[{"display_name":"Assassin","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Innate: Di awal combat, Assassin melompat ke musuh terjauh.<br><br>Assassin mendapatkan Critical Strike Damage dan Critical Strike Chance bonus.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@% Critical Strike Damage & +@CritChanceAmpPercent@% Critical Strike Chance</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Blademaster","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"Basic Attack Blademaster berpeluang @ProcChance@% memicu serangan tambahan ke targetnya.<br><br>Serangan tambahan ini menghasilkan damage seperti Basic Attack dan memicu efek on-hit.<br><br><row>(@MinUnits@) Satu Serangan Tambahan</row><br><row>(@MinUnits@) Dua Serangan Tambahan</row><br><row>(@MinUnits@) Empat Serangan Tambahan</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Brawler","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawler mendapatkan Health bonus.<br><br><expandRow>(@MinUnits@) @BonusHealth@ Health</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Demon","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"Basic Attack dari Demon berpeluang @ManaDrainProcChance@% mengurangi Mana target sebesar @ManaDrainBurn@ dan memulihkan Mana ke Demon.<br><br><expandRow>(@MinUnits@) @ManaDrainDrain@ Mana dipulihkan</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dragon","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@) Dragon mendapatkan @MagicReduction@% resistensi terhadap Magic Damage</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Elementalist","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"Innate: Elementalist mendapatkan mana ganda dari Basic Attack.<br><br><row>(@MinUnits@) Di awal combat, memanggil Golem dengan Health 2200 untuk bertarung bersama sekutumu</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Exile","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) Jika Exile tidak punya sekutu di dekatnya pada awal combat, mendapatkan Shield setara @ShieldPercent@% dari Health maksimumnya</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Glacial","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Basic Attack dari Glacial berpeluang @ProcPercent@% menerapkan stun ke target selama @StunDuration@ detik dan memberikan Magic Damage bonus.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Guardian","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) Di awal combat, Guardian memberikan +@Armor@ Armor ke sekutu yang berdekatan (bonus ini bisa stack berkali-kali)</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Gunslinger","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Basic Attack Gunslinger berpeluang @ProcPercent@% menembakkan peluru tambahan ke musuh lain dalam range.<br><br>Peluru ini menghasilkan damage seperti Basic Attack dan menerapkan efek on-hit.<br><br><row>(@MinUnits@) Menyerang @ExtraTargetsHit@ musuh tambahan</row><br><row>(@MinUnits@) Menyerang @ExtraTargetsHit@ musuh tambahan</row><br><row>(@MinUnits@) Menyerang @ExtraTargetsHit@ musuh tambahan</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Di awal combat, Hextech sekutu meluncurkan dan meledakkan bom kejut, menonaktifkan sementara item musuh di sekitarnya selama @DisableDuration@ detik.<br><br><row>(@MinUnits@) Radius @HexSize@ Hex</row><br><row>(@MinUnits@) Radius @HexSize@ Hex</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Imperial","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"Di awal combat, Imperial pilihan diperkuat untuk memberikan damage ganda.<br><br><row>(@MinUnits@) 1 Imperial Random</row><br><row>(@MinUnits@) Semua Imperial</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Knight","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Semua sekutu memblokir sejumlah damage tetap dari semua sumber.<br><br><expandRow>(@MinUnits@) @BlockAmount@ Damage Diblokir</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ninja mendapatkan Attack Damage dan Spell Power bonus.<br><br>Trait ini hanya aktif saat memiliki 1 atau 4 Ninja unik.<br><br><row>(@MinUnits@) Ninja mendapatkan +@ADValue@ Attack Damage & +@APValue@% Spell Power</row><br><row>(@MinUnits@) Semua Ninja mendapatkan +@ADValue@ Attack Damage & +@APValue@% Spell Power</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Noble","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"Di awal combat, sekutu pilihan mendapatkan +@Armor@ Armor, +@MagicResist@ Magic Resistance, dan heal @Heal@ Health on-hit.<br><br><row>(@MinUnits@) 1 Sekutu Random</row><br><row>(@MinUnits@) Semua Sekutu</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Phantom","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) Di awal combat, Health musuh random diatur ke @HPToSet@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pirate","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) Di akhir tiap combat melawan pemain lain, Treasure Chest muncul di arenamu dan berisi hingga 4 gold</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ranger","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Tiap @ProcRate@ detik, Ranger berpeluang mendapatkan Attack Speed selama @ProcRate@ detik. <br><br><expandRow>(@MinUnits@) peluang @ProcPercent@% untuk @ASMultTooltip@x Attack Speed</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Robot","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Robot memulai combat dengan Mana penuh","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shapeshifter","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Shapeshifter mendapatkan Health Maksimum bonus saat transformasi.<br><br><expandRow>(@MinUnits@) @HPPercent@% Health Maksimum Bonus</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Innate: Sorcerer mendapatkan Mana dobel dari Basic Attack.<br><br>Semua sekutu mendapatkan peningkatan Spell Power.<br><br><expandRow>(@MinUnits@) +@AP@% Spell Power</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Serangan dan spell dari champion Void menghasilkan true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Wild","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"Basic Attack sekutu tertentu akan diperkuat dan memberikan +@AttackSpeedPercent@% Attack Speed Bonus (bisa di-stack hingga 5 kali).<br><br><row>(@MinUnits@) Hanya Sekutu Wild</row><br><row>(@MinUnits@) Semua Sekutu, dan basic attack sekutu tidak bisa dihindari.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"Yordle mendapatkan peluang untuk menghindari Basic Attack musuh.<br><br><expandRow>(@MinUnits@) @MissPercent@% Dodge Chance</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Artist","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Arcanist.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"Academy","trait_id":"TFT13_Academy","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Academy.TFT_Set13.png","tooltip_text":"Academy mensponsori 3 item di setiap game.<br><br>Duplikat item sponsor memberikan bonus Health maksimum dan Damage Amp. Unit Academy yang memegang item sponsor mendapatkan jumlah dua kali lipatnya, ditambah @BaseValues*100@% Health dan Damage Amp.<br><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%;<br>mendapatkan 1 item sponsor.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%; <br>mendapatkan 1 item sponsor.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%;<br>mendapatkan 1 item sponsor.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@% %i:scaleHealth% %i:scaleDA%</row>","innate_trait_sets":[{"constants":[{"name":"BaseValues","value":0.0500}]}],"conditional_trait_sets":[{"constants":[{"name":"NumOfItems","value":1.0000},{"name":"PercentIncreaseSponsored","value":0.0200}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumOfItems","value":2.0000},{"name":"PercentIncreaseSponsored","value":0.0300}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0900}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Emissary","trait_id":"TFT13_Ambassador","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Diplomat.TFT_Set13.png","tooltip_text":"Trait ini hanya akan aktif saat kamu memiliki 1 atau 4 Emissary unik.<br><br><row>(@MinUnits@) Mendapatkan bonus Emissary tersebut.</row><br><row>(@MinUnits@) Mendapatkan semua bonus. Emissary mendapatkan @BonusHealth@&nbsp;%i:scaleHealth% dan @SelfishDamageAmp*100@%&nbsp;%i:scaleDA%</row><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveDomina alternate=TFTGuildInactive>Ambessa: Sekutu mendapatkan @AmbessaArmor@ Armor dan Magic Resist untuk setiap musuh yang dikalahkan. (@TFTUnitProperty.trait:TFT13_Ambassador_PlayersDefeated@/7)</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveJarvan alternate=TFTGuildInactive>Garen: Saat Awal Combat, Garen dan sekutu di kiri dan kanannya mendapatkan @GarenHealthPercent*100@% dari Health maksimumnya.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveNami alternate=TFTGuildInactive>Nami: Serangan sekutu memberikan @NamiMana@ Mana bonus.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveTristana alternate=TFTGuildInactive>Tristana: Sekutu mendapatkan @StarAS*100@% Attack Speed per level bintang.</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"AmbessaArmor","value":2.0000},{"name":"AmbessaArmor_PVE","value":4.0000},{"name":"AmbessaMR","value":2.0000},{"name":"AmbessaMR_PVE","value":4.0000},{"name":"BonusAS","value":0.0000},{"name":"BonusHealth","value":250.0000},{"name":"CCImmuneDuration","value":8.0000},{"name":"DiplomatMultiplier","value":0.0000},{"name":"GarenHealthPercent","value":0.1200},{"name":"NamiMana","value":3.0000},{"name":"SelfishDamageAmp","value":0.2000},{"name":"StarAS","value":0.0600}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ambusher","trait_id":"TFT13_Ambusher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Ambusher.TFT_Set13.png","tooltip_text":"Damage dari Ability Ambusher bisa menghasilkan Critical Strike. Mereka juga mendapatkan bonus Critical Strike Chance dan Critical Strike Damage.<br><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@%&nbsp;%i:scaleCrit%, @CritDamage*100@%&nbsp;%i:scaleCritMult%; juga mendapatkan @DamageReductionPct*100@% Durability</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.2500},{"name":"CritDamage","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritChance","value":0.3500},{"name":"CritDamage","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.4500},{"name":"CritDamage","value":0.2500}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.5500},{"name":"CritDamage","value":0.2500},{"name":"DamageReductionPct","value":0.1500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Blood Hunter","trait_id":"TFT13_BloodHunter","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BloodHunter.TFT_Set13.png","tooltip_text":"Warwick memangsa musuh yang Health-nya turun di bawah @EnemyHealthPercentThreshold*100@%&nbsp;, memberikan heal untuknya sebesar @DevourHealing@, dan memberinya @ManaPerKill@&nbsp;Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ChampsToDevour","value":5.0000},{"name":"DevourHealing","value":450.0000},{"name":"EnemyHealthPercentThreshold","value":0.1200},{"name":"ManaPerKill","value":50.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bruiser","trait_id":"TFT13_Bruiser","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Timmu mendapatkan @TeamFlatHealth@ Health maksimum. Bruiser mendapatkan lebih banyak.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@%&nbsp;%i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4500},{"name":"TeamFlatHealth","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.8000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Black Rose","trait_id":"TFT13_Cabal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Cabal.TFT_Set13.png","tooltip_text":"<row>(@MinUnits@) Memanggil Sion yang dirantai. Dia dibebaskan setelah @NumCastsToUnlock@ cast dari unit Black Rose atau saat Health-nya turun ke bawah @PercentHealthUnlock*100@%.</row><br><row>(@MinUnits@) Sion tumbuh lebih kuat dan musuhnya menerima lebih banyak damage dari unit Black Rose.</row><br><row>(@MinUnits@) Sion melepaskan dark magic dan mendapat heal sampai Health-nya penuh saat dibebaskan.</row><br><row>(@MinUnits@) Saat Sion mati, dia hidup kembali dengan kekuatan yang melampaui kematian!</row><br><br><rules>Setiap level bintang champion Black Rose meningkatkan kekuatan Sion</rules>","innate_trait_sets":[{"constants":[{"name":"NumCastsToUnlock","value":5.0000},{"name":"NumShackles","value":4.0000},{"name":"PercentADPerStarLevel","value":0.1500},{"name":"PercentHealthPerStarLevel","value":0.1500},{"name":"PercentHealthUnlock","value":0.6500},{"name":"PercentShieldOnUnshackle","value":0.3500}]}],"conditional_trait_sets":[{"constants":[{"name":"SionResistances","value":40.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SionResistances","value":45.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SionResistances","value":50.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SionResistances","value":100.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Quickstriker","trait_id":"TFT13_Challenger","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Quickstriker.TFT_Set13.png","tooltip_text":"Quickstriker bergerak lebih cepat dan mendapatkan Attack Speed, berdasarkan Health targetnya yang hilang.<br><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@%&nbsp;%i:scaleAS%. Saat target mati, Quickstriker dash ke target baru dan mendapatkan @ShieldDuration@ Shield selama @ShieldAmount@&nbsp;detik.</row>","innate_trait_sets":[{"constants":[{"name":"MovementSpeedIncrease","value":200.0000},{"name":"TeamwideAS","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.2000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.3000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":1.0000},{"name":"MinBonusAS","value":0.4000},{"name":"ShieldAmount","value":200.0000},{"name":"ShieldDuration","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Chem-Baron","trait_id":"TFT13_Crime","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Crime.TFT_Set13.png","tooltip_text":"Mendapatkan Shimmer setelah player combat. Jika loss streak-mu setidaknya@MinStreakLength@, dapatkan lebih banyak.<br><br>Pada tiap stack @ShimmerBreakpoint@ Shimmer, Black Market akan menawarImu item terlarang yang hanya dapat dimiliki oleh Chem-Baron. Chem-Baron mendapatkan Health maksimum untuk tiap Black Market yang kamu lewatkan.<br><br><expandRow>(@MinUnits@) @ShimmerPerCombat@ atau @ShimmerPerCombatStreaking@; @HealthPerSkip@&nbsp;%i:scaleHealth%</expandRow><br><br><rules>Market yang Dilewatkan: @TFTUnitProperty.trait:TFT13_Crime_PassedMarkets@</rules><br><rules>Health Saat Ini: @TFTUnitProperty.trait:TFT13_Crime_CurrentHealth@&nbsp;%i:scaleHealth%</rules>","innate_trait_sets":[{"constants":[{"name":"MinStreakLength","value":3.0000},{"name":"ShimmerBreakpoint","value":100.0000},{"name":"TacticianHeal","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthPerSkip","value":20.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":35.0000},{"name":"ShimmerPerCombatStreaking_DU","value":25.0000},{"name":"ShimmerPerCombatStreaking_HR","value":50.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":25.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthPerSkip","value":60.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":50.0000},{"name":"ShimmerPerCombatStreaking_DU","value":35.0000},{"name":"ShimmerPerCombatStreaking_HR","value":60.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":30.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":20.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthPerSkip","value":100.0000},{"name":"ShimmerPerCombat","value":20.0000},{"name":"ShimmerPerCombatStreaking","value":70.0000},{"name":"ShimmerPerCombatStreaking_DU","value":50.0000},{"name":"ShimmerPerCombatStreaking_HR","value":70.0000},{"name":"ShimmerPerCombat_DU","value":15.0000},{"name":"ShimmerPerCombat_HR","value":35.0000},{"name":"ShimmerPerDeath_PVE","value":2.0000},{"name":"ShimmerPerRound_PVE","value":30.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthPerSkip","value":150.0000},{"name":"ShimmerPerCombat","value":25.0000},{"name":"ShimmerPerCombatStreaking","value":90.0000},{"name":"ShimmerPerCombatStreaking_DU","value":70.0000},{"name":"ShimmerPerCombatStreaking_HR","value":90.0000},{"name":"ShimmerPerCombat_DU","value":20.0000},{"name":"ShimmerPerCombat_HR","value":45.0000},{"name":"ShimmerPerDeath_PVE","value":3.0000},{"name":"ShimmerPerRound_PVE","value":40.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Experiment","trait_id":"TFT13_Experiment","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Experiment.TFT_Set13.png","tooltip_text":"Mendapatkan hex Laboratory di arenamu.<br><br>Awal combat: Experiment di hex Laboratory mendapatkan bonus Experiment dari semua Experiment lain pada hex Laboratory, ditambah Health maksimum.<br><br><row>(@MinUnits@) @NumLaboratory@ Laboratory, @MaxHealth@&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) @NumLaboratory@ Laboratory, @MaxHealth@&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) Bonus Experiment meningkat @ExperimentBonusIncrease*100@%!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":100.0000},{"name":"NumLaboratory","value":2.0000},{"name":"Scaling","value":1.1500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.3000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExperimentBonusIncrease","value":1.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Family","trait_id":"TFT13_Family","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Family.TFT_Set13.png","tooltip_text":"Anggota Family saling mendukung, mengurangi Mana maksimum, dan mendapatkan bonus ekstra.<br><br><row>(@MinUnits@) @ManaReduction*100@% pengurangan, @DamageReduction*100@%&nbsp;%i:scaleDR%</row><br><row>(@MinUnits@) @ManaReduction*100@% pengurangan, @AttackSpeed*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @ManaReduction*100@% pengurangan, heist berada di paling atas! Sesudah combat, meningkatkan progres heist, dan meningkat sebanyak jumlah anggota&nbsp;Family yang selamat!</row><br><br><rules>@TFTUnitProperty.trait:TFT13_JunkerKing_SelfDestructTRA@</rules>","innate_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"DamageReduction","value":0.2000}]}],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":0.2500}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaReduction","value":0.3000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseGoldReward","value":2.5000},{"name":"FirstRewardMaxGoldValue","value":17.0000},{"name":"GoldPerSurvivor","value":1.5000},{"name":"GoldPerSurvivorPVE","value":2.0000},{"name":"HyperRollScaling","value":2.0000},{"name":"ManaReduction","value":0.4000},{"name":"Stage2Scaling","value":0.5000},{"name":"Stage3Scaling","value":0.7500},{"name":"Stage5plusScaling","value":1.2500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Form Swapper","trait_id":"TFT13_FormSwapper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_FormSwapper.TFT_Set13.png","tooltip_text":"Innate: Form Swapper mengubah stat dan ability-nya tergantung pada apakah mereka berada di dua baris depan&nbsp;atau belakang.<br><br>Form Swapper di baris depan mendapatkan Durability. Form Swapper baris belakang mendapatkan Damage&nbsp;Amp.<br><br><expandRow>(@MinUnits@) @DR*100@%&nbsp;%i:scaleDR% atau @DA*100@%&nbsp;%i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.2000},{"name":"DR","value":0.1500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.3000},{"name":"DR","value":0.2200}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.4400},{"name":"DR","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Automata","trait_id":"TFT13_Hextech","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Automata.TFT_Set13.png","tooltip_text":"Automata mendapatkan kristal saat menghasilkan damage. Saat dapat @TriggerNumCrystals@&nbsp;kristal, mereka menembak target saat ini, menghasilkan magic damage + <magicDamage>@ConversionDamagePct*100@%</magicDamage> damage yang dihasilkan sejak tembakan sebelumnya dan reset. Mereka juga mendapatkan Armor dan Magic&nbsp;Resist.<br><br><expandRow>(@MinUnits@) <magicDamage>@MagicDamage@</magicDamage> damage, @Resists@&nbsp;%i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ConversionDamagePct","value":0.2500},{"name":"NumCrystals","value":1.0000},{"name":"TriggerNumCrystals","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":150.0000},{"name":"Resists","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":450.0000},{"name":"Resists","value":60.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":1337.0000},{"name":"Resists","value":111.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"High Roller","trait_id":"TFT13_HighRoller","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_HighRoller.TFT_Set13.png","tooltip_text":"Saat akan casting, Sevika melakukan roll modifikasi Jinx secara random untuk Ability-nya dan mendapatkan @Durability*100@% Durability selama @Duration@ detik.<br><br>Mod:<br>-Rocket: Meluncurkan @Bonus1NumRockets@ roket yang masing-masing menghasilkan @Bonus1RocketDamage@ physical damage<br>-Shield: Mendapatkan @Bonus2ShieldAmount@ Shield selama @Bonus2ShieldDuration@ detik<br>-Coin: Mendapatkan @Bonus4Gold@ gold<br>-Triple: Meningkatkan Ability-nya yang di-roll!<br><br><ShowIfCustom.Set=TFTSetEventCT>Di Choncc's Treasure, modifikasi Coin memberikan lebih sedikit gold di babak awal.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bonus1NumRockets","value":8.0000},{"name":"Bonus1Probability","value":0.3500},{"name":"Bonus1RocketDamage","value":100.0000},{"name":"Bonus2Probability","value":0.3500},{"name":"Bonus2ShieldAmount","value":500.0000},{"name":"Bonus2ShieldDuration","value":4.0000},{"name":"Bonus3Probability","value":0.0000},{"name":"Bonus3StunDuration","value":1.5000},{"name":"Bonus4Gold","value":3.0000},{"name":"Bonus4Probability","value":0.2000},{"name":"Durability","value":0.8000},{"name":"Duration","value":1.5000},{"name":"Spell1Probability","value":0.4000},{"name":"Spell2Probability","value":0.3500},{"name":"Spell3Probability","value":0.2450},{"name":"Spell4Probability","value":0.0050},{"name":"SpellBonusProbability","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Firelight","trait_id":"TFT13_Hoverboard","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Hoverboard.TFT_Set13.png","tooltip_text":"Tiap @Duration@ detik, Firelight melakukan dash. Saat dash, mereka menyerang dengan range tak terbatas dan memulihkan persentase damage yang mereka terima sejak dash terakhirnya.<br><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@% damage yang mereka terima </row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@% damage yang diterima</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@% damage yang diterima. Saat dash, mendapatkan burst Attack Speed yang melimpah.</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"TotalHealTime","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.4000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASMultWhileDashing","value":3.5000},{"name":"PercentDamageTakenHeal","value":0.4500}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dominator","trait_id":"TFT13_Infused","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Dominator.TFT_Set13.png","tooltip_text":"Awal combat: Dominator mendapatkan Shield selama @ShieldDuration@ detik.<br><br>Saat Dominator melakukan cast, mereka mendapatkan Ability Power yang di-stack berdasarkan Mana yang digunakan.<br><br><expandRow>(@MinUnits@) @ShieldAmount@ Shield, @APPercent*100@%&nbsp;%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":0.2500},{"name":"ShieldAmount","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APPercent","value":0.4500},{"name":"ShieldAmount","value":550.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APPercent","value":0.6500},{"name":"ShieldAmount","value":800.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Visionary","trait_id":"TFT13_Invoker","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Visionary.TFT_Set13.png","tooltip_text":"Setiap kali Visionary mendapatkan Mana, mereka mendapat lebih banyak.<br><br><row>(@MinUnits@) @EnlightenedBonusMana*100@% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@%&nbsp;%i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@%&nbsp;%i:scaleMana%, Ability heal satu sekutu sebesar @AllyHealing*100@% damage yang dihasilkan</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EnlightenedBonusMana","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"EnlightenedBonusMana","value":0.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1600},{"name":"EnlightenedBonusMana","value":0.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Junker King","trait_id":"TFT13_JunkerKing","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_JunkerKing.TFT_Set13.png","tooltip_text":"Setiap @NumRounds1Star@ ronde, buka armory untuk membeli upgrade permanen bagi mech Rumble&nbsp;terkuatmu.<br><br><rules>Jumlah Ronde Sampai Upgrade: @TFTUnitProperty.trait:TFT13_JunkerKing_RoundsUntilOpening@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumRounds1Star","value":3.0000},{"name":"NumRounds1Star_HR","value":2.0000},{"name":"NumRounds2Star","value":3.0000},{"name":"NumRounds2Star_HR","value":2.0000},{"name":"NumRounds3Star","value":1.0000},{"name":"NumRounds3Star_HR","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Machine Herald","trait_id":"TFT13_MachineHerald","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_MachineHerald.TFT_Set13.png","tooltip_text":"Viktor memiliki Attack Speed tetap sebanyak @AS@ serangan per detik dan mengubah SEMUA bonus Attack Damage, Attack Speed, dan Mana-nya menjadi Ability Power. <br><br>Sebagai ganti Mana, Viktor mendapatkan 1 Chaos Energy setiap menyerang dan menggunakan Ability saat memiliki @MaxMana@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5500},{"name":"MaxMana","value":8.0000},{"name":"StartingMana","value":3.0000},{"name":"StatConversion","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Artillerist","trait_id":"TFT13_Martialist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Artillerist.TFT_Set13.png","tooltip_text":"Setiap @NumOfAttacks@ serangan, Artillerist meluncurkan roket yang menghasilkan @PercentDamage*100@% Attack Damage ke sekitar target. Mereka juga mendapatkan Attack Damage.<br><br><row>(@MinUnits@) @AD*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@%&nbsp;%i:scaleAD%, meluncurkan roket setiap @NumOfAttacks@ serangan yang menggandakan&nbsp;damage.</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4500},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AD","value":0.7000},{"name":"NumOfAttacks","value":3.0000},{"name":"PercentDamage","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Banished Mage","trait_id":"TFT13_MissMageTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BanishedMage.TFT_Set13.png","tooltip_text":"Saat pertama kali kamu mati, jika Mel telah menggunakan Ability @MinimumCasts@ kali selama player combat di game ini, dia akan menyelamatkanmu dan kamu akan tetap hidup. <br><br>Setelahnya, Mel mendapatkan @ProcDamageAmp*100@% Damage Amp permanen.<br><br>@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MinimumCasts","value":12.0000},{"name":"MinimumCastsDU","value":12.0000},{"name":"MinimumCastsHR","value":6.0000},{"name":"MissMageHealDU","value":15.0000},{"name":"PlayerHealth","value":1.0000},{"name":"ProcDamageAmp","value":0.1000},{"name":"ProcDamageAmpDU","value":0.1000},{"name":"ProcDamageAmpHR","value":0.1000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Pit Fighter","trait_id":"TFT13_Pugilist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_PitFighter.TFT_Set13.png","tooltip_text":"Pit Fighter mendapatkan @OmnivampPercent*100@% Omnivamp dan menghasilkan true damage bonus. Sekali tiap combat dengan Health @HealthThreshold*100@%, mereka mendapat heal sekian persen dari Health maksimum mereka selama @Duration@ detik.<br><br><expandRow>(@MinUnits@) @TrueDamagePercent*100@%&nbsp;true damage, @HealPercent*100@%&nbsp;%i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"Duration","value":2.0000},{"name":"HealthThreshold","value":0.5000},{"name":"OmnivampPercent","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1000},{"name":"TrueDamagePercent","value":0.0600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":0.3500},{"name":"TrueDamagePercent","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealPercent","value":0.5500},{"name":"TrueDamagePercent","value":0.2200}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":0.8000},{"name":"TrueDamagePercent","value":0.3500}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rammus","trait_id":"TFT13_RammusTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"Pasti ada ruang di semua tim untuk Rammus. <br><br>+1 Jumlah Unit Tim, tetapi hanya saat ada Rammus dalam timmu.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Rebel","trait_id":"TFT13_Rebel","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Rebel.TFT_Set13.png","tooltip_text":"Rebel mendapatkan @MaxHealthIncrease*100@% Health maksimum.<br><br>Setelah timmu kehilangan @PercentHealthTrigger*100@% Health mereka, sinyal asap muncul, memberi Rebel @BurstAS*100@% Attack Speed selama @BurstDuration@ detik dan kekuatan ekstra sampai combat&nbsp;berakhir.<br><br><row>(@MinUnits@) @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@%&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@%&nbsp;%i:scaleHealth%, and Stun semua musuh selama @StunDuration@&nbsp;detik</row><br><row>(@MinUnits@) Sinyal asap terpicu di di awal combat dan setiap @ForceDuration@&nbsp;detik.</row>","innate_trait_sets":[{"constants":[{"name":"BurstAS","value":0.6000},{"name":"BurstDuration","value":5.0000},{"name":"MaxHealthIncrease","value":0.1500},{"name":"PercentHealthTrigger","value":0.2500}]},{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.2000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.4000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1200},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.4500},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1500},{"name":"StunDuration","value":2.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":0.5000},{"name":"CombatStart","value":1.0000},{"name":"ForceDuration","value":12.0000},{"name":"PercentMaxHealthBonus","value":0.3000},{"name":"StunDuration","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Scrap","trait_id":"TFT13_Scrap","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"Awal combat: Komponen yang dimiliki oleh unit Scrap berubah menjadi item lengkap selama beberapa saat. Unit Scrap mendapatkan Shield selama @ShieldDuration@ detik untuk setiap komponen yang dimiliki oleh unitmu, termasuk yang menjadi bagian item lengkap.<br><br><row>(@MinUnits@) @NumComponents@ komponen, @HPShieldAmount@Shield</row><br><row>(@MinUnits@) @NumComponents@ komponen, @HPShieldAmount@Shield</row><br><row>(@MinUnits@) Semua komponen, dan item lengkap menjadi beruntung! @HPShieldAmount@ Shield</row><br><row>(@MinUnits@) Menghasilkan item Radiant! @HPShieldAmount@ Shield</row><br><br><rules>Jumlah Shield:&nbsp;@TFTUnitProperty.:TFT13_Trait_Scrap_ShieldTotal@ </rules> <br>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":24.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HPShieldAmount","value":25.0000},{"name":"HPShieldAmountCT","value":25.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":1.0000},{"name":"RadiantItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPShieldAmount","value":35.0000},{"name":"HPShieldAmountCT","value":35.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":3.0000},{"name":"RadiantItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPShieldAmount","value":45.0000},{"name":"HPShieldAmountCT","value":45.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HPShieldAmount","value":60.0000},{"name":"HPShieldAmountCT","value":60.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sniper","trait_id":"TFT13_Sniper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Sniper mendapatkan Damage Amp dan menghasilkan lebih banyak damage pada target yang lebih jauh.<br><br><row>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA%; @PercentDamageIncrease@%&nbsp;damage per hex</row><br><row>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA%; @PercentDamageIncrease@%&nbsp;damage per hex</row><br><row>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA%; @PercentDamageIncrease@%&nbsp;damage per hex; Sniper mendapatkan +@BonusHexRangeIncrease@ Attack Range</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":5.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.3500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.7500},{"name":"BonusHexRangeIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"TFT13_Sorcerer","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"Timmu mendapatkan @TeamAP@ Ability Power. Sorcerer mendapatkan lebih banyak.<br><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%, Ability mengurangi damage target mereka sebesar @DamageDecrease*100@% selama @DamageDecreaseDuration@&nbsp;detik</row>","innate_trait_sets":[{"constants":[{"name":"TeamAP","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseAP","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseAP","value":90.0000},{"name":"DamageDecrease","value":0.2000},{"name":"DamageDecreaseDuration","value":3.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Enforcer","trait_id":"TFT13_Squad","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Squad.TFT_Set13.png","tooltip_text":"Awal Combat: Enforcer mendapatkan Shield dan Damage Amp. Unit musuh dengan Health tertinggi menjadi <i>WANTED!</i> <br><br>Jika musuh berstatus WANTED! mati, Enforcer mendapatkan @AttackSpeedPerWantedKill*100@% Attack Speed.<br><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;unit; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;unit; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;unit; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;unit; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) SEMUA musuh; @PercentMaxHealthShield*100*100@%&nbsp;%i:scaleHealth%, @BaseDA*100@%&nbsp;%i:scaleDA%; Awal Combat: Merampas semua item&nbsp;musuh!</row>","innate_trait_sets":[{"constants":[{"name":"AttackSpeedPerWantedKill","value":0.3000},{"name":"IncAgainstWantedEnemies","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":0.1200},{"name":"NumOfWantedEnemies","value":1.0000},{"name":"PercentMaxHealthShield","value":0.1200},{"name":"TakeItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDA","value":0.2000},{"name":"NumOfWantedEnemies","value":2.0000},{"name":"PercentMaxHealthShield","value":0.2200},{"name":"TakeItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDA","value":0.3300},{"name":"NumOfWantedEnemies","value":4.0000},{"name":"PercentMaxHealthShield","value":0.3300},{"name":"TakeItems","value":0.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":0.4400},{"name":"NumOfWantedEnemies","value":5.0000},{"name":"PercentMaxHealthShield","value":0.4400},{"name":"TakeItems","value":0.0000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":1.5000},{"name":"NumOfWantedEnemies","value":99.0000},{"name":"PercentMaxHealthShield","value":1.0000},{"name":"TakeItems","value":1.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Betrayal","trait_id":"TFT13_Teamup_Betrayal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Betrayal.TFT_Set13.png","tooltip_text":"Maddie selalu mengincar target Ambessa dengan Ability dan serangannya. Jika mendapatkan setidaknya @NumKills@ kill di suatu ronde, kamu akan mendapatkan Maddie.