits@) @BossPercentHealth*100@%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) @BossPercentHealth*100@%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) Все кибербоссы улучшаются. Ваш самый сильный кибербосс получает @BigBossPercentHealth*100@% %i:scaleHealth% и @BigBossAP@ %i:scaleAP%.</row>","innate_trait_sets":[{"constants":[{"name":"BigBossAP","value":40.0000},{"name":"BigBossPercentHealth","value":0.4000},{"name":"BigBossSize","value":0.8000},{"name":"BossSize","value":0.3500},{"name":"DamageMod","value":0.3000}]}],"conditional_trait_sets":[{"constants":[{"name":"BossAP","value":20.0000},{"name":"BossPercentHealth","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Небесный отряд","trait_id":"TFT14_Divinicorp","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Divinicorp.TFT_Set14.png","tooltip_text":"Ваша команда получает уникальные показатели, которые увеличиваются за каждого бойца Небесного отряда. Показатели для них удваиваются.<br><br><expandRow>(@MinUnits@) <TFTGuildActive>@DivinicorpBonus*100@%</TFTGuildActive>&nbsp;бонус.</expandRow><br><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>Моргана – </TFTGuildActive>&nbsp;%i:scaleAP% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AP@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>Рааст – </TFTGuildActive>&nbsp;%i:scaleArmor%&nbsp;%i:scaleMR% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Defenses@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>Сенна – </TFTGuildActive>&nbsp;%i:scaleAD% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AD@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>Грагас – </TFTGuildActive>&nbsp;%i:scaleHealth% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Health@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>Векс – &nbsp;%i:scaleCrit% </TFTGuildActive><spellActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Crit@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>Ренектон – </TFTGuildActive>&nbsp;%i:scaleAS% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AS@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>Эмблема – </TFTGuildActive>&nbsp;%i:scaleSV% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Omnivamp@%</spellActive>","innate_trait_sets":[{"constants":[{"name":"ADOneStar","value":8.0000},{"name":"APOneStar","value":9.0000},{"name":"ASOneStar","value":5.0000},{"name":"CritOneStar","value":7.0000},{"name":"DefensesOneStar","value":6.0000},{"name":"HealthOneStar","value":50.0000},{"name":"OmnivampOneStar","value":3.0000},{"name":"SelfishDivinicorpBonus","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DivinicorpBonus","value":1.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DivinicorpBonus","value":1.1000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.2500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.4000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.6500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":1.9000}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":2.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Экзотехник","trait_id":"TFT14_EdgeRunner","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Exotech.TFT_Set14.png","tooltip_text":"Вы получаете уникальные предметы, которые могут использовать только экзотехники. За каждый предмет они получают здоровье и скорость атаки.<br><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item1@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item2@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item3@</row> <br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>Усиление. </row> ","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASBonus","value":2.0000},{"name":"HealthBonus","value":50.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBonus","value":6.0000},{"name":"HealthBonus","value":160.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBonus","value":13.0000},{"name":"HealthBonus","value":270.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBonus","value":40.0000},{"name":"HealthBonus","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Нитро","trait_id":"TFT14_HotRod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_NitroForge.TFT_Set14.png","tooltip_text":"В каждом раунде уникальные нитро-чемпионы дают R-080T заряды хрома в зависимости от звездного уровня. Каждый заряд хрома дает @HealthPerScrap@ здоровья и @APPerScrap@ силы умений. <br><br>Набрав @FourStarScrapThreshold@ зар. хрома, он улучшается до T-43X! <br><br><row>(@MinUnits@) Вы призываете R-080T!</row><br><row>(@MinUnits@) Вы стреляете из огромного лазера!</row><br><br><rules>Заряды хрома за звездный уровень: @ScrapPerOneStar@/@ScrapPerTwoStar@/@ScrapPerThreeStar@/@ScrapPerFourStar@</rules>","innate_trait_sets":[{"constants":[{"name":"APPerScrap","value":1.0000},{"name":"FourStarScrapThreshold","value":200.0000},{"name":"HealthPerScrap","value":14.0000},{"name":"ScrapPerFourStar","value":25.0000},{"name":"ScrapPerOneStar","value":2.0000},{"name":"ScrapPerThreeStar","value":7.0000},{"name":"ScrapPerTwoStar","value":3.0000},{"name":"Stage2BonusHP","value":0.0000},{"name":"Stage3BonusHP","value":100.0000},{"name":"Stage4BonusHP","value":300.0000},{"name":"Stage5BonusHP","value":500.0000},{"name":"Stage6BonusHP","value":800.0000},{"name":"ThreeStarScrapThreshold","value":130.0000},{"name":"TwoStarScrapThreshold","value":60.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Золотой бык","trait_id":"TFT14_Immortal","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GoldenOx.TFT_Set14.png","tooltip_text":"Бойцы Золотого быка получают убийственность. Когда они убивают противника, вы можете получать золото. Если вы тратите @TFTUnitProperty.trait:TFT14_Immortal_GoldNeededForBreakpoint@ зол. на обновления магазина или опыт за один ход, навсегда увеличивает убийственность, которую получают бойцы Золотого быка, и золото для следующего увеличения убийственности. Золото, потраченное на обновления магазина, учитывается дважды.<br><rules>(Бойцы Золотого быка должны были сражаться в предыдущем раунде)</rules><br><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @KillDrop*100@% золота</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @KillDrop*100@% золота</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @KillDrop*100@% добычи, @ComponentDropChance*100@% шанса получить компонент</row><br>Текущая прибавка: @TFTUnitProperty.trait:TFT14_Immortal_GoldBonusStacks@% %i:scaleDA%","innate_trait_sets":[{"constants":[{"name":"GoldBreakpointIncrease","value":4.0000},{"name":"GoldRangeMax","value":1.0000},{"name":"GoldRangeMin","value":1.0000},{"name":"InitialGoldBreakpoint","value":8.0000},{"name":"RerollMultiplier","value":2.0000},{"name":"StartingGoldBonus","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"BLPThreshold","value":7.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.1200},{"name":"KillDrop","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BLPThreshold","value":4.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.2400},{"name":"KillDrop","value":0.6000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BLPThreshold","value":3.0000},{"name":"ComponentDropChance","value":0.0600},{"name":"DamageAmp","value":0.2500},{"name":"KillDrop","value":1.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Стрелок","trait_id":"TFT14_Marksman","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Marksman.TFT_Set14.png","tooltip_text":"Стрелки получают силу атаки. Спустя @EnhancedTime@ сек. боя их прибавка увеличивается на @EnhancedBonus*100@%.<br><br><row>(@MinUnits@) @BonusAD*100@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @BonusAD*100@%&nbsp;%i:scaleAD%. Спустя @EnhancedTime@&nbsp;сек. боя они получают @RepeatBonus*100@%&nbsp;%i:scaleAD% каждые @RepeatTime@&nbsp;сек.</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedBonus","value":1.0000},{"name":"EnhancedTime","value":8.0000},{"name":"MaxReputation","value":20.0000},{"name":"TeamBonus","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.1800},{"name":"RepeatBonus","value":0.0000},{"name":"RepeatTime","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3500},{"name":"RepeatBonus","value":0.2500},{"name":"RepeatTime","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Преступник","trait_id":"TFT14_Mob","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Mob.TFT_Set14.png","tooltip_text":"Вы получаете шляпу главаря, которая особым образом улучшает умение преступника.<br><br>Преступники получают здоровье и убийственность.<br><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, @NumBosses@ главарь</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, @NumBosses@ главаря</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, Улучшает эффект главаря.</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"HatVersion","value":1.0000},{"name":"MobHealth","value":100.0000},{"name":"NumBosses","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":450.0000},{"name":"NumBosses","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.2000},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":550.0000},{"name":"NumBosses","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Божество сети","trait_id":"TFT14_Netgod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GodoftheNet.TFT_Set14.png","tooltip_text":"После нескольких боев (@Rounds@) вы открываете оружейную с особенностями, которые позволяют чемпиону пользоваться бонусами особенности (не учитывается счетчиком особенностей).<br><br>Каждый раз, когда вы получаете модификацию особенностей, следующая будет доступна через несколько дополнительных раундов (@RoundIncrement@).<br><br>Осталось раундов: @TFTUnitProperty.trait:TFT14_Netgod_RoundsRemaining@<br><rules>У чемпиона может быть только одна модификация особенностей.</rules><br><br>Используемые модификации:<br><ShowIf.TFT14_Netgod_Slot1>@TFTUnitProperty.trait:TFT14_Netgod_Trait1@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ1@<br><ShowIf.TFT14_Netgod_Slot2>@TFTUnitProperty.trait:TFT14_Netgod_Trait2@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ2@<br><ShowIf.TFT14_Netgod_Slot3>@TFTUnitProperty.trait:TFT14_Netgod_Trait3@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ3@<br><ShowIf.TFT14_Netgod_Slot4>@TFTUnitProperty.trait:TFT14_Netgod_Trait4@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ4@<br><ShowIf.TFT14_Netgod_Slot5>@TFTUnitProperty.trait:TFT14_Netgod_Trait5@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ5@<br><ShowIf.TFT14_Netgod_Slot6>@TFTUnitProperty.trait:TFT14_Netgod_Trait6@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ6@<br><ShowIf.TFT14_Netgod_Slot7>@TFTUnitProperty.trait:TFT14_Netgod_Trait7@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ7@<br><ShowIf.TFT14_Netgod_Slot8>@TFTUnitProperty.trait:TFT14_Netgod_Trait8@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ8@<br><ShowIf.TFT14_Netgod_Slot9>@TFTUnitProperty.trait:TFT14_Netgod_Trait9@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ9@</ShowIf.TFT14_Netgod_Slot9></ShowIf.TFT14_Netgod_Slot8></ShowIf.TFT14_Netgod_Slot7></ShowIf.TFT14_Netgod_Slot6></ShowIf.TFT14_Netgod_Slot5></ShowIf.TFT14_Netgod_Slot4></ShowIf.TFT14_Netgod_Slot3></ShowIf.TFT14_Netgod_Slot2></ShowIf.TFT14_Netgod_Slot1>","innate_trait_sets":[{"constants":[{"name":"MaxNumReprogram","value":9.0000},{"name":"RoundIncrement","value":1.0000},{"name":"Rounds","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Владыка","trait_id":"TFT14_Overlord","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Overlord.TFT_Set14.png","tooltip_text":"Владыка кусает бойца в ячейке позади него, нанося чистый урон в размере @HPPercentDamage*100@% от максимального запаса здоровья цели. Он получает @PercentHPGain*100@% от ее здоровья и @PercentADGain*100@% от ее силы атаки.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"HPPercentDamage","value":0.4000},{"name":"NumHexes","value":1.0000},{"name":"PercentADGain","value":0.2500},{"name":"PercentADGainThreeStar","value":1.0000},{"name":"PercentHPGain","value":0.4000},{"name":"PercentHPGainThreeStar","value":1.0000},{"name":"SummonReducePct","value":0.3300}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Снайпер","trait_id":"TFT14_Sniper","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Чем дальше находится цель, тем больше урона наносит снайпер.<br><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;урона за ячейку</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0000},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":1.0000}],"min_units":1,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Уличный демон","trait_id":"TFT14_StreetDemon","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_StreetDemon.TFT_Set14.png","tooltip_text":"Союзники в закрашенных ячейках получают здоровье, силу умений и силу атаки. Некоторые ячейки считаются особенными – прибавки от них на @EmpoweredHexPercentBonus*100@% больше. <br><br>Для Уличных демонов прибавки удваиваются.<br><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%<br>Раскрасьте весь город!</row>","innate_trait_sets":[{"constants":[{"name":"EmpoweredHexPercentBonus","value":0.5000},{"name":"MaxReputation","value":20.0000},{"name":"UnitMultiplier","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":6.0000},{"name":"HP","value":0.0600}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":10.0000},{"name":"HP","value":0.1000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":16.0000},{"name":"HP","value":0.1600}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":45.0000},{"name":"HP","value":0.4500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Душегуб","trait_id":"TFT14_Strong","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Душегубы получают силу атаки и всестороннее вытягивание жизни. Избыточное лечение исцеляет душегуба с наименьшим процентом здоровья на @OverhealPercent*100@% от избыточного значения.<br><br><expandRow>(@MinUnits@) @AttackDamage*100@% %i:scaleAD%, @Healing*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[{"constants":[{"name":"OverhealPercent","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":0.1500},{"name":"Healing","value":0.1500},{"name":"MaxReputation","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":0.4000},{"name":"Healing","value":0.1500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":0.7000},{"name":"Healing","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Шифр","trait_id":"TFT14_Suits","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cypher.TFT_Set14.png","tooltip_text":"В случае поражения вы получаете разведданные. Вы получите больше разведданных за серию поражений и небольшое количество – за убийство&nbsp;врагов. <br><br>Вы можете один раз обменять разведданные на добычу во время раундов<br>@CashoutStage1@–@CashoutRound1@, @CashoutStage2@–@CashoutRound2@, @CashoutStage3@–@CashoutRound3@, @CashoutStage4@–@CashoutRound4@ или @CashoutStage5@–@CashoutRound5@.<br>После обмена разведданных чемпионы Шифра получают силу атаки и силу умений.<br><br><expandRow>(@MinUnits@) @ValueMultiplier@x разведданные, @AttackDamage*100@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"BitsPerKill","value":2.0000},{"name":"BitsPerLoss","value":13.0000},{"name":"BonusASPerBitsTier","value":0.0300},{"name":"BonusBitsPerStage","value":5.0000},{"name":"CashoutRound1","value":3.0000},{"name":"CashoutRound2","value":7.0000},{"name":"CashoutRound3","value":3.0000},{"name":"CashoutRound4","value":7.0000},{"name":"CashoutRound5","value":5.0000},{"name":"CashoutStage1","value":3.0000},{"name":"CashoutStage2","value":3.0000},{"name":"CashoutStage3","value":4.0000},{"name":"CashoutStage4","value":4.0000},{"name":"CashoutStage5","value":5.0000},{"name":"IntelPerDeathPVE","value":5.0000},{"name":"LossStreakBonus","value":4.0000},{"name":"PartnerWinRatio_DU","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":30.0000},{"name":"AttackDamage","value":0.3000},{"name":"ValueMultiplier","value":1.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AttackDamage","value":0.5000},{"name":"ValueMultiplier","value":1.5000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":70.0000},{"name":"AttackDamage","value":0.7000},{"name":"ValueMultiplier","value":2.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":90.0000},{"name":"AttackDamage","value":0.9000},{"name":"ValueMultiplier","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Р.А.З.Г.О.Н.","trait_id":"TFT14_Supercharge","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Amp.TFT_Set14.png","tooltip_text":"Чемпионы Р.А.З.Г.О.Н. по-особому улучшают свои умения с помощью разгона (%i:set14AmpIcon%). Они также получают&nbsp;здоровье.<br><br><expandRow>(@MinUnits@) @SuperchargeAmount@ %i:set14AmpIcon%, @HPAmt@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPAmt","value":100.0000},{"name":"SuperchargeAmount","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPAmt","value":200.0000},{"name":"SuperchargeAmount","value":2.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":300.0000},{"name":"SuperchargeAmount","value":4.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":500.0000},{"name":"SuperchargeAmount","value":5.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Заводила","trait_id":"TFT14_Swift","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"Ваши бойцы получают @TeamBonus*100@% скорости атаки. Заводилы получают дополнительную прибавку после каждой атаки (суммируется до @MaxStacks@ раз).<br><br><expandRow>(@MinUnits@) @AttackSpeed*100@% %i:scaleAS% за заряд</expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"MaxStacks","value":10.0000},{"name":"TeamBonus","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.0400}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.1100}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.2200}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Технарь","trait_id":"TFT14_Techie","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Techie.TFT_Set14.png","tooltip_text":"Технари получают силу умений.<br><br>Пораженные их умениями враги наносят на @DamageAmpDebuff*100@% меньше урона в течение @DebuffDuration@ сек.<br><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP% Пораженные враги наносят на @EnhancedDebuff*100@% меньше урона.</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmpDebuff","value":0.1000},{"name":"DebuffDuration","value":3.0000},{"name":"EnhancedDebuff","value":0.1800}]}],"conditional_trait_sets":[{"constants":[{"name":"APBonus","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APBonus","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APBonus","value":95.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APBonus","value":140.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Живчик","trait_id":"TFT14_Thirsty","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Dynamo.TFT_Set14.png","tooltip_text":"Каждые @Timer@ сек. ваша команда восстанавливает ману. Живчики восстанавливают на @ThirstyBonus*100@% больше маны.<br><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"ThirstyBonus","value":1.0000},{"name":"Timer","value":3.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Mana","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Mana","value":10.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Авангард","trait_id":"TFT14_Vanguard","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Vanguard.TFT_Set12.png","tooltip_text":"Бойцы авангарда получают @DamageReductionPct*100@% выносливости, когда на них действуют щиты. <br><br>В начале боя и при @HealthThreshold*100@%&nbsp;здоровья: бойцы авангарда получают щит, прочность которого зависит от максимального запаса здоровья, на @ShieldDuration@&nbsp;сек.<br><br><row>(@MinUnits@) @ShieldPercentAmount*100@% от макс. запаса здоровья</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@% от макс. запаса здоровья</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@% от макс. запаса здоровья;<br>@EnhancedDurability*100@%&nbsp;%i:scaleDR%, когда на них действуют щиты</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000},{"name":"ShieldDuration","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.1600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.3200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.4500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Убийца душ","trait_id":"TFT14_ViegoUniqueTrait","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_SoulKiller.TFT_Set14.png","tooltip_text":"Вы получаете голографическую копию самого дорогого противника, в убийстве которого участвовал Виего. У копии @Level1Health@/@Level2Health@/@Level3Health@ здоровья, она наносит @Level1Damage*100@%/@Level2Damage*100@%/@Level3Damage*100@% урона и имеет рекомендованные предметы (@ItemCount@).","innate_trait_sets":[{"constants":[{"name":"ItemCount","value":1.0000},{"name":"Level1Damage","value":0.3000},{"name":"Level1Health","value":900.0000},{"name":"Level2Damage","value":0.4000},{"name":"Level2Health","value":1350.0000},{"name":"Level3Damage","value":2.0000},{"name":"Level3Health","value":9001.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Вирус","trait_id":"TFT14_Virus","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Virus.TFT_Set14.png","tooltip_text":"Вирус заразил ваш магазин – с шансом @ChanceToSee@% в нем появится капля. При покупке она объединится с самым сильным Заком, увеличивая его максимальный запас здоровья на @BonusPercentHPPerStack*100@% и силу умений – на @BonusAPPerStack@ <rules>(в режиме ''Ва-банк'' бонусы удваиваются)</rules>. <br><br><TFTTracker>(Всего капель: <TFTBonus>@TFTUnitProperty.trait:TFT14_Virus_Stacks@</TFTBonus>)</TFTTracker>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAPPerStack","value":1.0000},{"name":"BonusPercentHPPerStack","value":0.0150},{"name":"ChanceToSee","value":20.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Несокрушимый","trait_id":"TFT15_Bastion","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Ваша команда получает @TeamwideResists@ брони и сопротивления магии.<br><br>Показатели увеличены для несокрушимых. В первые @Duration@ сек. боя эти прибавки увеличены вдвое.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%; бойцы кроме несокрушимых получают @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%.</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedTeamwideArmor","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":40.0000},{"name":"BonusMR","value":40.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":75.0000},{"name":"BonusMR","value":75.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Боевая академия","trait_id":"TFT15_BattleAcademia","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_BattleClub.TFT_Set15.png","tooltip_text":"Чемпионы Боевой академии улучшают свои умения и получают потенциал %i:set14AmpIcon%. Потенциал улучшает умения. <br><ShowIf.TFT15_BattleAcademia_NoPrismatic><br><rules>Призматическая редкость: выставите на поле 7 чемпионов Боевой академии, а затем заработайте @PrismaticItemRequirement@ очк. за использование предметов на чемпионах.</rules><br></ShowIf.TFT15_BattleAcademia_NoPrismatic><ShowIf.TFT15_BattleAcademia_PrismaticPending><br><TFTRadiantItemBonus>Призматическая редкость:</TFTRadiantItemBonus> за каждый полноценный предмет, использованный в бою тем или иным чемпионом, вы получаете 1 очко. Максимум – @PrismaticItemRequirement@ очк. (@TFTUnitProperty.trait:TFT15_BattleAcademia_PrismaticNumItems@/@PrismaticItemRequirement@).<br></ShowIf.TFT15_BattleAcademia_PrismaticPending><ShowIf.TFT15_BattleAcademia_PrismaticActive><br><TFTRadiantItemBonus><br>Разблокировано истинного потенциала: +@UltimateNumPotential@ %i:set14AmpIcon%</TFTRadiantItemBonus><br></ShowIf.TFT15_BattleAcademia_PrismaticActive><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row>","innate_trait_sets":[{"constants":[{"name":"PrismaticItemRequirement","value":140.0000},{"name":"UltimateNumPotential","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500},{"name":"NumPotential","value":3.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.2500},{"name":"DR","value":0.1000},{"name":"NumPotential","value":5.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.5000},{"name":"DR","value":0.2500},{"name":"NumPotential","value":7.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Капитан головорезов","trait_id":"TFT15_Captain","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RogueCaptain.TFT_Set15.png","tooltip_text":"Твистед Фэйт улучшает корабль Экипажа, и теперь тот наносит чистый урон в размере @Bounty_TheCrew_RocketUpgrade_TrueDamagePercent*100@% от урона. Он каждый раунд вытягивает карты охотника, которые дают случайные награды.<br><br><rules>За каждый бой против игрока карты охотника становятся лучше. (Раундов на поле боя: @TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_Bounty_NumRoundsLeft@)</rules><br><br>Текущая карта охотника:<br>@TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_CurrentBounty@<ShowIfCustom.Set=TFTSetEventCT><br><br>В ''Сокровище брюхача'' Твистед Фэйт не вытягивает карт охотника до стадии 3-5.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bounty_CasterEmpower_DA","value":0.0200},{"name":"Bounty_FreeRerolls_NumRerolls","value":2.0000},{"name":"Bounty_GainAttackSpeed_AS","value":0.1500},{"name":"Bounty_GainAttackSpeed_PermanentAS","value":0.1000},{"name":"Bounty_GainGoldLarge_MaxGold","value":12.0000},{"name":"Bounty_GainGoldLarge_MinGold","value":12.0000},{"name":"Bounty_GainGoldMedium","value":6.0000},{"name":"Bounty_GainGold_MaxGold","value":2.0000},{"name":"Bounty_GainGold_MinGold","value":2.0000},{"name":"Bounty_GainXP_Amount","value":12.0000},{"name":"Bounty_Omnivamp_Omnivamp","value":0.1500},{"name":"Bounty_PermanentAP_AP","value":18.0000},{"name":"Bounty_TankEmpower_MaxHealth","value":40.0000},{"name":"Bounty_TeamShield_Duration","value":8.0000},{"name":"Bounty_TeamShield_Shield","value":160.0000},{"name":"Bounty_TemporaryItem_NumItems","value":1.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentADAP","value":5.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentHealth","value":60.0000},{"name":"Bounty_TheCrew_GoldPerStar_GoldAmount","value":1.0000},{"name":"Bounty_TheCrew_RocketUpgrade_TrueDamagePercent","value":0.1500},{"name":"Bounty_ThinkFast_Cadence","value":3.0000},{"name":"Bounty_ThinkFast_Gold","value":5.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MinRoundsFielded","value":1.0000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Палач","trait_id":"TFT15_Destroyer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Destroyer.TFT_Set15.png","tooltip_text":"Шанс критического удара палачей и их критический урон увеличиваются. Их умение может наносить критический урон.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%; @CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":10.0000},{"name":"CritChanceAmpPercent","value":25.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":12.0000},{"name":"CritChanceAmpPercent","value":35.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":18.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":28.0000},{"name":"CritChanceAmpPercent","value":55.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Мастер стоек","trait_id":"TFT15_DragonFist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_DragonFist.TFT_Set15.png","tooltip_text":"Выставив Ли Сина на поле, выберите одну из следующих стоек: стойка дуэлянта, стойка палача или стойка джаггернаута! У каждой стойки есть свое уникальное умение, и каждая из них дает Ли Сину соответствующую особенность.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PunchPower","value":8.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Дуэлянт","trait_id":"TFT15_Duelist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"Атакуя, дуэлянты получают прибавку к скорости&nbsp;атаки, которая суммируется до @MaxStacks@&nbsp;раз.<br><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%; дуэлянты получают @DamageReduction@%&nbsp;%i:scaleDR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":0.0400},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":0.0700},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":0.1000},{"name":"DamageReduction","value":12.0000},{"name":"MaxStacks","value":12.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Рубака","trait_id":"TFT15_Edgelord","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"Рубаки получают всестороннее вытягивание жизни и силу атаки. Их скорость атаки также увеличивается на @BonusAS*100@%, если они атакуют врагов, у которых менее @HealthThreshold*100@% здоровья.<br><br><expandRow>(@MinUnits@) @Omnivamp*100@% %i:scaleSV%, @AD*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1500},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.3000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AD","value":0.6000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чемпионище","trait_id":"TFT15_ElTigre","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_TheChamp.TFT_Set15.png","tooltip_text":"Победы Чемпионища в боях против игроков дают фанатов поро в количестве, равном его звездному уровню. При поражении каждый из фанатов поро предотвращает получение тактиками @PlayerDamagePrevented@ урона, после чего вы теряете всех фанатов поро.<br><br>Фанатов поро: @TFTUnitProperty.trait:TFT15_Trait_ElTigre_NumPoros@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctPorosLost","value":100.0000},{"name":"PlayerDamagePrevented","value":1.0000},{"name":"PlayerHealthPerVictoryDU","value":1.0000},{"name":"PoroAmountForHealPVE","value":20.0000},{"name":"PorosPerVictory","value":1.0000},{"name":"PorosPerVictoryDU","value":1.0000},{"name":"TacticianHealPVE","value":1.0000},{"name":"TwoStarPoros","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Призрак","trait_id":"TFT15_Empyrean","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Empyrean.TFT_Set15.png","tooltip_text":"Раз в @RealmTimer@ сек. Царство теней поражает ближайших врагов (@NumEnemy@), всего нанося магический урон в размере части от урона, нанесенного призраками с момента последнего срабатывания.<br><br>Ваш призрак с наименьшим количеством здоровья восстанавливает себе здоровье в размере @HealPercent*100@% от нанесенного призраками и Царством теней урона.<br><br><row>(@MinUnits@) @DamagePercent*100@% урона.</row><br><row>(@MinUnits@) @DamagePercent*100@% урона.</row><br><row>(@MinUnits@) @DamagePercent*100@% урона.</row>","innate_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1800},{"name":"NumEnemy","value":3.0000},{"name":"RealmTimer","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamagePercent","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamagePercent","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Кристальный гамбит","trait_id":"TFT15_GemForce","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_GemForce.TFT_Set15.png","tooltip_text":"Убийства и поражения в боях с игроками дают силу самоцветов. Раз в @NumCombats@ боя с игроком вы выбираете, забрать награды за силу самоцветов или активировать эффект ''В двойном объеме''.<br>Пока активен этот эффект, за поражения вы получаете на @PercentIncreasedGP*100@% больше силы самоцветов, но за выигрыш теряете @PercentLost*100@% силы самоцветов и сразу получаете награды.<br><rules>Прибавка силы самоцветов увеличена на 3-й и 4-й стадиях.</rules><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerKill@ за убийство; @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerLoss@ за поражение</row><br><row>(@MinUnits@) После КАЖДОГО @TFTUnitProperty.trait:TFT15_GemForce_KillRequirement@-го убийства вы получаете доп. добычу, а нужное количество убийств обновляется. (Убийств:&nbsp;@TFTUnitProperty.trait:TFT15_GemForce_TotalKills@)</row><br><row>(@MinUnits@) @7PeiceMult*100@% наград. Чемпионы Кристального гамбита получают @7PieceHealth@ %i:scaleHealth% и @7PieceAmp*100@% %i:scaleDA%</row>.