[{"display_name":"암살자","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"고유 - 전투 시작 시 암살자는 가장 멀리 있는 적에게 도약합니다.<br><br>암살자는 추가 치명타 피해량과 확률을 획득합니다.<br><br><expandRow>(@MinUnits@) 치명타 피해 +@CritAmpPercent@% 및 치명타 확률 +@CritChanceAmpPercent@% 증가</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"검사","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"검사는 기본 공격 시 @ProcChance@% 확률로 대상에게 추가 공격을 가합니다.<br><br>추가 공격은 기본 공격과 같은 피해를 입히며 적중 시 효과가 적용됩니다.<br><br><row>(@MinUnits@) 추가 공격 1회</row><br><row>(@MinUnits@) 추가 공격 2회</row><br><row>(@MinUnits@) 추가 공격 4회</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"싸움꾼","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"싸움꾼이 추가 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) 체력 @BonusHealth@</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"악마","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"악마는 기본 공격 시 @ManaDrainProcChance@%의 확률로 대상의 마나를 @ManaDrainBurn@만큼 감소시키고 자신의 마나를 회복합니다.<br><br><expandRow>(@MinUnits@) @ManaDrainDrain@의 마나 회복</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"용","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@) 용은 마법 피해에 대한 저항력 @MagicReduction@%를 얻습니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"원소술사","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"고유 - 원소술사는 기본 공격 시 2배의 마나를 획득합니다.<br><br><row>(@MinUnits@) 전투 시작 시 2,200의 체력을 지닌 골렘을 소환해 아군과 함께 싸우게 합니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"추방자","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) 전투 시작 시 추방자 주변에 아군이 없다면 최대 체력의 @ShieldPercent@%만큼 피해를 흡수하는 보호막을 획득합니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"빙하","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) 빙하는 기본 공격 시 @ProcPercent@%의 확률로 대상을 @StunDuration@초 동안 기절시키고 추가 마법 피해를 입힙니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"수호자","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) 전투 시작 시 수호자들이 주변 아군들의 방어력을 +@Armor@ 증가시킵니다. (이 효과는 무제한 중첩될 수 있습니다.)</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"총잡이","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"총잡이는 기본 공격 시 @ProcPercent@%의 확률로 공격 사거리 내의 다른 적에게 추가 공격을 합니다.<br><br>추가 공격은 기본 공격과 같은 피해를 입히며 적중 시 효과가 적용됩니다.<br><br><row>(@MinUnits@) @ExtraTargetsHit@명의 적 추가 공격</row><br><row>(@MinUnits@) @ExtraTargetsHit@명의 적 추가 공격</row><br><row>(@MinUnits@) @ExtraTargetsHit@명의 적 추가 공격</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법공학","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"전투가 시작되면 아군 마법공학 유닛이 펄스 폭탄을 발사합니다. 폭탄은 터지면서 근처 적들의 아이템을 @DisableDuration@초 동안 비활성화합니다.<br><br><row>(@MinUnits@) @HexSize@칸 내 비활성화</row><br><row>(@MinUnits@) @HexSize@칸 내 비활성화</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"제국","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"전투 시작 시 선택된 제국 유닛이 강화되어 두 배의 피해를 입힙니다.<br><br><row>(@MinUnits@) 무작위 제국 유닛 하나에 적용</row><br><row>(@MinUnits@) 모든 제국 유닛에 적용</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기사","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"모든 아군이 모든 공격으로부터 받는 피해를 고정된 수치만큼 막습니다.<br><br><expandRow>(@MinUnits@) @BlockAmount@의 피해 방어</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"닌자","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"닌자는 추가 공격력과 주문력을 얻습니다.<br><br>이 특성은 닌자가 정확히 하나 또는 각기 다른 닌자가 넷 있을 때 활성화됩니다.<br><br><row>(@MinUnits@) 닌자 유닛 공격력 +@ADValue@ 및 주문력 +@APValue@% 증가</row><br><row>(@MinUnits@) 모든 닌자 유닛 공격력 +@ADValue@ 및 주문력 +@APValue@% 증가</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"귀족","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"전투 시작 시 선택된 아군의 방어력이 +@Armor@, 마법 저항력이 +@MagicResist@ 증가하며 적중 시 @Heal@의 체력을 회복합니다.<br><br><row>(@MinUnits@) 무작위 아군 하나에 적용</row><br><row>(@MinUnits@) 모든 아군에 적용</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"유령","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) 전투 시작 시 무작위 적 하나가 @HPToSet@의 체력을 갖도록 합니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"해적","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) 다른 플레이어와의 전투가 끝날 때마다 최대 4골드가 들어 있는 상자가 자신의 결투장에 생성됩니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"정찰대","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"정찰대는 @ProcRate@초마다 일정 확률로 다음 @ProcRate@초 동안 공격 속도가 증가합니다. <br><br><expandRow>(@MinUnits@) @ProcPercent@% 확률로 공격 속도 @ASMultTooltip@배 증가</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"로봇","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) 로봇은 마나가 가득찬 상태로 전투를 시작합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"형상변환자","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"형상변환자는 변신 시 추가 최대 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) 추가 최대 체력 @HPPercent@%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법사","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"고유 - 마법사는 기본 공격 시 2배의 마나를 획득합니다.<br><br>모든 아군의 주문력이 증가합니다.<br><br><expandRow>(@MinUnits@) 주문력 +@AP@%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"공허","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 공허 챔피언의 기본 공격과 스킬은 고정 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"야생","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"아군의 기본 공격이 강화되어 추가 공격 속도가 +@AttackSpeedPercent@% 증가합니다. (최대 5번까지 중첩)<br><br><row>(@MinUnits@) 야생 아군만 해당</row><br><row>(@MinUnits@) 모든 아군에 적용, 적이 아군의 기본 공격 회피 불가</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"요들","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"요들은 일정 확률로 적의 기본 공격을 회피합니다.<br><br><expandRow>(@MinUnits@) 회피율 @MissPercent@%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"예술가","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Arcanist.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"아카데미","trait_id":"TFT13_Academy","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Academy.TFT_Set13.png","tooltip_text":"아카데미가 게임마다 아이템을 3개 후원합니다.<br><br>후원 아이템의 복사본은 추가 최대 체력 및 피해 증폭을 부여합니다. 아카데미 유닛이 후원 아이템을 장착할 경우 효과가 두 배로 증가하며 추가로 체력 및 피해 증폭을 @BaseValues*100@% 얻습니다.<br><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%<br>후원 아이템 1개 획득</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%<br>후원 아이템 1개 획득</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%<br>후원 아이템 1개 획득</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%</row>","innate_trait_sets":[{"constants":[{"name":"BaseValues","value":0.0500}]}],"conditional_trait_sets":[{"constants":[{"name":"NumOfItems","value":1.0000},{"name":"PercentIncreaseSponsored","value":0.0200}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumOfItems","value":2.0000},{"name":"PercentIncreaseSponsored","value":0.0300}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0900}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"사절","trait_id":"TFT13_Ambassador","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Diplomat.TFT_Set13.png","tooltip_text":"이 특성은 사절이 정확히 하나 또는 각기 다른 사절이 넷 있을 때 활성화됩니다. <br><br><row>(@MinUnits@) 해당 사절의 추가 효과 획득</row><br><row>(@MinUnits@) 모든 추가 효과 획득. 사절이 @BonusHealth@ %i:scaleHealth%, @SelfishDamageAmp*100@% 획득%i:scaleDA%</row><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveDomina alternate=TFTGuildInactive>암베사: 아군이 승리한 상대 한 명당 방어력 및 마법 저항력을 @AmbessaArmor@ 얻습니다. (@TFTUnitProperty.trait:TFT13_Ambassador_PlayersDefeated@/7)</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveJarvan alternate=TFTGuildInactive>가렌: 전투 시작 시 가렌과 가렌 양옆 아군이 가렌 최대 체력의 @GarenHealthPercent*100@%를 얻습니다.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveNami alternate=TFTGuildInactive>나미: 아군이 기본 공격 시 추가 마나를 @NamiMana@ 얻습니다.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveTristana alternate=TFTGuildInactive>트리스타나: 아군이 별 레벨당 공격 속도를 @StarAS*100@% 얻습니다.</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"AmbessaArmor","value":2.0000},{"name":"AmbessaArmor_PVE","value":4.0000},{"name":"AmbessaMR","value":2.0000},{"name":"AmbessaMR_PVE","value":4.0000},{"name":"BonusAS","value":0.0000},{"name":"BonusHealth","value":250.0000},{"name":"CCImmuneDuration","value":8.0000},{"name":"DiplomatMultiplier","value":0.0000},{"name":"GarenHealthPercent","value":0.1200},{"name":"NamiMana","value":3.0000},{"name":"SelfishDamageAmp","value":0.2000},{"name":"StarAS","value":0.0600}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"매복자","trait_id":"TFT13_Ambusher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Ambusher.TFT_Set13.png","tooltip_text":"매복자의 스킬 피해에 치명타가 적용될 수 있습니다. 또한 매복자가 추가 치명타 확률 및 치명타 피해량을 얻습니다.<br><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%, @CritDamage*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%, @CritDamage*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%, @CritDamage*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@% %i:scaleCrit%, @CritDamage*100@% %i:scaleCritMult%, 또한 내구력 @DamageReductionPct*100@% 획득</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.2500},{"name":"CritDamage","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritChance","value":0.3500},{"name":"CritDamage","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.4500},{"name":"CritDamage","value":0.2500}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.5500},{"name":"CritDamage","value":0.2500},{"name":"DamageReductionPct","value":0.1500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"피의 사냥꾼","trait_id":"TFT13_BloodHunter","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BloodHunter.TFT_Set13.png","tooltip_text":"워윅이 체력이 @EnemyHealthPercentThreshold*100@% 아래로 떨어진 적을 집어삼켜 체력을 @DevourHealing@ 회복하고 마나를 @ManaPerKill@ 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ChampsToDevour","value":5.0000},{"name":"DevourHealing","value":450.0000},{"name":"EnemyHealthPercentThreshold","value":0.1200},{"name":"ManaPerKill","value":50.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"난동꾼","trait_id":"TFT13_Bruiser","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"아군이 최대 체력을 @TeamFlatHealth@ 얻습니다. 난동꾼은 능력치를 더 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4500},{"name":"TeamFlatHealth","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.8000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"검은 장미단","trait_id":"TFT13_Cabal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Cabal.TFT_Set13.png","tooltip_text":"<row>(@MinUnits@) 사슬에 묶인 사이온 1명 소환. 검은 장미단 유닛이 스킬을 @NumCastsToUnlock@회 사용하거나 사이온의 체력이 @PercentHealthUnlock*100@% 아래로 떨어지면 사이온이 해방됨</row><br><row>(@MinUnits@) 사이온이 더 강력해지며 적이 검은 장미단으로부터 받는 피해 증가</row><br><row>(@MinUnits@) 사이온이 해방될 때 암흑 마법을 방출해 체력을 최대로 회복함</row><br><row>(@MinUnits@) 사이온 사망 시 죽음을 초월하는 힘으로 부활함!</row><br><br><rules>검은 장미단 챔피언의 별 레벨에 따라 사이온이 더 강력해집니다.</rules>","innate_trait_sets":[{"constants":[{"name":"NumCastsToUnlock","value":5.0000},{"name":"NumShackles","value":4.0000},{"name":"PercentADPerStarLevel","value":0.1500},{"name":"PercentHealthPerStarLevel","value":0.1500},{"name":"PercentHealthUnlock","value":0.6500},{"name":"PercentShieldOnUnshackle","value":0.3500}]}],"conditional_trait_sets":[{"constants":[{"name":"SionResistances","value":40.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SionResistances","value":45.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SionResistances","value":50.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SionResistances","value":100.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기동타격대","trait_id":"TFT13_Challenger","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Quickstriker.TFT_Set13.png","tooltip_text":"기동타격대가 더 빠르게 움직이며 대상이 잃은 체력에 따라 공격 속도를 얻습니다.<br><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%. 대상이 사망할 경우 기동타격대는 새로운 대상에게 돌진하고 @ShieldDuration@초 동안 보호막을 @ShieldAmount@ 얻음</row>","innate_trait_sets":[{"constants":[{"name":"MovementSpeedIncrease","value":200.0000},{"name":"TeamwideAS","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.2000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.3000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":1.0000},{"name":"MinBonusAS","value":0.4000},{"name":"ShieldAmount","value":200.0000},{"name":"ShieldDuration","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"화공 남작","trait_id":"TFT13_Crime","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Crime.TFT_Set13.png","tooltip_text":"플레이어 대상 전투를 마칠 때마다 시머를 획득합니다. 연패 횟수가 @MinStreakLength@ 이상이라면 추가로 획득합니다.<br><br>시머 중첩 @ShimmerBreakpoint@회마다 암시장에서 화공 남작만 사용할 수 있는 밀수품을 제시합니다. 화공 남작이 건너뛴 암시장마다 최대 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) @ShimmerPerCombat@ 또는 @ShimmerPerCombatStreaking@, @HealthPerSkip@ %i:scaleHealth%</expandRow><br><br><rules>건너뛴 암시장: @TFTUnitProperty.trait:TFT13_Crime_PassedMarkets@</rules><br><rules>현재 체력: @TFTUnitProperty.trait:TFT13_Crime_CurrentHealth@ %i:scaleHealth%</rules>","innate_trait_sets":[{"constants":[{"name":"MinStreakLength","value":3.0000},{"name":"ShimmerBreakpoint","value":100.0000},{"name":"TacticianHeal","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthPerSkip","value":20.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":35.0000},{"name":"ShimmerPerCombatStreaking_DU","value":25.0000},{"name":"ShimmerPerCombatStreaking_HR","value":50.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":25.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthPerSkip","value":60.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":50.0000},{"name":"ShimmerPerCombatStreaking_DU","value":35.0000},{"name":"ShimmerPerCombatStreaking_HR","value":60.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":30.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":20.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthPerSkip","value":100.0000},{"name":"ShimmerPerCombat","value":20.0000},{"name":"ShimmerPerCombatStreaking","value":70.0000},{"name":"ShimmerPerCombatStreaking_DU","value":50.0000},{"name":"ShimmerPerCombatStreaking_HR","value":70.0000},{"name":"ShimmerPerCombat_DU","value":15.0000},{"name":"ShimmerPerCombat_HR","value":35.0000},{"name":"ShimmerPerDeath_PVE","value":2.0000},{"name":"ShimmerPerRound_PVE","value":30.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthPerSkip","value":150.0000},{"name":"ShimmerPerCombat","value":25.0000},{"name":"ShimmerPerCombatStreaking","value":90.0000},{"name":"ShimmerPerCombatStreaking_DU","value":70.0000},{"name":"ShimmerPerCombatStreaking_HR","value":90.0000},{"name":"ShimmerPerCombat_DU","value":20.0000},{"name":"ShimmerPerCombat_HR","value":45.0000},{"name":"ShimmerPerDeath_PVE","value":3.0000},{"name":"ShimmerPerRound_PVE","value":40.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"실험체","trait_id":"TFT13_Experiment","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Experiment.TFT_Set13.png","tooltip_text":"전장에 실험실 칸이 생성됩니다.<br><br>전투 시작: 실험실 칸에 배치된 실험체가 실험실 칸에 있는 모든 실험체의 실험체 추가 효과를 얻습니다. 최대 체력도 추가로 얻습니다.<br><br><row>(@MinUnits@) 실험실 @NumLaboratory@개, @MaxHealth@ %i:scaleHealth%</row><br><row>(@MinUnits@) 실험실 @NumLaboratory@개, @MaxHealth@ %i:scaleHealth%</row><br><row>(@MinUnits@) 실험체 추가 효과 @ExperimentBonusIncrease*100@% 증가!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":100.0000},{"name":"NumLaboratory","value":2.0000},{"name":"Scaling","value":1.1500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.3000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExperimentBonusIncrease","value":1.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"가족","trait_id":"TFT13_Family","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Family.TFT_Set13.png","tooltip_text":"가족 구성원들이 서로를 지원해 최대 마나를 감소시키고 추가 효과를 얻습니다.<br><br><row>(@MinUnits@) @ManaReduction*100@% 감소, @DamageReduction*100@% %i:scaleDR%</row><br><row>(@MinUnits@) @ManaReduction*100@% 감소, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @ManaReduction*100@% 감소, 윗동네 강탈! 전투 후 강탈을 진행하며 생존한 가족 구성원 한 명당 수치 증가!</row><br><br><rules>@TFTUnitProperty.trait:TFT13_JunkerKing_SelfDestructTRA@</rules>","innate_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"DamageReduction","value":0.2000}]}],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":0.2500}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaReduction","value":0.3000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseGoldReward","value":2.5000},{"name":"FirstRewardMaxGoldValue","value":17.0000},{"name":"GoldPerSurvivor","value":1.5000},{"name":"GoldPerSurvivorPVE","value":2.0000},{"name":"HyperRollScaling","value":2.0000},{"name":"ManaReduction","value":0.4000},{"name":"Stage2Scaling","value":0.5000},{"name":"Stage3Scaling","value":0.7500},{"name":"Stage5plusScaling","value":1.2500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"형태전환자","trait_id":"TFT13_FormSwapper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_FormSwapper.TFT_Set13.png","tooltip_text":"고유: 형태전환자의 능력치 및 스킬이 위치(전방 또는 후방 가로 2열)에 따라 변경됩니다.<br><br>전방 형태전환자는 내구력을 얻습니다. 후방 형태전환자는 피해 증폭을 얻습니다.<br><br><expandRow>(@MinUnits@) @DR*100@% %i:scaleDR% 또는 @DA*100@% %i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.2000},{"name":"DR","value":0.1500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.3000},{"name":"DR","value":0.2200}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.4400},{"name":"DR","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"자동기계","trait_id":"TFT13_Hextech","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Automata.TFT_Set13.png","tooltip_text":"자동기계가 피해를 입힐 때 수정을 획득합니다. 수정이 @TriggerNumCrystals@개가 되면 현재 대상에게 폭발을 일으켜 마법 피해+이전 폭발 이후 입힌 피해량의 <magicDamage>@ConversionDamagePct*100@%</magicDamage>만큼 피해를 입히고 초기화됩니다. 또한 자동기계가 방어력 및 마법 저항력을 얻습니다.<br><br><expandRow>(@MinUnits@) <magicDamage>@MagicDamage@</magicDamage>의 피해, @Resists@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ConversionDamagePct","value":0.2500},{"name":"NumCrystals","value":1.0000},{"name":"TriggerNumCrystals","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":150.0000},{"name":"Resists","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":450.0000},{"name":"Resists","value":60.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":1337.0000},{"name":"Resists","value":111.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"도박꾼","trait_id":"TFT13_HighRoller","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_HighRoller.TFT_Set13.png","tooltip_text":"스킬 사용 시 세비카가 무작위로 자신의 스킬에 징크스 변형을 적용하고 @Duration@초 동안 내구력을 @Durability*100@% 얻습니다.<br><br>변형:<br>-로켓: 로켓을 @Bonus1NumRockets@개 발사해 각각 @Bonus1RocketDamage@의 물리 피해를 입힙니다.<br>-보호막: @Bonus2ShieldDuration@초 동안 @Bonus2ShieldAmount@의 보호막을 얻습니다.<br>-동전: @Bonus4Gold@골드를 획득합니다.<br>-트리플: 뽑힌 스킬을 강화합니다!<br><br><ShowIfCustom.Set=TFTSetEventCT>배불뚝이의 보물에서는 초반 스테이지에 동전 변형으로 얻을 수 있는 골드가 줄어듭니다.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bonus1NumRockets","value":8.0000},{"name":"Bonus1Probability","value":0.3500},{"name":"Bonus1RocketDamage","value":100.0000},{"name":"Bonus2Probability","value":0.3500},{"name":"Bonus2ShieldAmount","value":500.0000},{"name":"Bonus2ShieldDuration","value":4.0000},{"name":"Bonus3Probability","value":0.0000},{"name":"Bonus3StunDuration","value":1.5000},{"name":"Bonus4Gold","value":3.0000},{"name":"Bonus4Probability","value":0.2000},{"name":"Durability","value":0.8000},{"name":"Duration","value":1.5000},{"name":"Spell1Probability","value":0.4000},{"name":"Spell2Probability","value":0.3500},{"name":"Spell3Probability","value":0.2450},{"name":"Spell4Probability","value":0.0050},{"name":"SpellBonusProbability","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"점화단","trait_id":"TFT13_Hoverboard","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Hoverboard.TFT_Set13.png","tooltip_text":"@Duration@초마다 점화단이 돌진합니다. 점화단은 돌진하고 있을 때 사거리 제한 없이 공격하며 마지막 돌진 이후 받은 피해량의 일정 비율을 회복합니다.<br><br><row>(@MinUnits@) 받은 피해량의 @PercentDamageTakenHeal*100@%</row><br><row>(@MinUnits@) 받은 피해량의 @PercentDamageTakenHeal*100@%</row><br><row>(@MinUnits@) 받은 피해량의 @PercentDamageTakenHeal*100@%. 돌진 도중 공격 속도 대폭 상승</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"TotalHealTime","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.4000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASMultWhileDashing","value":3.5000},{"name":"PercentDamageTakenHeal","value":0.4500}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"지배자","trait_id":"TFT13_Infused","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Dominator.TFT_Set13.png","tooltip_text":"전투 시작: 지배자가 @ShieldDuration@초 동안 보호막을 얻습니다.<br><br>지배자가 스킬을 사용하면 마나 소모량에 따라 중첩되는 주문력을 얻습니다.<br><br><expandRow>(@MinUnits@) @ShieldAmount@의 보호막, @APPercent*100@% %i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":0.2500},{"name":"ShieldAmount","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APPercent","value":0.4500},{"name":"ShieldAmount","value":550.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APPercent","value":0.6500},{"name":"ShieldAmount","value":800.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"선도자","trait_id":"TFT13_Invoker","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Visionary.TFT_Set13.png","tooltip_text":"선도자가 마나를 얻을 때마다 마나를 더 얻습니다.<br><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%, 스킬로 입힌 피해량의 @AllyHealing*100@%만큼 아군 1명 체력 회복</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EnlightenedBonusMana","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"EnlightenedBonusMana","value":0.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1600},{"name":"EnlightenedBonusMana","value":0.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"고물의 왕","trait_id":"TFT13_JunkerKing","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_JunkerKing.TFT_Set13.png","tooltip_text":"@NumRounds1Star@라운드마다 무기고를 열어 가장 강한 아군 럼블 메크를 위한 영구적인 업그레이드를 구매합니다.<br><br><rules>업그레이드까지 남은 라운드: @TFTUnitProperty.trait:TFT13_JunkerKing_RoundsUntilOpening@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumRounds1Star","value":3.0000},{"name":"NumRounds1Star_HR","value":2.0000},{"name":"NumRounds2Star","value":3.0000},{"name":"NumRounds2Star_HR","value":2.0000},{"name":"NumRounds3Star","value":1.0000},{"name":"NumRounds3Star_HR","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"기계화의 전령관","trait_id":"TFT13_MachineHerald","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_MachineHerald.TFT_Set13.png","tooltip_text":"빅토르는 초당 @AS@회의 고정된 공격 속도를 가지며 모든 추가 공격력, 공격 속도 및 마나를 주문력으로 전환합니다. <br><br>마나 대신, 빅토르는 기본 공격당 혼돈 에너지를 1 얻으며 @MaxMana@에 도달 시 스킬을 사용합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5500},{"name":"MaxMana","value":8.0000},{"name":"StartingMana","value":3.0000},{"name":"StatConversion","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"포수","trait_id":"TFT13_Martialist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Artillerist.TFT_Set13.png","tooltip_text":"포수가 기본 공격 @NumOfAttacks@회마다 대상 주변에 공격력의 @PercentDamage*100@%만큼 피해를 입히는 로켓을 발사합니다. 또한 포수가 공격력을 얻습니다.<br><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%, 기본 공격 @NumOfAttacks@회마다 피해를 두 배로 입히는 로켓 발사</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4500},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AD","value":0.7000},{"name":"NumOfAttacks","value":3.0000},{"name":"PercentDamage","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"추방된 마법사","trait_id":"TFT13_MissMageTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BanishedMage.TFT_Set13.png","tooltip_text":"처음 탈락하는 상황에 놓였을 때 멜이 이번 게임의 플레이어 대상 전투에서 스킬을 @MinimumCasts@회 사용했다면 멜이 플레이어를 구해 생존합니다. <br><br>이후 멜은 영구적으로 피해 증폭을 @ProcDamageAmp*100@% 얻습니다.<br><br>@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MinimumCasts","value":12.0000},{"name":"MinimumCastsDU","value":12.0000},{"name":"MinimumCastsHR","value":6.0000},{"name":"MissMageHealDU","value":15.0000},{"name":"PlayerHealth","value":1.0000},{"name":"ProcDamageAmp","value":0.1000},{"name":"ProcDamageAmpDU","value":0.1000},{"name":"ProcDamageAmpHR","value":0.1000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"투사","trait_id":"TFT13_Pugilist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_PitFighter.TFT_Set13.png","tooltip_text":"투사가 모든 피해 흡혈을 @OmnivampPercent*100@% 얻고 추가 고정 피해를 입힙니다. 전투당 한 번 체력이 @HealthThreshold*100@%일 때 최대 체력의 일정 비율을 @Duration@초에 걸쳐 회복합니다.<br><br><expandRow>(@MinUnits@) 고정 피해 @TrueDamagePercent*100@%, @HealPercent*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"Duration","value":2.0000},{"name":"HealthThreshold","value":0.5000},{"name":"OmnivampPercent","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1000},{"name":"TrueDamagePercent","value":0.0600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":0.3500},{"name":"TrueDamagePercent","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealPercent","value":0.5500},{"name":"TrueDamagePercent","value":0.2200}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":0.8000},{"name":"TrueDamagePercent","value":0.3500}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"람머스","trait_id":"TFT13_RammusTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"람머스는 어느 팀에서나 자신을 위한 자리를 만듭니다. <br><br>람머스가 팀에 있을 때 팀 규모가 +1 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"반군","trait_id":"TFT13_Rebel","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Rebel.TFT_Set13.png","tooltip_text":"반군이 최대 체력을 @MaxHealthIncrease*100@% 얻습니다.<br><br>아군이 체력을 @PercentHealthTrigger*100@% 잃으면 연막 신호가 나타나 반군에게 @BurstDuration@초 동안 공격 속도를 @BurstAS*100@% 부여하고 전투가 끝날 때까지 추가 능력을 제공합니다.<br><br><row>(@MinUnits@) @ADAP*100@% %i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @ADAP*100@% %i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@% %i:scaleHealth%</row><br><row>(@MinUnits@) @ADAP*100@% %i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@% %i:scaleHealth%, 또한 모든 적을 @StunDuration@초 동안 기절시킴</row><br><row>(@MinUnits@) 연막 신호가 전투 시작 시 및 @ForceDuration@초마다 발동됨</row>","innate_trait_sets":[{"constants":[{"name":"BurstAS","value":0.6000},{"name":"BurstDuration","value":5.0000},{"name":"MaxHealthIncrease","value":0.1500},{"name":"PercentHealthTrigger","value":0.2500}]},{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.2000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.4000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1200},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.4500},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1500},{"name":"StunDuration","value":2.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":0.5000},{"name":"CombatStart","value":1.0000},{"name":"ForceDuration","value":12.0000},{"name":"PercentMaxHealthBonus","value":0.3000},{"name":"StunDuration","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"고물상","trait_id":"TFT13_Scrap","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"전투 시작: 고물상 유닛이 장착한 조합 아이템이 일시적으로 완성 아이템으로 변합니다. 고물상 유닛은 완성 아이템으로 변한 조합 아이템을 포함해 아군이 장착한 조합 아이템 하나당 @ShieldDuration@초 동안 보호막을 얻습니다.<br><br><row>(@MinUnits@) 조합 아이템 @NumComponents@개, 보호막 @HPShieldAmount@</row><br><row>(@MinUnits@) 조합 아이템 @NumComponents@개, 보호막 @HPShieldAmount@</row><br><row>(@MinUnits@) 모든 조합 아이템, 완성 아이템에 행운이 깃듦! 보호막 @HPShieldAmount@</row><br><row>(@MinUnits@) 찬란한 아이템 생성! 보호막 @HPShieldAmount@</row><br><br><rules>보호막 흡수량: @TFTUnitProperty.:TFT13_Trait_Scrap_ShieldTotal@ </rules> <br>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":24.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HPShieldAmount","value":25.0000},{"name":"HPShieldAmountCT","value":25.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":1.0000},{"name":"RadiantItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPShieldAmount","value":35.0000},{"name":"HPShieldAmountCT","value":35.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":3.0000},{"name":"RadiantItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPShieldAmount","value":45.0000},{"name":"HPShieldAmountCT","value":45.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HPShieldAmount","value":60.0000},{"name":"HPShieldAmountCT","value":60.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"저격수","trait_id":"TFT13_Sniper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"저격수가 피해 증폭을 얻고 멀리 떨어진 적에게 추가 피해를 입힙니다.<br><br><row>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%, 칸 하나당 @PercentDamageIncrease@%의 피해량</row><br><row>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%, 칸 하나당 @PercentDamageIncrease@%의 피해량</row><br><row>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%, 칸 하나당 @PercentDamageIncrease@%의 피해량, 저격수 사거리 +@BonusHexRangeIncrease@ 증가</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":5.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.3500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.7500},{"name":"BonusHexRangeIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법사","trait_id":"TFT13_Sorcerer","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"아군이 주문력을 @TeamAP@ 얻습니다. 마법사는 주문력을 더 얻습니다.<br><br><row>(@MinUnits@) @BaseAP@ %i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@ %i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@ %i:scaleAP%, 스킬이 대상의 피해량을 @DamageDecreaseDuration@초 동안 @DamageDecrease*100@% 감소시킴</row>","innate_trait_sets":[{"constants":[{"name":"TeamAP","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseAP","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseAP","value":90.0000},{"name":"DamageDecrease","value":0.2000},{"name":"DamageDecreaseDuration","value":3.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"집행자","trait_id":"TFT13_Squad","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Squad.TFT_Set13.png","tooltip_text":"전투 시작: 집행자가 보호막 및 피해 증폭을 얻습니다. 체력이 가장 많은 적이 <i>현상수배!</i> 상태가 됩니다. <br><br>현상수배 상태인 적이 사망하면 집행자가 공격 속도를 @AttackSpeedPerWantedKill*100@% 얻습니다.<br><br><row>(@MinUnits@) 적 @NumOfWantedEnemies@명, @PercentMaxHealthShield*100*100@% %i:scaleHealth%, @BaseDA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 적 @NumOfWantedEnemies@명, @PercentMaxHealthShield*100*100@% %i:scaleHealth%, @BaseDA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 적 @NumOfWantedEnemies@명, @PercentMaxHealthShield*100*100@% %i:scaleHealth%, @BaseDA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 적 @NumOfWantedEnemies@명, @PercentMaxHealthShield*100*100@% %i:scaleHealth%, @BaseDA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 모든 적, @PercentMaxHealthShield*100*100@% %i:scaleHealth%, @BaseDA*100@% %i:scaleDA%, 전투 시작: 모든 적의 아이템을 압수함!</row>","innate_trait_sets":[{"constants":[{"name":"AttackSpeedPerWantedKill","value":0.3000},{"name":"IncAgainstWantedEnemies","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":0.1200},{"name":"NumOfWantedEnemies","value":1.0000},{"name":"PercentMaxHealthShield","value":0.1200},{"name":"TakeItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDA","value":0.2000},{"name":"NumOfWantedEnemies","value":2.0000},{"name":"PercentMaxHealthShield","value":0.2200},{"name":"TakeItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDA","value":0.3300},{"name":"NumOfWantedEnemies","value":4.0000},{"name":"PercentMaxHealthShield","value":0.3300},{"name":"TakeItems","value":0.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":0.4400},{"name":"NumOfWantedEnemies","value":5.0000},{"name":"PercentMaxHealthShield","value":0.4400},{"name":"TakeItems","value":0.0000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":1.5000},{"name":"NumOfWantedEnemies","value":99.0000},{"name":"PercentMaxHealthShield","value":1.0000},{"name":"TakeItems","value":1.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"배신","trait_id":"TFT13_Teamup_Betrayal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Betrayal.TFT_Set13.png","tooltip_text":"매디의 스킬 및 기본 공격은 항상 암베사의 대상을 대상으로 지정합니다. 매디 또는 암베사가 @NumKills@명 이상 처치한 라운드마다 매디를 1명 획득합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumKills","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"또 다른 결말","trait_id":"TFT13_Teamup_BloodBrothers","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_BloodBrothers.TFT_Set13.png","tooltip_text":"실코가 스킬을 사용할 때마다 밴더가 영구적으로 최대 체력을 @TFTTrait.TFT13_Teamup_BloodBrothers.1:MaxHealthGainPerCast@ 얻습니다. 밴더가 사망할 때마다 실코가 영구적으로 주문력을 @TFTTrait.TFT13_Teamup_BloodBrothers.1:APGainPerDeath@ 얻습니다.<br><br>추가 효과: @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_HealthGained@ %i:scaleHealth% | @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_APGained@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGainPerDeath","value":6.0000},{"name":"MaxHealthGainPerCast","value":30.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"천재","trait_id":"TFT13_Teamup_Geniuses","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Geniuses.TFT_Set13.png","tooltip_text":"하이머딩거가 스킬을 사용하면 에코가 잔상 @NumEkkoAfterImages@개를 내보내 각각 @ReducedEkkoDamage*100@%의 피해를 입힙니다. 에코가 스킬을 사용하면 하이머딩거가 미사일 @NumHeimerMissiles@개를 발사해 각각 @ReducedHeimerDamage*100@%의 피해를 입힙니다. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumEkkoAfterImages","value":3.0000},{"name":"NumHeimerMissiles","value":3.0000},{"name":"ReducedEkkoDamage","value":0.5000},{"name":"ReducedHeimerDamage","value":1.5000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"모략","trait_id":"TFT13_Teamup_Menaces","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Menaces.TFT_Set13.png","tooltip_text":"파우더가 지배자 특성을 얻지만, 더 이상 가족 특성의 효과를 받지 않습니다. 