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumKills","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"What Could Have Been","trait_id":"TFT13_Teamup_BloodBrothers","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_BloodBrothers.TFT_Set13.png","tooltip_text":"Vander mendapatkan @TFTTrait.TFT13_Teamup_BloodBrothers.1:MaxHealthGainPerCast@ Health maksimum permanen setiap kali Silco melakukan cast. Silco mendapatkan @TFTTrait.TFT13_Teamup_BloodBrothers.1:APGainPerDeath@ Ability Power permanen setiap kali Vander mati.<br><br>Bonus: @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_HealthGained@ %i:scaleHealth% | @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_APGained@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGainPerDeath","value":6.0000},{"name":"MaxHealthGainPerCast","value":30.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Geniuses","trait_id":"TFT13_Teamup_Geniuses","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Geniuses.TFT_Set13.png","tooltip_text":"Saat Heimerdinger melakukan cast, Ekko memunculkan @NumEkkoAfterImages@ afterimage, yang masing-masing menghasilkan @ReducedEkkoDamage*100@% damage. Saat Ekko melakukan cast, Heimerdinger menembakkan @NumHeimerMissiles@ rudal, yang masing-masing menghasilkan @ReducedHeimerDamage*100@% damage. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumEkkoAfterImages","value":3.0000},{"name":"NumHeimerMissiles","value":3.0000},{"name":"ReducedEkkoDamage","value":0.5000},{"name":"ReducedHeimerDamage","value":1.5000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Menaces","trait_id":"TFT13_Teamup_Menaces","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Menaces.TFT_Set13.png","tooltip_text":"Powder mendapatkan Dominator, tetapi tidak lagi diuntungkan oleh Family. Ketika monyetnya meledak, @NumMonstrosities@ monstrocity Silco akan muncul.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumMonstrosities","value":3.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Martial Law","trait_id":"TFT13_Teamup_Mentorship","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Mentorship.TFT_Set13.png","tooltip_text":"Saat Ambessa melakukan cast, Caitlyn menembakkan serangan yang diperkuat kepada target, menghasilkan @CaitAD*100@% damage. Ambessa mendapatkan @ADShare*100@% dari Attack Damage Caitlyn.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADShare","value":0.1800},{"name":"CaitAD","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Reunion","trait_id":"TFT13_Teamup_Reunion","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Reunion.TFT_Set13.png","tooltip_text":"Saat Vi melakukan cast, Ekko memunculkan 3 afterimage kepada targetnya yang masing-masing menghasilkan @EkkoAfterImageReducedDamage*100@% damage. Saat Ekko melakukan cast, Vi mengarahkan Earthquake kepada targetnya, yang menghasilkan@ViEarthquakeReducedDamage*100@% damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EkkoAfterImageReducedDamage","value":0.4000},{"name":"ViEarthquakeReducedDamage","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Sisters","trait_id":"TFT13_Teamup_Sisters","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Sisters.TFT_Set13.png","tooltip_text":"Saat Jinx berhasil melakukan takedown, Vi mendapatkan @ADBuff*100@% bonus Attack Damage selama @ViDuration@ detik. Saat Vi berhasil melakukan takedown, Jinx mendapatkan @ASBuff*100@% bonus Attack Speed selama @JinxDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADBuff","value":0.8000},{"name":"ASBuff","value":0.8000},{"name":"JinxDuration","value":10.0000},{"name":"ViDuration","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Unlikely Duo","trait_id":"TFT13_Teamup_UnlikelyDuo","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UnlikelyDuo.TFT_Set13.png","tooltip_text":"Jinx dan Sevika mendapatkan @AD*100@% Attack Damage dan @Health@ Health. Saat ada yang melakukan cast, mereka memberikan yang lain @Mana@ mana. Lengan Sevika lebih beruntung.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"Health","value":100.0000},{"name":"Mana","value":10.0000},{"name":"SevikaLuck","value":0.1000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Sentinel","trait_id":"TFT13_Titan","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"Timmu mendapatkan Armor dan Magic Resist. Sentinel mendapatkan tiga kali lipat.<br><br><expandRow>(@MinUnits@) @BonusArmor@&nbsp;%i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"PercentIncreaseForSentinels","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":42.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Conqueror","trait_id":"TFT13_Warband","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"Takedown Conqueror memberikan stack Conquest. Setelah mendapatkan cukup Conquest, buka Chest War yang penuh dengan loot!<br><br>Conqueror mendapatkan Attack Damage dan Ability Power, meningkat sebesar @PercentIncreasePerChest*100@% untuk setiap Chest War yang dibuka.<br><br><expandRow>(@MinUnits@) @ADAPBase*100@%&nbsp;%i:scaleAD%%i:scaleAP%; @StacksPerKill@x&nbsp;Conquest</expandRow><br><br><rules>Chest War Dibuka: @TFTUnitProperty.trait:TFT13_Warband_ChestsCompleted@</rules><br><rules>(Stat Saat Ini: @TFTUnitProperty.trait:TFT13_Warband_CurrentADAP@%&nbsp;%i:scaleAD%%i:scaleAP%</rules><br>","innate_trait_sets":[{"constants":[{"name":"PercentIncreasePerChest","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAPBase","value":0.2200},{"name":"StacksPerKill","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAPBase","value":0.3300},{"name":"StacksPerKill","value":3.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAPBase","value":0.4000},{"name":"StacksPerKill","value":6.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAPBase","value":1.2000},{"name":"StacksPerKill","value":20.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Watcher","trait_id":"TFT13_Watcher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Watcher.TFT_Set13.png","tooltip_text":"Watcher mendapatkan Durability, meningkat saat Health di atas @HealthBreakpoint*100@%.&nbsp;<br><br><expandRow>(@MinUnits@) @BaseDR*100@% atau @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.3000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.4000},{"name":"IncreasedDR","value":0.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Anima Squad","trait_id":"TFT14_AnimaSquad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_AnimaSquad.TFT_Set14.png","tooltip_text":"Di tiap tier, pilih senjata yang akan ditembakkan oleh champion Anima Squad random secara berkala selama combat. Champion Anima Squad mendapatkan Armor, Magic Resist, dan Damage Amp.<br><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_1@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_2@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_3@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_4@</row><br><br><rules>Senjata meningkat seiring dengan level bintang dan stage Anima Squad.</rules>","innate_trait_sets":[{"constants":[{"name":"MaxTier","value":4.0000},{"name":"StarLevelMult","value":0.0600}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Resists","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Resists","value":25.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Resists","value":40.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":0.2500},{"name":"Resists","value":75.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Bastion","trait_id":"TFT14_Armorclad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Timmu mendapatkan @TeamwideArmor@ Armor dan Magic Resist. Bastion mendapatkan lebih banyak.<br><br>Selama @Duration@ detik pertama combat, Bastion meningkatkan bonus mereka sebesar @StatMultiplier*100@%.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% Non-Bastion mendapatkan tambahan @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%.</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":10.0000},{"name":"EnhancedTeamwideArmor","value":25.0000},{"name":"MaxReputation","value":20.0000},{"name":"StatMultiplier","value":1.0000},{"name":"TeamwideArmor","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":36.0000},{"name":"BonusMR","value":36.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":70.0000},{"name":"BonusMR","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"BoomBot","trait_id":"TFT14_BallisTek","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_BoomBots.TFT_Set14.png","tooltip_text":"BoomBot menembakkan misil tiap @DamageDealtThreshold@ damage yang dihasilkan pada musuh terdekat. Misil menghasilkan magic damage. Sebanyak @DamageTakenMod*100@% dari damage yang diterima berkontribusi pada damage yang dihasilkan.<br><br><row>(@MinUnits@) @MissileDamage@ magic damage</row><br><row>(@MinUnits@) @MissileDamage@ magic damage</row><br><row>(@MinUnits@) Menembakkan dua misil, masing-masing menghasilkan @MissileDamage@ magic damage</row>","innate_trait_sets":[{"constants":[{"name":"DamageDealtThreshold","value":400.0000},{"name":"DamageTakenMod","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"MissileDamage","value":150.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MissileDamage","value":325.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MissileDamage","value":260.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bruiser","trait_id":"TFT14_Bruiser","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Bruiser.TFT_Set14.png","tooltip_text":"Timmu mendapatkan @TeamwideHealth@ Health. Bruiser mendapatkan lebih banyak.<br><br><expandRow>(@MinUnits@) @HealthBonus*100@% %i:scaleHealth% </expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"TeamwideHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthBonus","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthBonus","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthBonus","value":0.7000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Strategist","trait_id":"TFT14_Controller","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"<spellPassive>Awal Combat:</spellPassive> Sekutu di 2 baris belakang mendapatkan Damage Amp. Sekutu di 2 baris depan mendapatkan Durability. Strategist mendapatkan tiga kali lipat.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @Durability*100@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ControllerBonus","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Durability","value":0.0400}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.0900},{"name":"Durability","value":0.0600}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1200},{"name":"Durability","value":0.0800}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Durability","value":0.1000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Executioner","trait_id":"TFT14_Cutter","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Ability Executioner bisa menghasilkan Critical Strike. Mereka juga mendapatkan bonus Critical Strike Chance dan Critical Strike Damage.<br><br>Jika Health target di bawah @HealthThreshold*100@%, bonus Critical Strike Damage menjadi dua kali lipat.<br><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@%&nbsp;%i:scaleCritMult%; juga mendapatkan @DamageReduction*100@% Durability</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.2000},{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"CRIT_DAMAGE","value":0.0500},{"name":"CRIT_PERCENT","value":0.2500},{"name":"DamageReduction","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1000},{"name":"CRIT_PERCENT","value":0.3500},{"name":"DamageReduction","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5000},{"name":"DamageReduction","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5500},{"name":"DamageReduction","value":0.1200}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cyberboss","trait_id":"TFT14_Cyberboss","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cyberbosses.TFT_Set14.png","tooltip_text":"Cyberboss terkuatmu ter-upgrade menjadi wujud terakhirnya serta mendapatkan Health, Ability Power, dan ability-nya mengenai lebih banyak&nbsp;musuh.<br><br><row>(@MinUnits@) @BossPercentHealth*100@%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) @BossPercentHealth*100@%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) Semua Cyberboss ter-upgrade. Cyberboss terkuatmu akan mendapatkan @BigBossPercentHealth*100@% %i:scaleHealth% dan @BigBossAP@ %i:scaleAP%.</row>","innate_trait_sets":[{"constants":[{"name":"BigBossAP","value":40.0000},{"name":"BigBossPercentHealth","value":0.4000},{"name":"BigBossSize","value":0.8000},{"name":"BossSize","value":0.3500},{"name":"DamageMod","value":0.3000}]}],"conditional_trait_sets":[{"constants":[{"name":"BossAP","value":20.0000},{"name":"BossPercentHealth","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Divinicorp","trait_id":"TFT14_Divinicorp","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Divinicorp.TFT_Set14.png","tooltip_text":"Champion Divinicorp memberikan stat unik ke timmu, meningkat untuk tiap Divinicorp yang dimainkan. Champion Divinicorp mendapatkan dua kali lipat.<expandRow>(@MinUnits@) <TFTGuildActive>@DivinicorpBonus*100@%</TFTGuildActive>&nbsp;bonus.</expandRow><br><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>Morgana - </TFTGuildActive>&nbsp;%i:scaleAP% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AP@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>Rhaast - </TFTGuildActive>&nbsp;%i:scaleArmor%&nbsp;%i:scaleMR% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Defenses@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>Senna - </TFTGuildActive>&nbsp;%i:scaleAD% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AD@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>Gragas - </TFTGuildActive>&nbsp;%i:scaleHealth% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Health@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>Vex - &nbsp;%i:scaleCrit% </TFTGuildActive><spellActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Crit@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>Renekton - </TFTGuildActive>&nbsp;%i:scaleAS% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AS@%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>Emblem - </TFTGuildActive>&nbsp;%i:scaleSV% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Omnivamp@%</spellActive>","innate_trait_sets":[{"constants":[{"name":"ADOneStar","value":8.0000},{"name":"APOneStar","value":9.0000},{"name":"ASOneStar","value":5.0000},{"name":"CritOneStar","value":7.0000},{"name":"DefensesOneStar","value":6.0000},{"name":"HealthOneStar","value":50.0000},{"name":"OmnivampOneStar","value":3.0000},{"name":"SelfishDivinicorpBonus","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DivinicorpBonus","value":1.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DivinicorpBonus","value":1.1000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.2500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.4000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.6500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":1.9000}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":2.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Exotech","trait_id":"TFT14_EdgeRunner","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Exotech.TFT_Set14.png","tooltip_text":"Mendapatkan item unik yang hanya bisa digunakan oleh champion Exotech. Mereka mendapatkan Health dan Attack Speed untuk tiap item yang digunakan.<br><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item1@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item2@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item3@</row> <br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@% %i:scaleAS%,<br>Peningkatan. </row> ","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASBonus","value":2.0000},{"name":"HealthBonus","value":50.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBonus","value":6.0000},{"name":"HealthBonus","value":160.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBonus","value":13.0000},{"name":"HealthBonus","value":270.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBonus","value":40.0000},{"name":"HealthBonus","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Nitro","trait_id":"TFT14_HotRod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_NitroForge.TFT_Set14.png","tooltip_text":"Di tiap ronde, champion Nitro unik memberikan Chrome ke R-080T, berdasarkan level bintang mereka. Tiap Chrome memberikan @HealthPerScrap@ Health dan @APPerScrap@ Ability Power. <br><br>Pada @FourStarScrapThreshold@ Chrome, ini akan di-upgrade menjadi T-43X! <br><br><row>(@MinUnits@) Panggil R-080T!</row><br><row>(@MinUnits@) Tembakkan laser besar!</row><br><br><rules>Chrome per bintang: @ScrapPerOneStar@/@ScrapPerTwoStar@/@ScrapPerThreeStar@/@ScrapPerFourStar@</rules>","innate_trait_sets":[{"constants":[{"name":"APPerScrap","value":1.0000},{"name":"FourStarScrapThreshold","value":200.0000},{"name":"HealthPerScrap","value":14.0000},{"name":"ScrapPerFourStar","value":25.0000},{"name":"ScrapPerOneStar","value":2.0000},{"name":"ScrapPerThreeStar","value":7.0000},{"name":"ScrapPerTwoStar","value":3.0000},{"name":"Stage2BonusHP","value":0.0000},{"name":"Stage3BonusHP","value":100.0000},{"name":"Stage4BonusHP","value":300.0000},{"name":"Stage5BonusHP","value":500.0000},{"name":"Stage6BonusHP","value":800.0000},{"name":"ThreeStarScrapThreshold","value":130.0000},{"name":"TwoStarScrapThreshold","value":60.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Golden Ox","trait_id":"TFT14_Immortal","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GoldenOx.TFT_Set14.png","tooltip_text":"Golden Ox mendapatkan Damage Amp dan berpeluang memberikan gold saat melakukan kill.<br><br>Jika kamu menggunakan @TFTUnitProperty.trait:TFT14_Immortal_GoldNeededForBreakpoint@ gold untuk reroll atau XP dalam satu ronde, ini akan secara permanen meningkatkan Damage Amp serta gold yang diperlukan untuk bonus berikutnya. Reroll dihitung dua kali lipat dari gold yang digunakan.<br><rules>(Golden Ox harus bertempur di ronde sebelumnya)</rules><br><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @KillDrop*100@% gold</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @KillDrop*100@% gold</row><br><row>(@MinUnits@) @DamageAmp*100@% %i:scaleDA%, @KillDrop*100@% loot, @ComponentDropChance*100@% peluang loot adalah komponen</row><br>Bonus saat ini: @TFTUnitProperty.trait:TFT14_Immortal_GoldBonusStacks@% %i:scaleDA%","innate_trait_sets":[{"constants":[{"name":"GoldBreakpointIncrease","value":4.0000},{"name":"GoldRangeMax","value":1.0000},{"name":"GoldRangeMin","value":1.0000},{"name":"InitialGoldBreakpoint","value":8.0000},{"name":"RerollMultiplier","value":2.0000},{"name":"StartingGoldBonus","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"BLPThreshold","value":7.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.1200},{"name":"KillDrop","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BLPThreshold","value":4.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.2400},{"name":"KillDrop","value":0.6000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BLPThreshold","value":3.0000},{"name":"ComponentDropChance","value":0.0600},{"name":"DamageAmp","value":0.2500},{"name":"KillDrop","value":1.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Marksman","trait_id":"TFT14_Marksman","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Marksman.TFT_Set14.png","tooltip_text":"Marksman mendapatkan Attack Damage. Setelah @EnhancedTime@ detik combat, bonus mereka ditingkatkan sebesar @EnhancedBonus*100@%.<br><br><row>(@MinUnits@) @BonusAD*100@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @BonusAD*100@%&nbsp;%i:scaleAD%. Setelah @EnhancedTime@&nbsp; detik, mendapatkan @RepeatBonus*100@%&nbsp;%i:scaleAD% setiap @RepeatTime@&nbsp; detik.</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedBonus","value":1.0000},{"name":"EnhancedTime","value":8.0000},{"name":"MaxReputation","value":20.0000},{"name":"TeamBonus","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.1800},{"name":"RepeatBonus","value":0.0000},{"name":"RepeatTime","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3500},{"name":"RepeatBonus","value":0.2500},{"name":"RepeatTime","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Syndicate","trait_id":"TFT14_Mob","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Mob.TFT_Set14.png","tooltip_text":"Mendapatkan satu Kingpin Hat yang meng-upgrade ability champion Syndicate secara unik.<br><br>Champion Syndicate mendapatkan Health dan Damage Amp.<br><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, @NumBosses@ Kingpin</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, @NumBosses@ Kingpin</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@% %i:scaleDA%, Upgrade efek Kingpin</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"HatVersion","value":1.0000},{"name":"MobHealth","value":100.0000},{"name":"NumBosses","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":450.0000},{"name":"NumBosses","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.2000},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":550.0000},{"name":"NumBosses","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"God of the Net","trait_id":"TFT14_Netgod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GodoftheNet.TFT_Set14.png","tooltip_text":"Setelah @Rounds@ player combat, membuka Armory berisi Trait Mod yang secara permanen memprogram ulang champion agar mendapatkan keuntungan dari satu trait (tetapi tidak menambah jumlah).<br><br>Tiap kali kamu mendapatkan satu Trait Mod, Trait Mod berikutnya akan memerlukan @RoundIncrement@ ronde tambahan.<br><br>Sisa ronde: @TFTUnitProperty.trait:TFT14_Netgod_RoundsRemaining@<br><rules>Champion hanya bisa memiliki satu Trait Mod.</rules><br><br>Mod yang Digunakan:<br><ShowIf.TFT14_Netgod_Slot1>@TFTUnitProperty.trait:TFT14_Netgod_Trait1@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ1@<br><ShowIf.TFT14_Netgod_Slot2>@TFTUnitProperty.trait:TFT14_Netgod_Trait2@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ2@<br><ShowIf.TFT14_Netgod_Slot3>@TFTUnitProperty.trait:TFT14_Netgod_Trait3@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ3@<br><ShowIf.TFT14_Netgod_Slot4>@TFTUnitProperty.trait:TFT14_Netgod_Trait4@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ4@<br><ShowIf.TFT14_Netgod_Slot5>@TFTUnitProperty.trait:TFT14_Netgod_Trait5@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ5@<br><ShowIf.TFT14_Netgod_Slot6>@TFTUnitProperty.trait:TFT14_Netgod_Trait6@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ6@<br><ShowIf.TFT14_Netgod_Slot7>@TFTUnitProperty.trait:TFT14_Netgod_Trait7@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ7@<br><ShowIf.TFT14_Netgod_Slot8>@TFTUnitProperty.trait:TFT14_Netgod_Trait8@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ8@<br><ShowIf.TFT14_Netgod_Slot9>@TFTUnitProperty.trait:TFT14_Netgod_Trait9@ - @TFTUnitProperty.trait:TFT14_Netgod_Champ9@</ShowIf.TFT14_Netgod_Slot9></ShowIf.TFT14_Netgod_Slot8></ShowIf.TFT14_Netgod_Slot7></ShowIf.TFT14_Netgod_Slot6></ShowIf.TFT14_Netgod_Slot5></ShowIf.TFT14_Netgod_Slot4></ShowIf.TFT14_Netgod_Slot3></ShowIf.TFT14_Netgod_Slot2></ShowIf.TFT14_Netgod_Slot1>","innate_trait_sets":[{"constants":[{"name":"MaxNumReprogram","value":9.0000},{"name":"RoundIncrement","value":1.0000},{"name":"Rounds","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Overlord","trait_id":"TFT14_Overlord","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Overlord.TFT_Set14.png","tooltip_text":"Overlord menggigit unit yang diletakkan pada hex di belakangnya, menghasilkan @HPPercentDamage*100@% dari Health maksimum mereka sebagai true damage. Dia mendapatkan @PercentHPGain*100@% Health dan @PercentADGain*100@% Attack Damage dari unit tersebut.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"HPPercentDamage","value":0.4000},{"name":"NumHexes","value":1.0000},{"name":"PercentADGain","value":0.2500},{"name":"PercentADGainThreeStar","value":1.0000},{"name":"PercentHPGain","value":0.4000},{"name":"PercentHPGainThreeStar","value":1.0000},{"name":"SummonReducePct","value":0.3300}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Sniper","trait_id":"TFT14_Sniper","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Sniper menghasilkan lebih banyak damage pada target yang lebih jauh.<br><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;damage per hex</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0000},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":1.0000}],"min_units":1,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Street Demon","trait_id":"TFT14_StreetDemon","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_StreetDemon.TFT_Set14.png","tooltip_text":"Sekutu dalam hex yang diwarnai akan mendapatkan Health, Ability Power, dan Attack Damage. Beberapa hex adalah hex Signature dan memberikan @EmpoweredHexPercentBonus*100@% lebih banyak. <br><br>Street Demon menggandakan semua bonus.<br><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@%&nbsp;%i:scaleAD%<br>Warnai kota!</row>","innate_trait_sets":[{"constants":[{"name":"EmpoweredHexPercentBonus","value":0.5000},{"name":"MaxReputation","value":20.0000},{"name":"UnitMultiplier","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":6.0000},{"name":"HP","value":0.0600}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":10.0000},{"name":"HP","value":0.1000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":16.0000},{"name":"HP","value":0.1600}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":45.0000},{"name":"HP","value":0.4500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Slayer","trait_id":"TFT14_Strong","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Slayer mendapatkan Attack Damage dan Omnivamp. Slayer yang memiliki persentase Health terendah mendapatkan heal sebesar @OverhealPercent*100@% dari jumlah heal yang berlebih.<br><br><expandRow>(@MinUnits@) @AttackDamage*100@% %i:scaleAD%, @Healing*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[{"constants":[{"name":"OverhealPercent","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":0.1500},{"name":"Healing","value":0.1500},{"name":"MaxReputation","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":0.4000},{"name":"Healing","value":0.1500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":0.7000},{"name":"Healing","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cypher","trait_id":"TFT14_Suits","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cypher.TFT_Set14.png","tooltip_text":"Mendapatkan Intel dengan kalah dari combat dan bertambah banyak jika loss streak. Dapatkan juga dalam jumlah kecil setelah membunuh&nbsp;musuh. <br><br>Kamu bisa menukar Intel dengan loot satu kali di ronde<br>@CashoutStage1@-@CashoutRound1@, @CashoutStage2@-@CashoutRound2@, @CashoutStage3@-@CashoutRound3@, @CashoutStage4@-@CashoutRound4@, atau @CashoutStage5@-@CashoutRound5@.<br>Setelah menukar Intel, champion Cypher mendapatkan Attack Damage dan Ability Power.<br><br><expandRow>(@MinUnits@) @ValueMultiplier@x Intel, @AttackDamage*100@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"BitsPerKill","value":2.0000},{"name":"BitsPerLoss","value":13.0000},{"name":"BonusASPerBitsTier","value":0.0300},{"name":"BonusBitsPerStage","value":5.0000},{"name":"CashoutRound1","value":3.0000},{"name":"CashoutRound2","value":7.0000},{"name":"CashoutRound3","value":3.0000},{"name":"CashoutRound4","value":7.0000},{"name":"CashoutRound5","value":5.0000},{"name":"CashoutStage1","value":3.0000},{"name":"CashoutStage2","value":3.0000},{"name":"CashoutStage3","value":4.0000},{"name":"CashoutStage4","value":4.0000},{"name":"CashoutStage5","value":5.0000},{"name":"IntelPerDeathPVE","value":5.0000},{"name":"LossStreakBonus","value":4.0000},{"name":"PartnerWinRatio_DU","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":30.0000},{"name":"AttackDamage","value":0.3000},{"name":"ValueMultiplier","value":1.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AttackDamage","value":0.5000},{"name":"ValueMultiplier","value":1.5000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":70.0000},{"name":"AttackDamage","value":0.7000},{"name":"ValueMultiplier","value":2.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":90.0000},{"name":"AttackDamage","value":0.9000},{"name":"ValueMultiplier","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"A.M.P.","trait_id":"TFT14_Supercharge","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Amp.TFT_Set14.png","tooltip_text":"Champion A.M.P. meng-upgrade ability mereka dengan cara yang unik menggunakan Amp (%i:set14AmpIcon%). Mereka juga mendapatkan&nbsp;Health.<br><br><expandRow>(@MinUnits@) @SuperchargeAmount@ %i:set14AmpIcon%, @HPAmt@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPAmt","value":100.0000},{"name":"SuperchargeAmount","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPAmt","value":200.0000},{"name":"SuperchargeAmount","value":2.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":300.0000},{"name":"SuperchargeAmount","value":4.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":500.0000},{"name":"SuperchargeAmount","value":5.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rapidfire","trait_id":"TFT14_Swift","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"Timmu mendapatkan @TeamBonus*100@% Attack Speed. Champion Rapidfire mendapatkan lebih banyak di tiap serangan, menambah stack hingga @MaxStacks@ kali.<br><br><expandRow>(@MinUnits@) @AttackSpeed*100@% %i:scaleAS% per stack</expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"MaxStacks","value":10.0000},{"name":"TeamBonus","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.0400}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.1100}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.2200}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Techie","trait_id":"TFT14_Techie","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Techie.TFT_Set14.png","tooltip_text":"Techie mendapatkan Ability Power.<br><br>Musuh yang terkena ability mereka menghasilkan @DamageAmpDebuff*100@% lebih sedikit damage selama @DebuffDuration@ detik.<br><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP% Musuh yang terkena menghasilkan @EnhancedDebuff*100@% lebih sedikit damage.</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmpDebuff","value":0.1000},{"name":"DebuffDuration","value":3.0000},{"name":"EnhancedDebuff","value":0.1800}]}],"conditional_trait_sets":[{"constants":[{"name":"APBonus","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APBonus","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APBonus","value":95.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APBonus","value":140.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dynamo","trait_id":"TFT14_Thirsty","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Dynamo.TFT_Set14.png","tooltip_text":"Tiap @Timer@ detik, timmu mendapatkan Mana. Dynamo mendapatkan @ThirstyBonus*100@% lebih banyak.<br><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"ThirstyBonus","value":1.0000},{"name":"Timer","value":3.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Mana","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Mana","value":10.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vanguard","trait_id":"TFT14_Vanguard","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Vanguard.TFT_Set12.png","tooltip_text":"Vanguard mendapatkan @DamageReductionPct*100@% Durability saat memperoleh Shield. <br><br>Awal combat dan @HealthThreshold*100@%&nbsp;Health: Mendapatkan Shield Health maksimum selama @ShieldDuration@&nbsp;detik.<br><br><row>(@MinUnits@) @ShieldPercentAmount*100@% Health maksimum</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@% Health maksimum</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@% Health maksimum;<br>@EnhancedDurability*100@%&nbsp;%i:scaleDR% saat mendapatkan Shield</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000},{"name":"ShieldDuration","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.1600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.3200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.4500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Soul Killer","trait_id":"TFT14_ViegoUniqueTrait","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_SoulKiller.TFT_Set14.png","tooltip_text":"Mendapatkan duplikat hologram musuh dengan cost tertinggi yang dibunuh dengan bantuan Viego di ronde sebelumnya. Memiliki @Level1Health@/@Level2Health@/@Level3Health@ Health, menghasilkan @Level1Damage*100@%/@Level2Damage*100@%/@Level3Damage*100@% damage, dan memiliki @ItemCount@ rekomendasi item.","innate_trait_sets":[{"constants":[{"name":"ItemCount","value":1.0000},{"name":"Level1Damage","value":0.3000},{"name":"Level1Health","value":900.0000},{"name":"Level2Damage","value":0.4000},{"name":"Level2Health","value":1350.0000},{"name":"Level3Damage","value":2.0000},{"name":"Level3Health","value":9001.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Virus","trait_id":"TFT14_Virus","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Virus.TFT_Set14.png","tooltip_text":"Virus menginfeksi shop-mu dengan peluang @ChanceToSee@% untuk memunculkan satu bloblet. Saat dibeli, ia menyatu dan meningkatkan Health maksimum Zac terkuat sebesar @BonusPercentHPPerStack*100@% dan Ability Power sebesar @BonusAPPerStack@ <rules>(berlipat ganda di Hyper Roll)</rules>. <br><br><TFTTracker>(Total Bloblet: <TFTBonus>@TFTUnitProperty.trait:TFT14_Virus_Stacks@</TFTBonus>)</TFTTracker>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAPPerStack","value":1.0000},{"name":"BonusPercentHPPerStack","value":0.0150},{"name":"ChanceToSee","value":20.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bastion","trait_id":"TFT15_Bastion","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Timmu mendapatkan @TeamwideResists@ Armor dan Magic Resist.<br><br>Bastion mendapatkan bonus tambahan, dan nilainya digandakan selama @Duration@ detik pertama combat.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%; Non-Bastion mendapatkan tambahan @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%.</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedTeamwideArmor","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":40.0000},{"name":"BonusMR","value":40.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":75.0000},{"name":"BonusMR","value":75.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Battle Academia","trait_id":"TFT15_BattleAcademia","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_BattleClub.TFT_Set15.png","tooltip_text":"Champion Battle Academia meng-upgrade ability mereka dan mendapatkan Potential %i:set14AmpIcon%. Potential meningkatkan ability mereka. <br><ShowIf.TFT15_BattleAcademia_NoPrismatic><br><rules>Prismatic: Kerahkan 7 champion Battle Academia, lalu dapatkan @PrismaticItemRequirement@ poin dengan menggunakan item pada champion.</rules><br></ShowIf.TFT15_BattleAcademia_NoPrismatic><ShowIf.TFT15_BattleAcademia_PrismaticPending><br><TFTRadiantItemBonus>Prismatic:</TFTRadiantItemBonus> Dapatkan 1 poin untuk tiap item lengkap yang digunakan champion dalam combat. Lulus dengan @PrismaticItemRequirement@ poin. (@TFTUnitProperty.trait:TFT15_BattleAcademia_PrismaticNumItems@/@PrismaticItemRequirement@).