<br>","innate_trait_sets":[{"constants":[{"name":"7PeiceMult","value":1.3000},{"name":"7PieceAmp","value":0.1500},{"name":"7PieceHealth","value":300.0000},{"name":"BaseMultiplier","value":1.0000},{"name":"GemPowerPerKill","value":2.0000},{"name":"GemPowerPerLoss","value":15.0000},{"name":"NumCombats","value":3.0000},{"name":"NumCombatsPM","value":2.0000},{"name":"NumCombatsPVE","value":3.0000},{"name":"PM_Mult","value":10.0000},{"name":"PM_Mult_Odds","value":1.0000},{"name":"PercentIncreaseGPPVE","value":1.0000},{"name":"PercentIncreasedGP","value":1.0000},{"name":"PercentLossPVE","value":0.5000},{"name":"PercentLost","value":0.5000},{"name":"Stage3Multiplier","value":1.4000},{"name":"Stage4Multiplier","value":1.7500}]}],"conditional_trait_sets":[{"constants":[{"name":"GPPerDeathPMHigh","value":5.0000},{"name":"GPPerDeathPVE","value":2.0000},{"name":"GPPerRoundPVE","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageReduction","value":0.9900},{"name":"GPPerDeathPMHigh","value":8.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000},{"name":"TrueDamagePerSecond","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Чародейка","trait_id":"TFT15_General","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"В каждом раунде Жанна дает вам случайное зачарование, которое позволяет изменить поведение союзника во время боя. Зачарования действуют в течение одного боя и исчезают в конце раунда, если вы их не использовали.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Тяжеловес","trait_id":"TFT15_Heavyweight","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Heavyweight.TFT_Set15.png","tooltip_text":"Ваши бойцы получают @TeamBonusHealth@ здоровья. <br><br>Тяжеловесы получают дополнительное здоровье, а также силу атаки в размере части своего здоровья.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth% | @HealthPercentToAD@% %i:scaleHealth% – %i:scaleAD%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"HealthPercentToAD","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000},{"name":"HealthPercentToAD","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6500},{"name":"HealthPercentToAD","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Джаггернаут","trait_id":"TFT15_Juggernaut","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"Джаггернауты получают прибавки к выносливости, которые увеличиваются, когда у них больше @HealthBreakpoint*100@% здоровья. Когда джаггернаут умирает, остальные джаггернауты лечатся на @HealRatio*100@% от максимального запаса здоровья.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% или @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.1000},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.3500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Лучадор","trait_id":"TFT15_Luchador","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RingKings.TFT_Set15.png","tooltip_text":"Лучадоры получают дополнительную силу атаки. <br><br>Когда у лучадоров остается @HealthRatio*100@% здоровья, они снимают с себя отрицательные эффекты, восстанавливают здоровье и возвращаются в бой, <TFTKeyword>оглушая</TFTKeyword> врагов в радиусе 1 ячейки на @StunDuration@ сек.<br><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%; восстанавливает @HealRatio*100@% %i:scaleHealth%</row><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%; восстанавливает @HealRatio*100@% %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.5000},{"name":"ShieldDuration","value":5.0000},{"name":"StunDuration","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADBonus","value":0.1500},{"name":"HealRatio","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADBonus","value":0.4000},{"name":"HealRatio","value":0.5000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Робот","trait_id":"TFT15_Mecha","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"Роботы каждую игру создают уникальные энергетические ядра, которые могут использовать роботы, в количестве @TotalNumCores@ шт. <br><br>За каждое использованное вашей командой энергетическое ядро убийственность и выносливость роботов увеличивается.<br><br><row>(@MinUnits@) получает первое энергетическое ядро; @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) получает второе энергетическое ядро; @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) получает ВСЕ энергетические ядра; @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row>","innate_trait_sets":[{"constants":[{"name":"TotalNumCores","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1200},{"name":"DR","value":0.0800}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.1500},{"name":"DR","value":0.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Укротитель монстров","trait_id":"TFT15_MonsterTrainer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_MonsterTrainer.TFT_Set15.png","tooltip_text":"Выберите монстра, которого Лулу призовет на поле боя вместо себя!","innate_trait_sets":[{"constants":[{"name":"FirstEvolveLevel","value":15.0000},{"name":"HealthGainPerLevel","value":0.0100},{"name":"SecondEvolveLevel","value":30.0000},{"name":"ShinyAD","value":0.0300},{"name":"ShinyAP","value":3.0000},{"name":"ShinyHealth","value":50.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Наставник","trait_id":"TFT15_OldMentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_OldMentor.TFT_Set15.png","tooltip_text":"Особенность активна, только когда на поле 1 или 4 уникальных наставника. <br><br><row>(1) Союзники получают бонус</row><br><tftActiveRank enabled=TFT15_Trait_OldMentor_SpellsUpgraded><row>(4) Наставники получают все бонусы и улучшают свои умения. Остальные союзники ничего не получают.</row></tftActiveRank><br><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveKobuko alternate=TFTGuildInactive>Кобуко: @Durability*100@% уменьшения урона</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveUdyr alternate=TFTGuildInactive>Удир: @ADAP*100@% силы атаки и силы умений</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveYasuo alternate=TFTGuildInactive>Ясуо: @AS*100@% скорости атаки</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveRyze alternate=TFTGuildInactive>Райз: атаки дополнительно восстанавливают @Mana@ маны</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"ADAP","value":0.0800},{"name":"AS","value":0.1000},{"name":"Durability","value":0.0600},{"name":"Mana","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Placeholder","trait_id":"TFT15_Placeholder","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"Дарование","trait_id":"TFT15_Prodigy","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Prodigy.TFT_Set15.png","tooltip_text":"Ваши бойцы получают восстановление маны. Бонус дарований увеличен.<br><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen% | Умения дарований восстанавливают союзнику здоровье в размере @AllyHealing*100@% от нанесенного урона.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProdigyBonusMana","value":3.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProdigyBonusMana","value":4.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProdigyBonusMana","value":6.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1200},{"name":"ProdigyBonusMana","value":7.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Заступник","trait_id":"TFT15_Protector","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Protector.png","tooltip_text":"Когда у бойцов есть щиты, они получают @DamageReductionPct*100@% выносливости. <br><br>Когда у заступников впервые остается менее @HealthThreshold*100@% здоровья, они накладывают щит на себя и ближайшего союзника. Прочность щитов зависит от максимального запаса здоровья и суммируется.<br><br><expandRow>(@MinUnits@) Щит прочностью @ShieldPercentAmount*100@%%i:scaleHealth%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.0500},{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"ShieldPercentAmount","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ShieldPercentAmount","value":0.3600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ShieldPercentAmount","value":0.5500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Мать-роза","trait_id":"TFT15_Rosemother","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Rosemother.TFT_Set15.png","tooltip_text":"Вы получаете растения (@1Star@/@2Star@/@3Star@ – в зависимости от звездного уровня Зайры), которые можно выставить на поле боя. Растения в передних двух рядах вырастают в прочные Цепкие корни, а растения в задних двух рядах – в Смертоносные колючки.<br><br>Растения Матери-розы получают силу умений и скорость атаки, которые зависят от этих показателей Зайры. <br><br>Когда Зайра применяет умение, ее растения восстанавливают @BonusHealthAndAS*100@% здоровья и получают @BonusHealthAndAS*100@% скорости атаки до конца боя. Если растение погибло, вместо этого она его возрождает.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"1Star","value":1.0000},{"name":"2Star","value":1.0000},{"name":"3Star","value":8.0000},{"name":"BonusHealthAndAS","value":0.3500}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Могучий робот","trait_id":"TFT15_SentaiRanger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RoboRangers.TFT_Set15.png","tooltip_text":"Вы получаете самого могучего робота. Могучие роботы восстанавливают ему здоровье в размере @GalioHealRatio*100@% от нанесенного урона.<br><ShowIf.TFT15_SentaiRanger_PrismaticActive><br><TFTRadiantItemBonus>Разблокирует самого большого могучего робота</TFTRadiantItemBonus><br></ShowIf.TFT15_SentaiRanger_PrismaticActive><br><row>(@MinUnits@) Самый могучий робот прибывает</row><br><row>(@MinUnits@) Протокол клинка: уровень 1</row><br><row>(@MinUnits@) Протокол клинка: уровень 2</row><br><br><rules>Сила самого могучего робота зависит от количества звезд могучих роботов.</rules><br>","innate_trait_sets":[{"constants":[{"name":"APPerCharge","value":5.0000},{"name":"GalioHealRatio","value":0.1200},{"name":"LandingZoneHexRadius","value":2.0000},{"name":"PercentADPerCharge","value":0.0500},{"name":"PercentHealthPerCharge","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"AutoAttackDamage","value":65.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":599.0000},{"name":"GalioResists","value":50.0000},{"name":"NumItems","value":1.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AutoAttackDamage","value":100.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":699.0000},{"name":"GalioResists","value":75.0000},{"name":"Health","value":1300.0000},{"name":"NumItems","value":2.0000},{"name":"TierLevel","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AutoAttackDamage","value":110.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"GalioHealth","value":949.0000},{"name":"GalioResists","value":85.0000},{"name":"Health","value":2000.0000},{"name":"NumItems","value":3.0000},{"name":"TierLevel","value":3.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Снайпер","trait_id":"TFT15_Sniper","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Снайперы получают убийственность. Чем дальше находится цель, тем больше убийственности они получают.<br><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% за ячейку</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% за ячейку</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% за ячейку</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% за ячейку</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":3.0000},{"name":"PercentDamageIncrease","value":13.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":18.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":7.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":10.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Боевая душа","trait_id":"TFT15_SoulFighter","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SoulFighter.TFT_Set15.png","tooltip_text":"Боевые души получают дополнительное здоровье. Также каждую секунду их сила атаки и сила умений увеличиваются (суммируется до @MaxStacks@ раз). Накопив макс. количество зарядов, дополнительно наносит чистый урон.<br><ShowIf.TFT15_SoulFighter_NoPrismatic><br><rules>Призматическая редкость: выставите на поле 8 бойцов, а затем одержите победу в бою @PlayerDamageToPrismatic@ р.</rules><br></ShowIf.TFT15_SoulFighter_NoPrismatic><ShowIf.TFT15_SoulFighter_PrismaticPending><br><TFTRadiantItemBonus>Призматическая редкость:</TFTRadiantItemBonus> одолейте в бою игроков @PlayerDamageToPrismatic@ р. (@TFTUnitProperty.trait:TFT15_SoulFighter_PlayerDamageDealt@)<br></ShowIf.TFT15_SoulFighter_PrismaticPending><ShowIf.TFT15_SoulFighter_PrismaticActive><br><TFTRadiantItemBonus>МАКСИМУМ СИЛЫ ДУШИ.<br></TFTRadiantItemBonus></ShowIf.TFT15_SoulFighter_PrismaticActive><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% урона</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% урона</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% урона</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% урона</row>","innate_trait_sets":[{"constants":[{"name":"PlayerDamageToPrismatic","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamage","value":0.1000},{"name":"FlatHealth","value":120.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0100}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamage","value":0.1600},{"name":"FlatHealth","value":240.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0250}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2200},{"name":"FlatHealth","value":425.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2800},{"name":"FlatHealth","value":600.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"TFT15_Spellslinger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Sorcerer.TFT_Set15.png","tooltip_text":"Чародеи получают дополнительную силу умений.<br><br>Когда погибает враг, которому чародей нанес урон, другой враг получает урон в размере части от максимального запаса здоровья погибшего.<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%; урон в размере @HealthPct*100@% от макс. %i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%; урон в размере @HealthPct*100@% от макс. %i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%; урон в размере @HealthPct*100@% от макс. %i:scaleHealth% врагам в количестве @TargetNum@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":20.0000},{"name":"HealthPct","value":0.0800},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":55.0000},{"name":"HealthPct","value":0.1000},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":80.0000},{"name":"HealthPct","value":0.1200},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":2.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Звездный защитник","trait_id":"TFT15_StarGuardian","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_StarGuardian.png","tooltip_text":"Звездные защитники получают уникальный бонус Командной работы. Его размер зависит от количества Звездных защитников на поле!<ShowIf.TFT15_StarGuardian_NoPrismatic><br><br><rules>Призматическая редкость: выставите на поле 8 бойцов, а затем потратьте @ManaToPrismatic@ маны.</rules></ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending><br><br><TFTRadiantItemBonus>Призматическая редкость:</TFTRadiantItemBonus> тратит @ManaToPrismatic@ маны (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><TFTRadiantItemBonus>ПРОБУЖДЕНИЕ ЗВЕЗД.</TFTRadiantItemBonus></ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><ShowIf.TFT15_StarGuardian_HasRell><status>Релл:</status> накладывает щит прочностью @TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@.</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>Релл: накладывает щиты.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><br><ShowIf.TFT15_StarGuardian_HasSyndra><status>Синдра:</status> дает @TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@% силы умений каждые @SyndraTimer@ сек.</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>Синдра: дает силу умений.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><br><ShowIf.TFT15_StarGuardian_HasXayah><status>Шая:</status> каждая 3-я атака наносит <magicDamage>@TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@ ед. магического урона (в зависимости от стадии)</magicDamage>.</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>Шая: магический урон при атаках.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><br><ShowIf.TFT15_StarGuardian_HasAhri><status>Ари:</status> после применения умения восстанавливает @TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@ маны в течение @AhriDuration@ сек.</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>Ари: после применения умения восстанавливает ману.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><br><ShowIf.TFT15_StarGuardian_HasNeeko><status>Нико:</status> прочность щитов и восстановление здоровья увеличены на @TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@%.</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>Нико: увеличивает лечение и прочность щитов.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><br><ShowIf.TFT15_StarGuardian_HasPoppy><status>Поппи:</status> при 40% здоровья восстанавливает @TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@% %i:scaleHealth%.</ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>Поппи: лечение при низком здоровье.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><br><ShowIf.TFT15_StarGuardian_HasJinx><status>Джинкс:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@% скорости атаки. +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@% %i:scaleAS% после участия в убийстве. Эффект ослабевает в течение 3 сек.</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>Джинкс: дает скорость атаки.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><br><ShowIf.TFT15_StarGuardian_HasSeraphine><status>Серафина:</status> дает @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ %i:scaleArmor%%i:scaleMR%%i:scaleHealth% и @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@% %i:scaleAD%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%.</ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>Серафина: дает бонусы для всех показателей.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><br><ShowIf.TFT15_StarGuardian_HasEmblem><status>Эмблема:</status> бонусы увеличиваются на @EmblemBonus*100@%!</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>Эмблема: остальные бонусы увеличиваются.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>","innate_trait_sets":[{"constants":[{"name":"AhriDuration","value":2.0000},{"name":"AhriMana","value":5.0000},{"name":"EmblemBonus","value":0.1000},{"name":"IF YOU CHANGE THESE, CHANGE THE TFT15_STARGUARDIAN_[NAME]VALUE unit property to match!","value":0.0000},{"name":"JinxAttackSpeedTotal","value":0.0800},{"name":"JinxBonusASTotal","value":0.2000},{"name":"ManaToPrismatic","value":16000.0000},{"name":"NeekoIncrease","value":0.1200},{"name":"PoppyDuration","value":2.0000},{"name":"PoppyHealing","value":0.1800},{"name":"RellShieldValue","value":240.0000},{"name":"SeraphineStats","value":0.0500},{"name":"StarGuardianHealing","value":500.0000},{"name":"StarGuardianMagicDamage","value":750.0000},{"name":"SyndraHealthPercent","value":6.0000},{"name":"SyndraTimer","value":3.0000},{"name":"XayahAPRatio","value":0.0000},{"name":"XayahAttackMagicDamage","value":50.0000},{"name":"XayahPerStageIncrease","value":60.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":1.0500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1200}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1400}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1600}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.5000}],"min_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Стратег","trait_id":"TFT15_Strategist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"Начало боя: союзники в первых 2 рядах получают щит на @ShieldDuration@ сек. Союзники в последних 2 рядах получают убийственность. Бонус стратегов увеличен втрое.<br><br><expandRow>(@MinUnits@) Щит прочностью @Shield@; @DamageAmp@% %i:scaleDA%</expandRow> ","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":4.0000},{"name":"Shield","value":150.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"Shield","value":200.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"Shield","value":300.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":14.0000},{"name":"Shield","value":400.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Великие кланы","trait_id":"TFT15_SupremeCells","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SupremeCells.TFT_Set15.png","tooltip_text":"Боец Великих кланов, который нанес больше всего урона в последнем бою, становится верховным чемпионом. Когда он погибает, боец Великих кланов, нанесший больше всего урона на тот момент, становится верховным чемпионом.<br><br>Бойцы получают убийственность. Бонус верховного чемпиона Великих кланов увеличен, и он казнит врагов, у которых менее @OverlordExecute*100@%&nbsp;здоровья.<br><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%. Дает второго верховного чемпиона Великих кланов</row>","innate_trait_sets":[{"constants":[{"name":"OverlordExecute","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":8.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":12.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":18.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":30.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":28.0000},{"name":"NumSupremes","value":2.0000},{"name":"OverlordDamageAmp","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Экипаж","trait_id":"TFT15_TheCrew","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_StarCrew.TFT_Set15.png","tooltip_text":"Чемпионы Экипажа получают @StatBonus*100@% здоровья и скорости атаки за каждого чемпиона Экипажа на поле.<br><br>Каждый 3-зв. чемпион Экипажа дает дополнительный бонус.<br><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus1Active default=false alternate=TFTGuildInactive>(1x <ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>): +@XPPerReroll@ опыта за платное обновление магазина. Шансы бойцов Экипажа не уменьшаются с уровнем игрока.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus2Active default=false alternate=TFTGuildInactive>(2x <ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>): +1 бесплатное обновление магазина за раунд.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus3Active default=false alternate=TFTGuildInactive>(3x <ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>): наносит @BaseDamageThreshold@ урона, чтобы запустить ракету, наносящую <magicDamage>@BaseRocketDamage@</magicDamage>.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus4Active default=false alternate=TFTGuildInactive>(4x <ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>): частота ракет увеличивается на @RocketRatePerLevel*100@% за уровень игрока.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus5Active default=false alternate=TFTGuildInactive>(5x <ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>): запускает Разрушитель планет.</tftActiveRank>","innate_trait_sets":[{"constants":[{"name":"BaseDamageThreshold","value":280.0000},{"name":"BaseRocketDamage","value":75.0000},{"name":"RocketRatePerLevel","value":0.0250},{"name":"StatBonus","value":0.0500},{"name":"XPPerReroll","value":1.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":6,"style_name":"kChromatic"},{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Мучитель","trait_id":"TFT15_Tormentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"<row>(@MinUnits@) Урон мучителя делает цели <TFTKeyword>уязвимыми</TFTKeyword> на @Duration@ сек., заставляя их получать на @BonusDamagePercent*100@% больше урона.</row><br><row>(@MinUnits@) и кровотечение, которое наносит @BleedDamage@ чистого урона в течение @Duration@ сек. (эффект суммируется).</row><br><row>(@MinUnits@) NYI</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"100 Отжиманий","trait_id":"TFT15_MechanicTrait_100PushUps","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DR*100@% уменьшения урона. Навсегда получает @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DAPerReroll*100@% убийственности за каждые несколько (@NumRerolls@) платных обновлений магазина. (Текущий бонус: @TFTUnitProperty.trait:TFT15_MechanicTrait_100PushUps_TotalPercentDA@%&nbsp;%i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerReroll","value":0.0100},{"name":"DR","value":0.1500},{"name":"HPPerReroll","value":0.0000},{"name":"InitialHP","value":0.0000},{"name":"NumRerolls","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Шлеп в 10 тонн","trait_id":"TFT15_MechanicTrait_10TonSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении умения основная цель оглушается на @Duration@ сек. и дополнительно получает физический урон в размере @Percent*100@ от максимального запаса здоровья Джейса.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":1.0000},{"name":"Percent","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Боец 2X","trait_id":"TFT15_MechanicTrait_2XContender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"За каждую уникальную копию Вай, Ари, Дариуса, Ясуо, Джинкс, Браума и Экко на поле боя указанные бойцы получают @Amp*100@% убийственности и @DR*100@% выносливости. Данный боец получает на @Percent*100@% больше.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0500},{"name":"DR","value":0.0300},{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2XKO","trait_id":"TFT15_MechanicTrait_2XKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"После двух участий в убийствах владелец оглушает врагов в пределах 2 ячеек на @StunDuration@ сек. и получает @DamageAmp*100@% убийственности до конца боя.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3500},{"name":"StunDuration","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Космический ас","trait_id":"TFT15_MechanicTrait_AcePilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Нанесенный этим чемпионом урон увеличивает урон от запуска ракет корабля Экипажа на @Percent*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Адаптивная кожа","trait_id":"TFT15_MechanicTrait_AdaptiveSkin","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При получении урона получает @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstancePhysical@ брони или @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstanceMagic@ сопротивления магии в зависимости от типа урона (до @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:TotalResists@ общих защитных показателей).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ResistsPerDamageInstanceMagic","value":10.0000},{"name":"ResistsPerDamageInstancePhysical","value":3.0000},{"name":"TotalResists","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Высвобождение","trait_id":"TFT15_MechanicTrait_AllOut","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя вы используете Высвобождение, получая @Durability*100@% уменьшения урона и @AD*100@% силы атаки. Здоровье больше не уменьшается от применения умения.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.6000},{"name":"Durability","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Истребление","trait_id":"TFT15_MechanicTrait_Annihilation","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @BaseDA@% убийственности. Бонус увеличивается до @IncreasedDA@% убийственности после первого участия в убийстве в каждом бою.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":12.0000},{"name":"IncreasedDA","value":28.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Арт-нокаут","trait_id":"TFT15_MechanicTrait_ArtisticKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждая 4-я атака наносит на @IncreasedDamage*100@% больше урона. Избыточный урон отскакивает в ближайшего врага.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDamage","value":0.3500},{"name":"NumEnemies","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ядерный","trait_id":"TFT15_MechanicTrait_Atomic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Накапливает @PercentMaxHealthInitial@% от максимального запаса здоровья в начале боя и еще @PercentMaxHealthPerSecond@% каждую секунду. Погибнув, наносит магический урон в зависимости от накопленного здоровья в большом радиусе.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DelayBeforeExplosion","value":1.7500},{"name":"MaxHexRadius","value":4.0000},{"name":"PercentDamageFalloffPerHex","value":15.0000},{"name":"PercentMaxHealthInitial","value":10.0000},{"name":"PercentMaxHealthPerSecond","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Максимум атаки","trait_id":"TFT15_MechanicTrait_Attack","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Base*100@% силы атаки. Навсегда получает @Amount*100@% за каждые 2 участия в убийстве. (Текущий бонус: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Эксперт по атаке","trait_id":"TFT15_MechanicTrait_AttackExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @BaseAD*100@% силы атаки. Получает на @TFTTrait.TFT15_MechanicTrait_AttackExpert.1:PctBonusAD@% силы атаки больше из всех других источников.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAD","value":0.0500},{"name":"PctBonusAD","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Попытка 37","trait_id":"TFT15_MechanicTrait_Attempt37","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Экко выбирает целью своего умения ближайшего врага, но при использовании умения восстанавливает @HealPercent*100@% от максимального запаса здоровья и наносит на @BonusDamagePerAttack*100@% больше магического урона каждый раз, когда его умение поражает цель.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePerAttack","value":0.0600},{"name":"HealPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Боевая закалка","trait_id":"TFT15_MechanicTrait_BattleScarred","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Этот боец – наставник. Он дает @Defenses@ брони и @Defenses@ сопротивления магии, а при усилении Наставников (4) получает @Durability*100@% выносливости, но не улучшает свое умение.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Defenses","value":5.0000},{"name":"Durability","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Лучшая защита","trait_id":"TFT15_MechanicTrait_BestDefense","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Когда чемпион накладывает или получает щит, следующая атака дополнительно нанесет физический урон в размере @PercentDamage*100@% от прочности щита.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Самый лучший мальчик","trait_id":"TFT15_MechanicTrait_BestestBoy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждые @Cadence@ сек. Лулу скармливает своему монстру снэк: @PercentHeal*100@% %i:scaleHealth% лечения для Раммуса, @AD*100@% силы атаки для Смолдера или @AP@% силы умений для Ког'Мао.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1400},{"name":"AP","value":14.0000},{"name":"Cadence","value":5.0000},{"name":"PercentHeal","value":0.1300}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Торнадо клинков","trait_id":"TFT15_MechanicTrait_Bladenado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Атаки наносят физический урон в размере @PercentDamage*100@% урона автоатак врагам в пределах дальности атаки от цели.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.2500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Голодный герой","trait_id":"TFT15_MechanicTrait_BloodFury","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseHealth@ здоровья и @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseAD*100@% силы атаки. В каждом раунде вы можете пожертвовать здоровьем тактика в размере @TFTTrait.TFT15_MechanicTrait_BloodFury.1:PlayerHealthPerSacrifice@ ради @TFTTrait.TFT15_MechanicTrait_BloodFury.1:HealthPerSacrifice@ %i:scaleHealth% и @TFTTrait.TFT15_MechanicTrait_BloodFury.1:ADPerSacrifice*100@ %i:scaleAD%.