파우더의 원숭이가 폭발하면 실코의 괴수 @NumMonstrosities@마리가 생성됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumMonstrosities","value":3.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"계엄령","trait_id":"TFT13_Teamup_Mentorship","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Mentorship.TFT_Set13.png","tooltip_text":"암베사가 스킬을 사용하면 케이틀린이 대상에게 강화된 공격을 발사해 @CaitAD*100@%의 피해를 입힙니다. 암베사가 케이틀린 공격력의 @ADShare*100@%를 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADShare","value":0.1800},{"name":"CaitAD","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"재회","trait_id":"TFT13_Teamup_Reunion","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Reunion.TFT_Set13.png","tooltip_text":"바이가 스킬을 사용하면 에코가 바이의 대상에게 잔상 3개를 보내 각각 @EkkoAfterImageReducedDamage*100@%의 피해를 입힙니다. 에코가 스킬을 사용하면 바이가 에코의 대상에게 지진 강타를 사용해 @ViEarthquakeReducedDamage*100@%의 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EkkoAfterImageReducedDamage","value":0.4000},{"name":"ViEarthquakeReducedDamage","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"자매","trait_id":"TFT13_Teamup_Sisters","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Sisters.TFT_Set13.png","tooltip_text":"징크스가 처치에 관여하면 바이가 @ViDuration@초 동안 추가 공격력을 @ADBuff*100@% 얻습니다. 바이가 처치에 관여하면 징크스가 @JinxDuration@초 동안 추가 공격 속도를 @ASBuff*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADBuff","value":0.8000},{"name":"ASBuff","value":0.8000},{"name":"JinxDuration","value":10.0000},{"name":"ViDuration","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"뜻밖의 2인조","trait_id":"TFT13_Teamup_UnlikelyDuo","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UnlikelyDuo.TFT_Set13.png","tooltip_text":"징크스와 세비카가 공격력을 @AD*100@%, 체력을 @Health@ 얻습니다. 둘 중 한 명이 스킬을 사용하면 다른 한 명이 마나를 @Mana@ 얻습니다. 세비카의 팔에 행운이 더 따릅니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"Health","value":100.0000},{"name":"Mana","value":10.0000},{"name":"SevikaLuck","value":0.1000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"감시자","trait_id":"TFT13_Titan","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"아군이 방어력 및 마법 저항력을 얻습니다. 감시자는 이 능력치를 세 배로 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"PercentIncreaseForSentinels","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":42.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"정복자","trait_id":"TFT13_Warband","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"정복자의 처치 관여가 정복 중첩을 부여합니다. 정복 중첩을 충분히 얻으면 전리품이 든 군수품을 엽니다!<br><br>정복자는 공격력 및 주문력을 얻으며 이 수치는 개봉한 군수품 하나당 @PercentIncreasePerChest*100@% 증가합니다.<br><br><expandRow>(@MinUnits@) @ADAPBase*100@% %i:scaleAD%%i:scaleAP%, @StacksPerKill@x정복</expandRow><br><br><rules>개봉한 군수품: @TFTUnitProperty.trait:TFT13_Warband_ChestsCompleted@</rules><br><rules>현재 능력치: @TFTUnitProperty.trait:TFT13_Warband_CurrentADAP@% %i:scaleAD%%i:scaleAP%</rules><br>","innate_trait_sets":[{"constants":[{"name":"PercentIncreasePerChest","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAPBase","value":0.2200},{"name":"StacksPerKill","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAPBase","value":0.3300},{"name":"StacksPerKill","value":3.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAPBase","value":0.4000},{"name":"StacksPerKill","value":6.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAPBase","value":1.2000},{"name":"StacksPerKill","value":20.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"주시자","trait_id":"TFT13_Watcher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Watcher.TFT_Set13.png","tooltip_text":"주시자가 내구력을 얻으며 이 수치는 체력이 @HealthBreakpoint*100@%를 넘을 때 증가합니다.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% 또는 @IncreasedDR*100@% %i:scaleDR%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.3000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.4000},{"name":"IncreasedDR","value":0.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"동물특공대","trait_id":"TFT14_AnimaSquad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_AnimaSquad.TFT_Set14.png","tooltip_text":"단계마다 무작위 동물특공대 챔피언이 전투 중 주기적으로 발사하는 무기를 선택합니다. 동물특공대가 방어력, 마법 저항력, 피해 증폭을 얻습니다.<br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_1@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_2@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_3@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_4@</row><br><rules>무기는 동물특공대의 별 레벨 및 스테이지에 따라 강화됩니다.</rules>","innate_trait_sets":[{"constants":[{"name":"MaxTier","value":4.0000},{"name":"StarLevelMult","value":0.0600}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Resists","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Resists","value":25.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Resists","value":40.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":0.2500},{"name":"Resists","value":75.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"요새","trait_id":"TFT14_Armorclad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"아군이 방어력 및 마법 저항력을 @TeamwideArmor@ 얻습니다. 요새는 능력치를 더 얻습니다.<br><br>전투 시작 후 @Duration@초 동안 요새 추가 효과가 @StatMultiplier*100@% 증가합니다.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% 요새가 아닌 유닛이 @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR% 추가 획득</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":10.0000},{"name":"EnhancedTeamwideArmor","value":25.0000},{"name":"MaxReputation","value":20.0000},{"name":"StatMultiplier","value":1.0000},{"name":"TeamwideArmor","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":36.0000},{"name":"BonusMR","value":36.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":70.0000},{"name":"BonusMR","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"폭발 봇","trait_id":"TFT14_BallisTek","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_BoomBots.TFT_Set14.png","tooltip_text":"폭발 봇이 @DamageDealtThreshold@의 피해를 입힐 때마다 주변 적에게 미사일을 발사해 마법 피해를 입힙니다. 폭발 봇이 받은 피해의 @DamageTakenMod*100@%가 입히는 피해량에 포함됩니다.<br><br><row>(@MinUnits@) @MissileDamage@의 마법 피해</row><br><row>(@MinUnits@) @MissileDamage@의 마법 피해</row><br><row>(@MinUnits@) 미사일을 2개 발사해 각각 @MissileDamage@의 마법 피해를 입힘</row>","innate_trait_sets":[{"constants":[{"name":"DamageDealtThreshold","value":400.0000},{"name":"DamageTakenMod","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"MissileDamage","value":150.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MissileDamage","value":325.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MissileDamage","value":260.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"난동꾼","trait_id":"TFT14_Bruiser","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Bruiser.TFT_Set14.png","tooltip_text":"아군이 체력을 @TeamwideHealth@ 얻습니다. 난동꾼은 체력을 더 얻습니다.<br><br><expandRow>(@MinUnits@) @HealthBonus*100@% %i:scaleHealth% </expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"TeamwideHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthBonus","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthBonus","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthBonus","value":0.7000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"책략가","trait_id":"TFT14_Controller","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"<spellPassive>전투 시작:</spellPassive> 후방 가로 2열에 있는 아군 챔피언이 피해 증폭을 얻고 전방 가로 2열에 있는 아군 챔피언이 내구력을 얻습니다. 책략가는 효과가 3배로 증가합니다.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @Durability*100@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ControllerBonus","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Durability","value":0.0400}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.0900},{"name":"Durability","value":0.0600}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1200},{"name":"Durability","value":0.0800}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Durability","value":0.1000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"처형자","trait_id":"TFT14_Cutter","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"처형자의 스킬에 치명타가 적용될 수 있습니다. 또한 처형자가 추가 치명타 확률 및 치명타 피해량을 얻습니다.<br><br>대상의 체력이 @HealthThreshold*100@% 아래일 경우 추가 치명타 피해량이 두 배로 증가합니다.<br><br><row>(@MinUnits@) @CRIT_PERCENT*100@% %i:scaleCrit%, @CRIT_DAMAGE*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@% %i:scaleCrit%, @CRIT_DAMAGE*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@% %i:scaleCrit%, @CRIT_DAMAGE*100@% %i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@% %i:scaleCrit%, @CRIT_DAMAGE*100@% %i:scaleCritMult%, 또한 내구력 @DamageReduction*100@% 획득</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.2000},{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"CRIT_DAMAGE","value":0.0500},{"name":"CRIT_PERCENT","value":0.2500},{"name":"DamageReduction","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1000},{"name":"CRIT_PERCENT","value":0.3500},{"name":"DamageReduction","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5000},{"name":"DamageReduction","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5500},{"name":"DamageReduction","value":0.1200}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"사이버보스","trait_id":"TFT14_Cyberboss","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cyberbosses.TFT_Set14.png","tooltip_text":"가장 강한 아군 사이버보스 유닛이 최종 형태로 업그레이드되고 체력 및 주문력을 얻습니다. 또한 스킬이 더 많은 적에게 적중합니다.<br><br><row>(@MinUnits@) @BossPercentHealth*100@% %i:scaleHealth%, @BossAP@ %i:scaleAP% </row><br><row>(@MinUnits@) @BossPercentHealth*100@% %i:scaleHealth%, @BossAP@ %i:scaleAP% </row><br><row>(@MinUnits@) 모든 사이버보스 업그레이드, 가장 강한 아군 사이버보스 유닛이 @BigBossPercentHealth*100@% %i:scaleHealth% 및 @BigBossAP@ %i:scaleAP% 획득</row>","innate_trait_sets":[{"constants":[{"name":"BigBossAP","value":40.0000},{"name":"BigBossPercentHealth","value":0.4000},{"name":"BigBossSize","value":0.8000},{"name":"BossSize","value":0.3500},{"name":"DamageMod","value":0.3000}]}],"conditional_trait_sets":[{"constants":[{"name":"BossAP","value":20.0000},{"name":"BossPercentHealth","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"신성기업","trait_id":"TFT14_Divinicorp","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Divinicorp.TFT_Set14.png","tooltip_text":"신성기업 챔피언이 전장의 신성기업 유닛 수에 따라 증가하는 고유한 능력치를 아군에게 부여하며, 신성기업 챔피언은 두 배로 얻습니다.<br><expandRow>(@MinUnits@) <TFTGuildActive>추가 효과 @DivinicorpBonus*100@%</TFTGuildActive></expandRow><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>모르가나 - </TFTGuildActive>%i:scaleAP% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AP@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>라아스트 - </TFTGuildActive>%i:scaleArmor%%i:scaleMR% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Defenses@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>세나 - </TFTGuildActive>%i:scaleAD% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AD@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>그라가스 - </TFTGuildActive>%i:scaleHealth% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Health@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>벡스 - %i:scaleCrit%</TFTGuildActive><spellActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Crit@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>레넥톤 - </TFTGuildActive>%i:scaleAS% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AS@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>상징 - </TFTGuildActive>%i:scaleSV% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Omnivamp@%</spellActive>","innate_trait_sets":[{"constants":[{"name":"ADOneStar","value":8.0000},{"name":"APOneStar","value":9.0000},{"name":"ASOneStar","value":5.0000},{"name":"CritOneStar","value":7.0000},{"name":"DefensesOneStar","value":6.0000},{"name":"HealthOneStar","value":50.0000},{"name":"OmnivampOneStar","value":3.0000},{"name":"SelfishDivinicorpBonus","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DivinicorpBonus","value":1.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DivinicorpBonus","value":1.1000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.2500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.4000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.6500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":1.9000}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":2.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"엑소테크","trait_id":"TFT14_EdgeRunner","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Exotech.TFT_Set14.png","tooltip_text":"엑소테크 챔피언만 장착할 수 있는 고유 아이템을 획득합니다. 장착한 아이템 하나당 체력 및 공격 속도를 얻습니다.<br><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item1@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item2@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item3@</row> <br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>강화 </row> ","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASBonus","value":2.0000},{"name":"HealthBonus","value":50.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBonus","value":6.0000},{"name":"HealthBonus","value":160.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBonus","value":13.0000},{"name":"HealthBonus","value":270.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBonus","value":40.0000},{"name":"HealthBonus","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"니트로","trait_id":"TFT14_HotRod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_NitroForge.TFT_Set14.png","tooltip_text":"라운드마다 니트로 챔피언 한 종류당 R-080T에게 별 레벨에 비례해 크롬을 제공합니다. 각 크롬은 체력을 @HealthPerScrap@, 주문력을 @APPerScrap@ 부여합니다. <br><br>크롬이 @FourStarScrapThreshold@개가 되면 R-080T가 T-43X로 업그레이드됩니다! <br><br><row>(@MinUnits@) R-080T 소환!</row><br><row>(@MinUnits@) 거대 광선 발사!</row><br><br><rules>별 레벨당 크롬: @ScrapPerOneStar@/@ScrapPerTwoStar@/@ScrapPerThreeStar@/@ScrapPerFourStar@</rules>","innate_trait_sets":[{"constants":[{"name":"APPerScrap","value":1.0000},{"name":"FourStarScrapThreshold","value":200.0000},{"name":"HealthPerScrap","value":14.0000},{"name":"ScrapPerFourStar","value":25.0000},{"name":"ScrapPerOneStar","value":2.0000},{"name":"ScrapPerThreeStar","value":7.0000},{"name":"ScrapPerTwoStar","value":3.0000},{"name":"Stage2BonusHP","value":0.0000},{"name":"Stage3BonusHP","value":100.0000},{"name":"Stage4BonusHP","value":300.0000},{"name":"Stage5BonusHP","value":500.0000},{"name":"Stage6BonusHP","value":800.0000},{"name":"ThreeStarScrapThreshold","value":130.0000},{"name":"TwoStarScrapThreshold","value":60.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"황금 황소","trait_id":"TFT14_Immortal","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GoldenOx.TFT_Set14.png","tooltip_text":"황금 황소가 피해 증폭을 얻고 처치 시 일정 확률로 골드를 떨어뜨립니다.<br><br>한 라운드 동안 새로고침 또는 XP 구매로 @TFTUnitProperty.trait:TFT14_Immortal_GoldNeededForBreakpoint@골드를 사용할 경우 영구적으로 황금 황소의 피해 증폭과 다음 추가 효과 획득에 필요한 골드가 증가합니다. 새로고침 골드는 두 배로 가산됩니다.<br><rules>(황금 황소가 지난 라운드 전투에 참여했어야 합니다.)</rules><br><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, 골드 확률 @KillDrop*100@%</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, 골드 확률 @KillDrop*100@%</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, 전리품 확률 @KillDrop*100@%, 전리품이 조합 아이템일 확률 @ComponentDropChance*100@%</row><br>현재 추가 효과: @TFTUnitProperty.trait:TFT14_Immortal_GoldBonusStacks@% %i:scaleDA%","innate_trait_sets":[{"constants":[{"name":"GoldBreakpointIncrease","value":4.0000},{"name":"GoldRangeMax","value":1.0000},{"name":"GoldRangeMin","value":1.0000},{"name":"InitialGoldBreakpoint","value":8.0000},{"name":"RerollMultiplier","value":2.0000},{"name":"StartingGoldBonus","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"BLPThreshold","value":7.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.1200},{"name":"KillDrop","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BLPThreshold","value":4.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.2400},{"name":"KillDrop","value":0.6000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BLPThreshold","value":3.0000},{"name":"ComponentDropChance","value":0.0600},{"name":"DamageAmp","value":0.2500},{"name":"KillDrop","value":1.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"사격수","trait_id":"TFT14_Marksman","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Marksman.TFT_Set14.png","tooltip_text":"사격수가 공격력을 얻습니다. 전투 시작 @EnhancedTime@초 후, 사격수 추가 효과가 @EnhancedBonus*100@% 증가합니다.<br><br><row>(@MinUnits@) @BonusAD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @BonusAD*100@% %i:scaleAD%, @EnhancedTime@초 후, @RepeatTime@초마다 @RepeatBonus*100@% %i:scaleAD% 증가</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedBonus","value":1.0000},{"name":"EnhancedTime","value":8.0000},{"name":"MaxReputation","value":20.0000},{"name":"TeamBonus","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.1800},{"name":"RepeatBonus","value":0.0000},{"name":"RepeatTime","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3500},{"name":"RepeatBonus","value":0.2500},{"name":"RepeatTime","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"범죄 조직","trait_id":"TFT14_Mob","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Mob.TFT_Set14.png","tooltip_text":"범죄 조직 챔피언의 스킬을 고유한 방식으로 업그레이드하는 범죄 두목 모자를 획득합니다.<br><br>범죄 조직 챔피언이 체력 및 피해 증폭을 얻습니다.<br><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, 범죄 두목 @NumBosses@명</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, 범죄 두목 @NumBosses@명</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, 범죄 두목 효과 업그레이드</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"HatVersion","value":1.0000},{"name":"MobHealth","value":100.0000},{"name":"NumBosses","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":450.0000},{"name":"NumBosses","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.2000},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":550.0000},{"name":"NumBosses","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"네트워크의 신","trait_id":"TFT14_Netgod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GodoftheNet.TFT_Set14.png","tooltip_text":"플레이어 대상 전투 @Rounds@회 이후 특성의 효과를 받을 수 있도록 챔피언을 영구적으로 재구성하는 특성 개조체 무기고를 엽니다. 해당 유닛이 특성 중첩을 증가시키지는 않습니다.<br><br>특성 개조체를 획득할 때마다 다음 특성 개조체 획득에 필요한 라운드 수가 @RoundIncrement@회 늘어납니다.<br><br>남은 라운드: @TFTUnitProperty.trait:TFT14_Netgod_RoundsRemaining@<br><rules>특성 개조체는 챔피언 한 명당 하나만 장착 가능합니다.</rules><br><br>장착한 개조체:<br><ShowIf.TFT14_Netgod_Slot1>@TFTUnitProperty.trait:TFT14_Netgod_Trait1@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ1@<br><ShowIf.TFT14_Netgod_Slot2>@TFTUnitProperty.trait:TFT14_Netgod_Trait2@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ2@<br><ShowIf.TFT14_Netgod_Slot3>@TFTUnitProperty.trait:TFT14_Netgod_Trait3@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ3@<br><ShowIf.TFT14_Netgod_Slot4>@TFTUnitProperty.trait:TFT14_Netgod_Trait4@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ4@<br><ShowIf.TFT14_Netgod_Slot5>@TFTUnitProperty.trait:TFT14_Netgod_Trait5@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ5@<br><ShowIf.TFT14_Netgod_Slot6>@TFTUnitProperty.trait:TFT14_Netgod_Trait6@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ6@<br><ShowIf.TFT14_Netgod_Slot7>@TFTUnitProperty.trait:TFT14_Netgod_Trait7@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ7@<br><ShowIf.TFT14_Netgod_Slot8>@TFTUnitProperty.trait:TFT14_Netgod_Trait8@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ8@<br><ShowIf.TFT14_Netgod_Slot9>@TFTUnitProperty.trait:TFT14_Netgod_Trait9@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ9@</ShowIf.TFT14_Netgod_Slot9></ShowIf.TFT14_Netgod_Slot8></ShowIf.TFT14_Netgod_Slot7></ShowIf.TFT14_Netgod_Slot6></ShowIf.TFT14_Netgod_Slot5></ShowIf.TFT14_Netgod_Slot4></ShowIf.TFT14_Netgod_Slot3></ShowIf.TFT14_Netgod_Slot2></ShowIf.TFT14_Netgod_Slot1>","innate_trait_sets":[{"constants":[{"name":"MaxNumReprogram","value":9.0000},{"name":"RoundIncrement","value":1.0000},{"name":"Rounds","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"군주","trait_id":"TFT14_Overlord","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Overlord.TFT_Set14.png","tooltip_text":"군주가 자신 뒤 칸의 유닛을 물어뜯어 대상 최대 체력의 @HPPercentDamage*100@%만큼 고정 피해를 입힙니다. 이후 군주는 해당 유닛의 체력을 @PercentHPGain*100@%만큼, 공격력을 @PercentADGain*100@%만큼 얻습니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"HPPercentDamage","value":0.4000},{"name":"NumHexes","value":1.0000},{"name":"PercentADGain","value":0.2500},{"name":"PercentADGainThreeStar","value":1.0000},{"name":"PercentHPGain","value":0.4000},{"name":"PercentHPGainThreeStar","value":1.0000},{"name":"SummonReducePct","value":0.3300}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"저격수","trait_id":"TFT14_Sniper","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"저격수가 멀리 떨어진 적에게 추가 피해를 입힙니다.<br><br><row>(@MinUnits@) 칸당 피해량 @PercentDamageIncrease@%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0000},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":1.0000}],"min_units":1,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"거리의 악마","trait_id":"TFT14_StreetDemon","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_StreetDemon.TFT_Set14.png","tooltip_text":"색칠 칸에 위치한 아군이 체력, 주문력, 공격력을 얻습니다. 몇몇 칸은 시그니처 칸이 되어 @EmpoweredHexPercentBonus*100@%를 추가로 제공합니다. <br><br>거리의 악마는 모든 추가 효과를 두 배로 얻습니다.<br><br><row>(@MinUnits@) +@HP*100@% %i:scaleHealth%, @ADAP@ %i:scaleAP%, @ADAP@% %i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@% %i:scaleHealth%, @ADAP@ %i:scaleAP%, @ADAP@% %i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@% %i:scaleHealth%, @ADAP@ %i:scaleAP%, @ADAP@% %i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@% %i:scaleHealth%, @ADAP@ %i:scaleAP%, @ADAP@% %i:scaleAD%<br>온 동네를 물들여라!</row>","innate_trait_sets":[{"constants":[{"name":"EmpoweredHexPercentBonus","value":0.5000},{"name":"MaxReputation","value":20.0000},{"name":"UnitMultiplier","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":6.0000},{"name":"HP","value":0.0600}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":10.0000},{"name":"HP","value":0.1000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":16.0000},{"name":"HP","value":0.1600}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":45.0000},{"name":"HP","value":0.4500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"학살자","trait_id":"TFT14_Strong","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"학살자가 공격력과 모든 피해 흡혈을 얻습니다. 최대 체력을 초과한 회복량의 @OverhealPercent*100@%만큼 체력이 가장 낮은 학살자의 체력을 회복합니다.<br><br><expandRow>(@MinUnits@) @AttackDamage*100@% %i:scaleAD%, @Healing*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[{"constants":[{"name":"OverhealPercent","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":0.1500},{"name":"Healing","value":0.1500},{"name":"MaxReputation","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":0.4000},{"name":"Healing","value":0.1500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":0.7000},{"name":"Healing","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"사이퍼","trait_id":"TFT14_Suits","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cypher.TFT_Set14.png","tooltip_text":"전투 패배 시 정보를 획득합니다. 연패 횟수에 따라 획득 정보가 증가합니다. 적 처치 시 소량의 정보를 획득합니다. <br><br>정보는<br>@CashoutStage1@-@CashoutRound1@, @CashoutStage2@-@CashoutRound2@, @CashoutStage3@-@CashoutRound3@, @CashoutStage4@-@CashoutRound4@ 또는 @CashoutStage5@-@CashoutRound5@라운드에서 한 번 전리품으로 교환할 수 있습니다.<br>정보를 교환한 후, 사이퍼 챔피언은 공격력 및 주문력을 얻습니다.<br><br><expandRow>(@MinUnits@) 정보 @ValueMultiplier@배, @AttackDamage*100@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"BitsPerKill","value":2.0000},{"name":"BitsPerLoss","value":13.0000},{"name":"BonusASPerBitsTier","value":0.0300},{"name":"BonusBitsPerStage","value":5.0000},{"name":"CashoutRound1","value":3.0000},{"name":"CashoutRound2","value":7.0000},{"name":"CashoutRound3","value":3.0000},{"name":"CashoutRound4","value":7.0000},{"name":"CashoutRound5","value":5.0000},{"name":"CashoutStage1","value":3.0000},{"name":"CashoutStage2","value":3.0000},{"name":"CashoutStage3","value":4.0000},{"name":"CashoutStage4","value":4.0000},{"name":"CashoutStage5","value":5.0000},{"name":"IntelPerDeathPVE","value":5.0000},{"name":"LossStreakBonus","value":4.0000},{"name":"PartnerWinRatio_DU","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":30.0000},{"name":"AttackDamage","value":0.3000},{"name":"ValueMultiplier","value":1.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AttackDamage","value":0.5000},{"name":"ValueMultiplier","value":1.5000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":70.0000},{"name":"AttackDamage","value":0.7000},{"name":"ValueMultiplier","value":2.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":90.0000},{"name":"AttackDamage","value":0.9000},{"name":"ValueMultiplier","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"증.폭.","trait_id":"TFT14_Supercharge","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Amp.TFT_Set14.png","tooltip_text":"증.폭. 챔피언은 증폭(%i:set14AmpIcon%)을 활용해 스킬을 고유한 방식으로 업그레이드합니다. 또한 체력이 증가합니다.<br><br><expandRow>(@MinUnits@) @SuperchargeAmount@ %i:set14AmpIcon%, @HPAmt@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPAmt","value":100.0000},{"name":"SuperchargeAmount","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPAmt","value":200.0000},{"name":"SuperchargeAmount","value":2.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":300.0000},{"name":"SuperchargeAmount","value":4.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":500.0000},{"name":"SuperchargeAmount","value":5.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"속사포","trait_id":"TFT14_Swift","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"아군이 공격 속도를 @TeamBonus*100@% 얻습니다. 속사포 챔피언은 기본 공격마다 공격 속도를 더 얻습니다. (최대 @MaxStacks@회 중첩)<br><br><expandRow>(@MinUnits@) 중첩당 @AttackSpeed*100@% %i:scaleAS%</expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"MaxStacks","value":10.0000},{"name":"TeamBonus","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.0400}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.1100}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.2200}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기술광","trait_id":"TFT14_Techie","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Techie.TFT_Set14.png","tooltip_text":"기술광이 주문력을 얻습니다.<br><br>기술광의 스킬에 적중한 적이 입히는 피해가 @DebuffDuration@초 동안 @DamageAmpDebuff*100@% 감소합니다.<br><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%, 적중한 적 입히는 피해량 @EnhancedDebuff*100@% 감소</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmpDebuff","value":0.1000},{"name":"DebuffDuration","value":3.0000},{"name":"EnhancedDebuff","value":0.1800}]}],"conditional_trait_sets":[{"constants":[{"name":"APBonus","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APBonus","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APBonus","value":95.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APBonus","value":140.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"다이나모","trait_id":"TFT14_Thirsty","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Dynamo.TFT_Set14.png","tooltip_text":"@Timer@초마다 아군이 마나를 얻습니다. 다이나모는 마나를 @ThirstyBonus*100@% 더 얻습니다.<br><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"ThirstyBonus","value":1.0000},{"name":"Timer","value":3.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Mana","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Mana","value":10.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"선봉대","trait_id":"TFT14_Vanguard","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Vanguard.TFT_Set12.png","tooltip_text":"선봉대가 보호막이 씌워진 동안 내구력을 @DamageReductionPct*100@% 얻습니다. <br><br>전투 시작 시 및 체력 @HealthThreshold*100@%: @ShieldDuration@초 동안 최대 체력 비례 보호막을 얻습니다.<br><br><row>(@MinUnits@) 최대 체력의 @ShieldPercentAmount*100@%</row><br><row>(@MinUnits@) 최대 체력의 @ShieldPercentAmount*100@%</row><br><row>(@MinUnits@) 최대 체력의 @ShieldPercentAmount*100@%,<br>보호막이 씌워진 동안 @EnhancedDurability*100@% %i:scaleDR% 획득</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000},{"name":"ShieldDuration","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.1600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.3200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.4500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"영혼 살해자","trait_id":"TFT14_ViegoUniqueTrait","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_SoulKiller.TFT_Set14.png","tooltip_text":"지난 라운드에서 비에고가 처치에 관여한 적 중 단계가 가장 높은 적의 홀로그램 복사본을 획득합니다. 홀로그램은 @Level1Health@/@Level2Health@/@Level3Health@의 체력을 갖고 @Level1Damage*100@/@Level2Damage*100@/@Level3Damage*100@%의 피해를 입히며 추천 아이템 @ItemCount@개를 갖습니다.","innate_trait_sets":[{"constants":[{"name":"ItemCount","value":1.0000},{"name":"Level1Damage","value":0.3000},{"name":"Level1Health","value":900.0000},{"name":"Level2Damage","value":0.4000},{"name":"Level2Health","value":1350.0000},{"name":"Level3Damage","value":2.0000},{"name":"Level3Health","value":9001.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"바이러스","trait_id":"TFT14_Virus","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Virus.TFT_Set14.png","tooltip_text":"바이러스로 인해 상점이 감염되어 @ChanceToSee@% 확률로 조각이 등장합니다. 조각을 구매하면 가장 강한 아군 자크에 흡수되어 최대 체력을 @BonusPercentHPPerStack*100@%, 주문력을 @BonusAPPerStack@ 증가시킵니다. <rules>(초고속 모드에서는 효과가 두 배로 적용됩니다.)</rules> <br><br><TFTTracker>(조각 수: 총 <TFTBonus>@TFTUnitProperty.trait:TFT14_Virus_Stacks@</TFTBonus>개)</TFTTracker>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAPPerStack","value":1.0000},{"name":"BonusPercentHPPerStack","value":0.0150},{"name":"ChanceToSee","value":20.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"요새","trait_id":"TFT15_Bastion","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"아군이 방어력 및 마법 저항력을 @TeamwideResists@ 얻습니다.<br><br>요새는 능력치를 더 얻습니다. 전투 시작 후 @Duration@초 동안, 요새는 추가 수치를 2배로 얻습니다.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%, 요새가 아닌 유닛이 추가로 @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR% 획득</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedTeamwideArmor","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":40.0000},{"name":"BonusMR","value":40.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":75.0000},{"name":"BonusMR","value":75.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"전투사관학교","trait_id":"TFT15_BattleAcademia","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_BattleClub.TFT_Set15.png","tooltip_text":"전투사관학교 챔피언이 스킬을 업그레이드하고 잠재력%i:set14AmpIcon%을 얻습니다. 잠재력은 전투사관학교 챔피언의 스킬을 강화합니다. <br><ShowIf.TFT15_BattleAcademia_NoPrismatic><br><rules>프리즘: 전투사관학교 챔피언 7명 배치 후 챔피언에게 아이템을 장착해 @PrismaticItemRequirement@점 획득</rules><br></ShowIf.TFT15_BattleAcademia_NoPrismatic><ShowIf.TFT15_BattleAcademia_PrismaticPending><br><TFTRadiantItemBonus>프리즘:</TFTRadiantItemBonus> 전투에서 챔피언이 사용하는 완성 아이템 하나당 1점 획득. @PrismaticItemRequirement@점 획득 시 졸업 (@TFTUnitProperty.trait:TFT15_BattleAcademia_PrismaticNumItems@/@PrismaticItemRequirement@)<br></ShowIf.TFT15_BattleAcademia_PrismaticPending><ShowIf.TFT15_BattleAcademia_PrismaticActive><br><TFTRadiantItemBonus><br>진정한 잠재력 해방: +@UltimateNumPotential@ %i:set14AmpIcon%</TFTRadiantItemBonus><br></ShowIf.TFT15_BattleAcademia_PrismaticActive><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row>","innate_trait_sets":[{"constants":[{"name":"PrismaticItemRequirement","value":140.0000},{"name":"UltimateNumPotential","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500},{"name":"NumPotential","value":3.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.2500},{"name":"DR","value":0.1000},{"name":"NumPotential","value":5.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.5000},{"name":"DR","value":0.2500},{"name":"NumPotential","value":7.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"해적선장","trait_id":"TFT15_Captain","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RogueCaptain.TFT_Set15.png","tooltip_text":"트위스티드 페이트가 크루 함선을 업그레이드해 피해량의 @Bounty_TheCrew_RocketUpgrade_TrueDamagePercent*100@%를 고정 피해로 입히도록 하며, 라운드마다 무작위 보상을 제공하는 현상금 카드를 뽑습니다.<br><br><rules>현상금 카드는 플레이어 대상 전투마다 더 좋아집니다. (배치한 라운드: @TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_Bounty_NumRoundsLeft@)</rules><br><br>현재 현상금 카드:<br>@TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_CurrentBounty@<ShowIfCustom.Set=TFTSetEventCT><br><br>배불뚝이의 보물에서 트위스티드 페이트는 스테이지 3-5부터 현상금 카드를 뽑습니다.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bounty_CasterEmpower_DA","value":0.0200},{"name":"Bounty_FreeRerolls_NumRerolls","value":2.0000},{"name":"Bounty_GainAttackSpeed_AS","value":0.1500},{"name":"Bounty_GainAttackSpeed_PermanentAS","value":0.1000},{"name":"Bounty_GainGoldLarge_MaxGold","value":12.0000},{"name":"Bounty_GainGoldLarge_MinGold","value":12.0000},{"name":"Bounty_GainGoldMedium","value":6.0000},{"name":"Bounty_GainGold_MaxGold","value":2.0000},{"name":"Bounty_GainGold_MinGold","value":2.0000},{"name":"Bounty_GainXP_Amount","value":12.0000},{"name":"Bounty_Omnivamp_Omnivamp","value":0.1500},{"name":"Bounty_PermanentAP_AP","value":18.0000},{"name":"Bounty_TankEmpower_MaxHealth","value":40.0000},{"name":"Bounty_TeamShield_Duration","value":8.0000},{"name":"Bounty_TeamShield_Shield","value":160.0000},{"name":"Bounty_TemporaryItem_NumItems","value":1.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentADAP","value":5.