<br></ShowIf.TFT15_BattleAcademia_PrismaticPending><ShowIf.TFT15_BattleAcademia_PrismaticActive><br><TFTRadiantItemBonus><br>True Potential Terbuka: +@UltimateNumPotential@ %i:set14AmpIcon%</TFTRadiantItemBonus><br></ShowIf.TFT15_BattleAcademia_PrismaticActive><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row>","innate_trait_sets":[{"constants":[{"name":"PrismaticItemRequirement","value":140.0000},{"name":"UltimateNumPotential","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500},{"name":"NumPotential","value":3.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.2500},{"name":"DR","value":0.1000},{"name":"NumPotential","value":5.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.5000},{"name":"DR","value":0.2500},{"name":"NumPotential","value":7.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rogue Captain","trait_id":"TFT15_Captain","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RogueCaptain.TFT_Set15.png","tooltip_text":"Twisted Fate meng-upgrade Crew Ship untuk menghasilkan @Bounty_TheCrew_RocketUpgrade_TrueDamagePercent*100@% dari damage-nya sebagai true damage dan menarik Bounty Card tiap ronde yang memberikan hadiah random.<br><br><rules>Bounty Card jadi lebih bagus untuk setiap player combat. (Ronde yang Dimainkan: @TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_Bounty_NumRoundsLeft@)</rules><br><br>Bounty Card saat ini:<br>@TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_CurrentBounty@<ShowIfCustom.Set=TFTSetEventCT><br><br>Di Choncc's Treasure, Twisted Fate tidak akan menarik Bounty Card hingga Babak 3-5.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bounty_CasterEmpower_DA","value":0.0200},{"name":"Bounty_FreeRerolls_NumRerolls","value":2.0000},{"name":"Bounty_GainAttackSpeed_AS","value":0.1500},{"name":"Bounty_GainAttackSpeed_PermanentAS","value":0.1000},{"name":"Bounty_GainGoldLarge_MaxGold","value":12.0000},{"name":"Bounty_GainGoldLarge_MinGold","value":12.0000},{"name":"Bounty_GainGoldMedium","value":6.0000},{"name":"Bounty_GainGold_MaxGold","value":2.0000},{"name":"Bounty_GainGold_MinGold","value":2.0000},{"name":"Bounty_GainXP_Amount","value":12.0000},{"name":"Bounty_Omnivamp_Omnivamp","value":0.1500},{"name":"Bounty_PermanentAP_AP","value":18.0000},{"name":"Bounty_TankEmpower_MaxHealth","value":40.0000},{"name":"Bounty_TeamShield_Duration","value":8.0000},{"name":"Bounty_TeamShield_Shield","value":160.0000},{"name":"Bounty_TemporaryItem_NumItems","value":1.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentADAP","value":5.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentHealth","value":60.0000},{"name":"Bounty_TheCrew_GoldPerStar_GoldAmount","value":1.0000},{"name":"Bounty_TheCrew_RocketUpgrade_TrueDamagePercent","value":0.1500},{"name":"Bounty_ThinkFast_Cadence","value":3.0000},{"name":"Bounty_ThinkFast_Gold","value":5.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MinRoundsFielded","value":1.0000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Executioner","trait_id":"TFT15_Destroyer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Destroyer.TFT_Set15.png","tooltip_text":"Executioner mendapatkan Critical Strike Chance dan Critical Strike Damage. Ability-nya bisa critical strike.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%; @CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":10.0000},{"name":"CritChanceAmpPercent","value":25.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":12.0000},{"name":"CritChanceAmpPercent","value":35.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":18.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":28.0000},{"name":"CritChanceAmpPercent","value":55.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Stance Master","trait_id":"TFT15_DragonFist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_DragonFist.TFT_Set15.png","tooltip_text":"Saat kamu mengerahkan Lee Sin, pilih antara Duelist Stance, Executioner Stance, dan Juggernaut Stance! Tiap posisi memiliki ability unik dan memberi Lee Sin trait yang sesuai dengannya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PunchPower","value":8.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Duelist","trait_id":"TFT15_Duelist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"Duelist mendapatkan Attack&nbsp;Speed di tiap serangan, stack-nya bertambah hingga @MaxStacks@&nbsp;kali.<br><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@%&nbsp;%i:scaleAS%; Duelist mendapatkan @DamageReduction@%&nbsp;%i:scaleDR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":0.0400},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":0.0700},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":0.1000},{"name":"DamageReduction","value":12.0000},{"name":"MaxStacks","value":12.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Edgelord","trait_id":"TFT15_Edgelord","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"Edgelord mendapatkan Omnivamp dan Attack Damage. Saat menyerang musuh dengan Health kurang dari @HealthThreshold*100@%, mereka mendapatkan @BonusAS*100@% Attack Speed.<br><br><expandRow>(@MinUnits@) @Omnivamp*100@% %i:scaleSV%, @AD*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1500},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.3000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AD","value":0.6000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"The Champ","trait_id":"TFT15_ElTigre","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_TheChamp.TFT_Set15.png","tooltip_text":"Kemenangan Champion saat melawan pemain memberikan Poro-fan sesuai dengan level bintangnya. Saat kalah, tiap Poro-fan mencegah @PlayerDamagePrevented@ damage pada Tactician, lalu akan menghilangkan % Poro-fan.<br><br>Poro Fanbase: @TFTUnitProperty.trait:TFT15_Trait_ElTigre_NumPoros@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctPorosLost","value":100.0000},{"name":"PlayerDamagePrevented","value":1.0000},{"name":"PlayerHealthPerVictoryDU","value":1.0000},{"name":"PoroAmountForHealPVE","value":20.0000},{"name":"PorosPerVictory","value":1.0000},{"name":"PorosPerVictoryDU","value":1.0000},{"name":"TacticianHealPVE","value":1.0000},{"name":"TwoStarPoros","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Wraith","trait_id":"TFT15_Empyrean","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Empyrean.TFT_Set15.png","tooltip_text":"Tiap @RealmTimer@ detik, Shadow Realm menyerang @NumEnemy@ musuh terdekat, menghasilkan total magic damage yang setara dengan sebagian damage yang dihasilkan oleh Wraith sejak pemicu terakhir.<br><br>Wraith-mu yang Health-nya paling rendah akan heal sebesar @HealPercent*100@% dari damage yang dihasilkan oleh Wraith dan Shadow Realm.<br><br><row>(@MinUnits@) @DamagePercent*100@% damage.</row><br><row>(@MinUnits@) @DamagePercent*100@% damage.</row><br><row>(@MinUnits@) @DamagePercent*100@% damage.</row>","innate_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1800},{"name":"NumEnemy","value":3.0000},{"name":"RealmTimer","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamagePercent","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamagePercent","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Crystal Gambit","trait_id":"TFT15_GemForce","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_GemForce.TFT_Set15.png","tooltip_text":"Kill dan kekalahan selama player combat menghasilkan Gem Power. Setiap @NumCombats@ player combat, pilih untuk mengonversi Gem Power menjadi reward atau Double Down.<br><br>Saat Double Down aktif, kekalahan memberikan @PercentIncreasedGP*100@% lebih banyak Gem Power, tetapi kemenangan akan menghilangkan @PercentLost*100@% Gem Power dan langsung cashout.<br><br><rules>Perolehan Gem Power meningkat pada Babak 3 dan 4.</rules><br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerKill@ per kill; @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerLoss@ per kekalahan</row><br><row>(@MinUnits@) DAN setiap @TFTUnitProperty.trait:TFT15_GemForce_KillRequirement@ kill, dapatkan loot bonus dan reroll jumlah kill baru. (Kill:&nbsp;@TFTUnitProperty.trait:TFT15_GemForce_TotalKills@)</row><br><row>(@MinUnits@) @7PeiceMult*100@% reward. Unit Crystal Gambit mendapatkan @7PieceHealth@ %i:scaleHealth% dan @7PieceAmp*100@% %i:scaleDA%</row>.<br>","innate_trait_sets":[{"constants":[{"name":"7PeiceMult","value":1.3000},{"name":"7PieceAmp","value":0.1500},{"name":"7PieceHealth","value":300.0000},{"name":"BaseMultiplier","value":1.0000},{"name":"GemPowerPerKill","value":2.0000},{"name":"GemPowerPerLoss","value":15.0000},{"name":"NumCombats","value":3.0000},{"name":"NumCombatsPM","value":2.0000},{"name":"NumCombatsPVE","value":3.0000},{"name":"PM_Mult","value":10.0000},{"name":"PM_Mult_Odds","value":1.0000},{"name":"PercentIncreaseGPPVE","value":1.0000},{"name":"PercentIncreasedGP","value":1.0000},{"name":"PercentLossPVE","value":0.5000},{"name":"PercentLost","value":0.5000},{"name":"Stage3Multiplier","value":1.4000},{"name":"Stage4Multiplier","value":1.7500}]}],"conditional_trait_sets":[{"constants":[{"name":"GPPerDeathPMHigh","value":5.0000},{"name":"GPPerDeathPVE","value":2.0000},{"name":"GPPerRoundPVE","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageReduction","value":0.9900},{"name":"GPPerDeathPMHigh","value":8.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000},{"name":"TrueDamagePerSecond","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Enchantress","trait_id":"TFT15_General","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"Tiap Ronde, Janna memberimu Enchantment random yang memungkinkanmu untuk mengubah gerak-gerik sekutu selama combat. Enchantment bertahan selama satu combat dan menghilang pada akhir ronde jika tidak digunakan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Heavyweight","trait_id":"TFT15_Heavyweight","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Heavyweight.TFT_Set15.png","tooltip_text":"Timmu mendapatkan @TeamBonusHealth@ Health. <br><br>Heavyweight mendapatkan Health bonus tambahan dan Attack Damage setara dengan persentase dari Health mereka.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth% | @HealthPercentToAD@% %i:scaleHealth% hingga %i:scaleAD%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"HealthPercentToAD","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000},{"name":"HealthPercentToAD","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6500},{"name":"HealthPercentToAD","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Juggernaut","trait_id":"TFT15_Juggernaut","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"Juggernaut mendapatkan Durability, meningkat di atas @HealthBreakpoint*100@% Health. Saat satu Juggernaut mati, Juggernaut lainnya mendapatkan heal sebesar @HealRatio*100@% dari Health maksimum mereka.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% atau @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.1000},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.3500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Luchador","trait_id":"TFT15_Luchador","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RingKings.TFT_Set15.png","tooltip_text":"Luchador mendapatkan Attack Damage bonus. <br><br>Saat mencapai @HealthRatio*100@% Health, Luchador membersihkan efek negatif, mendapatkan heal, dan melompat kembali ke pertempuran, menerapkan <TFTKeyword>Stun</TFTKeyword> ke musuh dalam radius 1 hex selama @StunDuration@ detik.<br><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%; heal @HealRatio*100@% %i:scaleHealth%</row><br><row>(@MinUnits@) @ADBonus*100@% %i:scaleAD%; heal @HealRatio*100@% %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.5000},{"name":"ShieldDuration","value":5.0000},{"name":"StunDuration","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADBonus","value":0.1500},{"name":"HealRatio","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADBonus","value":0.4000},{"name":"HealRatio","value":0.5000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mecha","trait_id":"TFT15_Mecha","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"Mecha membuat @TotalNumCores@ Power Core unik di tiap game yang bisa digunakan oleh Mecha. <br><br>Untuk tiap Power Core yang digunakan timmu Mecha akan mendapatkan Damage Amp and Durability.<br><br><row>(@MinUnits@) Mendapatkan Power Core pertama; @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) Mendapatkan Power Core kedua; @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) Mendapatkan SEMUA Power Core; @DA*100@% %i:scaleDA% @DR*100@% %i:scaleDR%</row>","innate_trait_sets":[{"constants":[{"name":"TotalNumCores","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1200},{"name":"DR","value":0.0800}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.1500},{"name":"DR","value":0.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Monster Trainer","trait_id":"TFT15_MonsterTrainer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_MonsterTrainer.TFT_Set15.png","tooltip_text":"Pilih monster mana yang dipanggil Lulu untuk menggantikannya dalam combat!","innate_trait_sets":[{"constants":[{"name":"FirstEvolveLevel","value":15.0000},{"name":"HealthGainPerLevel","value":0.0100},{"name":"SecondEvolveLevel","value":30.0000},{"name":"ShinyAD","value":0.0300},{"name":"ShinyAP","value":3.0000},{"name":"ShinyHealth","value":50.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mentor","trait_id":"TFT15_OldMentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_OldMentor.TFT_Set15.png","tooltip_text":"Trait ini hanya aktif jika kamu memiliki tepat 1 atau 4 Mentor unik. <br><br><row>(1) Sekutu mendapatkan bonus.</row><br><tftActiveRank enabled=TFT15_Trait_OldMentor_SpellsUpgraded><row>(4) Mentor mendapatkan semua bonus dan meng-upgrade ability mereka. Sekutu lainnya tidak mendapatkan apa-apa.</row></tftActiveRank><br><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveKobuko alternate=TFTGuildInactive>Kobuko: @Durability*100@% Pengurangan Damage</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveUdyr alternate=TFTGuildInactive>Udyr: @ADAP*100@% Attack Damage dan Ability Power</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveYasuo alternate=TFTGuildInactive>Yasuo: @AS*100@% Attack Speed</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveRyze alternate=TFTGuildInactive>Ryze: Serangan memberikan @Mana@ Mana bonus</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"ADAP","value":0.0800},{"name":"AS","value":0.1000},{"name":"Durability","value":0.0600},{"name":"Mana","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Placeholder","trait_id":"TFT15_Placeholder","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"Prodigy","trait_id":"TFT15_Prodigy","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Prodigy.TFT_Set15.png","tooltip_text":"Timmu mendapatkan Mana Regen. Prodigy mendapatkan lebih banyak.<br><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen% | Ability Prodigy memberi heal pada sekutu sebesar @AllyHealing*100@% dari damage yang dihasilkan.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProdigyBonusMana","value":3.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProdigyBonusMana","value":4.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProdigyBonusMana","value":6.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1200},{"name":"ProdigyBonusMana","value":7.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Protector","trait_id":"TFT15_Protector","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Protector.png","tooltip_text":"Unit mendapatkan @DamageReductionPct*100@% Durability saat memperoleh Shield. <br><br>Sekali per combat saat Health tersisa @HealthThreshold*100@%, Protector memberi shield pada dirinya sendiri dan sekutu terdekat sekian persen dari Health maksimum. Shield bisa di-stack.<br><br><expandRow>(@MinUnits@) @ShieldPercentAmount*100@% %i:scaleHealth% Shield</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.0500},{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"ShieldPercentAmount","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ShieldPercentAmount","value":0.3600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ShieldPercentAmount","value":0.5500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rosemother","trait_id":"TFT15_Rosemother","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Rosemother.TFT_Set15.png","tooltip_text":"Mendapatkan @1Star@/@2Star@/@3Star@ tanaman yang bisa ditempatkan, berdasarkan level bintang Zyra. Tanaman di dua baris depan tumbuh menjadi Grasping Roots yang bertahan lama, sementara tanaman di dua baris belakang tumbuh menjadi Deadly Spines.<br><br>Tanaman Rosemother mendapatkan keuntungan dari Ability Power dan Attack Speed Zyra. <br><br>Saat Zyra casting, tanamannya menyimpan @BonusHealthAndAS*100@% Health dan mendapatkan @BonusHealthAndAS*100@% Attack Speed sampai akhir combat. Jika tanaman itu mati, dia akan menghidupkannya kembali.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"1Star","value":1.0000},{"name":"2Star","value":1.0000},{"name":"3Star","value":8.0000},{"name":"BonusHealthAndAS","value":0.3500}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mighty Mech","trait_id":"TFT15_SentaiRanger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RoboRangers.TFT_Set15.png","tooltip_text":"Mendapatkan The Mighty Mech. Champion Mighty Mech memberi heal pada The Mighty Mech sebesar @GalioHealRatio*100@% dari damage yang dihasilkannya.<br><ShowIf.TFT15_SentaiRanger_PrismaticActive><br><TFTRadiantItemBonus>Membuka The Mightiest Mech</TFTRadiantItemBonus><br></ShowIf.TFT15_SentaiRanger_PrismaticActive><br><row>(@MinUnits@) The Mighty Mech muncul</row><br><row>(@MinUnits@) Blade Protocol: Level 1</row><br><row>(@MinUnits@) Blade Protocol: Level 2</row><br><br><rules>Tiap level bintang champion Mighty Mech meningkatkan kekuatan The Mighty Mech.</rules><br>","innate_trait_sets":[{"constants":[{"name":"APPerCharge","value":5.0000},{"name":"GalioHealRatio","value":0.1200},{"name":"LandingZoneHexRadius","value":2.0000},{"name":"PercentADPerCharge","value":0.0500},{"name":"PercentHealthPerCharge","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"AutoAttackDamage","value":65.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":599.0000},{"name":"GalioResists","value":50.0000},{"name":"NumItems","value":1.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AutoAttackDamage","value":100.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":699.0000},{"name":"GalioResists","value":75.0000},{"name":"Health","value":1300.0000},{"name":"NumItems","value":2.0000},{"name":"TierLevel","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AutoAttackDamage","value":110.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"GalioHealth","value":949.0000},{"name":"GalioResists","value":85.0000},{"name":"Health","value":2000.0000},{"name":"NumItems","value":3.0000},{"name":"TierLevel","value":3.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sniper","trait_id":"TFT15_Sniper","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Sniper mendapatkan Damage Amp, meningkat saat melawan target yang lebih jauh.<br><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% per hex</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% per hex</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% per hex</row><br><row>(@MinUnits@) @PercentDamageIncrease@%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;%i:scaleDA% per hex</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":3.0000},{"name":"PercentDamageIncrease","value":13.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":18.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":7.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":10.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Soul Fighter","trait_id":"TFT15_SoulFighter","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SoulFighter.TFT_Set15.png","tooltip_text":"Soul Fighter mendapatkan Health bonus, serta mendapatkan Attack Damage dan Ability Power tiap detik hingga @MaxStacks@ stack. Pada stack maksimum, menghasilkan true damage bonus.<br><ShowIf.TFT15_SoulFighter_NoPrismatic><br><rules>Prismatic: Mengerahkan 8, lalu memenangkan @PlayerDamageToPrismatic@ combat.</rules><br></ShowIf.TFT15_SoulFighter_NoPrismatic><ShowIf.TFT15_SoulFighter_PrismaticPending><br><TFTRadiantItemBonus>Prismatic:</TFTRadiantItemBonus> Mengalahkan @PlayerDamageToPrismatic@ pemain dalam combat. (@TFTUnitProperty.trait:TFT15_SoulFighter_PlayerDamageDealt@)<br></ShowIf.TFT15_SoulFighter_PrismaticPending><ShowIf.TFT15_SoulFighter_PrismaticActive><br><TFTRadiantItemBonus>SOUL POWER MAKSIMUM.<br></TFTRadiantItemBonus></ShowIf.TFT15_SoulFighter_PrismaticActive><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% damage</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% damage</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% damage</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@% damage</row>","innate_trait_sets":[{"constants":[{"name":"PlayerDamageToPrismatic","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamage","value":0.1000},{"name":"FlatHealth","value":120.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0100}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamage","value":0.1600},{"name":"FlatHealth","value":240.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0250}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2200},{"name":"FlatHealth","value":425.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2800},{"name":"FlatHealth","value":600.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"TFT15_Spellslinger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Sorcerer.TFT_Set15.png","tooltip_text":"Sorcerer mendapatkan Ability Power bonus.<br><br>Saat musuh mati usai terkena damage oleh Sorcerer, dia menghasilkan damage sebesar sekian persen dari Health maksimum musuh yang mati itu ke musuh lainnya.<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%; @HealthPct*100@% maksimum %i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%; @HealthPct*100@% maksimum %i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%; @HealthPct*100@% maksimum %i:scaleHealth% pada @TargetNum@ musuh</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":20.0000},{"name":"HealthPct","value":0.0800},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":55.0000},{"name":"HealthPct","value":0.1000},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":80.0000},{"name":"HealthPct","value":0.1200},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":2.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Star Guardian","trait_id":"TFT15_StarGuardian","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_StarGuardian.png","tooltip_text":"Star Guardian memiliki bonus Teamwork unik yang diberikan ke semua Star Guardian. Tiap Star Guardian yang dikerahkan akan meningkatkan bonusnya!<ShowIf.TFT15_StarGuardian_NoPrismatic><br><rules>Prismatic: Mengerahkan 8, lalu menggunakan @ManaToPrismatic@ Mana.</rules></ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending><br><TFTRadiantItemBonus>Prismatic:</TFTRadiantItemBonus> Menggunakan @ManaToPrismatic@ Mana (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive><br><TFTRadiantItemBonus>BINTANG-BINTANG TERBANGUN.</TFTRadiantItemBonus></ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><ShowIf.TFT15_StarGuardian_HasRell><status>Rell:</status> Mendapatkan @TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@ Shield</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>Rell: Mendapatkan Shield</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><br><ShowIf.TFT15_StarGuardian_HasSyndra><status>Syndra:</status> Mendapatkan @TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@% Ability Power setiap @SyndraTimer@ detik</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>Syndra: Mendapatkan Ability Power</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><br><ShowIf.TFT15_StarGuardian_HasXayah><status>Xayah:</status> Tiap serangan ketiga menghasilkan <magicDamage>@TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@ (meningkat per babak)</magicDamage> magic damage</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>Xayah: Magic damage saat menyerang</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><br><ShowIf.TFT15_StarGuardian_HasAhri><status>Ahri:</status> Setelah cast, mendapatkan @TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@ Mana selama @AhriDuration@ detik</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>Ahri: Saat cast, mendapatkan Mana</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><br><ShowIf.TFT15_StarGuardian_HasNeeko><status>Neeko:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@% heal dan shield</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>Neeko: Meningkatkan heal dan shield</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><br><ShowIf.TFT15_StarGuardian_HasPoppy><status>Poppy:</status> Saat Health 40%, heal @TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@% %i:scaleHealth%</ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>Poppy: Heal saat Health rendah</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><br><ShowIf.TFT15_StarGuardian_HasJinx><status>Jinx:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@% Attack Speed. +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@% %i:scaleAS% setelah takedown, berkurang dalam 3 detik</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>Jinx: Mendapatkan Attack Speed</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><br><ShowIf.TFT15_StarGuardian_HasSeraphine><status>Seraphine:</status> Mendapatkan @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ %i:scaleArmor%%i:scaleMR%%i:scaleHealth% dan @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@% %i:scaleAD%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%</ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>Seraphine: Mendapatkan tiap stat</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><br><ShowIf.TFT15_StarGuardian_HasEmblem><status>Emblem:</status> Meningkatkan bonus sebesar @EmblemBonus*100@%!</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>Emblem: Meningkatkan bonus lainnya</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>","innate_trait_sets":[{"constants":[{"name":"AhriDuration","value":2.0000},{"name":"AhriMana","value":5.0000},{"name":"EmblemBonus","value":0.1000},{"name":"IF YOU CHANGE THESE, CHANGE THE TFT15_STARGUARDIAN_[NAME]VALUE unit property to match!","value":0.0000},{"name":"JinxAttackSpeedTotal","value":0.0800},{"name":"JinxBonusASTotal","value":0.2000},{"name":"ManaToPrismatic","value":16000.0000},{"name":"NeekoIncrease","value":0.1200},{"name":"PoppyDuration","value":2.0000},{"name":"PoppyHealing","value":0.1800},{"name":"RellShieldValue","value":240.0000},{"name":"SeraphineStats","value":0.0500},{"name":"StarGuardianHealing","value":500.0000},{"name":"StarGuardianMagicDamage","value":750.0000},{"name":"SyndraHealthPercent","value":6.0000},{"name":"SyndraTimer","value":3.0000},{"name":"XayahAPRatio","value":0.0000},{"name":"XayahAttackMagicDamage","value":50.0000},{"name":"XayahPerStageIncrease","value":60.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":1.0500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1200}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1400}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1600}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.5000}],"min_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Strategist","trait_id":"TFT15_Strategist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"Awal Combat: Sekutu di 2 baris depan mendapatkan shield selama @ShieldDuration@ detik. Sekutu di 2 baris belakang mendapatkan Damage Amp. Strategist mendapatkan tiga kali lipat.<br><br><expandRow>(@MinUnits@) @Shield@ Shield; @DamageAmp@% %i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":4.0000},{"name":"Shield","value":150.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"Shield","value":200.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"Shield","value":300.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":14.0000},{"name":"Shield","value":400.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Supreme Cells","trait_id":"TFT15_SupremeCells","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SupremeCells.TFT_Set15.png","tooltip_text":"Cell yang menghasilkan damage paling banyak pada combat terakhir adalah Supreme. Saat Supreme Cell mati, Cell dengan damage tertinggi saat itu akan menjadi Supreme.<br><br>Cell mendapatkan Damage Amp. Supreme Cell mendapatkan lebih banyak dan mengeksekusi musuh dengan&nbsp;Health di bawah @OverlordExecute*100@%.<br><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@% %i:scaleDA% | @OverlordDamageAmp@% %i:scaleDA%. Mendapatkan Supreme kedua</row>","innate_trait_sets":[{"constants":[{"name":"OverlordExecute","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":8.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":12.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":18.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":30.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":28.0000},{"name":"NumSupremes","value":2.0000},{"name":"OverlordDamageAmp","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"The Crew","trait_id":"TFT15_TheCrew","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_StarCrew.TFT_Set15.png","tooltip_text":"Champion The Crew mendapatkan @StatBonus*100@% Health dan Attack Speed untuk tiap anggota The Crew yang dikerahkan.<br><br>Tiap champion The Crew bintang-3 memberikan bonus tambahan.<br><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus1Active default=false alternate=TFTGuildInactive>(1x <ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>): +@XPPerReroll@ XP per reroll berbayar, dan peluang unit The Crew tidak pernah turun sesuai level pemain.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus2Active default=false alternate=TFTGuildInactive>(2x <ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>): +1 reroll gratis/ronde.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus3Active default=false alternate=TFTGuildInactive>(3x <ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>): Menghasilkan @BaseDamageThreshold@ damage dengan meluncurkan roket yang menghasilkan <magicDamage>@BaseRocketDamage@</magicDamage>.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus4Active default=false alternate=TFTGuildInactive>(4x <ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>): Meluncurkan roket @RocketRatePerLevel*100@% lebih sering per level pemain.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus5Active default=false alternate=TFTGuildInactive>(5x <ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>): Meluncurkan Planet Cracker.</tftActiveRank>","innate_trait_sets":[{"constants":[{"name":"BaseDamageThreshold","value":280.0000},{"name":"BaseRocketDamage","value":75.0000},{"name":"RocketRatePerLevel","value":0.0250},{"name":"StatBonus","value":0.0500},{"name":"XPPerReroll","value":1.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":6,"style_name":"kChromatic"},{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Tormentor","trait_id":"TFT15_Tormentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"<row>(@MinUnits@) Damage Tormentor menerapkan <TFTKeyword>Vulnerability</TFTKeyword> selama @Duration@ detik, menyebabkan target untuk menerima @BonusDamagePercent*100@% lebih banyak damage.</row><br><row>(@MinUnits@) dan menerapkan bleed yang bisa menambah stack, menghasilkan @BleedDamage@ true damage selama @Duration@ detik.</row><br><row>(@MinUnits@) NYI</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"100 Push Ups","trait_id":"TFT15_MechanicTrait_100PushUps","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DR*100@% Pengurangan Damage. Untuk tiap @NumRerolls@ reroll yang dibayar menggunakan gold, dapatkan @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DAPerReroll*100@% Damage Amp permanen. (Saat ini: @TFTUnitProperty.trait:TFT15_MechanicTrait_100PushUps_TotalPercentDA@%&nbsp;%i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerReroll","value":0.0100},{"name":"DR","value":0.1500},{"name":"HPPerReroll","value":0.0000},{"name":"InitialHP","value":0.0000},{"name":"NumRerolls","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"10-Ton Slam","trait_id":"TFT15_MechanicTrait_10TonSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat cast, target utama terkena stun selama @Duration@ detik dan menerima physical damage bonus setara dengan @Percent*100@ Health Maksimum Jayce.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":1.0000},{"name":"Percent","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2X Contender","trait_id":"TFT15_MechanicTrait_2XContender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Vi, Ahri, Darius, Yasuo, Jinx, Braum, dan Ekko mendapatkan @Amp*100@% Damage Amp dan @DR*100@% Durability untuk setiap duplikat unik yang dikerahkan. Unit ini mendapatkan @Percent*100@% lebih banyak.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0500},{"name":"DR","value":0.0300},{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2XKO","trait_id":"TFT15_MechanicTrait_2XKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah dua takedown, menerapkan stun pada musuh dalam radius 2 hex selama @StunDuration@ detik dan mendapatkan @DamageAmp*100@% Damage Amp selama sisa combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3500},{"name":"StunDuration","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Space Ace","trait_id":"TFT15_MechanicTrait_AcePilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Damage yang dihasilkan champion ini berkontribusi @Percent*100@% lebih banyak ke peluncuran roket dari kapal The Crew.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Adaptive Skin","trait_id":"TFT15_MechanicTrait_AdaptiveSkin","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat menerima damage, mendapatkan @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstancePhysical@ Armor atau @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstanceMagic@ Magic Resistance berdasarkan jenis damage, hingga @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:TotalResists@ total resist.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ResistsPerDamageInstanceMagic","value":10.0000},{"name":"ResistsPerDamageInstancePhysical","value":3.0000},{"name":"TotalResists","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"All Out","trait_id":"TFT15_MechanicTrait_AllOut","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pada awal combat akan ALL OUT, mendapatkan @Durability*100@% Pengurangan Damage dan @AD*100@% Attack Damage. Health tidak lagi berkurang saat ALL OUT.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.6000},{"name":"Durability","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Annihilation","trait_id":"TFT15_MechanicTrait_Annihilation","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @BaseDA@% Damage Amp, meningkat hingga @IncreasedDA@% Damage Amp setelah takedown pertama di setiap combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":12.0000},{"name":"IncreasedDA","value":28.