<br><br><TFTTrackerLabel>(Всего: @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_Health@ %i:scaleHealth% @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_AD*100@ %i:scaleAD%)</TFTTrackerLabel>","innate_trait_sets":[{"constants":[{"name":"ADPerSacrifice","value":0.0400},{"name":"APPerSacrifice","value":2.0000},{"name":"BaseAD","value":0.1000},{"name":"BaseAP","value":0.0000},{"name":"BaseHealth","value":100.0000},{"name":"HealthPerSacrifice","value":150.0000},{"name":"PlayerHealthPerSacrifice","value":3.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Дубинщик","trait_id":"TFT15_MechanicTrait_Bludgeoner","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Атаки и умения игнорируют @PercentIgnore@% брони врага.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Смена тела","trait_id":"TFT15_MechanicTrait_BodyChange","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя принимает форму ближайшего союзника, накладывая на чемпиона и союзника щит прочностью @TFTTrait.TFT15_MechanicTrait_BodyChange.1:PctHealth*100@% от здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Буйное цветение","trait_id":"TFT15_MechanicTrait_BonusBloom","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает дополнительное растение. Оно наносит на @PctOfDamage*100@% меньше урона и имеет на @PctOfHealth*100@% меньше здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctOfDamage","value":0.2000},{"name":"PctOfHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Посредственность","trait_id":"TFT15_MechanicTrait_BuiltDifferent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Если у чемпиона нет активных особенностей, он получает от @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP1@ до @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP4@ здоровья и от @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS1@ до @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS4@% скорости атаки (в зависимости от текущей стадии).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS1","value":40.0000},{"name":"AS2","value":55.0000},{"name":"AS3","value":80.0000},{"name":"AS4","value":100.0000},{"name":"HP1","value":300.0000},{"name":"HP2","value":400.0000},{"name":"HP3","value":750.0000},{"name":"HP4","value":1000.0000},{"name":"Multiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Свинцовый ад","trait_id":"TFT15_MechanicTrait_BulletHell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"С помощью умений выпускает на @TFTTrait.TFT15_MechanicTrait_BulletHell.1:IncreasedProjectiles@% больше снарядов.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedProjectiles","value":30.0000},{"name":"ProjectileDamagePercent","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ядро самоцветов","trait_id":"TFT15_MechanicTrait_CRMechCashout","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Самый могучий робот получает силу атаки и силу умений в количестве @Absorption*100@% от полученного урона, а также получает @Resists@ брони и сопротивления магии.<br><br>Для умений роботов чемпионы Хрустальной розы считаются могучими роботами.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Absorption","value":0.0800},{"name":"Resists","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Опекун","trait_id":"TFT15_MechanicTrait_Caretaker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении умения дает союзнику с самым низким уровнем здоровья щит прочностью <TFTBonus>@TFTTrait.TFT15_MechanicTrait_Caretaker.1:ShieldAmount@&nbsp;(%i:scaleAP%)</TFTBonus> на @TFTTrait.TFT15_MechanicTrait_Caretaker.1:Duration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"ShieldAmount","value":135.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тестовая стоимость","trait_id":"TFT15_MechanicTrait_ChallengerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Тестовая стоимость","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Повелитель бури","trait_id":"TFT15_MechanicTrait_ChaosStorm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Призывает шторм, который наносит магический урон в размере @PercentDamageEcho*100@% от нанесенного урона.</row> <br><row>(@MinUnits@) Засчитывается урон обоих чемпионов. Шторм становится больше.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":8.0000},{"name":"PercentDamageEcho","value":0.2200},{"name":"StormHexes","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":10.0000},{"name":"PercentDamageEcho","value":0.2500},{"name":"StormHexes","value":1.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Со вкусом","trait_id":"TFT15_MechanicTrait_Classy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Последняя указанная особенность чемпиона становится на @TFTTrait.TFT15_MechanicTrait_Classy.1:IncreasedEffectiveness@% эффективнее.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedEffectiveness","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Кэрри в углу","trait_id":"TFT15_MechanicTrait_CornerCarry","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @AS*100@% скорости атаки. Когда здоровье падает до 75% (и повторно, когда падает до 25%), совершает рывок в безопасную позицию и получает неограниченную дальность атаки.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Коррозия","trait_id":"TFT15_MechanicTrait_Corrosive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Истощает (@Shred@%) врагов в пределах 2 ячеек и раскалывает их броню. Получает на @DamageReduction@% меньше урона от врагов с эффектами истощения и раскола брони.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":10.0000},{"name":"Shred","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Порча","trait_id":"TFT15_MechanicTrait_Corrupted","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя входит в спящий режим. Получает @TFTTrait.TFT15_MechanicTrait_Corrupted.1:DAPerSoul*100@% убийственности и @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthPerSoul@ здоровья, когда погибает любой боец. При @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthThreshold*100@% здоровья пробуждается и телепортируется к врагам, оглушая их на @TFTTrait.TFT15_MechanicTrait_Corrupted.1:StunDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerSoul","value":0.0450},{"name":"HealthPerSoul","value":80.0000},{"name":"HealthThreshold","value":0.6000},{"name":"StunDuration","value":1.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Багровая пелена","trait_id":"TFT15_MechanicTrait_CrimsonVeil","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Omnivamp@% всестороннего вытягивания жизни. Избыточное лечение от всестороннего вытягивания жизни преобразуется в щит. (Макс.: @MaxPercentHealthShield@% здоровья)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxPercentHealthShield","value":40.0000},{"name":"Omnivamp","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Критическая угроза","trait_id":"TFT15_MechanicTrait_CriticalThreat","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Умения могут наносить критический урон. Каждые @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:Interval@ сек. его шанс критического удара увеличивается на @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:CriticalStrikeChance@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CriticalStrikeChance","value":5.0000},{"name":"Interval","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Порыв циклона","trait_id":"TFT15_MechanicTrait_CycloneRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает скорость атаки. В начале боя выводит из строя противоположного врага на @Duration@ сек.<br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%.</row><br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%. Выводит из строя двух врагов.</row><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ASBoost","value":0.1500},{"name":"Duration","value":3.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ASBoost","value":0.2500},{"name":"Duration","value":3.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Темный амулет","trait_id":"TFT15_MechanicTrait_DarkAmulet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Восстанавливает здоровье в размере @HealPct@% от нанесенного магического урона. При применении умения получает чистый урон в размере @HealthLossPct@% от максимального запаса здоровья, но получает @StackingAP@% силы умений (эффект суммируется).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPct","value":15.0000},{"name":"HealthLossPct","value":8.0000},{"name":"StackingAP","value":12.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Зоркий глаз","trait_id":"TFT15_MechanicTrait_Deadeye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"За каждую ячейку между этим бойцом и врагом наносит на @Amp*100@% больше урона и получает от цели на @Reduce*100@% меньше урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0350},{"name":"Reduce","value":0.0100}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Подрывник","trait_id":"TFT15_MechanicTrait_Demolitionist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Урон умений <TFTKeyword>оглушает</TFTKeyword> на @TFTTrait.TFT15_MechanicTrait_Demolitionist.1:StunDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Сминающие удары","trait_id":"TFT15_MechanicTrait_DentingBlows","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Умение Вай больше не восстанавливает здоровье, но на @ShieldDuration@ сек. дает щит, прочность которого увеличена на @ShieldBoost*100@%. После применения умения быстро совершает атаки @FlurryCount@ р. подряд – каждое попадание уменьшает защитные показатели цели на @ResistShred@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlurryCount","value":4.0000},{"name":"ResistShred","value":5.0000},{"name":"ShieldBoost","value":0.3000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Отчаянный","trait_id":"TFT15_MechanicTrait_Desperado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"После каждой @NumAttacks@-й атаки выпускает в ближайших врагов пять снарядов, наносящих физический урон в размере @PercentBADDamage@% от урона автоатак.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacks","value":8.0000},{"name":"PercentBADDamage","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Град тлена","trait_id":"TFT15_MechanicTrait_DoomBarrage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Стрелы требуют на @ManaReduction@ меньше маны во время действия умения Варуса.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Вестник рока","trait_id":"TFT15_MechanicTrait_Doomsayer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Спустя @TFTTrait.TFT15_MechanicTrait_Doomsayer.1:Countdown@ сек., если еще жив, наносит всем врагам магический урон в размере <magicDamage>@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:PercentOfDamageTaken*100@%</magicDamage> от полученного в этом бою урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"PercentOfDamageTaken","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"В двойном объеме","trait_id":"TFT15_MechanicTrait_DoubleDown","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @DamageAmp*100@% убийственности. Когда этот боец использует умение, другой ваш заряженный боец получает @ManaPercent*100@% от затраченной на него маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"ManaPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Двойной удар","trait_id":"TFT15_MechanicTrait_Doublestrike","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При атаке появляется @TFTTrait.TFT15_MechanicTrait_Doublestrike.1:ProcChance@% шанс мгновенно применить еще одну атаку.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Меч к бою","trait_id":"TFT15_MechanicTrait_DrawYourSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Дальность атаки уменьшается на 1, но боец получает всестороннее вытягивание жизни. За каждую единицу потерянной дальности атаки получает скорость атаки и силу атаки.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тетрадь мрака","trait_id":"TFT15_MechanicTrait_DreadNote","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.1:MinUnits@) Если боец жив через @TFTTrait.TFT15_MechanicTrait_DreadNote.1:FirstDeath@ и @TFTTrait.TFT15_MechanicTrait_DreadNote.1:SecondDeath@ сек., он убивает врага с наибольшим количеством здоровья</row><br><row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.2:MinUnits@) Через @TFTTrait.TFT15_MechanicTrait_DreadNote.2:FirstDeath@ и @TFTTrait.TFT15_MechanicTrait_DreadNote.2:SecondDeath@ сек.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FirstDeath","value":18.0000},{"name":"SecondDeath","value":30.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"FirstDeath","value":15.0000},{"name":"SecondDeath","value":25.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Дрейфующая пара","trait_id":"TFT15_MechanicTrait_DriftDuo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Сенна и Люциан получают @ManaRegen@ восстановления маны. Если они оба 3-зв., вы получаете +1 к особенности ''Могучий робот''.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Эффективность","trait_id":"TFT15_MechanicTrait_Efficient","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Затраты маны на умения уменьшены на @Reduction@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Reduction","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Доля эссенции","trait_id":"TFT15_MechanicTrait_EssenceShare","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении умения ближайшие союзники в количестве @NumAllies@ получают @TFTTrait.TFT15_MechanicTrait_EssenceShare.1:ManaPct*100@% потраченной маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPct","value":0.3500},{"name":"NumAllies","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Побратимы","trait_id":"TFT15_MechanicTrait_ExilesEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Урон, который наносят Ёнэ и Ясуо, ранит врагов, вновь нанося @BleedPct@% нанесенного урона в течение @BleedDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":2.0000},{"name":"BleedPct","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Хвост феи","trait_id":"TFT15_MechanicTrait_FairyTail","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении умения призывает 2 фей, каждая из которых наносит цели от <magicDamage>@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage1@ до @TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage4@</magicDamage> магического урона (в зависимости от стадии) в течение следующих @TFTTrait.TFT15_MechanicTrait_FairyTail.1:Duration@ сек. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APDamage1","value":75.0000},{"name":"APDamage2","value":120.0000},{"name":"APDamage3","value":170.0000},{"name":"APDamage4","value":260.0000},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Боевой дух","trait_id":"TFT15_MechanicTrait_FighterSpirit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Получает @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ здоровья, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% силы атаки и @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% силы умений за каждого воина и убийцу на поле боя. </row><br><row>(@MinUnits@) Бонусы увеличены до @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ %i:scaleHealth%, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAD% и @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAP%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":5.0000},{"name":"Health","value":75.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Последний восход","trait_id":"TFT15_MechanicTrait_FinalAscent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Дополнительно возвышается на уровнях @Level1@ и @Level2@.<br><br>Уровень @Level1@: получает @APPerAttack@% силы умений каждые несколько атак (@NumAttacks@).<br>Уровень @Level2@: запускает 2 дополнительные волны, которые наносят @ReducedWaveDamage*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPerAttack","value":6.0000},{"name":"Level1","value":7.0000},{"name":"Level2","value":10.0000},{"name":"NumAttacks","value":3.0000},{"name":"ReducedWaveDamage","value":0.6000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Финальный босс","trait_id":"TFT15_MechanicTrait_FinalBoss","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Omnivamp*100@% всестороннего вытягивания жизни. Когда погибает союзник, боец получает @DamageAmp*100@% убийственности (эффект суммируется).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0450},{"name":"Omnivamp","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Финальная форма","trait_id":"TFT15_MechanicTrait_FinalForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Если после раунда @AppropriateStage@-@AppropriateRound@ у чемпиона 3 звезды, он повышает звездный уровень до 4-го.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AppropriateRound","value":2.0000},{"name":"AppropriateRoundEventPM","value":6.0000},{"name":"AppropriateRoundPVE","value":7.0000},{"name":"AppropriateStage","value":5.0000},{"name":"AppropriateStageEventPM","value":3.0000},{"name":"AppropriateStagePVE","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Финалист","trait_id":"TFT15_MechanicTrait_Finalist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDA*100@% убийственности и @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDR*100@% уменьшения урона. Бонусы увеличиваются на @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDA*100@% %i:scaleDA% и @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDR*100@% %i:scaleDR% за каждого выбывшего игрока.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDA","value":0.0300},{"name":"IncreasedDR","value":0.0300},{"name":"InitialDA","value":0.1500},{"name":"InitialDR","value":0.0800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Касание мороза","trait_id":"TFT15_MechanicTrait_FrostTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Атаки <TFTKeyword>оглушают</TFTKeyword> противников на @StunDuration@ сек. с шансом @PercentageChanceToTrigger@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePerStage","value":55.0000},{"name":"PercentageChanceToTrigger","value":15.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Яростный порыв","trait_id":"TFT15_MechanicTrait_FuryBreak","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @AS*100@% скорости атаки. Когда другой ваш заряженный боец погибает, дополнительно получает @ASBurst*100@% скорости атаки (бонус уменьшается в течение @Duration@ сек.). Если данный боец погибает раньше, этот бонус дается другому вашему заряженному бойцу.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000},{"name":"ASBurst","value":3.0000},{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Танец слияния","trait_id":"TFT15_MechanicTrait_FusionDance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя сливается с ближайшим союзником и получает @TFTTrait.TFT15_MechanicTrait_FusionDance.1:StatShare*100@% от его здоровья, силы атаки и силы умений. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatShare","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Сбор сил","trait_id":"TFT15_MechanicTrait_GatherForce","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении умения получает силу атаки в размере @ADPctFromMana@% от потраченной маны (эффект суммируется).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADPctFromMana","value":40.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Золотая грань","trait_id":"TFT15_MechanicTrait_GoldenEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"После совершения @NumAttacksPerProc@ атак получает @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_Gold@ золота. Количество золота увеличивается на 1 после каждого срабатывания. (Атаки: @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_NumAttacks@ / @NumAttacksPerProc@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacksPerProc","value":72.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Золотые перчатки","trait_id":"TFT15_MechanicTrait_GoldenGloves","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Когда вы получаете доход от сбережений, навсегда получает @AD*100@% силы атаки за каждую монету. (Текущий бонус: @TFTUnitProperty.trait:TFT15_SetMechanic_GoldenGlovesStacks*100@%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Максимум живучести","trait_id":"TFT15_MechanicTrait_Health","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя навсегда увеличивает запас здоровья на @PerCombatAmount@. Навсегда увеличивает запас здоровья еще на @Amount@ за каждые @Interval@ сек., в течение которых чемпион жив. <br><br>(Текущ.: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@&nbsp;%i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":20.0000},{"name":"Interval","value":10.0000},{"name":"PerCombatAmount","value":40.0000},{"name":"PerCombatAmountEventPM","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Золотое сердце","trait_id":"TFT15_MechanicTrait_HeartOfGold","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Если чемпион выживет в бою против игрока, вы получите @NumGold@ золота.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumGold","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Кровотечение","trait_id":"TFT15_MechanicTrait_Hemorrhage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Умения дополнительно наносят чистый урон в размере @PercentBleed@% в течение @BleedDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":4.0000},{"name":"PercentBleed","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Арка героя","trait_id":"TFT15_MechanicTrait_HerosArc","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DA*100@% убийственности за уровень игрока. На 10-м уровне дополнительно получает @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DamageIncrease*100@% убийственности.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0450},{"name":"DamageIncrease","value":0.3500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Гиперактивность","trait_id":"TFT15_MechanicTrait_Hyperactive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Участия в убийствах дают @AttackSpeed@% скорости атаки. Эффект быстро ослабевает в течение @DecayDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"DecayDuration","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Повелитель льда","trait_id":"TFT15_MechanicTrait_IceBender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Начало боя: в первые @Duration@ сек. боя Райз заморожен. Его умение обмораживает (@Chill@%) врагов на @ChillDuration@ сек. и дополнительно наносит @PctSpellDamage*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Chill","value":20.0000},{"name":"ChillDuration","value":1.0000},{"name":"Duration","value":3.0000},{"name":"PctSpellDamage","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Инфернальная скорость","trait_id":"TFT15_MechanicTrait_InfernalSpeed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:BaseAS@% скорости атаки. При участии в убийстве создает головешку. За каждые несколько головешек (@TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:NumCinders@ шт.) ваши бойцы дополнительно получают @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:CinderAS@% %i:scaleAS%. (Головешек:&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_CindersCollected@; %i:scaleAS% команды:&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_PermanentAS@%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":10.0000},{"name":"CinderAS","value":2.0000},{"name":"NumCinders","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Внутреннее пламя","trait_id":"TFT15_MechanicTrait_InnerFire","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждые @ICD@ сек. поджигает и ранит ближайшего неподожженного врага на @Duration@ сек. Получает на @DamageReduction*100@% меньше урона от подожженных врагов.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1500},{"name":"Duration","value":10.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тестовая стоимость","trait_id":"TFT15_MechanicTrait_JuggernautSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Тестовая стоимость","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Кахунахуна","trait_id":"TFT15_MechanicTrait_Kahunahuna","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждую @TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:NumAttacks@-ю атаку наносит <trueDamage>@TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:ADDamage@</trueDamage>&nbsp;(%i:scaleAD%) чистого урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADDamage","value":175.0000},{"name":"NumAttacks","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Танкзилла","trait_id":"TFT15_MechanicTrait_KaijuSize","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Увеличивается в размере и получает @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:HealthRatio*100@% максимального запаса здоровья. Через @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:Countdown@ сек. <TFTKeyword>оглушает</TFTKeyword> всех противников на 1,5 сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"HealthRatio","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Острый глаз","trait_id":"TFT15_MechanicTrait_KeenEye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Атаки и умения игнорируют @PercentIgnore@% сопротивления магии врага.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Охотничий инстинкт","trait_id":"TFT15_MechanicTrait_KillerInstinct","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Умения нацеливаются на врага с самым низким уровнем здоровья в пределах дальности атаки. Получает @TFTTrait.TFT15_MechanicTrait_KillerInstinct.1:ManaRegen@ восстановления маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Живая стена","trait_id":"TFT15_MechanicTrait_LivingWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Resists@ брони и сопротивления магии. В начале боя союзники в последнем ряду получают @AS@% скорости атаки за каждые @PerXResists@ %i:scaleArmor% и %i:scaleMR% чемпиона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":1.5000},{"name":"PerXResists","value":30.0000},{"name":"Resists","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Фансервис","trait_id":"TFT15_MechanicTrait_Lovers","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Шая и Рэйкан улучшают свои показатели в зависимости от звездного уровня друг друга.<br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":8.0000},{"name":"AS","value":8.0000},{"name":"Health","value":150.0000},{"name":"Resists","value":5.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AD","value":15.0000},{"name":"AS","value":15.0000},{"name":"Health","value":275.0000},{"name":"Resists","value":10.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Маг","trait_id":"TFT15_MechanicTrait_Mage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Применяет умения дважды, но наносит на @TFTTrait.TFT15_MechanicTrait_Mage.1:DAMultiplier*100@% меньше общего урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAMultiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Маг","trait_id":"TFT15_MechanicTrait_MageAD","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При каждом втором применении умения чемпиона срабатывают дважды. Общая сила атаки чемпиона уменьшается на X%<br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.1:ADMultiplier*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.2:ADMultiplier*100@% %i:scaleAD%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADMultiplier","value":0.9000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ADMultiplier","value":1.0500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Максимальная Аркана","trait_id":"TFT15_MechanicTrait_Magic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Base@% силы умений. Навсегда получает @Amount@% за каждые 2 участия в убийстве. (Текущий бонус: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@%&nbsp;%i:scaleAP%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":1.0000},{"name":"Base","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Маг-эксперт","trait_id":"TFT15_MechanicTrait_MagicExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:BaseAP@% силы умений. Получает на @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:PctBonusAP@% силы умений больше из всех других источников.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":10.0000},{"name":"PctBonusAP","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Прилив маны","trait_id":"TFT15_MechanicTrait_ManaRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Начинает бой с полным запасом маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Гений","trait_id":"TFT15_MechanicTrait_Mastermind","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя чемпион получает @SelfishMana@ маны и дает @AllyMana@ маны всем союзникам, стоящим по прямой перед ним.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyMana","value":25.0000},{"name":"SelfishMana","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Дело в шляпе","trait_id":"TFT15_MechanicTrait_MaxCap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Сила атаки и сила умений увеличивается на @BaseADAP@%. После участия в убийстве надевает шляпу, которая увеличивает силу атаки и силу умений еще на @ADAPPerHat@%. Погибнув, теряет @PercentHatLoss*100@% накопленных шляп. (Текущ. количество шляп: @TFTUnitProperty.trait:TFT15_SetMechanic_MaxCap_Hats@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAPPerHat","value":1.0000},{"name":"BaseADAP","value":16.0000},{"name":"PercentHatLoss","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Пилот меха","trait_id":"TFT15_MechanicTrait_MechPilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Управляет роботом, передавая ему свои показатели: @HealthShare*100@% %i:scaleHealth%, @OtherStatShare*100@% %i:scaleAD%%i:scaleAP%%i:scaleAS%. Спрыгивает с робота, когда у него остается @MechHealth*100@%.</row><br><row>(@MinUnits@) Робот получает бонусы особенностей пилота.</row>","innate_trait_sets":[{"constants":[{"name":"MechHealth","value":0.6000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Механический клинок","trait_id":"TFT15_MechanicTrait_Mechablade","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает скорость атаки в размере @PercentHealthAsAS*100@% от максимального запаса здоровья. Атаки дают @BonusMana@ дополнительной маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMana","value":5.0000},{"name":"PercentHealthAsAS","value":0.0500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Регенерация","trait_id":"TFT15_MechanicTrait_MetabolicExplosion","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Восстанавливает @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:PctRegen@% от максимального запаса здоровья каждые @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:Interval@ сек. Лечение из всех источников увеличено на @IncreasedHealing@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedHealing","value":10.0000},{"name":"Interval","value":3.0000},{"name":"PctRegen","value":6.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Золотые руки","trait_id":"TFT15_MechanicTrait_MidasTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Автоатаки и умения казнят врагов, у которых менее @PercentHealthThreshold@% здоровья. За убийства с вероятностью @PercentChanceGold@% можно получить золото. (Золото: @TFTUnitProperty.trait:TFT15_MechanicTrait_MidasTouch_GoldEarned@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentChanceGold","value":35.0000},{"name":"PercentHealthThreshold","value":10.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Батарейка для разума","trait_id":"TFT15_MechanicTrait_MindBattery","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"После первого применения во время каждого боя вы восстанавливаете @ManaRegen@ маны и получаете @AP@% силы умений.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":30.0000},{"name":"ManaRegen","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Импульс","trait_id":"TFT15_MechanicTrait_Momentum","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"(@MinUnits@) Получает @BonusAS*100@% скорости атаки и перемещается значительно быстрее.