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentHealth","value":60.0000},{"name":"Bounty_TheCrew_GoldPerStar_GoldAmount","value":1.0000},{"name":"Bounty_TheCrew_RocketUpgrade_TrueDamagePercent","value":0.1500},{"name":"Bounty_ThinkFast_Cadence","value":3.0000},{"name":"Bounty_ThinkFast_Gold","value":5.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MinRoundsFielded","value":1.0000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"처형자","trait_id":"TFT15_Destroyer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Destroyer.TFT_Set15.png","tooltip_text":"처형자가 치명타 확률 및 치명타 피해량을 얻습니다. 스킬에 치명타가 적용될 수 있습니다.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%, @CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":10.0000},{"name":"CritChanceAmpPercent","value":25.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":12.0000},{"name":"CritChanceAmpPercent","value":35.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":18.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":28.0000},{"name":"CritChanceAmpPercent","value":55.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"태세의 대가","trait_id":"TFT15_DragonFist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_DragonFist.TFT_Set15.png","tooltip_text":"리 신을 배치할 때 결투가 태세, 처형자 태세, 전쟁기계 태세 중 하나를 선택해야 합니다! 각 태세는 고유 스킬이 있으며, 리 신에게 해당 특성을 부여합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PunchPower","value":8.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"결투가","trait_id":"TFT15_Duelist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"결투가는 기본 공격 시 공격 속도를 얻습니다. 최대 @MaxStacks@회까지 중첩됩니다.<br><br><row>(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@% %i:scaleAS%, 결투가가 @DamageReduction@% %i:scaleDR% 획득</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":0.0400},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":0.0700},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":0.1000},{"name":"DamageReduction","value":12.0000},{"name":"MaxStacks","value":12.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"이단아","trait_id":"TFT15_Edgelord","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"이단아가 모든 피해 흡혈과 공격력을 얻습니다. 체력이 @HealthThreshold*100@% 아래인 적을 공격할 때 공격 속도를 @BonusAS*100@% 얻습니다.<br><br><expandRow>(@MinUnits@) @Omnivamp*100@% %i:scaleSV%, @AD*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1500},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.3000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AD","value":0.6000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"레슬링 챔피언","trait_id":"TFT15_ElTigre","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_TheChamp.TFT_Set15.png","tooltip_text":"레슬링 챔피언이 플레이어를 대상으로 승리하면 레슬링 챔피언의 별 레벨만큼 포로 팬이 추가됩니다. 패배 시 포로 팬 하나당 전략가 피해량이 @PlayerDamagePrevented@ 감소합니다. 이후 포로 팬을 모두 잃습니다.<br><br>포로 팬: @TFTUnitProperty.trait:TFT15_Trait_ElTigre_NumPoros@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctPorosLost","value":100.0000},{"name":"PlayerDamagePrevented","value":1.0000},{"name":"PlayerHealthPerVictoryDU","value":1.0000},{"name":"PoroAmountForHealPVE","value":20.0000},{"name":"PorosPerVictory","value":1.0000},{"name":"PorosPerVictoryDU","value":1.0000},{"name":"TacticianHealPVE","value":1.0000},{"name":"TwoStarPoros","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"악령","trait_id":"TFT15_Empyrean","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Empyrean.TFT_Set15.png","tooltip_text":"@RealmTimer@초마다 그림자 세계가 가장 가까운 적 @NumEnemy@명을 공격해 마지막 발동 이후 악령이 입힌 피해량의 일정 비율만큼 마법 피해를 입힙니다.<br><br>체력이 가장 낮은 아군 악령이 악령과 그림자 세계가 입힌 피해량의 @HealPercent*100@%만큼 체력을 회복합니다.<br><br><row>(@MinUnits@) 피해량의 @DamagePercent*100@%</row><br><row>(@MinUnits@) 피해량의 @DamagePercent*100@%</row><br><row>(@MinUnits@) 피해량의 @DamagePercent*100@%</row>","innate_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1800},{"name":"NumEnemy","value":3.0000},{"name":"RealmTimer","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamagePercent","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamagePercent","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"수정 갬빗","trait_id":"TFT15_GemForce","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_GemForce.TFT_Set15.png","tooltip_text":"플레이어 대상 전투에서 처치 및 패배 시 보석의 힘을 얻습니다. 플레이어 대상 전투 @NumCombats@회마다 보석의 힘을 보상으로 전환하거나 '묻고 두 배로 가'를 활성화할 수 있습니다.<br><br>'묻고 두 배로 가'를 활성화하면 패배 시 보석의 힘을 @PercentIncreasedGP*100@% 더 얻지만, 승리 시 보석의 힘 @PercentLost*100@%를 잃고 즉시 이익을 실현합니다.<br><br><rules>보석의 힘 획득량은 스테이지 3 및 4에서 증가합니다.</rules><br><br><row>(@MinUnits@) 처치당 @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerKill@, 패배당 @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerLoss@</row><br><row>(@MinUnits@) 또한 @TFTUnitProperty.trait:TFT15_GemForce_KillRequirement@명 처치할 때마다 추가 전리품을 획득하고 새 처치 횟수로 새로고침 (처치: @TFTUnitProperty.trait:TFT15_GemForce_TotalKills@)</row><br><row>(@MinUnits@) 보상 @7PeiceMult*100@%. 수정 갬빗 유닛이 @7PieceHealth@ %i:scaleHealth% 및 @7PieceAmp*100@% %i:scaleDA% 획득</row><br>","innate_trait_sets":[{"constants":[{"name":"7PeiceMult","value":1.3000},{"name":"7PieceAmp","value":0.1500},{"name":"7PieceHealth","value":300.0000},{"name":"BaseMultiplier","value":1.0000},{"name":"GemPowerPerKill","value":2.0000},{"name":"GemPowerPerLoss","value":15.0000},{"name":"NumCombats","value":3.0000},{"name":"NumCombatsPM","value":2.0000},{"name":"NumCombatsPVE","value":3.0000},{"name":"PM_Mult","value":10.0000},{"name":"PM_Mult_Odds","value":1.0000},{"name":"PercentIncreaseGPPVE","value":1.0000},{"name":"PercentIncreasedGP","value":1.0000},{"name":"PercentLossPVE","value":0.5000},{"name":"PercentLost","value":0.5000},{"name":"Stage3Multiplier","value":1.4000},{"name":"Stage4Multiplier","value":1.7500}]}],"conditional_trait_sets":[{"constants":[{"name":"GPPerDeathPMHigh","value":5.0000},{"name":"GPPerDeathPVE","value":2.0000},{"name":"GPPerRoundPVE","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageReduction","value":0.9900},{"name":"GPPerDeathPMHigh","value":8.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000},{"name":"TrueDamagePerSecond","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"여마법사","trait_id":"TFT15_General","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"라운드마다 잔나가 아군의 전투 시 행동 방식을 변경할 수 있는 무작위 마법 부여를 제공합니다. 마법 부여는 한 전투 동안 지속되며 사용하지 않을 경우 라운드 종료 시 사라집니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"헤비급","trait_id":"TFT15_Heavyweight","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Heavyweight.TFT_Set15.png","tooltip_text":"아군이 체력을 @TeamBonusHealth@ 얻습니다. <br><br>헤비급은 추가 체력을 얻고 체력의 일정 비율만큼 공격력을 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth% | %i:scaleHealth%의 @HealthPercentToAD@%만큼 %i:scaleAD% 획득</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"HealthPercentToAD","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000},{"name":"HealthPercentToAD","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6500},{"name":"HealthPercentToAD","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"전쟁기계","trait_id":"TFT15_Juggernaut","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"전쟁기계가 내구력을 얻습니다. 체력이 @HealthBreakpoint*100@% 이상일 경우 수치가 증가합니다. 전쟁기계가 사망하면 다른 전쟁기계가 최대 체력의 @HealRatio*100@%만큼 체력을 회복합니다.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% 또는 @IncreasedDR*100@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.1000},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.3500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"프로레슬러","trait_id":"TFT15_Luchador","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RingKings.TFT_Set15.png","tooltip_text":"프로레슬러가 추가 공격력을 얻습니다. <br><br>체력이 @HealthRatio*100@%일 때, 프로레슬러가 해로운 효과를 제거하고 체력을 회복한 다음, 전투에 다시 뛰어들어 반경 1칸 내 적을 @StunDuration@초 동안 <TFTKeyword>기절</TFTKeyword>시킵니다.<br><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%, @HealRatio*100@% %i:scaleHealth% 회복</row><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%, @HealRatio*100@% %i:scaleHealth% 회복</row>","innate_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.5000},{"name":"ShieldDuration","value":5.0000},{"name":"StunDuration","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADBonus","value":0.1500},{"name":"HealRatio","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADBonus","value":0.4000},{"name":"HealRatio","value":0.5000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"메카","trait_id":"TFT15_Mecha","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"게임마다 메카만 장착할 수 있는 고유 파워 코어 @TotalNumCores@개를 생성합니다. <br><br>아군이 장착한 파워 코어 1개당 메카가 피해 증폭과 내구력을 얻습니다.<br><br><row>(@MinUnits@) 첫 번째 파워 코어 획득, @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) 두 번째 파워 코어 획득, @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) 모든 파워 코어 획득, @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row>","innate_trait_sets":[{"constants":[{"name":"TotalNumCores","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1200},{"name":"DR","value":0.0800}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.1500},{"name":"DR","value":0.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"괴물 트레이너","trait_id":"TFT15_MonsterTrainer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_MonsterTrainer.TFT_Set15.png","tooltip_text":"룰루가 소환해 전투에 대신 내보낼 괴물을 선택하세요!","innate_trait_sets":[{"constants":[{"name":"FirstEvolveLevel","value":15.0000},{"name":"HealthGainPerLevel","value":0.0100},{"name":"SecondEvolveLevel","value":30.0000},{"name":"ShinyAD","value":0.0300},{"name":"ShinyAP","value":3.0000},{"name":"ShinyHealth","value":50.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"멘토","trait_id":"TFT15_OldMentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_OldMentor.TFT_Set15.png","tooltip_text":"이 특성은 멘토가 정확히 하나 또는 각기 다른 멘토가 넷 있을 때 활성화됩니다. <br><br><row>(1) 아군이 추가 효과 획득</row><br><tftActiveRank enabled=TFT15_Trait_OldMentor_SpellsUpgraded><row>(4) 멘토가 모든 추가 효과를 획득하고 멘토의 스킬이 업그레이드되지만, 다른 아군에게는 아무 효과 없음</row></tftActiveRank><br><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveKobuko alternate=TFTGuildInactive>코부코: 피해량 감소 @Durability*100@%</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveUdyr alternate=TFTGuildInactive>우디르: 공격력 및 주문력 @ADAP*100@%</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveYasuo alternate=TFTGuildInactive>야스오: 공격 속도 @AS*100@%</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveRyze alternate=TFTGuildInactive>라이즈: 기본 공격 시 추가 마나 @Mana@ 획득</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"ADAP","value":0.0800},{"name":"AS","value":0.1000},{"name":"Durability","value":0.0600},{"name":"Mana","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"플레이스홀더","trait_id":"TFT15_Placeholder","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"신동","trait_id":"TFT15_Prodigy","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Prodigy.TFT_Set15.png","tooltip_text":"아군이 마나 재생을 얻습니다. 신동은 능력치를 더 얻습니다.<br><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen% | 신동이 스킬로 입힌 피해량의 @AllyHealing*100@%만큼 아군 1명의 체력을 회복시킴</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProdigyBonusMana","value":3.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProdigyBonusMana","value":4.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProdigyBonusMana","value":6.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1200},{"name":"ProdigyBonusMana","value":7.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"봉쇄자","trait_id":"TFT15_Protector","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Protector.png","tooltip_text":"유닛이 보호막이 씌워졌을 때 내구력을 @DamageReductionPct*100@% 얻습니다. <br><br>전투당 1회 체력이 @HealthThreshold*100@%일 때 봉쇄자가 가장 가까운 아군과 자신에게 최대 체력의 일정 비율만큼 피해를 흡수하는 보호막을 씌웁니다. 보호막은 중첩됩니다.<br><br><expandRow>(@MinUnits@) %i:scaleHealth%의 @ShieldPercentAmount*100@%에 해당하는 보호막</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.0500},{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"ShieldPercentAmount","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ShieldPercentAmount","value":0.3600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ShieldPercentAmount","value":0.5500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"장미 어머니","trait_id":"TFT15_Rosemother","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Rosemother.TFT_Set15.png","tooltip_text":"자이라의 별 레벨에 따라 배치할 수 있는 식물을 @1Star@/@2Star@/@3Star@개 획득합니다. 전방 가로 2열에 배치한 식물은 튼튼한 휘감는 뿌리로 자라며, 후방 가로 2열에 배치한 식물은 치명적인 가시로 자랍니다.<br><br>장미 어머니의 식물은 자이라 주문력 및 공격 속도의 효과를 받습니다. <br><br>자이라가 스킬을 사용하면 자이라의 식물이 체력을 @BonusHealthAndAS*100@% 회복하고 전투가 끝날 때까지 공격 속도를 @BonusHealthAndAS*100@% 얻습니다. 식물이 사망한 상태라면, 대신 부활시킵니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"1Star","value":1.0000},{"name":"2Star","value":1.0000},{"name":"3Star","value":8.0000},{"name":"BonusHealthAndAS","value":0.3500}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"거대 메크","trait_id":"TFT15_SentaiRanger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RoboRangers.TFT_Set15.png","tooltip_text":"거대 메크 로봇을 획득합니다. 거대 메크가 입힌 피해량의 @GalioHealRatio*100@%만큼 체력을 회복합니다.<br><ShowIf.TFT15_SentaiRanger_PrismaticActive><br><TFTRadiantItemBonus>초강력 메크 봉인 해제</TFTRadiantItemBonus><br></ShowIf.TFT15_SentaiRanger_PrismaticActive><br><row>(@MinUnits@) 거대 메크 로봇 등장</row><br><row>(@MinUnits@) 칼날 프로토콜: 1레벨</row><br><row>(@MinUnits@) 칼날 프로토콜: 2레벨</row><br><br><rules>각 거대 메크 챔피언의 별 레벨당 거대 메크 로봇의 위력이 증가합니다.</rules><br>","innate_trait_sets":[{"constants":[{"name":"APPerCharge","value":5.0000},{"name":"GalioHealRatio","value":0.1200},{"name":"LandingZoneHexRadius","value":2.0000},{"name":"PercentADPerCharge","value":0.0500},{"name":"PercentHealthPerCharge","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"AutoAttackDamage","value":65.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":599.0000},{"name":"GalioResists","value":50.0000},{"name":"NumItems","value":1.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AutoAttackDamage","value":100.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":699.0000},{"name":"GalioResists","value":75.0000},{"name":"Health","value":1300.0000},{"name":"NumItems","value":2.0000},{"name":"TierLevel","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AutoAttackDamage","value":110.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"GalioHealth","value":949.0000},{"name":"GalioResists","value":85.0000},{"name":"Health","value":2000.0000},{"name":"NumItems","value":3.0000},{"name":"TierLevel","value":3.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"저격수","trait_id":"TFT15_Sniper","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"저격수가 피해 증폭을 얻습니다. 멀리 떨어진 적을 대상으로 수치가 증가합니다.<br><br><row>(@MinUnits@) @PercentDamageIncrease@% %i:scaleDA%, 칸당 +@PerHexIncrease@% %i:scaleDA%</row><br><row>(@MinUnits@) @PercentDamageIncrease@% %i:scaleDA%, 칸당 +@PerHexIncrease@% %i:scaleDA%</row><br><row>(@MinUnits@) @PercentDamageIncrease@% %i:scaleDA%, 칸당 +@PerHexIncrease@% %i:scaleDA%</row><br><row>(@MinUnits@) @PercentDamageIncrease@% %i:scaleDA%, 칸당 +@PerHexIncrease@% %i:scaleDA%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":3.0000},{"name":"PercentDamageIncrease","value":13.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":18.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":7.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":10.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"소울 파이터","trait_id":"TFT15_SoulFighter","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SoulFighter.TFT_Set15.png","tooltip_text":"소울 파이터가 추가 체력을 얻고 매초 공격력과 주문력을 얻습니다. 최대 @MaxStacks@회까지 중첩됩니다. 최대 중첩 시 추가 고정 피해를 입힙니다.<br><ShowIf.TFT15_SoulFighter_NoPrismatic><br><rules>프리즘: 8명 배치 후 전투 @PlayerDamageToPrismatic@회 승리</rules><br></ShowIf.TFT15_SoulFighter_NoPrismatic><ShowIf.TFT15_SoulFighter_PrismaticPending><br><TFTRadiantItemBonus>프리즘:</TFTRadiantItemBonus> 전투에서 플레이어 @PlayerDamageToPrismatic@명 상대로 승리 (@TFTUnitProperty.trait:TFT15_SoulFighter_PlayerDamageDealt@)<br></ShowIf.TFT15_SoulFighter_PrismaticPending><ShowIf.TFT15_SoulFighter_PrismaticActive><br><TFTRadiantItemBonus>최대 소울 파워<br></TFTRadiantItemBonus></ShowIf.TFT15_SoulFighter_PrismaticActive><br><row>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @StatsPerSecond*100@% %i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% 피해</row><br><row>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @StatsPerSecond*100@% %i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% 피해</row><br><row>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @StatsPerSecond*100@% %i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% 피해</row><br><row>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @StatsPerSecond*100@% %i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% 피해</row>","innate_trait_sets":[{"constants":[{"name":"PlayerDamageToPrismatic","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamage","value":0.1000},{"name":"FlatHealth","value":120.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0100}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamage","value":0.1600},{"name":"FlatHealth","value":240.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0250}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2200},{"name":"FlatHealth","value":425.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2800},{"name":"FlatHealth","value":600.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법사","trait_id":"TFT15_Spellslinger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Sorcerer.TFT_Set15.png","tooltip_text":"마법사가 추가 주문력을 얻습니다.<br><br>적이 마법사에게 피해를 입은 뒤 사망하면 자신의 최대 체력에 비례한 피해를 다른 적에게 입힙니다.<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, 최대 %i:scaleHealth%의 @HealthPct*100@%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, 최대 %i:scaleHealth%의 @HealthPct*100@%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, 적 @TargetNum@명에게 최대 %i:scaleHealth%의 @HealthPct*100@%만큼 피해를 입힘</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":20.0000},{"name":"HealthPct","value":0.0800},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":55.0000},{"name":"HealthPct","value":0.1000},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":80.0000},{"name":"HealthPct","value":0.1200},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":2.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"별 수호자","trait_id":"TFT15_StarGuardian","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_StarGuardian.png","tooltip_text":"별 수호자는 모든 별 수호자에게 부여되는 고유 팀워크 추가 효과를 갖습니다. 배치된 별 수호자마다 추가 효과를 강화합니다!<ShowIf.TFT15_StarGuardian_NoPrismatic><br><br><rules>프리즘: 8명 배치 후 마나 @ManaToPrismatic@ 소모</rules></ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending><br><br><TFTRadiantItemBonus>프리즘:</TFTRadiantItemBonus> 마나 @ManaToPrismatic@ 소모 (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><TFTRadiantItemBonus>별의 각성</TFTRadiantItemBonus></ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><ShowIf.TFT15_StarGuardian_HasRell><status>렐:</status> @TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@의 보호막 획득</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>렐: 보호막 획득</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><br><ShowIf.TFT15_StarGuardian_HasSyndra><status>신드라:</status> @SyndraTimer@초마다 주문력 @TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@% 획득</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>신드라: 주문력 획득</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><br><ShowIf.TFT15_StarGuardian_HasXayah><status>자야:</status> 기본 공격 3회마다 <magicDamage>@TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@(스테이지에 따라 증가)</magicDamage>의 마법 피해를 입힘</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>자야: 기본 공격 시 마법 피해를 입힘</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><br><ShowIf.TFT15_StarGuardian_HasAhri><status>아리:</status> 스킬 사용 후 @AhriDuration@초에 걸쳐 마나 @TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@ 획득</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>아리: 스킬 사용 시 마나 획득</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><br><ShowIf.TFT15_StarGuardian_HasNeeko><status>니코:</status> 체력 회복량 및 보호막 흡수량 +@TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@%</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>니코: 체력 회복량 및 보호막 흡수량 증가</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><br><ShowIf.TFT15_StarGuardian_HasPoppy><status>뽀삐:</status> 체력이 40%일 때, @TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@% %i:scaleHealth% 회복</ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>뽀삐: 체력이 낮을 때 체력 회복</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><br><ShowIf.TFT15_StarGuardian_HasJinx><status>징크스:</status> 공격 속도 +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@%, 처치 관여 후 +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@% %i:scaleAS% (3초에 걸쳐 점차 사라짐)</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>징크스: 공격 속도 획득</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><br><ShowIf.TFT15_StarGuardian_HasSeraphine><status>세라핀:</status> @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ %i:scaleArmor%%i:scaleMR%%i:scaleHealth% 및 @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@% %i:scaleAD%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult% 획득</ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>세라핀: 모든 능력치 획득</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><br><ShowIf.TFT15_StarGuardian_HasEmblem><status>상징:</status> 추가 효과 @EmblemBonus*100@% 증가!</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>상징: 다른 추가 효과 증가</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>","innate_trait_sets":[{"constants":[{"name":"AhriDuration","value":2.0000},{"name":"AhriMana","value":5.0000},{"name":"EmblemBonus","value":0.1000},{"name":"IF YOU CHANGE THESE, CHANGE THE TFT15_STARGUARDIAN_[NAME]VALUE unit property to match!","value":0.0000},{"name":"JinxAttackSpeedTotal","value":0.0800},{"name":"JinxBonusASTotal","value":0.2000},{"name":"ManaToPrismatic","value":16000.0000},{"name":"NeekoIncrease","value":0.1200},{"name":"PoppyDuration","value":2.0000},{"name":"PoppyHealing","value":0.1800},{"name":"RellShieldValue","value":240.0000},{"name":"SeraphineStats","value":0.0500},{"name":"StarGuardianHealing","value":500.0000},{"name":"StarGuardianMagicDamage","value":750.0000},{"name":"SyndraHealthPercent","value":6.0000},{"name":"SyndraTimer","value":3.0000},{"name":"XayahAPRatio","value":0.0000},{"name":"XayahAttackMagicDamage","value":50.0000},{"name":"XayahPerStageIncrease","value":60.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":1.0500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1200}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1400}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1600}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.5000}],"min_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"책략가","trait_id":"TFT15_Strategist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"전투 시작: 전방 가로 2열에 있는 아군이 @ShieldDuration@초 동안 보호막을 얻습니다. 후방 가로 2열에 있는 아군이 피해 증폭을 얻습니다. 책략가는 능력치를 세 배로 얻습니다.<br><br><expandRow>(@MinUnits@) @Shield@ 보호막, @DamageAmp@% %i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":4.0000},{"name":"Shield","value":150.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"Shield","value":200.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"Shield","value":300.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":14.0000},{"name":"Shield","value":400.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"슈프림 셀","trait_id":"TFT15_SupremeCells","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SupremeCells.TFT_Set15.png","tooltip_text":"지난 전투에서 가장 많은 피해를 입힌 셀이 슈프림이 됩니다. 슈프림 셀이 사망하면, 현재 가장 많은 피해를 입힌 셀이 슈프림이 됩니다.<br><br>셀이 피해 증폭을 얻습니다. 슈프림 셀은 능력치를 더 얻으며 체력이 @OverlordExecute*100@% 아래인 적을 처형합니다.<br><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%, 두 번째 슈프림 획득</row>","innate_trait_sets":[{"constants":[{"name":"OverlordExecute","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":8.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":12.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":18.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":30.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":28.0000},{"name":"NumSupremes","value":2.0000},{"name":"OverlordDamageAmp","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"크루","trait_id":"TFT15_TheCrew","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_StarCrew.TFT_Set15.png","tooltip_text":"크루 챔피언이 배치한 크루 멤버 1명당 체력 및 공격 속도를 @StatBonus*100@% 얻습니다.<br><br>3성 크루 챔피언 1명당 추가 효과를 얻습니다.<br><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus1Active default=false alternate=TFTGuildInactive>(1x <ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>): 유료 새로고침당 경험치 +@XPPerReroll@, 플레이어 레벨에 의해 크루 유닛 확률이 감소하지 않음</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus2Active default=false alternate=TFTGuildInactive>(2x <ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>): 라운드당 무료 새로고침 +1회</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus3Active default=false alternate=TFTGuildInactive>(3x <ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>): @BaseDamageThreshold@의 피해를 입히면 로켓을 발사해 <magicDamage>@BaseRocketDamage@</magicDamage>의 피해를 입힘</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus4Active default=false alternate=TFTGuildInactive>(4x <ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>): 플레이어 레벨당 로켓을 @RocketRatePerLevel*100@% 더 자주 발사</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus5Active default=false alternate=TFTGuildInactive>(5x <ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>): 행성 파괴자 발사</tftActiveRank>","innate_trait_sets":[{"constants":[{"name":"BaseDamageThreshold","value":280.0000},{"name":"BaseRocketDamage","value":75.0000},{"name":"RocketRatePerLevel","value":0.0250},{"name":"StatBonus","value":0.0500},{"name":"XPPerReroll","value":1.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":6,"style_name":"kChromatic"},{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"고문자","trait_id":"TFT15_Tormentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"<row>(@MinUnits@) 고문자가 피해를 입히면 @Duration@초 동안 <TFTKeyword>취약</TFTKeyword>을 적용해 대상이 입는 피해 @BonusDamagePercent*100@% 증가</row><br><row>(@MinUnits@) 또한 @Duration@초에 걸쳐 @BleedDamage@의 고정 피해를 입히는 출혈 적용. 이 효과는 중첩됨</row><br><row>(@MinUnits@) 미구현 기능</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"팔굽혀펴기 100회","trait_id":"TFT15_MechanicTrait_100PushUps","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해량 감소를 @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DR*100@% 얻습니다. 골드를 소모하는 새로고침 @NumRerolls@회마다 영구적으로 피해 증폭을 @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DAPerReroll*100@% 얻습니다. (현재: @TFTUnitProperty.trait:TFT15_MechanicTrait_100PushUps_TotalPercentDA@% %i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerReroll","value":0.0100},{"name":"DR","value":0.1500},{"name":"HPPerReroll","value":0.0000},{"name":"InitialHP","value":0.0000},{"name":"NumRerolls","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"10톤 강타","trait_id":"TFT15_MechanicTrait_10TonSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 주 대상이 @Duration@초 동안 기절하며 제이스 최대 체력의 @Percent*100@에 해당하는 추가 물리 피해를 입습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":1.0000},{"name":"Percent","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2X 도전자","trait_id":"TFT15_MechanicTrait_2XContender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"바이, 아리, 다리우스, 야스오, 징크스, 브라움, 에코가 전장에 배치한 복사본 한 종류당 피해 증폭을 @Amp*100@%, 내구력을 @DR*100@% 얻습니다. 이 유닛은 @Percent*100@% 더 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0500},{"name":"DR","value":0.0300},{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2XKO","trait_id":"TFT15_MechanicTrait_2XKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"처치 관여 2회 후 2칸 내 적을 @StunDuration@초 동안 기절시키고 전투가 끝날 때까지 피해 증폭을 @DamageAmp*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3500},{"name":"StunDuration","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"우주 에이스","trait_id":"TFT15_MechanicTrait_AcePilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언이 입힌 피해량이 크루 함선 로켓 발사에 @Percent*100@% 더 기여합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"적응형 피부","trait_id":"TFT15_MechanicTrait_AdaptiveSkin","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해를 받을 때 피해 유형에 따라 방어력을 @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstancePhysical@ 얻거나 마법 저항력을 @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstanceMagic@ 얻습니다. (방어력 및 마법 저항력 총합: 최대 @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:TotalResists@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ResistsPerDamageInstanceMagic","value":10.0000},{"name":"ResistsPerDamageInstancePhysical","value":3.0000},{"name":"TotalResists","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"총공세","trait_id":"TFT15_MechanicTrait_AllOut","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 총공세 상태로 돌입해 피해량 감소를 @Durability*100@%, 공격력을 @AD*100@% 얻습니다. 더 이상 총공세 상태에서 체력이 점차 감소하지 않습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.6000},{"name":"Durability","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"섬멸","trait_id":"TFT15_MechanicTrait_Annihilation","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해 증폭을 @BaseDA@% 얻습니다. 전투마다 첫 처치 관여 시 피해 증폭이 @IncreasedDA@%로 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":12.0000},{"name":"IncreasedDA","value":28.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"예술적인 KO","trait_id":"TFT15_MechanicTrait_ArtisticKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"4번째 기본 공격마다 피해량이 @IncreasedDamage*100@% 증가합니다. 대상 처치 후 남는 피해는 가장 가까운 적에게 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDamage","value":0.3500},{"name":"NumEnemies","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"핵폭탄급","trait_id":"TFT15_MechanicTrait_Atomic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 최대 체력의 @PercentMaxHealthInitial@%를 저장하고 매초 @PercentMaxHealthPerSecond@%를 추가로 저장합니다. 사망 시 저장한 체력만큼 넓은 반경에 마법 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DelayBeforeExplosion","value":1.7500},{"name":"MaxHexRadius","value":4.0000},{"name":"PercentDamageFalloffPerHex","value":15.0000},{"name":"PercentMaxHealthInitial","value":10.0000},{"name":"PercentMaxHealthPerSecond","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"극대화 공격","trait_id":"TFT15_MechanicTrait_Attack","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격력을 @Base*100@% 얻고 처치 관여 2회당 영구적으로 @Amount*100@% 얻습니다. (현재: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@% %i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"공격 전문가","trait_id":"TFT15_MechanicTrait_AttackExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격력을 @BaseAD*100@% 얻습니다. 다른 모든 요소로부터 얻는 공격력이 @TFTTrait.TFT15_MechanicTrait_AttackExpert.1:PctBonusAD@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAD","value":0.0500},{"name":"PctBonusAD","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"37번째 시도","trait_id":"TFT15_MechanicTrait_Attempt37","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"에코의 스킬이 가장 가까운 적을 우선적으로 공격하지만, 스킬 사용 시 최대 체력의 @HealPercent*100@%를 회복하고 스킬이 대상에게 적중할 때마다 마법 피해를 @BonusDamagePerAttack*100@% 더 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePerAttack","value":0.0600},{"name":"HealPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"전투의 상흔","trait_id":"TFT15_MechanicTrait_BattleScarred","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 유닛은 멘토입니다. 이 멘토는 방어력을 @Defenses@, 마법 저항력을 @Defenses@ 부여하며 (4) 멘토 달성 시 스킬이 업그레이드되지 않지만 내구력을 @Durability*100@% 얻습니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Defenses","value":5.0000},{"name":"Durability","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"최선의 방어","trait_id":"TFT15_MechanicTrait_BestDefense","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"보호막을 얻거나 부여하면 다음 기본 공격 시 보호막 흡수량의 @PercentDamage*100@%만큼 추가 물리 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"최고의 친구","trait_id":"TFT15_MechanicTrait_BestestBoy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@Cadence@초마다 룰루가 괴물에게 간식을 먹여 람머스의 %i:scaleHealth%을 @PercentHeal*100@% 회복하거나, 스몰더에게 공격력을 @AD*100@% 부여하거나, 코그모에게 주문력을 @AP@% 부여합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1400},{"name":"AP","value":14.0000},{"name":"Cadence","value":5.0000},{"name":"PercentHeal","value":0.1300}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"회오리칼날","trait_id":"TFT15_MechanicTrait_Bladenado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 시 대상의 공격 사거리 내 적에게 기본 공격 피해량의 @PercentDamage*100@%에 해당하는 물리 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.2500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"굶주린 영웅","trait_id":"TFT15_MechanicTrait_BloodFury","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"체력을 @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseHealth@, 공격력을 @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseAD*100@% 얻습니다. 라운드마다 플레이어 체력을 @TFTTrait.TFT15_MechanicTrait_BloodFury.1:PlayerHealthPerSacrifice@ 지불해 %i:scaleHealth%을 @TFTTrait.TFT15_MechanicTrait_BloodFury.1:HealthPerSacrifice@, %i:scaleAD%을 @TFTTrait.TFT15_MechanicTrait_BloodFury.1:ADPerSacrifice*100@ 얻을 수 있습니다.