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Artistic KO","trait_id":"TFT15_MechanicTrait_ArtisticKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap serangan ke-4 menghasilkan @IncreasedDamage*100@% damage lebih besar. Damage overkill memantul ke musuh terdekat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDamage","value":0.3500},{"name":"NumEnemies","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Atomic","trait_id":"TFT15_MechanicTrait_Atomic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menyimpan @PercentMaxHealthInitial@% dari Health maksimum di awal combat dan menyimpan @PercentMaxHealthPerSecond@% lebih banyak tiap detik. Saat mati, hasilkan magic damage dalam radius besar berdasarkan Health yang disimpan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DelayBeforeExplosion","value":1.7500},{"name":"MaxHexRadius","value":4.0000},{"name":"PercentDamageFalloffPerHex","value":15.0000},{"name":"PercentMaxHealthInitial","value":10.0000},{"name":"PercentMaxHealthPerSecond","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Max Attack","trait_id":"TFT15_MechanicTrait_Attack","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Base*100@% Attack Damage, dan @Amount*100@% secara permanen setiap 2 takedown. (Saat ini: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Attack Expert","trait_id":"TFT15_MechanicTrait_AttackExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @BaseAD*100@% Attack Damage. Semua sumber Attack Damage lain memberikan @TFTTrait.TFT15_MechanicTrait_AttackExpert.1:PctBonusAD@% lebih banyak.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAD","value":0.0500},{"name":"PctBonusAD","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Attempt #37","trait_id":"TFT15_MechanicTrait_Attempt37","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Spell Ekko memprioritaskan musuh terdekat, tetapi dia melakukan heal @HealPercent*100@% Health Maksimum saat cast dan menghasilkan @BonusDamagePerAttack*100@% lebih banyak magic damage setiap kali spell-nya mengenai target.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePerAttack","value":0.0600},{"name":"HealPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Battle-Scarred","trait_id":"TFT15_MechanicTrait_BattleScarred","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Unit ini adalah Mentor. Memberikan @Defenses@ Armor dan @Defenses@ Magic Resist, dan di Mentor 4 mendapatkan @Durability*100@% Durability, bukan meng-upgrade spell mereka.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Defenses","value":5.0000},{"name":"Durability","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Best Defense","trait_id":"TFT15_MechanicTrait_BestDefense","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap kali memberi atau menerima shield, @PercentDamage*100@% dari nilai shield akan ditambahkan sebagai physical damage bonus pada serangan berikutnya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bestest Boy","trait_id":"TFT15_MechanicTrait_BestestBoy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @Cadence@ detik, Lulu memberikan camilan ke Monsternya: @PercentHeal*100@% %i:scaleHealth% Heal untuk Rammus, @AD*100@% Attack Damage untuk Smolder, atau @AP@% Ability Power untuk Kog'Maw.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1400},{"name":"AP","value":14.0000},{"name":"Cadence","value":5.0000},{"name":"PercentHeal","value":0.1300}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bladenado","trait_id":"TFT15_MechanicTrait_Bladenado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan menghasilkan @PercentDamage*100@% Basic Attack Damage sebagai physical damage pada musuh dalam attack range target.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.2500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hungry Hero","trait_id":"TFT15_MechanicTrait_BloodFury","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseHealth@ Health dan @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseAD*100@% Attack Damage. Tiap ronde, kamu bisa membayar dengan @TFTTrait.TFT15_MechanicTrait_BloodFury.1:PlayerHealthPerSacrifice@ health pemain untuk mendapat @TFTTrait.TFT15_MechanicTrait_BloodFury.1:HealthPerSacrifice@ %i:scaleHealth% dan @TFTTrait.TFT15_MechanicTrait_BloodFury.1:ADPerSacrifice*100@ %i:scaleAD%.<br><br><TFTTrackerLabel>(Total: @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_Health@ %i:scaleHealth% @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_AD*100@ %i:scaleAD%)</TFTTrackerLabel>","innate_trait_sets":[{"constants":[{"name":"ADPerSacrifice","value":0.0400},{"name":"APPerSacrifice","value":2.0000},{"name":"BaseAD","value":0.1000},{"name":"BaseAP","value":0.0000},{"name":"BaseHealth","value":100.0000},{"name":"HealthPerSacrifice","value":150.0000},{"name":"PlayerHealthPerSacrifice","value":3.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bludgeoner","trait_id":"TFT15_MechanicTrait_Bludgeoner","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan dan Ability menembus @PercentIgnore@% Armor musuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Body Change","trait_id":"TFT15_MechanicTrait_BodyChange","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Di awal combat, meniru wujud sekutu terdekat, lalu memberikan shield sebesar @TFTTrait.TFT15_MechanicTrait_BodyChange.1:PctHealth*100@% Health kepada sekutu tersebut dan champion ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bonus Bloom","trait_id":"TFT15_MechanicTrait_BonusBloom","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan satu tanaman tambahan. Tanaman menghasilkan @PctOfDamage*100@% lebih sedikit damage dan memiliki @PctOfHealth*100@% lebih sedikit Health.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctOfDamage","value":0.2000},{"name":"PctOfHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ordinary","trait_id":"TFT15_MechanicTrait_BuiltDifferent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jika champion ini tidak memiliki trait aktif, mendapatkan @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP1@–@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP4@ Health dan @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS1@–@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS4@% Attack Speed (berdasarkan Babak saat itu).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS1","value":40.0000},{"name":"AS2","value":55.0000},{"name":"AS3","value":80.0000},{"name":"AS4","value":100.0000},{"name":"HP1","value":300.0000},{"name":"HP2","value":400.0000},{"name":"HP3","value":750.0000},{"name":"HP4","value":1000.0000},{"name":"Multiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bullet Hell","trait_id":"TFT15_MechanicTrait_BulletHell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menembakkan @TFTTrait.TFT15_MechanicTrait_BulletHell.1:IncreasedProjectiles@% lebih banyak proyektil dengan ability.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedProjectiles","value":30.0000},{"name":"ProjectileDamagePercent","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Gem Core","trait_id":"TFT15_MechanicTrait_CRMechCashout","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"The Mighty Mech mengonversi @Absorption*100@% dari damage yang diterima menjadi Attack Damage dan Ability Power, serta mendapatkan @Resists@ Armor dan Magic Resist.<br><br>Champion Crystal Rose dianggap sebagai Mighty Mech karena ability Mech ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Absorption","value":0.0800},{"name":"Resists","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Caretaker","trait_id":"TFT15_MechanicTrait_Caretaker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat cast, sekutu dengan persentase Health terendah mendapatkan <TFTBonus>@TFTTrait.TFT15_MechanicTrait_Caretaker.1:ShieldAmount@&nbsp;(%i:scaleAP%)</TFTBonus> shield selama @TFTTrait.TFT15_MechanicTrait_Caretaker.1:Duration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"ShieldAmount","value":135.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Test Cost","trait_id":"TFT15_MechanicTrait_ChallengerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Test Cost","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Storm Bender","trait_id":"TFT15_MechanicTrait_ChaosStorm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Memanggil badai yang meneruskan @PercentDamageEcho*100@% dari damage yang dihasilkan sebagai magic damage.</row> <br><row>(@MinUnits@) Kedua champion menghasilkan damage. Badai menjadi lebih besar.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":8.0000},{"name":"PercentDamageEcho","value":0.2200},{"name":"StormHexes","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":10.0000},{"name":"PercentDamageEcho","value":0.2500},{"name":"StormHexes","value":1.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Classy","trait_id":"TFT15_MechanicTrait_Classy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Trait yang ada di urutan terakhir dari champion ini berfungsi @TFTTrait.TFT15_MechanicTrait_Classy.1:IncreasedEffectiveness@% lebih efektif pada mereka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedEffectiveness","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Corner Carry","trait_id":"TFT15_MechanicTrait_CornerCarry","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @AS*100@% Attack Speed. Saat Health 75% dan 25%, dash ke posisi paling aman dan mendapatkan Range tak terbatas.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Corrosive","trait_id":"TFT15_MechanicTrait_Corrosive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menerapkan @Shred@% Shred dan Sunder pada musuh dalam radius 2 hex. Menerima @DamageReduction@% lebih sedikit damage dari musuh yang terkena Shred atau Sunder.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":10.0000},{"name":"Shred","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Corrupted","trait_id":"TFT15_MechanicTrait_Corrupted","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mulai dalam keadaan tidak aktif. Dapatkan @TFTTrait.TFT15_MechanicTrait_Corrupted.1:DAPerSoul*100@% Damage Amp dan @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthPerSoul@ Health saat ada unit mati. Saat Health @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthThreshold*100@%, bangkit dan blink ke arah musuh, menerapkan stun pada mereka selama @TFTTrait.TFT15_MechanicTrait_Corrupted.1:StunDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerSoul","value":0.0450},{"name":"HealthPerSoul","value":80.0000},{"name":"HealthThreshold","value":0.6000},{"name":"StunDuration","value":1.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Crimson Veil","trait_id":"TFT15_MechanicTrait_CrimsonVeil","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Omnivamp@% Omnivamp. Kelebihan heal dari Omnivamp dikonversi menjadi shield. (Maksimum: @MaxPercentHealthShield@% Health)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxPercentHealthShield","value":40.0000},{"name":"Omnivamp","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Critical Threat","trait_id":"TFT15_MechanicTrait_CriticalThreat","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ability bisa menghasilkan Critical Strike. Tiap @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:Interval@ detik, dapatkan @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:CriticalStrikeChance@% Critical Strike Chance.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CriticalStrikeChance","value":5.0000},{"name":"Interval","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Cyclone Rush","trait_id":"TFT15_MechanicTrait_CycloneRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan Attack Speed. Pada awal combat, menonaktifkan musuh di sisi berlawanan selama @Duration@ detik.<br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%.</row><br><row>(@MinUnits@) @ASBoost*100@% %i:scaleAS%. Menonaktifkan dua musuh.</row><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ASBoost","value":0.1500},{"name":"Duration","value":3.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ASBoost","value":0.2500},{"name":"Duration","value":3.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dark Amulet","trait_id":"TFT15_MechanicTrait_DarkAmulet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Heal sebesar @HealPct@% dari magic damage yang dihasilkan. Saat cast, menerima true damage sebesar @HealthLossPct@% Health maksimum, tetapi mendapatkan @StackingAP@% Ability Power yang bisa di-stack.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPct","value":15.0000},{"name":"HealthLossPct","value":8.0000},{"name":"StackingAP","value":12.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Deadeye","trait_id":"TFT15_MechanicTrait_Deadeye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Untuk setiap hex antara unit ini dan musuh, menghasilkan @Amp*100@% damage bonus dan menerima @Reduce*100@% lebih sedikit damage dari mereka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0350},{"name":"Reduce","value":0.0100}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Demolitionist","trait_id":"TFT15_MechanicTrait_Demolitionist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Damage Ability menerapkan <TFTKeyword>Stun</TFTKeyword> selama @TFTTrait.TFT15_MechanicTrait_Demolitionist.1:StunDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Denting Blows","trait_id":"TFT15_MechanicTrait_DentingBlows","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Spell Vi kini memberi shield selama @ShieldDuration@ detik, bukan heal, tetapi meningkat sebesar @ShieldBoost*100@%. Saat dikonversi, serang dengan cepat @FlurryCount@ kali, setiap serangan mengurangi resist target sebesar @ResistShred@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlurryCount","value":4.0000},{"name":"ResistShred","value":5.0000},{"name":"ShieldBoost","value":0.3000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Desperado","trait_id":"TFT15_MechanicTrait_Desperado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah tiap serangan ke-@NumAttacks@, menembakkan lima proyektil ke arah musuh terdekat yang menghasilkan @PercentBADDamage@% Basic Attack Damage sebagai physical damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacks","value":8.0000},{"name":"PercentBADDamage","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Doom Barrage","trait_id":"TFT15_MechanicTrait_DoomBarrage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Panah menggunakan @ManaReduction@ Mana lebih sedikit selama ability Varus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Doomsayer","trait_id":"TFT15_MechanicTrait_Doomsayer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah @TFTTrait.TFT15_MechanicTrait_Doomsayer.1:Countdown@ detik, jika champion ini masih hidup, hasilkan <magicDamage>@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:PercentOfDamageTaken*100@%</magicDamage> dari damage yang diterima dalam combat ini sebagai magic damage pada semua musuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"PercentOfDamageTaken","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Double Down","trait_id":"TFT15_MechanicTrait_DoubleDown","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @DamageAmp*100@% Damage Amp. Saat unit ini melakukan cast, unit lain yang menerima Power Up mendapatkan @ManaPercent*100@% Mana yang digunakan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"ManaPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Doublestrike","trait_id":"TFT15_MechanicTrait_Doublestrike","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan memiliki @TFTTrait.TFT15_MechanicTrait_Doublestrike.1:ProcChance@% peluang untuk memicu serangan tambahan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Drawn Sword","trait_id":"TFT15_MechanicTrait_DrawYourSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mengurangi range menjadi 1, tetapi mendapatkan Omnivamp. Dapatkan Attack Speed dan Attack Damage untuk setiap range yang hilang.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dread Note","trait_id":"TFT15_MechanicTrait_DreadNote","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.1:MinUnits@) Jika hidup pada detik ke-@TFTTrait.TFT15_MechanicTrait_DreadNote.1:FirstDeath@ dan ke-@TFTTrait.TFT15_MechanicTrait_DreadNote.1:SecondDeath@, akan membunuh musuh dengan Health terbanyak.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.2:MinUnits@) Pada detik ke-@TFTTrait.TFT15_MechanicTrait_DreadNote.2:FirstDeath@ dan ke-@TFTTrait.TFT15_MechanicTrait_DreadNote.2:SecondDeath@.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FirstDeath","value":18.0000},{"name":"SecondDeath","value":30.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"FirstDeath","value":15.0000},{"name":"SecondDeath","value":25.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Drift Duo","trait_id":"TFT15_MechanicTrait_DriftDuo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Senna dan Lucian sama-sama mendapatkan @ManaRegen@ Mana Regen. Jika keduanya adalah bintang-3, kamu mendapatkan +1 Mighty Mech.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Efficient","trait_id":"TFT15_MechanicTrait_Efficient","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Cast ability menggunakan @Reduction@ Mana lebih sedikit.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Reduction","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Essence Share","trait_id":"TFT15_MechanicTrait_EssenceShare","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat cast, @NumAllies@ sekutu terdekat akan mendapatkan @TFTTrait.TFT15_MechanicTrait_EssenceShare.1:ManaPct*100@% Mana yang digunakan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPct","value":0.3500},{"name":"NumAllies","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Blood Brothers","trait_id":"TFT15_MechanicTrait_ExilesEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Damage yang dihasilkan Yone dan Yasuo menerapkan efek bleed pada musuh sebesar @BleedPct@% dari damage yang dihasilkan selama @BleedDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":2.0000},{"name":"BleedPct","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Fairy Tail","trait_id":"TFT15_MechanicTrait_FairyTail","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat cast, memunculkan 2 peri yang masing-masing menghasilkan <magicDamage>@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage1@–@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage4@</magicDamage> (berdasarkan Babak) magic damage pada target selama @TFTTrait.TFT15_MechanicTrait_FairyTail.1:Duration@ detik berikutnya. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APDamage1","value":75.0000},{"name":"APDamage2","value":120.0000},{"name":"APDamage3","value":170.0000},{"name":"APDamage4","value":260.0000},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Fighter Spirit","trait_id":"TFT15_MechanicTrait_FighterSpirit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Mendapatkan @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ Health, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% Attack Damage, dan @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% Ability Power untuk setiap Fighter atau Assassin yang dikerahkan. </row><br><row>(@MinUnits@) Meningkat hingga @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ %i:scaleHealth%, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAD%, dan @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@% %i:scaleAP%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":5.0000},{"name":"Health","value":75.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Final Ascent","trait_id":"TFT15_MechanicTrait_FinalAscent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ascend satu kali lagi pada level @Level1@ dan @Level2@.<br><br>Level @Level1@: Dapatkan @APPerAttack@% Ability Power setiap @NumAttacks@ serangan.<br>Level @Level2@: Luncurkan 2 gelombang tambahan yang menghasilkan @ReducedWaveDamage*100@% damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPerAttack","value":6.0000},{"name":"Level1","value":7.0000},{"name":"Level2","value":10.0000},{"name":"NumAttacks","value":3.0000},{"name":"ReducedWaveDamage","value":0.6000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Final Boss","trait_id":"TFT15_MechanicTrait_FinalBoss","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Omnivamp*100@% Omnivamp. Saat satu sekutu mati, dapatkan @DamageAmp*100@% Damage Amp yang bisa di-stack.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0450},{"name":"Omnivamp","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Final Form","trait_id":"TFT15_MechanicTrait_FinalForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah ronde @AppropriateStage@–@AppropriateRound@, jika champion ini bintang-3, pada awal combat akan menjadi bintang-4.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AppropriateRound","value":2.0000},{"name":"AppropriateRoundEventPM","value":6.0000},{"name":"AppropriateRoundPVE","value":7.0000},{"name":"AppropriateStage","value":5.0000},{"name":"AppropriateStageEventPM","value":3.0000},{"name":"AppropriateStagePVE","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Finalist","trait_id":"TFT15_MechanicTrait_Finalist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDA*100@% Damage Amp dan @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDR*100@% Pengurangan Damage, meningkat sebesar @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDA*100@% %i:scaleDA% dan @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDR*100@% %i:scaleDR% untuk setiap pemain yang tereliminasi.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDA","value":0.0300},{"name":"IncreasedDR","value":0.0300},{"name":"InitialDA","value":0.1500},{"name":"InitialDR","value":0.0800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Frost Touch","trait_id":"TFT15_MechanicTrait_FrostTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan memiliki @PercentageChanceToTrigger@% peluang untuk menerapkan <TFTKeyword>Stun</TFTKeyword> pada target selama @StunDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePerStage","value":55.0000},{"name":"PercentageChanceToTrigger","value":15.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Fury Break","trait_id":"TFT15_MechanicTrait_FuryBreak","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @AS*100@% Attack Speed. Saat unit lain yang menerima Power Up mati, dapatkan burst @ASBurst*100@% Attack Speed yang berkurang selama @Duration@ detik. Jika kamu mati lebih dulu, mereka yang akan mendapatkan burst tersebut.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000},{"name":"ASBurst","value":3.0000},{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Fusion Dance","trait_id":"TFT15_MechanicTrait_FusionDance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Di awal combat, menyatu dengan sekutu terdekat, mendapatkan @TFTTrait.TFT15_MechanicTrait_FusionDance.1:StatShare*100@% dari Health, Attack Damage, dan Ability Power sekutu tersebut. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatShare","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Gather Force","trait_id":"TFT15_MechanicTrait_GatherForce","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat cast, mendapatkan Attack Damage yang bisa stack setara dengan @ADPctFromMana@% dari Mana yang digunakan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADPctFromMana","value":40.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Golden Edge","trait_id":"TFT15_MechanicTrait_GoldenEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menyerang @NumAttacksPerProc@ kali akan memberikan @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_Gold@ gold. Nilai gold ini bertambah 1 setiap kali diaktifkan. (Serangan: @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_NumAttacks@ / @NumAttacksPerProc@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacksPerProc","value":72.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Golden Gloves","trait_id":"TFT15_MechanicTrait_GoldenGloves","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap kali mendapatkan bunga gold, kamu mendapatkan @AD*100@% Attack Damage permanen per gold yang dikumpulkan. (Bonus saat ini: @TFTUnitProperty.trait:TFT15_SetMechanic_GoldenGlovesStacks*100@%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Max Vitality","trait_id":"TFT15_MechanicTrait_Health","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Di awal combat, mendapatkan @PerCombatAmount@ Health permanen. Setiap @Interval@ detik champion ini bertahan, dapatkan @Amount@ tambahan Health permanen. <br><br>(Saat ini: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@&nbsp;%i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":20.0000},{"name":"Interval","value":10.0000},{"name":"PerCombatAmount","value":40.0000},{"name":"PerCombatAmountEventPM","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Heart of Gold","trait_id":"TFT15_MechanicTrait_HeartOfGold","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jika champion ini selamat dalam player combat, dapatkan @NumGold@ gold.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumGold","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hemorrhage","trait_id":"TFT15_MechanicTrait_Hemorrhage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ability menghasilkan @PercentBleed@% damage bonus sebagai true damage selama @BleedDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":4.0000},{"name":"PercentBleed","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hero's Arc","trait_id":"TFT15_MechanicTrait_HerosArc","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DA*100@% Damage Amp per level pemain. Pada level 10, dapatkan @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DamageIncrease*100@% Damage Amp tambahan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0450},{"name":"DamageIncrease","value":0.3500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hyperactive","trait_id":"TFT15_MechanicTrait_Hyperactive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Takedown memberikan @AttackSpeed@% Attack Speed yang berkurang dengan cepat dalam @DecayDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"DecayDuration","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ice Bender","trait_id":"TFT15_MechanicTrait_IceBender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Awal combat: Ryze membeku selama @Duration@ detik pertama combat. Ability-nya menerapkan @Chill@% Chill pada musuh selama @ChillDuration@ detik, dan menghasilkan @PctSpellDamage*100@% damage bonus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Chill","value":20.0000},{"name":"ChillDuration","value":1.0000},{"name":"Duration","value":3.0000},{"name":"PctSpellDamage","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Infernal Speed","trait_id":"TFT15_MechanicTrait_InfernalSpeed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:BaseAS@% Attack Speed. Saat melakukan takedown, hasilkan satu Cinder. Beri timmu @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:CinderAS@% bonus %i:scaleAS% untuk setiap @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:NumCinders@ Cinder. (Cinder:&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_CindersCollected@; Tim&nbsp;%i:scaleAS%:&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_PermanentAS@%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":10.0000},{"name":"CinderAS","value":2.0000},{"name":"NumCinders","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Inner Fire","trait_id":"TFT15_MechanicTrait_InnerFire","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @ICD@ detik, menerapkan Burn dan Wound selama @Duration@ detik pada musuh terdekat yang tidak terkena Burn. Terima damage @DamageReduction*100@% lebih sedikit dari musuh yang terkena Burn.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1500},{"name":"Duration","value":10.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Test Cost","trait_id":"TFT15_MechanicTrait_JuggernautSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Test Cost","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Kahunahuna","trait_id":"TFT15_MechanicTrait_Kahunahuna","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:NumAttacks@ serangan, menghasilkan <trueDamage>@TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:ADDamage@</trueDamage>&nbsp;(%i:scaleAD%) true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADDamage","value":175.0000},{"name":"NumAttacks","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tank-zilla","trait_id":"TFT15_MechanicTrait_KaijuSize","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:HealthRatio*100@% Health maksimum dan ukuran bertambah besar. Setelah @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:Countdown@ detik, terapkan <TFTKeyword>Stun</TFTKeyword> ke semua musuh selama 1,5 detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"HealthRatio","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Keen Eye","trait_id":"TFT15_MechanicTrait_KeenEye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan dan Ability mengabaikan @PercentIgnore@% Magic Resistance musuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Killer Instinct","trait_id":"TFT15_MechanicTrait_KillerInstinct","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ability menargetkan musuh dengan Health terendah dalam range. Dapatkan @TFTTrait.TFT15_MechanicTrait_KillerInstinct.1:ManaRegen@ Mana Regen.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Living Wall","trait_id":"TFT15_MechanicTrait_LivingWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Resists@ Armor dan Magic Resistance. Di awal combat, sekutu di baris belakang mendapatkan @AS@% Attack Speed untuk setiap @PerXResists@ gabungan %i:scaleArmor% dan %i:scaleMR% yang dimiliki champion ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":1.5000},{"name":"PerXResists","value":30.0000},{"name":"Resists","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Fan Service","trait_id":"TFT15_MechanicTrait_Lovers","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Xayah dan Rakan mendapatkan stat bonus berdasarkan level bintang masing-masing.<br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @AD@% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":8.0000},{"name":"AS","value":8.0000},{"name":"Health","value":150.0000},{"name":"Resists","value":5.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AD","value":15.0000},{"name":"AS","value":15.0000},{"name":"Health","value":275.0000},{"name":"Resists","value":10.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mage","trait_id":"TFT15_MechanicTrait_Mage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Cast Ability dua kali, tetapi menghasilkan @TFTTrait.TFT15_MechanicTrait_Mage.1:DAMultiplier*100@% lebih sedikit damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAMultiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mage","trait_id":"TFT15_MechanicTrait_MageAD","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tiap cast berikutnya, cast Ability dua kali. Champion ini memiliki X% lebih sedikit Attack Damage total.<br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.1:ADMultiplier*100@% %i:scaleAD%</row><br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.2:ADMultiplier*100@% %i:scaleAD%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADMultiplier","value":0.9000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ADMultiplier","value":1.0500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Max Arcana","trait_id":"TFT15_MechanicTrait_Magic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Base@% Ability Power, dan @Amount@% secara permanen setiap 2 takedown. (Saat ini: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@%&nbsp;%i:scaleAP%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":1.0000},{"name":"Base","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Magic Expert","trait_id":"TFT15_MechanicTrait_MagicExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:BaseAP@% Ability Power. Semua sumber Ability Power lain memberikan @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:PctBonusAP@% lebih banyak.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":10.0000},{"name":"PctBonusAP","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mana Rush","trait_id":"TFT15_MechanicTrait_ManaRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Memulai combat dengan Mana penuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mastermind","trait_id":"TFT15_MechanicTrait_Mastermind","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pada awal combat, mendapatkan @SelfishMana@ Mana dan memberikan @AllyMana@ Mana pada semua sekutu di satu garis di depan champion ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyMana","value":25.0000},{"name":"SelfishMana","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hat Trick","trait_id":"TFT15_MechanicTrait_MaxCap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @BaseADAP@% Attack Damage dan Ability Power. Setiap takedown, pakai topi yang memberikan @ADAPPerHat@% setiap topinya. Saat mati, kehilangan @PercentHatLoss*100@% dari topimu. (Topi Saat Ini: @TFTUnitProperty.trait:TFT15_SetMechanic_MaxCap_Hats@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAPPerHat","value":1.0000},{"name":"BaseADAP","value":16.0000},{"name":"PercentHatLoss","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mech Pilot","trait_id":"TFT15_MechanicTrait_MechPilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Mengendarai The Mech, memberinya statmu: @HealthShare*100@% %i:scaleHealth%, @OtherStatShare*100@% %i:scaleAD%%i:scaleAP%%i:scaleAS%. Keluar saat Health @MechHealth*100@%.</row><br><row>(@MinUnits@) The Mech mendapatkan keuntungan dari trait pilot.</row>","innate_trait_sets":[{"constants":[{"name":"MechHealth","value":0.6000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mechablade","trait_id":"TFT15_MechanicTrait_Mechablade","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan Attack Speed setara dengan @PercentHealthAsAS*100@% Health maksimum. Serangan memberikan @BonusMana@ Mana bonus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMana","value":5.0000},{"name":"PercentHealthAsAS","value":0.0500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Regenerative","trait_id":"TFT15_MechanicTrait_MetabolicExplosion","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Heal @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:PctRegen@% Health maksimum setiap @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:Interval@ detik. Mendapatkan @IncreasedHealing@% peningkatan heal dari semua sumber.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedHealing","value":10.0000},{"name":"Interval","value":3.0000},{"name":"PctRegen","value":6.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Midas Touch","trait_id":"TFT15_MechanicTrait_MidasTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan dan Ability mengeksekusi musuh dengan Health di bawah @PercentHealthThreshold@%. Kill memiliki peluang @PercentChanceGold@% untuk memberikan 1 gold. (Gold: @TFTUnitProperty.trait:TFT15_MechanicTrait_MidasTouch_GoldEarned@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentChanceGold","value":35.0000},{"name":"PercentHealthThreshold","value":10.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mind Battery","trait_id":"TFT15_MechanicTrait_MindBattery","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah cast pertama di setiap combat, kamu mendapatkan @ManaRegen@ Mana Regen dan @AP@% Ability Power.