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.6000},{"name":"BonusMS","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Вышивание","trait_id":"TFT15_MechanicTrait_Needlework","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"За каждое первое и второе применение умения боец выпускает дополнительные иглы в количестве @BonusNeedles@ шт., которые наносят @ReducedDamage*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusNeedles","value":2.0000},{"name":"ReducedDamage","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Еще не все","trait_id":"TFT15_MechanicTrait_NotDoneYet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Погибнув @NumDeathsStage2@ раз(а), чемпион получает @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:PctHealth@% здоровья, @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Omnivamp@% всестороннего вытягивания жизни и @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Stats@% убийственности. (Всего смертей: @TFTUnitProperty.trait:TFT15_MechanicTrait_NotDoneYet_DeathsAchieved@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumDeathsStage2","value":6.0000},{"name":"NumDeathsStage3","value":6.0000},{"name":"NumDeathsStage4","value":6.0000},{"name":"Omnivamp","value":10.0000},{"name":"PctHealth","value":18.0000},{"name":"Stats","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ядовитая ловушка","trait_id":"TFT15_MechanicTrait_NoxiousTrap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Урон <TFTKeyword>поджигает</TFTKeyword>, <TFTKeyword>ранит</TFTKeyword> и <TFTKeyword>истощает</TFTKeyword> (20%) врагов, а также <TFTKeyword>раскалывает их броню</TFTKeyword> (20%) на @Duration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"На грани","trait_id":"TFT15_MechanicTrait_OnTheEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя получает @DA*100@% убийственности, но запас здоровья уменьшается до @HealthPercent*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.3500},{"name":"HealthPercent","value":0.6500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Более 9000","trait_id":"TFT15_MechanicTrait_Over9000","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале каждого раунда навсегда получает случайный бонус к показателю.<br><br><TFTBonus>Текущ.:</TFTBonus> +@TFTUnitProperty.trait:TFT15_Over9000_AD*100@%&nbsp;%i:scaleAD%, +@TFTUnitProperty.trait:TFT15_Over9000_AP@%&nbsp;%i:scaleAP%, +@TFTUnitProperty.trait:TFT15_Over9000_AS*100@%&nbsp;%i:scaleAS%, +@TFTUnitProperty.trait:TFT15_Over9000_Armor@&nbsp;%i:scaleArmor%, +@TFTUnitProperty.trait:TFT15_Over9000_MR@&nbsp;%i:scaleMR%, +@TFTUnitProperty.trait:TFT15_Over9000_Health@&nbsp;%i:scaleHealth%, +@TFTUnitProperty.trait:TFT15_Over9000_Mana@&nbsp;%i:TFTManaRegen%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0400},{"name":"AP","value":4.0000},{"name":"AS","value":0.0400},{"name":"Armor","value":8.0000},{"name":"Health","value":35.0000},{"name":"MR","value":8.0000},{"name":"Mana","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Стайная тактика","trait_id":"TFT15_MechanicTrait_PackTactics","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает членов стаи (@NumPackmates@), которые наносят <physicalDamage>@DamagePercent*100@%&nbsp;(%i:TFTBaseAD%)</physicalDamage> физического урона. Когда Наафири использует свое умение, члены стаи делают рывок к врагу с наименьшим количеством здоровья в пределах @NumHexes@ яч.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"NumHexes","value":2.0000},{"name":"NumPackmates","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Источник силы","trait_id":"TFT15_MechanicTrait_PowerFont","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя и каждые @Cadence@ сек. восстанавливает @Mana@ маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Mana","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Точность","trait_id":"TFT15_MechanicTrait_Precision","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Скорость атаки становится @TFTTrait.TFT15_MechanicTrait_Precision.1:ForcedAttackSpeed@. Преобразует @TFTTrait.TFT15_MechanicTrait_Precision.1:ASScale*100@% скорости атаки в @TFTTrait.TFT15_MechanicTrait_Precision.1:ADScale*100@% силы атаки. Атаки наносят на @TFTTrait.TFT15_MechanicTrait_Precision.1:AttackAmount*100@% больше урона и восстанавливают на @TFTTrait.TFT15_MechanicTrait_Precision.1:Mana@ больше маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADScale","value":0.0080},{"name":"ASScale","value":0.0100},{"name":"AttackAmount","value":1.3000},{"name":"ForcedAttackSpeed","value":0.7000},{"name":"Mana","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тестовая стоимость","trait_id":"TFT15_MechanicTrait_ProdigySoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Тестовая стоимость","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Чистое сердце","trait_id":"TFT15_MechanicTrait_PureHeart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Раз в @HealTickRate@ сек. чемпион и союзники в пределах 2 ячеек восстанавливают @MissingHealthHeal*100@% от недостающего здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealTickRate","value":4.0000},{"name":"MissingHealthHeal","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Погоня","trait_id":"TFT15_MechanicTrait_Pursuit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Умение Люциана позволяет сделать рывок и выпускает дополнительные пули (+@NumAdditionalShots@), а также дает ему @APGain@% силы умений до конца боя.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGain","value":8.0000},{"name":"NumAdditionalShots","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Быстрая замена","trait_id":"TFT15_MechanicTrait_QuickTag","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"После смерти на месте этого бойца появляется новый с той же ролью и тем же количеством предметов. Появившийся боец на 1 ранг ниже, и у него на @PercentHealth*100%@% меньше здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Растущая ярость","trait_id":"TFT15_MechanicTrait_RampingRage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Атаки увеличивают скорость атаки на @ASPerAttack*100@% (прибавки суммируются).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASPerAttack","value":0.0350}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Редкая угроза","trait_id":"TFT15_MechanicTrait_RareCandy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Уровень укротителя монстров вашего монстра увеличивается на @Levels@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Levels","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Стойкость","trait_id":"TFT15_MechanicTrait_Resistant","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получаемый вами урон снижается на @TFTTrait.TFT15_MechanicTrait_Resistant.1:FlatDR@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlatDR","value":25.0000},{"name":"Resists","value":0.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Нарастающий хаос","trait_id":"TFT15_MechanicTrait_RisingChaos","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении выпускает дополнительную сферу, которая наносит @PercentDamage*100@% урона случайному врагу. Последующие применения добавляют еще одну сферу.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0700}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Рободор","trait_id":"TFT15_MechanicTrait_RoboRumble","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Если вы выставили на поле могучих роботов и лучадоров, самый могучий робот получает @Health@ здоровья и становится лучадором, увеличивая уровень особенности на 1.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Роборейнджер","trait_id":"TFT15_MechanicTrait_RobustRanger","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:StatsPct@% от силы атаки и силы умений самого могучего робота, а также @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:HealthPct@% от его здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthPct","value":10.0000},{"name":"StatsPct","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ракетный захват","trait_id":"TFT15_MechanicTrait_RocketGrab","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя получает щит прочностью @ShieldPercent*100@% от запаса здоровья на @ShieldDuration@ сек. Когда цель погибает, притягивает следующую цель на дистанцию ближнего боя и повторно получает щит.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ShieldDuration","value":4.0000},{"name":"ShieldPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Убийство","trait_id":"TFT15_MechanicTrait_Rogue","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Rogue.1:MinUnits@) Начало боя: прыгает на вражескую заднюю линию и наносит на @ReducedDamage*100@% меньше урона в первые @Duration@ сек. боя.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Rogue.2:MinUnits@) Прыгают оба чемпиона.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.2000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.1500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Второй раунд","trait_id":"TFT15_MechanicTrait_RoundTwo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Когда чемпион погибает, призывается тренировочный манекен с теми же предметами. У манекена @TFTTrait.TFT15_MechanicTrait_RoundTwo.1:PercentHealth@% здоровья этого бойца.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Эгоизм","trait_id":"TFT15_MechanicTrait_Selfish","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_Selfish.1:DR@% выносливости. Восстанавливает здоровье в размере @TFTTrait.TFT15_MechanicTrait_Selfish.1:HealPct@% от нанесенного остальными союзниками урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DR","value":10.0000},{"name":"HealPct","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Серьезный удар","trait_id":"TFT15_MechanicTrait_SeriousSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Первая атака по каждому врагу наносит <physicalDamage>@TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:AttackScale*100@% (%i:TFTBaseAD%)</physicalDamage> физического урона и <TFTKeyword>оглушает</TFTKeyword> на @TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:KnockupDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackScale","value":2.1000},{"name":"HealthScale","value":0.0000},{"name":"KnockupDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Теневой клон","trait_id":"TFT15_MechanicTrait_ShadowJutsu","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Создает точную копию чемпиона с @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:HealthMod*100@% здоровья и с теми же предметами, которая наносит @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:DamagePercent*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"HealthMod","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Сияй ярче","trait_id":"TFT15_MechanicTrait_ShineBrighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждое второе применение умения Люкс поражает цели взрывом в радиусе 2 ячеек и наносит на @Percent*100@% больше урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Сингулярность","trait_id":"TFT15_MechanicTrait_Singularity","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Превращается в сингулярность размером в @NumHexes@ яч., которая каждую секунду наносит магический урон в размере @PercentHealth*100@% (%i:scaleHealth%). Когда противник погибает в пределах радиуса, боец навсегда увеличивает максимальный запас здоровья на @PermanentHealth@. (Всего: @TFTUnitProperty.:TFT15_MechanicTrait_Singularity_Health@ %i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumHexes","value":2.0000},{"name":"PercentHealth","value":0.0100},{"name":"PermanentHealth","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Пронзатель небес","trait_id":"TFT15_MechanicTrait_SkyPiercer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Урон истощает (30%) ближайшего врага и раскалывает его броню на @Duration@ сек. Наносит на @DamageAmp*100@% больше урона врагам с эффектами истощения и раскола брони.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Duration","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Пригоршня снэков","trait_id":"TFT15_MechanicTrait_SnaxTime","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При использовании умения Браум также бросает в случайных врагов поро (@PoroNum@). Каждый бросок наносит физический урон в размере @DamagePercent*100@% от урон автоатаки Браума.<br><br><rules>Поро ничто не угрожает – Браум все-таки профессионал.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":2.0000},{"name":"PoroNum","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тусовщик","trait_id":"TFT15_MechanicTrait_Socialite","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Начало боя: помечает примыкающие ячейки. Стоящие в этих ячейках союзники получают @DamageAmp*100@% убийственности и @Health@ здоровья. Этот чемпион получает бонусы в размере @PercentIncrease*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Health","value":60.0000},{"name":"ManaPerSecond","value":0.0000},{"name":"NumRounds","value":99.0000},{"name":"PercentIncrease","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Солнечное дыхание","trait_id":"TFT15_MechanicTrait_SolarBreath","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждые @ICD@ сек. поджигает и ранит ближайшего неподожженного врага на @Duration@ сек. Наносит на @DamageAmp*100@% больше урона подожженным врагам.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Duration","value":10.0000},{"name":"HexRange","value":12.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Единая душа","trait_id":"TFT15_MechanicTrait_SoleFighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Если чемпион является единственной боевой душой на поле боя, он получает бонусы боевой души (4).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Измельчитель душ","trait_id":"TFT15_MechanicTrait_SoulChipper","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Нанесение магического урона снижает сопротивление магии до конца боя на @MagicResistReduce@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResistReduce","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Выжившая душа","trait_id":"TFT15_MechanicTrait_SoulSurvivor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При применении умения получает @AD*100@ силы атаки, @AS*100@% скорости атаки и @Vamp*100@% всестороннего вытягивания жизни до конца боя.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2000},{"name":"AS","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Максимум скорости","trait_id":"TFT15_MechanicTrait_Speed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Base*100@% скорости атаки. Навсегда получает @Amount*100@% за каждые 3 участия в убийстве. (Текущий бонус: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@%&nbsp;%i:scaleAS%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тестовая стоимость","trait_id":"TFT15_MechanicTrait_SpellslingerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Тестовая стоимость","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Шипастый панцирь","trait_id":"TFT15_MechanicTrait_SpikyShell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Броня увеличивается на @Armor@. Атакующие чемпиона противники получают физический урон в размере @Damage@ + @DamagePerStage@ за стадию. (Перезарядка: @ICD@ сек. для каждого атакующего)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":40.0000},{"name":"Damage","value":25.0000},{"name":"DamagePerStage","value":8.0000},{"name":"ICD","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Духовный меч","trait_id":"TFT15_MechanicTrait_SpiritSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Шанс критического удара повышается на @CritChance*100@%. Критические удары дополнительно наносят @TFTTrait.TFT15_MechanicTrait_SpiritSword.1:BonusMagicDamage@% магического урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMagicDamage","value":30.0000},{"name":"CritChance","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Преследующий огонек","trait_id":"TFT15_MechanicTrait_StalkingDart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"За каждые 10 ед. полученной маны Ари выпускает в цель огонек, который наносит магический урон в размере @PercentDamage*100@% от урона ее умения.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0750}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"В одиночку","trait_id":"TFT15_MechanicTrait_StandStrong","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Если чемпион в начале боя стоит один в ряду, здоровье увеличивается на @TFTTrait.TFT15_MechanicTrait_StandStrong.1:HealthRatio*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Плечом к плечу","trait_id":"TFT15_MechanicTrait_StandUnited","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Умение Шена также накладывает на союзника с наименьшим количеством здоровья щит прочностью @ShieldPercent*100@% от его щита, и при применении он получает @MagicResist@ сопротивления магии (эффект суммируется).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":25.0000},{"name":"ShieldPercent","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Звездоплаватель","trait_id":"TFT15_MechanicTrait_StarSailor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Получает на @StatIncrease*100@% больше бонусов Звездных защитников.</row><br><row>(@MinUnits@) Восстанавливает здоровье другого Звездоплавателя в размере @HealingPercent*100@% от нанесенного урона.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealingPercent","value":0.0000},{"name":"StatIncrease","value":0.3300}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealingPercent","value":0.1500},{"name":"StatIncrease","value":0.2500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Звездный ученик","trait_id":"TFT15_MechanicTrait_StarStudent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Получает @BaseHealth@ здоровья и +@PctAdditionalPotential@% потенциала %i:set14AmpIcon%</row><br><row>(@MinUnits@) Получает @BaseXP@ опыта за раунд, а также еще @XPPerSurvival@ за каждого выжившего Звездного ученика.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"PctAdditionalPotential","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"BaseXP","value":1.0000},{"name":"PctAdditionalPotential","value":40.0000},{"name":"XPPerSurvival","value":1.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Рыцарь звезд","trait_id":"TFT15_MechanicTrait_StarryKnight","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"За каждого бойца 1-го ранга на поле боя получает @Health*100@% здоровья и @AP@% силы умений. Если боец 3-зв., бонус удваивается.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"Health","value":0.0700},{"name":"Mult","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Эластичные руки","trait_id":"TFT15_MechanicTrait_StretchyArms","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @BaseAS*100@% скорости атаки. При участии в убийстве дальность атаки увеличивается на 1.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Яркая искра","trait_id":"TFT15_MechanicTrait_StrongSpark","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждые @Cadence@ сек. поражает ближайшего врага, нанося магический урон в размере @Damage*100@% от его максимального запаса здоровья. Поражает врага всякий раз, когда тот <TFTKeyword>оглушен</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Damage","value":0.1100}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Супергений","trait_id":"TFT15_MechanicTrait_SuperGenius","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Каждые @Cadence@ сек. получает силу умений в размере восстановления маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Супер-мега","trait_id":"TFT15_MechanicTrait_SuperMega","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Джинкс получает @AD*100@% силы атаки. Каждое 3-е применение умения покрывает область вдвое больше обычной, а также наносит @SplitDamageIncrease*100@% дополнительного урона, который разделяется между всеми пораженными врагами.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.3000},{"name":"SplitDamageIncrease","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Суперзвезда","trait_id":"TFT15_MechanicTrait_Superstar","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ваши бойцы получают @DABase@% убийственности. Бонус увеличивается на @TFTTrait.TFT15_MechanicTrait_Superstar.1:DAPer3Star@% за каждого 3-звездочного бойца в команде. Чемпион получает бонус в размере @Multiplier*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DABase","value":4.0000},{"name":"DAPer3Star","value":3.0000},{"name":"Multiplier","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Превосходство","trait_id":"TFT15_MechanicTrait_Supremacy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Пока чемпион – Верховный чемпион Великих кланов, он казнит врагов с уровнем здоровья ниже @ExecutePct*100@%.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ExecutePct","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Великий всплеск","trait_id":"TFT15_MechanicTrait_SupremeSurge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Когда чемпион Великих кланов казнит врага, восстанавливает @Percent*100@% от недостающего здоровья и получает @mana@ маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":15.0000},{"name":"Percent","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Всплеск 66","trait_id":"TFT15_MechanicTrait_Surge66","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @AS@% скорости атаки и @AP@% силы умений. После @FirstThreshold@-й и @SecondThreshold@-й атак бонус удваивается. (Совершено атак: @TFTUnitProperty.trait:TFT15_MechanicTrait_Surge66_NumAttacks@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"AS","value":20.0000},{"name":"FirstThreshold","value":15.0000},{"name":"SecondThreshold","value":66.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Капитан команды","trait_id":"TFT15_MechanicTrait_TeamCaptain","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Бонус Командной работы Звездных защитников у этого чемпиона увеличивается на @StatIncrease*100@% за каждый звездный уровень.</row><br><row>(@MinUnits@) @StatIncrease*100@% бонуса за звездный уровень.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatIncrease","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"StatIncrease","value":0.2000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тестовая стоимость","trait_id":"TFT15_MechanicTrait_Template","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Это шаблон для особенности","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Удар щупальцем","trait_id":"TFT15_MechanicTrait_TentacleSmash","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Через @InitialDelay@ сек. оглушает врагов в пределах 3 ячеек на @StunDuration@ сек. Эффект повторяется каждые @Cadence@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":8.0000},{"name":"InitialDelay","value":4.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Любитель риска","trait_id":"TFT15_MechanicTrait_Thrillseeker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:MinUnits@) Убийства восстанавливают @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:HealPercent@% от максимального запаса здоровья и дают @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:AS*100@% скорости атаки на @Duration@ сек.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:AS*100@% %i:scaleAS% при убийстве. Казнит врагов, у которых менее @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:ExecuteThreshold*100@% здоровья.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"ExecuteThreshold","value":0.1000},{"name":"HealPercent","value":15.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Быстрая атака","trait_id":"TFT15_MechanicTrait_TimeSkip","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"При смене цели телепортируется к следующей цели. Следующая атака наносит на <magicDamage>@TFTTrait.TFT15_MechanicTrait_TimeSkip.1:PctAdditionalDamage@%</magicDamage> больше магического урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctAdditionalDamage","value":200.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Крохотный кошмар","trait_id":"TFT15_MechanicTrait_TinyTerror","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Скорость атаки увеличивается на @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:AS*100@%. При @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Threshold*100@% здоровья бонус удваивается до конца боя. Затем боец уменьшается в размере на @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Duration@ сек., уклоняясь от всех атак.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.1500},{"name":"Duration","value":3.0000},{"name":"Threshold","value":0.7000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Колосс","trait_id":"TFT15_MechanicTrait_TitanForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Занимает 2 места. Боец получает здоровье, выносливость и убийственность.<br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%; @BonusDR*100@% %i:scaleDR%; @BonusDA*100@% %i:scaleDA%.</row><br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%; @BonusDR*100@% %i:scaleDR%; @BonusDA*100@% %i:scaleDA%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDA","value":0.1000},{"name":"BonusDR","value":0.2000},{"name":"BonusHealth","value":900.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BonusDA","value":0.2000},{"name":"BonusDR","value":0.2500},{"name":"BonusHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Трюкач","trait_id":"TFT15_MechanicTrait_Trickster","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) При низком уровне здоровья получает @DA*100@% убийственности, создает тренировочный манекен и делает рывок в сторону самого дальнего врага.</row><br><row>(@MinUnits@) @DA*100@% %i:scaleDA%; манекены получают @DummyHealth@ %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0400},{"name":"DummyHealth","value":250.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DA","value":0.0600},{"name":"DummyHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ультрастойка","trait_id":"TFT15_MechanicTrait_UltraStance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @BonusHealth@ здоровья и дополнительно дает +@BonusTraitAmount@ к особенности выбранной стойки.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":100.0000},{"name":"BonusTraitAmount","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Непобедимость","trait_id":"TFT15_MechanicTrait_Undefeated","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Навсегда получает @HealthPerWin@ здоровья за каждую победу в бою с игроком и получает @DAPerLoss@% убийственности за поражение. (Всего: @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_Health@ %i:scaleHealth%; @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_DA*100@% %i:scaleDA%)<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerLoss","value":0.0200},{"name":"HealthPerWin","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Неустрашимость","trait_id":"TFT15_MechanicTrait_Unflinching","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @TFTTrait.TFT15_MechanicTrait_Unflinching.1:OmnivampPct@% всестороннего вытягивания жизни. Становится невосприимчивым к эффектам контроля на первые @TFTTrait.TFT15_MechanicTrait_Unflinching.1:Duration@ сек. боя.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":15.0000},{"name":"OmnivampPct","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Неудержимость","trait_id":"TFT15_MechanicTrait_Unstoppable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Health@ здоровья и невосприимчивость к эффектам контроля. Совершает рывок к новым целям, <TFTKeyword>оглушая</TFTKeyword> врагов, сквозь которых проходит, на @StunDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000},{"name":"StunDuration","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Неприкасаемые","trait_id":"TFT15_MechanicTrait_Untouchable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Становится недосягаемым, пока как минимум @TFTTrait.TFT15_MechanicTrait_Untouchable.1:NumAllies@ из союзников еще живы. Если в конце боя у чемпиона максимальное количество здоровья, он навсегда получает @TFTTrait.TFT15_MechanicTrait_Untouchable.1:DamageAmpScaling*100@% убийственности. (Текущ.: @TFTUnitProperty.:TFT15_Untouchable_DamageAmp*100@% %i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmpScaling","value":0.0200},{"name":"NumAllies","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ветеран","trait_id":"TFT15_MechanicTrait_Veteran","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Этот боец – наставник. Он дает @Amp*100@% убийственности, а при усилении Наставников (4) получает @Stats*100@% силы атаки и силы умений, но не улучшает свое умение.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0400},{"name":"Stats","value":0.3000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Разогрев","trait_id":"TFT15_MechanicTrait_WarmingUp","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"В начале боя или при активации получает @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@ брони и сопротивления магии. Каждую секунду @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@ брони и сопротивления магии превращается в @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@% силы атаки. (Не более @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Conversion","value":3.0000},{"name":"Resists","value":48.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Тяжести","trait_id":"TFT15_MechanicTrait_Weights","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает тяжести в количестве @NumWeights@ шт. Имея хотя бы одну тяжесть, передвигается и атакует на @PercentReduction*100@% медленнее. За победу в бою с игроком теряет @WeightPerCombat@ шт., за поражение – 2 шт. Потеряв все тяжести, получает @AS*100@% скорости атаки и уменьшает получаемый урон на @Durability*100@%. (Осталось тяжестей: @TFTUnitProperty.trait:TFT15_MechanicTrait_Weights_NumWeights@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5000},{"name":"Durability","value":0.1200},{"name":"NumWeights","value":10.0000},{"name":"PercentReduction","value":0.5000},{"name":"WeightPerCombat","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Зарядка 404","trait_id":"TFT15_MechanicTrait_WellRounded","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Получает @Stats@% силы атаки, силы умений и убийственности, а также @Stats@ брони и сопротивления магии.<br><br><rules>Как вы это нашли?</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Стена ветра","trait_id":"TFT15_MechanicTrait_WindWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ясуо получает @CritChance*100@% шанса критического удара, а также получает на @ReducedDamage*100@% меньше урона от непримыкающих врагов.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.6000},{"name":"ReducedDamage","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Чудо-близнецы","trait_id":"TFT15_MechanicTrait_WonderTwins","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.1:MinUnits@) Когда на поле выставляются 2+ копии этого бойца, все они получают бонусы в размере @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@% от показателей в зависимости от своей роли. При 3 звездах вы получите 2-звездочную копию.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@% бонусов от показателей.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"NumItems","value":0.0000},{"name":"Stats","value":60.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Губитель мира","trait_id":"TFT16_AatroxUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"Атрокс получает силу атаки в размере @OmnivampToADRatio*100@% от своего всестороннего вытягивания жизни.<br><br>После первой своей гибели он ненадолго получает недосягаемость и полностью восстанавливает здоровье в течение @HealDuration@ сек. После этого его максимальный запас маны уменьшается на @ManaReduction@, и он получает @Durability*100@% выносливости.","innate_trait_sets":[{"constants":[{"name":"Durability","value":0.2000},{"name":"HealDuration","value":2.0000},{"name":"ManaReduction","value":10.0000},{"name":"OmnivampToADRatio","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Создатель звезд","trait_id":"TFT16_AurelionSolUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_StarForger.TFT_Set16.png","tooltip_text":"Аурелион Сол получает на @BonusStardustPerOneStar*100@/@BonusStardustPerTwoStar*100@/@BonusStardustPerThreeStar*100@% больше звездной материи за каждого другого уникального бойца с Таргона, выставленного на поле в бою.