{"id":66608,"name":"Lee Sin Bot dell'Apocalisse","alias":"Ruby_LeeSin","title":"","shortBio":"","isVisibleInClient":false,"tacticalInfo":{"style":6,"difficulty":3,"damageType":"kPhysical","attackType":"melee"},"playstyleInfo":{"damage":3,"durability":2,"crowdControl":2,"mobility":3,"utility":1},"championTagInfo":{"championTagPrimary":"","championTagSecondary":""},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/66608.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/66608.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/66608.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/66608.ogg","roles":["fighter","assassin"],"recommendedItemDefaults":[],"skins":[{"id":66608000,"contentId":"","isBase":true,"name":"Lee Sin Bot dell'Apocalisse","skinClassification":"kChampion","splashPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Images/Ruby_LeeSin_splash_centered_27.Ruby.jpg","uncenteredSplashPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Images/Ruby_LeeSin_splash_uncentered_27.Ruby.jpg","tilePath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Images/Ruby_LeeSin_splash_tile_27.Ruby.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Ruby_LeeSinLoadscreen_27.Ruby.jpg","loadScreenVintagePath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Ruby_LeeSinLoadscreen_27_LE.Ruby.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"previewVideoUrl":null,"collectionSplashVideoPath":null,"collectionCardHoverVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":193}],"description":"Lee Sin dà il meglio nel cuore della battaglia. Incarna la furia e la passione e domina le caotiche emozioni del suo cuore. Mentre i suoi fratelli combattono per vari ideali, Lee Sin lotta per il brivido della battaglia, colpendo con forza imprevedibile."}],"passive":{"name":"Millemani","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinP.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","description":"Dopo che Lee Sin ha usato un'abilità, i suoi prossimi 2 attacchi base guadagnano velocità d'attacco e ripristinano energia."},"spells":[{"spellKey":"q","name":"Onda sonica/Colpo risonante","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinQ1.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"@Cost@ @AbilityResourceName@","cooldown":"@Cooldown@ secondi di %i:cooldown%","description":"Onda sonica: Lee Sin proietta un'onda sonora dissonante per localizzare i suoi nemici, infliggendo danni fisici al primo nemico che colpisce. Se Onda sonica va a segno, Lee Sin può lanciare Colpo risonante nei 3 secondi successivi.<br>Colpo risonante: Lee Sin si lancia contro il nemico colpito da Onda sonica, infliggendo danni fisici in base alla salute mancante del bersaglio.","dynamicDescription":"Lee Sin produce un'onda sonora dissonante, infliggendo <physicalDamage>@InitialDamage@ danni fisici</physicalDamage> al primo nemico che colpisce, ottenendo <keywordStealth>Visione magica</keywordStealth> su di esso e la possibilità di <recast>rilanciare</recast> questa abilità nei @ReactivateTime@ secondi successivi.<br><br><recast>Rilancio</recast>: Lee Sin si lancia contro il nemico colpito da Onda sonica, infliggendo da <physicalDamage>@RecastDamage@ a @EmpoweredDamage@ danni fisici</physicalDamage> che crescono con la salute mancante del bersaglio. @SpellModifierDescriptionAppend@","range":[1200.0000,1200.0000,1200.0000,1200.0000,1200.0000,1200.0000],"costCoefficients":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"cooldownCoefficients":[14.0000,13.0000,12.0000,11.0000,10.0000,10.0000],"coefficients":{"coefficient1":1.1500,"coefficient2":2.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"Salvaguardia/Volontà di ferro","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinW1.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"@Cost@ @AbilityResourceName@","cooldown":"@Cooldown@ secondi di %i:cooldown%","description":"Salvaguardia: Lee Sin scatta in direzione dell'alleato bersaglio, proteggendosi dai danni con uno scudo. Se l'alleato è un campione, riceve uno scudo. Dopo aver usato Salvaguardia, Lee Sin può lanciare Volontà di ferro.<br>Volontà di ferro: l'intenso addestramento di Lee Sin gli permette di eccellere in battaglia. Lee Sin ottiene rubavita globale.","dynamicDescription":"Lee Sin scatta verso un alleato o un lume. Se il bersaglio è un campione, Lee Sin conferisce a lui e a se stesso uno <shield>scudo da @ShieldAmount@</shield> per @ShieldDuration@ secondo/i e riduce il tempo di ricarica di questa abilità di un @W1CooldownRecovered*100@%. Lee Sin può <recast>rilanciare</recast> nei successivi @W1ReactivateTime@ secondi.<br><br><recast>Rilancio</recast>: Lee Sin ottiene un @LifestealAndSpellVamp@% di rubavita globale per @LifestealAndSpellVampTime@ secondo/i.@SpellModifierDescriptionAppend@","range":[700.0000,700.0000,700.0000,700.0000,700.0000,700.0000],"costCoefficients":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"cooldownCoefficients":[22.0000,22.0000,22.0000,22.0000,22.0000,22.0000],"coefficients":{"coefficient1":0.8000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"Tempesta/Menomazione","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinE1.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"@Cost@ @AbilityResourceName@","cooldown":"@Cooldown@ secondi di %i:cooldown%","description":"Tempesta: Lee Sin colpisce il terreno, scatenando un'onda d'urto che infligge danni magici e rivela le unità nemiche colpite. Se Tempesta colpisce un nemico, Lee Sin può lanciare Menomazione.<br>Menomazione: Lee Sin mutila i nemici vicini danneggiati da Tempesta, riducendone la velocità di movimento. La velocità di movimento si ripristina gradualmente durante l'effetto.","dynamicDescription":"Lee Sin colpisce il terreno, scatenando un'onda d'urto che infligge <magicDamage>@InitialDamage@ danni magici</magicDamage> e rivela le unità nemiche colpite per @SlowDuration@ secondi. Se colpisce un nemico, Lee Sin può <recast>rilanciare</recast> per i successivi @ReactivateTime@ secondi.<br><br><recast>Rilancio:</recast> Lee Sin <status>rallenta</status> i nemici vicini colpiti dall'onda d'urto di un @SlowAmount@% che decade in @SlowDuration@ secondi.@SpellModifierDescriptionAppend@","range":[515.0000,515.0000,515.0000,515.0000,515.0000,515.0000],"costCoefficients":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"cooldownCoefficients":[9.0000,9.0000,9.0000,9.0000,9.0000,9.0000],"coefficients":{"coefficient1":1.0000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"Furia del dragone","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinR.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"Nessun costo","cooldown":"@Cooldown@ secondi di %i:cooldown%","description":"Lee Sin esegue un potente calcio circolare, respingendo il suo bersaglio e infliggendo danni a lui e a tutti i nemici con cui si scontra. I nemici con cui collide il bersaglio vengono lanciati in aria per una breve durata. Questa tecnica gli è stata insegnata da Jesse Perring, ma Lee Sin non scaglia i giocatori fuori dalla mappa.","dynamicDescription":"Lee Sin esegue un potente calcio circolare, <status>respingendo</status> un campione nemico e infliggendo <physicalDamage>@Damage@ danni fisici</physicalDamage>.<br><br>I nemici colpiti dal bersaglio vengono <status>lanciati in aria</status> per una breve durata e subiscono <physicalDamage>@Damage@ danni fisici più il @PercentHPCarryThrough@% della salute bonus del bersaglio come danni fisici</physicalDamage>.@SpellModifierDescriptionAppend@","range":[375.0000,375.0000,375.0000,375.0000,375.0000,375.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[120.0000,95.0000,70.0000,60.0000,60.0000,60.0000],"coefficients":{"coefficient1":0.0000,"coefficient2":0.5000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}