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":30.0000},{"name":"ManaRegen","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Momentum","trait_id":"TFT15_MechanicTrait_Momentum","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"(@MinUnits@) Mendapatkan @BonusAS*100@% Attack Speed dan bergerak jauh lebih cepat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.6000},{"name":"BonusMS","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Needlework","trait_id":"TFT15_MechanicTrait_Needlework","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menembakkan @BonusNeedles@ jarum bonus di tiap casting pertama dan kedua yang menghasilkan @ReducedDamage*100@% damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusNeedles","value":2.0000},{"name":"ReducedDamage","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Not Done Yet","trait_id":"TFT15_MechanicTrait_NotDoneYet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah champion ini mati @NumDeathsStage2@ kali, mendapatkan @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:PctHealth@% Health, @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Omnivamp@% Omnivamp, dan @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Stats@% Damage Amp. (Death: @TFTUnitProperty.trait:TFT15_MechanicTrait_NotDoneYet_DeathsAchieved@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumDeathsStage2","value":6.0000},{"name":"NumDeathsStage3","value":6.0000},{"name":"NumDeathsStage4","value":6.0000},{"name":"Omnivamp","value":10.0000},{"name":"PctHealth","value":18.0000},{"name":"Stats","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Noxious Trap","trait_id":"TFT15_MechanicTrait_NoxiousTrap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Damage yang dihasilkan menerapkan <TFTKeyword>Burn</TFTKeyword>, <TFTKeyword>Wound</TFTKeyword>, 20% <TFTKeyword>Shred</TFTKeyword>, dan 20% <TFTKeyword>Sunder</TFTKeyword> pada musuh selama @Duration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"On The Edge","trait_id":"TFT15_MechanicTrait_OnTheEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Memulai combat dengan @HealthPercent*100@% Health, tetapi mendapatkan @DA*100@% Damage Amp.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.3500},{"name":"HealthPercent","value":0.6500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Over 9.000","trait_id":"TFT15_MechanicTrait_Over9000","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pada awal tiap ronde, dapatkan bonus stat random permanen.<br><br><TFTBonus>Saat ini:</TFTBonus> +@TFTUnitProperty.trait:TFT15_Over9000_AD*100@%&nbsp;%i:scaleAD%, +@TFTUnitProperty.trait:TFT15_Over9000_AP@%&nbsp;%i:scaleAP%, +@TFTUnitProperty.trait:TFT15_Over9000_AS*100@%&nbsp;%i:scaleAS%, +@TFTUnitProperty.trait:TFT15_Over9000_Armor@&nbsp;%i:scaleArmor%, +@TFTUnitProperty.trait:TFT15_Over9000_MR@&nbsp;%i:scaleMR%, +@TFTUnitProperty.trait:TFT15_Over9000_Health@&nbsp;%i:scaleHealth%, +@TFTUnitProperty.trait:TFT15_Over9000_Mana@&nbsp;%i:TFTManaRegen%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0400},{"name":"AP","value":4.0000},{"name":"AS","value":0.0400},{"name":"Armor","value":8.0000},{"name":"Health","value":35.0000},{"name":"MR","value":8.0000},{"name":"Mana","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pack Tactics","trait_id":"TFT15_MechanicTrait_PackTactics","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @NumPackmates@ packmate yang menghasilkan <physicalDamage>@DamagePercent*100@%&nbsp;(%i:TFTBaseAD%)</physicalDamage> physical damage. Saat Naafiri menggunakan Ability, packmate dash ke arah musuh dengan Health terendah dalam @NumHexes@ hex.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"NumHexes","value":2.0000},{"name":"NumPackmates","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Power Font","trait_id":"TFT15_MechanicTrait_PowerFont","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pada awal combat dan setiap @Cadence@ detik, mendapatkan @Mana@ Mana Regen.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Mana","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Precision","trait_id":"TFT15_MechanicTrait_Precision","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Attack Speed ditetapkan menjadi @TFTTrait.TFT15_MechanicTrait_Precision.1:ForcedAttackSpeed@. Mengonversi @TFTTrait.TFT15_MechanicTrait_Precision.1:ASScale*100@% Attack Speed menjadi @TFTTrait.TFT15_MechanicTrait_Precision.1:ADScale*100@% Attack Damage. Serangan menghasilkan @TFTTrait.TFT15_MechanicTrait_Precision.1:AttackAmount*100@% damage lebih banyak dan memberikan @TFTTrait.TFT15_MechanicTrait_Precision.1:Mana@ Mana lebih banyak.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADScale","value":0.0080},{"name":"ASScale","value":0.0100},{"name":"AttackAmount","value":1.3000},{"name":"ForcedAttackSpeed","value":0.7000},{"name":"Mana","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Test Cost","trait_id":"TFT15_MechanicTrait_ProdigySoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Test Cost","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pure Heart","trait_id":"TFT15_MechanicTrait_PureHeart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @HealTickRate@ detik, memberikan heal ke champion ini dan sekutu dalam 2 hex sebesar @MissingHealthHeal*100@% dari Health mereka yang hilang.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealTickRate","value":4.0000},{"name":"MissingHealthHeal","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pursuit","trait_id":"TFT15_MechanicTrait_Pursuit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ability Lucian melakukan dash, menembakkan +@NumAdditionalShots@ peluru tambahan, dan memberikan @APGain@% Ability Power sampai akhir combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGain","value":8.0000},{"name":"NumAdditionalShots","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Quick Tag","trait_id":"TFT15_MechanicTrait_QuickTag","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat mati, memunculkan satu unit dengan role yang sama dan jumlah item yang sama. Unit ini 1 cost lebih rendah, dan menerima @PercentHealth*100%@% pengurangan Health.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ramping Rage","trait_id":"TFT15_MechanicTrait_RampingRage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan memberikan @ASPerAttack*100@% Attack Speed yang bisa stack.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASPerAttack","value":0.0350}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rare Treat","trait_id":"TFT15_MechanicTrait_RareCandy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Monstermu memiliki +@Levels@ level Monster Trainer.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Levels","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Resistant","trait_id":"TFT15_MechanicTrait_Resistant","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mengurangi damage yang diterima sebesar @TFTTrait.TFT15_MechanicTrait_Resistant.1:FlatDR@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlatDR","value":25.0000},{"name":"Resists","value":0.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rising Chaos","trait_id":"TFT15_MechanicTrait_RisingChaos","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat casting, menembakkan satu orb tambahan yang menghasilkan @PercentDamage*100@% damage pada satu musuh random. Cast berikutnya menambahkan satu orb tambahan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0700}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mechador","trait_id":"TFT15_MechanicTrait_RoboRumble","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat mengerahkan Mighty Mech dan Luchador, The Mighty Mech akan mendapatkan @Health@ Health dan menjadi Luchador yang memberikan +1 pada trait ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Robo Ranger","trait_id":"TFT15_MechanicTrait_RobustRanger","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:StatsPct@% dari Attack Damage serta Ability Power The Mighty Mech, dan @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:HealthPct@% dari Health-nya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthPct","value":10.0000},{"name":"StatsPct","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rocket Grab","trait_id":"TFT15_MechanicTrait_RocketGrab","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pada awal combat, mendapatkan @ShieldPercent*100@% shield Health selama @ShieldDuration@ detik. Saat target mati, tarik target berikutnya ke dalam range melee dan dapatkan kembali shield.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ShieldDuration","value":4.0000},{"name":"ShieldPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Assassinate","trait_id":"TFT15_MechanicTrait_Rogue","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Rogue.1:MinUnits@) Awal Combat: Melompat ke backline musuh dan menghasilkan @ReducedDamage*100@% lebih sedikit damage selama @Duration@ detik pertama combat.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Rogue.2:MinUnits@) Kedua champion melompat.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.2000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.1500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Round Two","trait_id":"TFT15_MechanicTrait_RoundTwo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jika mati, memanggil satu Training Dummy yang dilengkapi item yang sama. Training Dummy ini memiliki @TFTTrait.TFT15_MechanicTrait_RoundTwo.1:PercentHealth@% health unit ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Selfish","trait_id":"TFT15_MechanicTrait_Selfish","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_Selfish.1:DR@% Durability. Heal sebesar @TFTTrait.TFT15_MechanicTrait_Selfish.1:HealPct@% dari damage yang dihasilkan semua sekutu lainnya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DR","value":10.0000},{"name":"HealPct","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Serious Slam","trait_id":"TFT15_MechanicTrait_SeriousSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Serangan pertama pada setiap musuh menghasilkan <physicalDamage>@TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:AttackScale*100@% (%i:TFTBaseAD%)</physicalDamage> physical damage dan menerapkan <TFTKeyword>Stun</TFTKeyword> selama @TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:KnockupDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackScale","value":2.1000},{"name":"HealthScale","value":0.0000},{"name":"KnockupDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Shadow Clone","trait_id":"TFT15_MechanicTrait_ShadowJutsu","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Membuat duplikat sempurna dari champion ini dengan dilengkapi item yang sama yang menghasilkan @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:DamagePercent*100@% damage dan memiliki @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:HealthMod*100@% health.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"HealthMod","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Shine Brighter","trait_id":"TFT15_MechanicTrait_ShineBrighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tiap cast berikutnya, spell Lux meledak dalam radius 2-hex, dan menghasilkan @Percent*100@% damage lebih besar.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Singularity","trait_id":"TFT15_MechanicTrait_Singularity","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menjadi singularity @NumHexes@ hex, menghasilkan @PercentHealth*100@% (%i:scaleHealth%) sebagai magic damage setiap detik. Saat musuh mati dalam radius ini, dapatkan @PermanentHealth@ Health permanen. (Total: @TFTUnitProperty.:TFT15_MechanicTrait_Singularity_Health@ %i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumHexes","value":2.0000},{"name":"PercentHealth","value":0.0100},{"name":"PermanentHealth","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Sky Piercer","trait_id":"TFT15_MechanicTrait_SkyPiercer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Damage menerapkan 30% Shred dan Sunder ke musuh selama @Duration@ detik. Menghasilkan damage yang meningkat @DamageAmp*100@% saat melawan musuh yang terkena Shred dan Sunder.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Duration","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Snax Time","trait_id":"TFT15_MechanicTrait_SnaxTime","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Cast dari Braum juga melempar @PoroNum@ Poro ke arah musuh random. Masing-masing menghasilkan @DamagePercent*100@% dari Attack Damage Dasar Braum sebagai physical damage.<br><br><rules>Ini aman untuk Poro. Braum sudah profesional.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":2.0000},{"name":"PoroNum","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Socialite","trait_id":"TFT15_MechanicTrait_Socialite","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Awal combat: Menandai hex yang berdekatan. Sekutu dalam hex yang ditandai mendapatkan @DamageAmp*100@% Damage Amp dan @Health@ Health. Champion ini mendapatkan @PercentIncrease*100@% dari bonus ini.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Health","value":60.0000},{"name":"ManaPerSecond","value":0.0000},{"name":"NumRounds","value":99.0000},{"name":"PercentIncrease","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Solar Breath","trait_id":"TFT15_MechanicTrait_SolarBreath","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @ICD@ detik, menerapkan Burn dan Wound pada musuh terdekat yang tidak terkena Burn selama @Duration@ detik. Menghasilkan @DamageAmp*100@% damage lebih banyak ke musuh yang terkena Burn.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Duration","value":10.0000},{"name":"HexRange","value":12.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"S.O.L.E. Fighter","trait_id":"TFT15_MechanicTrait_SoleFighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jika champion ini satu-satunya Soul Fighter yang dikerahkan, akan mendapatkan manfaat Soul Fighter (4).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Soul Chipper","trait_id":"TFT15_MechanicTrait_SoulChipper","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menghasilkan magic damage akan mengurangi Magic Resistance sebesar @MagicResistReduce@ selama sisa combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResistReduce","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Soul Survivor","trait_id":"TFT15_MechanicTrait_SoulSurvivor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat cast, mendapatkan @AD*100@ Attack Damage, @AS*100@% Attack Speed, dan @Vamp*100@% Omnivamp sampai akhir combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2000},{"name":"AS","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Max Speed","trait_id":"TFT15_MechanicTrait_Speed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Base*100@% Attack Speed, dan @Amount*100@% secara permanen setiap 3 takedown. (Saat ini: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@%&nbsp;%i:scaleAS%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Test Cost","trait_id":"TFT15_MechanicTrait_SpellslingerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Test Cost","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Spiky Shell","trait_id":"TFT15_MechanicTrait_SpikyShell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Armor@ Armor. Musuh yang menyerang champion ini akan menerima (@Damage@ + @DamagePerStage@ per babak) physical damage. (Cooldown @ICD@ detik per penyerang)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":40.0000},{"name":"Damage","value":25.0000},{"name":"DamagePerStage","value":8.0000},{"name":"ICD","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Spirit Sword","trait_id":"TFT15_MechanicTrait_SpiritSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @CritChance*100@% Critical Strike Chance. Serangan yang berupa Critical Strike menghasilkan @TFTTrait.TFT15_MechanicTrait_SpiritSword.1:BonusMagicDamage@% magic damage bonus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMagicDamage","value":30.0000},{"name":"CritChance","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Stalking Dart","trait_id":"TFT15_MechanicTrait_StalkingDart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap 10 Mana yang Ahri dapatkan menembakkan panah foxfire ke arah targetnya, menghasilkan @PercentDamage*100@% dari damage spell-nya sebagai magic damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0750}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Stand Alone","trait_id":"TFT15_MechanicTrait_StandStrong","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jika champion ini memulai combat sendirian di barisnya, mendapatkan @TFTTrait.TFT15_MechanicTrait_StandStrong.1:HealthRatio*100@% Health.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Stand United","trait_id":"TFT15_MechanicTrait_StandUnited","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ability Shen juga memberi shield ke sekutu yang health-nya paling rendah sebesar @ShieldPercent*100@% dari shield-nya dan mendapatkan @MagicResist@ Magic Resist yang bisa di-stack saat cast.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":25.0000},{"name":"ShieldPercent","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Star Sailor","trait_id":"TFT15_MechanicTrait_StarSailor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Mendapatkan @StatIncrease*100@% peningkatan bonus dari Star Guardian.</row><br><row>(@MinUnits@) Dan memberi heal ke Star Sailor lainnya sebesar @HealingPercent*100@% dari damage yang dihasilkan.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealingPercent","value":0.0000},{"name":"StatIncrease","value":0.3300}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealingPercent","value":0.1500},{"name":"StatIncrease","value":0.2500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Star Student","trait_id":"TFT15_MechanicTrait_StarStudent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Mendapatkan @BaseHealth@ Health dan +@PctAdditionalPotential@% Potential %i:set14AmpIcon%</row><br><row>(@MinUnits@) Mendapatkan @BaseXP@ XP per ronde, dan @XPPerSurvival@ lagi untuk tiap Star Student yang bertahan.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"PctAdditionalPotential","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"BaseXP","value":1.0000},{"name":"PctAdditionalPotential","value":40.0000},{"name":"XPPerSurvival","value":1.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Starry Knight","trait_id":"TFT15_MechanicTrait_StarryKnight","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Health*100@% Health dan @AP@% Ability Power untuk setiap cost-1 yang dikerahkan, menjadi dua kali lipat jika bintang-3.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"Health","value":0.0700},{"name":"Mult","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Stretchy Arms","trait_id":"TFT15_MechanicTrait_StretchyArms","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @BaseAS*100@% Attack Speed. Saat takedown, dapatkan +1 Attack Range.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Strong Spark","trait_id":"TFT15_MechanicTrait_StrongSpark","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @Cadence@ detik, menyerang musuh terdekat dan menghasilkan magic damage sebesar @Damage*100@% dari Health maksimum mereka. Setiap kali musuh terkena <TFTKeyword>Stun</TFTKeyword> dari sumber mana pun, serang mereka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Damage","value":0.1100}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Super Genius","trait_id":"TFT15_MechanicTrait_SuperGenius","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setiap @Cadence@ detik, mendapatkan Ability Power setara dengan Mana Regen.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Super Mega","trait_id":"TFT15_MechanicTrait_SuperMega","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jinx mendapatkan @AD*100@% Attack Damage. Setiap cast ketiga menjadi dua kali lebih besar, dan membagi @SplitDamageIncrease*100@% lebih banyak damage ke musuh yang terkena.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.3000},{"name":"SplitDamageIncrease","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Superstar","trait_id":"TFT15_MechanicTrait_Superstar","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Timmu mendapatkan @DABase@% Damage Amp, meningkat sebesar @TFTTrait.TFT15_MechanicTrait_Superstar.1:DAPer3Star@% untuk setiap Bintang-3 yang ada di timmu. Champion ini mendapatkan @Multiplier*100@% dari bonus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DABase","value":4.0000},{"name":"DAPer3Star","value":3.0000},{"name":"Multiplier","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Supremacy","trait_id":"TFT15_MechanicTrait_Supremacy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat menjadi Supreme Cell, champion ini akan mengeksekusi musuh dengan Health kurang dari @ExecutePct*100@%.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ExecutePct","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Supreme Surge","trait_id":"TFT15_MechanicTrait_SupremeSurge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tiap kali musuh dieksekusi oleh Supreme Cell, memberi heal @Percent*100@% Health yang hilang dan mendapatkan @mana@ Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":15.0000},{"name":"Percent","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Surge 66","trait_id":"TFT15_MechanicTrait_Surge66","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @AS@% Attack Speed dan @AP@% Ability Power. Setelah @FirstThreshold@ dan @SecondThreshold@ serangan, jumlah ini akan digandakan. (Serangan: @TFTUnitProperty.trait:TFT15_MechanicTrait_Surge66_NumAttacks@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"AS","value":20.0000},{"name":"FirstThreshold","value":15.0000},{"name":"SecondThreshold","value":66.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Team Captain","trait_id":"TFT15_MechanicTrait_TeamCaptain","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Bonus Star Guardian Teamwork champion ini meningkat sebesar @StatIncrease*100@% berdasarkan level bintang.</row><br><row>(@MinUnits@) @StatIncrease*100@% bonus berdasarkan level bintang.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatIncrease","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"StatIncrease","value":0.2000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Test Cost","trait_id":"TFT15_MechanicTrait_Template","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ini merupakan Trait Template","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tentacle Smash","trait_id":"TFT15_MechanicTrait_TentacleSmash","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Setelah @InitialDelay@ detik, menerapkan Stun ke musuh dalam 3 hex selama @StunDuration@ detik. Berulang setiap @Cadence@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":8.0000},{"name":"InitialDelay","value":4.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Thrillseeker","trait_id":"TFT15_MechanicTrait_Thrillseeker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:MinUnits@) Kill memberikan heal @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:HealPercent@% Health maksimum dan memberikan @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:AS*100@% Attack Speed selama @Duration@ detik.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:AS*100@% %i:scaleAS% pada saat kill. Mengeksekusi musuh dengan Health di bawah @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:ExecuteThreshold*100@%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"ExecuteThreshold","value":0.1000},{"name":"HealPercent","value":15.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Blink Attack","trait_id":"TFT15_MechanicTrait_TimeSkip","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Saat mengganti target, blink ke target berikutnya. Serangan berikutnya menghasilkan <magicDamage>@TFTTrait.TFT15_MechanicTrait_TimeSkip.1:PctAdditionalDamage@%</magicDamage> lagi sebagai magic damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctAdditionalDamage","value":200.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tiny Terror","trait_id":"TFT15_MechanicTrait_TinyTerror","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:AS*100@% Attack Speed. Saat Health @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Threshold*100@%, akan berlipat ganda selama sisa combat. Lalu, ukuran akan menyusut selama @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Duration@ detik, menghindari semua serangan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.1500},{"name":"Duration","value":3.0000},{"name":"Threshold","value":0.7000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Colossal","trait_id":"TFT15_MechanicTrait_TitanForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Memerlukan dua slot unit. Dapatkan Health, Durability, dan Damage Amp.<br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%; @BonusDR*100@% %i:scaleDR%; @BonusDA*100@% %i:scaleDA%.</row><br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%; @BonusDR*100@% %i:scaleDR%; @BonusDA*100@% %i:scaleDA%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDA","value":0.1000},{"name":"BonusDR","value":0.2000},{"name":"BonusHealth","value":900.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BonusDA","value":0.2000},{"name":"BonusDR","value":0.2500},{"name":"BonusHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Trickster","trait_id":"TFT15_MechanicTrait_Trickster","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Saat Health rendah, mendapatkan @DA*100@% Damage Amp, memunculkan satu Training Dummy, dan dash ke musuh terjauh.</row><br><row>(@MinUnits@) @DA*100@% %i:scaleDA%; Dummy juga mendapatkan @DummyHealth@ %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0400},{"name":"DummyHealth","value":250.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DA","value":0.0600},{"name":"DummyHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ultra Stance","trait_id":"TFT15_MechanicTrait_UltraStance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @BonusHealth@ Health dan memberikan tambahan +@BonusTraitAmount@ pada trait Stance yang dipilih.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":100.0000},{"name":"BonusTraitAmount","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Undefeated","trait_id":"TFT15_MechanicTrait_Undefeated","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @HealthPerWin@ Health permanen untuk setiap player combat yang dimenangkan, dan @DAPerLoss@% Damage Amp per kekalahan. (Total: @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_Health@ %i:scaleHealth%; @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_DA*100@% %i:scaleDA%)<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerLoss","value":0.0200},{"name":"HealthPerWin","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Unflinching","trait_id":"TFT15_MechanicTrait_Unflinching","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @TFTTrait.TFT15_MechanicTrait_Unflinching.1:OmnivampPct@% Omnivamp. Selama @TFTTrait.TFT15_MechanicTrait_Unflinching.1:Duration@ detik pertama combat, mendapatkan imunitas terhadap crowd control.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":15.0000},{"name":"OmnivampPct","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Unstoppable","trait_id":"TFT15_MechanicTrait_Unstoppable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Health@ Health dan imunitas terhadap crowd control. Charge ke target baru, menerapkan <TFTKeyword>Stun</TFTKeyword> ke musuh yang dilewati selama @StunDuration@ detik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000},{"name":"StunDuration","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Untouchable","trait_id":"TFT15_MechanicTrait_Untouchable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Menjadi tidak bisa ditarget selama @TFTTrait.TFT15_MechanicTrait_Untouchable.1:NumAllies@+ sekutu masih hidup. Jika champion ini mengakhiri combat dengan Health penuh, mendapatkan @TFTTrait.TFT15_MechanicTrait_Untouchable.1:DamageAmpScaling*100@% Damage Amp secara permanen. (Saat ini: @TFTUnitProperty.:TFT15_Untouchable_DamageAmp*100@% %i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmpScaling","value":0.0200},{"name":"NumAllies","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Veteran","trait_id":"TFT15_MechanicTrait_Veteran","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Unit ini adalah Mentor. Memberikan @Amp*100@% Damage Amp, dan di Mentor 4 mendapatkan @Stats*100@% Attack Damage dan Ability Power, bukan meng-upgrade spell.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0400},{"name":"Stats","value":0.3000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Warming Up","trait_id":"TFT15_MechanicTrait_WarmingUp","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pada awal combat atau saat ini aktif, kamu akan mendapatkan @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@ Armor dan Magic Resistance. Setiap detik, mengonversi @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@ resist menjadi @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@% Attack Damage. (Hingga @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Conversion","value":3.0000},{"name":"Resists","value":48.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Weights","trait_id":"TFT15_MechanicTrait_Weights","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @NumWeights@ Weight. Saat Weight 1+, bergerak dan menyerang @PercentReduction*100@% lebih lambat. Kemenangan player mengurangi @WeightPerCombat@ Weight, 2 saat kalah. Saat Weight 0, bergerak lebih cepat dan dapatkan @AS*100@% Attack Speed dan @Durability*100@% Pengurangan Damage. (Sisa Weight: @TFTUnitProperty.trait:TFT15_MechanicTrait_Weights_NumWeights@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5000},{"name":"Durability","value":0.1200},{"name":"NumWeights","value":10.0000},{"name":"PercentReduction","value":0.5000},{"name":"WeightPerCombat","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"404 Power Up","trait_id":"TFT15_MechanicTrait_WellRounded","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mendapatkan @Stats@% Attack Damage, Ability Power, Damage Amp, dan @Stats@ Armor serta Magic Resistance.<br><br><rules>Bagaimana kamu menemukan ini?</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Wind Wall","trait_id":"TFT15_MechanicTrait_WindWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Yasuo mendapatkan @CritChance*100@% Crit Chance, dan menerima @ReducedDamage*100@% pengurangan damage dari musuh yang tidak berdekatan.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.6000},{"name":"ReducedDamage","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Wonder Twins","trait_id":"TFT15_MechanicTrait_WonderTwins","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.1:MinUnits@) Mengerahkan 2+ duplikat dari unit ini akan memberikan @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@% stat bonus kepada keduanya berdasarkan Role-nya. Saat menjadikannya Bintang-3, dapatkan satu duplikat Bintang-2.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@% stat bonus.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"NumItems","value":0.0000},{"name":"Stats","value":60.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"World Ender","trait_id":"TFT16_AatroxUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"Aatrox mendapatkan Attack Damage yang setara dengan @OmnivampToADRatio*100@% Omnivamp-nya.<br><br>Saat pertama kali mati, dia menjadi tidak bisa ditarget untuk sesaat dan melakukan heal hingga Health penuh selama @HealDuration@ detik. Setelahnya, dia mengurangi Mana maksimum sebesar @ManaReduction@ dan mendapatkan @Durability*100@% Durability.","innate_trait_sets":[{"constants":[{"name":"Durability","value":0.2000},{"name":"HealDuration","value":2.0000},{"name":"ManaReduction","value":10.0000},{"name":"OmnivampToADRatio","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Star Forger","trait_id":"TFT16_AurelionSolUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_StarForger.TFT_Set16.png","tooltip_text":"Aurelion Sol mendapatkan @BonusStardustPerOneStar*100@/@BonusStardustPerTwoStar*100@/@BonusStardustPerThreeStar*100@% lebih banyak Stardust untuk setiap Targon unik lain yang dikerahkan dalam combat.<br><br><rules>Bonus Saat Ini:&nbsp;@TFTUnitProperty.:TFT16_AurelionSol_StarMod@%</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusStardustPerOneStar","value":0.2500},{"name":"BonusStardustPerThreeStar","value":1.0000},{"name":"BonusStardustPerTwoStar","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Riftscourge","trait_id":"TFT16_BaronUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Riftscourge.png","tooltip_text":"Baron Nashor memerlukan 2 slot tim dan memberikan +2 ke trait Void.<br><br>Setelah @VoidTime@ detik, board memasuki Void Rift. Rift memberi unit Void @DamageAmp*100@% Damage Amp dan terus menyerang musuh dengan bolt plasma, menghasilkan @LightningPercentHealth*100@% Health maksimum sebagai magic damage.","innate_trait_sets":[{"constants":[{"name":"LightningPercentHealth","value":0.0500},{"name":"LightningRefreshSeconds","value":0.5000},{"name":"VoidTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bilgewater","trait_id":"TFT16_Bilgewater","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"Setiap player combat, mendapatkan Silver Serpent (%i:scaleSerpents%), plus @SerpentsPerTakedown@ tambahan untuk setiap takedown dari Bilgewater. <br>Silver Serpent dapat digunakan di Black Market untuk memberikan stat bonus dan loot spesial ke champion Bilgewater. Tier yang lebih tinggi membuka loot&nbsp;yang lebih langka.<br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, loot&nbsp;yang ditingkatkan</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, loot&nbsp;superior</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, @StatMult@x&nbsp;stat, TEMBAKKAN MERIAM!</row><br>Bonus Stat Saat Ini:<br>@TFTUnitProperty.:TFT16_Bilgewater_BonusAD*100@% %i:scaleAD%%i:scaleAP%, @TFTUnitProperty.:TFT16_Bilgewater_BonusAS*100@%&nbsp;%i:scaleAS%, @TFTUnitProperty.:TFT16_Bilgewater_BonusHealth*100@%&nbsp;%i:scaleHealth%<br>Serpent Saat Ini: @TFTUnitProperty.:TFT16_Bilgewater_SilverSerpents@&nbsp;%i:scaleSerpents%","innate_trait_sets":[{"constants":[{"name":"MaxDuplicators","value":2.0000},{"name":"MaxItems","value":8.0000},{"name":"PrismaticBroadsideDamage","value":300.0000},{"name":"PrismaticBroadsideTickRate","value":1.5000},{"name":"SerpentsPerTakedown","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"SerpentsPerRound","value":15.0000},{"name":"StatMult","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SerpentsPerRound","value":35.0000},{"name":"StatMult","value":1.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SerpentsPerRound","value":65.0000},{"name":"StatMult","value":1.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SerpentsPerRound","value":150.0000},{"name":"StatMult","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Blacksmith","trait_id":"TFT16_Blacksmith","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Blacksmith.TFT_Set16.png","tooltip_text":"Setelah tiap player combat yang diikuti Ornn terkuatmu, dia akan melanjutkan progres pembuatan item Artifact.<br><br>Tiap item yang dia gunakan memberinya @FlatHealthPerItem1Star@/@FlatHealthPerItem2Star@/@FlatHealthPerItem3Star@ Health maksimum. Artifact memberikan&nbsp;@ArtifactMult*100@%&nbsp;lebih banyak.<br><br><rules>Progres Pembuatan: @TFTUnitProperty.:TFT16_OrnnProgress@/@RoundsToCraft@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArtifactMult","value":3.0000},{"name":"FlatHealthPerItem1Star","value":350.0000},{"name":"FlatHealthPerItem2Star","value":600.0000},{"name":"FlatHealthPerItem3Star","value":2000.0000},{"name":"ManaRegenPerItem","value":0.0000},{"name":"RoundsToCraft","value":4.