<br><br><rules>Текущий бонус:&nbsp;@TFTUnitProperty.:TFT16_AurelionSol_StarMod@%</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusStardustPerOneStar","value":0.2500},{"name":"BonusStardustPerThreeStar","value":1.0000},{"name":"BonusStardustPerTwoStar","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Гроза Ущелья","trait_id":"TFT16_BaronUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Riftscourge.png","tooltip_text":"Барон Нашор занимает 2 места в команде и повышает уровень особенности ''Бездна'' на 2.<br><br>Через @VoidTime@ сек. на поле открывается Пролом в Бездну. Пролом дает бойцам из Бездны @DamageAmp*100@% убийственности и постоянно поражает врагов плазменными снарядами, которые наносят магический урон в размере @LightningPercentHealth*100@% от максимального запаса здоровья.","innate_trait_sets":[{"constants":[{"name":"LightningPercentHealth","value":0.0500},{"name":"LightningRefreshSeconds","value":0.5000},{"name":"VoidTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Билджвотер","trait_id":"TFT16_Bilgewater","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"В каждом бою против игрока вы получаете серебряные змеи (%i:scaleSerpents%). Их количество повышается на @SerpentsPerTakedown@ за каждое участие в убийстве у бойцов из Билджвотера.<br>За змеи на черном рынке можно улучшать показатели чемпионов из Билджвотера и покупать особую добычу. Она зависит от уровня&nbsp;особенности.<br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, улучшенная&nbsp;добыча</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, превосходная&nbsp;добыча</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, показатели&nbsp;x@StatMult@, ПУШКИ К БОЮ!</row><br>Доп. показатели: <br>@TFTUnitProperty.:TFT16_Bilgewater_BonusAD*100@% %i:scaleAD%%i:scaleAP%, @TFTUnitProperty.:TFT16_Bilgewater_BonusAS*100@%&nbsp;%i:scaleAS%, @TFTUnitProperty.:TFT16_Bilgewater_BonusHealth*100@%&nbsp;%i:scaleHealth%<br>Текущее количество змей: @TFTUnitProperty.:TFT16_Bilgewater_SilverSerpents@&nbsp;%i:scaleSerpents%","innate_trait_sets":[{"constants":[{"name":"MaxDuplicators","value":2.0000},{"name":"MaxItems","value":8.0000},{"name":"PrismaticBroadsideDamage","value":300.0000},{"name":"PrismaticBroadsideTickRate","value":1.5000},{"name":"SerpentsPerTakedown","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"SerpentsPerRound","value":15.0000},{"name":"StatMult","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SerpentsPerRound","value":35.0000},{"name":"StatMult","value":1.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SerpentsPerRound","value":65.0000},{"name":"StatMult","value":1.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SerpentsPerRound","value":150.0000},{"name":"StatMult","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Кузнец","trait_id":"TFT16_Blacksmith","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Blacksmith.TFT_Set16.png","tooltip_text":"После каждого боя против игрока, в котором принимает участие Орн, он продвигается в создании артефакта.<br><br>Каждый предмет у него повышает его максимальный запас здоровья на @FlatHealthPerItem1Star@/@FlatHealthPerItem2Star@/@FlatHealthPerItem3Star@. Артефакты повышают бонус&nbsp;на&nbsp;@ArtifactMult*100@%.<br><br><rules>Прогресс создания: @TFTUnitProperty.:TFT16_OrnnProgress@/@RoundsToCraft@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArtifactMult","value":3.0000},{"name":"FlatHealthPerItem1Star","value":350.0000},{"name":"FlatHealthPerItem2Star","value":600.0000},{"name":"FlatHealthPerItem3Star","value":2000.0000},{"name":"ManaRegenPerItem","value":0.0000},{"name":"RoundsToCraft","value":4.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Мастер клинка","trait_id":"TFT16_Blademaster","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"Мастера клинка с некоторой вероятностью могут атаковать дважды. При участии в убийстве они совершают рывок к следующей цели.<br><br><expandRow>(@MinUnits@) Вероятность @AttackChance*100@%</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumBonusAttacks","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackChance","value":0.3000},{"name":"ForecProcThreshold","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackChance","value":0.4000},{"name":"ForceProcThreshold","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackChance","value":0.5500},{"name":"ForceProcThreshold","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Громила","trait_id":"TFT16_Brawler","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Bruiser.TFT_Set16.png","tooltip_text":"Максимальный запас здоровья ваших бойцов повышается на @TeamFlatHealth@. Для громил бонус увеличен.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamFlatHealth","value":150.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Опекун","trait_id":"TFT16_Caretaker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Caretaker.TFT_Set16.png","tooltip_text":"После победы в бою против игрока вы получаете случайного бойца с Рунтерры. После поражения вы получаете обновления магазина, количество которых зависит от стадии.<br><br><rules>Обновления магазина при поражении: @TFTUnitProperty.:TFT16_Caretaker_NumRerolls@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Хранитель времени","trait_id":"TFT16_Chronokeeper","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chronokeeper.TFT_Set16.png","tooltip_text":"Каждые несколько (@CastsToGainXP@) применений умения Хранитель времени сохраняет <TFTBonus>@XPPerCast@</TFTBonus> ед. опыта. Если сохранено достаточно опыта для повышения уровня, он передает вам требуемое количество&nbsp;опыта. <br><br>Если вы достигли 10-го уровня, вместо этого он получает <TFTBonus>@DAGainAtMaxLevel@%</TFTBonus>&nbsp;убийственности.<br><br><rules>Сохраненный опыт: @TFTUnitProperty.trait:TFT16_ChronoKeeperStoredXP@</rules><ShowIfCustom.Set=TFTSetEventCT><br><br>В ''Сокровище брюхача'' число применений умения, требуемое для получения опыта, повышено до @CastsToGainXPCT@ до стадии 3-5.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CastsToGainXP","value":2.0000},{"name":"CastsToGainXPCT","value":3.0000},{"name":"CastsToGainXPPAIRS","value":2.0000},{"name":"DAGainAtMaxLevel","value":15.0000},{"name":"DAPerXP","value":0.0000},{"name":"XPPerCast","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Дитя тьмы","trait_id":"TFT16_DarkChild","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_DarkChild.TFT_Set16.png","tooltip_text":"Энни призывает на вашу скамейку Тибберса. Его можно выставить на поле отдельно, и он занимает место в команде. Также ему можно отдельно давать предметы, а его звездный уровень такой же, как у Энни.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Даркин","trait_id":"TFT16_DarkinWeapon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Darkin.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Даркины получают @Vamp*100@% всестороннего вытягивания жизни.</row><br><row>(@MinUnits@) И вы восстанавливаете здоровье в размере @TacticianPercent*100@% от нанесенного вами урона игрокам.</row><br><row>(@MinUnits@) И когда даркины восстанавливают @HealThreshold@ здоровья, они наносят @Damage@ ед. магического урона нескольким (@EnemyNum@) ближайшим врагам.</row>","innate_trait_sets":[{"constants":[{"name":"Damage","value":333.0000},{"name":"EnemyNum","value":2.0000},{"name":"HealThreshold","value":600.0000},{"name":"TacticianPercent","value":0.2500},{"name":"Vamp","value":0.1500}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"TFT16_Defender","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Defender.png","tooltip_text":"Ваши бойцы получают @TeamwideArmorMR@ брони и сопротивления магии. Для стражей эти бонусы увеличены.<br><br><expandRow>(@MinUnits@) @BonusArmorMR@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamwideArmorMR","value":12.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmorMR","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmorMR","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmorMR","value":80.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Демасия","trait_id":"TFT16_Demacia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Demacia.TFT_Set16.png","tooltip_text":"Каждый раз, когда ваши бойцы теряют @MaxHealthLost*100@% от максимального запаса здоровья, бойцы из Демасии воодушевляются – их затраты маны уменьшаются на @ManaReductionPct*100@%. Кроме того, бойцы из Демасии получают броню и сопротивление магии.<br><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%. После воодушевления карает врагов, нанося им урон в размере @EnemyTrueDamage*100@% от их максимального запаса&nbsp;здоровья.</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%. СРАЖАЙТЕСЬ ЗА&nbsp;ДЕМАСИЮ!</row><br>","innate_trait_sets":[{"constants":[{"name":"EnemyTrueDamage","value":0.0500},{"name":"ManaReductionPct","value":0.1000},{"name":"MaxHealthLost","value":0.2500},{"name":"MaxHealthLostSummonGalio","value":0.2500},{"name":"MaxNumberOfRallies","value":3.0000},{"name":"PrismaticDamageAmp","value":0.5000},{"name":"PrismaticShield","value":1500.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":12.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":150.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Император","trait_id":"TFT16_Emperor","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Emperor.TFT_Set16.png","tooltip_text":"Азир создает двух стражей, каждого из которых можно разместить в любом месте на поле боя. Эти стражи не передвигаются и не атакуют. Они умирают, когда погибает Азир.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ишталь","trait_id":"TFT16_Explorer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ixtal.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Выполняйте задания, чтобы получать солнечные осколки (%i:Set16Ixtal%), которые можно менять на&nbsp;добычу!</row><br><row>(@MinUnits@) Вы восстанавливаете 2 здоровья тактика в начале каждого боя против игрока.</row><br><row>(@MinUnits@) После победы в бою вы получаете @BonusClues@ %i:Set16Ixtal%, а также дополнительную добычу.</row><br><br><rules>Если вы выполните задание до конца боя, вы получите новое задание в начале следующего раунда.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth_PAIRS","value":0.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusClues","value":50.0000},{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Фрельйорд","trait_id":"TFT16_Freljord","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Freljord.TFT_Set16.png","tooltip_text":"Вы призываете ледяную башню. Ваши бойцы, размещенные перед ней, получают дополнительное здоровье, а размещенные за ней – убийственность. <br><br>Для бойцов из Фрельйорда бонусы повышаются на @FreljordBonus*100@%.<br><br><row>(@MinUnits@) @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) Вы призываете две башни. @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) После гибели башни оглушают врагов на @StunDuration@&nbsp;сек. @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%.</row>","innate_trait_sets":[{"constants":[{"name":"FreljordBonus","value":1.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"HealthPercent","value":0.0800},{"name":"NumShrines","value":1.0000},{"name":"SecondStoneMaxHealthPercent","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1600},{"name":"HealthPercent","value":0.1200},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.2200},{"name":"HealthPercent","value":0.1600},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Гурман","trait_id":"TFT16_Glutton","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Glutton.TFT_Set16.png","tooltip_text":"Один раз за фазу планирования вы можете скормить Таам Кенчу чемпиона, навсегда давая Таам Кенчу бонус к здоровью, скорости атаки или силе умений. Бонус зависит от роли и звездного уровня выбранного чемпиона.<br><br><tftitemrules>Чтобы скормить чемпиона, перетащите его на Таам Кенча, подождите, пока тот раскроет рот, и отпустите его.</tftitemrules><br><br>Текущие показатели: @TFTUnitProperty.:TFT16_GluttonStat_HP@&nbsp;%i:scaleHealth%, @TFTUnitProperty.:TFT16_GluttonStat_AS@%&nbsp;%i:scaleAS%, @TFTUnitProperty.:TFT16_GluttonStat_AP@%&nbsp;%i:scaleAP%","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"3StarTKMult","value":20.0000},{"name":"7CostFeedMult","value":1.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Стрелок","trait_id":"TFT16_Gunslinger","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Gunslinger.TFT_Set16.png","tooltip_text":"Стрелки получают силу атаки. Каждая @NumAttacks@-я автоатака стрелков наносит дополнительный физический урон.<br><br><expandRow>(@MinUnits@) @AD*100@%&nbsp;%i:scaleAD%, @BonusDamage@ ед. дополнительного урона</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumAttacks","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2200},{"name":"BonusDamage","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4000},{"name":"BonusDamage","value":200.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Жнец","trait_id":"TFT16_Harvester","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Harvester.TFT_Set16.png","tooltip_text":"После каждой гибели вражеского чемпиона получает @ManaPerEnemyDeath@ ед. маны. Применение умений не расходует ману.<br><br>Все враги теряют @EnemyArmorMRReduction@ брони и сопротивления магии.","innate_trait_sets":[{"constants":[{"name":"EnemyArmorMRReduction","value":10.0000},{"name":"ManaPerEnemyDeath","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Героический","trait_id":"TFT16_Heroic","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Heroic.TFT_Set16.png","tooltip_text":"Галио нельзя выставить на поле боя. Его особенности учитываются, пока он на скамейке, и когда бойцы из Демасии воодушевляются, он вступает в бой. <br><br>После приземления он выпускает ударную волну радиусом в @HexRadius@ яч., которая наносит магический урон в размере @PercentMaxHP*100@% от его максимального запаса здоровья. Пораженных врагов подбрасывает на @KnockupDuration@ сек. Длительность подбрасывания уменьшается с расстоянием от эпицентра.","innate_trait_sets":[{"constants":[{"name":"HexRadius","value":3.0000},{"name":"KnockupDuration","value":1.0000},{"name":"PercentMaxHP","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Хекс-механизм","trait_id":"TFT16_HexMech","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Hexmech.TFT_Set16.png","tooltip_text":"Вы получаете ячейку пилота. Начало боя: боец, находящийся в ячейке, запрыгивает в Хекстек-рекса, давая ему @PercentHealth*100@% от своего здоровья и доп. показатели, которые зависят от роли и звездного уровня бойца.<br><br><TFTBonus>Танк:</TFTBonus> +@Vamp1@/@Vamp2@/@Vamp3@% всестороннего вытягивания жизни<br><TFTBonus>Воин:</TFTBonus> +@AD1@/@AD2@/@AD3@% силы атаки<br><TFTBonus>Стрелок:</TFTBonus> +@Amp1@/@Amp2@/@Amp3@% убийственности<br><TFTBonus>Умелец:</TFTBonus> +@Mana1@/@Mana2@/@Mana3@ восстановления маны<br><TFTBonus>Убийца:</TFTBonus> +@Crit1@/@Crit2@/@Crit3@% шанса критического удара<br><br>После гибели Хекстек-рекса пилот катапультируется, а сам Хекстек-рекс отбрасывает и оглушает врагов поблизости на @StunDuration@ сек.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD1","value":20.0000},{"name":"AD2","value":30.0000},{"name":"AD3","value":40.0000},{"name":"Amp1","value":12.0000},{"name":"Amp2","value":20.0000},{"name":"Amp3","value":30.0000},{"name":"Crit1","value":40.0000},{"name":"Crit2","value":70.0000},{"name":"Crit3","value":100.0000},{"name":"Mana1","value":2.0000},{"name":"Mana2","value":4.0000},{"name":"Mana3","value":5.0000},{"name":"PercentHealth","value":0.8000},{"name":"StunDuration","value":1.5000},{"name":"SummonReducePct","value":0.5000},{"name":"Vamp1","value":20.0000},{"name":"Vamp2","value":30.0000},{"name":"Vamp3","value":40.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Охотница","trait_id":"TFT16_Huntress","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Huntress.TFT_Set16.png","tooltip_text":"Пока ваша сильнейшая Нико жива, враги не могут выбирать вашу сильнейшую Нидали целью для автоатак, и она получает @Durability*100@%&nbsp;выносливости.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Durability","value":0.5000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Колдун","trait_id":"TFT16_Invoker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Invoker.png","tooltip_text":"Ваши бойцы получают @TeamBonusMana@ восстановления маны. Колдуны получают больше маны из всех источников.<br><br><expandRow>(@MinUnits@) Колдуны получают на @PercentManaIncrease*100@% больше маны</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusMana","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentManaIncrease","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentManaIncrease","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Иония","trait_id":"TFT16_Ionia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ionia.TFT_Set16.png","tooltip_text":"Бойцы из Ионии получают щит, силу атаки и силу умений. В каждом матче они идут по разному Пути.<br><br>@TFTUnitProperty.trait:TFT16_Ionia_PathTooltip@<br><br><row>(@MinUnits@) Бойцы получают преимущество, которое меняется в каждом матче</row><br><row>(@MinUnits@) Бойцы получают преимущество, которое меняется в каждом матче</row><br><row>(@MinUnits@) Бойцы получают преимущество, которое меняется в каждом матче</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BladesAP","value":15.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":5.0000},{"name":"BladesPercentChance","value":30.0000},{"name":"DeterminationFlatDamage","value":20.0000},{"name":"DeterminationResists","value":15.0000},{"name":"EnlightenmentADAP","value":10.0000},{"name":"EnlightenmentADAPPerLevel","value":2.0000},{"name":"EnlightenmentXP","value":1.0000},{"name":"GenerosityADAP","value":10.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":3.0000},{"name":"SpiritHealth","value":0.2500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1000},{"name":"TranscendenceMagicDamage","value":0.2000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BladesAP","value":25.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":4.0000},{"name":"BladesPercentChance","value":38.0000},{"name":"DeterminationFlatDamage","value":40.0000},{"name":"DeterminationResists","value":25.0000},{"name":"EnlightenmentADAP","value":15.0000},{"name":"EnlightenmentADAPPerLevel","value":3.0000},{"name":"EnlightenmentXP","value":2.0000},{"name":"GenerosityADAP","value":25.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":4.0000},{"name":"SpiritHealth","value":0.3000},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1500},{"name":"TranscendenceMagicDamage","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BladesAP","value":50.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":3.0000},{"name":"BladesPercentChance","value":45.0000},{"name":"DeterminationFlatDamage","value":60.0000},{"name":"DeterminationResists","value":40.0000},{"name":"EnlightenmentADAP","value":20.0000},{"name":"EnlightenmentADAPPerLevel","value":4.0000},{"name":"EnlightenmentXP","value":4.0000},{"name":"GenerosityADAP","value":40.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":5.0000},{"name":"SpiritHealth","value":0.3500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.2000},{"name":"TranscendenceMagicDamage","value":0.3000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Джаггернаут","trait_id":"TFT16_Juggernaut","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Juggernaut.png","tooltip_text":"Джаггернауты получают бонусы к выносливости, которые увеличиваются, когда у них больше @HealthBreakpoint*100@% здоровья. Когда джаггернаут погибает, остальные джаггернауты лечатся на @HealRatio*100@% от максимального запаса здоровья.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% или @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.0500},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1800},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2600},{"name":"IncreasedDR","value":0.3600}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ассимиляция","trait_id":"TFT16_KaisaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Assimilator.TFT_Set16.png","tooltip_text":"Умение Кай'Сы зависит от того, что выше – ее сила атаки или сила умений.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Вечные","trait_id":"TFT16_KindredUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"С каждой 3-й автоатакой, совершенной Киндред против одной цели, на нее набрасывается&nbsp;Волк, нанося ей @PercentDamageMult*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageMult","value":3.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Дальнострел","trait_id":"TFT16_Longshot","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Longshot.TFT_Set16.png","tooltip_text":"Дальнострелы получают убийственность и наносят тем больше урона, чем дальше находится цель.<br><br><expandRow>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA% + @PercentDamageIncrease*100@% урона за ячейку</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.1800},{"name":"PercentDamageIncrease","value":0.0200}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.2400},{"name":"PercentDamageIncrease","value":0.0300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDamageAmp","value":0.2800},{"name":"PercentDamageIncrease","value":0.0400}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.3200},{"name":"PercentDamageIncrease","value":0.0500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Лунари","trait_id":"TFT16_Lunari","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Umbral.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Интервент","trait_id":"TFT16_Magus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Disruptor.png","tooltip_text":"Умения интервентов <TFTKeyword>ослепляют</TFTKeyword> пораженных врагов. Интервенты наносят дополнительный урон ослепленным врагам.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% дополнительного урона</expandRow><br><br><rules>Ослепление: уменьшает наносимый урон на @DamageReduction*100@%</rules><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ноксус","trait_id":"TFT16_Noxus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Noxus.TFT_Set16.png","tooltip_text":"После того как вражеские бойцы теряют @HPLostTrigger*100@% от запаса здоровья, вы призываете Атахана, Вестника гибели. Его сила зависит от звездного уровня чемпионов из Ноксуса.<br><br><row>(@MinUnits@) Атахан рассекает врагов, нанося магический&nbsp;урон.</row> <br><row>(@MinUnits@) Бойцы из Ноксуса становятся тем сильнее, чем дольше&nbsp;живет&nbsp;Атахан.</row> <br><row>(@MinUnits@) Атахан вытягивает души врагов при&nbsp;применении&nbsp;умения.</row><br><row>(@MinUnits@) Через @RuinTimer@ сек. Атахан НЕСЕТ ПОГИБЕЛЬ.</row>","innate_trait_sets":[{"constants":[{"name":"HPLostTrigger","value":0.1500},{"name":"RuinTimer","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Пилтовер","trait_id":"TFT16_Piltover","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Piltover.TFT_Set16.png","tooltip_text":"Создает изобретение на правой стороне поля. Через @InventionFireTime@ сек. изобретение активируется, и срабатывают все его модули.<br><br><row>(@MinUnits@) Выберите модуль</row><br><row>(@MinUnits@) Выберите второй модуль</row><br><row>(@MinUnits@) Выберите третий модуль</row>","innate_trait_sets":[{"constants":[{"name":"InventionFireTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Задира","trait_id":"TFT16_Rapidfire","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Quickstriker.png","tooltip_text":"Ваши бойцы получают @TeamwideAS*100@% скорости атаки. Задиры получают дополнительную скорость атаки, которая зависит от недостающего здоровья цели.<br><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row>","innate_trait_sets":[{"constants":[{"name":"TeamwideAS","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.3000},{"name":"MinBonusAS","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.4500},{"name":"MinBonusAS","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.3000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.4000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Рунный маг","trait_id":"TFT16_RuneMage","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_RuneMage.TFT_Set16.png","tooltip_text":"Рунный маг получает бонусы всех активных особенностей регионов, но не повышает их уровни.<br><br>Он использует руническую мощь активных особенностей региона, добавляя уникальные улучшения для своего умения.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Сумрачные острова","trait_id":"TFT16_ShadowIsles","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_ShadowIsles.TFT_Set16.png","tooltip_text":"Когда ЛЮБОЙ чемпион погибает в бою против игрока, вы получаете души (%i:scaleSouls%). Умения чемпионов с Сумрачных островов получают уникальные улучшения, которые зависят от количества имеющихся душ.<br><br>Чемпионы с Сумрачных островов получают силу атаки и силу умений.<br><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><br><rules>Душ получено: @TFTUnitProperty.trait:TFT16_ShadowIsles_SoulsPlayerFacing@&nbsp;%i:scaleSouls%</rules>","innate_trait_sets":[{"constants":[{"name":"BaseSoulsGainedPerDeath","value":1.0000},{"name":"BaseStage2Souls","value":25.0000},{"name":"BaseStage3Souls","value":65.0000},{"name":"BaseStage4Souls","value":135.0000},{"name":"BaseStage5Souls","value":160.0000},{"name":"BaseStage6Souls","value":185.0000},{"name":"BaseStage7Souls","value":215.0000},{"name":"BaseStage8Sousls","value":255.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.1800},{"name":"SoulMult","value":1.0000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.2000},{"name":"SoulMult","value":1.3000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.2500},{"name":"SoulMult","value":1.6000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.3300},{"name":"SoulMult","value":1.9000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Шуримa","trait_id":"TFT16_Shurima","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Shurima.TFT_Set16.png","tooltip_text":"Каждую секунду бойцы из Шуримы получают @ASPerSecond*100@% скорости атаки и восстанавливают @HealthRestorePerSecond@ здоровья. В начале боя они получают дополнительные бонусы.<ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic><rules><br><br>Призматич.: разблокируйте Насуса, Ренектона и Зерата и выставьте на поле 4 бойцов из Шуримы</rules></ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT><br><br><row>(@MinUnits@) Максимальный запас здоровья повышается на @BonusHealth*100@%</row><br><row>(@MinUnits@) @ArmorMR@ брони и сопротивления магии</row><br><row>(@MinUnits@) <ShowIf.TFT16_Shurima_PrismaticActive>Один боец из Шуримы становится БОЖЕСТВОМ каждые @GodhoodCadence@ сек.</ShowIf.TFT16_Shurima_PrismaticActive><ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic> Доступно, только если разблокированы Насус, Ренектон и Зерат.</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT></row>","innate_trait_sets":[{"constants":[{"name":"ASPerSecond","value":0.0200},{"name":"HealthRestorePerSecond","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":0.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Драконорожденная","trait_id":"TFT16_ShyvanaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Dragonborn.TFT_Set16.png","tooltip_text":"При применении умения Шивана получает новое умение – Огненное дыхание. Когда она перевоплощена, ваши бойцы получают на @AbilityDamageReduction*100@% меньше урона от вражеских умений.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityDamageReduction","value":0.0800}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Душегуб","trait_id":"TFT16_Slayer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Slayer.png","tooltip_text":"Душегубы получают всестороннее вытягивание жизни и силу атаки. Бонус к силе атаки повышается вплоть до @AmountIncrease*100@% в зависимости от их недостающего здоровья.<br><br><expandRow>(@MinUnits@) @BonusAD*100@% %i:scaleAD%, @BonusOmnivamp*100@% %i:scaleSV%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"AmountIncrease","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.2000},{"name":"BonusOmnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3000},{"name":"BonusOmnivamp","value":0.1600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":0.4000},{"name":"BonusOmnivamp","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Адепт магии","trait_id":"TFT16_Sorcerer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"Ваши бойцы получают силу умений. Для адептов магии этот бонус повышается.<br><br><expandRow>(@MinUnits@) @AllyAP@% %i:scaleAP%, @BonusAP@% %i:scaleAP% для адептов магии</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyAP","value":15.0000},{"name":"BonusAP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyAP","value":20.0000},{"name":"BonusAP","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyAP","value":35.0000},{"name":"BonusAP","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Связанная душа","trait_id":"TFT16_Soulbound","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Soulbound.TFT_Set16.png","tooltip_text":"Люциан и Сенна сражаются вместе, меняясь местами, когда кто-то из них применяет умение. У каждого из них уникальное умение.<br><br>Пока ваша сильнейшая пара Связанных душ жива, она дает бонусы вашим бойцам. Когда на поле боя Сенна, все союзники получают на @SennaDR*100@% меньше урона. Когда на поле боя Люциан, все союзники получают @LucianDA*100@% убийственности.","innate_trait_sets":[{"constants":[{"name":"LucianDA","value":0.0700},{"name":"SennaDR","value":0.0700}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Избавитель","trait_id":"TFT16_SylasTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chainbreaker.TFT_Set16.png","tooltip_text":"Сайлас использует одно из 3 разных умений в зависимости от того, какое будет полезнее. Он не может применить одно и то же умение два раза подряд.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Таргон","trait_id":"TFT16_Targon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Targon.TFT_Set16.png","tooltip_text":"Бойцы с Таргона исполнены мощью звезд. Они не имеют особенностей, но сильнее обычных чемпионов.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Избранные Волки","trait_id":"TFT16_Teamup_AmbessaKindred","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_ChosenWolves.TFT_Set16.png","tooltip_text":"Когда Киндред применяют умение, Амбесса получает защиту от гибели и @AmbessaBonusAD*100@% силы атаки, пока действует этот эффект.<br><br>Когда Амбесса применяет умение, Волк атакует всех пораженных ею врагов, нанося @WolfDamage*100@% урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AmbessaBonusAD","value":0.4000},{"name":"WolfDamage","value":0.3000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Временные ключи","trait_id":"TFT16_Teamup_EkkoZilean","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Timewinders.TFT_Set16.png","tooltip_text":"<row>После каждого боя, в котором участвовал Экко, вы получаете @TOOLTIPONLYXP@ ед. опыта. Когда ваш Экко станет 3-звездочным, вы получите Зилеана.</row><br><row>Усиленные атаки Экко дополнительно наносят @DamageShare*100@% урона всем врагам, которые получают урон от вашего сильнейшего Зилеана.