<br><br><TFTTrackerLabel>(총합: @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_Health@ %i:scaleHealth% @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_AD*100@ %i:scaleAD%)</TFTTrackerLabel>","innate_trait_sets":[{"constants":[{"name":"ADPerSacrifice","value":0.0400},{"name":"APPerSacrifice","value":2.0000},{"name":"BaseAD","value":0.1000},{"name":"BaseAP","value":0.0000},{"name":"BaseHealth","value":100.0000},{"name":"HealthPerSacrifice","value":150.0000},{"name":"PlayerHealthPerSacrifice","value":3.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"몽둥이찜질","trait_id":"TFT15_MechanicTrait_Bludgeoner","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 및 스킬이 적의 방어력을 @PercentIgnore@%만큼 무시합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"신체 바꾸기","trait_id":"TFT15_MechanicTrait_BodyChange","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 가장 가까운 아군의 형상을 취하고 해당 아군과 이 챔피언이 체력의 @TFTTrait.TFT15_MechanicTrait_BodyChange.1:PctHealth*100@%에 해당하는 보호막을 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"추가 개화","trait_id":"TFT15_MechanicTrait_BonusBloom","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"추가 식물 1개를 획득합니다. 식물은 @PctOfDamage*100@% 감소한 피해를 입히고 @PctOfHealth*100@% 낮은 체력을 지닙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctOfDamage","value":0.2000},{"name":"PctOfHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"평범","trait_id":"TFT15_MechanicTrait_BuiltDifferent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언의 특성이 아무것도 활성화되지 않은 경우 체력을 @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP1@~@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP4@, 공격 속도를 @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS1@~@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS4@% 얻습니다. (현재 스테이지에 비례)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS1","value":40.0000},{"name":"AS2","value":55.0000},{"name":"AS3","value":80.0000},{"name":"AS4","value":100.0000},{"name":"HP1","value":300.0000},{"name":"HP2","value":400.0000},{"name":"HP3","value":750.0000},{"name":"HP4","value":1000.0000},{"name":"Multiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"탄막 지옥","trait_id":"TFT15_MechanicTrait_BulletHell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬의 발사 투사체가 @TFTTrait.TFT15_MechanicTrait_BulletHell.1:IncreasedProjectiles@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedProjectiles","value":30.0000},{"name":"ProjectileDamagePercent","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"보석 코어","trait_id":"TFT15_MechanicTrait_CRMechCashout","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"거대 메크 로봇이 받은 피해량의 @Absorption*100@%를 공격력 및 주문력으로 전환하고 방어력과 마법 저항력을 @Resists@ 얻습니다.<br><br>수정 장미 챔피언이 메크 스킬과 관련해 거대 메크로 간주됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Absorption","value":0.0800},{"name":"Resists","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"관리인","trait_id":"TFT15_MechanicTrait_Caretaker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 체력 비율이 가장 낮은 아군이 @TFTTrait.TFT15_MechanicTrait_Caretaker.1:Duration@초 동안 <TFTBonus>@TFTTrait.TFT15_MechanicTrait_Caretaker.1:ShieldAmount@(%i:scaleAP%)</TFTBonus>의 보호막을 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"ShieldAmount","value":135.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"테스트 비용","trait_id":"TFT15_MechanicTrait_ChallengerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"테스트 비용","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"폭풍술사","trait_id":"TFT15_MechanicTrait_ChaosStorm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 입힌 피해량의 @PercentDamageEcho*100@%만큼 마법 피해를 입히는 폭풍 소환</row> <br><row>(@MinUnits@) 두 챔피언 모두 피해량에 기여. 폭풍이 더 커짐</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":8.0000},{"name":"PercentDamageEcho","value":0.2200},{"name":"StormHexes","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":10.0000},{"name":"PercentDamageEcho","value":0.2500},{"name":"StormHexes","value":1.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"품격","trait_id":"TFT15_MechanicTrait_Classy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언의 마지막으로 나열된 특성의 효과가 @TFTTrait.TFT15_MechanicTrait_Classy.1:IncreasedEffectiveness@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedEffectiveness","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"구석 몰이","trait_id":"TFT15_MechanicTrait_CornerCarry","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @AS*100@% 얻습니다. 체력이 75% 및 25%일 때, 안전한 위치로 돌진하고 사거리 제한이 없어집니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"부식","trait_id":"TFT15_MechanicTrait_Corrosive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"2칸 내 적에게 파쇄 및 파열을 @Shred@% 적용합니다. 파쇄 또는 파열이 적용된 적으로부터 받는 피해가 @DamageReduction@% 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":10.0000},{"name":"Shred","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"부패","trait_id":"TFT15_MechanicTrait_Corrupted","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"휴면 상태로 시작합니다. 유닛이 사망할 때마다 피해 증폭을 @TFTTrait.TFT15_MechanicTrait_Corrupted.1:DAPerSoul*100@%, 체력을 @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthPerSoul@ 얻습니다. 체력이 @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthThreshold*100@%일 때 깨어나 적을 향해 순간적으로 이동하여 @TFTTrait.TFT15_MechanicTrait_Corrupted.1:StunDuration@초 동안 기절시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerSoul","value":0.0450},{"name":"HealthPerSoul","value":80.0000},{"name":"HealthThreshold","value":0.6000},{"name":"StunDuration","value":1.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"핏빛 장막","trait_id":"TFT15_MechanicTrait_CrimsonVeil","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"모든 피해 흡혈을 @Omnivamp@% 얻습니다. 모든 피해 흡혈로 얻은 초과 회복량은 보호막으로 전환됩니다. (최대: 체력의 @MaxPercentHealthShield@%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxPercentHealthShield","value":40.0000},{"name":"Omnivamp","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"치명적 위협","trait_id":"TFT15_MechanicTrait_CriticalThreat","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬에 치명타가 적용될 수 있습니다. @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:Interval@초마다 치명타 확률을 @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:CriticalStrikeChance@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CriticalStrikeChance","value":5.0000},{"name":"Interval","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"폭풍 질주","trait_id":"TFT15_MechanicTrait_CycloneRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 얻습니다. 전투 시작 시 @Duration@초 동안 반대편 적을 무력화합니다.<br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%. 적 2명 무력화</row><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ASBoost","value":0.1500},{"name":"Duration","value":3.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ASBoost","value":0.2500},{"name":"Duration","value":3.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"어둠의 목걸이","trait_id":"TFT15_MechanicTrait_DarkAmulet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"입힌 마법 피해량의 @HealPct@%만큼 체력을 회복합니다. 스킬 사용 시 최대 체력의 @HealthLossPct@%에 해당하는 고정 피해를 입지만, 주문력을 @StackingAP@% 얻습니다. (중첩 가능)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPct","value":15.0000},{"name":"HealthLossPct","value":8.0000},{"name":"StackingAP","value":12.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"백발백중","trait_id":"TFT15_MechanicTrait_Deadeye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 유닛과 적 사이에 놓인 칸 하나당 적에게 @Amp*100@%의 추가 피해를 입히고 해당 적으로부터 받는 피해가 @Reduce*100@% 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0350},{"name":"Reduce","value":0.0100}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"폭파광","trait_id":"TFT15_MechanicTrait_Demolitionist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬로 피해를 입힐 경우 @TFTTrait.TFT15_MechanicTrait_Demolitionist.1:StunDuration@초 동안 <TFTKeyword>기절</TFTKeyword>시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"찌그러뜨리기","trait_id":"TFT15_MechanicTrait_DentingBlows","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이제 바이의 스킬이 체력을 회복하지 않고 @ShieldDuration@초 동안 @ShieldBoost*100@% 증가한 보호막을 씌웁니다. 전환 시 @FlurryCount@회 빠르게 공격하고 적중할 때마다 대상의 방어력과 마법 저항력을 @ResistShred@ 감소시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlurryCount","value":4.0000},{"name":"ResistShred","value":5.0000},{"name":"ShieldBoost","value":0.3000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"쌍권총잡이","trait_id":"TFT15_MechanicTrait_Desperado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 @NumAttacks@회마다 가장 가까운 적에게 투사체 5개를 발사해 기본 공격력의 @PercentBADDamage@%만큼 물리 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacks","value":8.0000},{"name":"PercentBADDamage","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"파멸의 폭격","trait_id":"TFT15_MechanicTrait_DoomBarrage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"바루스 스킬 사용 중 발사되는 화살의 마나 소모량이 @ManaReduction@ 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"파멸의 예언자","trait_id":"TFT15_MechanicTrait_Doomsayer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:Countdown@초 후 생존 시 이번 전투에서 받은 피해량의 <magicDamage>@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:PercentOfDamageTaken*100@%</magicDamage>만큼 모든 적에게 마법 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"PercentOfDamageTaken","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"더블 다운","trait_id":"TFT15_MechanicTrait_DoubleDown","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해 증폭을 @DamageAmp*100@% 얻습니다. 이 유닛이 스킬을 사용하면 사용한 마나의 @ManaPercent*100@%를 다른 파워 업 유닛이 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"ManaPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"이중 타격","trait_id":"TFT15_MechanicTrait_Doublestrike","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 시 @TFTTrait.TFT15_MechanicTrait_Doublestrike.1:ProcChance@% 확률로 1회 추가 공격합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"발도술","trait_id":"TFT15_MechanicTrait_DrawYourSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"사거리가 1로 감소하지만 모든 피해 흡혈을 얻습니다. 감소한 사거리 1당 공격 속도 및 공격력을 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"공포의 노트","trait_id":"TFT15_MechanicTrait_DreadNote","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.1:MinUnits@) @TFTTrait.TFT15_MechanicTrait_DreadNote.1:FirstDeath@초 및 @TFTTrait.TFT15_MechanicTrait_DreadNote.1:SecondDeath@초에 생존 시, 체력이 가장 높은 적 처치</row><br><row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_DreadNote.2:FirstDeath@ 및 @TFTTrait.TFT15_MechanicTrait_DreadNote.2:SecondDeath@초로 변경</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FirstDeath","value":18.0000},{"name":"SecondDeath","value":30.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"FirstDeath","value":15.0000},{"name":"SecondDeath","value":25.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"방랑 2인조","trait_id":"TFT15_MechanicTrait_DriftDuo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"세나와 루시안 모두 마나 재생을 @ManaRegen@ 얻습니다. 둘 다 3성일 경우, 거대 메크 특성을 +1 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"효율성","trait_id":"TFT15_MechanicTrait_Efficient","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 마나 소모량이 @Reduction@ 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Reduction","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"정수 공유","trait_id":"TFT15_MechanicTrait_EssenceShare","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 사용한 마나의 @TFTTrait.TFT15_MechanicTrait_EssenceShare.1:ManaPct*100@%를 가장 가까운 아군 @NumAllies@명이 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPct","value":0.3500},{"name":"NumAllies","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"피를 나눈 형제","trait_id":"TFT15_MechanicTrait_ExilesEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"요네와 야스오가 피해를 입힐 경우 적에게 출혈을 적용해 @BleedDuration@초에 걸쳐 입힌 피해량의 @BleedPct@%만큼 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":2.0000},{"name":"BleedPct","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"요정 꼬리","trait_id":"TFT15_MechanicTrait_FairyTail","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 요정 2명을 소환해 다음 @TFTTrait.TFT15_MechanicTrait_FairyTail.1:Duration@초 동안 대상에게 각각 <magicDamage>@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage1@~@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage4@</magicDamage>의 마법 피해를 입힙니다. (스테이지에 비례) ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APDamage1","value":75.0000},{"name":"APDamage2","value":120.0000},{"name":"APDamage3","value":170.0000},{"name":"APDamage4","value":260.0000},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"전사의 정신","trait_id":"TFT15_MechanicTrait_FighterSpirit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 배치한 전사 또는 암살자 하나당 체력 @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@, 공격력 @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@%, 주문력 @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% 획득</row><br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ %i:scaleHealth%, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAD%, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAP%의 수치로 증가</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":5.0000},{"name":"Health","value":75.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"궁극의 초월","trait_id":"TFT15_MechanicTrait_FinalAscent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@Level1@레벨 및 @Level2@레벨에서 추가로 초월합니다.<br>@Level1@레벨: 기본 공격 @NumAttacks@회마다 주문력을 @APPerAttack@% 얻습니다.<br>@Level2@레벨: 파동 2개를 추가로 발사해 @ReducedWaveDamage*100@%의 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPerAttack","value":6.0000},{"name":"Level1","value":7.0000},{"name":"Level2","value":10.0000},{"name":"NumAttacks","value":3.0000},{"name":"ReducedWaveDamage","value":0.6000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"끝판왕","trait_id":"TFT15_MechanicTrait_FinalBoss","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"모든 피해 흡혈을 @Omnivamp*100@% 얻습니다. 아군이 사망할 때마다 피해 증폭을 @DamageAmp*100@% 얻습니다. (중첩 가능)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0450},{"name":"Omnivamp","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"최종 형태","trait_id":"TFT15_MechanicTrait_FinalForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@AppropriateStage@-@AppropriateRound@라운드 이후 이 챔피언이 3성일 경우, 전투 시작 시 4성으로 업그레이드됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AppropriateRound","value":2.0000},{"name":"AppropriateRoundEventPM","value":6.0000},{"name":"AppropriateRoundPVE","value":7.0000},{"name":"AppropriateStage","value":5.0000},{"name":"AppropriateStageEventPM","value":3.0000},{"name":"AppropriateStagePVE","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"결승 진출","trait_id":"TFT15_MechanicTrait_Finalist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해 증폭을 @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDA*100@%, 피해량 감소를 @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDR*100@% 얻습니다. 탈락한 플레이어 1명당 @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDA*100@% %i:scaleDA%, @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDR*100@% %i:scaleDR% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDA","value":0.0300},{"name":"IncreasedDR","value":0.0300},{"name":"InitialDA","value":0.1500},{"name":"InitialDR","value":0.0800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"얼어붙은 손길","trait_id":"TFT15_MechanicTrait_FrostTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 시 @PercentageChanceToTrigger@% 확률로 대상을 @StunDuration@초 동안 <TFTKeyword>기절</TFTKeyword>시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePerStage","value":55.0000},{"name":"PercentageChanceToTrigger","value":15.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"분노 해방","trait_id":"TFT15_MechanicTrait_FuryBreak","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @AS*100@% 얻습니다. 다른 파워 업 유닛 사망 시 공격 속도를 @ASBurst*100@% 얻습니다. 이 공격 속도는 @Duration@초에 걸쳐 점차 사라집니다. 이 유닛이 먼저 사망하면, 다른 파워 업 유닛이 효과를 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000},{"name":"ASBurst","value":3.0000},{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"퓨전 춤","trait_id":"TFT15_MechanicTrait_FusionDance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 가장 가까운 아군과 합체하고 해당 아군의 체력, 공격력, 주문력을 @TFTTrait.TFT15_MechanicTrait_FusionDance.1:StatShare*100@%만큼 얻습니다. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatShare","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"힘 모으기","trait_id":"TFT15_MechanicTrait_GatherForce","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 사용한 마나의 @ADPctFromMana@%만큼 공격력을 얻습니다. (중첩 가능)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADPctFromMana","value":40.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"황금의 대검","trait_id":"TFT15_MechanicTrait_GoldenEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 @NumAttacksPerProc@회 시 @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_Gold@골드를 획득합니다. 이 효과가 발동될 때마다 골드량이 1씩 증가합니다. (공격 횟수: @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_NumAttacks@/@NumAttacksPerProc@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacksPerProc","value":72.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"황금 장갑","trait_id":"TFT15_MechanicTrait_GoldenGloves","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이자를 획득할 때마다 수집한 골드당 영구적으로 공격력을 @AD*100@% 얻습니다. (현재 추가 효과: @TFTUnitProperty.trait:TFT15_SetMechanic_GoldenGlovesStacks*100@% %i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"극한의 활력","trait_id":"TFT15_MechanicTrait_Health","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 영구적으로 체력을 @PerCombatAmount@ 얻습니다. @Interval@초마다 이 챔피언이 생존하면 영구적으로 추가 체력을 @Amount@ 얻습니다. <br>(현재: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@ %i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":20.0000},{"name":"Interval","value":10.0000},{"name":"PerCombatAmount","value":40.0000},{"name":"PerCombatAmountEventPM","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"황금의 심장","trait_id":"TFT15_MechanicTrait_HeartOfGold","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언이 플레이어 대상 전투에서 생존할 경우 @NumGold@골드를 획득합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumGold","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"과다출혈","trait_id":"TFT15_MechanicTrait_Hemorrhage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬이 @BleedDuration@초에 걸쳐 @PercentBleed@%의 추가 피해를 고정 피해로 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":4.0000},{"name":"PercentBleed","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"영웅의 이야기","trait_id":"TFT15_MechanicTrait_HerosArc","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"플레이어 레벨당 피해 증폭을 @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DA*100@% 얻습니다. 10레벨에서 추가로 피해 증폭을 @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DamageIncrease*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0450},{"name":"DamageIncrease","value":0.3500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"과잉 반응","trait_id":"TFT15_MechanicTrait_Hyperactive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"처치 관여 시 공격 속도를 @AttackSpeed@% 얻습니다. 공격 속도는 @DecayDuration@초에 걸쳐 빠르게 사라집니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"DecayDuration","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"얼음술사","trait_id":"TFT15_MechanicTrait_IceBender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작: 라이즈가 전투 시작 후 @Duration@초 동안 행동할 수 없습니다. 라이즈의 스킬이 적에게 @ChillDuration@초 동안 냉각을 @Chill@% 적용하고 @PctSpellDamage*100@%만큼 추가 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Chill","value":20.0000},{"name":"ChillDuration","value":1.0000},{"name":"Duration","value":3.0000},{"name":"PctSpellDamage","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"지옥의 속도","trait_id":"TFT15_MechanicTrait_InfernalSpeed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:BaseAS@% 얻습니다. 처치 관여 시 잉걸불 1개를 생성합니다. 잉걸불 @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:NumCinders@개마다 아군이 추가 %i:scaleAS%를 @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:CinderAS@% 얻습니다. (잉걸불 개수: @TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_CindersCollected@, 아군 %i:scaleAS%: @TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_PermanentAS@%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":10.0000},{"name":"CinderAS","value":2.0000},{"name":"NumCinders","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"내면의 불꽃","trait_id":"TFT15_MechanicTrait_InnerFire","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@ICD@초마다 가장 가까운 불태우기가 적용되지 않은 적에게 @Duration@초 동안 불태우기 및 상처를 적용합니다. 불태우기가 적용된 적으로부터 받는 피해가 @DamageReduction*100@% 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1500},{"name":"Duration","value":10.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"테스트 비용","trait_id":"TFT15_MechanicTrait_JuggernautSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"테스트 비용","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"에너지 파동","trait_id":"TFT15_MechanicTrait_Kahunahuna","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 @TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:NumAttacks@회마다 <trueDamage>@TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:ADDamage@</trueDamage>(%i:scaleAD%)의 고정 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADDamage","value":175.0000},{"name":"NumAttacks","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"탱커 괴수","trait_id":"TFT15_MechanicTrait_KaijuSize","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"최대 체력을 @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:HealthRatio*100@% 얻고 크기가 커집니다. @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:Countdown@초 후 모든 적을 1.5초 동안 <TFTKeyword>기절</TFTKeyword>시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"HealthRatio","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"예리한 눈","trait_id":"TFT15_MechanicTrait_KeenEye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 및 스킬이 적의 마법 저항력을 @PercentIgnore@%만큼 무시합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"사냥본능","trait_id":"TFT15_MechanicTrait_KillerInstinct","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬이 대신 사거리 내 체력이 가장 낮은 적을 대상으로 지정합니다. 마나 재생을 @TFTTrait.TFT15_MechanicTrait_KillerInstinct.1:ManaRegen@ 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"살아있는 벽","trait_id":"TFT15_MechanicTrait_LivingWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"방어력 및 마법 저항력을 @Resists@ 얻습니다. 전투 시작 시 후방에 있는 아군이 이 챔피언의 %i:scaleArmor% 및 %i:scaleMR% 합계 @PerXResists@당 공격 속도를 @AS@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":1.5000},{"name":"PerXResists","value":30.0000},{"name":"Resists","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"팬 서비스","trait_id":"TFT15_MechanicTrait_Lovers","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"자야와 라칸이 서로의 별 레벨에 따라 추가 능력치를 얻습니다.<br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":8.0000},{"name":"AS","value":8.0000},{"name":"Health","value":150.0000},{"name":"Resists","value":5.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AD","value":15.0000},{"name":"AS","value":15.0000},{"name":"Health","value":275.0000},{"name":"Resists","value":10.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"요술사","trait_id":"TFT15_MechanicTrait_Mage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬을 두 번 사용하지만 입히는 총피해량이 @TFTTrait.TFT15_MechanicTrait_Mage.1:DAMultiplier*100@% 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAMultiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"요술사","trait_id":"TFT15_MechanicTrait_MageAD","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬을 2회 사용할 때마다 스킬을 두 번 사용합니다. 이 챔피언의 총공격력이 X% 감소합니다.<br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.1:ADMultiplier*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.2:ADMultiplier*100@% %i:scaleAD%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADMultiplier","value":0.9000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ADMultiplier","value":1.0500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"극대화 아르카나","trait_id":"TFT15_MechanicTrait_Magic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"주문력을 @Base@% 얻고 처치 관여 2회당 영구적으로 @Amount@% 얻습니다. (현재: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@% %i:scaleAP%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":1.0000},{"name":"Base","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"마법 전문가","trait_id":"TFT15_MechanicTrait_MagicExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"주문력을 @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:BaseAP@% 얻습니다. 다른 모든 요소로부터 얻는 주문력이 @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:PctBonusAP@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":10.0000},{"name":"PctBonusAP","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"마나 폭주","trait_id":"TFT15_MechanicTrait_ManaRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"마나가 가득 찬 상태로 전투를 시작합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"흑막","trait_id":"TFT15_MechanicTrait_Mastermind","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 마나를 @SelfishMana@ 얻고 이 챔피언 전방 일직선상에 있는 모든 아군에게 마나를 @AllyMana@ 부여합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyMana","value":25.0000},{"name":"SelfishMana","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"해트트릭","trait_id":"TFT15_MechanicTrait_MaxCap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격력 및 주문력을 @BaseADAP@% 얻습니다. 처치 관여마다 각각 @ADAPPerHat@% 더 부여하는 모자를 착용합니다. 사망 시 모자의 @PercentHatLoss*100@%를 잃습니다. (현재 모자 개수: @TFTUnitProperty.trait:TFT15_SetMechanic_MaxCap_Hats@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAPPerHat","value":1.0000},{"name":"BaseADAP","value":16.0000},{"name":"PercentHatLoss","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"메크 조종사","trait_id":"TFT15_MechanicTrait_MechPilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 거대 메크 로봇에 탑승하고, 이 유닛의 능력치 부여: @HealthShare*100@% %i:scaleHealth%, @OtherStatShare*100@% %i:scaleAD%%i:scaleAP%%i:scaleAS%. 체력이 @MechHealth*100@%가 되면 거대 메크 로봇에서 탈출</row><br><row>(@MinUnits@) 거대 메크 로봇에 조종사의 특성 효과 적용</row>","innate_trait_sets":[{"constants":[{"name":"MechHealth","value":0.6000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"메카검술","trait_id":"TFT15_MechanicTrait_Mechablade","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"최대 체력의 @PercentHealthAsAS*100@%만큼 공격 속도를 얻습니다. 기본 공격 시 추가 마나를 @BonusMana@ 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMana","value":5.0000},{"name":"PercentHealthAsAS","value":0.0500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"재생력","trait_id":"TFT15_MechanicTrait_MetabolicExplosion","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:Interval@초마다 최대 체력의 @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:PctRegen@%만큼 체력를 회복합니다. 모든 요소로부터 받는 체력 회복 효과가 @IncreasedHealing@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedHealing","value":10.0000},{"name":"Interval","value":3.0000},{"name":"PctRegen","value":6.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"미다스의 손","trait_id":"TFT15_MechanicTrait_MidasTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 및 스킬이 체력이 @PercentHealthThreshold@% 아래인 적을 처형합니다. 적 처치 시 @PercentChanceGold@% 확률로 골드를 떨어뜨립니다. (골드: @TFTUnitProperty.trait:TFT15_MechanicTrait_MidasTouch_GoldEarned@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentChanceGold","value":35.0000},{"name":"PercentHealthThreshold","value":10.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"정신 건전지","trait_id":"TFT15_MechanicTrait_MindBattery","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투마다 첫 스킬 사용 후 마나 재생을 @ManaRegen@, 주문력을 @AP@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":30.0000},{"name":"ManaRegen","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"추진력","trait_id":"TFT15_MechanicTrait_Momentum","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"(@MinUnits@) 공격 속도 @BonusAS*100@% 획득 및 이동 속도 대폭 증가","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.6000},{"name":"BonusMS","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"바느질","trait_id":"TFT15_MechanicTrait_Needlework","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"첫 번째 및 두 번째 스킬 사용 시 추가 바늘을 @BonusNeedles@개 발사해 @ReducedDamage*100@%만큼 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusNeedles","value":2.0000},{"name":"ReducedDamage","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"아직 안 끝났어","trait_id":"TFT15_MechanicTrait_NotDoneYet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언이 @NumDeathsStage2@번 사망 시 체력을 @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:PctHealth@%, 모든 피해 흡혈을 @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Omnivamp@%, 피해 증폭을 @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Stats@% 얻습니다. (사망 횟수: @TFTUnitProperty.trait:TFT15_MechanicTrait_NotDoneYet_DeathsAchieved@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumDeathsStage2","value":6.0000},{"name":"NumDeathsStage3","value":6.0000},{"name":"NumDeathsStage4","value":6.0000},{"name":"Omnivamp","value":10.0000},{"name":"PctHealth","value":18.0000},{"name":"Stats","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"유독성 함정","trait_id":"TFT15_MechanicTrait_NoxiousTrap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해를 입히면 적에게 @Duration@초 동안 <TFTKeyword>불태우기</TFTKeyword>, <TFTKeyword>상처</TFTKeyword>, <TFTKeyword>파쇄</TFTKeyword> 20% 및 <TFTKeyword>파열</TFTKeyword> 20%를 적용합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"아슬아슬","trait_id":"TFT15_MechanicTrait_OnTheEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"체력이 @HealthPercent*100@%인 상태로 전투를 시작하고 피해 증폭을 @DA*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.3500},{"name":"HealthPercent","value":0.6500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"9,000 초과","trait_id":"TFT15_MechanicTrait_Over9000","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"각 라운드 시작 시 영구적으로 무작위 추가 능력치를 얻습니다.<br><br><TFTBonus>현재:</TFTBonus> +@TFTUnitProperty.trait:TFT15_Over9000_AD*100@% %i:scaleAD%, +@TFTUnitProperty.trait:TFT15_Over9000_AP@% %i:scaleAP%, +@TFTUnitProperty.trait:TFT15_Over9000_AS*100@% %i:scaleAS%, +@TFTUnitProperty.trait:TFT15_Over9000_Armor@ %i:scaleArmor%, +@TFTUnitProperty.trait:TFT15_Over9000_MR@ %i:scaleMR%, +@TFTUnitProperty.trait:TFT15_Over9000_Health@ %i:scaleHealth%, +@TFTUnitProperty.trait:TFT15_Over9000_Mana@ %i:TFTManaRegen%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0400},{"name":"AP","value":4.0000},{"name":"AS","value":0.0400},{"name":"Armor","value":8.0000},{"name":"Health","value":35.0000},{"name":"MR","value":8.0000},{"name":"Mana","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"무리 전술","trait_id":"TFT15_MechanicTrait_PackTactics","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<physicalDamage>@DamagePercent*100@%(%i:TFTBaseAD%)</physicalDamage>의 물리 피해를 입히는 무리 @NumPackmates@마리를 획득합니다. 나피리가 스킬을 사용하면 무리가 @NumHexes@칸 내 체력이 가장 낮은 적에게 돌진합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"NumHexes","value":2.0000},{"name":"NumPackmates","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"힘의 원천","trait_id":"TFT15_MechanicTrait_PowerFont","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 및 @Cadence@초마다 마나 재생을 @Mana@ 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Mana","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"정밀","trait_id":"TFT15_MechanicTrait_Precision","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@TFTTrait.TFT15_MechanicTrait_Precision.1:ForcedAttackSpeed@의 공격 속도가 적용됩니다. 공격 속도 @TFTTrait.TFT15_MechanicTrait_Precision.1:ASScale*100@%가 공격력 @TFTTrait.TFT15_MechanicTrait_Precision.1:ADScale*100@%로 전환됩니다. 기본 공격 시 피해량이 @TFTTrait.TFT15_MechanicTrait_Precision.1:AttackAmount*100@% 증가하고 마나를 @TFTTrait.TFT15_MechanicTrait_Precision.1:Mana@ 더 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADScale","value":0.0080},{"name":"ASScale","value":0.0100},{"name":"AttackAmount","value":1.3000},{"name":"ForcedAttackSpeed","value":0.7000},{"name":"Mana","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"테스트 비용","trait_id":"TFT15_MechanicTrait_ProdigySoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"테스트 비용","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"순수한 심장","trait_id":"TFT15_MechanicTrait_PureHeart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@HealTickRate@초마다 이 챔피언 및 2칸 내 아군이 잃은 체력의 @MissingHealthHeal*100@%만큼 체력을 회복합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealTickRate","value":4.0000},{"name":"MissingHealthHeal","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"추격","trait_id":"TFT15_MechanicTrait_Pursuit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"루시안의 스킬이 돌진하며 탄환을 +@NumAdditionalShots@발 추가로 발사하고 전투가 끝날 때까지 주문력을 @APGain@% 부여합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGain","value":8.0000},{"name":"NumAdditionalShots","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"빠른 태그","trait_id":"TFT15_MechanicTrait_QuickTag","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"사망 시 같은 수의 아이템을 장착한 동일한 역할군 유닛을 소환합니다. 