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Blademaster","trait_id":"TFT16_Blademaster","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"Blademaster berpeluang untuk menyerang dua kali. Saat takedown, mereka dash ke target berikutnya.<br><br><expandRow>(@MinUnits@) Peluang @AttackChance*100@%</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumBonusAttacks","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackChance","value":0.3000},{"name":"ForecProcThreshold","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackChance","value":0.4000},{"name":"ForceProcThreshold","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackChance","value":0.5500},{"name":"ForceProcThreshold","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bruiser","trait_id":"TFT16_Brawler","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Bruiser.TFT_Set16.png","tooltip_text":"Timmu mendapatkan @TeamFlatHealth@ Health maksimum. Bruiser mendapatkan lebih banyak.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamFlatHealth","value":150.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Caretaker","trait_id":"TFT16_Caretaker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Caretaker.TFT_Set16.png","tooltip_text":"Setelah menang player combat, kamu mendapatkan unit random dari Runeterra. Setelah kalah combat, kamu mendapatkan reroll gratis yang jumlahnya bertambah sesuai babak.<br><br><rules>Reroll saat Kalah: @TFTUnitProperty.:TFT16_Caretaker_NumRerolls@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Chronokeeper","trait_id":"TFT16_Chronokeeper","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chronokeeper.TFT_Set16.png","tooltip_text":"Setiap @CastsToGainXP@ cast, the Chronokeeper menyimpan <TFTBonus>@XPPerCast@</TFTBonus> XP. Jika XP yang dia simpan cukup untuk membuatmu naik level, dia akan memberimu XP&nbsp;yang diperlukan. <br><br>Jika kamu sudah level 10, dia jadi mendapatkan <TFTBonus>@DAGainAtMaxLevel@%</TFTBonus>&nbsp;Damage Amp.<br><br><rules>XP yang disimpan: @TFTUnitProperty.trait:TFT16_ChronoKeeperStoredXP@</rules><ShowIfCustom.Set=TFTSetEventCT><br><br>Di Choncc's Treasure, jumlah cast yang dibutuhkan untuk mendapatkan XP meningkat jadi @CastsToGainXPCT@ hingga Babak 3-5.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CastsToGainXP","value":2.0000},{"name":"CastsToGainXPCT","value":3.0000},{"name":"CastsToGainXPPAIRS","value":2.0000},{"name":"DAGainAtMaxLevel","value":15.0000},{"name":"DAPerXP","value":0.0000},{"name":"XPPerCast","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Dark Child","trait_id":"TFT16_DarkChild","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_DarkChild.TFT_Set16.png","tooltip_text":"Annie memanggil Tibbers di bench-mu. Tibbers bisa dikerahkan, mengisi slot tim, dan bisa dilengkapi dengan item secara terpisah. Level bintangnya sama dengan Annie.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Darkin","trait_id":"TFT16_DarkinWeapon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Darkin.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Darkin mendapatkan @Vamp*100@% Omnivamp.</row><br><row>(@MinUnits@) DAN kamu Heal sebesar @TacticianPercent*100@% dari damage pemain yang kamu hasilkan.</row><br><row>(@MinUnits@) DAN setiap kali Darkin memulihkan @HealThreshold@ Health, mereka menghasilkan @Damage@ magic damage ke @EnemyNum@ musuh terdekat.</row>","innate_trait_sets":[{"constants":[{"name":"Damage","value":333.0000},{"name":"EnemyNum","value":2.0000},{"name":"HealThreshold","value":600.0000},{"name":"TacticianPercent","value":0.2500},{"name":"Vamp","value":0.1500}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Defender","trait_id":"TFT16_Defender","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Defender.png","tooltip_text":"Timmu mendapatkan @TeamwideArmorMR@ Armor dan Magic Resist. Defender mendapatkan lebih banyak.<br><br><expandRow>(@MinUnits@) @BonusArmorMR@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamwideArmorMR","value":12.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmorMR","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmorMR","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmorMR","value":80.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Demacia","trait_id":"TFT16_Demacia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Demacia.TFT_Set16.png","tooltip_text":"Setiap kali timmu kehilangan @MaxHealthLost*100@% Health maksimum, champion Demacia melakukan Rally, mengurangi biaya Mana mereka sebesar @ManaReductionPct*100@%. Champion Demacia mendapatkan Armor dan Magic Resist.<br><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%. Saat Rally, terapkan smite ke musuh sebesar @EnemyTrueDamage*100@% dari Health&nbsp;maksimum mereka.</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%. BERTEMPUR DEMI&nbsp;DEMACIA!</row><br>","innate_trait_sets":[{"constants":[{"name":"EnemyTrueDamage","value":0.0500},{"name":"ManaReductionPct","value":0.1000},{"name":"MaxHealthLost","value":0.2500},{"name":"MaxHealthLostSummonGalio","value":0.2500},{"name":"MaxNumberOfRallies","value":3.0000},{"name":"PrismaticDamageAmp","value":0.5000},{"name":"PrismaticShield","value":1500.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":12.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":150.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Emperor","trait_id":"TFT16_Emperor","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Emperor.TFT_Set16.png","tooltip_text":"Azir mengerahkan dua Guard yang dapat ditempatkan di mana pun di battlefield. Mereka tidak bergerak atau menyerang, dan mati saat Azir mati.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ixtal","trait_id":"TFT16_Explorer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ixtal.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Selesaikan Misi untuk mendapatkan Sunshard (%i:Set16Ixtal%) dan menggunakannya untuk&nbsp;loot!</row><br><row>(@MinUnits@) Heal 2 health pemain pada awal tiap player combat.</row><br><row>(@MinUnits@) Setelah menang combat, temukan @BonusClues@ %i:Set16Ixtal% dan dapatkan loot bonus.</row><br><br><rules>Menyelesaikan satu Misi sebelum combat berakhir akan memberimu Misi baru pada awal ronde berikutnya.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth_PAIRS","value":0.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusClues","value":50.0000},{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Freljord","trait_id":"TFT16_Freljord","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Freljord.TFT_Set16.png","tooltip_text":"Panggil satu Frozen Tower. Sekutu di depannya mendapatkan Health dan sekutu di belakangnya mendapatkan Damage Amp. <br><br>Unit Freljord mendapatkan @FreljordBonus*100@% lebih banyak.<br><br><row>(@MinUnits@) @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) Dua Tower. @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%</row><br><row>(@MinUnits@) Tower menerapkan stun ke musuh saat mati selama @StunDuration@&nbsp;detik. @HealthPercent*100@% %i:scaleHealth%, @DA*100@% %i:scaleDA%.</row>","innate_trait_sets":[{"constants":[{"name":"FreljordBonus","value":1.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"HealthPercent","value":0.0800},{"name":"NumShrines","value":1.0000},{"name":"SecondStoneMaxHealthPercent","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1600},{"name":"HealthPercent","value":0.1200},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.2200},{"name":"HealthPercent","value":0.1600},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Glutton","trait_id":"TFT16_Glutton","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Glutton.TFT_Set16.png","tooltip_text":"Sekali per fase Penyusunan Strategi, kamu bisa memberi makan Tahm Kench dengan satu champion, memberinya Health, Attack Speed, atau Ability Power secara permanen berdasarkan role dan level bintangnya.<br><br><tftitemrules>Untuk memberinya makan, ambil dan tahan sekutu dari bench ke atas Tahm Kench hingga mulutnya terbuka, lalu lepaskan.</tftitemrules><br><br>Stat Saat Ini: @TFTUnitProperty.:TFT16_GluttonStat_HP@&nbsp;%i:scaleHealth%, @TFTUnitProperty.:TFT16_GluttonStat_AS@%&nbsp;%i:scaleAS%, @TFTUnitProperty.:TFT16_GluttonStat_AP@%&nbsp;%i:scaleAP%","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"3StarTKMult","value":20.0000},{"name":"7CostFeedMult","value":1.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Gunslinger","trait_id":"TFT16_Gunslinger","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Gunslinger.TFT_Set16.png","tooltip_text":"Gunslinger mendapatkan Attack Damage. Setiap serangan ke-@NumAttacks@ dari Gunslinger menghasilkan physical damage bonus.<br><br><expandRow>(@MinUnits@) @AD*100@%&nbsp;%i:scaleAD%, @BonusDamage@ damage bonus</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumAttacks","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2200},{"name":"BonusDamage","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4000},{"name":"BonusDamage","value":200.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Harvester","trait_id":"TFT16_Harvester","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Harvester.TFT_Set16.png","tooltip_text":"Setiap kali champion musuh mati, mendapatkan @ManaPerEnemyDeath@ Mana. Cast ability tidak menggunakan Mana. <br><br>Semua musuh kehilangan @EnemyArmorMRReduction@ Armor dan Magic Resist.","innate_trait_sets":[{"constants":[{"name":"EnemyArmorMRReduction","value":10.0000},{"name":"ManaPerEnemyDeath","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Heroic","trait_id":"TFT16_Heroic","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Heroic.TFT_Set16.png","tooltip_text":"Galio tidak bisa dikerahkan dalam combat. Sebagai gantinya, trait-nya dihitung di bench dan saat champion Demacia melakukan Rally, dia ikut bertarung. <br><br>Saat mendarat, dia menciptakan shockwave seluas @HexRadius@ hex yang menghasilkan @PercentMaxHP*100@% dari Health maksimumnya sebagai magic damage. Musuh yang terkena akan di-knock up selama @KnockupDuration@ detik, berkurang berdasarkan jarak dari pusatnya.","innate_trait_sets":[{"constants":[{"name":"HexRadius","value":3.0000},{"name":"KnockupDuration","value":1.0000},{"name":"PercentMaxHP","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"HexMech","trait_id":"TFT16_HexMech","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Hexmech.TFT_Set16.png","tooltip_text":"Mendapatkan satu Pilot Hex. Awal Combat: unit di dalamnya melompat ke T-Hex, memberinya @PercentHealth*100@% Health dan stat bonus mereka berdasarkan role dan level bintang mereka.<br><br><TFTBonus>Tank:</TFTBonus> +@Vamp1@/@Vamp2@/@Vamp3@% Omnivamp<br><TFTBonus>Fighter:</TFTBonus> +@AD1@/@AD2@/@AD3@% Attack Damage<br><TFTBonus>Marksman:</TFTBonus> +@Amp1@/@Amp2@/@Amp3@% Damage Amp<br><TFTBonus>Caster:</TFTBonus> +@Mana1@/@Mana2@/@Mana3@ Mana Regen<br><TFTBonus>Assassin:</TFTBonus> +@Crit1@/@Crit2@/@Crit3@% Crit Chance<br><br>Saat mati, pilot terlontar ketika T-Hex knock back dan Stun musuh di sekitar selama @StunDuration@ detik.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD1","value":20.0000},{"name":"AD2","value":30.0000},{"name":"AD3","value":40.0000},{"name":"Amp1","value":12.0000},{"name":"Amp2","value":20.0000},{"name":"Amp3","value":30.0000},{"name":"Crit1","value":40.0000},{"name":"Crit2","value":70.0000},{"name":"Crit3","value":100.0000},{"name":"Mana1","value":2.0000},{"name":"Mana2","value":4.0000},{"name":"Mana3","value":5.0000},{"name":"PercentHealth","value":0.8000},{"name":"StunDuration","value":1.5000},{"name":"SummonReducePct","value":0.5000},{"name":"Vamp1","value":20.0000},{"name":"Vamp2","value":30.0000},{"name":"Vamp3","value":40.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Huntress","trait_id":"TFT16_Huntress","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Huntress.TFT_Set16.png","tooltip_text":"Saat Neeko terkuatmu hidup, Nidalee terkuatmu tidak bisa ditarget dengan basic attack dan mendapatkan @Durability*100@%&nbsp;Durability.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Durability","value":0.5000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Invoker","trait_id":"TFT16_Invoker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Invoker.png","tooltip_text":"Timmu mendapatkan @TeamBonusMana@ Mana Regen. Invoker mendapatkan lebih banyak Mana dari semua sumber.<br><br><expandRow>(@MinUnits@) @PercentManaIncrease*100@% lebih banyak Mana</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusMana","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentManaIncrease","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentManaIncrease","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ionia","trait_id":"TFT16_Ionia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ionia.TFT_Set16.png","tooltip_text":"Unit Ionia mendapatkan Shield, Attack Damage, dan Ability Power. Setiap game, mereka menapaki jalur yang berbeda. <br><br>@TFTUnitProperty.trait:TFT16_Ionia_PathTooltip@<br><br><row>(@MinUnits@) Mendapatkan benefit yang mengubah tiap game</row><br><row>(@MinUnits@) Mendapatkan benefit yang mengubah tiap game</row><br><row>(@MinUnits@) Mendapatkan benefit yang mengubah setiap game</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BladesAP","value":15.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":5.0000},{"name":"BladesPercentChance","value":30.0000},{"name":"DeterminationFlatDamage","value":20.0000},{"name":"DeterminationResists","value":15.0000},{"name":"EnlightenmentADAP","value":10.0000},{"name":"EnlightenmentADAPPerLevel","value":2.0000},{"name":"EnlightenmentXP","value":1.0000},{"name":"GenerosityADAP","value":10.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":3.0000},{"name":"SpiritHealth","value":0.2500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1000},{"name":"TranscendenceMagicDamage","value":0.2000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BladesAP","value":25.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":4.0000},{"name":"BladesPercentChance","value":38.0000},{"name":"DeterminationFlatDamage","value":40.0000},{"name":"DeterminationResists","value":25.0000},{"name":"EnlightenmentADAP","value":15.0000},{"name":"EnlightenmentADAPPerLevel","value":3.0000},{"name":"EnlightenmentXP","value":2.0000},{"name":"GenerosityADAP","value":25.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":4.0000},{"name":"SpiritHealth","value":0.3000},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1500},{"name":"TranscendenceMagicDamage","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BladesAP","value":50.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":3.0000},{"name":"BladesPercentChance","value":45.0000},{"name":"DeterminationFlatDamage","value":60.0000},{"name":"DeterminationResists","value":40.0000},{"name":"EnlightenmentADAP","value":20.0000},{"name":"EnlightenmentADAPPerLevel","value":4.0000},{"name":"EnlightenmentXP","value":4.0000},{"name":"GenerosityADAP","value":40.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":5.0000},{"name":"SpiritHealth","value":0.3500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.2000},{"name":"TranscendenceMagicDamage","value":0.3000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Juggernaut","trait_id":"TFT16_Juggernaut","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Juggernaut.png","tooltip_text":"Juggernaut mendapatkan Durability, meningkat saat Health di atas @HealthBreakpoint*100@%. Saat satu Juggernaut mati, Juggernaut lainnya mendapatkan heal sebesar @HealRatio*100@% dari Health maksimum mereka.<br><br><expandRow>(@MinUnits@) @BaseDR*100@% atau @IncreasedDR*100@%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.0500},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1800},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2600},{"name":"IncreasedDR","value":0.3600}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Assimilator","trait_id":"TFT16_KaisaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Assimilator.TFT_Set16.png","tooltip_text":"Kai'Sa memiliki Ability berbeda tergantung apakah Attack Damage atau Ability Power-nya lebih tinggi.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Eternal","trait_id":"TFT16_KindredUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"Setiap serangan ke-3 dari Kindred pada musuh yang sama akan menghasilkan @PercentDamageMult*100@% damage, saat Wolf mencabik&nbsp;targetnya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageMult","value":3.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Longshot","trait_id":"TFT16_Longshot","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Longshot.TFT_Set16.png","tooltip_text":"Longshot mendapatkan Damage Amp dan menghasilkan lebih banyak damage pada target yang lebih jauh.<br><br><expandRow>(@MinUnits@) @BaseDamageAmp*100@%&nbsp;%i:scaleDA% + @PercentDamageIncrease*100@% per Hex</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.1800},{"name":"PercentDamageIncrease","value":0.0200}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.2400},{"name":"PercentDamageIncrease","value":0.0300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDamageAmp","value":0.2800},{"name":"PercentDamageIncrease","value":0.0400}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.3200},{"name":"PercentDamageIncrease","value":0.0500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Lunari","trait_id":"TFT16_Lunari","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Umbral.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Disruptor","trait_id":"TFT16_Magus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Disruptor.png","tooltip_text":"Ability Disruptor menerapkan <TFTKeyword>Dazzle</TFTKeyword> ke musuh yang terkena. Unit Disruptor menghasilkan damage bonus ke musuh yang terkena Dazzle.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% damage bonus</expandRow><br><br><rules>Dazzle: Mengurangi damage yang dihasilkan sebesar @DamageReduction*100@%</rules><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Noxus","trait_id":"TFT16_Noxus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Noxus.TFT_Set16.png","tooltip_text":"Setelah tim musuh kehilangan @HPLostTrigger*100@% Health mereka, panggil Atakhan, Bringer of Ruin. Setiap level bintang champion Noxus meningkatkan kekuatannya.<br><br><row>(@MinUnits@) Dia menebas musuh, menghasilkan magic&nbsp;damage.</row> <br><row>(@MinUnits@) Champion Noxus jadi lebih kuat seiring makin lama&nbsp;dia&nbsp;hidup.</row> <br><row>(@MinUnits@) Dia menguras jiwa musuh&nbsp;saat&nbsp;cast.</row><br><row>(@MinUnits@) Setelah @RuinTimer@ detik, BAWA KEHANCURAN.</row>","innate_trait_sets":[{"constants":[{"name":"HPLostTrigger","value":0.1500},{"name":"RuinTimer","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Piltover","trait_id":"TFT16_Piltover","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Piltover.TFT_Set16.png","tooltip_text":"Membangun sebuah invention di sisi kanan board. Setelah @InventionFireTime@ detik, invention aktif, memicu setiap Modul-nya.<br><br><row>(@MinUnits@) Pilih satu Modul</row><br><row>(@MinUnits@) Pilih Modul Kedua</row><br><row>(@MinUnits@) Pilih Modul Ketiga</row>","innate_trait_sets":[{"constants":[{"name":"InventionFireTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Quickstriker","trait_id":"TFT16_Rapidfire","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Quickstriker.png","tooltip_text":"Timmu mendapatkan @TeamwideAS*100@% Attack Speed. Quickstriker mendapatkan Attack Speed bonus berdasarkan Health target yang hilang.<br><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@%&nbsp;%i:scaleAS%</row>","innate_trait_sets":[{"constants":[{"name":"TeamwideAS","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.3000},{"name":"MinBonusAS","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.4500},{"name":"MinBonusAS","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.3000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.4000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rune Mage","trait_id":"TFT16_RuneMage","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_RuneMage.TFT_Set16.png","tooltip_text":"The Rune Mage mendapatkan keuntungan dari semua trait Region yang aktif, tetapi tidak berkontribusi ke siapa pun.<br><br>Dia memanfaatkan kekuatan Rune dari trait Region yang aktif untuk memodifikasi Ability-nya, meningkatkannya secara unik.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Shadow Isles","trait_id":"TFT16_ShadowIsles","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_ShadowIsles.TFT_Set16.png","tooltip_text":"Setiap kali ada champion MANA PUN yang mati di player combat, mendapatkan Soul (%i:scaleSouls%). Ability champion Shadow Isles diperkuat secara unik berdasarkan jumlah Soul yang kamu miliki.<br><br>Champion Shadow Isles mendapatkan Attack Damage dan Ability Power.<br><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><br><rules>Soul Terkumpul: @TFTUnitProperty.trait:TFT16_ShadowIsles_SoulsPlayerFacing@&nbsp;%i:scaleSouls%</rules>","innate_trait_sets":[{"constants":[{"name":"BaseSoulsGainedPerDeath","value":1.0000},{"name":"BaseStage2Souls","value":25.0000},{"name":"BaseStage3Souls","value":65.0000},{"name":"BaseStage4Souls","value":135.0000},{"name":"BaseStage5Souls","value":160.0000},{"name":"BaseStage6Souls","value":185.0000},{"name":"BaseStage7Souls","value":215.0000},{"name":"BaseStage8Sousls","value":255.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.1800},{"name":"SoulMult","value":1.0000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.2000},{"name":"SoulMult","value":1.3000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.2500},{"name":"SoulMult","value":1.6000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.3300},{"name":"SoulMult","value":1.9000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shurima","trait_id":"TFT16_Shurima","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Shurima.TFT_Set16.png","tooltip_text":"Setiap detik, champion Shurima mendapatkan @ASPerSecond*100@% Attack Speed dan memulihkan @HealthRestorePerSecond@ Health. Pada awal combat, mereka mendapatkan efek tambahan.<ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic><rules><br><br>Prismatic: Buka Nasus, Renekton, dan Xerath, lalu kerahkan 4 Shurima</rules></ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT><br><br><row>(@MinUnits@) @BonusHealth*100@% Health maksimum</row><br><row>(@MinUnits@) @ArmorMR@ Armor dan Magic Resist</row><br><row>(@MinUnits@) <ShowIf.TFT16_Shurima_PrismaticActive>Satu champion Shurima berubah menjadi DEWA setiap @GodhoodCadence@ detik </ShowIf.TFT16_Shurima_PrismaticActive><ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic>Hanya bisa jika Nasus, Renekton, dan Xerath sudah dibuka.</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT></row>","innate_trait_sets":[{"constants":[{"name":"ASPerSecond","value":0.0200},{"name":"HealthRestorePerSecond","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":0.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dragonborn","trait_id":"TFT16_ShyvanaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Dragonborn.TFT_Set16.png","tooltip_text":"Saat cast, Shyvana menggantikan spell-nya dengan Flame Breath. Saat bertransformasi, semua sekutu menerima @AbilityDamageReduction*100@% lebih sedikit damage dari Ability musuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityDamageReduction","value":0.0800}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Slayer","trait_id":"TFT16_Slayer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Slayer.png","tooltip_text":"Slayer mendapatkan Omnivamp dan Attack Damage. Mereka meningkatkan Attack Damage bonus hingga @AmountIncrease*100@% berdasarkan Health mereka yang hilang.<br><br><expandRow>(@MinUnits@) @BonusAD*100@% %i:scaleAD%, @BonusOmnivamp*100@% %i:scaleSV%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"AmountIncrease","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.2000},{"name":"BonusOmnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3000},{"name":"BonusOmnivamp","value":0.1600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":0.4000},{"name":"BonusOmnivamp","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Arcanist","trait_id":"TFT16_Sorcerer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"Timmu mendapatkan Ability Power, Arcanist mendapatkan lebih banyak.<br><br><expandRow>(@MinUnits@) @AllyAP@% %i:scaleAP%, @BonusAP@% %i:scaleAP% untuk Arcanist</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyAP","value":15.0000},{"name":"BonusAP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyAP","value":20.0000},{"name":"BonusAP","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyAP","value":35.0000},{"name":"BonusAP","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Soulbound","trait_id":"TFT16_Soulbound","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Soulbound.TFT_Set16.png","tooltip_text":"Lucian dan Senna bertarung bersama, bertukar saat salah satunya cast. Setiap champion memiliki ability unik.<br><br>Pasangan Soulbound terkuatmu memberikan bonus kepada tim selama mereka bertahan. Saat Senna keluar, semua sekutu mendapatkan @SennaDR*100@% Pengurangan Damage. Saat Lucian keluar, semua sekutu mendapatkan @LucianDA*100@% Damage Amp.","innate_trait_sets":[{"constants":[{"name":"LucianDA","value":0.0700},{"name":"SennaDR","value":0.0700}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Chainbreaker","trait_id":"TFT16_SylasTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chainbreaker.TFT_Set16.png","tooltip_text":"Sylas bergonta-ganti antara 3 Ability berbeda, tergantung mana yang paling berguna pada saat itu. Dia tidak bisa cast Ability yang sama dua kali berturut-turut.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Targon","trait_id":"TFT16_Targon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Targon.TFT_Set16.png","tooltip_text":"Champion Targon ditempa oleh bintang-bintang. Mereka tidak memiliki trait, tetapi lebih kuat dari kebanyakan champion.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Chosen Wolves","trait_id":"TFT16_Teamup_AmbessaKindred","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_ChosenWolves.TFT_Set16.png","tooltip_text":"Saat Kindred cast, Ambessa selalu mendapatkan proteksi dari kematian dan mendapatkan @AmbessaBonusAD*100@% Attack Damage saat terproteksi.<br><br>Saat Ambessa cast, Wolf menyerang semua musuh yang terkena, menghasilkan @WolfDamage*100@% damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AmbessaBonusAD","value":0.4000},{"name":"WolfDamage","value":0.3000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Timewinders","trait_id":"TFT16_Teamup_EkkoZilean","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Timewinders.TFT_Set16.png","tooltip_text":"<row>Setelah setiap combat yang diikuti Ekko, mendapatkan @TOOLTIPONLYXP@XP. Setelah membuat Ekko jadi Bintang-3, dapatkan satu Zilean.</row><br><row>Serangan Ekko yang diperkuat akan bergema sebesar @DamageShare*100@% dari damage awal ke semua musuh yang menerima damage dari Zilean terkuatmu.</row><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageShare","value":0.1000},{"name":"TOOLTIPONLYXP","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Dragonguards","trait_id":"TFT16_Teamup_JarvanShyvana","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UncompromisingWill.TFT_Set16.png","tooltip_text":"Saat Jarvan cast, Shyvana mendapatkan @JarvanShieldShare*100@% Shield. Saat Shyvana cast, Jarvan melompat masuk dan menghasilkan @JarvanResistDamage1*100@/@JarvanResistDamage2*100@/@JarvanResistDamage3*100@/@JarvanResistDamage4*100@% dari Armor dan Magic Resist-nya sebagai magic damage dalam radius 2 hex.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"JarvanResistDamage1","value":1.0000},{"name":"JarvanResistDamage2","value":1.2000},{"name":"JarvanResistDamage3","value":1.4000},{"name":"JarvanResistDamage4","value":1.7500},{"name":"JarvanShieldShare","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Sentinels of Light","trait_id":"TFT16_Teamup_LucianVayne","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_SentinelsOfLight.TFT_Set16.png","tooltip_text":"Saat Vayne cast ke musuh yang terkena Black Mist, dia menembakkan @NumBonusBolts@ bolt tambahan dengan efektivitas @BoltEffectiveness*100@%. Saat dia melakukan takedown, Lucian dan Senna mendapatkan @LucianSennaAS*100@% Attack Speed.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BoltEffectiveness","value":0.2500},{"name":"LucianSennaAS","value":0.5000},{"name":"NumBonusBolts","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Joint Album","trait_id":"TFT16_Teamup_SeraphineSona","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Joint-Album.TFT_16_3.png","tooltip_text":"Mendapatkan satu Seraphine. Heal Seraphine terkuatmu kini juga heal @HealPercent@% dari Health sekutu yang hilang. Sona terkuatmu mendapatkan trait Disruptor dan menembakkan satu proyektil tambahan setiap cast. Dapatkan satu Sona setelah tiap player combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Poison Pals","trait_id":"TFT16_Teamup_SingedTeemo","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_PoisonPals.TFT_Set16.png","tooltip_text":"Mendapatkan satu Teemo bintang-2. Damage Singed me-refresh racun Teemo, dan damage Teemo memberi Singed Ability Power yang terus meningkat. Dapatkan satu Teemo setelah tiap player combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"SingedAPGain","value":2.0000},{"name":"TeemoDamageReq","value":100.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Spin to Win","trait_id":"TFT16_Teamup_SpinToWin","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"Saat champion spin menggunakan total @ManaToSpend@ Mana, mereka mendapatkan @Health@ Health dan @DamageAmp*100@% Damage Amp secara permanen.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalHealth@&nbsp;%i:scaleHealth%;&nbsp;@TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) Yang paling kuat meningkatkan area spin-nya sebesar 1 hex</row><br><row>(@MinUnits@) Semuanya meningkatkan area spin-nya sebesar 1 hex</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0050},{"name":"Health","value":8.0000},{"name":"ManaToSpend","value":120.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":3,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":6,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"The Boss","trait_id":"TFT16_TheBoss","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"Saat Health Sett pertama kali turun di bawah @MaxHealthThreshold*100@% Health maksimum, dia keluar dari combat untuk mulai melakukan sit-up. Tiap sit-up memulihkan @HealPercent@% dari Health maksimum-nya dan memberinya @AttackSpeedPercent@% Attack Speed dan Move Speed.<br><br>Jika mencapai Health penuh, dia kembali ke combat dengan Pumped Up, mengonversi semua damage dari serangan dan Ability-nya menjadi true damage. Jika semua sekutunya mati, dia langsung kembali ke combat.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":60.0000},{"name":"HealPercent","value":15.0000},{"name":"MaxHealthThreshold","value":0.4500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Vanquisher","trait_id":"TFT16_Vanquisher","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Vanquisher.png","tooltip_text":"Ability Vanquisher bisa menghasilkan Critical Strike. Mereka juga mendapatkan Critical Strike Chance dan Critical Strike Damage.<br><br><expandRow>(@MinUnits@) @BaseCritChance@% %i:scaleCrit%, @CritDmg@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseCritChance","value":15.0000},{"name":"CritDmg","value":15.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseCritChance","value":20.0000},{"name":"CritDmg","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":25.0000},{"name":"CritDmg","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":30.0000},{"name":"CritDmg","value":30.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"TFT16_Void","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Void.TFT_Set16.png","tooltip_text":"Mendapatkan Mutation yang hanya bisa digunakan champion Void. Champion Void mendapatkan Attack&nbsp;Speed.<br><br><row>(@MinUnits@) @NumMutations@ Mutation, @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @NumMutations@ Mutation, @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @NumMutations@ Mutation, @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) Mutation menjadi supercharged, kekuatannya meningkat sebesar @SuperchargedMult*100@%. @BonusAS*100@%&nbsp;%i:scaleAS%</row><br><br><rules>Champion hanya bisa memiliki satu Mutation dalam satu waktu. Menempatkan champion di bench akan melepaskan&nbsp;Mutation-nya.</rules><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.0800},{"name":"NumMutations","value":1.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":0.1800},{"name":"NumMutations","value":2.0000},{"name":"SuperchargedMutations","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":0.3300},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":0.4000},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Warden","trait_id":"TFT16_Warden","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Warden.TFT_Set16.png","tooltip_text":"Ketika Health Warden pertama kali turun di bawah @FirstShieldPercentHealth*100@% dan @SecondShieldPercentHealth*100@%, mereka mendapatkan&nbsp;Shield berdasarkan Health maksimumnya.<br><br><expandRow>(@MinUnits@) @PercentHealthShield*100@% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"FirstShieldPercentHealth","value":0.7500},{"name":"SecondShieldPercentHealth","value":0.2500}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentHealthShield","value":0.1600}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealthShield","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.2600}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.3300}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ascendant","trait_id":"TFT16_XerathUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"Setelah tiap combat, satu Ascendant Charm bisa muncul di shop kamu. Efek yang kuat ini bisa dibeli dengan gold.@TFTUnitProperty.trait:TFT16_XerathUnique_PurchasedCharmDisplay@<br><br><ShowIfCustom.Set=TFTSetEventCT>Di Choncc's Treasure, Faithful Followers Charm tidak bisa muncul sampai kamu mencapai level 7.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Yordle","trait_id":"TFT16_Yordle","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Yordle.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Yordle mendapat @BonusHealth@ Health dan @AS*100@% Attack Speed untuk tiap Yordle unik yang dikerahkan. Yordle&nbsp;bintang-3 memberikan @BonusMultiplier*100@%&nbsp;lebih banyak!</row><br><row>(@MinUnits@) DAN shop pertamamu tiap ronde berisi Yordle&nbsp;di&nbsp;dalamnya!</row><br><row>(@MinUnits@) DAN dapatkan @FreeRerolls@ reroll gratis tiap&nbsp;ronde!</row><br><row>(@MinUnits@) DAN dapatkan Grab Bag Yordle tiap&nbsp;ronde!</row>","innate_trait_sets":[{"constants":[{"name":"AS","value":0.0500},{"name":"BonusHealth","value":40.0000},{"name":"BonusMultiplier","value":1.0000},{"name":"BonusStatMultiplier","value":1.0000},{"name":"PrismaticHugifyHealth","value":800.0000},{"name":"PrismaticHugifySizeMod","value":1.5000},{"name":"PrismaticMushroomDamage","value":700.0000},{"name":"PrismaticToHit","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":0.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"FreeRerolls","value":0.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":0.