</row><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageShare","value":0.1000},{"name":"TOOLTIPONLYXP","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Стражи драконов","trait_id":"TFT16_Teamup_JarvanShyvana","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UncompromisingWill.TFT_Set16.png","tooltip_text":"Когда Джарван применяет умение, Шивана получает щит прочностью @JarvanShieldShare*100@%. Когда Шивана применяет умение, Джарван прыгает к ней и наносит магический урон в размере @JarvanResistDamage1*100@/@JarvanResistDamage2*100@/@JarvanResistDamage3*100@/@JarvanResistDamage4*100@% от брони и сопротивления магии врагам в пределах 2 ячеек.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"JarvanResistDamage1","value":1.0000},{"name":"JarvanResistDamage2","value":1.2000},{"name":"JarvanResistDamage3","value":1.4000},{"name":"JarvanResistDamage4","value":1.7500},{"name":"JarvanShieldShare","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Стражи света","trait_id":"TFT16_Teamup_LucianVayne","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_SentinelsOfLight.TFT_Set16.png","tooltip_text":"Когда Вейн применяет умение против врагов, на которых действует эффект черного тумана, она выпускает в них дополнительные снаряды (@NumBonusBolts@) с @BoltEffectiveness*100@% эффективностью. Когда она принимает участие в убийстве, Люциан и Сенна получают @LucianSennaAS*100@% скорости атаки.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BoltEffectiveness","value":0.2500},{"name":"LucianSennaAS","value":0.5000},{"name":"NumBonusBolts","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Альбом-коллаборация","trait_id":"TFT16_Teamup_SeraphineSona","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Joint-Album.TFT_16_3.png","tooltip_text":"Вы получаете Серафину. Ваша сильнейшая Серафина теперь также восстанавливает союзнику здоровье в размере @HealPercent@% от его недостающего здоровья. Сона получает особенность ''Интервент'' и выпускает дополнительный снаряд при каждом применении умения. После каждого боя против игрока вы получаете Сону.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ядовитые друзья","trait_id":"TFT16_Teamup_SingedTeemo","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_PoisonPals.TFT_Set16.png","tooltip_text":"Вы получаете 2-звездочного Тимо. Наносимый Синджедом урон обновляет продолжительность действия яда Тимо, а урон, наносимый Тимо, повышает силу умений Синджеда. После каждого боя против игрока вы получаете Тимо.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"SingedAPGain","value":2.0000},{"name":"TeemoDamageReq","value":100.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Крутись и побеждай","trait_id":"TFT16_Teamup_SpinToWin","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"Каждый раз, когда ваши крутящиеся чемпионы тратят в общей сложности @ManaToSpend@ ед. маны, они получают @Health@ здоровья и @DamageAmp*100@% убийственности.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalHealth@&nbsp;%i:scaleHealth%;&nbsp;@TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) Радиус поражения вашего сильнейшего крутящегося чемпиона повышается на 1 ячейку</row><br><row>(@MinUnits@) Радиус поражения всех ваших крутящихся чемпионов повышается на 1 ячейку</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0050},{"name":"Health","value":8.0000},{"name":"ManaToSpend","value":120.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":3,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":6,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Босс","trait_id":"TFT16_TheBoss","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"Когда уровень здоровья Сетта впервые падает ниже @MaxHealthThreshold*100@%, он выходит из боя и начинает качать пресс. Каждый подъем восстанавливает ему @HealPercent@% от его максимального запаса здоровья и увеличивает скорость атаки и скорость передвижения на @AttackSpeedPercent@%.<br><br>Если ему удается восстановить все здоровье, он возвращается в бой в идеальной форме, а урон от его автоатак и умения становится чистым. Если все его союзники погибают, он сразу же возвращается в бой.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":60.0000},{"name":"HealPercent","value":15.0000},{"name":"MaxHealthThreshold","value":0.4500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Завоеватель","trait_id":"TFT16_Vanquisher","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Vanquisher.png","tooltip_text":"Умения завоевателей могут наносить критический урон. Критический урон и шанс критического удара завоевателей увеличены.<br><br><expandRow>(@MinUnits@) @BaseCritChance@% %i:scaleCrit% , @CritDmg@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseCritChance","value":15.0000},{"name":"CritDmg","value":15.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseCritChance","value":20.0000},{"name":"CritDmg","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":25.0000},{"name":"CritDmg","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":30.0000},{"name":"CritDmg","value":30.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Бездна","trait_id":"TFT16_Void","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Void.TFT_Set16.png","tooltip_text":"Вы получаете мутации, которыми могут пользоваться только чемпионы из Бездны. Они получают скорость атаки.<br><br><row>(@MinUnits@) Мутации (@NumMutations@), @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) Мутации (@NumMutations@), @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) Мутации (@NumMutations@), @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) Мутации становятся усиленными – их мощь повышается на @SuperchargedMult*100@%. @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><br><rules>Чемпионы могут иметь не больше одной мутации одновременно. Если вы перемещаете чемпиона с мутацией на скамейку, мутация снимается с&nbsp;чемпиона.</rules><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.0800},{"name":"NumMutations","value":1.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":0.1800},{"name":"NumMutations","value":2.0000},{"name":"SuperchargedMutations","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":0.3300},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":0.4000},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Хранитель","trait_id":"TFT16_Warden","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Warden.TFT_Set16.png","tooltip_text":"Когда здоровье хранителей впервые падает ниже @FirstShieldPercentHealth*100@%, а затем повторно, когда оно падает ниже @SecondShieldPercentHealth*100@%, они получают&nbsp;щит, прочность которого зависит от их максимального запаса здоровья.<br><br><expandRow>(@MinUnits@) @PercentHealthShield*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"FirstShieldPercentHealth","value":0.7500},{"name":"SecondShieldPercentHealth","value":0.2500}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentHealthShield","value":0.1600}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealthShield","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.2600}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.3300}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Вознесшийся","trait_id":"TFT16_XerathUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"После каждого боя в магазине появляется зачарование вознесенного. У этих зачарований могучие эффекты, и их можно купить за золото.@TFTUnitProperty.trait:TFT16_XerathUnique_PurchasedCharmDisplay@<br><br><ShowIfCustom.Set=TFTSetEventCT>В ''Сокровище брюхача'' зачарование ''Верные служители'' может появиться только после того, как вы достигнете 7-го уровня.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Йордл","trait_id":"TFT16_Yordle","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Yordle.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) За каждого уникального йордла, выставленного на поле боя, максимальный запас здоровья йордлов повышается на @BonusHealth@, и они получают @AS*100@% скорости атаки. 3-зв.&nbsp;йордлы повышают бонус на&nbsp;@BonusMultiplier*100@%!</row><br><row>(@MinUnits@) И в магазине до обновления в каждом раунде&nbsp;будет&nbsp;йордл!</row><br><row>(@MinUnits@) И вы получаете несколько (@FreeRerolls@) обновлений магазина в каждом&nbsp;раунде!</row><br><row>(@MinUnits@) И вы получаете мешок с сюрпризом йордлов в каждом&nbsp;раунде!</row>","innate_trait_sets":[{"constants":[{"name":"AS","value":0.0500},{"name":"BonusHealth","value":40.0000},{"name":"BonusMultiplier","value":1.0000},{"name":"BonusStatMultiplier","value":1.0000},{"name":"PrismaticHugifyHealth","value":800.0000},{"name":"PrismaticHugifySizeMod","value":1.5000},{"name":"PrismaticMushroomDamage","value":700.0000},{"name":"PrismaticToHit","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":0.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":1.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Бессмертный","trait_id":"TFT16_ZaahenTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Immortal.TFT_Set16.png","tooltip_text":"Когда на вашем поле нет Ксина Жао, Заахен получает особенности Иония, Демасия и Хранитель.<br><br>Убивая врага, Заахен получает заряд Решительности до конца боя. Если у него @FocusNeededToRevive@ и более зарядов Решительности, после гибели он тратит их, чтобы возродиться и восстановить @PercentMaxHealthHeal*100@% от максимального запаса здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FocusNeededToRevive","value":3.0000},{"name":"PercentMaxHealthHeal","value":0.6000},{"name":"ReviveDuration","value":0.5000},{"name":"StackingDamageAmp","value":0.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Заун","trait_id":"TFT16_Zaun","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Zaun.TFT_Set16.png","tooltip_text":"Через @InitialDelay@ сек. бойцы из Зауна делают <TFTKeyword>инъекцию Мерцания</TFTKeyword>, получая @ShimmerFuseDurability*100@% выносливости и @ShimmerFuseAttackSpeed*100@% скорости атаки (бонус постепенно уменьшается) на @ShimmerFuseDuration@ сек. Через некоторое время они повторно делают инъекцию Мерцания.<br><br><row>(@MinUnits@) Эффект обновляется через @RefreshSeconds@ сек. </row><br><row>(@MinUnits@) Когда у бойцов из Зауна остается менее @HealThreshold*100@% здоровья, они восстанавливают @MaxHealthHeal*100@% здоровья в течение @HealDuration@ сек. и получают инъекцию Мерцания.</row><br><row>(@MinUnits@) Бонусы от инъекции повышаются на @ShimmerFustMult*100@%. Эффект обновляется через @RefreshSeconds@ сек.</row>","innate_trait_sets":[{"constants":[{"name":"HealDuration","value":3.0000},{"name":"HealThreshold","value":0.6000},{"name":"InitialDelay","value":4.0000},{"name":"ReviveCeremonyDuration","value":0.3500},{"name":"ReviveDuration","value":3.0000},{"name":"ShimmerFuseAttackSpeed","value":0.9000},{"name":"ShimmerFuseDurability","value":0.1500},{"name":"ShimmerFuseDuration","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxHealthHeal","value":0.0000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":3.0000},{"name":"ShimmerFustMult","value":0.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Астронавт","trait_id":"Astro","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Astro.png","tooltip_text":"(@MinUnits@) Умения астронавтов требуют на @ManaCostReduction@ меньше маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaCostReduction","value":30.0000}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Модифиц.","trait_id":"Battlecast","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Battlecast.png","tooltip_text":"Когда модифицированные чемпионы наносят или получают урон 10 раз, они наносят магический урон ближайшему врагу. Если у них менее 50% здоровья, вместо этого они лечатся.<br><br><expandRow>(@MinUnits@) @HealOrDamageAmount@ магического урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealOrDamageAmount","value":90.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealOrDamageAmount","value":200.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealOrDamageAmount","value":400.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealOrDamageAmount","value":1000.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Космострелок","trait_id":"Blaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Blaster.png","tooltip_text":"При каждой 4-й атаке космострелки применяют дополнительные атаки против случайных врагов. Эти атаки могут наносить критический урон.<br><br><expandRow>(@MinUnits@) Дополнительные атаки: @AdditionalAttacks@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AdditionalAttacks","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AdditionalAttacks","value":2.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Хроновоин","trait_id":"Chrono","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Chrono.png","tooltip_text":"В начале боя и каждые несколько секунд после этого ваши бойцы получают @PercentAttackSpeed@% скорости атаки.<br><br><row>(@MinUnits@) Раз в @Frequency@ сек.</row><br><row>(@MinUnits@) Раз в @Frequency@ сек.</row><br><row>(@MinUnits@) Раз в @Frequency@ сек.</row><br><row>(@MinUnits@) Раз в @Frequency@ сек.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Frequency","value":7.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Frequency","value":4.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Frequency","value":1.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Frequency","value":0.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Кибервоин","trait_id":"Cybernetic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Cybernetic.png","tooltip_text":"Кибервоины, у которых есть хотя бы 1 предмет, получают прибавку к силе атаки и максимальным запасам здоровья.<br><br><expandRow>(@MinUnits@) +@ADAmp*100@% %i:scaleAD%, +@HealthAmp@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAmp","value":0.3000},{"name":"HealthAmp","value":350.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAmp","value":0.6000},{"name":"HealthAmp","value":700.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Темная Звезда","trait_id":"DarkStar","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_DarkStar.png","tooltip_text":"Когда погибает союзный чемпион, бойцы Темной звезды получают прибавку к силе атаки и силе умений.<br><br><expandRow>(@MinUnits@) +@ADandSP@% %i:scaleAD%, +@ADandSP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandSP","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandSP","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandSP","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADandSP","value":45.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Подрывник","trait_id":"Demolitionist","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Demolitionist.png","tooltip_text":"<expandRow>(@MinUnits@) Умения подрывников оглушают врагов на @StunDuration@ сек. (не более одного раза за применение умения).</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.5000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Диверсант","trait_id":"Infiltrator","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Infiltrator.png","tooltip_text":"Действует всегда: в начале боя диверсанты прыгают к задней линии врага.<br><br>В начале боя диверсанты получают прибавку к скорости атаки на @Duration@ сек. Эффект обновляется при участии в убийстве.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":45.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":75.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Похититель маны","trait_id":"ManaReaver","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_ManaReaver.png","tooltip_text":"<expandRow>(@MinUnits@) Атаки похитителей маны вытягивают ману врагов.</expandRow><br><br><rules><tftbold>Вытягивание маны</tftbold>: увеличивает максимальный запас маны на @CostIncreasePercent@% до следующего применения умения.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CostIncreasePercent","value":30.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Пилот меха","trait_id":"MechPilot","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_MechPilot.png","tooltip_text":"(@MinUnits@) Начало боя: 3 случайных пилота мехов переносятся в супермеха.<br><br>Супермех получает особенности всех его пилотов, 3 случайных предмета, которыми они владеют, а также 65% их суммарного здоровья и силы атаки.<br><br>Когда супермех уничтожается, пилоты возвращаются на поле боя с @EjectedPilotHealthPercent@% от своих максимальных запасов здоровья.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CleaveRatio","value":0.8000},{"name":"EjectedPilotHealthPercent","value":35.0000},{"name":"ManaOnDeath","value":0.0000},{"name":"MechBaseAD","value":90.0000},{"name":"MechBaseHealth","value":1500.0000},{"name":"MechCombinedADRatio","value":0.6500},{"name":"MechCombinedHealthRatio","value":0.6500}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Наемник","trait_id":"Mercenary","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Mercenary.png","tooltip_text":"(@MinUnits@) Действует всегда: в магазине периодически появляются улучшения для умений наемников.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Парагон","trait_id":"Paragon","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Paragon.png","tooltip_text":"(@MinUnits@) Атаки ваших бойцов всегда наносят магический урон. Атаки ваших Звездных защитников вместо этого наносят чистый урон.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Заступник","trait_id":"Protector","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"Когда заступники применяют умения, они накладывают на себя щит на @Duration@ сек.<br><br><expandRow>(@MinUnits@) Прочность щита: @ShieldPercent@% от макс. %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Повстанец","trait_id":"Rebel","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Rebel.png","tooltip_text":"Начало боя: повстанцы на @ShieldDuration@ сек. получают щит и увеличивают урон за каждого примыкающего повстанца.<br><br><expandRow>(@MinUnits@) Прочность щита: @ShieldAmount@; +@DamageAmp@% дополнительного урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"ShieldAmount","value":150.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"ShieldAmount","value":225.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":20.0000},{"name":"ShieldAmount","value":400.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Мастер клинка","trait_id":"Set3_Blademaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"При применении атак мастера клинка получают шанс атаковать цель повторно.<br><br><expandRow>(@MinUnits@) Шанс срабатывания: @ProcChance@%; дополнительные атаки: @ExtraAttacks@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraAttacks","value":2.0000},{"name":"ProcChance","value":30.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExtraAttacks","value":2.0000},{"name":"ProcChance","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Дебошир","trait_id":"Set3_Brawler","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Дебоширы получают прибавку к максимальным запасам здоровья.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":600.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Небожитель","trait_id":"Set3_Celestial","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Celestial.png","tooltip_text":"Ваши бойцы получают прибавку к всестороннему вытягиванию жизни.<br><br><expandRow>(@MinUnits@) @HealPercent@% всестороннего вытягивания жизни</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Мистик","trait_id":"Set3_Mystic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Ваши бойцы получают прибавку к сопротивлению магии.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"Set3_Sorcerer","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Ваши бойцы получают прибавку к силе умений.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":45.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AP","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Обитатель Бездны","trait_id":"Set3_Void","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Атаки и умения обитателей Бездны наносят чистый урон.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Снайпер","trait_id":"Sniper","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sniper.png","tooltip_text":"Снайперы наносят дополнительный урон за каждую ячейку расстояния между собой и целью.<br><br><expandRow>(@MinUnits@) +@PercentDamageIncrease@% за каждую ячейку</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageIncrease","value":9.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamageIncrease","value":16.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Космопират","trait_id":"SpacePirate","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_SpacePirate.png","tooltip_text":"Когда космопираты убивают вражеских чемпионов, вы с определенной вероятностью получаете добычу.<br><br><row>(@MinUnits@) @CoinDropChance@% шанс получить 1 золота</row><br><row>(@MinUnits@) И @ItemDropChance@% шанс получить предмет</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":33.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Звездн. защитник","trait_id":"StarGuardian","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"Когда Звездный защитник применяет умение, между всеми остальными Звездными защитниками распределяется определенное количество маны.<br><br><expandRow>(@MinUnits@) @ManaRestore@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRestore","value":15.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaRestore","value":25.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaRestore","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Звездолет","trait_id":"Starship","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Starship.png","tooltip_text":"(@MinUnits@) Звездолеты восстанавливают @ManaPerSecond@ маны в секунду, маневрируют по полю боя и не могут применять атаки. При этом они невосприимчивы к эффектам ограничения передвижения.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerSecond","value":40.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Валькирия","trait_id":"Valkyrie","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Valkyrie.png","tooltip_text":"<expandRow>(@MinUnits@) Атаки и умения валькирий всегда наносят критический урон целям, у которых осталось менее @PercentHealth@% здоровья.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":40.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Авангард","trait_id":"Vanguard","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Чемпионы авангарда получают прибавку к броне.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":70.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":150.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":350.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Адепт","trait_id":"TFT4_Adept","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Master.png","tooltip_text":"Адепты замедляют течение боя, уменьшая скорость атаки всех врагов на 50% на несколько секунд в начале сражения.<br><br><expandRow>(@MinUnits@) @AttackSpeedSlowDuration@ сек.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedSlowDuration","value":1.7500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedSlowDuration","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedSlowDuration","value":4.7500}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Убийца","trait_id":"TFT4_Assassin","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Умения убийц могут наносить критический урон. У убийц увеличены %i:scaleCrit% шанс критического удара и %i:scaleCritMult% критический урон.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit% и @CritAmpPercent@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":25.0000},{"name":"CritChanceAmpPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":55.0000},{"name":"CritChanceAmpPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":90.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Кузнец","trait_id":"TFT4_Blacksmith","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Blacksmith.png","tooltip_text":"После каждого боя, в котором участвовал Орн, он начинает создавать артефакт. Чем больше у него звезд, тем быстрее идет создание.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Босс","trait_id":"TFT4_Boss","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"Когда уровень здоровья Сетта впервые падает ниже 40%, он выходит из боя и начинает качать пресс. Каждый подъем восстанавливает ему @HealPercent@% от его максимального запаса здоровья и увеличивает скорость атаки и скорость передвижения на @AttackSpeedPercent@%. Если ему удается восстановить все здоровье, он возвращается в бой в идеальной форме, а урон от его атак и умения становится чистым. Если все его союзники погибают, он сразу же возвращается в бой.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":40.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Дебошир","trait_id":"TFT4_Brawler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Дебоширы получают дополнительные %i:scaleHealth% здоровье и %i:scaleAD% силу атаки.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth% и @BonusAD@% %i:scaleAD%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":10.0000},{"name":"BonusHealth","value":425.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":20.0000},{"name":"BonusHealth","value":750.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":40.0000},{"name":"BonusHealth","value":1100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAD","value":80.0000},{"name":"BonusHealth","value":1400.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Сектант","trait_id":"TFT4_Cultist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Cultist.png","tooltip_text":"Когда ваша команда теряет @CultistHealthPercentTaken@% здоровья, на самое большое скопление врагов обрушивается Галио, оглушая их. Сила Галио зависит от общего количества звезд всех активных сектантов.<br><br><row>(@MinUnits@) Тиран Галио</row><br><row>(@MinUnits@) Демонический владыка Галио</row><br><row>(@MinUnits@) Верховный повелитель Галио</row><br><row>(@MinUnits@) Вестник гибели</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":50.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":800.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":90.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":1300.0000},{"name":"TierLevel","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":120.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":150.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Сорвиголова","trait_id":"TFT4_Daredevil","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Daredevil.png","tooltip_text":"Самира жаждет острых ощущений и совершает рывок после каждой 2-й атаки. После каждого рывка она получает щит прочностью @DaredevilShieldHealthPercent@% от максимального запаса здоровья, а при следующей атаке совершает @DaredevilShots@ выстрела, повышая оценку стиля. Когда оценка становится максимальной, Самира применяет умение.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DaredevilShieldHealthPercent","value":10.0000},{"name":"DaredevilShots","value":2.0000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Блистающий","trait_id":"TFT4_Dazzler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"Умения блистающих чемпионов уменьшают силу атаки пораженных врагов на @Duration@ сек.<br><br><expandRow>(@MinUnits@) @ADReduction@% уменьшения силы атаки</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADReduction","value":40.0000},{"name":"Duration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADReduction","value":80.0000},{"name":"Duration","value":8.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Божество","trait_id":"TFT4_Divine","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Divine.png","tooltip_text":"Когда божества атакуют @NumAttacksToProc@ раз(а) или их уровень здоровья опускается ниже @HealthThreshold@%, они снимают с себя все эффекты контроля и возносятся на @Duration@ сек. В течение этого времени их %i:scaleDR% выносливость увеличена и они наносят дополнительный чистый урон.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR% и @BonusTrueDamagePercent@% чистого урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamagePercent","value":25.0000},{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamagePercent","value":40.0000},{"name":"DamageReductionPercent","value":40.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamagePercent","value":55.0000},{"name":"DamageReductionPercent","value":55.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusTrueDamagePercent","value":70.0000},{"name":"DamageReductionPercent","value":70.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":8,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Воин дракона","trait_id":"TFT4_Dragonsoul","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dragonblood.png","tooltip_text":"Начало боя: у первых воинов драконов, получивших урон в бою, появляется Благословение дракона. Пока боец благословлен, его показатели увеличены и при каждой 5-й атаке происходит взрыв дракона, наносящий магический урон в размере @DragonBreathDamage@% от максимального запаса здоровья цели.<br><br>После смерти благословленного бойца эффект переходит к ближайшему союзному воину дракона без благословения.<br><br><expandRow>(@MinUnits@) Кол-во благословений: @NumBlessings@; @BonusSP@% %i:scaleAS% %i:scaleAP%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":50.0000},{"name":"BonusSP","value":50.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":75.0000},{"name":"BonusSP","value":75.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":3.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":140.0000},{"name":"BonusSP","value":140.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":6.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Дуэлянт","trait_id":"TFT4_Duelist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Duelist.png","tooltip_text":"Действует всегда: скорость передвижения дуэлянтов увеличена.<br><br>При атаках дуэлянты увеличивают свою %i:scaleAS% скорость атаки (до @MaxStacks@ зарядов).<br><br><expandRow>(@MinUnits@) @AttackSpeed@% %i:scaleAS% за заряд</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":10.0000},{"name":"MaxStacks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":15.0000},{"name":"MaxStacks","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":20.0000},{"name":"MaxStacks","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":30.0000},{"name":"MaxStacks","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Сумрачный","trait_id":"TFT4_Dusk","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dusk.png","tooltip_text":"Сумрачные чемпионы увеличивают силу умений всех союзников.<br><row>(@MinUnits@) Все союзники получают @TeamSpellPower@% силы умений</row><br><row>(@MinUnits@) Вдобавок к первому эффекту сумрачные чемпионы дополнительно получают @DuskSpellPower@%</row><br><row>(@MinUnits@) Все союзники получают @TeamSpellPower@% силы умений, а сумрачные чемпионы – еще @DuskSpellPower@%</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DuskSpellPower","value":0.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DuskSpellPower","value":50.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DuskSpellPower","value":70.0000},{"name":"TeamSpellPower","value":40.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Обитатель леса","trait_id":"TFT4_Elderwood","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Wilderness.png","tooltip_text":"Каждые 2 сек. все обитатели леса вырастают, улучшая свои показатели. Эффект суммируется до 5 раз.<br><br><expandRow>(@MinUnits@) @BonusResists@ %i:scaleArmor% %i:scaleMR%, @BonusADSP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusADSP","value":10.0000},{"name":"BonusResists","value":15.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0200},{"name":"TickRate","value":2.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusADSP","value":14.0000},{"name":"BonusResists","value":20.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0400},{"name":"TickRate","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusADSP","value":22.0000},{"name":"BonusResists","value":30.