이 유닛은 장착 유닛보다 1단계 낮으며, @PercentHealth*100%@% 감소한 체력을 갖습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"점증하는 분노","trait_id":"TFT15_MechanicTrait_RampingRage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"기본 공격 시 중첩되는 공격 속도를 @ASPerAttack*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASPerAttack","value":0.0350}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"희귀한 간식","trait_id":"TFT15_MechanicTrait_RareCandy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"괴물의 괴물 트레이너 레벨이 +@Levels@ 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Levels","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"내성","trait_id":"TFT15_MechanicTrait_Resistant","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"받는 피해가 @TFTTrait.TFT15_MechanicTrait_Resistant.1:FlatDR@ 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlatDR","value":25.0000},{"name":"Resists","value":0.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"혼돈 고조","trait_id":"TFT15_MechanicTrait_RisingChaos","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 추가 구체를 발사해 무작위 적 1명에게 @PercentDamage*100@%의 피해를 입힙니다. 이후 스킬 사용 시 추가 구체가 추가됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0700}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"메크레슬러","trait_id":"TFT15_MechanicTrait_RoboRumble","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"거대 메크와 프로레슬러를 배치하면 거대 메크 로봇이 체력을 @Health@ 얻고 프로레슬러가 되어 특성 중첩이 +1 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"로봇 레인저","trait_id":"TFT15_MechanicTrait_RobustRanger","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"거대 메크 로봇의 공격력 및 주문력을 @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:StatsPct@%만큼, 체력을 @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:HealthPct@%만큼 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthPct","value":10.0000},{"name":"StatsPct","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"로켓 손","trait_id":"TFT15_MechanicTrait_RocketGrab","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 @ShieldDuration@초 동안 체력의 @ShieldPercent*100@%에 해당하는 보호막을 얻습니다. 대상이 사망하면 다음 대상을 근접 사거리로 끌어당기고 보호막을 다시 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ShieldDuration","value":4.0000},{"name":"ShieldPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"암살","trait_id":"TFT15_MechanicTrait_Rogue","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Rogue.1:MinUnits@) 전투 시작: 적 후방으로 도약하고 전투 시작 후 @Duration@초 동안 @ReducedDamage*100@% 감소한 피해를 입힘</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Rogue.2:MinUnits@) 두 챔피언 모두 도약</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.2000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.1500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2라운드","trait_id":"TFT15_MechanicTrait_RoundTwo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"사망 시 동일한 아이템을 장착한 훈련 봇을 소환합니다. 훈련 봇은 이 유닛의 체력을 @TFTTrait.TFT15_MechanicTrait_RoundTwo.1:PercentHealth@%만큼 갖습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"이기주의","trait_id":"TFT15_MechanicTrait_Selfish","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"내구력을 @TFTTrait.TFT15_MechanicTrait_Selfish.1:DR@% 얻습니다. 다른 모든 아군이 입힌 피해량의 @TFTTrait.TFT15_MechanicTrait_Selfish.1:HealPct@%만큼 체력을 회복합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DR","value":10.0000},{"name":"HealPct","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"진심 강타","trait_id":"TFT15_MechanicTrait_SeriousSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"각각의 적에게 가하는 첫 번째 기본 공격이 <physicalDamage>@TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:AttackScale*100@%(%i:TFTBaseAD%)</physicalDamage>의 물리 피해를 입히고 @TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:KnockupDuration@초 동안 <TFTKeyword>기절</TFTKeyword>시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackScale","value":2.1000},{"name":"HealthScale","value":0.0000},{"name":"KnockupDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"그림자 분신","trait_id":"TFT15_MechanicTrait_ShadowJutsu","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"동일한 아이템을 장착하고 @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:DamagePercent*100@%의 피해를 입히며 @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:HealthMod*100@%의 체력을 지닌 이 챔피언의 완벽한 복사본을 생성합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"HealthMod","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"더 밝은 빛으로","trait_id":"TFT15_MechanicTrait_ShineBrighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬을 2회 사용할 때마다 럭스의 스킬이 반경 2칸에 폭발하며 @Percent*100@%의 추가 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"특이점","trait_id":"TFT15_MechanicTrait_Singularity","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@NumHexes@칸 범위의 특이점으로 변신해 매초 @PercentHealth*100@%(%i:scaleHealth%)의 마법 피해를 입힙니다. 범위 내에서 적이 사망하면 영구적으로 체력을 @PermanentHealth@ 얻습니다. (총합: @TFTUnitProperty.:TFT15_MechanicTrait_Singularity_Health@ %i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumHexes","value":2.0000},{"name":"PercentHealth","value":0.0100},{"name":"PermanentHealth","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"천공 관통","trait_id":"TFT15_MechanicTrait_SkyPiercer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"피해를 입힐 경우 적에게 @Duration@초 동안 파쇄 및 파열을 30% 적용합니다. 파쇄 및 파열이 적용된 적에게 입히는 피해량이 @DamageAmp*100@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Duration","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"간식 시간","trait_id":"TFT15_MechanicTrait_SnaxTime","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"브라움이 스킬 사용 시 추가로 무작위 적에게 포로 @PoroNum@마리를 던져 각각 브라움 기본 공격 피해량의 @DamagePercent*100@%에 해당하는 물리 피해를 입힙니다.<br><rules>포로에게 안전합니다. 브라움은 전문가니까요.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":2.0000},{"name":"PoroNum","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"사교계","trait_id":"TFT15_MechanicTrait_Socialite","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작: 인접한 칸에 표식을 남깁니다. 표식 칸에 있는 아군이 피해 증폭을 @DamageAmp*100@%, 체력을 @Health@ 얻습니다. 이 챔피언은 추가 효과를 @PercentIncrease*100@%만큼 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Health","value":60.0000},{"name":"ManaPerSecond","value":0.0000},{"name":"NumRounds","value":99.0000},{"name":"PercentIncrease","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"태양 숨결","trait_id":"TFT15_MechanicTrait_SolarBreath","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@ICD@초마다 가장 가까운 불태우기가 적용되지 않은 적에게 @Duration@초 동안 불태우기 및 상처를 적용합니다. 불태우기가 적용된 적에게 입히는 피해량이 @DamageAmp*100@% 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Duration","value":10.0000},{"name":"HexRange","value":12.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"솔로 파이터","trait_id":"TFT15_MechanicTrait_SoleFighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언이 배치된 유일한 소울 파이터일 경우, (4) 소울 파이터 효과를 받습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"영혼 깎이","trait_id":"TFT15_MechanicTrait_SoulChipper","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"마법 피해를 입힐 경우 전투가 끝날 때까지 대상의 마법 저항력이 @MagicResistReduce@ 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResistReduce","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"영혼의 생존자","trait_id":"TFT15_MechanicTrait_SoulSurvivor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"스킬 사용 시 전투가 끝날 때까지 공격력을 @AD*100@, 공격 속도를 @AS*100@%, 모든 피해 흡혈을 @Vamp*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2000},{"name":"AS","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"최대 속도","trait_id":"TFT15_MechanicTrait_Speed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @Base*100@% 얻고 처치 관여 3회당 영구적으로 @Amount*100@% 얻습니다. (현재: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@% %i:scaleAS%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"테스트 비용","trait_id":"TFT15_MechanicTrait_SpellslingerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"테스트 비용","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"가시 돋친 껍질","trait_id":"TFT15_MechanicTrait_SpikyShell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"방어력을 @Armor@ 얻습니다. 이 챔피언을 공격하는 적은 @Damage@+스테이지당 @DamagePerStage@만큼 물리 피해를 입습니다. (공격자당 재사용 대기시간 @ICD@초)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":40.0000},{"name":"Damage","value":25.0000},{"name":"DamagePerStage","value":8.0000},{"name":"ICD","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"영검","trait_id":"TFT15_MechanicTrait_SpiritSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"치명타 확률을 @CritChance*100@% 얻습니다. 기본 공격 시 치명타가 적용되면 @TFTTrait.TFT15_MechanicTrait_SpiritSword.1:BonusMagicDamage@%의 추가 마법 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMagicDamage","value":30.0000},{"name":"CritChance","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"추적 화살","trait_id":"TFT15_MechanicTrait_StalkingDart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"아리가 마나를 10 얻을 때마다 여우불 화살을 대상에게 날려 스킬 피해량의 @PercentDamage*100@%만큼 마법 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0750}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"홀로서기","trait_id":"TFT15_MechanicTrait_StandStrong","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 이 챔피언이 가로 열에 혼자 있다면 체력을 @TFTTrait.TFT15_MechanicTrait_StandStrong.1:HealthRatio*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"단결된 의지","trait_id":"TFT15_MechanicTrait_StandUnited","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"쉔의 스킬이 체력이 가장 낮은 아군에게도 보호막 흡수량의 @ShieldPercent*100@%만큼 보호막을 씌웁니다. 또한 스킬 사용 시 중첩되는 마법 저항력을 @MagicResist@ 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":25.0000},{"name":"ShieldPercent","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"별 항해자","trait_id":"TFT15_MechanicTrait_StarSailor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 별 수호자로 획득하는 추가 효과 @StatIncrease*100@% 증가</row><br><row>(@MinUnits@) 또한 입힌 피해량의 @HealingPercent*100@%만큼 다른 별 항해자 체력 회복</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealingPercent","value":0.0000},{"name":"StatIncrease","value":0.3300}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealingPercent","value":0.1500},{"name":"StatIncrease","value":0.2500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"우등생","trait_id":"TFT15_MechanicTrait_StarStudent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 체력 @BaseHealth@ 및 +@PctAdditionalPotential@% 잠재력 %i:set14AmpIcon% 획득</row><br><row>(@MinUnits@) 라운드마다 경험치 @BaseXP@ 획득, 생존한 우등생 한 명당 @XPPerSurvival@ 추가 획득</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"PctAdditionalPotential","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"BaseXP","value":1.0000},{"name":"PctAdditionalPotential","value":40.0000},{"name":"XPPerSurvival","value":1.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"별빛 기사","trait_id":"TFT15_MechanicTrait_StarryKnight","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"배치한 1단계 유닛 하나당 체력을 @Health*100@%, 주문력을 @AP@% 얻습니다. 해당 유닛이 3성일 경우 수치가 2배로 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"Health","value":0.0700},{"name":"Mult","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"탄성 팔","trait_id":"TFT15_MechanicTrait_StretchyArms","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @BaseAS*100@% 얻습니다. 처치 관여 시 공격 사거리가 +1 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"강한 불꽃","trait_id":"TFT15_MechanicTrait_StrongSpark","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@Cadence@초마다 가장 가까운 적을 감전시켜 적 최대 체력의 @Damage*100@%에 해당하는 마법 피해를 입힙니다. 적이 어떤 방식으로든 <TFTKeyword>기절</TFTKeyword>할 때마다 감전됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Damage","value":0.1100}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"초천재","trait_id":"TFT15_MechanicTrait_SuperGenius","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@Cadence@초마다 마나 재생만큼 주문력을 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"초강력","trait_id":"TFT15_MechanicTrait_SuperMega","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"징크스가 공격력을 @AD*100@% 얻습니다. 스킬을 3회 사용할 때마다 크기가 두 배로 커지며, 적중한 적에게 @SplitDamageIncrease*100@%의 추가 피해를 나누어 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.3000},{"name":"SplitDamageIncrease","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"슈퍼스타","trait_id":"TFT15_MechanicTrait_Superstar","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"아군이 피해 증폭을 @DABase@% 얻습니다. 이 효과는 아군 3성 유닛 하나당 @TFTTrait.TFT15_MechanicTrait_Superstar.1:DAPer3Star@% 증가합니다. 이 챔피언이 추가 효과를 @Multiplier*100@%만큼 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DABase","value":4.0000},{"name":"DAPer3Star","value":3.0000},{"name":"Multiplier","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"패권","trait_id":"TFT15_MechanicTrait_Supremacy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 챔피언이 슈프림 셀이 된 동안 체력이 @ExecutePct*100@% 아래인 적을 처형합니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ExecutePct","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"슈프림 쇄도","trait_id":"TFT15_MechanicTrait_SupremeSurge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"적이 슈프림 셀에 의해 처형될 때마다 잃은 체력의 @Percent*100@%를 회복하고 마나를 @mana@ 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":15.0000},{"name":"Percent","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"폭주 66호","trait_id":"TFT15_MechanicTrait_Surge66","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @AS@%, 주문력을 @AP@% 얻습니다. @FirstThreshold@회 및 @SecondThreshold@회 기본 공격 후 수치가 두 배로 증가합니다. (기본 공격 횟수: @TFTUnitProperty.trait:TFT15_MechanicTrait_Surge66_NumAttacks@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"AS","value":20.0000},{"name":"FirstThreshold","value":15.0000},{"name":"SecondThreshold","value":66.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"단장","trait_id":"TFT15_MechanicTrait_TeamCaptain","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 이 챔피언의 별 수호자 팀워크 추가 효과가 별 레벨당 @StatIncrease*100@% 증가</row><br><row>(@MinUnits@) 별 레벨당 추가 효과 @StatIncrease*100@%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatIncrease","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"StatIncrease","value":0.2000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"테스트 비용","trait_id":"TFT15_MechanicTrait_Template","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"템플릿 특성입니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"촉수 강타","trait_id":"TFT15_MechanicTrait_TentacleSmash","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"@InitialDelay@초 후 3칸 내 적을 @StunDuration@초 동안 기절시킵니다. @Cadence@초마다 반복합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":8.0000},{"name":"InitialDelay","value":4.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"모험가","trait_id":"TFT15_MechanicTrait_Thrillseeker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:MinUnits@) 적 처치 시 최대 체력의 @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:HealPercent@%만큼 체력 회복 및 @Duration@초 동안 공격 속도 @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:AS*100@% 획득</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:MinUnits@) 처치 시 @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:AS*100@% %i:scaleAS% 획득. 체력이 @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:ExecuteThreshold*100@% 아래인 적 처형</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"ExecuteThreshold","value":0.1000},{"name":"HealPercent","value":15.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"기습 타격","trait_id":"TFT15_MechanicTrait_TimeSkip","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"대상 변경 시 다음 대상에게 순간적으로 이동합니다. 다음 기본 공격 시 <magicDamage>@TFTTrait.TFT15_MechanicTrait_TimeSkip.1:PctAdditionalDamage@%</magicDamage>만큼 마법 피해를 추가로 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctAdditionalDamage","value":200.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"자그마한 공포","trait_id":"TFT15_MechanicTrait_TinyTerror","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격 속도를 @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:AS*100@% 얻습니다. 체력이 @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Threshold*100@%가 되면 전투가 끝날 때까지 공격 속도가 두 배로 증가합니다. 이후 @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Duration@초 동안 크기가 줄어들어 모든 기본 공격을 회피합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.1500},{"name":"Duration","value":3.0000},{"name":"Threshold","value":0.7000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"거인화","trait_id":"TFT15_MechanicTrait_TitanForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"2개의 유닛 슬롯을 차지합니다. 체력, 내구력, 피해 증폭을 얻습니다.<br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%, @BonusDR*100@% %i:scaleDR%, @BonusDA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%, @BonusDR*100@% %i:scaleDR%, @BonusDA*100@% %i:scaleDA%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDA","value":0.1000},{"name":"BonusDR","value":0.2000},{"name":"BonusHealth","value":900.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BonusDA","value":0.2000},{"name":"BonusDR","value":0.2500},{"name":"BonusHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"재주꾼","trait_id":"TFT15_MechanicTrait_Trickster","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) 체력이 떨어지면 피해 증폭 @DA*100@% 획득. 훈련 봇을 소환하고 가장 멀리 있는 적에게 돌진함</row><br><row>(@MinUnits@) @DA*100@% %i:scaleDA%, 훈련 봇 @DummyHealth@ %i:scaleHealth% 획득</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0400},{"name":"DummyHealth","value":250.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DA","value":0.0600},{"name":"DummyHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"극한의 태세","trait_id":"TFT15_MechanicTrait_UltraStance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"체력을 @BonusHealth@ 얻고 선택한 태세 특성이 추가로 +@BonusTraitAmount@ 증가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":100.0000},{"name":"BonusTraitAmount","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"불패의 용사","trait_id":"TFT15_MechanicTrait_Undefeated","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"플레이어 대상 전투마다 승리 시 영구적으로 체력을 @HealthPerWin@, 패배 시 피해 증폭을 @DAPerLoss@ 얻습니다. (총합: @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_Health@ %i:scaleHealth%, @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_DA*100@% %i:scaleDA%)<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerLoss","value":0.0200},{"name":"HealthPerWin","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"불굴의 의지","trait_id":"TFT15_MechanicTrait_Unflinching","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"모든 피해 흡혈을 @TFTTrait.TFT15_MechanicTrait_Unflinching.1:OmnivampPct@% 얻습니다. 전투 시작 후 @TFTTrait.TFT15_MechanicTrait_Unflinching.1:Duration@초 동안 군중 제어 효과에 면역이 됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":15.0000},{"name":"OmnivampPct","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"저지 불가","trait_id":"TFT15_MechanicTrait_Unstoppable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"체력을 @Health@ 얻고 군중 제어 효과에 면역이 됩니다. 새로운 대상에게 돌진해 경로상의 적을 @StunDuration@초 동안 <TFTKeyword>기절</TFTKeyword>시킵니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000},{"name":"StunDuration","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"무적","trait_id":"TFT15_MechanicTrait_Untouchable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"아군이 @TFTTrait.TFT15_MechanicTrait_Untouchable.1:NumAllies@명 이상 살아있는 동안 대상으로 지정할 수 없는 상태가 됩니다. 이 챔피언이 체력이 최대인 상태로 전투 종료 시 영구적으로 피해 증폭을 @TFTTrait.TFT15_MechanicTrait_Untouchable.1:DamageAmpScaling*100@% 얻습니다. (현재: @TFTUnitProperty.:TFT15_Untouchable_DamageAmp*100@% %i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmpScaling","value":0.0200},{"name":"NumAllies","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"베테랑","trait_id":"TFT15_MechanicTrait_Veteran","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"이 유닛은 멘토입니다. 이 멘토는 피해 증폭을 @Amp*100@% 부여하며 (4) 멘토 달성 시 스킬이 업그레이드되지 않지만 공격력 및 주문력을 @Stats*100@% 얻습니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0400},{"name":"Stats","value":0.3000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"예열","trait_id":"TFT15_MechanicTrait_WarmingUp","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"전투 시작 시 또는 이 효과 활성화 시 방어력 및 마법 저항력을 @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@ 얻습니다. 매초 @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@의 방어력 및 마법 저항력을 공격력 @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@%로 전환합니다. (최대 @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Conversion","value":3.0000},{"name":"Resists","value":48.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"무게 추","trait_id":"TFT15_MechanicTrait_Weights","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"무게 추를 @NumWeights@개 획득합니다. 무게 추가 1개 이상일 때 이동 속도 및 공격 속도가 @PercentReduction*100@% 둔화됩니다. 플레이어 대상 전투 승리 시 무게 추를 @WeightPerCombat@개 떨어뜨리고, 패배 시 2개 떨어뜨립니다. 무게 추가 0개일 때 공격 속도를 @AS*100@%, 피해량 감소를 @Durability*100@% 얻습니다. (남은 무게 추: @TFTUnitProperty.trait:TFT15_MechanicTrait_Weights_NumWeights@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5000},{"name":"Durability","value":0.1200},{"name":"NumWeights","value":10.0000},{"name":"PercentReduction","value":0.5000},{"name":"WeightPerCombat","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"404 파워 업","trait_id":"TFT15_MechanicTrait_WellRounded","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"공격력, 주문력, 피해 증폭을 @Stats@%, 방어력 및 마법 저항력을 @Stats@ 얻습니다.<br><br><rules>이걸 어떻게 찾아낸 건가요?</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"바람 장막","trait_id":"TFT15_MechanicTrait_WindWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"야스오가 치명타 확률을 @CritChance*100@% 얻고 인접하지 않은 적에게 받는 피해가 @ReducedDamage*100@% 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.6000},{"name":"ReducedDamage","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"환상의 쌍둥이","trait_id":"TFT15_MechanicTrait_WonderTwins","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.1:MinUnits@) 이 유닛의 복사본을 2명 이상 배치 시 역할군에 따라 복사본과 챔피언 둘 다 @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@%의 능력치 획득. 3성으로 업그레이드 시 2성 복사본 획득</row><br><row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.2:MinUnits@) 추가 능력치 @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"NumItems","value":0.0000},{"name":"Stats","value":60.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"세계의 종결자","trait_id":"TFT16_AatroxUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"아트록스가 자신 모든 피해 흡혈의 @OmnivampToADRatio*100@%만큼 공격력을 얻습니다.<br><br>첫 사망 시 잠시 대상으로 지정할 수 없는 상태가 되고 @HealDuration@초에 걸쳐 체력을 모두 회복합니다. 이후 아트록스의 최대 마나가 @ManaReduction@ 감소하고 내구력을 @Durability*100@% 얻습니다.","innate_trait_sets":[{"constants":[{"name":"Durability","value":0.2000},{"name":"HealDuration","value":2.0000},{"name":"ManaReduction","value":10.0000},{"name":"OmnivampToADRatio","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"별의 창조자","trait_id":"TFT16_AurelionSolUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_StarForger.TFT_Set16.png","tooltip_text":"아우렐리온 솔의 별가루 획득량이 전장에 배치한 다른 타곤 한 종류당 @BonusStardustPerOneStar*100@/@BonusStardustPerTwoStar*100@/@BonusStardustPerThreeStar*100@% 증가합니다.<br><br><rules>현재 보너스: @TFTUnitProperty.:TFT16_AurelionSol_StarMod@%</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusStardustPerOneStar","value":0.2500},{"name":"BonusStardustPerThreeStar","value":1.0000},{"name":"BonusStardustPerTwoStar","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"균열의 재앙","trait_id":"TFT16_BaronUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Riftscourge.png","tooltip_text":"내셔 남작은 2개의 팀 슬롯을 차지하며 공허 특성을 +2 추가합니다.<br><br>@VoidTime@초 후 전장이 공허 균열로 진입합니다. 균열은 공허 유닛에게 피해 증폭을 @DamageAmp*100@% 부여하며, 지속적으로 플라즈마 광선을 발사해 적에게 최대 체력의 @LightningPercentHealth*100@%에 해당하는 마법 피해를 입힙니다.","innate_trait_sets":[{"constants":[{"name":"LightningPercentHealth","value":0.0500},{"name":"LightningRefreshSeconds","value":0.5000},{"name":"VoidTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"빌지워터","trait_id":"TFT16_Bilgewater","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"플레이어 대상 전투마다 바다뱀 은화(%i:scaleSerpents%)를 획득하고 빌지워터 처치 관여당 @SerpentsPerTakedown@개를 추가로 획득합니다.암시장에서 바다뱀 은화를 사용해 빌지워터 챔피언에게 추가 능력치 및 특별한 전리품을 제공할 수 있습니다. 높은 등급에서는 더 희귀한 전리품이 제공됩니다.<br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, 향상된 전리품</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, 상급 전리품</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, @StatMult@x 능력치, 대포 발사!</row><br>현재 추가 능력치:<br>@TFTUnitProperty.:TFT16_Bilgewater_BonusAD*100@% %i:scaleAD%%i:scaleAP%, @TFTUnitProperty.:TFT16_Bilgewater_BonusAS*100@% %i:scaleAS%, @TFTUnitProperty.:TFT16_Bilgewater_BonusHealth*100@% %i:scaleHealth%<br>현재 바다뱀 은화: @TFTUnitProperty.:TFT16_Bilgewater_SilverSerpents@ %i:scaleSerpents%","innate_trait_sets":[{"constants":[{"name":"MaxDuplicators","value":2.0000},{"name":"MaxItems","value":8.0000},{"name":"PrismaticBroadsideDamage","value":300.0000},{"name":"PrismaticBroadsideTickRate","value":1.5000},{"name":"SerpentsPerTakedown","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"SerpentsPerRound","value":15.0000},{"name":"StatMult","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SerpentsPerRound","value":35.0000},{"name":"StatMult","value":1.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SerpentsPerRound","value":65.0000},{"name":"StatMult","value":1.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SerpentsPerRound","value":150.0000},{"name":"StatMult","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"대장장이","trait_id":"TFT16_Blacksmith","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Blacksmith.TFT_Set16.png","tooltip_text":"가장 강한 아군 오른이 플레이어 대상 전투에 참여할 때마다 유물 아이템을 제작하기 시작합니다.<br><br>장착한 아이템마다 해당 오른이 최대 체력을 @FlatHealthPerItem1Star@/@FlatHealthPerItem2Star@/@FlatHealthPerItem3Star@ 얻습니다. 유물 아이템은 @ArtifactMult*100@% 더 얻습니다.<br><br><rules>제작 진척도: @TFTUnitProperty.:TFT16_OrnnProgress@/@RoundsToCraft@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArtifactMult","value":3.0000},{"name":"FlatHealthPerItem1Star","value":350.0000},{"name":"FlatHealthPerItem2Star","value":600.0000},{"name":"FlatHealthPerItem3Star","value":2000.0000},{"name":"ManaRegenPerItem","value":0.0000},{"name":"RoundsToCraft","value":4.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"검사","trait_id":"TFT16_Blademaster","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"검사는 일정 확률로 두 번 공격합니다. 처치 관여 시 다음 대상에게 돌진합니다.<br><br><expandRow>(@MinUnits@) @AttackChance*100@% 확률</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumBonusAttacks","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackChance","value":0.3000},{"name":"ForecProcThreshold","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackChance","value":0.4000},{"name":"ForceProcThreshold","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackChance","value":0.5500},{"name":"ForceProcThreshold","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"난동꾼","trait_id":"TFT16_Brawler","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Bruiser.TFT_Set16.png","tooltip_text":"아군이 최대 체력을 @TeamFlatHealth@ 얻습니다. 난동꾼은 더 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamFlatHealth","value":150.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"관리인","trait_id":"TFT16_Caretaker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Caretaker.TFT_Set16.png","tooltip_text":"플레이어 대상 전투 승리 후 무작위 룬테라 유닛 1명을 획득합니다. 전투 패배 후 무료 새로고침을 얻습니다. 새로고침 횟수는 스테이지에 따라 증가합니다.<br><br><rules>패배 시 새로고침 횟수: @TFTUnitProperty.:TFT16_Caretaker_NumRerolls@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"시간의 수호자","trait_id":"TFT16_Chronokeeper","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chronokeeper.TFT_Set16.png","tooltip_text":"스킬을 @CastsToGainXP@회 사용할 때마다 시간의 수호자가 <TFTBonus>@XPPerCast@</TFTBonus>의 경험치를 저장합니다. 플레이어가 레벨 업할 만큼 저장했다면 해당하는 경험치를 플레이어에게 이전합니다. <br><br>10레벨이라면 대신 시간의 수호자가 피해 증폭을 <TFTBonus>@DAGainAtMaxLevel@%</TFTBonus> 얻습니다.<br><br><rules>저장한 경험치: @TFTUnitProperty.trait:TFT16_ChronoKeeperStoredXP@</rules><ShowIfCustom.Set=TFTSetEventCT><br><br>배불뚝이의 보물에서는 스테이지 3-5까지 경험치 획득에 필요한 주문 사용 횟수가 @CastsToGainXPCT@회로 증가합니다.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CastsToGainXP","value":2.0000},{"name":"CastsToGainXPCT","value":3.0000},{"name":"CastsToGainXPPAIRS","value":2.0000},{"name":"DAGainAtMaxLevel","value":15.0000},{"name":"DAPerXP","value":0.0000},{"name":"XPPerCast","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"어둠의 아이","trait_id":"TFT16_DarkChild","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_DarkChild.TFT_Set16.png","tooltip_text":"애니가 대기석에 티버를 소환합니다. 티버는 전장에 배치하고 아이템을 장착할 수 있지만, 팀 슬롯을 차지합니다. 티버의 별 레벨은 애니와 동일합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"다르킨","trait_id":"TFT16_DarkinWeapon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Darkin.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) 다르킨이 모든 피해 흡혈 @Vamp*100@% 획득</row><br><row>(@MinUnits@) 또한 내가 입힌 플레이어 피해량의 @TacticianPercent*100@%만큼 내 체력 회복</row><br><row>(@MinUnits@) 또한 다르킨이 체력을 @HealThreshold@ 회복할 때마다 가장 가까운 적 @EnemyNum@명에게 @Damage@의 마법 피해를 입힘</row>","innate_trait_sets":[{"constants":[{"name":"Damage","value":333.0000},{"name":"EnemyNum","value":2.0000},{"name":"HealThreshold","value":600.0000},{"name":"TacticianPercent","value":0.2500},{"name":"Vamp","value":0.1500}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"엄호대","trait_id":"TFT16_Defender","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Defender.png","tooltip_text":"아군이 방어력 및 마법 저항력을 @TeamwideArmorMR@ 얻습니다. 엄호대는 더 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusArmorMR@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamwideArmorMR","value":12.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmorMR","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmorMR","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmorMR","value":80.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"데마시아","trait_id":"TFT16_Demacia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Demacia.TFT_Set16.png","tooltip_text":"아군이 최대 체력의 @MaxHealthLost*100@%만큼 체력을 잃을 때마다 데마시아가 결집해 마나 소모량이 @ManaReductionPct*100@% 감소합니다. 데마시아가 방어력 및 마법 저항력을 얻습니다.<br><br><row>(@MinUnits@) @ArmorMR@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@ %i:scaleArmor%%i:scaleMR%. 결집 시 적을 강타해 대상 최대 체력의 @EnemyTrueDamage*100@%만큼 피해를 입힘</row><br><row>(@MinUnits@) @ArmorMR@ %i:scaleArmor%%i:scaleMR%. 데마시아를 위한 전투!</row><br>","innate_trait_sets":[{"constants":[{"name":"EnemyTrueDamage","value":0.0500},{"name":"ManaReductionPct","value":0.1000},{"name":"MaxHealthLost","value":0.2500},{"name":"MaxHealthLostSummonGalio","value":0.2500},{"name":"MaxNumberOfRallies","value":3.0000},{"name":"PrismaticDamageAmp","value":0.5000},{"name":"PrismaticShield","value":1500.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":12.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":150.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"황제","trait_id":"TFT16_Emperor","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Emperor.TFT_Set16.png","tooltip_text":"아지르가 2명의 병사를 배치합니다. 병사는 전장의 원하는 위치에 배치할 수 있지만, 움직이거나 공격할 수 없으며 아지르가 처치되면 사라집니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"이쉬탈","trait_id":"TFT16_Explorer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ixtal.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) 퀘스트를 완료하여 태양파편(%i:Set16Ixtal%)을 모으고 이를 사용해 전리품 획득!</row><br><row>(@MinUnits@) 각 플레이어 대상 전투 시작 시 플레이어 체력 2 회복</row><br><row>(@MinUnits@) 전투 승리 후 %i:Set16Ixtal% @BonusClues@개 발견 및 추가 전리품 발굴</row><br><br><rules>전투가 끝나기 전에 퀘스트를 완료하면 다음 라운드 시작 시 새로운 퀘스트가 주어집니다.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth_PAIRS","value":0.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusClues","value":50.0000},{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"프렐요드","trait_id":"TFT16_Freljord","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Freljord.TFT_Set16.png","tooltip_text":"얼어붙은 포탑을 소환합니다. 얼어붙은 포탑 전방에 있는 아군은 체력을, 후방에 있는 아군은 피해 증폭을 얻습니다. <br><br>프렐요드는 @FreljordBonus*100@% 더 얻습니다.<br><br><row>(@MinUnits@) @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 포탑 2개. @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 포탑이 파괴될 때 적을 @StunDuration@초 동안 기절시킴. @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row>","innate_trait_sets":[{"constants":[{"name":"FreljordBonus","value":1.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"HealthPercent","value":0.0800},{"name":"NumShrines","value":1.0000},{"name":"SecondStoneMaxHealthPercent","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1600},{"name":"HealthPercent","value":0.1200},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.2200},{"name":"HealthPercent","value":0.1600},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"대식가","trait_id":"TFT16_Glutton","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Glutton.TFT_Set16.png","tooltip_text":"준비 단계마다 한 번씩 탐 켄치에게 챔피언을 먹여 해당 챔피언의 역할군 및 별 레벨에 따라 체력, 공격 속도 또는 주문력 중 하나를 영구히 부여할 수 있습니다.<br><br><tftitemrules>대기석에 있는 아군을 탐 켄치 위로 드래그해 입을 벌릴 때까지 기다렸다가 놓으면 탐 켄치가 아군을 먹습니다.</tftitemrules><br><br>현재 능력치: @TFTUnitProperty.:TFT16_GluttonStat_HP@ %i:scaleHealth%, @TFTUnitProperty.:TFT16_GluttonStat_AS@% %i:scaleAS%, @TFTUnitProperty.:TFT16_GluttonStat_AP@% %i:scaleAP%","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"3StarTKMult","value":20.0000},{"name":"7CostFeedMult","value":1.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"총잡이","trait_id":"TFT16_Gunslinger","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Gunslinger.TFT_Set16.png","tooltip_text":"총잡이가 공격력을 얻으며, 기본 공격 @NumAttacks@회마다 추가 물리 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @AD*100@% %i:scaleAD%, @BonusDamage@의 추가 피해</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumAttacks","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2200},{"name":"BonusDamage","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4000},{"name":"BonusDamage","value":200.