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"FreeRerolls","value":1.0000},{"name":"PortalToBandleCity","value":0.0000},{"name":"ShopYordle","value":1.0000},{"name":"YordleGrabBag","value":1.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Immortal","trait_id":"TFT16_ZaahenTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Immortal.TFT_Set16.png","tooltip_text":"Selama Xin Zhao tidak ada di board-mu, Zaahen akan mendapatkan trait Ionia, Demacia, dan Warden.<br><br>Saat kill, Zaahen mendapatkan satu stack Determination selama sisa combat. Jika dia memiliki @FocusNeededToRevive@ Determination atau lebih saat akan mati, dia akan menggunakannya untuk revive dan memulihkan @PercentMaxHealthHeal*100@%&nbsp;Health&nbsp;maksimumnya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FocusNeededToRevive","value":3.0000},{"name":"PercentMaxHealthHeal","value":0.6000},{"name":"ReviveDuration","value":0.5000},{"name":"StackingDamageAmp","value":0.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Zaun","trait_id":"TFT16_Zaun","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Zaun.TFT_Set16.png","tooltip_text":"Setelah @InitialDelay@ detik, unit Zaun menjadi <TFTKeyword>Shimmer-Fused</TFTKeyword>, memberi mereka @ShimmerFuseDurability*100@% Durability dan @ShimmerFuseAttackSpeed*100@% Attack Speed yang berangsur berkurang selama @ShimmerFuseDuration@ detik. <br><br>Setelah cooldown singkat, mereka menjadi Shimmer-Fused lagi.<br><br><row>(@MinUnits@) Refresh setelah @RefreshSeconds@ detik. </row><br><row>(@MinUnits@) Saat Health @HealThreshold*100@%, unit Zaun memulihkan @MaxHealthHeal*100@% Health selama @HealDuration@ detik dan langsung menjadi Shimmer-Fused.</row><br><row>(@MinUnits@) Bonus Shimmer-Fused meningkat sebesar @ShimmerFustMult*100@%. Refresh setelah @RefreshSeconds@ detik sebagai gantinya.</row>","innate_trait_sets":[{"constants":[{"name":"HealDuration","value":3.0000},{"name":"HealThreshold","value":0.6000},{"name":"InitialDelay","value":4.0000},{"name":"ReviveCeremonyDuration","value":0.3500},{"name":"ReviveDuration","value":3.0000},{"name":"ShimmerFuseAttackSpeed","value":0.9000},{"name":"ShimmerFuseDurability","value":0.1500},{"name":"ShimmerFuseDuration","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxHealthHeal","value":0.0000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":3.0000},{"name":"ShimmerFustMult","value":0.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Astro","trait_id":"Astro","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Astro.png","tooltip_text":"(@MinUnits@) Ability Astro menggunakan @ManaCostReduction@ lebih sedikit Mana.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaCostReduction","value":30.0000}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Battlecast","trait_id":"Battlecast","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Battlecast.png","tooltip_text":"Setelah menghasilkan atau menerima 10 kali damage, Champion Battlecast menghasilkan magic damage pada musuh terdekat. Jika Health di bawah 50%, heal sejumlah itu sebagai gantinya.<br><br><expandRow>(@MinUnits@) @HealOrDamageAmount@ magic damage</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealOrDamageAmount","value":90.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealOrDamageAmount","value":200.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealOrDamageAmount","value":400.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealOrDamageAmount","value":1000.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Blaster","trait_id":"Blaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Blaster.png","tooltip_text":"Tiap serangan ke-4, Blaster menembakkan serangan tambahan ke arah musuh random. Serangan tambahan ini menghasilkan critical hit.<br><br><expandRow>(@MinUnits@) @AdditionalAttacks@ Serangan Tambahan</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AdditionalAttacks","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AdditionalAttacks","value":2.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Chrono","trait_id":"Chrono","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Chrono.png","tooltip_text":"Timmu mendapatkan @PercentAttackSpeed@% Attack Speed di awal combat dan tiap beberapa detik.<br><br><row>(@MinUnits@) @Frequency@ detik</row><br><row>(@MinUnits@) @Frequency@ detik</row><br><row>(@MinUnits@) @Frequency@ detik</row><br><row>(@MinUnits@) @Frequency@ detik</row> ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Frequency","value":7.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Frequency","value":4.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Frequency","value":1.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Frequency","value":0.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cybernetic","trait_id":"Cybernetic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Cybernetic.png","tooltip_text":"Cybernetics yang memegang setidaknya 1 item mendapatkan Attack Damage dan Health.<br><br><expandRow>(@MinUnits@) +@ADAmp*100@% %i:scaleAD%, +@HealthAmp@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAmp","value":0.3000},{"name":"HealthAmp","value":350.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAmp","value":0.6000},{"name":"HealthAmp","value":700.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dark Star","trait_id":"DarkStar","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_DarkStar.png","tooltip_text":"Tiap kali champion sekutu mati, Dark Star mendapatkan Attack Damage dan Ability Power.<br><br><expandRow>(@MinUnits@) +@ADandSP@% %i:scaleAD%, +@ADandSP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandSP","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandSP","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandSP","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADandSP","value":45.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Demolitionist","trait_id":"Demolitionist","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Demolitionist.png","tooltip_text":"<expandRow>(@MinUnits@) Ability Demolitionist menerapkan Stun ke musuh selama @StunDuration@ detik. (Sekali per cast)</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.5000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Infiltrator","trait_id":"Infiltrator","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Infiltrator.png","tooltip_text":"Innate: Di awal combat, Infiltrators bergerak ke garis belakang musuh.<br><br>Infiltrators mendapatkan Attack Speed selama @Duration@ detik di awal combat, di-refresh saat takedown musuh.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":45.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":75.0000},{"name":"Duration","value":6.0000},{"name":"Reset","value":1.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mana-Reaver","trait_id":"ManaReaver","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_ManaReaver.png","tooltip_text":"<expandRow>(@MinUnits@) Serangan Mana-Reaver menerapkan Mana Reave. </expandRow><br><br><rules><tftbold>Mana Reave</tftbold>: Meningkatkan Mana maksimum sebesar @CostIncreasePercent@% hingga cast berikutnya.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CostIncreasePercent","value":30.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mech-Pilot","trait_id":"MechPilot","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_MechPilot.png","tooltip_text":"(@MinUnits@) Awal Combat: 3 Mech-Pilot random bergabung menjadi Super-Mech.<br><br>Super-Mech memiliki Trait dari pilotnya, 3 item random dari antara mereka, dan mendapatkan 65% gabungan Health dan Attack Damage pilot.<br><br>Saat Super-Mech mati, Pilot akan terlempar dengan @EjectedPilotHealthPercent@% Health maksimum mereka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CleaveRatio","value":0.8000},{"name":"EjectedPilotHealthPercent","value":35.0000},{"name":"ManaOnDeath","value":0.0000},{"name":"MechBaseAD","value":90.0000},{"name":"MechBaseHealth","value":1500.0000},{"name":"MechCombinedADRatio","value":0.6500},{"name":"MechCombinedHealthRatio","value":0.6500}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mercenary","trait_id":"Mercenary","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Mercenary.png","tooltip_text":"(@MinUnits@) Innate: Upgrade untuk ability Mercenary berpeluang muncul di shop.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Paragon","trait_id":"Paragon","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Paragon.png","tooltip_text":"(@MinUnits@) Serangan timmu diubah jadi magic damage. Tetapi, serangan Star Guardian milikmu menghasilkan true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Protector","trait_id":"Protector","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"Tiap kali cast ability, Protector akan mendapatkan Shield selama @Duration@ detik.<br><br><expandRow>(@MinUnits@) Maksimum @ShieldPercent@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":4.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rebel","trait_id":"Rebel","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Rebel.png","tooltip_text":"Di awal combat selama @ShieldDuration@ detik, Rebel mendapatkan Shield dan damage bonus untuk tiap Rebel yang berdekatan.<br><br><expandRow>(@MinUnits@) @ShieldAmount@ Shield; +@DamageAmp@% damage bonus</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"ShieldAmount","value":150.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"ShieldAmount","value":225.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":20.0000},{"name":"ShieldAmount","value":400.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Blademaster","trait_id":"Set3_Blademaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"Serangan Blademaster berpeluang memicu serangan tambahan ke target saat ini.<br><br><expandRow>(@MinUnits@) Peluang @ProcChance@%. @ExtraAttacks@ serangan tambahan.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraAttacks","value":2.0000},{"name":"ProcChance","value":30.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExtraAttacks","value":2.0000},{"name":"ProcChance","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Brawler","trait_id":"Set3_Brawler","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawler mendapatkan Health.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":600.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Celestial","trait_id":"Set3_Celestial","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Celestial.png","tooltip_text":"Timmu mendapatkan Omnivamp.<br><br><expandRow>(@MinUnits@) @HealPercent@% Omnivamp</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Mystic","trait_id":"Set3_Mystic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Timmu mendapatkan Magic Resist.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"Set3_Sorcerer","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Timmu mendapatkan Ability Power.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":45.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AP","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"Set3_Void","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Serangan dan spell dari champion Void menghasilkan true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sniper","trait_id":"Sniper","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sniper.png","tooltip_text":"Sniper menghasilkan damage bonus untuk tiap hex di antara mereka dan target.<br><br><expandRow>(@MinUnits@) +@PercentDamageIncrease@% per hex</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageIncrease","value":9.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamageIncrease","value":16.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Space Pirate","trait_id":"SpacePirate","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_SpacePirate.png","tooltip_text":"Tiap kali Space Pirate memberikan serangan mematikan, loot berpeluang muncul.<br><br><row>(@MinUnits@) @CoinDropChance@% untuk 1 gold</row><br><row>(@MinUnits@) dan @ItemDropChance@% untuk memunculkan item</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":33.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Star Guardian","trait_id":"StarGuardian","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"Tiap kali Star Guardian melakukan cast, sejumlah Mana akan terbagi di antara Star Guardian lainnya.<br><br><expandRow>(@MinUnits@) @ManaRestore@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRestore","value":15.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaRestore","value":25.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaRestore","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Starship","trait_id":"Starship","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Starship.png","tooltip_text":"(@MinUnits@) Starship mendapatkan @ManaPerSecond@ Mana per detik, bermanuver di sekitar board, dan kebal terhadap efek yang mengganggu gerakan, tetapi tidak menyerang.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerSecond","value":40.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Valkyrie","trait_id":"Valkyrie","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Valkyrie.png","tooltip_text":"<expandRow>(@MinUnits@) Serangan dan spell Valkyrie selalu menghasilkan critical hit ke target di bawah @PercentHealth@% health. </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":40.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vanguard","trait_id":"Vanguard","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Vanguard mendapatkan Armor.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":70.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":150.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":350.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Adept","trait_id":"TFT4_Adept","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Master.png","tooltip_text":"Adept meredam alur combat, mengurangi Attack Speed semua musuh sebesar 50% selama beberapa detik di awal combat.<br><br><expandRow>(@MinUnits@) @AttackSpeedSlowDuration@ detik</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedSlowDuration","value":1.7500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedSlowDuration","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedSlowDuration","value":4.7500}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Assassin","trait_id":"TFT4_Assassin","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Innate: Melompat ke baris belakang musuh saat combat dimulai.<br><br>Ability Assassin bisa menghasilkan Critical Strike dan mereka mendapatkan bonus %i:scaleCrit% Critical Strike Chance serta bonus %i:scaleCritMult% Critical Strike Damage.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit% dan @CritAmpPercent@% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":25.0000},{"name":"CritChanceAmpPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":55.0000},{"name":"CritChanceAmpPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":90.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Blacksmith","trait_id":"TFT4_Blacksmith","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Blacksmith.png","tooltip_text":"Setelah tiap combat yang diikuti Ornn, dia akan membuat item Artifact. Makin tinggi level bintangnya, makin cepat dia bekerja.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"The Boss","trait_id":"TFT4_Boss","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"Saat Health Sett turun ke bawah 40% pertama kali, dia keluar dari combat untuk mulai melakukan sit-up. Tiap sit-up memulihkan @HealPercent@% dari Health maksimum dan memberinya @AttackSpeedPercent@% Attack dan Move Speed. Jika mencapai Health penuh, dia kembali ke combat dengan Pumped Up: semua serangan dan Ability-nya menghasilkan true damage. Jika semua sekutunya mati, dia akan langsung kembali ke combat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":40.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Brawler","trait_id":"TFT4_Brawler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawlers mendapatkan bonus %i:scaleHealth% Health dan %i:scaleAD% Attack Damage.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth% dan @BonusAD@% %i:scaleAD%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":10.0000},{"name":"BonusHealth","value":425.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":20.0000},{"name":"BonusHealth","value":750.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":40.0000},{"name":"BonusHealth","value":1100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAD","value":80.0000},{"name":"BonusHealth","value":1400.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cultist","trait_id":"TFT4_Cultist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Cultist.png","tooltip_text":"Saat timmu kehilangan @CultistHealthPercentTaken@% Health mereka, Galio dipanggil, menghantam kerumunan musuh terbesar dan memberikan efek Stun ke mereka. Kekuatan Galio meningkat berdasarkan total level bintang dari semua Cultist yang aktif.<br><br><row>(@MinUnits@) Tyrant Galio</row><br><row>(@MinUnits@) Demon Lord Galio</row><br><row>(@MinUnits@) Supreme Overlord Galio</row><br><row>(@MinUnits@) The Endbringer</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":50.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":800.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":90.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":1300.0000},{"name":"TierLevel","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":120.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":150.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Daredevil","trait_id":"TFT4_Daredevil","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Daredevil.png","tooltip_text":"Samira mencari sensasi combat, melakukan dash setelah tiap serangan keduanya. Setelah tiap dash, dia mendapatkan shield @DaredevilShieldHealthPercent@% Health Maksimum dan serangan berikutnya menembakkan @DaredevilShots@ tembakan, mendapatkan Style. Saat Style penuh, dia akan cast.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DaredevilShieldHealthPercent","value":10.0000},{"name":"DaredevilShots","value":2.0000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Dazzler","trait_id":"TFT4_Dazzler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"Spell Dazzler mengurangi Attack Damage musuh yang terkena selama @Duration@ detik.<br><br><expandRow>(@MinUnits@) @ADReduction@% pengurangan Attack Damage</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADReduction","value":40.0000},{"name":"Duration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADReduction","value":80.0000},{"name":"Duration","value":8.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Divine","trait_id":"TFT4_Divine","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Divine.png","tooltip_text":"Setelah menyerang @NumAttacksToProc@ kali atau Health turun di bawah @HealthThreshold@%, champion Divine menghilangkan semua crowd control dan ascend, mendapatkan %i:scaleDR% Durability dan menghasilkan bonus true damage selama @Duration@ detik.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR% dan @BonusTrueDamagePercent@% true damage</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamagePercent","value":25.0000},{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamagePercent","value":40.0000},{"name":"DamageReductionPercent","value":40.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamagePercent","value":55.0000},{"name":"DamageReductionPercent","value":55.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusTrueDamagePercent","value":70.0000},{"name":"DamageReductionPercent","value":70.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":8,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dragonsoul","trait_id":"TFT4_Dragonsoul","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dragonblood.png","tooltip_text":"Awal Combat: Beberapa unit sekutu Dragonsoul pertama yang menerima damage di combat akan menerima Dragon's Blessing. Saat menerima Blessing, unit tersebut mendapatkan bonus stat, dan tiap serangan ke-5 menembakkan ledakan Dragonsoul, menghasilkan magic damage sebesar @DragonBreathDamage@% dari Health maksimum target.<br><br>Saat mati, Blessing ini berpindah ke sekutu Dragonsoul terdekat yang tidak menerima Blessing.<br><br><expandRow>(@MinUnits@) @NumBlessings@ Blessing; @BonusSP@% %i:scaleAS% %i:scaleAP% </expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":50.0000},{"name":"BonusSP","value":50.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":75.0000},{"name":"BonusSP","value":75.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":3.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":140.0000},{"name":"BonusSP","value":140.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":6.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Duelist","trait_id":"TFT4_Duelist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Duelist.png","tooltip_text":"Innate: Duelist bergerak lebih cepat.<br><br>Serangan Duelist memberikan %i:scaleAS% Attack Speed, hingga @MaxStacks@ stack.<br><br><expandRow>(@MinUnits@) @AttackSpeed@% %i:scaleAS% per stack</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":10.0000},{"name":"MaxStacks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":15.0000},{"name":"MaxStacks","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":20.0000},{"name":"MaxStacks","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":30.0000},{"name":"MaxStacks","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dusk","trait_id":"TFT4_Dusk","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dusk.png","tooltip_text":"Champion Dusk meningkatkan Spell Power semua sekutu.<br><row>(@MinUnits@) Semua sekutu mendapatkan @TeamSpellPower@% Spell Power</row><br><row>(@MinUnits@) dan champion Dusk mendapatkan tambahan @DuskSpellPower@%</row><br><row>(@MinUnits@) @TeamSpellPower@% Spell Power untuk semua, dan @DuskSpellPower@% untuk champion Dusk</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DuskSpellPower","value":0.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DuskSpellPower","value":50.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DuskSpellPower","value":70.0000},{"name":"TeamSpellPower","value":40.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Elderwood","trait_id":"TFT4_Elderwood","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Wilderness.png","tooltip_text":"Tiap 2 detik, semua champion Elderwood tumbuh dan mendapatkan bonus stat. Efek ini menambah stack hingga 5 kali.<br><br><expandRow>(@MinUnits@) @BonusResists@ %i:scaleArmor% %i:scaleMR%, @BonusADSP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusADSP","value":10.0000},{"name":"BonusResists","value":15.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0200},{"name":"TickRate","value":2.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusADSP","value":14.0000},{"name":"BonusResists","value":20.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0400},{"name":"TickRate","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusADSP","value":22.0000},{"name":"BonusResists","value":30.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0600},{"name":"TickRate","value":2.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Emperor","trait_id":"TFT4_Emperor","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Emperor.png","tooltip_text":"Azir ditempatkan dengan dua Sand Guard yang dapat ditempatkan di mana pun di medan perang. Mereka tidak bergerak atau menyerang, dan mati saat Azir mati.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Enlightened","trait_id":"TFT4_Enlightened","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Enlightened.png","tooltip_text":"Champion Enlightened menghasilkan lebih banyak Mana.<br><br><expandRow>(@MinUnits@) peningkatan @ManaAmp@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmp","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmp","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmp","value":150.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaAmp","value":250.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Executioner","trait_id":"TFT4_Executioner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Serangan dan Ability Executioner selalu memberikan critical hit ke target dengan Health di bawah batasan tertentu.<br><br><expandRow>(@MinUnits@) di bawah @PercentHealth@% health </expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":33.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":66.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealth","value":99.0000}],"min_units":4,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Exile","trait_id":"TFT4_Exile","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"Jika Exile tidak punya sekutu di dekatnya pada awal combat, mendapatkan:<br><br><row>(@MinUnits@) Shield setara @ShieldPercent@% Health maksimumnya</row><br><row>(@MinUnits@) DAN @LifeSteal@% %i:scaleSV%</row><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Lifesteal","value":0.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Lifesteal","value":60.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Fabled","trait_id":"TFT4_Fabled","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Myth.png","tooltip_text":"<row>(@MinUnits@) Memperkuat Ability champion Fabled dengan tambahan efek.</row><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Fortune","trait_id":"TFT4_Fortune","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Fortune.png","tooltip_text":"<row>(@MinUnits@) Memenangkan combat melawan pemain lain akan memberikan orb bonus. Makin lama kamu tidak memiliki orb, makin besar imbalannya! </row><br><row>(@MinUnits@) Kemenangan memberikan orb bonus ekstra berisi loot rare.</row><br><row>(@MinUnits@) Konon, suatu hari nanti Money Tree akan bangkit dan bertarung.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FortuneLevel","value":1.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":0.0000}],"min_units":6,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":2.0000}],"min_units":10,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Hunter","trait_id":"TFT4_Hunter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Hunter.png","tooltip_text":"Tiap beberapa detik, semua Hunter akan menyerang musuh dengan persentase Health terendah, menghasilkan damage bonus.<br><br><expandRow>(@MinUnits@) @DamageAmp@% damage bonus tiap @ShotFrequency@ detik.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":125.0000},{"name":"ShotFrequency","value":3.5000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":150.0000},{"name":"ShotFrequency","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":175.0000},{"name":"ShotFrequency","value":2.5000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":200.0000},{"name":"ShotFrequency","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Keeper","trait_id":"TFT4_Keeper","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Keeper.png","tooltip_text":"Di awal combat, Keeper memberikan Shield ke dirinya sendiri dan semua sekutu yang berdekatan selama durasi tertentu. Shield ini 50% lebih kuat pada Keeper.<br><br><expandRow>(@MinUnits@) @ShieldAmount@ Shield, @Duration@ detik</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":275.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":325.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":550.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mage","trait_id":"TFT4_Mage","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Mage cast Ability-nya dua kali dan punya total %i:scaleAP% Ability Power.<br><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@% %i:scaleAP%, Mage cast Ability JAUH lebih sering</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":90.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":115.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":140.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MaxMana","value":20.0000},{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":200.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Moonlight","trait_id":"TFT4_Moonlight","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Moonlight.png","tooltip_text":"(@MinUnits@) Di awal combat, sejumlah Champion Moonlight naik level bintang sekali hingga combat berakhir.<br><br>(Champion dengan level bintang terendah diprioritaskan. Jika seri, champion dengan item terbanyak yang dipilih.)<br><br><row>(@MinUnits@) @NumberOfChampions@ Champion</row><br><row>(@MinUnits@) @NumberOfChampions@ Champion</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumberOfChampions","value":1.0000}],"min_units":3,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumberOfChampions","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Mystic","trait_id":"TFT4_Mystic","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Timmu mendapatkan %i:scaleMR% Magic Resist.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":150.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":250.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"TFT4_Ninja","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ninja mendapatkan bonus %i:scaleAD% Attack Damage dan %i:scaleAP% Ability Power.<br><br>Trait ini baru aktif jika kamu punya tepat 1 atau 4 Ninja unik.<br><br><row>(@MinUnits@) Ninja mendapatkan @ADValue@% %i:scaleAD% dan @APValue@% %i:scaleAP%</row><br><row>(@MinUnits@) Semua Ninja mendapatkan @ADValue@% %i:scaleAD% dan @APValue@% %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":50.0000},{"name":"APValue","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADValue","value":140.0000},{"name":"APValue","value":140.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shade","trait_id":"TFT4_Shade","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Shade.png","tooltip_text":"Innate: Di awal combat, Shade melakukan teleportasi ke baris belakang musuh.<br><br>Shade masuk ke bayangan setelah tiap @NumberOfAttacks@ serangan, melakukan stealth dan membuat basic attack berikutnya menghasilkan magic damage bonus.<br><br><expandRow>(@MinUnits@) @Damage@ damage bonus</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Damage","value":125.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Damage","value":400.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Damage","value":750.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":4,"max_units":28,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Sharpshooter","trait_id":"TFT4_Sharpshooter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Sharpshooter.png","tooltip_text":"Serangan dan Ability Sharpshooter memantul ke musuh di sekitar, menghasilkan damage yang dikurangi.<br><br><expandRow>(@MinUnits@) @MaxBounces@ pantulan dengan @PercentDamageReduction@% pengurangan damage</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxBounces","value":1.0000},{"name":"PercentDamageReduction","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBounces","value":2.0000},{"name":"PercentDamageReduction","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBounces","value":3.0000},{"name":"PercentDamageReduction","value":45.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Slayer","trait_id":"TFT4_Slayer","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Slayer mendapatkan %i:scaleSV% Omnivamp yang makin kuat saat Health berkurang, dan mendapatkan %i:scaleDA% Damage Amp yang meningkat berdasarkan health target yang hilang.<br><br><expandRow>(@MinUnits@) @LifestealBase@% hingga @LifestealMax@% %i:scaleSV% dan @BonusDamageBase@% hingga @BonusDamageMax@% %i:scaleDA%</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamageBase","value":10.0000},{"name":"BonusDamageMax","value":30.0000},{"name":"LifestealBase","value":15.0000},{"name":"LifestealMax","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamageBase","value":20.0000},{"name":"BonusDamageMax","value":40.0000},{"name":"LifestealBase","value":30.0000},{"name":"LifestealMax","value":55.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamageBase","value":30.0000},{"name":"BonusDamageMax","value":50.0000},{"name":"LifestealBase","value":45.0000},{"name":"LifestealMax","value":75.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Spirit","trait_id":"TFT4_Spirit","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Spirit.png","tooltip_text":"Saat tiap Spirit cast pertama kali, semua sekutu mendapatkan %i:scaleAS% Attack Speed.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":40.0000}],"min_units":6,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Syphoner","trait_id":"TFT4_Syphoner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"Timmu mendapatkan %i:scaleSV% Omnivamp.<br><br><expandRow>(@MinUnits@) @AlliedOmnivampPercent@% %i:scaleSV% untuk Sekutu; @TraitOmnivampPercent@% %i:scaleSV% untuk Syphoner </expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AlliedOmnivampPercent","value":15.0000},{"name":"TraitOmnivampPercent","value":60.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AlliedOmnivampPercent","value":30.0000},{"name":"TraitOmnivampPercent","value":120.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AlliedOmnivampPercent","value":60.0000},{"name":"TraitOmnivampPercent","value":145.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Tormented","trait_id":"TFT4_Tormented","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Tormented.png","tooltip_text":"Tormented bisa diubah setelah ikut dalam @RoundsToTransform@ combat, meningkatkan ability-nya.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"RoundsToTransform","value":3.0000}],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vanguard","trait_id":"TFT4_Vanguard","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Vanguard mendapatkan bonus %i:scaleArmor% Armor dan %i:scaleMR% Magic Resist.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor% dan @MR@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":125.0000},{"name":"MR","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":275.0000},{"name":"MR","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":450.0000},{"name":"MR","value":60.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":800.0000},{"name":"MR","value":100.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Warlord","trait_id":"TFT4_Warlord","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Warlord.png","tooltip_text":"Warlord punya bonus %i:scaleHealth% Health dan %i:scaleAP% Ability Power. Tiap kali memenangkan player combat, bonus akan meningkat sebesar @VictoryPercent@%, menambah stack hingga @MaxCombats@ kali.<br><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% dan @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% dan @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% dan @InitialSP@% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% and @InitialSP@% %i:scaleAP% Combat Dimulai: Pasukan Warlord ikut bertarung.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialHealth","value":300.0000},{"name":"InitialSP","value":30.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialHealth","value":450.0000},{"name":"InitialSP","value":45.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialHealth","value":700.0000},{"name":"InitialSP","value":70.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialHealth","value":888.0000},{"name":"InitialSP","value":88.