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0600},{"name":"TickRate","value":2.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Император","trait_id":"TFT4_Emperor","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Emperor.png","tooltip_text":"Азир появляется с двумя песчаными стражами, каждого из которых можно разместить в любом месте на поле боя. Эти стражи не передвигаются и не атакуют. Они умирают, когда погибает Азир.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Просвещенный","trait_id":"TFT4_Enlightened","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Enlightened.png","tooltip_text":"Просвещенные чемпионы быстрее восстанавливают ману.<br><br><expandRow>(@MinUnits@) На @ManaAmp@% быстрее</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmp","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmp","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmp","value":150.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaAmp","value":250.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Палач","trait_id":"TFT4_Executioner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Атаки и умения палачей всегда наносят критический урон целям, уровень здоровья которых ниже определенного значения.<br><br><expandRow>(@MinUnits@) Менее @PercentHealth@% здоровья </expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":33.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":66.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealth","value":99.0000}],"min_units":4,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Изгнанник","trait_id":"TFT4_Exile","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"Если в начале боя вокруг изгнанника нет союзников, он получает:<br><br><row>(@MinUnits@) Щит прочностью @ShieldPercent@% от максимального запаса здоровья</row><br><row>(@MinUnits@) И @LifeSteal@% %i:scaleSV%</row><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Lifesteal","value":0.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Lifesteal","value":60.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Легенда","trait_id":"TFT4_Fabled","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Myth.png","tooltip_text":"<row>(@MinUnits@) Умения легенд усиливаются дополнительными эффектами.</row><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Везунчик","trait_id":"TFT4_Fortune","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Fortune.png","tooltip_text":"<row>(@MinUnits@) Побеждая других игроков, вы получаете дополнительные сферы. Чем дольше вы не получали сферу, тем ценнее будет награда! </row><br><row>(@MinUnits@) За победы дается дополнительная сфера с редкой добычей!</row><br><row>(@MinUnits@) Легенды гласят, что однажды вырастет денежное дерево.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FortuneLevel","value":1.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":0.0000}],"min_units":6,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":2.0000}],"min_units":10,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Охотник","trait_id":"TFT4_Hunter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Hunter.png","tooltip_text":"Каждые несколько секунд все охотники атакуют врага с наименьшим количеством здоровья в процентах, нанося увеличенный урон.<br><br><expandRow>(@MinUnits@) @DamageAmp@% дополнительного урона раз в @ShotFrequency@ сек.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":125.0000},{"name":"ShotFrequency","value":3.5000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":150.0000},{"name":"ShotFrequency","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":175.0000},{"name":"ShotFrequency","value":2.5000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":200.0000},{"name":"ShotFrequency","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Защитник","trait_id":"TFT4_Keeper","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Keeper.png","tooltip_text":"В начале боя защитники дают себе и всем примыкающим союзникам щит на определенное время. Прочность щита, наложенного на самих защитников, увеличена на 50%.<br><br><expandRow>(@MinUnits@) Прочность щита – @ShieldAmount@, продолжительность – @Duration@ сек.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":275.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":325.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":550.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Маг","trait_id":"TFT4_Mage","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Маги могут применять умения дважды. Их общая %i:scaleAP% сила умений изменена.<br><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%, маги применяют умения значительно чаще</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":90.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":115.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":140.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MaxMana","value":20.0000},{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":200.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Лунный","trait_id":"TFT4_Moonlight","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Moonlight.png","tooltip_text":"(@MinUnits@) В начале боя уровень некоторых лунных чемпионов увеличивается на 1 звезду, пока бой не кончится.<br><br>(Приоритет отдается тем, у кого меньше всего звезд. Если у всех чемпионов одинаковое количество звезд, улучшение получают те, у которых больше всего предметов.)<br><br><row>(@MinUnits@) @NumberOfChampions@ чемпион</row><br><row>(@MinUnits@) @NumberOfChampions@ чемпиона</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumberOfChampions","value":1.0000}],"min_units":3,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumberOfChampions","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Мистик","trait_id":"TFT4_Mystic","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Ваши бойцы получают прибавку к %i:scaleMR% сопротивлению магии.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":150.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":250.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ниндзя","trait_id":"TFT4_Ninja","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ниндзя получают бонусы к %i:scaleAD% силе атаки и %i:scaleAP% силе умений.<br><br>Эта особенность срабатывает, только когда на поле 1 или 4 уникальных ниндзя.<br><br><row>(@MinUnits@) Ниндзя получает @ADValue@% %i:scaleAD% и @APValue@% %i:scaleAP%</row><br><row>(@MinUnits@) Все ниндзя получают @ADValue@% %i:scaleAD% и @APValue@% %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":50.0000},{"name":"APValue","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADValue","value":140.0000},{"name":"APValue","value":140.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Тень","trait_id":"TFT4_Shade","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Shade.png","tooltip_text":"Действует всегда: в начале боя тени телепортируются к задней линии врага.<br><br>После каждой @NumberOfAttacks@-й атаки тени становятся невидимыми, а их следующая атака наносит дополнительный магический урон.<br><br><expandRow>(@MinUnits@) @Damage@ дополнительного урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Damage","value":125.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Damage","value":400.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Damage","value":750.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":4,"max_units":28,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Орлиный глаз","trait_id":"TFT4_Sharpshooter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Sharpshooter.png","tooltip_text":"Атаки и умения орлиных глаз отскакивают в ближайших врагов, нанося уменьшенный урон.<br><br><expandRow>(@MinUnits@) Кол-во отскоков: @MaxBounces@; уменьшение урона: @PercentDamageReduction@%</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxBounces","value":1.0000},{"name":"PercentDamageReduction","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBounces","value":2.0000},{"name":"PercentDamageReduction","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBounces","value":3.0000},{"name":"PercentDamageReduction","value":45.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Душегуб","trait_id":"TFT4_Slayer","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Душегубы получают прибавку к %i:scaleSV% всестороннему вытягиванию жизни, которая зависит от их недостающего здоровья. Кроме того, они получают прибавку к %i:scaleDA% убийственности, которая зависит от недостающего здоровья целей.<br><br><expandRow>(@MinUnits@) @LifestealBase@-@LifestealMax@% %i:scaleSV% и @BonusDamageBase@-@BonusDamageMax@% %i:scaleDA%</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamageBase","value":10.0000},{"name":"BonusDamageMax","value":30.0000},{"name":"LifestealBase","value":15.0000},{"name":"LifestealMax","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamageBase","value":20.0000},{"name":"BonusDamageMax","value":40.0000},{"name":"LifestealBase","value":30.0000},{"name":"LifestealMax","value":55.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamageBase","value":30.0000},{"name":"BonusDamageMax","value":50.0000},{"name":"LifestealBase","value":45.0000},{"name":"LifestealMax","value":75.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Дух","trait_id":"TFT4_Spirit","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Spirit.png","tooltip_text":"В первый раз, когда дух применяет умение, все союзники получают прибавку к %i:scaleAS% скорости атаки.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":40.0000}],"min_units":6,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Опустошитель","trait_id":"TFT4_Syphoner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"Ваши бойцы получают прибавку к %i:scaleSV% всестороннему вытягиванию жизни.<br><br><expandRow>(@MinUnits@) @AlliedOmnivampPercent@% %i:scaleSV% для союзников; @TraitOmnivampPercent@% %i:scaleSV% для опустошителей</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AlliedOmnivampPercent","value":15.0000},{"name":"TraitOmnivampPercent","value":60.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AlliedOmnivampPercent","value":30.0000},{"name":"TraitOmnivampPercent","value":120.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AlliedOmnivampPercent","value":60.0000},{"name":"TraitOmnivampPercent","value":145.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Мученик","trait_id":"TFT4_Tormented","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Tormented.png","tooltip_text":"Приняв участие в @RoundsToTransform@ боях, мученики могут сменить форму, улучшив свои умения.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"RoundsToTransform","value":3.0000}],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Авангард","trait_id":"TFT4_Vanguard","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Ваши бойцы авангарда получают прибавки к %i:scaleArmor% броне и %i:scaleMR% сопротивлению магии.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor% и @MR@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":125.0000},{"name":"MR","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":275.0000},{"name":"MR","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":450.0000},{"name":"MR","value":60.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":800.0000},{"name":"MR","value":100.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Полководец","trait_id":"TFT4_Warlord","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Warlord.png","tooltip_text":"Полководцы получают прибавки к %i:scaleHealth% запасам здоровья и %i:scaleAP% силе умений. За каждую победу над игроком, в которой они участвовали, эти бонусы увеличиваются на @VictoryPercent@% (суммируется до @MaxCombats@ раз).<br><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% и @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% и @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% и @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% и @InitialSP@% %i:scaleAP%; начало боя: в бой вступает армия верховного полководца.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialHealth","value":300.0000},{"name":"InitialSP","value":30.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialHealth","value":450.0000},{"name":"InitialSP","value":45.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialHealth","value":700.0000},{"name":"InitialSP","value":70.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialHealth","value":888.0000},{"name":"InitialSP","value":88.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":88.0000}],"min_units":11,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Чудовище","trait_id":"TFT5_Abomination","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Aberration.png","tooltip_text":"Когда погибают @AllyDeaths@ союзника, из могилы восстает отродье, которое получает дополнительные здоровье и силу атаки в зависимости от количества звезд у союзных чудовищ. <br><br>В начале боя 3 чудовища, которые находятся ближе всего к могиле, дают отродью по копии одного из своих предметов (выбираются случайно).<br><br><expandRow>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @FlatAD@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":7.0000},{"name":"BonusHealth","value":90.0000},{"name":"FlatAD","value":70.0000},{"name":"FlatArmor","value":30.0000},{"name":"FlatHealth","value":900.0000},{"name":"FlatMR","value":30.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":3.0000},{"name":"StarLevel","value":2.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":9.0000},{"name":"BonusHealth","value":150.0000},{"name":"FlatAD","value":90.0000},{"name":"FlatArmor","value":45.0000},{"name":"FlatHealth","value":1500.0000},{"name":"FlatMR","value":45.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":4.0000},{"name":"StarLevel","value":3.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":11.0000},{"name":"BonusHealth","value":200.0000},{"name":"FlatAD","value":110.0000},{"name":"FlatArmor","value":60.0000},{"name":"FlatHealth","value":2000.0000},{"name":"FlatMR","value":60.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":5.0000},{"name":"StarLevel","value":4.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Убийца","trait_id":"TFT5_Assassin","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Умения убийц могут наносить критический урон. Критический урон и шанс критического удара убийц увеличены.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%, @CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":30.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":40.0000},{"name":"CritChanceAmpPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CritAmpPercent","value":50.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Дебошир","trait_id":"TFT5_Brawler","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"Дебоширы получают прибавку к максимальному запасу здоровья.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":400.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1000.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1600.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Канонир","trait_id":"TFT5_Cannoneer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Каждую 5-ю атаку канониры устраивают взрыв вокруг цели. Враги, пораженные взрывом, получают физический урон, который зависит от урона этой атаки.<br><br><expandRow>(@MinUnits@) @AttackPercent@% от урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":475.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackPercent","value":1200.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Опекун","trait_id":"TFT5_Caretaker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Caretaker.png","tooltip_text":"(@MinUnits@) Опекуны появляются с дракончиком, которого можно поместить в любое место на поле боя. Дракончик получает @AttackSpeed@% скорости атаки своего опекуна, а после смерти восстанавливает опекуну @ManaRefund@ маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"ManaRefund","value":80.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Всадник","trait_id":"TFT5_Cavalier","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Действует всегда: при передвижении всадники совершают быстрый рывок в сторону своей цели.<br><br>Всадники получают прибавку к выносливости. В начале боя и после каждого рывка прибавка удваивается на @Duration@ сек.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":20.0000},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":4.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPercent","value":30.0000},{"name":"Duration","value":4.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ковен","trait_id":"TFT5_Coven","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Coven.png","tooltip_text":"В начале боя чемпион, который находится ближе всего к центру между ведьмами ковена, становится лидером ковена и получает дополнительную силу умений.<br><br>Каждый раз, когда ведьма ковена применяет умение, часть от затраченной маны передается лидеру ковена.<br><br><expandRow>(@MinUnits@) @AbilityPower@ силы умений, @PercentMana@% маны</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"PercentMana","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"PercentMana","value":18.0000}],"min_units":4,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Изверг","trait_id":"TFT5_Cruel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cruel.png","tooltip_text":"Тимо жаждет остаться один на один с последним выжившим вражеским чемпионом.<br><br>При покупке Тимо тратится не золото, а здоровье тактика. Но при его продаже дается золото, а не здоровье. Ни в чем себе не отказывайте.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CompletionDelay","value":4.5000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Предвестник зари","trait_id":"TFT5_Dawnbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dawnbringer.png","tooltip_text":"В первый раз за бой, когда у предвестников зари остается @FirstThreshold@% здоровья, они начинают быстро лечиться. После этого урон всех союзных предвестников зари увеличивается на @BonusDamage@%.<br><br><expandRow>(@MinUnits@) @PercentOfMaximumHealth@% от макс. %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":30.0000},{"name":"Ticks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":55.0000},{"name":"Ticks","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":80.0000},{"name":"Ticks","value":20.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":120.0000},{"name":"Ticks","value":25.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Дракон","trait_id":"TFT5_Draconic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Draconic.png","tooltip_text":"<row>(@MinUnits@) Конец боя: на вашей скамейке появляется драконье яйцо. Чем больше яйцо, тем дольше оно созревает, но и тем более редкая добыча из него вылупится.</row><br><row>(@MinUnits@) Драконьи яйца становятся золотыми, а добыча в них – еще более редкой.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":0.0000},{"name":"EggLevel","value":1.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":300.0000},{"name":"EggLevel","value":2.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Драконоборец","trait_id":"TFT5_Dragonslayer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dragonslayer.png","tooltip_text":"Сила умений драконоборцев увеличена.<br><br>Когда союзный драконоборец впервые участвует в убийстве врага, чей максимальный запас здоровья составляет не менее @MaxHealthThreshold@, все союзники получают прибавку к силе умений до конца боя.<br><br><expandRow>(@MinUnits@) @DragonslayerAP@ силы умений для драконоборцев, @TeamAP@ силы умений для команды</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DragonslayerAP","value":30.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DragonslayerAP","value":70.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":60.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DragonslayerAP","value":140.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":100.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Вечный","trait_id":"TFT5_Eternal","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"(@MinUnits@) Волк отделяется от Овечки, и его можно поместить в любое место на поле боя. Волк не учитывается в ограничении на максимальное количество бойцов и получает все прибавки к показателям Овечки.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Забвенный","trait_id":"TFT5_Forgotten","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"Забвенные чемпионы получают прибавки к силе атаки и силе умений. После каждой победы прибавки увеличиваются на @VictoryPercent@% (суммируется до @MaxCombats@ раз).<br><br><expandRow>(@MinUnits@) @InitialADandAP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialADandAP","value":20.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialADandAP","value":40.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialADandAP","value":60.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialADandAP","value":150.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Король-бог","trait_id":"TFT5_GodKing","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Godking.png","tooltip_text":"(@MinUnits@) Победители наносят на @PercentDamageAmp@% больше урона врагам с сумрачными предметами. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageAmp","value":20.0000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чертенок","trait_id":"TFT5_Hellion","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Hellion.png","tooltip_text":"Чертенята получают прибавку к скорости атаки.<br><br>Когда погибает чертенок, его место занимает двойник, который выпрыгивает из адского портала. Количество звезд двойника уменьшено на 1.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":70.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeedPercent","value":125.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Кукла","trait_id":"TFT5_Inanimate","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Inanimate.png","tooltip_text":"(@MinUnits@) Начало боя: Гвен на @Duration@ сек. создает область из страховинского тумана в примыкающих ячейках. Союзники в тумане получают @DamageReductionPercent*100@% выносливости.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":0.3300},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Колдун","trait_id":"TFT5_Invoker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Invoker.png","tooltip_text":"Ваши бойцы восстанавливают больше маны при применении атак.<br><br><expandRow>(@MinUnits@) @ManaPerAttack@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerAttack","value":3.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaPerAttack","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Латник","trait_id":"TFT5_Ironclad","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Ironclad.png","tooltip_text":"Ваши бойцы получают прибавку к броне.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":70.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":125.0000}],"min_units":4,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Рыцарь","trait_id":"TFT5_Knight","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Ваши бойцы блокируют определенное количество урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Легионер","trait_id":"TFT5_Legionnaire","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"Легионеры получают прибавки к скорости атаки и всестороннему вытягиванию жизни.<br><br><expandRow>(@MinUnits@) @ASBoostPercent@% %i:scaleAS%, @Omnivamp*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASBoostPercent","value":25.0000},{"name":"HealPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBoostPercent","value":70.0000},{"name":"HealPercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBoostPercent","value":135.0000},{"name":"HealPercent","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBoostPercent","value":250.0000},{"name":"HealPercent","value":35.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Мистик","trait_id":"TFT5_Mystic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Ваши бойцы получают прибавку к %i:scaleMR% сопротивлению магии.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":175.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":300.0000}],"min_units":5,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Предвестник ночи","trait_id":"TFT5_Nightbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Nightbringer.png","tooltip_text":"В первый раз, когда у предвестников ночи остается менее @FirstThreshold@% здоровья, на них на @ShieldDuration@ сек. накладывается щит, прочность которого зависит от их максимального запаса здоровья. После этого предвестник ночи начинает наносить дополнительный урон.<br><br><expandRow>(@MinUnits@) Прочность щита: @MaxPercentHealthShield@%; @BonusDamage@% %i:scaleDA%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":20.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":30.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":30.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":60.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":40.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":90.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":70.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":200.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Рейнджер","trait_id":"TFT5_Ranger","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Ranger.png","tooltip_text":"Рейнджеры получают прибавку к скорости атаки, которая появляется и пропадает каждые @BuffDuration@ сек. Этот эффект распространяется на общую скорость атаки рейнджеров.<br><br><expandRow>(@MinUnits@) @AttackSpeed@% %i:scaleAS%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":80.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":200.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":500.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Искупленный","trait_id":"TFT5_Redeemed","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Redeemed.png","tooltip_text":"Искупленные чемпионы получают прибавки к броне, сопротивлению магии и силе умений. Когда они погибают, эти прибавки делятся между оставшимися искупленными союзниками.<br><br><expandRow>(@MinUnits@) @ArmorAmount@ %i:scaleArmor% %i:scaleMR%, @AbilityPowerAmount@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPowerAmount","value":30.0000},{"name":"ArmorAmount","value":20.0000},{"name":"MagicResist","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPowerAmount","value":60.0000},{"name":"ArmorAmount","value":35.0000},{"name":"MagicResist","value":35.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPowerAmount","value":100.0000},{"name":"ArmorAmount","value":70.0000},{"name":"MagicResist","value":70.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Целитель","trait_id":"TFT5_Renewer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Rejuvenator.png","tooltip_text":"Целители восстанавливают часть максимального запаса здоровья каждую секунду. Если у них полный запас здоровья, они восстанавливают ману.<br><br><expandRow>(@MinUnits@) @PercentHealth@% %i:scaleHealth% или @PercentMana@% %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":4.0000},{"name":"PercentMana","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":7.0000},{"name":"PercentMana","value":7.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"PercentHealth","value":10.0000},{"name":"PercentMana","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Восставший","trait_id":"TFT5_Revenant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Revenant.png","tooltip_text":"Восставшие возрождаются после первой смерти в каждом бою. После этого они получают и наносят на @DamageAmp@% больше урона.<br><br><expandRow>(@MinUnits@) @HealthPercent@% %i:scaleHealth% при возрождении</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":25.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":45.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":70.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Страж света","trait_id":"TFT5_Sentinel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sentinel.png","tooltip_text":"Начало боя: Страж света с наибольшим количеством предметов получает щит, который дает суммирующуюся прибавку к скорости атаки (если у бойцов поровну предметов, щит получает тот, у кого выше скорость атаки). После уничтожения или окончания действия щита он накладывается на союзника с наименьшим количеством здоровья в процентах. Прибавка к скорости атаки сохраняется при переносе щита.<br><row>(@MinUnits@) Прочность щита: @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@ сек.</row><br><row>(@MinUnits@) Прочность щита: @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@ сек.</row><br><row>(@MinUnits@) Прочность щита: @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@ сек.</row><br><row>(@MinUnits@) Прочность щита: @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@ сек.; щит не исчезает, когда передается союзнику</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"Duration","value":4.0000},{"name":"Shield","value":175.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.8000},{"name":"Duration","value":2.0000},{"name":"Shield","value":800.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":6.0000},{"name":"Duration","value":1.0000},{"name":"Shield","value":2000.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Воитель","trait_id":"TFT5_Skirmisher","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Skirmisher.png","tooltip_text":"Начало боя: воители получают щит, а также увеличивают свою силу атаки каждую секунду.<br><br><expandRow> (@MinUnits@) Прочность щита: @PercentHealthShield@% от макс. %i:scaleHealth%; @AttackDamage*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":4.0000},{"name":"PercentHealthShield","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":10.0000},{"name":"PercentHealthShield","value":50.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackDamage","value":20.0000},{"name":"PercentHealthShield","value":100.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Заклинатель","trait_id":"TFT5_Spellweaver","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sorcerer.png","tooltip_text":"Заклинатели получают прибавку к силе умений, которая увеличивается, когда любой чемпион применяет умение. Прибавка сохраняется до конца боя.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%, @BonusAP@ доп. %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":15.0000},{"name":"BonusAP","value":2.0000},{"name":"StackCap","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":35.0000},{"name":"BonusAP","value":4.0000},{"name":"StackCap","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AP","value":70.0000},{"name":"BonusAP","value":8.0000},{"name":"StackCap","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Лесной страж","trait_id":"TFT5_Verdant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Verdant.png","tooltip_text":"Чемпионы, к которым в начале боя примыкает хотя бы один лесной страж, получают невосприимчивость к эффектам контроля до конца действия эффекта.<br><br><expandRow>(@MinUnits@) @Duration@ сек.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":5.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":8.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Победитель","trait_id":"TFT5_Victorious","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Victorious.png","tooltip_text":"Когда Гарен убивает врага, его следующая атака усиливается и наносит дополнительный магический урон в размере @PercentDamage*100@% от недостающего здоровья цели.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.6000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Убийца","trait_id":"TFT7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Шанс критического удара убийц и их критический урон увеличиваются. Их умение может наносить критический урон.