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"수확자","trait_id":"TFT16_Harvester","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Harvester.TFT_Set16.png","tooltip_text":"적 챔피언이 사망할 때마다 마나를 @ManaPerEnemyDeath@ 얻습니다. 스킬 사용 시 마나를 소모하지 않습니다. <br><br>모든 적의 방어력 및 마법 저항력이 @EnemyArmorMRReduction@ 감소합니다.","innate_trait_sets":[{"constants":[{"name":"EnemyArmorMRReduction","value":10.0000},{"name":"ManaPerEnemyDeath","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"영웅","trait_id":"TFT16_Heroic","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Heroic.TFT_Set16.png","tooltip_text":"갈리오는 전장에 배치할 수 없습니다. 대신, 대기석에서 갈리오의 특성이 적용되며 데마시아가 결집하면 갈리오가 전투에 합류합니다. <br><br>착지 시 @HexRadius@칸 범위의 충격파를 생성해 최대 체력의 @PercentMaxHP*100@%에 해당하는 마법 피해를 입힙니다. 적중한 적은 @KnockupDuration@초 동안 공중으로 띄워 올려집니다. 중심으로부터 거리에 따라 지속시간이 감소합니다.","innate_trait_sets":[{"constants":[{"name":"HexRadius","value":3.0000},{"name":"KnockupDuration","value":1.0000},{"name":"PercentMaxHP","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"마법공학기계","trait_id":"TFT16_HexMech","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Hexmech.TFT_Set16.png","tooltip_text":"조종사 칸을 1개 획득합니다. 전투 시작: 조종사 칸에 있는 유닛이 T-헥스로 뛰어들어 T-헥스에게 유닛 체력의 @PercentHealth*100@% 및 역할군과 별 레벨에 따라 추가 능력치를 부여합니다.<br><br><TFTBonus>탱커:</TFTBonus> 모든 피해 흡혈 +@Vamp1@/@Vamp2@/@Vamp3@%<br><TFTBonus>전사:</TFTBonus> 공격력 +@AD1@/@AD2@/@AD3@%<br><TFTBonus>원거리 딜러:</TFTBonus> 피해 증폭 +@Amp1@/@Amp2@/@Amp3@%<br><TFTBonus>마법사:</TFTBonus> 마나 재생 +@Mana1@/@Mana2@/@Mana3@<br><TFTBonus>암살자:</TFTBonus>치명타 확률 +@Crit1@/@Crit2@/@Crit3@%<br><br>사망 시 조종사가 T-헥스에서 탈출하며 주변 적을 밀어내고 @StunDuration@초 동안 기절시킵니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD1","value":20.0000},{"name":"AD2","value":30.0000},{"name":"AD3","value":40.0000},{"name":"Amp1","value":12.0000},{"name":"Amp2","value":20.0000},{"name":"Amp3","value":30.0000},{"name":"Crit1","value":40.0000},{"name":"Crit2","value":70.0000},{"name":"Crit3","value":100.0000},{"name":"Mana1","value":2.0000},{"name":"Mana2","value":4.0000},{"name":"Mana3","value":5.0000},{"name":"PercentHealth","value":0.8000},{"name":"StunDuration","value":1.5000},{"name":"SummonReducePct","value":0.5000},{"name":"Vamp1","value":20.0000},{"name":"Vamp2","value":30.0000},{"name":"Vamp3","value":40.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"여사냥꾼","trait_id":"TFT16_Huntress","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Huntress.TFT_Set16.png","tooltip_text":"가장 강한 아군 니코가 살아있는 동안 가장 강한 아군 니달리가 기본 공격 대상으로 지정되지 않으며 내구력을 @Durability*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Durability","value":0.5000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"기원자","trait_id":"TFT16_Invoker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Invoker.png","tooltip_text":"아군이 마나 재생을 @TeamBonusMana@ 얻습니다. 기원자는 모든 요소로부터 마나를 더 얻습니다.<br><br><expandRow>(@MinUnits@) 추가 마나 @PercentManaIncrease*100@%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusMana","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentManaIncrease","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentManaIncrease","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"아이오니아","trait_id":"TFT16_Ionia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ionia.TFT_Set16.png","tooltip_text":"아이오니아가 보호막, 공격력, 주문력을 얻습니다. 게임마다 아이오니아는 다른 길로 나아갑니다. <br><br>@TFTUnitProperty.trait:TFT16_Ionia_PathTooltip@<br><br><row>(@MinUnits@) 게임마다 다른 효과 획득</row><br><row>(@MinUnits@) 게임마다 다른 효과 획득</row><br><row>(@MinUnits@) 게임마다 다른 효과 획득</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BladesAP","value":15.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":5.0000},{"name":"BladesPercentChance","value":30.0000},{"name":"DeterminationFlatDamage","value":20.0000},{"name":"DeterminationResists","value":15.0000},{"name":"EnlightenmentADAP","value":10.0000},{"name":"EnlightenmentADAPPerLevel","value":2.0000},{"name":"EnlightenmentXP","value":1.0000},{"name":"GenerosityADAP","value":10.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":3.0000},{"name":"SpiritHealth","value":0.2500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1000},{"name":"TranscendenceMagicDamage","value":0.2000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BladesAP","value":25.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":4.0000},{"name":"BladesPercentChance","value":38.0000},{"name":"DeterminationFlatDamage","value":40.0000},{"name":"DeterminationResists","value":25.0000},{"name":"EnlightenmentADAP","value":15.0000},{"name":"EnlightenmentADAPPerLevel","value":3.0000},{"name":"EnlightenmentXP","value":2.0000},{"name":"GenerosityADAP","value":25.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":4.0000},{"name":"SpiritHealth","value":0.3000},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1500},{"name":"TranscendenceMagicDamage","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BladesAP","value":50.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":3.0000},{"name":"BladesPercentChance","value":45.0000},{"name":"DeterminationFlatDamage","value":60.0000},{"name":"DeterminationResists","value":40.0000},{"name":"EnlightenmentADAP","value":20.0000},{"name":"EnlightenmentADAPPerLevel","value":4.0000},{"name":"EnlightenmentXP","value":4.0000},{"name":"GenerosityADAP","value":40.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":5.0000},{"name":"SpiritHealth","value":0.3500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.2000},{"name":"TranscendenceMagicDamage","value":0.3000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"전쟁기계","trait_id":"TFT16_Juggernaut","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Juggernaut.png","tooltip_text":"전쟁기계가 내구력을 얻습니다. 체력이 @HealthBreakpoint*100@% 이상일 경우 수치가 증가합니다. 전쟁기계가 사망하면 다른 전쟁기계가 최대 체력의 @HealRatio*100@%만큼 체력을 회복합니다.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% 또는 @IncreasedDR*100@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.0500},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1800},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2600},{"name":"IncreasedDR","value":0.3600}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"흡수자","trait_id":"TFT16_KaisaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Assimilator.TFT_Set16.png","tooltip_text":"카이사는 공격력과 주문력 중 어느 쪽이 높은지에 따라 스킬이 바뀝니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"영겁","trait_id":"TFT16_KindredUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"킨드레드가 같은 적을 3회 기본 공격할 때마다 늑대가 대상을 물어뜯어 @PercentDamageMult*100@%의 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageMult","value":3.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"원거리 사격","trait_id":"TFT16_Longshot","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Longshot.TFT_Set16.png","tooltip_text":"원거리 사격이 피해 증폭을 얻고 멀리 떨어진 적에게 추가 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @BaseDamageAmp*100@% %i:scaleDA%+칸 하나당 @PercentDamageIncrease*100@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.1800},{"name":"PercentDamageIncrease","value":0.0200}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.2400},{"name":"PercentDamageIncrease","value":0.0300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDamageAmp","value":0.2800},{"name":"PercentDamageIncrease","value":0.0400}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.3200},{"name":"PercentDamageIncrease","value":0.0500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"루나리","trait_id":"TFT16_Lunari","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Umbral.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"방해꾼","trait_id":"TFT16_Magus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Disruptor.png","tooltip_text":"방해꾼의 스킬이 적중한 적을 <TFTKeyword>현혹</TFTKeyword>시킵니다. 방해꾼이 현혹된 적을 대상으로 추가 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% 추가 피해</expandRow><br><br><rules>현혹: 입히는 피해 @DamageReduction*100@% 감소</rules><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"녹서스","trait_id":"TFT16_Noxus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Noxus.TFT_Set16.png","tooltip_text":"적 팀이 체력의 @HPLostTrigger*100@%를 잃으면 파멸의 인도자 아타칸을 소환합니다. 각 녹서스 챔피언의 별 레벨에 따라 아타칸의 위력이 증가합니다.<br><br><row>(@MinUnits@) 아타칸이 적을 베어 마법 피해를 입힘</row> <br><row>(@MinUnits@) 아타칸 생존 시간에 따라 녹서스가 더 강해짐</row> <br><row>(@MinUnits@) 아타칸이 스킬 사용 시 적 영혼 흡수</row><br><row>(@MinUnits@) @RuinTimer@초 후 파멸 인도</row>","innate_trait_sets":[{"constants":[{"name":"HPLostTrigger","value":0.1500},{"name":"RuinTimer","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"필트오버","trait_id":"TFT16_Piltover","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Piltover.TFT_Set16.png","tooltip_text":"전장 오른쪽에 발명품을 만듭니다. @InventionFireTime@초 후 발명품이 활성화되어 각 모듈을 발동시킵니다.<br><br><row>(@MinUnits@) 모듈 선택</row><br><row>(@MinUnits@) 두 번째 모듈 선택</row><br><row>(@MinUnits@) 세 번째 모듈 선택</row>","innate_trait_sets":[{"constants":[{"name":"InventionFireTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기동타격대","trait_id":"TFT16_Rapidfire","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Quickstriker.png","tooltip_text":"아군이 공격 속도를 @TeamwideAS*100@% 얻습니다. 기동타격대는 대상 잃은 체력에 따라 추가 공격 속도를 얻습니다.<br><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@~@MaxBonusAS*100@% %i:scaleAS%</row>","innate_trait_sets":[{"constants":[{"name":"TeamwideAS","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.3000},{"name":"MinBonusAS","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.4500},{"name":"MinBonusAS","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.3000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.4000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"룬 마법사","trait_id":"TFT16_RuneMage","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_RuneMage.TFT_Set16.png","tooltip_text":"룬 마법사는 활성화된 모든 지역 특성 효과를 받지만 특성에 기여하지는 않습니다.<br><br>룬 마법사는 활성화된 지역 특성으로부터 룬의 힘을 얻어 자신의 스킬을 변경하고 고유한 방식으로 강화합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"그림자 군도","trait_id":"TFT16_ShadowIsles","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_ShadowIsles.TFT_Set16.png","tooltip_text":"플레이어 대상 전투에서 어떤 챔피언이든 사망할 때마다 영혼(%i:scaleSouls%)을 얻습니다. 보유한 영혼 수에 따라 그림자 군도 챔피언의 스킬이 특별하게 강화됩니다.<br><br>그림자 군도 챔피언이 공격력 및 주문력을 얻습니다.<br><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%, @ADAP*100@% %i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%, @ADAP*100@% %i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%, @ADAP*100@% %i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x%i:scaleSouls%, @ADAP*100@% %i:scaleAD%%i:scaleAP%</row><br><br><rules>수집한 영혼: @TFTUnitProperty.trait:TFT16_ShadowIsles_SoulsPlayerFacing@ %i:scaleSouls%</rules>","innate_trait_sets":[{"constants":[{"name":"BaseSoulsGainedPerDeath","value":1.0000},{"name":"BaseStage2Souls","value":25.0000},{"name":"BaseStage3Souls","value":65.0000},{"name":"BaseStage4Souls","value":135.0000},{"name":"BaseStage5Souls","value":160.0000},{"name":"BaseStage6Souls","value":185.0000},{"name":"BaseStage7Souls","value":215.0000},{"name":"BaseStage8Sousls","value":255.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.1800},{"name":"SoulMult","value":1.0000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.2000},{"name":"SoulMult","value":1.3000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.2500},{"name":"SoulMult","value":1.6000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.3300},{"name":"SoulMult","value":1.9000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"슈리마","trait_id":"TFT16_Shurima","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Shurima.TFT_Set16.png","tooltip_text":"매초 슈리마가 공격 속도를 @ASPerSecond*100@% 얻고 체력을 @HealthRestorePerSecond@ 회복합니다. 전투 시작 시 추가 효과를 얻습니다.<ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic><rules><br><br>프리즘: 나서스, 레넥톤, 제라스 해금 후 슈리마 4명 배치</rules></ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT><br><br><row>(@MinUnits@) 최대 체력 @BonusHealth*100@%</row><br><row>(@MinUnits@) 방어력 및 마법 저항력 @ArmorMR@</row><br><row>(@MinUnits@) <ShowIf.TFT16_Shurima_PrismaticActive>슈리마가 @GodhoodCadence@초마다 신성 초월 </ShowIf.TFT16_Shurima_PrismaticActive><ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic>나서스, 레넥톤, 제라스가 해금되었을 때만 활성화됩니다.</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT></row>","innate_trait_sets":[{"constants":[{"name":"ASPerSecond","value":0.0200},{"name":"HealthRestorePerSecond","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":0.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"용족","trait_id":"TFT16_ShyvanaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Dragonborn.TFT_Set16.png","tooltip_text":"스킬 사용 시 쉬바나가 자신의 스킬을 화염 숨결로 교체합니다. 변신한 동안 모든 아군이 적의 스킬로부터 받는 피해가 @AbilityDamageReduction*100@% 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityDamageReduction","value":0.0800}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"학살자","trait_id":"TFT16_Slayer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Slayer.png","tooltip_text":"학살자가 모든 피해 흡혈 및 공격력을 얻습니다. 추가 공격력은 학살자가 잃은 체력에 비례해 @AmountIncrease*100@%까지 증가합니다.<br><br><expandRow>(@MinUnits@) @BonusAD*100@% %i:scaleAD%, @BonusOmnivamp*100@% %i:scaleSV%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"AmountIncrease","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.2000},{"name":"BonusOmnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3000},{"name":"BonusOmnivamp","value":0.1600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":0.4000},{"name":"BonusOmnivamp","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"비전 마법사","trait_id":"TFT16_Sorcerer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"아군이 주문력을 얻습니다. 비전 마법사는 더 얻습니다.<br><br><expandRow>(@MinUnits@) @AllyAP@% %i:scaleAP%, 비전 마법사에게 @BonusAP@% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyAP","value":15.0000},{"name":"BonusAP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyAP","value":20.0000},{"name":"BonusAP","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyAP","value":35.0000},{"name":"BonusAP","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"영혼결속자","trait_id":"TFT16_Soulbound","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Soulbound.TFT_Set16.png","tooltip_text":"루시안과 세나는 함께 싸우며 어느 한쪽이 스킬을 사용할 때마다 자리를 바꿉니다. 각 챔피언은 고유 스킬을 갖습니다.<br><br>가장 강한 아군 영혼결속자가 생존하는 동안 아군에게 추가 효과를 부여합니다. 세나가 전장에 있는 동안 모든 아군이 피해량 감소를 @SennaDR*100@% 얻습니다. 루시안이 전장에 있는 동안 모든 아군이 피해 증폭을 @LucianDA*100@% 얻습니다.","innate_trait_sets":[{"constants":[{"name":"LucianDA","value":0.0700},{"name":"SennaDR","value":0.0700}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"사슬파괴자","trait_id":"TFT16_SylasTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chainbreaker.TFT_Set16.png","tooltip_text":"사일러스가 3가지 스킬을 번갈아 사용합니다. 현재 가장 유용한 스킬을 선택하지만, 같은 스킬을 두 번 연속 사용할 수 없습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"타곤","trait_id":"TFT16_Targon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Targon.TFT_Set16.png","tooltip_text":"타곤인은 별로부터 만들어졌습니다. 타곤은 특성이 존재하지 않지만 일반적인 챔피언보다 강력합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"선택받은 늑대","trait_id":"TFT16_Teamup_AmbessaKindred","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_ChosenWolves.TFT_Set16.png","tooltip_text":"킨드레드가 스킬 사용 시 암베사가 항상 죽음으로부터 보호받으며 보호받는 동안 공격력을 @AmbessaBonusAD*100@% 얻습니다.<br><br>암베사가 스킬 사용 시 적중한 모든 적을 늑대가 타격해 @WolfDamage*100@%의 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AmbessaBonusAD","value":0.4000},{"name":"WolfDamage","value":0.3000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"시간의 톱니바퀴","trait_id":"TFT16_Teamup_EkkoZilean","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Timewinders.TFT_Set16.png","tooltip_text":"<row>에코가 전투에 참여할 때마다 경험치를 @TOOLTIPONLYXP@ 얻습니다. 에코를 3성으로 업그레이드하면 질리언을 획득합니다.</row><br><row>에코의 강화된 기본 공격이 전파되어 가장 강한 아군 질리언에게 피해를 입은 모든 적에게 기존 피해량의 @DamageShare*100@%만큼 피해를 입힙니다.</row><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageShare","value":0.1000},{"name":"TOOLTIPONLYXP","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"용 감시단","trait_id":"TFT16_Teamup_JarvanShyvana","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UncompromisingWill.TFT_Set16.png","tooltip_text":"자르반 4세가 스킬을 사용하면 쉬바나가 @JarvanShieldShare*100@%의 보호막을 얻습니다. 쉬바나가 스킬을 사용하면 자르반 4세가 도약하며 반경 2칸에 방어력 및 마법 저항력의 @JarvanResistDamage1*100@/@JarvanResistDamage2*100@/@JarvanResistDamage3*100@/@JarvanResistDamage4*100@%에 해당하는 마법 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"JarvanResistDamage1","value":1.0000},{"name":"JarvanResistDamage2","value":1.2000},{"name":"JarvanResistDamage3","value":1.4000},{"name":"JarvanResistDamage4","value":1.7500},{"name":"JarvanShieldShare","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"빛의 감시자","trait_id":"TFT16_Teamup_LucianVayne","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_SentinelsOfLight.TFT_Set16.png","tooltip_text":"베인이 검은 안개의 영향을 받는 적에게 스킬을 사용하면 위력이 @BoltEffectiveness*100@%인 추가 화살 @NumBonusBolts@개를 발사합니다. 베인이 처치 관여 달성 시 루시안과 세나가 공격 속도를 @LucianSennaAS*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BoltEffectiveness","value":0.2500},{"name":"LucianSennaAS","value":0.5000},{"name":"NumBonusBolts","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"합작 앨범","trait_id":"TFT16_Teamup_SeraphineSona","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Joint-Album.TFT_16_3.png","tooltip_text":"세라핀을 획득합니다. 이제 가장 강한 아군 세라핀이 아군 잃은 체력의 @HealPercent@%만큼 추가로 체력을 회복시킵니다. 가장 강한 아군 소나가 방해꾼 특성을 얻고 스킬을 사용할 때마다 투사체 1개를 추가로 발사합니다. 각 플레이어 대상 전투 후 소나를 획득합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"독성 친구들","trait_id":"TFT16_Teamup_SingedTeemo","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_PoisonPals.TFT_Set16.png","tooltip_text":"2성 티모를 획득합니다. 신지드가 피해를 입히면 티모의 중독 지속시간이 초기화되며, 티모가 피해를 입히면 신지드가 주문력을 얻습니다. 각 플레이어 대상 전투 후 티모를 획득합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"SingedAPGain","value":2.0000},{"name":"TeemoDamageReq","value":100.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"승리를 위한 회전","trait_id":"TFT16_Teamup_SpinToWin","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"회전하는 챔피언이 마나를 총 @ManaToSpend@ 사용하면 영구히 체력을 @Health@, 피해 증폭을 @DamageAmp*100@% 얻습니다.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalHealth@ %i:scaleHealth%, @TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalDA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 가장 강한 회전하는 챔피언의 회전 범위 1칸 증가</row><br><row>(@MinUnits@) 모든 회전하는 챔피언의 회전 범위 1칸 증가</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0050},{"name":"Health","value":8.0000},{"name":"ManaToSpend","value":120.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":3,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":6,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"우두머리","trait_id":"TFT16_TheBoss","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"세트의 체력이 처음으로 @MaxHealthThreshold*100@% 아래로 떨어지면 전투에서 벗어나 윗몸일으키기를 합니다. 윗몸일으키기 1회당 최대 체력의 @HealPercent@%를 회복하고 공격 속도 및 이동 속도를 @AttackSpeedPercent@% 얻습니다.<br><br>체력을 모두 회복하면 강화된 상태로 전투에 복귀하며 기본 공격 및 스킬의 피해 유형이 모두 고정 피해로 전환됩니다. 모든 아군이 처치되면 전투에 즉시 복귀합니다.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":60.0000},{"name":"HealPercent","value":15.0000},{"name":"MaxHealthThreshold","value":0.4500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"토벌자","trait_id":"TFT16_Vanquisher","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Vanquisher.png","tooltip_text":"토벌자의 스킬에 치명타가 적용될 수 있습니다. 또한 토벌자가 치명타 확률 및 치명타 피해량을 얻습니다.<br><br><expandRow>(@MinUnits@) @BaseCritChance@% %i:scaleCrit%, @CritDmg@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseCritChance","value":15.0000},{"name":"CritDmg","value":15.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseCritChance","value":20.0000},{"name":"CritDmg","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":25.0000},{"name":"CritDmg","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":30.0000},{"name":"CritDmg","value":30.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"공허","trait_id":"TFT16_Void","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Void.TFT_Set16.png","tooltip_text":"공허 챔피언만 사용할 수 있는 변이를 획득합니다. 공허 챔피언이 공격 속도를 얻습니다.<br><br><row>(@MinUnits@) 변이 @NumMutations@개, @BonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 변이 @NumMutations@개, @BonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 변이 @NumMutations@개, @BonusAS*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 변이가 폭주하여 위력 @SuperchargedMult*100@% 증가, @BonusAS*100@% %i:scaleAS%</row><br><br><rules>변이는 챔피언 한 명당 하나만 장착 가능합니다. 챔피언을 대기석에 놓으면 변이가 제거됩니다.</rules><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.0800},{"name":"NumMutations","value":1.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":0.1800},{"name":"NumMutations","value":2.0000},{"name":"SuperchargedMutations","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":0.3300},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":0.4000},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"파수꾼","trait_id":"TFT16_Warden","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Warden.TFT_Set16.png","tooltip_text":"파수꾼의 체력이 처음으로 @FirstShieldPercentHealth*100@% 및 @SecondShieldPercentHealth*100@% 아래로 떨어지면 최대 체력에 비례한 보호막을 얻습니다.<br><br><expandRow>(@MinUnits@) @PercentHealthShield*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"FirstShieldPercentHealth","value":0.7500},{"name":"SecondShieldPercentHealth","value":0.2500}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentHealthShield","value":0.1600}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealthShield","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.2600}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.3300}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"초월체","trait_id":"TFT16_XerathUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"전투를 마칠 때마다 초월체 주술이 상점에 등장합니다. 주술은 강력한 효과를 제공하며 골드로 구매할 수 있습니다.@TFTUnitProperty.trait:TFT16_XerathUnique_PurchasedCharmDisplay@<br><br><ShowIfCustom.Set=TFTSetEventCT>배불뚝이의 보물에서는 신실한 추종자 주술이 7레벨 전까지 등장하지 않습니다.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"요들","trait_id":"TFT16_Yordle","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Yordle.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) 요들이 배치한 서로 다른 요들 하나당 체력 @BonusHealth@, 공격 속도 @AS*100@% 획득. 3성 요들은 @BonusMultiplier*100@% 더 부여!</row><br><row>(@MinUnits@) 또한 각 라운드 첫 상점에 요들 포함!</row><br><row>(@MinUnits@) 또한 라운드마다 무료 새로고침 @FreeRerolls@회 획득!</row><br><row>(@MinUnits@) 또한 라운드마다 요들 꾸러미 획득!</row>","innate_trait_sets":[{"constants":[{"name":"AS","value":0.0500},{"name":"BonusHealth","value":40.0000},{"name":"BonusMultiplier","value":1.0000},{"name":"BonusStatMultiplier","value":1.0000},{"name":"PrismaticHugifyHealth","value":800.0000},{"name":"PrismaticHugifySizeMod","value":1.5000},{"name":"PrismaticMushroomDamage","value":700.0000},{"name":"PrismaticToHit","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":0.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":1.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"불멸자","trait_id":"TFT16_ZaahenTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Immortal.TFT_Set16.png","tooltip_text":"신 짜오가 전장에 없을 때 자헨이 아이오니아, 데마시아, 파수꾼 특성을 얻습니다.<br><br>처치 시 자헨이 전투가 끝날 때까지 결심 중첩을 얻습니다. 사망 시 결심 중첩이 @FocusNeededToRevive@ 이상일 경우 집중을 소모해 부활하고 최대 체력의 @PercentMaxHealthHeal*100@%만큼 체력을 회복합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FocusNeededToRevive","value":3.0000},{"name":"PercentMaxHealthHeal","value":0.6000},{"name":"ReviveDuration","value":0.5000},{"name":"StackingDamageAmp","value":0.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"자운","trait_id":"TFT16_Zaun","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Zaun.TFT_Set16.png","tooltip_text":"@InitialDelay@초 후 자운이 <TFTKeyword>시머 주입</TFTKeyword> 상태가 되어 내구력을 @ShimmerFuseDurability*100@%, @ShimmerFuseDuration@초 동안 점차 감소하는 공격 속도를 @ShimmerFuseAttackSpeed*100@% 얻습니다. <br><br>짧은 재사용 대기시간 후 다시 시머 주입 상태가 됩니다<br><br><row>(@MinUnits@) @RefreshSeconds@초마다 초기화 </row><br><row>(@MinUnits@) 체력이 @HealThreshold*100@%일 때 자운이 @HealDuration@초 동안 체력을 @MaxHealthHeal*100@% 회복하고 즉시 시머 주입 상태가 됨</row><br><row>(@MinUnits@) 시머 주입 추가 효과 @ShimmerFustMult*100@% 증가. 대신 @RefreshSeconds@초마다 초기화</row>","innate_trait_sets":[{"constants":[{"name":"HealDuration","value":3.0000},{"name":"HealThreshold","value":0.6000},{"name":"InitialDelay","value":4.0000},{"name":"ReviveCeremonyDuration","value":0.3500},{"name":"ReviveDuration","value":3.0000},{"name":"ShimmerFuseAttackSpeed","value":0.9000},{"name":"ShimmerFuseDurability","value":0.1500},{"name":"ShimmerFuseDuration","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxHealthHeal","value":0.0000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":3.0000},{"name":"ShimmerFustMult","value":0.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"우주비행사","trait_id":"Astro","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Astro.png","tooltip_text":"(@MinUnits@) 우주비행사 챔피언은 스킬 사용 시 마나 소모량이 @ManaCostReduction@ 감소합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaCostReduction","value":30.0000}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"전투 기계","trait_id":"Battlecast","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Battlecast.png","tooltip_text":"전투 기계 챔피언은 피해를 10회 입거나 입힌 후 가장 가까운 적에게 마법 피해를 입힙니다. 체력이 50%보다 낮으면 피해를 입히지 않고 체력을 회복합니다.<br><br><expandRow>(@MinUnits@) 마법 피해량 @HealOrDamageAmount@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealOrDamageAmount","value":90.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealOrDamageAmount","value":200.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealOrDamageAmount","value":400.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealOrDamageAmount","value":1000.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"총잡이","trait_id":"Blaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Blaster.png","tooltip_text":"총잡이 챔피언은 4번째 기본 공격마다 무작위 적에게 추가 공격을 가합니다. 이 추가 공격에는 치명타가 적용될 수 있습니다.<br><br><expandRow>(@MinUnits@) 추가 공격 횟수 @AdditionalAttacks@회</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AdditionalAttacks","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AdditionalAttacks","value":2.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"시공간","trait_id":"Chrono","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Chrono.png","tooltip_text":"전투 시작 및 몇 초 주기로 아군이 @PercentAttackSpeed@%의 공격 속도를 얻습니다.<br><br><row>(@MinUnits@) @Frequency@초</row><br><row>(@MinUnits@) @Frequency@초</row><br><row>(@MinUnits@) @Frequency@초</row><br><row>(@MinUnits@) @Frequency@초</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Frequency","value":7.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Frequency","value":4.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Frequency","value":1.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Frequency","value":0.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"사이버네틱","trait_id":"Cybernetic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Cybernetic.png","tooltip_text":"아이템을 1개 이상 보유한 사이버네틱 챔피언은 공격력과 체력이 증가합니다.<br><br><expandRow>(@MinUnits@) +@ADAmp*100@% %i:scaleAD%, +@HealthAmp@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAmp","value":0.3000},{"name":"HealthAmp","value":350.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAmp","value":0.6000},{"name":"HealthAmp","value":700.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"암흑의 별","trait_id":"DarkStar","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_DarkStar.png","tooltip_text":"아군 챔피언이 죽으면 암흑의 별 챔피언의 공격력과 주문력이 상승합니다.<br><br><expandRow>(@MinUnits@) +@ADandSP@% %i:scaleAD%, +@ADandSP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandSP","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandSP","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandSP","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADandSP","value":45.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"폭파광","trait_id":"Demolitionist","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Demolitionist.png","tooltip_text":"<expandRow>(@MinUnits@) 폭파광 챔피언의 스킬이 적을 @StunDuration@초 동안 기절시킵니다. (스킬 사용 1회당 한 번만 적용)</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.5000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"잠입자","trait_id":"Infiltrator","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Infiltrator.png","tooltip_text":"고유 - 전투 시작 시 잠입자는 적의 후방으로 이동합니다.<br><br>전투 시작 시 잠입자의 공격 속도가 @Duration@초 동안 증가합니다. (적 처치 관여 시 초기화)<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":45.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":75.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마나 약탈자","trait_id":"ManaReaver","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_ManaReaver.png","tooltip_text":"<expandRow>(@MinUnits@) 마나 약탈자는 기본 공격 시 마나 강탈 효과를 적용합니다. </expandRow><br><br><rules><tftbold>마나 강탈</tftbold>: 스킬을 사용하기 전까지 최대 마나를 @CostIncreasePercent@% 증가시킵니다.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CostIncreasePercent","value":30.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"메크 조종사","trait_id":"MechPilot","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_MechPilot.png","tooltip_text":"(@MinUnits@) 전투 시작: 무작위 메크 파일럿 셋이 슈퍼 메크로 합체합니다.<br><br>슈퍼 메크는 파일럿들의 특성을 모두 가지고, 체력과 공격력의 65%를 얻으며, 파일럿들의 아이템 중 3개를 무작위로 장착합니다.<br><br>슈퍼 메크가 죽으면 파일럿들이 최대 체력의 @EjectedPilotHealthPercent@%를 보유한 상태로 탈출합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CleaveRatio","value":0.8000},{"name":"EjectedPilotHealthPercent","value":35.0000},{"name":"ManaOnDeath","value":0.0000},{"name":"MechBaseAD","value":90.0000},{"name":"MechBaseHealth","value":1500.0000},{"name":"MechCombinedADRatio","value":0.6500},{"name":"MechCombinedHealthRatio","value":0.6500}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"용병","trait_id":"Mercenary","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Mercenary.png","tooltip_text":"(@MinUnits@) 고유: 일정 확률로 상점에 용병 스킬 업그레이드가 나타납니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"인도자","trait_id":"Paragon","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Paragon.png","tooltip_text":"(@MinUnits@) 아군의 기본 공격 피해량이 마법 피해로 전환됩니다. 별 수호자 챔피언의 경우 기본 공격 시 고정 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"수호자","trait_id":"Protector","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"수호자가 스킬을 사용할 때마다 @Duration@초 동안 피해를 흡수하는 보호막을 얻습니다.<br><br><expandRow>(@MinUnits@) 최대 %i:scaleHealth%의 @ShieldPercent@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"반군","trait_id":"Rebel","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Rebel.png","tooltip_text":"전투 시작 시 반군은 주변에 있는 반군의 수에 따라 @ShieldDuration@초 동안 보호막과 추가 피해량을 얻습니다.<br><br><expandRow>(@MinUnits@) @ShieldAmount@의 피해를 흡수하는 보호막, 추가 피해량 +@DamageAmp@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"ShieldAmount","value":150.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"ShieldAmount","value":225.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":20.0000},{"name":"ShieldAmount","value":400.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"검사","trait_id":"Set3_Blademaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"검사는 기본 공격 시 일정 확률로 현재 대상에게 추가 기본 공격을 가합니다.<br><br><expandRow>(@MinUnits@) 발동 확률 @ProcChance@%. @ExtraAttacks@회 추가 기본 공격</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraAttacks","value":2.0000},{"name":"ProcChance","value":30.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExtraAttacks","value":2.0000},{"name":"ProcChance","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"싸움꾼","trait_id":"Set3_Brawler","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"싸움꾼은 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":600.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"천상","trait_id":"Set3_Celestial","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Celestial.png","tooltip_text":"아군이 모든 피해 흡혈 효과를 얻습니다.<br><br><expandRow>(@MinUnits@) 모든 피해 흡혈 @HealPercent@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"신비술사","trait_id":"Set3_Mystic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"아군이 마법 저항력을 얻습니다.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법사","trait_id":"Set3_Sorcerer","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"아군이 주문력을 얻습니다.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":45.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AP","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"공허","trait_id":"Set3_Void","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 공허 챔피언의 기본 공격과 스킬은 고정 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"저격수","trait_id":"Sniper","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sniper.png","tooltip_text":"저격수와 대상 사이에 놓인 칸 하나당 해당 저격수가 입히는 피해량이 증가합니다.<br><br><expandRow>(@MinUnits@) 칸 하나당 +@PercentDamageIncrease@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageIncrease","value":9.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamageIncrease","value":16.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"우주 해적","trait_id":"SpacePirate","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_SpacePirate.png","tooltip_text":"우주 해적이 마무리 일격 시 일정 확률로 아이템이 떨어집니다.<br><br><row>(@MinUnits@) @CoinDropChance@% 확률로 1골드 획득</row><br><row>(@MinUnits@) @ItemDropChance@% 확률로 아이템 획득</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":33.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"별 수호자","trait_id":"StarGuardian","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"별 수호자는 스킬 사용 시 다른 모든 별 수호자가 마나를 일정량 나눠 갖습니다.<br><br><expandRow>(@MinUnits@) @ManaRestore@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRestore","value":15.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaRestore","value":25.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaRestore","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"우주선","trait_id":"Starship","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Starship.png","tooltip_text":"(@MinUnits@) 우주선은 매초 마나를 @ManaPerSecond@씩 획득하며 전장 주위를 돕니다. 이동 방해 효과에 면역이지만, 기본 공격은 할 수 없습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerSecond","value":40.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"발키리","trait_id":"Valkyrie","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Valkyrie.png","tooltip_text":"<expandRow>(@MinUnits@) 발키리는 체력이 @PercentHealth@% 미만인 대상에게 기본 공격 또는 스킬 사용 시 항상 치명타가 적용됩니다. </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":40.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"선봉대","trait_id":"Vanguard","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"선봉대의 방어력이 증가합니다.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":70.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":150.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":350.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"조율자","trait_id":"TFT4_Adept","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Master.png","tooltip_text":"전투 시작 시 조율자는 전투의 흐름을 진정시켜 몇 초 동안 모든 적의 공격 속도를 50% 감소시킵니다.<br><br><expandRow>(@MinUnits@) @AttackSpeedSlowDuration@초 동안 공격 속도 감소</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedSlowDuration","value":1.7500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedSlowDuration","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedSlowDuration","value":4.7500}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"암살자","trait_id":"TFT4_Assassin","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"고유: 전투 시작 시 적의 후방으로 도약합니다.<br><br>암살자는 추가 치명타 피해량%i:scaleCritMult%과 추가 치명타 확률%i:scaleCrit%을 획득하며, 스킬에 치명타가 적용될 수 있습니다.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit% 및 @CritAmpPercent@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":25.0000},{"name":"CritChanceAmpPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":55.0000},{"name":"CritChanceAmpPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":90.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"대장장이","trait_id":"TFT4_Blacksmith","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Blacksmith.png","tooltip_text":"오른은 전투에 참여할 때마다 유물 아이템을 제작하기 시작합니다. 오른의 별 레벨이 높을수록 제작 속도가 빠릅니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"우두머리","trait_id":"TFT4_Boss","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"세트의 체력이 처음으로 40% 아래로 떨어지면 전투에서 벗어나 윗몸일으키기를 합니다. 윗몸일으키기 1회당 최대 체력의 @HealPercent@%를 회복하고 공격 속도 및 이동 속도를 @AttackSpeedPercent@% 얻습니다. 체력을 모두 회복하면 강화된 상태로 전투에 복귀하며 기본 공격 및 스킬이 모두 고정 피해를 입힙니다. 모든 아군이 처치되면 전투에 즉시 복귀합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":40.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"싸움꾼","trait_id":"TFT4_Brawler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"싸움꾼은 추가 체력%i:scaleHealth%과 공격력%i:scaleAD%을 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth% 및 @BonusAD@% %i:scaleAD%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":10.0000},{"name":"BonusHealth","value":425.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":20.0000},{"name":"BonusHealth","value":750.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":40.0000},{"name":"BonusHealth","value":1100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAD","value":80.0000},{"name":"BonusHealth","value":1400.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"광신도","trait_id":"TFT4_Cultist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Cultist.png","tooltip_text":"아군이 @CultistHealthPercentTaken@%의 체력을 잃으면 갈리오가 나타나 적이 가장 많이 모여 있는 지점에 착지해 적들을 기절시킵니다. 활성화된 모든 광신도의 전체 별 레벨에 따라 갈리오의 힘이 증가합니다.<br><br><row>(@MinUnits@) 폭군 갈리오</row><br><row>(@MinUnits@) 악마의 군주 갈리오</row><br><row>(@MinUnits@) 절대 지배자 갈리오</row><br><row>(@MinUnits@) 최후의 인도자</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":50.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":800.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":90.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":1300.0000},{"name":"TierLevel","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":120.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":150.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"무모한 자","trait_id":"TFT4_Daredevil","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Daredevil.png","tooltip_text":"사미라는 전투의 전율을 추구하며 기본 공격 2회마다 돌진합니다. 돌진한 후에는 최대 체력의 @DaredevilShieldHealthPercent@%만큼 보호막을 얻으며 다음 기본 공격 시 @DaredevilShots@발을 발사하고 스타일을 얻습니다. 스타일이 최대로 중첩되면 스킬을 사용합니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DaredevilShieldHealthPercent","value":10.0000},{"name":"DaredevilShots","value":2.0000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"현혹술사","trait_id":"TFT4_Dazzler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"현혹술사의 스킬은 적의 공격력을 @Duration@초 동안 감소시킵니다.<br><br><expandRow>(@MinUnits@) 공격력 감소 @ADReduction@%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADReduction","value":40.0000},{"name":"Duration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADReduction","value":80.0000},{"name":"Duration","value":8.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"신성","trait_id":"TFT4_Divine","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Divine.png","tooltip_text":"@NumAttacksToProc@회 공격하거나 체력이 @HealthThreshold@% 아래로 떨어지면 신성 챔피언이 모든 군중 제어 효과를 제거하고 초월하여 @Duration@초 동안 내구력%i:scaleDR%을 얻고 추가 고정 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR% 및 @BonusTrueDamagePercent@% 고정 피해</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamagePercent","value":25.0000},{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamagePercent","value":40.0000},{"name":"DamageReductionPercent","value":40.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamagePercent","value":55.0000},{"name":"DamageReductionPercent","value":55.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusTrueDamagePercent","value":70.0000},{"name":"DamageReductionPercent","value":70.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":8,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"용의 영혼","trait_id":"TFT4_Dragonsoul","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dragonblood.png","tooltip_text":"전투 시작: 전투에서 최초 피해를 입은 용의 영혼 아군 몇 명이 용의 축복을 받습니다. 해당 유닛은 추가 능력치를 획득하고 5번째 공격마다 용의 영혼을 폭발시켜 대상 최대 체력의 @DragonBreathDamage@%만큼 마법 피해를 입힙니다.<br><br>사망 시 축복은 축복이 없던 가장 가까운 용의 영혼 아군에게 전달됩니다.<br><br><expandRow>(@MinUnits@) 축복 @NumBlessings@, @BonusSP@% %i:scaleAS% %i:scaleAP% </expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":50.0000},{"name":"BonusSP","value":50.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":75.0000},{"name":"BonusSP","value":75.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":3.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":140.0000},{"name":"BonusSP","value":140.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":6.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"결투가","trait_id":"TFT4_Duelist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Duelist.png","tooltip_text":"고유: 결투가는 더 빠르게 움직입니다.<br><br>결투가가 기본 공격할 때마다 공격 속도%i:scaleAS%를 얻습니다. 이 효과는 최대 @MaxStacks@회 중첩됩니다.<br><br><expandRow>(@MinUnits@) 중첩당 @AttackSpeed@% %i:scaleAS%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":10.0000},{"name":"MaxStacks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":15.0000},{"name":"MaxStacks","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":20.0000},{"name":"MaxStacks","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":30.0000},{"name":"MaxStacks","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"황혼","trait_id":"TFT4_Dusk","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dusk.png","tooltip_text":"황혼 챔피언은 모든 아군의 주문력을 증가시킵니다.<br><row>(@MinUnits@) 모든 아군의 주문력이 @TeamSpellPower@% 증가</row><br><row>(@MinUnits@) 황혼 챔피언의 주문력이 추가로 @DuskSpellPower@% 증가</row><br><row>(@MinUnits@) 모든 아군의 주문력이 @TeamSpellPower@% 증가. 황혼 챔피언은 추가로 @DuskSpellPower@% 증가</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DuskSpellPower","value":0.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DuskSpellPower","value":50.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DuskSpellPower","value":70.0000},{"name":"TeamSpellPower","value":40.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"나무정령","trait_id":"TFT4_Elderwood","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Wilderness.png","tooltip_text":"2초마다 모든 나무정령 챔피언이 자라나며 추가 능력치를 얻습니다. 이 효과는 최대 5회 중첩됩니다.<br><br><expandRow>(@MinUnits@) @BonusResists@ %i:scaleArmor% %i:scaleMR%, @BonusADSP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusADSP","value":10.0000},{"name":"BonusResists","value":15.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0200},{"name":"TickRate","value":2.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusADSP","value":14.0000},{"name":"BonusResists","value":20.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0400},{"name":"TickRate","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusADSP","value":22.0000},{"name":"BonusResists","value":30.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0600},{"name":"TickRate","value":2.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"황제","trait_id":"TFT4_Emperor","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Emperor.png","tooltip_text":"아지르가 2명의 모래 병사를 배치합니다. 모래 병사는 전장의 원하는 위치에 배치할 수 있지만 움직이거나 공격할 수 없으며, 아지르가 처치되면 사라집니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"선지자","trait_id":"TFT4_Enlightened","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Enlightened.png","tooltip_text":"선지자는 마나를 추가로 회복합니다.<br><br><expandRow>(@MinUnits@) 마나 회복 @ManaAmp@% 증가</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmp","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmp","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmp","value":150.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaAmp","value":250.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"처형자","trait_id":"TFT4_Executioner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"처형자는 체력이 일정 비율 아래인 대상에게 기본 공격 또는 스킬 사용 시 항상 치명타가 적용됩니다.<br><br><expandRow>(@MinUnits@) 체력 @PercentHealth@% 미만</expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":33.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":66.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealth","value":99.0000}],"min_units":4,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"추방자","trait_id":"TFT4_Exile","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"전투 시작 시 인접한 아군이 없다면 추방자는 다음 효과를 얻습니다.<br><br><row>(@MinUnits@) 최대 체력의 @ShieldPercent@%에 해당하는 보호막</row><br><row>(@MinUnits@) 또한 @LifeSteal@% %i:scaleSV%</row><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Lifesteal","value":0.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Lifesteal","value":60.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"우화","trait_id":"TFT4_Fabled","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Myth.png","tooltip_text":"<row>(@MinUnits@) 우화 챔피언 스킬에 추가 효과를 부여해 강화합니다.</row><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"행운","trait_id":"TFT4_Fortune","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Fortune.png","tooltip_text":"<row>(@MinUnits@) 플레이어 대상 전투에서 승리하면 추가 구를 획득합니다. 구를 얻지 못한 기간이 길어질수록 더 큰 보상을 획득합니다! </row><br><row>(@MinUnits@) 승리 시 희귀한 전리품이 포함된 구 1개를 추가로 얻습니다.</row><br><row>(@MinUnits@) 전설에 따르면 언젠가 돈 나무가 자라나 맞서 싸운다고 합니다.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FortuneLevel","value":1.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":0.0000}],"min_units":6,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":2.0000}],"min_units":10,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"사냥꾼","trait_id":"TFT4_Hunter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Hunter.png","tooltip_text":"몇 초마다 모든 사냥꾼은 남은 체력 비율이 가장 낮은 적을 공격해 추가 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @ShotFrequency@초마다 @DamageAmp@%의 추가 피해</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":125.0000},{"name":"ShotFrequency","value":3.5000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":150.0000},{"name":"ShotFrequency","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":175.0000},{"name":"ShotFrequency","value":2.5000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":200.0000},{"name":"ShotFrequency","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"귀감","trait_id":"TFT4_Keeper","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Keeper.png","tooltip_text":"전투 시작 시 귀감 챔피언은 자신과 인접한 모든 아군에게 지속시간 동안 보호막을 부여합니다. 귀감 챔피언에게 적용된 보호막은 50% 더 많은 피해를 흡수합니다.<br><br><expandRow>(@MinUnits@) 보호막 @ShieldAmount@, @Duration@초</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":275.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":325.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":550.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"요술사","trait_id":"TFT4_Mage","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"요술사는 스킬을 2회 사용하고 주문력%i:scaleAP%의 총합이 조정됩니다.<br><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%, 요술사 스킬 사용 빈도 대폭 증가</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":90.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":115.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":140.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MaxMana","value":20.0000},{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":200.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"달빛","trait_id":"TFT4_Moonlight","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Moonlight.png","tooltip_text":"(@MinUnits@) 전투 시작 시 일부 달빛 챔피언의 별 레벨이 전투가 끝날 때까지 한 단계 상승합니다.<br><br>(별 레벨이 가장 낮은 챔피언에게 우선적으로 적용됩니다. 레벨이 같을 경우 아이템이 가장 많은 챔피언의 레벨이 상승합니다.)<br><br><row>(@MinUnits@) 챔피언 @NumberOfChampions@명</row><br><row>(@MinUnits@) 챔피언 @NumberOfChampions@명</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumberOfChampions","value":1.0000}],"min_units":3,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumberOfChampions","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"신비술사","trait_id":"TFT4_Mystic","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"아군이 마법 저항력%i:scaleMR%을 얻습니다.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":150.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":250.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"닌자","trait_id":"TFT4_Ninja","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"닌자는 추가 공격력%i:scaleAD%과 주문력%i:scaleAP%을 얻습니다.<br><br>이 특성은 닌자가 정확히 하나 또는 각기 다른 닌자가 넷 있을 때 활성화됩니다.<br><br><row>(@MinUnits@) 닌자가 @ADValue@% %i:scaleAD%, @APValue@% %i:scaleAP% 획득</row><br><row>(@MinUnits@) 모든 닌자가 @ADValue@% %i:scaleAD%, @APValue@% %i:scaleAP% 획득</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":50.0000},{"name":"APValue","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADValue","value":140.0000},{"name":"APValue","value":140.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"그림자","trait_id":"TFT4_Shade","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Shade.png","tooltip_text":"고유: 전투 시작 시 그림자는 적진 후방으로 순간이동합니다.<br><br>@NumberOfAttacks@회 공격 시마다 그림자 속으로 숨어 투명 상태가 되고 다음 기본 공격으로 추가 마법 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) 추가 피해 @Damage@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Damage","value":125.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Damage","value":400.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Damage","value":750.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":4,"max_units":28,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"명사수","trait_id":"TFT4_Sharpshooter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Sharpshooter.png","tooltip_text":"명사수의 기본 공격 및 스킬은 주변 적들에게 튕기며 감소된 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @MaxBounces@회 튕기며 @PercentDamageReduction@% 감소된 피해</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxBounces","value":1.0000},{"name":"PercentDamageReduction","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBounces","value":2.0000},{"name":"PercentDamageReduction","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBounces","value":3.0000},{"name":"PercentDamageReduction","value":45.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"학살자","trait_id":"TFT4_Slayer","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"학살자는 체력이 낮을수록 더욱 강화되는 모든 피해 흡혈%i:scaleSV% 효과를 얻으며 대상의 잃은 체력에 비례해 피해 증폭%i:scaleDA%을 얻습니다.<br><br><expandRow>(@MinUnits@) @LifestealBase@%~@LifestealMax@% %i:scaleSV% 및 @BonusDamageBase@%~@BonusDamageMax@% %i:scaleDA%</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamageBase","value":10.0000},{"name":"BonusDamageMax","value":30.0000},{"name":"LifestealBase","value":15.0000},{"name":"LifestealMax","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamageBase","value":20.0000},{"name":"BonusDamageMax","value":40.0000},{"name":"LifestealBase","value":30.0000},{"name":"LifestealMax","value":55.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamageBase","value":30.0000},{"name":"BonusDamageMax","value":50.0000},{"name":"LifestealBase","value":45.0000},{"name":"LifestealMax","value":75.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"영혼","trait_id":"TFT4_Spirit","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Spirit.png","tooltip_text":"각 영혼이 처음 스킬을 사용하면 모든 아군이 공격 속도%i:scaleAS%를 얻습니다.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":40.0000}],"min_units":6,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"흡수자","trait_id":"TFT4_Syphoner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"아군이 모든 피해 흡혈%i:scaleSV% 효과를 얻습니다.<br><br><expandRow>(@MinUnits@) 아군 @AlliedOmnivampPercent@% %i:scaleSV%, 흡수자 @TraitOmnivampPercent@% %i:scaleSV%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AlliedOmnivampPercent","value":15.0000},{"name":"TraitOmnivampPercent","value":60.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AlliedOmnivampPercent","value":30.0000},{"name":"TraitOmnivampPercent","value":120.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AlliedOmnivampPercent","value":60.0000},{"name":"TraitOmnivampPercent","value":145.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"번뇌","trait_id":"TFT4_Tormented","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Tormented.png","tooltip_text":"번뇌 챔피언은 전투에 @RoundsToTransform@번 참여하면 변신해 스킬을 강화할 수 있습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"RoundsToTransform","value":3.0000}],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"선봉대","trait_id":"TFT4_Vanguard","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"선봉대가 추가 방어력%i:scaleArmor% 및 마법 저항력%i:scaleMR%을 얻습니다.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor% 및 @MR@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":125.0000},{"name":"MR","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":275.0000},{"name":"MR","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":450.0000},{"name":"MR","value":60.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":800.0000},{"name":"MR","value":100.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"대장군","trait_id":"TFT4_Warlord","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Warlord.png","tooltip_text":"대장군은 추가 체력%i:scaleHealth%과 주문력%i:scaleAP%을 얻습니다. 플레이어 대상 전투에서 승리할 때마다 추가 효과가 @VictoryPercent@% 증가하며 최대 @MaxCombats@회 중첩됩니다.<br><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% 및 @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% 및 @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% 및 @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% 및 @InitialSP@% %i:scaleAP%, 전투 시작: 대장군의 군대가 전투에 합류합니다.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialHealth","value":300.0000},{"name":"InitialSP","value":30.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialHealth","value":450.0000},{"name":"InitialSP","value":45.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialHealth","value":700.0000},{"name":"InitialSP","value":70.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialHealth","value":888.0000},{"name":"InitialSP","value":88.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":88.0000}],"min_units":11,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"괴생명체","trait_id":"TFT5_Abomination","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Aberration.png","tooltip_text":"아군이 @AllyDeaths@명 사망하면 괴수가 무덤에서 깨어납니다. 괴수는 아군 괴생명체 챔피언의 별 레벨에 따라 추가 체력 및 공격력을 얻습니다.<br><br>괴수는 전투 시작 시 무덤에서 가까운 괴생명체 챔피언 3명의 아이템을 무작위로 하나씩 복사해 보유합니다.<br><br><expandRow>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @FlatAD@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":7.0000},{"name":"BonusHealth","value":90.0000},{"name":"FlatAD","value":70.0000},{"name":"FlatArmor","value":30.0000},{"name":"FlatHealth","value":900.0000},{"name":"FlatMR","value":30.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":3.0000},{"name":"StarLevel","value":2.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":9.0000},{"name":"BonusHealth","value":150.0000},{"name":"FlatAD","value":90.0000},{"name":"FlatArmor","value":45.0000},{"name":"FlatHealth","value":1500.0000},{"name":"FlatMR","value":45.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":4.0000},{"name":"StarLevel","value":3.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":11.0000},{"name":"BonusHealth","value":200.0000},{"name":"FlatAD","value":110.0000},{"name":"FlatArmor","value":60.0000},{"name":"FlatHealth","value":2000.0000},{"name":"FlatMR","value":60.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":5.0000},{"name":"StarLevel","value":4.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"암살자","trait_id":"TFT5_Assassin","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Assassin.png","tooltip_text":"고유: 전투 시작 시 암살자는 적의 후방으로 도약합니다.<br><br>암살자는 추가 치명타 피해량과 확률을 획득하며, 스킬에 치명타가 적용될 수 있습니다.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%, @CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":30.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":40.0000},{"name":"CritChanceAmpPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CritAmpPercent","value":50.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"싸움꾼","trait_id":"TFT5_Brawler","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"싸움꾼은 최대 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":400.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1000.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1600.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"포병대","trait_id":"TFT5_Cannoneer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"포병대는 매 5번째 기본 공격으로 포탄을 발사합니다. 포탄은 대상의 위치에서 폭발하여 피해량의 일부를 주변 적에게 물리 피해로 입힙니다.<br><br><expandRow>(@MinUnits@) 피해량의 @AttackPercent@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":475.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackPercent","value":1200.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"용 사육사","trait_id":"TFT5_Caretaker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Caretaker.png","tooltip_text":"(@MinUnits@) 용 사육사는 전장의 원하는 위치에 새끼 용 하나를 배치합니다. 새끼 용의 공격 속도는 용 사육사의 @AttackSpeed@%이며 새끼 용 사망 시 용 사육사의 마나가 @ManaRefund@ 회복됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"ManaRefund","value":80.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기병대","trait_id":"TFT5_Cavalier","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"고유: 기병대는 이동 시 대상에게 빠르게 돌격합니다.<br><br>기병대는 내구력을 얻습니다. 전투 시작 및 돌격 이후 @Duration@초 동안 이 효과가 두 배로 증가합니다.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":20.0000},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":4.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPercent","value":30.0000},{"name":"Duration","value":4.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"악의 여단","trait_id":"TFT5_Coven","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Coven.png","tooltip_text":"전투 시작 시 악의 여단 챔피언들의 중앙에 가장 가까운 챔피언은 악의 여단장으로 임명되어 추가 주문력을 얻습니다.<br><br>악의 여단 챔피언이 스킬을 사용할 때마다 소모한 마나의 일부가 악의 여단장에게 부여됩니다.<br><br><expandRow>(@MinUnits@) 주문력 @AbilityPower@, 마나 @PercentMana@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"PercentMana","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"PercentMana","value":18.0000}],"min_units":4,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"극악무도","trait_id":"TFT5_Cruel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cruel.png","tooltip_text":"티모는 홀로 단 1명의 적을 상대하기만을 학수고대합니다.<br><br>티모는 골드 대신 플레이어 체력으로 구매해야 합니다. 판매할 경우 체력이 아닌 골드를 받습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CompletionDelay","value":4.5000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"빛의 인도자","trait_id":"TFT5_Dawnbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dawnbringer.png","tooltip_text":"전투당 한 번, 체력이 @FirstThreshold@%일 때 빛의 인도자가 체력을 빠르게 회복합니다. 이후 모든 아군 빛의 인도자는 @BonusDamage@% 증가된 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) %i:scaleHealth%의 @PercentOfMaximumHealth@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":30.0000},{"name":"Ticks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":55.0000},{"name":"Ticks","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":80.0000},{"name":"Ticks","value":20.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":120.0000},{"name":"Ticks","value":25.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"용족","trait_id":"TFT5_Draconic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Draconic.png","tooltip_text":"<row>(@MinUnits@) 전투 종료: 대기석에 용의 알 하나가 생성됩니다. 알의 크기가 클수록 부화에 필요한 시간도 길어지며, 그만큼 더 희귀한 보상이 주어집니다.</row><br><row>(@MinUnits@) 황금 용의 알이 생성됩니다! 황금 용의 알 안에는 더욱 희귀한 보상이 들어 있습니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":0.0000},{"name":"EggLevel","value":1.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":300.0000},{"name":"EggLevel","value":2.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"용 사냥꾼","trait_id":"TFT5_Dragonslayer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dragonslayer.png","tooltip_text":"용 사냥꾼은 항상 추가 주문력을 얻습니다.<br><br>용 사냥꾼 아군이 각 전투에서 최대 체력이 @MaxHealthThreshold@ 이상인 적 처치에 처음으로 관여하면 모든 아군이 전투가 끝날 때까지 추가 주문력을 얻습니다.<br><br><expandRow>(@MinUnits@) 용 사냥꾼 주문력 @DragonslayerAP@ 증가, 아군 주문력 @TeamAP@ 증가</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DragonslayerAP","value":30.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DragonslayerAP","value":70.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":60.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DragonslayerAP","value":140.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":100.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"영겁","trait_id":"TFT5_Eternal","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"(@MinUnits@) 늑대가 양에게서 분리되어 전장 어디든 배치될 수 있습니다. 늑대는 팀 인원 수에 포함되지 않으며 양의 모든 추가 능력치를 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"망각","trait_id":"TFT5_Forgotten","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"망각 챔피언은 추가 공격력 및 주문력을 얻습니다. 전투에서 승리할 때마다 추가 능력치가 @VictoryPercent@% 증가합니다. 이 효과는 최대 @MaxCombats@회 중첩됩니다.<br><br><expandRow>(@MinUnits@) @InitialADandAP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialADandAP","value":20.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialADandAP","value":40.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialADandAP","value":60.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialADandAP","value":150.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"신왕","trait_id":"TFT5_GodKing","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Godking.png","tooltip_text":"(@MinUnits@) 승리자 챔피언은 그림자 아이템을 장착한 적에게 @PercentDamageAmp@%의 추가 피해를 입힙니다. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageAmp","value":20.0000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"악동","trait_id":"TFT5_Hellion","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Hellion.png","tooltip_text":"악동은 공격 속도를 얻습니다.<br><br>악동이 죽을 때마다 별 레벨이 하나 낮은 분신이 악동 차원문에서 등장해 전투에 참여합니다!<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":70.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeedPercent","value":125.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"무생물","trait_id":"TFT5_Inanimate","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Inanimate.png","tooltip_text":"(@MinUnits@) 전투 시작: 그웬이 @Duration@초 동안 해로윙 안개를 모든 인접 칸에 소환합니다. 안개 속에서는 모든 아군이 내구력을 @DamageReductionPercent*100@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":0.3300},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기원자","trait_id":"TFT5_Invoker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Invoker.png","tooltip_text":"아군이 기본 공격 시 마나를 얻습니다.<br><br><expandRow>(@MinUnits@) @ManaPerAttack@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerAttack","value":3.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaPerAttack","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"철갑","trait_id":"TFT5_Ironclad","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Ironclad.png","tooltip_text":"아군이 방어력을 얻습니다.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":70.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":125.0000}],"min_units":4,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"기사","trait_id":"TFT5_Knight","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"아군이 모든 공격으로부터 받는 피해를 고정된 수치만큼 막습니다.<br><br><expandRow>(@MinUnits@) 막은 피해량 @BlockAmount@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"군단","trait_id":"TFT5_Legionnaire","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"군단은 공격 속도 및 모든 피해 흡혈을 얻습니다.<br><br><expandRow>(@MinUnits@) @ASBoostPercent@% %i:scaleAS%, @Omnivamp*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASBoostPercent","value":25.0000},{"name":"HealPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBoostPercent","value":70.0000},{"name":"HealPercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBoostPercent","value":135.0000},{"name":"HealPercent","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBoostPercent","value":250.0000},{"name":"HealPercent","value":35.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"신비술사","trait_id":"TFT5_Mystic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"아군이 마법 저항력%i:scaleMR%을 얻습니다.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":175.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":300.0000}],"min_units":5,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"어둠의 인도자","trait_id":"TFT5_Nightbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Nightbringer.png","tooltip_text":"어둠의 인도자는 처음으로 체력이 @FirstThreshold@% 이하로 떨어지면 @ShieldDuration@초 동안 최대 체력에 비례해 피해를 흡수하는 보호막을 얻습니다. 이후 해당 어둠의 인도자는 추가 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) 보호막 @MaxPercentHealthShield@%, @BonusDamage@% %i:scaleDA%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":20.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":30.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":30.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":60.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":40.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":90.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":70.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":200.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"정찰대","trait_id":"TFT5_Ranger","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Ranger.png","tooltip_text":"정찰대는 @BuffDuration@초마다 발동하고 사라지는 공격 속도 증가 효과를 얻습니다. 이 효과는 정찰대의 공격 속도 총합에 적용됩니다.<br><br><expandRow>(@MinUnits@) @AttackSpeed@% %i:scaleAS%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":80.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":200.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":500.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"구원받은 자","trait_id":"TFT5_Redeemed","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Redeemed.png","tooltip_text":"구원받은 자 챔피언은 방어력, 마법 저항력, 주문력을 얻습니다. 사망 시 해당 추가 능력치는 남아있는 구원받은 자 아군이 나눠 받습니다.<br><br><expandRow>(@MinUnits@) @ArmorAmount@ %i:scaleArmor% %i:scaleMR%, @AbilityPowerAmount@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPowerAmount","value":30.0000},{"name":"ArmorAmount","value":20.0000},{"name":"MagicResist","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPowerAmount","value":60.0000},{"name":"ArmorAmount","value":35.0000},{"name":"MagicResist","value":35.