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@% %i:scaleCrit%; @CritAmpPercent@% %i:scaleCritMult%</expandRow><br><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":5.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":15.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":65.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Космический","trait_id":"TFT7_Astral","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"После каждого боя с игроком вы получаете Космическую сферу. Чем больше звезд у ваших космических бойцов, тем ценнее сферы.<br><br>Космические чемпионы также получают силу умений.<br><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.0500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.1000},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":5,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.2500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Бард","trait_id":"TFT7_Bard","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Bard.png","tooltip_text":"Союзники, выжившие в бою с игроком, с вероятностью @DropChancePercent@% создают ноту. Бард всегда создает ноту, когда танцует.<br><br>Каждая нота повышает вероятность появления в магазине высокоранговых чемпионов на 1%. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DropChancePercent","value":2.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Громила","trait_id":"TFT7_Bruiser","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Ваши бойцы получают здоровье. Для громил бонус увеличен вдвое.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":180.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":375.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":700.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1500.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Канонир","trait_id":"TFT7_Cannoneer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Каждую 5-ю атаку канониры стреляют ядром, которое взрывается и наносит физический урон в области вокруг цели. Урон повышается с увеличением базовой силы атаки.<br><br><expandRow>(@MinUnits@) @AttackPercent*100@% %i:TFTBaseAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":1.7500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":3.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackPercent","value":5.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Всадник","trait_id":"TFT7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Действует всегда: при передвижении всадники совершают быстрый рывок в сторону своей цели.<br><br>У всадников увеличены броня и сопротивление магии. В начале боя и после каждого рывка бонусы увеличиваются на @ChargeIncreasePct@% на @Duration@ сек. <br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":35.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":35.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":50.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":50.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":65.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":65.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":85.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":85.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":110.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":110.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чернокнижник","trait_id":"TFT7_Darkflight","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Darkflight.png","tooltip_text":"На поле появляется жертвенный алтарь. Начало боя: боец, который находится на алтаре, приносится в жертву, и все чернокнижники получают копию одного из его предметов. Кроме того, к их запасу здоровья прибавляется здоровье принесенного в жертву бойца.<br><br><tftitemrules>Эмблемы и предметы, которые нельзя создать, при копировании оскверняются и превращаются в Эссенцию чернокнижника.</tftitemrules><br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":750.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1050.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":1650.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":2400.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Дракон","trait_id":"TFT7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"Действует всегда: занимает 2 места в команде.<br>Драконы увеличивают счетчик отмеченной особенности на +3 и получают дополнительные бонусы.<br><br><row>(@MinUnits@) @BonusHealth@ здоровья</row><br><row>(@MinUnits@) @Defenses@ брони и сопротивления магии</row><br><row>(@MinUnits@) @PercentBonusDamage*100@% убийственности</row><br><row>(@MinUnits@) +@TeamSizeIncrease@ к размеру команды</row><br><row>(@MinUnits@) Восстанавливают @Healing@ здоровья в сек.</row><br><row>(@MinUnits@) Они возносятся!<br>300 %i:scaleHealth%, 30 %i:scaleArmor% и %i:scaleMR%, 30 силы атаки, 30 силы умений, 30% скорости атаки </row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":0.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AscendedStats","value":30.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Дракомант","trait_id":"TFT7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"Используйте предмет ''Благословение дракоманта'', чтобы выбрать героя. Герой получает большие прибавки к запасу здоровья и силе умений, которые увеличиваются на @StatIncreasePercent@% за каждую звезду всех дракомантов.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%, +@BonusAP@% %i:scaleAP% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAP","value":30.0000},{"name":"BonusHealth","value":300.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAP","value":45.0000},{"name":"BonusHealth","value":600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAP","value":60.0000},{"name":"BonusHealth","value":850.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAP","value":145.0000},{"name":"BonusHealth","value":1600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":9,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Волшебник","trait_id":"TFT7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"Когда союзник или враг применяет умение, волшебники восстанавливают ману.<br><br><expandRow>(@MinUnits@) @ManaAmount@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmount","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmount","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmount","value":8.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"TFT7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"Когда у стражей впервые остается менее @HealthThreshold@% здоровья, они накладывают щит на себя и ближайшего союзника. Прочность щитов зависит от максимального запаса здоровья и суммируется.<br><br><expandRow> (@MinUnits@) Прочность щита: @ShieldPercentAmount@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":35.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":150.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Гильдеец","trait_id":"TFT7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"Гильдейцы дают всей команде уникальные бонусы, размер которых зависит от количества членов гильдии на поле. Для гильдейцев бонусы увеличены вдвое.<br><br><ShowIf.TFT7_Trait_Guild_ActiveSejuani><status>Седжуани:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@ здоровья</ShowIf.TFT7_Trait_Guild_ActiveSejuani><ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><TFTGuildInactive>Седжуани: увеличивает запас здоровья</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><br><ShowIf.TFT7_Trait_Guild_ActiveTwitch><status>Твич:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@% скорости атаки</ShowIf.TFT7_Trait_Guild_ActiveTwitch><ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><TFTGuildInactive>Твич: увеличивает скорость атаки</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><br><ShowIf.TFT7_Trait_Guild_ActiveDragon><status>Шустрик:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@ брони и сопротивления магии</ShowIf.TFT7_Trait_Guild_ActiveDragon><ShowIfNot.TFT7_Trait_Guild_ActiveDragon><TFTGuildInactive>Шустрик: повышает броню и сопротивление магии</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveDragon><br><ShowIf.TFT7_Trait_Guild_ActiveJayce><status>Джейс:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@% силы атаки и силы умений</ShowIf.TFT7_Trait_Guild_ActiveJayce><ShowIfNot.TFT7_Trait_Guild_ActiveJayce><TFTGuildInactive>Джейс: увеличивает силу атаки и силу умений</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveJayce><br><ShowIf.TFT7_Trait_Guild_ActiveBard><status>Бард:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@ маны за атаку</ShowIf.TFT7_Trait_Guild_ActiveBard><ShowIfNot.TFT7_Trait_Guild_ActiveBard><TFTGuildInactive>Бард: мана за атаку</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveBard><br><ShowIf.TFT7_Trait_Guild_ActiveEmblem><status>Эмблема:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@% всестороннего вытягивания жизни</ShowIf.TFT7_Trait_Guild_ActiveEmblem><ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><TFTGuildInactive>Эмблема: всестороннее вытягивание жизни</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><br><br><expandRow>(@MinUnits@) Бонус гильдии: @Multiplier@% </expandRow><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"BardBaseBonus","value":2.0000},{"name":"DragonBaseBonus","value":8.0000},{"name":"EmblemBaseBonus","value":0.0300},{"name":"GuildMultiplier","value":2.0000},{"name":"JayceBaseBonus","value":5.0000},{"name":"SejuaniBaseBonus","value":130.0000},{"name":"TwitchBaseBonus","value":0.1100}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":100.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":120.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":130.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":140.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":150.0000}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":160.0000}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":175.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Нефритовый","trait_id":"TFT7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"На поле появляются нефритовые статуи, которые можно перемещать.<br><br>Начало боя: союзники, примыкающие к статуе в начале боя, восстанавливают часть от максимального запаса здоровья раз в @Interval@ сек. и получают бонус к скорости атаки. Когда статуя уничтожается, она наносит врагам поблизости магический урон в размере @PercentHealth@% от своего запаса здоровья.<br><br><row>(@MinUnits@) 1 статуя, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 2 статуи, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 3 статуи, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 4 особые статуи, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.1000},{"name":"HealthRegen","value":2.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":1.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.2200},{"name":"HealthRegen","value":3.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":2.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.5500},{"name":"HealthRegen","value":5.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":3.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":0.8800},{"name":"HealthRegen","value":8.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":4.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Водный","trait_id":"TFT7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.png","tooltip_text":"На поле появляется морской камень, который дает добычу, когда водные чемпионы применяют умения. Кроме того, водные бойцы получают бонусы к силе умений и скорости атаки.<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%. Применения умений засчитываются дополнительно и дают дополнительную добычу. </row><br><br>Примененные умения: <active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>Полученное золото: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>Полученные награды: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AttackSpeed","value":0.1000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":35.0000},{"name":"AttackSpeed","value":0.3500}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"AttackSpeed","value":0.6000}],"min_units":9,"max_units":11,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPower","value":200.0000},{"name":"AttackSpeed","value":2.0000}],"min_units":12,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Легенда","trait_id":"TFT7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) Каждый бой: союзный чемпион, примыкающий к легенде, жертвует собой и передает ей свою жизненную энергию. Легенда получает @StatPercent@% от его запаса здоровья, брони и сопротивления магии, а также @APPercent@% от силы умений.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":30.0000},{"name":"StatPercent","value":100.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Маг","trait_id":"TFT7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Маги могут применять умения дважды. Их общая %i:scaleAP% сила умений изменена.<br><br><expandRow>(@MinUnits@) @APMultiplier*100@% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APMultiplier","value":0.9000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APMultiplier","value":1.2000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APMultiplier","value":1.5000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APMultiplier","value":1.9000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Эфемерный","trait_id":"TFT7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"Эффекты эфемерных меняются от игры к игре.","innate_trait_sets":[{"constants":[{"name":"DuelistBonusMoveSpeed","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BrillianceTableNum","value":2.0000},{"name":"DawnbringerPercentHealing","value":40.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":6.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":20.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":20.0000},{"name":"ExecutionerHealthThreshold","value":50.0000},{"name":"SpellswordAPPerAttack","value":5.0000},{"name":"WarlordBonusAP","value":18.0000},{"name":"WarlordBonusHealth","value":150.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BrillianceTableNum","value":4.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":12.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":33.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":33.0000},{"name":"ExecutionerHealthThreshold","value":65.0000},{"name":"SpellswordAPPerAttack","value":8.0000},{"name":"WarlordBonusAP","value":33.0000},{"name":"WarlordBonusHealth","value":300.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BrillianceTableNum","value":6.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":20.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":50.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":45.0000},{"name":"ExecutionerHealthThreshold","value":80.0000},{"name":"SpellswordAPPerAttack","value":12.0000},{"name":"WarlordBonusAP","value":50.0000},{"name":"WarlordBonusHealth","value":500.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BrillianceTableNum","value":8.0000},{"name":"DawnbringerPercentHealing","value":110.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":30.0000},{"name":"Durability","value":12.0000},{"name":"ElectricChance","value":100.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":60.0000},{"name":"ExecutionerHealthThreshold","value":100.0000},{"name":"SpellswordAPPerAttack","value":20.0000},{"name":"WarlordBonusAP","value":75.0000},{"name":"WarlordBonusHealth","value":750.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Монолит","trait_id":"TFT7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.png","tooltip_text":"(@MinUnits@) Терра подсвечивает (3/3/все) ячейки на поле боя. Начало боя: бойцы, которые находятся на этих ячейках, получают @DamageReductionPercent@% выносливости.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":18.0000}],"min_units":3,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Мистик","trait_id":"TFT7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Ваши бойцы получают бонус к сопротивлению магии.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":60.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":130.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":280.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Воспитанница","trait_id":"TFT7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.png","tooltip_text":"(@MinUnits@) Особенность Номси меняется от игры к игре, и она призывает на поле боя бывшего укротителя с такой же особенностью.<br><br>Сила умений укротителя всегда соответствует силе умений Номси. Когда Номси умирает, скорость атаки укротителя увеличивается на @AttackSpeed*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":1.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ярокрылый","trait_id":"TFT7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"Действует всегда: вместо маны ярокрылые накапливают ярость – по 15 единиц за атаку. После применения умения они становятся разъяренными на 4 сек., увеличивая скорость атаки на 25%. Пока боец разъярен, он не накапливает ярость.<br>Разъяренные бойцы получают скорость атаки и всестороннее вытягивание жизни:<br><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% и @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% и @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% и @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% и @Omnivamp@% %i:scaleSV%</row><br><br><tftitemrules>Ярокрылые не получают ману за атаки и при получении урона.</tftitemrules>","innate_trait_sets":[{"constants":[{"name":"EnrageDuration","value":4.0000},{"name":"InnateAttackSpeedPercent","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":50.0000},{"name":"Omnivamp","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":100.0000},{"name":"Omnivamp","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":150.0000},{"name":"Omnivamp","value":40.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":325.0000},{"name":"Omnivamp","value":80.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Пиротехник","trait_id":"TFT7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"После нанесения урона при помощи умения пиротехники запускают в случайного врага фейерверк, который наносит магический урон.<br><br><expandRow>(@MinUnits@) @MagicDamage@ магического урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":150.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":210.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicDamage","value":290.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Драконоборец","trait_id":"TFT7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"Драконоборцы наносят дополнительный магический урон в размере части от своего урона. Кроме того, они получают на @PercentDamageReduction@% меньше урона от врагов, у которых более @HealthThreshold@ здоровья.<br><br><expandRow>(@MinUnits@) @PercentBonusDamage@% дополнительного магического урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":15.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":35.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":80.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Перевертыш","trait_id":"TFT7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Получает здоровье после превращения за счет умения.<br><br><expandRow>(@MinUnits@) @HPPercent@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPPercent","value":140.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Златоносный","trait_id":"TFT7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"Вы получаете уникальные предметы златоносных.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item1@<ShowIfNot.TFT7_Shimmerscale_IsChoiceMade> или Сфера алчности</ShowIfNot.TFT7_Shimmerscale_IsChoiceMade></row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item2@</row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item3@ и @TFTUnitProperty.trait:TFT7_Shimmerscale_Item4@</row><br><row>(@MinUnits@) Корона чемпионов</row><br><row>(@MinUnits@) Данные предметы становятся лучезарными</row>","innate_trait_sets":[{"constants":[{"name":"HighStakesInterestRatio","value":1.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"NumItems","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumItems","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumItems","value":4.0000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Воровка магии","trait_id":"TFT7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) В начале боя и после каждого применения умения Зои крадет новое умение.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Звездная жрица","trait_id":"TFT7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) Первая звездная жрица, применившая умение в боях с игроками, лечит вас на (@Tier1Heal@/@Tier2Heal@/@Tier3Heal@), в зависимости от количества ее звезд. Избыточное лечение дезинтегрирует вражеского чемпиона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealLimit","value":1.0000},{"name":"Tier1Heal","value":2.0000},{"name":"Tier1HealDU","value":1.0000},{"name":"Tier1HealHR","value":1.0000},{"name":"Tier2Heal","value":3.0000},{"name":"Tier2HealDU","value":2.0000},{"name":"Tier2HealHR","value":2.0000},{"name":"Tier3Heal","value":75.0000},{"name":"Tier3HealDU","value":30.0000},{"name":"Tier3HealHR","value":20.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Быстрый стрелок","trait_id":"TFT7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"Действует всегда: дальность атаки быстрых стрелков увеличена на @HexRangeIncrease@ яч.<br><br>Быстрые стрелки получают бонус к скорости атаки за каждую ячейку между ними и целью.<br><br><expandRow>(@MinUnits@) @BonusAS@% %i:scaleAS% </expandRow>","innate_trait_sets":[{"constants":[{"name":"HexRangeIncrease","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":30.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":45.0000}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Грозовой","trait_id":"TFT7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Через @DelayTime@ сек. на поле боя ударяет молния, которая наносит чистый урон врагам и оглушает их на @StunDuration@ сек., а грозовым чемпионам дает убийственность до конца боя.<br><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> ед. урона, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> ед. урона, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> ед. урона, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> ед. урона, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> ед. урона, @DamageAmp*100@% %i:scaleDA%, молния бьет дважды</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.1000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":1.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.3000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":2.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.2000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.9000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.4000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6500},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":4.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Укротитель","trait_id":"TFT7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"После боя укротители дают Номси по 1 снэку за каждую свою звезду, увеличивая ее запас здоровья и силу умений. Количество звезд Номси увеличивается после каждого 25-го снэка!<br><br><row>(@MinUnits@) На поле появляется Номси!</row><br><row>(@MinUnits@) Умение Номси наносит на @DamageInc*100@% больше урона</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageInc","value":0.0000},{"name":"DragonlingTier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageInc","value":2.0000},{"name":"DragonlingTier","value":2.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Воин","trait_id":"TFT7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"Атакуя, воины с вероятностью @ProcChance@% увеличивают урон следующей атаки.<br><br><expandRow>(@MinUnits@) +@PercentDamage*100@% урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.7500},{"name":"ProcChance","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamage","value":1.5000},{"name":"ProcChance","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentDamage","value":2.7500},{"name":"ProcChance","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Искуситель","trait_id":"TFT7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"Урон искусителей ослабляет врагов, накладывая на них <TFTKeyword>истощение</TFTKeyword> и <TFTKeyword>раскол</TFTKeyword> (20%) на @Duration@ сек. Нанося урон ослабленным врагам, искусители получают суммирующиеся бонусы к силе атаки и силе умений:<br><br><rules><tftbold>Истощение:</tftbold> уменьшает сопротивление магии</rules><br><tftitemrules><tftbold>Раскол:</tftbold> ослабляет броню</tftitemrules><br><br><expandRow>(@MinUnits@) +@ADandAP@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandAP","value":1.0000},{"name":"Duration","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandAP","value":3.0000},{"name":"Duration","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandAP","value":7.0000},{"name":"Duration","value":6.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Убийца","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Шанс критического удара и критический урон убийц увеличены.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@% критического урона и +@CritChanceAmpPercent@% шанса критического удара</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":75.0000},{"name":"CritChanceAmpPercent","value":5.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":150.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Мастер клинка","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) При попадании атаками у мастера клинка появляется @ProcChance@% шанс мгновенно применить еще одну атаку против цели.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":45.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Дебошир","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Дебоширы получают дополнительное здоровье.<br><br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":250.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":500.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Демон","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) При использовании атак демоны с @ManaDrainProcChance@% вероятностью уменьшают запас маны цели на @ManaDrainBurn@ и восстанавливают @ManaDrainDrain@ маны себе.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaDrainBurn","value":20.0000},{"name":"ManaDrainDrain","value":30.0000},{"name":"ManaDrainProcChance","value":40.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ледниковый","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) У атак ледниковых чемпионов есть @ProcPercent@% шанс оглушить цель на @StunDuration@ сек.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcPercent","value":20.0000},{"name":"StunDuration","value":1.5000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Стрелок","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"При использовании атак стрелки с @ProcPercent@% вероятностью выпускают дополнительные пули в других врагов в области поражения. Каждая пуля наносит урон в размере 100% от силы атаки.<br><br><row>(@MinUnits@) Дополнительные пули: @ExtraTargetsHit@</row><br><row>(@MinUnits@) Дополнительные пули: @ExtraTargetsHit@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraTargetsHit","value":1.0000},{"name":"GunslingerTier","value":1.0000},{"name":"ProcPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraTargetsHit","value":2.0000},{"name":"GunslingerTier","value":2.0000},{"name":"ProcPercent","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Хекстековый","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"В начале боя хекстековые чемпионы бросают импульсную бомбу в случайного врага. После взрыва скорость атаки врагов поблизости уменьшается на @AttackSpeedReductionPercent@% на несколько секунд.<br><br><expandRow>(@MinUnits@) Радиус: @HexSize@ яч.; @DebuffDuration@ сек.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":3.0000},{"name":"HexSize","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":5.0000},{"name":"HexSize","value":2.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Имперец","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) В начале боя все имперцы усиливаются и начинают наносить вдвое больше урона.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageMultiplier","value":2.0000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Рыцарь","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Все союзники блокируют определенное количество урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":60.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ниндзя","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) Ниндзя получают @ADValue@ силы атаки и @APValue@% силы умений.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":80.0000},{"name":"APValue","value":80.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Пират","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) В конце каждого боя против другого игрока на вашем поле появляется сундук с сокровищами, из которого можно получить до 4 золота.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Рейнджер","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) Раз в @DelayBetweenBuffs@ сек. рейнджеры увеличивают свою скорость атаки на @AttackSpeed@% на @BuffDuration@ сек. Этот эффект впервые активируется через @InitialDelay@ сек. после начала боя.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Робот","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Роботы начинают бой с полным запасом маны.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Перевертыш","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) Перевертыши увеличивают свой максимальный запас здоровья на @HPPercent@%, когда меняют форму.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":60.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Действует всегда: чародеи получают вдвое больше маны от атак.<br><br>Сила умений всех союзников увеличена.<br><br><expandRow>(@MinUnits@) +@AP@% силы умений</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":40.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":120.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Светоносец","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"В начале боя некоторые светоносцы усиливаются правосудием. Их сила атаки увеличивается на @AttackDamage@, и они получают на @DamageReductionPercent@% меньше урона от врагов.<br><br><row>(@MinUnits@) Усиливается один случайный светоносец</row><br><row>(@MinUnits@) Усиливаются все светоносцы</row><br><row>(@MinUnits@) Светоносцы объединяют силы и призывают Воплощение Правосудия!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Запас здоровья стражей увеличен, и они получают меньше урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона, @BonusHealth@ здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000},{"name":"BonusHealth","value":200.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000},{"name":"BonusHealth","value":400.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Обитатель Бездны","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Атаки и умения обитателей Бездны наносят чистый урон.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Одичалый","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) Одичалые увеличивают свою скорость атаки на @AttackSpeedPercent@% после каждой атаки (суммируется до @MaxStacks@ раз).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000},{"name":"MaxStacks","value":5.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Йордл","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) Шанс уклонения йордлов увеличен на @MissPercent@%.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MissPercent","value":30.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]}]