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPowerAmount","value":100.0000},{"name":"ArmorAmount","value":70.0000},{"name":"MagicResist","value":70.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"재생술사","trait_id":"TFT5_Renewer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Rejuvenator.png","tooltip_text":"재생술사는 매초 최대 체력의 일정 비율만큼 체력을 회복합니다. 체력이 가득 차면 체력 대신 마나를 회복합니다.<br><br><expandRow>(@MinUnits@) @PercentHealth@% %i:scaleHealth% 또는 @PercentMana@% %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":4.0000},{"name":"PercentMana","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":7.0000},{"name":"PercentMana","value":7.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"PercentHealth","value":10.0000},{"name":"PercentMana","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"망령","trait_id":"TFT5_Revenant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Revenant.png","tooltip_text":"망령은 매 전투에서 처음 사망 시 부활합니다. 부활 후 받는 피해와 입히는 피해가 @DamageAmp@% 증가합니다.<br><br><expandRow>(@MinUnits@) @HealthPercent@%의 %i:scaleHealth%을 지닌 채 부활</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":25.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":45.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":70.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"감시자","trait_id":"TFT5_Sentinel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sentinel.png","tooltip_text":"전투 시작: 아이템이 가장 많은 감시자가 보호막을 얻습니다. 해당 감시자가 여럿이면 그중 공격 속도가 가장 높은 감시자로 결정됩니다. 보호막이 지속시간이 끝나 사라지거나 파괴되면 남은 체력 비율이 가장 낮은 아군에게 보호막이 넘어가며 초기화됩니다. 아군은 이 보호막을 얻을 때마다 공격 속도가 증가합니다. 추가 공격 속도는 보호막이 넘어가도 유지됩니다.<br><br><row>(@MinUnits@) 보호막 @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@초</row><br><row>(@MinUnits@) 보호막 @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@초</row><br><row>(@MinUnits@) 보호막 @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@초</row><br><row>(@MinUnits@) 보호막 @Shield@, @AttackSpeed*100@% %i:scaleAS%, @Duration@초, 보호막이 넘어가도 사라지지 않습니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"Duration","value":4.0000},{"name":"Shield","value":175.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.8000},{"name":"Duration","value":2.0000},{"name":"Shield","value":800.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":6.0000},{"name":"Duration","value":1.0000},{"name":"Shield","value":2000.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"척후병","trait_id":"TFT5_Skirmisher","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Skirmisher.png","tooltip_text":"전투 시작: 척후병이 보호막을 얻고, 매초 추가 공격력을 얻습니다.<br><br><expandRow> (@MinUnits@) 최대 %i:scaleHealth% @PercentHealthShield@% 보호막, @AttackDamage*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":4.0000},{"name":"PercentHealthShield","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":10.0000},{"name":"PercentHealthShield","value":50.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackDamage","value":20.0000},{"name":"PercentHealthShield","value":100.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"주문술사","trait_id":"TFT5_Spellweaver","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sorcerer.png","tooltip_text":"전투가 끝날 때까지 챔피언이 스킬을 사용할 때마다 주문술사가 주문력을 얻습니다.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%, 추가 %i:scaleAP% @BonusAP@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":15.0000},{"name":"BonusAP","value":2.0000},{"name":"StackCap","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":35.0000},{"name":"BonusAP","value":4.0000},{"name":"StackCap","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AP","value":70.0000},{"name":"BonusAP","value":8.0000},{"name":"StackCap","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"신록","trait_id":"TFT5_Verdant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Verdant.png","tooltip_text":"신록 아군 주변에서 전투를 시작하는 챔피언들은 일정 시간 동안 군중 제어 효과에 면역이 됩니다.<br><br><expandRow>(@MinUnits@) @Duration@초</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":5.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":8.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"승리자","trait_id":"TFT5_Victorious","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Victorious.png","tooltip_text":"가렌이 적을 처치하면 다음 기본 공격이 강화되어 대상이 잃은 체력의 @PercentDamage*100@%에 해당하는 추가 마법 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.6000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"암살자","trait_id":"TFT7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"고유: 전투 시작 시 적의 후방으로 도약합니다.<br><br>암살자가 치명타 확률 및 치명타 피해량을 얻으며, 스킬에 치명타가 적용될 수 있습니다.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@% %i:scaleCrit%, @CritAmpPercent@% %i:scaleCritMult%</expandRow><br><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":5.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":15.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":65.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"별","trait_id":"TFT7_Astral","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"플레이어 대상 전투 후 별의 구를 획득합니다. 아군 별 챔피언의 별 레벨 총합에 따라 구의 값어치가 달라집니다.<br><br>별 챔피언은 주문력을 얻습니다.<br><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.0500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.1000},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":5,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.2500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"음유시인","trait_id":"TFT7_Bard","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Bard.png","tooltip_text":"플레이어 대상 전투에서 아군이 살아남으면 @DropChancePercent@% 확률로 음표를 생성합니다. 바드는 춤을 출 때 항상 음표를 생성합니다.<br><br>음표를 획득할 때마다 상점에서 단계가 높은 챔피언이 등장할 확률이 1%씩 증가합니다. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DropChancePercent","value":2.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"난동꾼","trait_id":"TFT7_Bruiser","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"아군이 체력을 얻습니다. 난동꾼은 두 배로 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":180.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":375.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":700.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1500.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"포병대","trait_id":"TFT7_Cannoneer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"5번째 공격마다 대포를 발사하고 대상 주변에 폭발을 일으켜 물리 피해를 입힙니다. 피해량은 기본 공격력에 따라 증가합니다.<br><br><expandRow>(@MinUnits@) @AttackPercent*100@% %i:TFTBaseAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":1.7500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":3.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackPercent","value":5.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기병대","trait_id":"TFT7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"고유: 이동 시 대상에게 빠르게 돌격합니다.<br><br>기병대가 방어력과 마법 저항력을 얻습니다. 전투 시작 시 및 돌격 이후 @Duration@초 동안 이 추가 효과의 @ChargeIncreasePct@%를 얻습니다.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":35.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":35.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":50.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":50.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":65.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":65.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":85.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":85.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":110.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":110.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"어둠강림","trait_id":"TFT7_Darkflight","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Darkflight.png","tooltip_text":"희생의 제단을 소환합니다. 전투 시작: 제단에 놓인 유닛이 희생되어, 보유한 아이템 하나의 복사본과 함께 체력을 모든 어둠강림 챔피언에게 부여합니다.<br><br><tftitemrules>상징과 제작 불가 아이템은 복사되는 순간 오염되어 어둠강림 정수로 변합니다.</tftitemrules><br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":750.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1050.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":1650.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":2400.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"용","trait_id":"TFT7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"고유: 2개의 팀 슬롯이 필요합니다. <br><br>용은 특성 중첩을 +3 증가시키며 추가 효과를 얻습니다. <br><br><row>(@MinUnits@) 체력 @BonusHealth@</row><br><row>(@MinUnits@) 또한 방어력 및 마법 저항력 @Defenses@</row><br><row>(@MinUnits@) 또한 피해 증폭 @PercentBonusDamage*100@%</row><br><row>(@MinUnits@) 또한 팀 규모 +@TeamSizeIncrease@</row><br><row>(@MinUnits@) 또한 매초 체력 @Healing@ 회복</row><br><row>(@MinUnits@) 또한 아군 용이 승천하여 %i:scaleHealth% 300, %i:scaleArmor% 및 %i:scaleMR% 30, 공격력 30, 주문력 30, 공격 속도 30% 획득 </row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":0.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AscendedStats","value":30.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"용술사","trait_id":"TFT7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"용술사의 축복 아이템을 사용해 영웅을 선택합니다. 영웅은 대량의 체력과 주문력을 얻으며, 이 수치는 용술사의 별 레벨 하나당 @StatIncreasePercent@%씩 증가합니다.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%, +@BonusAP@% %i:scaleAP% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAP","value":30.0000},{"name":"BonusHealth","value":300.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAP","value":45.0000},{"name":"BonusHealth","value":600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAP","value":60.0000},{"name":"BonusHealth","value":850.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAP","value":145.0000},{"name":"BonusHealth","value":1600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":9,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"일깨우는 자","trait_id":"TFT7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"아군 또는 적이 스킬을 사용할 때마다 일깨우는 자가 마나를 얻습니다.<br><br><expandRow>(@MinUnits@) @ManaAmount@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmount","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmount","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmount","value":8.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"수호자","trait_id":"TFT7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"전투당 한 번 체력이 @HealthThreshold@%일 때 수호자가 가장 가까운 아군과 자신에게 최대 체력의 일정 비율만큼 피해를 흡수하는 보호막을 씌웁니다. 보호막은 중첩됩니다!<br><br><expandRow> (@MinUnits@) @ShieldPercentAmount@% %i:scaleHealth% 보호막</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":35.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":150.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"길드","trait_id":"TFT7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"아군에게 고유 보너스를 부여합니다. 길드원은 두 배로 얻습니다. 전장의 길드 아군마다 증가합니다!<br><ShowIf.TFT7_Trait_Guild_ActiveSejuani><status>세주아니:</status> 체력 +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@</ShowIf.TFT7_Trait_Guild_ActiveSejuani><ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><TFTGuildInactive>세주아니: 체력 획득</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><br><ShowIf.TFT7_Trait_Guild_ActiveTwitch><status>트위치:</status> 공격 속도 +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@%</ShowIf.TFT7_Trait_Guild_ActiveTwitch><ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><TFTGuildInactive>트위치: 공격 속도 획득</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><br><ShowIf.TFT7_Trait_Guild_ActiveDragon><status>쌩쌩이:</status> 방어력 및 마법 저항력 +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@</ShowIf.TFT7_Trait_Guild_ActiveDragon><ShowIfNot.TFT7_Trait_Guild_ActiveDragon><TFTGuildInactive>쌩쌩이: 방어력 및 마법 저항력 획득</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveDragon><br><ShowIf.TFT7_Trait_Guild_ActiveJayce><status>제이스:</status> 공격력 및 주문력 +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@%</ShowIf.TFT7_Trait_Guild_ActiveJayce><ShowIfNot.TFT7_Trait_Guild_ActiveJayce><TFTGuildInactive>제이스: 공격력 및 주문력 획득</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveJayce><br><ShowIf.TFT7_Trait_Guild_ActiveBard><status>바드:</status> 기본 공격당 마나 +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@</ShowIf.TFT7_Trait_Guild_ActiveBard><ShowIfNot.TFT7_Trait_Guild_ActiveBard><TFTGuildInactive>바드: 기본 공격당 마나</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveBard><br><ShowIf.TFT7_Trait_Guild_ActiveEmblem><status>상징:</status> 모든 피해 흡혈 +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@%</ShowIf.TFT7_Trait_Guild_ActiveEmblem><ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><TFTGuildInactive>상징: 모든 피해 흡혈</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><br><expandRow>(@MinUnits@) 길드 보너스 @Multiplier@%</expandRow><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"BardBaseBonus","value":2.0000},{"name":"DragonBaseBonus","value":8.0000},{"name":"EmblemBaseBonus","value":0.0300},{"name":"GuildMultiplier","value":2.0000},{"name":"JayceBaseBonus","value":5.0000},{"name":"SejuaniBaseBonus","value":130.0000},{"name":"TwitchBaseBonus","value":0.1100}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":100.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":120.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":130.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":140.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":150.0000}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":160.0000}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":175.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"비취","trait_id":"TFT7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"이동 가능한 비취 조각상을 소환합니다.<br><br>전투 시작: 조각상에 인접한 상태로 전투를 시작하는 아군이 공격 속도를 얻고 @Interval@초마다 최대 체력을 회복합니다. 조각상이 파괴되면 조각상 체력의 @PercentHealth@%에 해당하는 마법 피해를 주변 적에게 입힙니다.<br><br><row>(@MinUnits@) 조각상 1개, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 조각상 2개, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 조각상 3개, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 특별한 조각상 4개, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.1000},{"name":"HealthRegen","value":2.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":1.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.2200},{"name":"HealthRegen","value":3.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":2.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.5500},{"name":"HealthRegen","value":5.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":3.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":0.8800},{"name":"HealthRegen","value":8.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":4.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"석호","trait_id":"TFT7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.png","tooltip_text":"석호 챔피언이 스킬을 사용하면 전리품을 주는 심해석을 소환합니다. 석호 챔피언이 주문력과 공격 속도를 얻습니다.<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%. 스킬 사용 횟수 추가 집계 및 추가 전리품 제공</row><br><br>스킬 사용 횟수: <active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>획득한 골드: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>획득한 보상: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AttackSpeed","value":0.1000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":35.0000},{"name":"AttackSpeed","value":0.3500}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"AttackSpeed","value":0.6000}],"min_units":9,"max_units":11,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPower","value":200.0000},{"name":"AttackSpeed","value":2.0000}],"min_units":12,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"전설","trait_id":"TFT7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) 전투마다: 주변 아군 챔피언 하나가 자신의 생명을 전설에게 희생합니다. 전설은 해당 아군이 지닌 체력, 방어력, 마법 저항력의 @StatPercent@%와 주문력의@APPercent@%를 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":30.0000},{"name":"StatPercent","value":100.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"요술사","trait_id":"TFT7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"요술사는 스킬을 2회 사용하지만, 주문력%i:scaleAP%의 총합이 조정됩니다.<br><br><expandRow>(@MinUnits@) @APMultiplier*100@% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APMultiplier","value":0.9000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APMultiplier","value":1.2000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APMultiplier","value":1.5000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APMultiplier","value":1.9000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"신기루","trait_id":"TFT7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"신기루 챔피언이 게임마다 다른 특성 추가 효과를 얻습니다.","innate_trait_sets":[{"constants":[{"name":"DuelistBonusMoveSpeed","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BrillianceTableNum","value":2.0000},{"name":"DawnbringerPercentHealing","value":40.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":6.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":20.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":20.0000},{"name":"ExecutionerHealthThreshold","value":50.0000},{"name":"SpellswordAPPerAttack","value":5.0000},{"name":"WarlordBonusAP","value":18.0000},{"name":"WarlordBonusHealth","value":150.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BrillianceTableNum","value":4.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":12.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":33.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":33.0000},{"name":"ExecutionerHealthThreshold","value":65.0000},{"name":"SpellswordAPPerAttack","value":8.0000},{"name":"WarlordBonusAP","value":33.0000},{"name":"WarlordBonusHealth","value":300.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BrillianceTableNum","value":6.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":20.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":50.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":45.0000},{"name":"ExecutionerHealthThreshold","value":80.0000},{"name":"SpellswordAPPerAttack","value":12.0000},{"name":"WarlordBonusAP","value":50.0000},{"name":"WarlordBonusHealth","value":500.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BrillianceTableNum","value":8.0000},{"name":"DawnbringerPercentHealing","value":110.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":30.0000},{"name":"Durability","value":12.0000},{"name":"ElectricChance","value":100.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":60.0000},{"name":"ExecutionerHealthThreshold","value":100.0000},{"name":"SpellswordAPPerAttack","value":20.0000},{"name":"WarlordBonusAP","value":75.0000},{"name":"WarlordBonusHealth","value":750.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"거석","trait_id":"TFT7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.png","tooltip_text":"(@MinUnits@) 테라가 전장의 (3/3/전체) 칸을 강화합니다. 전투 시작: 강화된 칸에서 전투를 시작한 유닛이 내구력을 @DamageReductionPercent@% 얻습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":18.0000}],"min_units":3,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"신비술사","trait_id":"TFT7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"아군이 마법 저항력을 얻습니다. <br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":60.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":130.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":280.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"신동","trait_id":"TFT7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.png","tooltip_text":"(@MinUnits@) 뇸뇸이는 게임마다 무작위 특성을 얻습니다. 이전 조련사를 소환해 해당 특성을 부여하고 같이 싸웁니다.<br><br>조련사의 주문력은 항상 뇸뇸이의 주문력과 같습니다. 뇸뇸이가 죽으면 조련사의 공격 속도가 @AttackSpeed*100@% 상승합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":1.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"분노날개","trait_id":"TFT7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"고유: 마나를 분노로 전환합니다. 기본 공격 시 분노를 15 생성합니다. 스킬을 사용하면 4초 동안 격분합니다. 격분 시 공격 속도를 25% 얻지만, 분노를 얻을 수 없습니다.<br><br>격분 시 공격 속도 및 모든 피해 흡혈을 얻습니다.<br><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% 및 @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% 및 @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% 및 @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% 및 @Omnivamp@% %i:scaleSV%</row><br><br><tftitemrules>분노날개는 기본 공격 시 및 피해를 입을 때 마나를 얻지 않습니다.</tftitemrules>","innate_trait_sets":[{"constants":[{"name":"EnrageDuration","value":4.0000},{"name":"InnateAttackSpeedPercent","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":50.0000},{"name":"Omnivamp","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":100.0000},{"name":"Omnivamp","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":150.0000},{"name":"Omnivamp","value":40.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":325.0000},{"name":"Omnivamp","value":80.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"축제","trait_id":"TFT7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"스킬로 피해를 입힌 후 폭죽을 발사해 무작위 적에게 마법 피해를 입힙니다.<br><br><expandRow>(@MinUnits@) @MagicDamage@의 마법 피해</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":150.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":210.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicDamage","value":290.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"비늘혐오자","trait_id":"TFT7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"비늘혐오자는 피해량에 비례하는 추가 마법 피해를 입힙니다. 또한 체력이 @HealthThreshold@보다 높은 적에게 받는 피해량이 @PercentDamageReduction@% 감소합니다.<br><br><expandRow>(@MinUnits@) 추가 마법 피해 @PercentBonusDamage@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":15.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":35.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":80.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"형상변환자","trait_id":"TFT7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"스킬을 사용해 변신하면 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) @HPPercent@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPPercent","value":140.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"빛비늘","trait_id":"TFT7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"고유 빛비늘 아이템을 획득합니다.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item1@<ShowIfNot.TFT7_Shimmerscale_IsChoiceMade> 또는 탐욕의 구슬</ShowIfNot.TFT7_Shimmerscale_IsChoiceMade></row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item2@</row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item3@ 및 @TFTUnitProperty.trait:TFT7_Shimmerscale_Item4@</row><br><row>(@MinUnits@) 챔피언의 왕관</row><br><row>(@MinUnits@) 아이템이 찬란한 아이템이 됨</row>","innate_trait_sets":[{"constants":[{"name":"HighStakesInterestRatio","value":1.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"NumItems","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumItems","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumItems","value":4.0000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"주문도둑","trait_id":"TFT7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) 조이가 스킬 사용 후와 라운드 시작 시마다 새 스킬을 가져갑니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"별부르미","trait_id":"TFT7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) 플레이어 대상 전투 중 처음으로 스킬을 사용하는 별부르미가 별 레벨에 따라 플레이어의 체력을 전략가 피해량(@Tier1Heal@/@Tier2Heal@/@Tier3Heal@)만큼 회복합니다. 체력 회복 초과분은 적 챔피언 하나의 체력을 깎습니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealLimit","value":1.0000},{"name":"Tier1Heal","value":2.0000},{"name":"Tier1HealDU","value":1.0000},{"name":"Tier1HealHR","value":1.0000},{"name":"Tier2Heal","value":3.0000},{"name":"Tier2HealDU","value":2.0000},{"name":"Tier2HealHR","value":2.0000},{"name":"Tier3Heal","value":75.0000},{"name":"Tier3HealDU","value":30.0000},{"name":"Tier3HealHR","value":20.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"민첩사수","trait_id":"TFT7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"고유: 공격 사거리가 +@HexRangeIncrease@ 증가합니다.<br><br>민첩사수와 대상 사이에 놓인 칸 하나당 해당 민첩사수가 공격 속도를 얻습니다.<br><br><expandRow>(@MinUnits@) @BonusAS@% %i:scaleAS% </expandRow>","innate_trait_sets":[{"constants":[{"name":"HexRangeIncrease","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":30.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":45.0000}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"폭풍","trait_id":"TFT7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"@DelayTime@초 후에 전장에 벼락을 내려 적에게 고정 피해를 입히고 @StunDuration@초 동안 기절시킵니다. 또한 폭풍 챔피언이 전투가 끝날 때까지 피해 증폭을 얻습니다.<br><br><row>(@MinUnits@) 피해 <trueDamage>@TrueDamageHPRatio*100@% %i:scaleHealth%</trueDamage>, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 피해 <trueDamage>@TrueDamageHPRatio*100@% %i:scaleHealth%</trueDamage>, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 피해 <trueDamage>@TrueDamageHPRatio*100@% %i:scaleHealth%</trueDamage>, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 피해 <trueDamage>@TrueDamageHPRatio*100@% %i:scaleHealth%</trueDamage>, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) 피해 <trueDamage>@TrueDamageHPRatio*100@% %i:scaleHealth%</trueDamage>, @DamageAmp*100@% %i:scaleDA%, 2회 타격</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.1000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":1.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.3000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":2.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.2000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.9000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.4000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6500},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":4.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"조련사","trait_id":"TFT7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"전투 후 각 조련사가 뇸뇸이에게 별 레벨 하나당 간식을 1개씩 먹여 체력과 주문력을 추가합니다. 뇸뇸이의 별 레벨은 간식 25개마다 증가합니다!<br><br><row>(@MinUnits@) 뇸뇸이 소환!</row><br><row>(@MinUnits@) 뇸뇸이의 스킬이 @DamageInc*100@%의 추가 피해를 입힙니다.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageInc","value":0.0000},{"name":"DragonlingTier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageInc","value":2.0000},{"name":"DragonlingTier","value":2.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"전사","trait_id":"TFT7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"전사가 공격 시 @ProcChance@%의 확률로 다음 공격의 피해량이 증가합니다.<br><br><expandRow>(@MinUnits@) 피해량 +@PercentDamage*100@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.7500},{"name":"ProcChance","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamage","value":1.5000},{"name":"ProcChance","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentDamage","value":2.7500},{"name":"ProcChance","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"속삭임","trait_id":"TFT7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"피해를 입은 적은 움츠러들며 @Duration@초 동안 <TFTKeyword>파쇄</TFTKeyword> 및 <TFTKeyword>파열</TFTKeyword>이 20% 적용됩니다. 움츠러든 적에게 피해를 입히는 속삭임은 중첩되는 공격력과 주문력을 얻습니다.<br><br><rules><tftbold>파쇄:</tftbold> 마법 저항력 감소</rules><br><tftitemrules><tftbold>파열:</tftbold> 방어력 감소</tftitemrules><br><br><expandRow>(@MinUnits@) +@ADandAP@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandAP","value":1.0000},{"name":"Duration","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandAP","value":3.0000},{"name":"Duration","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandAP","value":7.0000},{"name":"Duration","value":6.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"암살자","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"고유: 전투 시작 시 암살자는 적의 후방으로 도약합니다.<br><br>암살자는 추가 치명타 피해량과 확률을 획득합니다.<br><br><expandRow>(@MinUnits@) 치명타 피해 +@CritAmpPercent@% 및 치명타 확률 +@CritChanceAmpPercent@% 증가</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":75.0000},{"name":"CritChanceAmpPercent","value":5.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":150.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"검사","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) 검사는 기본 공격 시 @ProcChance@% 확률로 대상에게 즉시 추가 공격을 가합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":45.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"싸움꾼","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"싸움꾼은 추가 체력을 얻습니다.<br><br><expandRow>(@MinUnits@) 체력 @BonusHealth@</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":250.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":500.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"악마","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) 악마는 기본 공격 시 @ManaDrainProcChance@%의 확률로 대상의 마나를 @ManaDrainBurn@만큼 감소시키고 자신의 마나를 @ManaDrainDrain@만큼 회복합니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaDrainBurn","value":20.0000},{"name":"ManaDrainDrain","value":30.0000},{"name":"ManaDrainProcChance","value":40.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"빙하","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) 빙하 챔피언은 기본 공격 시 @ProcPercent@%의 확률로 대상을 @StunDuration@초 동안 기절시킵니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcPercent","value":20.0000},{"name":"StunDuration","value":1.5000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"총잡이","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"총잡이는 기본 공격 시 @ProcPercent@%의 확률로 공격 사거리 내의 다른 적에게 추가 공격을 합니다. 각 공격은 대상에게 총잡이 공격력의 100%에 해당하는 피해를 입힙니다.<br><br><row>(@MinUnits@) @ExtraTargetsHit@명의 적 추가 공격</row><br><row>(@MinUnits@) @ExtraTargetsHit@명의 적 추가 공격</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraTargetsHit","value":1.0000},{"name":"GunslingerTier","value":1.0000},{"name":"ProcPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraTargetsHit","value":2.0000},{"name":"GunslingerTier","value":2.0000},{"name":"ProcPercent","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법공학","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"전투 시작 시 아군 마법공학 챔피언이 무작위 적 하나에게 펄스 폭탄을 발사합니다. 폭탄이 터지면 몇 초 동안 주변 적의 공격 속도가 @AttackSpeedReductionPercent@% 감소합니다.<br><br><expandRow>(@MinUnits@) 반경 @HexSize@칸. @DebuffDuration@초</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":3.0000},{"name":"HexSize","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":5.0000},{"name":"HexSize","value":2.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"제국","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) 전투 시작 시 모든 제국 챔피언이 강화되어 두 배의 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageMultiplier","value":2.0000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"기사","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"모든 아군이 모든 공격으로부터 받는 피해를 고정된 수치만큼 막습니다.<br><br><expandRow>(@MinUnits@) @BlockAmount@의 피해 방어</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":60.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"닌자","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) 닌자 유닛 공격력 @ADValue@ 및 주문력 @APValue@% 증가","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":80.0000},{"name":"APValue","value":80.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"해적","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) 다른 플레이어와의 전투가 끝날 때마다 최대 4골드가 들어 있는 상자가 자신의 결투장에 생성됩니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"정찰대","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) 정찰대는 @DelayBetweenBuffs@초마다 @BuffDuration@초 동안 지속되는 추가 공격 속도를 @AttackSpeed@%만큼 얻습니다. 이 효과는 전투 시작 @InitialDelay@초 후에 발동합니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"로봇","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) 로봇은 마나가 가득찬 상태로 전투를 시작합니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"형상변환자","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) 형상변환자는 변신 시 @HPPercent@%의 추가 최대 체력을 얻습니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":60.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"마법사","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"고유 - 마법사는 공격 시 2배의 마나를 획득합니다.<br><br>모든 아군의 주문력이 증가합니다.<br><br><expandRow>(@MinUnits@) 주문력 +@AP@%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":40.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":120.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"본보기","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"전투 시작 시 선택된 본보기 유닛이 정의의 힘으로 강화되어 공격력이 @AttackDamage@ 증가하고 적으로부터 입는 피해가 @DamageReductionPercent@% 감소합니다.<br><br><row>(@MinUnits@) 무작위 본보기 유닛 하나 강화</row><br><row>(@MinUnits@) 모든 본보기 유닛 강화</row><br><row>(@MinUnits@) 본보기 유닛은 정의의 화신을 부르기 위해 힘을 합칩니다!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"수호자","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"수호자는 추가 체력을 얻고 모든 공격으로부터 받는 피해가 감소합니다.<br><br><expandRow>(@MinUnits@) 막은 피해량 @BlockAmount@. 체력 @BonusHealth@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000},{"name":"BonusHealth","value":200.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000},{"name":"BonusHealth","value":400.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"공허","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) 공허 챔피언의 기본 공격과 스킬은 고정 피해를 입힙니다.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"야생","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) 야생 챔피언은 공격할 때마다 @AttackSpeedPercent@%의 추가 공격 속도를 얻습니다. (최대 @MaxStacks@번까지 중첩)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000},{"name":"MaxStacks","value":5.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"요들","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) 요들은 @MissPercent@%의 추가 회피 확률을 얻습니다.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MissPercent","value":30.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]}]