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":88.0000}],"min_units":11,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Abomination","trait_id":"TFT5_Abomination","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Aberration.png","tooltip_text":"Saat @AllyDeaths@ sekutu mati, Monstrosity akan bangkit dari kuburnya. Monstrosity menerima bonus Health dan Attack Damage berdasarkan level bintang champion Abomination yang ada.<br><br>3 champion Abomination terdekat juga akan memberi Monstrosity duplikat satu item random mereka di awal combat.<br><br><expandRow>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @FlatAD@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":7.0000},{"name":"BonusHealth","value":90.0000},{"name":"FlatAD","value":70.0000},{"name":"FlatArmor","value":30.0000},{"name":"FlatHealth","value":900.0000},{"name":"FlatMR","value":30.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":3.0000},{"name":"StarLevel","value":2.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":9.0000},{"name":"BonusHealth","value":150.0000},{"name":"FlatAD","value":90.0000},{"name":"FlatArmor","value":45.0000},{"name":"FlatHealth","value":1500.0000},{"name":"FlatMR","value":45.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":4.0000},{"name":"StarLevel","value":3.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":11.0000},{"name":"BonusHealth","value":200.0000},{"name":"FlatAD","value":110.0000},{"name":"FlatArmor","value":60.0000},{"name":"FlatHealth","value":2000.0000},{"name":"FlatMR","value":60.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":5.0000},{"name":"StarLevel","value":4.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Assassin","trait_id":"TFT5_Assassin","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Assassin.png","tooltip_text":"Innate: Di awal combat, Assassin melompat ke backline musuh.<br><br>Ability Assassin bisa menghasilkan critical strike dan mendapatkan bonus Critical Strike Chance dan bonus Critical Strike Damage.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@% %i:scaleCrit%, @CritAmpPercent@% %i:scaleCritMult%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":30.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":40.0000},{"name":"CritChanceAmpPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CritAmpPercent","value":50.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Brawler","trait_id":"TFT5_Brawler","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"Brawler mendapatkan Health maksimum.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":400.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1000.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1600.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Cannoneer","trait_id":"TFT5_Cannoneer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Tiap serangan Cannoneer ke-5 digantikan dengan tembakan meriam yang menghasilkan persentase damage serangan tersebut dengan ledakan di sekitar target sebagai physical damage.<br><br><expandRow>(@MinUnits@) @AttackPercent@% damage</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":475.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackPercent","value":1200.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Caretaker","trait_id":"TFT5_Caretaker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Caretaker.png","tooltip_text":"(@MinUnits@) Caretaker bersama Baby Dragon yang dapat ditempatkan di mana saja di medan perang. Baby Dragon mendapatkan @AttackSpeed@% Attack Speed dari Caretaker-nya, dan memulihkan @ManaRefund@ Mana ke Caretaker saat mati.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"ManaRefund","value":80.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cavalier","trait_id":"TFT5_Cavalier","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Innate: Cavalier menyerbu cepat ke arah targetnya tiap kali bergerak.<br><br>Cavalier mendapatkan Durability. Di awal combat dan setelah tiap serbuan, efek ini akan berlipat ganda selama @Duration@ detik.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":20.0000},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":4.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPercent","value":30.0000},{"name":"Duration","value":4.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Coven","trait_id":"TFT5_Coven","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Coven.png","tooltip_text":"Di awal combat, champion yang paling dekat dengan pusat champion Coven dipilih sebagai Coven Leader, mendapatkan Ability Power bonus.<br><br>Tiap kali champion Coven cast, persentase biayanya diberikan ke Coven Leader sebagai Mana.<br><br><expandRow>(@MinUnits@) @AbilityPower@ Ability Power, @PercentMana@% Mana</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"PercentMana","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"PercentMana","value":18.0000}],"min_units":4,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cruel","trait_id":"TFT5_Cruel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cruel.png","tooltip_text":"Teemo ingin sendirian melawan 1 musuh yang tersisa.<br><br>Teemo dibeli dengan Player Health, bukan gold. Dia bisa dijual untuk gold, bukan Health. Keren, kan?","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CompletionDelay","value":4.5000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dawnbringer","trait_id":"TFT5_Dawnbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dawnbringer.png","tooltip_text":"Sekali per combat, saat Health mencapai @FirstThreshold@%, Dawnbringer heal dengan cepat. Saat ini terjadi, semua Dawnbringer sekutu mendapatkan @BonusDamage@% damage bonus.<br><br><expandRow>(@MinUnits@) @PercentOfMaximumHealth@% dari maksimum %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":30.0000},{"name":"Ticks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":55.0000},{"name":"Ticks","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":80.0000},{"name":"Ticks","value":20.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":120.0000},{"name":"Ticks","value":25.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Draconic","trait_id":"TFT5_Draconic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Draconic.png","tooltip_text":"<row>(@MinUnits@) Akhir combat: Mendapatkan telur dragon di bench-mu. Makin besar telurnya, makin lama waktu yang dibutuhkan untuk menetas, dan makin langka reward-nya.</row><br><row>(@MinUnits@) Telur Dragon itu emas! Golden Egg menetas jadi loot yang lebih rare.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":0.0000},{"name":"EggLevel","value":1.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":300.0000},{"name":"EggLevel","value":2.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dragonslayer","trait_id":"TFT5_Dragonslayer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dragonslayer.png","tooltip_text":"Dragonslayer selalu mendapatkan Ability Power bonus.<br><br>Setelah Dragonslayer sekutu pertama melakukan takedown ke musuh dengan Health maksimum setidaknya @MaxHealthThreshold@, semua sekutu mendapatkan Ability Power tambahan selama sisa combat.<br><br><expandRow>(@MinUnits@) @DragonslayerAP@ Ability Power untuk Dragonslayer, @TeamAP@ untuk tim</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DragonslayerAP","value":30.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DragonslayerAP","value":70.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":60.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DragonslayerAP","value":140.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":100.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Eternal","trait_id":"TFT5_Eternal","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"(@MinUnits@) Wolf akan berpisah dari Lamb, dan bisa ditempatkan di mana saja di medan pertempuran. Wolf tidak dihitung dalam timmu, tetapi akan menerima semua bonus stat yang dimiliki Lamb.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Forgotten","trait_id":"TFT5_Forgotten","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"Champion Forgotten punya bonus Attack Damage dan Ability Power. Tiap menang combat akan meningkatkan bonus sebesar @VictoryPercent@%, stack hingga @MaxCombats@ kali.<br><br><expandRow>(@MinUnits@) @InitialADandAP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialADandAP","value":20.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialADandAP","value":40.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialADandAP","value":60.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialADandAP","value":150.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"God-King","trait_id":"TFT5_GodKing","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Godking.png","tooltip_text":"(@MinUnits@) Champion Victorious menghasilkan @PercentDamageAmp@% damage bonus ke musuh yang memakai item Shadow. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageAmp","value":20.0000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hellion","trait_id":"TFT5_Hellion","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Hellion.png","tooltip_text":"Hellion mendapatkan Attack Speed.<br><br>Tiap kali Hellion mati, Doppelhellion (duplikat dengan level bintang satu tingkat lebih rendah) melompat keluar dari portal Hellion dan bergabung dalam combat!<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":70.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeedPercent","value":125.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Inanimate","trait_id":"TFT5_Inanimate","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Inanimate.png","tooltip_text":"(@MinUnits@) Awal combat: Gwen memanggil Harrowing Mist di hex sekitar di dekatnya selama @Duration@ detik, memberi semua sekutu @DamageReductionPercent*100@% Durability selama berada di dalam kabut.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":0.3300},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Invoker","trait_id":"TFT5_Invoker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Invoker.png","tooltip_text":"Timmu mendapatkan Mana dari serangan mereka.<br><br><expandRow>(@MinUnits@) @ManaPerAttack@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerAttack","value":3.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaPerAttack","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ironclad","trait_id":"TFT5_Ironclad","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Ironclad.png","tooltip_text":"Timmu mendapatkan Armor.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":70.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":125.0000}],"min_units":4,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Knight","trait_id":"TFT5_Knight","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Timmu memblokir sejumlah damage tetap dari semua sumber.<br><br><expandRow>(@MinUnits@) @BlockAmount@ damage terblokir</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Legionnaire","trait_id":"TFT5_Legionnaire","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"Legionnaire mendapatkan Attack Speed dan Omnivamp.<br><br><expandRow>(@MinUnits@) @ASBoostPercent@% %i:scaleAS%, @Omnivamp*100@% %i:scaleSV%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASBoostPercent","value":25.0000},{"name":"HealPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBoostPercent","value":70.0000},{"name":"HealPercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBoostPercent","value":135.0000},{"name":"HealPercent","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBoostPercent","value":250.0000},{"name":"HealPercent","value":35.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Mystic","trait_id":"TFT5_Mystic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Timmu mendapatkan %i:scaleMR% Magic Resist.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":175.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":300.0000}],"min_units":5,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Nightbringer","trait_id":"TFT5_Nightbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Nightbringer.png","tooltip_text":"Nightbringer mendapatkan Shield selama @ShieldDuration@ detik setara dengan persentase Health maksimum mereka saat turun ke bawah @FirstThreshold@%. Saat ini terjadi, Nightbringer tersebut mendapatkan damage bonus.<br><br><expandRow>(@MinUnits@) @MaxPercentHealthShield@% Shield, @BonusDamage@% %i:scaleDA%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":20.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":30.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":30.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":60.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":40.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":90.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":70.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":200.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Ranger","trait_id":"TFT5_Ranger","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Ranger.png","tooltip_text":"Ranger mendapatkan buff Attack Speed yang akan aktif dan nonaktif tiap @BuffDuration@ detik. Buff ini berlaku untuk total Attack Speed Ranger.<br><br><expandRow>(@MinUnits@) @AttackSpeed@% %i:scaleAS%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":80.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":200.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":500.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Redeemed","trait_id":"TFT5_Redeemed","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Redeemed.png","tooltip_text":"Champion Redeemed mendapatkan Armor, Magic Resist, dan Ability Power. Saat mereka mati, bonus mereka akan dibagi ke sekutu Redeemed yang tersisa.<br><br><expandRow>(@MinUnits@) @ArmorAmount@ %i:scaleArmor% %i:scaleMR%, @AbilityPowerAmount@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPowerAmount","value":30.0000},{"name":"ArmorAmount","value":20.0000},{"name":"MagicResist","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPowerAmount","value":60.0000},{"name":"ArmorAmount","value":35.0000},{"name":"MagicResist","value":35.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPowerAmount","value":100.0000},{"name":"ArmorAmount","value":70.0000},{"name":"MagicResist","value":70.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Renewer","trait_id":"TFT5_Renewer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Rejuvenator.png","tooltip_text":"Renewer heal sebesar persentase dari Health maksimum tiap detik. Jika Health penuh, pulihkan Mana sebagai gantinya.<br><br><expandRow>(@MinUnits@) @PercentHealth@% %i:scaleHealth% atau @PercentMana@% %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":4.0000},{"name":"PercentMana","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":7.0000},{"name":"PercentMana","value":7.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"PercentHealth","value":10.0000},{"name":"PercentMana","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Revenant","trait_id":"TFT5_Revenant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Revenant.png","tooltip_text":"Revenant akan revive setelah kematian pertamanya di tiap combat. Setelah revive, mereka menerima dan memberikan @DamageAmp@% peningkatan damage.<br><br><expandRow>(@MinUnits@) Revive dengan @HealthPercent@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":25.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":45.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":70.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Sentinel","trait_id":"TFT5_Sentinel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sentinel.png","tooltip_text":"Awal combat: Sentinel dengan item terbanyak (jika seri, ditentukan oleh Attack Speed tertinggi) mendapatkan shield, memberikan stack Attack Speed. Saat shield hancur atau durasi habis, akan berpindah ke sekutu dengan persentase Health terendah dan diperbarui. Bonus Attack Speed tetap ada meski Shield berpindah.<br><br><row>(@MinUnits@) @Shield@ Shield, @AttackSpeed*100@% %i:scaleAS%, @Duration@ dtk</row><br><row>(@MinUnits@) @Shield@ Shield, @AttackSpeed*100@% %i:scaleAS%, @Duration@ dtk</row><br><row>(@MinUnits@) @Shield@ Shield, @AttackSpeed*100@% %i:scaleAS%, @Duration@ dtk</row><br><row>(@MinUnits@) @Shield@ Shield, @AttackSpeed*100@% %i:scaleAS%, @Duration@ dtk, Shield tidak akan hancur saat berpindah</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"Duration","value":4.0000},{"name":"Shield","value":175.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.8000},{"name":"Duration","value":2.0000},{"name":"Shield","value":800.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":6.0000},{"name":"Duration","value":1.0000},{"name":"Shield","value":2000.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Skirmisher","trait_id":"TFT5_Skirmisher","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Skirmisher.png","tooltip_text":"Awal combat: Skirmisher mendapatkan Shield dan Attack Damage bonus tiap detik.<br><br><expandRow> (@MinUnits@) @PercentHealthShield@% maksimum %i:scaleHealth% Shield dan @AttackDamage*100@% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":4.0000},{"name":"PercentHealthShield","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":10.0000},{"name":"PercentHealthShield","value":50.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackDamage","value":20.0000},{"name":"PercentHealthShield","value":100.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Spellweaver","trait_id":"TFT5_Spellweaver","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sorcerer.png","tooltip_text":"Spellweaver mendapatkan Ability Power, yang meningkat tiap kali champion cast, hingga akhir combat.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%, @BonusAP@ bonus %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":15.0000},{"name":"BonusAP","value":2.0000},{"name":"StackCap","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":35.0000},{"name":"BonusAP","value":4.0000},{"name":"StackCap","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AP","value":70.0000},{"name":"BonusAP","value":8.0000},{"name":"StackCap","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Verdant","trait_id":"TFT5_Verdant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Verdant.png","tooltip_text":"Champion yang memulai combat berdekatan dengan setidaknya satu sekutu Verdant kebal terhadap crowd control selama durasi tertentu.<br><br><expandRow>(@MinUnits@) @Duration@ detik</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":5.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":8.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Victorious","trait_id":"TFT5_Victorious","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Victorious.png","tooltip_text":"Saat Garen membunuh musuh, serangan berikutnya diperkuat, memberikan @PercentDamage*100@% dari Health target yang hilang sebagai magic damage bonus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.6000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Assassin","trait_id":"TFT7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Innate: Melompat ke baris belakang musuh saat combat dimulai.<br><br>Assassin mendapatkan Critical Strike Chance dan Critical Strike Damage. Ability-nya bisa menghasilkan Critical Strike.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@% %i:scaleCrit%; @CritAmpPercent@% %i:scaleCritMult%</expandRow><br><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":5.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":15.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":65.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Astral","trait_id":"TFT7_Astral","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"Mendapatkan satu Orb Astral setiap player combat selesai. Total level bintang champion Astral-mu meningkatkan kualitas orb.<br><br>Champion Astral mendapatkan Ability Power.<br><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.0500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.1000},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":5,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.2500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bard","trait_id":"TFT7_Bard","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Bard.png","tooltip_text":"Sekutu yang bertahan dari player combat berpeluang @DropChancePercent@% untuk membuat Doot. Bard selalu membuat Doot saat menari.<br><br>Setiap Doot yang kamu kumpulkan meningkatkan peluang munculnya champion tier tinggi di Shop sebesar 1%. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DropChancePercent","value":2.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bruiser","trait_id":"TFT7_Bruiser","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Timmu mendapatkan Health. Bruiser mendapatkan dua kali lipat.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":180.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":375.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":700.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1500.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cannoneer","trait_id":"TFT7_Cannoneer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Setiap serangan ke-5 menembakkan cannon shot yang meledak dan memberikan physical damage di sekitar target. Damage meningkat dengan Attack Damage Dasar.<br><br><expandRow>(@MinUnits@) @AttackPercent*100@% %i:TFTBaseAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":1.7500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":3.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackPercent","value":5.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cavalier","trait_id":"TFT7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Innate: Charge cepat ke arah targetnya tiap kali bergerak.<br><br>Cavalier mendapatkan Armor dan Magic Resist. Pada awal combat dan setelah tiap charge, mendapatkan @ChargeIncreasePct@% dari bonus ini selama @Duration@ detik. <br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":35.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":35.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":50.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":50.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":65.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":65.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":85.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":85.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":110.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":110.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Darkflight","trait_id":"TFT7_Darkflight","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Darkflight.png","tooltip_text":"Memanggil altar pengorbanan. Awal combat: unit yang ditempatkan di altar dikorbankan, memberikan duplikat salah satu itemnya dan Health ke tiap champion Darkflight.<br><br><tftitemrules>Emblem dan item yang tidak bisa di-crafting akan rusak saat diduplikat dan menjadi Darkflight Essence sebagai gantinya.</tftitemrules><br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":750.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1050.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":1650.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":2400.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dragon","trait_id":"TFT7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"Innate: Memerlukan 2 slot tim. <br><br>Dragon menyediakan +3 ke trait yang diberi tanda dan mendapatkan bonus tambahan. <br><br><row>(@MinUnits@) @BonusHealth@ Health</row><br><row>(@MinUnits@) dan @Defenses@ Armor dan Magic Resist</row><br><row>(@MinUnits@) serta @PercentBonusDamage*100@% Damage Amp</row><br><row>(@MinUnits@) dan +@TeamSizeIncrease@ jumlah unit tim</row><br><row>(@MinUnits@) dan heal @Healing@ Health tiap detik</row><br><row>(@MinUnits@) dan Dragon-mu terbang! 300 %i:scaleHealth%, 30 %i:scaleArmor% dan %i:scaleMR%, 30 Attack Damage, 30 Ability Power, 30% Attack Speed </row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":0.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AscendedStats","value":30.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Dragonmancer","trait_id":"TFT7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"Gunakan item Dragonmancer Blessing untuk memilih Hero. Hero mendapatkan peningkatan Health dan Ability Power secara masif, yang meningkat sebesar @StatIncreasePercent@% per level bintang Dragonmancer-mu.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%, +@BonusAP@% %i:scaleAP% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAP","value":30.0000},{"name":"BonusHealth","value":300.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAP","value":45.0000},{"name":"BonusHealth","value":600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAP","value":60.0000},{"name":"BonusHealth","value":850.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAP","value":145.0000},{"name":"BonusHealth","value":1600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":9,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Evoker","trait_id":"TFT7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"Evoker mendapat Mana tiap kali sekutu atau musuh melakukan cast Ability.<br><br><expandRow>(@MinUnits@) @ManaAmount@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmount","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmount","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmount","value":8.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Guardian","trait_id":"TFT7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"Sekali per combat saat Health tersisa @HealthThreshold@%, Guardian memberi Shield pada dirinya sendiri dan sekutu terdekat sekian persen dari Health maksimum. Shield bisa di-stack!<br><br><expandRow> (@MinUnits@) @ShieldPercentAmount@% %i:scaleHealth% Shield</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":35.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":150.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Guild","trait_id":"TFT7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"Memberi bonus unik untuk timmu; anggota Guild mendapatkan jumlah dua kali lipat. Peningkatan untuk tiap anggota Guild yang bermain!<br><br><ShowIf.TFT7_Trait_Guild_ActiveSejuani><status>Sejuani:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@ Health</ShowIf.TFT7_Trait_Guild_ActiveSejuani><ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><TFTGuildInactive>Sejuani: Mendapatkan Health</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><br><ShowIf.TFT7_Trait_Guild_ActiveTwitch><status>Twitch:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@% Attack Speed</ShowIf.TFT7_Trait_Guild_ActiveTwitch><ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><TFTGuildInactive>Twitch: Mendapatkan Attack Speed</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><br><ShowIf.TFT7_Trait_Guild_ActiveDragon><status>Zippy:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@ Armor dan Magic Resist</ShowIf.TFT7_Trait_Guild_ActiveDragon><ShowIfNot.TFT7_Trait_Guild_ActiveDragon><TFTGuildInactive>Zippy: Mendapatkan Armor dan Magic Resist</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveDragon><br><ShowIf.TFT7_Trait_Guild_ActiveJayce><status>Jayce:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@% Attack Damage dan Ability Power</ShowIf.TFT7_Trait_Guild_ActiveJayce><ShowIfNot.TFT7_Trait_Guild_ActiveJayce><TFTGuildInactive>Jayce: Mendapatkan Attack Damage dan Ability Power</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveJayce><br><ShowIf.TFT7_Trait_Guild_ActiveBard><status>Bard:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@ Mana per serangan</ShowIf.TFT7_Trait_Guild_ActiveBard><ShowIfNot.TFT7_Trait_Guild_ActiveBard><TFTGuildInactive>Bard: Mana per serangan</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveBard><br><ShowIf.TFT7_Trait_Guild_ActiveEmblem><status>Emblem:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@% Omnivamp</ShowIf.TFT7_Trait_Guild_ActiveEmblem><ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><TFTGuildInactive>Emblem: Omnivamp</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><br><br><expandRow>(@MinUnits@) @Multiplier@% Bonus Guild</expandRow><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"BardBaseBonus","value":2.0000},{"name":"DragonBaseBonus","value":8.0000},{"name":"EmblemBaseBonus","value":0.0300},{"name":"GuildMultiplier","value":2.0000},{"name":"JayceBaseBonus","value":5.0000},{"name":"SejuaniBaseBonus","value":130.0000},{"name":"TwitchBaseBonus","value":0.1100}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":100.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":120.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":130.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":140.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":150.0000}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":160.0000}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":175.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Jade","trait_id":"TFT7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"Memanggil Jade Statue yang bisa dipindah.<br><br>Awal combat: Sekutu yang memulai combat di dekat patung memulihkan Health maksimum tiap @Interval@ detik dan mendapatkan Attack Speed. Saat hancur, patung menghasilkan @PercentHealth@% Health sebagai magic damage pada musuh di sekitar.<br><br><row>(@MinUnits@) 1 patung, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 2 patung, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 3 patung, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) 4 patung spesial, @HealthRegen@% %i:scaleHealth%, @AttackSpeed*100@% %i:scaleAS%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.1000},{"name":"HealthRegen","value":2.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":1.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.2200},{"name":"HealthRegen","value":3.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":2.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.5500},{"name":"HealthRegen","value":5.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":3.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":0.8800},{"name":"HealthRegen","value":8.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":4.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Lagoon","trait_id":"TFT7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.png","tooltip_text":"Memanggil Seastone yang memberikan loot saat champion Lagoon cast Ability. Champion Lagoon mendapatkan Ability Power dan Attack Speed.<br><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@% %i:scaleAP%, @AttackSpeed*100@% %i:scaleAS%. Cast dihitung ekstra dan memberikan loot tambahan.</row><br><br>Total cast: <active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>Gold diberikan: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>Reward diberikan: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AttackSpeed","value":0.1000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":35.0000},{"name":"AttackSpeed","value":0.3500}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"AttackSpeed","value":0.6000}],"min_units":9,"max_units":11,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPower","value":200.0000},{"name":"AttackSpeed","value":2.0000}],"min_units":12,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Legend","trait_id":"TFT7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) Setiap Combat: Champion sekutu di dekatnya mengorbankan nyawanya untuk sang Legend, yang mendapatkan @StatPercent@% dari Health, Armor, dan Magic Resistance mereka, plus @APPercent@% dari Ability Power mereka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":30.0000},{"name":"StatPercent","value":100.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mage","trait_id":"TFT7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Mage cast Ability mereka dua kali dan memiliki total %i:scaleAP% Ability Power yang berubah.<br><br><expandRow>(@MinUnits@) @APMultiplier*100@% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APMultiplier","value":0.9000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APMultiplier","value":1.2000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APMultiplier","value":1.5000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APMultiplier","value":1.9000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mirage","trait_id":"TFT7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"Champion Mirage mendapatkan satu bonus Trait berbeda dari 1 game ke game lainnya.","innate_trait_sets":[{"constants":[{"name":"DuelistBonusMoveSpeed","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BrillianceTableNum","value":2.0000},{"name":"DawnbringerPercentHealing","value":40.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":6.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":20.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":20.0000},{"name":"ExecutionerHealthThreshold","value":50.0000},{"name":"SpellswordAPPerAttack","value":5.0000},{"name":"WarlordBonusAP","value":18.0000},{"name":"WarlordBonusHealth","value":150.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BrillianceTableNum","value":4.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":12.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":33.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":33.0000},{"name":"ExecutionerHealthThreshold","value":65.0000},{"name":"SpellswordAPPerAttack","value":8.0000},{"name":"WarlordBonusAP","value":33.0000},{"name":"WarlordBonusHealth","value":300.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BrillianceTableNum","value":6.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":20.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":50.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":45.0000},{"name":"ExecutionerHealthThreshold","value":80.0000},{"name":"SpellswordAPPerAttack","value":12.0000},{"name":"WarlordBonusAP","value":50.0000},{"name":"WarlordBonusHealth","value":500.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BrillianceTableNum","value":8.0000},{"name":"DawnbringerPercentHealing","value":110.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":30.0000},{"name":"Durability","value":12.0000},{"name":"ElectricChance","value":100.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":60.0000},{"name":"ExecutionerHealthThreshold","value":100.0000},{"name":"SpellswordAPPerAttack","value":20.0000},{"name":"WarlordBonusAP","value":75.0000},{"name":"WarlordBonusHealth","value":750.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Monolith","trait_id":"TFT7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.png","tooltip_text":"(@MinUnits@) Terra memperkuat (3/3/Semua) hex di battlefield. Awal combat: unit yang berdiri di hex tersebut saat combat dimulai mendapatkan @DamageReductionPercent@% Durability.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":18.0000}],"min_units":3,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mystic","trait_id":"TFT7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Timmu mendapatkan Magic Resist. <br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":60.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":130.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":280.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Prodigy","trait_id":"TFT7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.png","tooltip_text":"(@MinUnits@) Nomsy mendapatkan trait random tiap game. Dia memanggil Trainer sebelumnya untuk membantunya dalam combat, yang juga mendapatkan trait ini.<br><br>Ability Power Trainer selalu setara dengan Ability Power Nomsy. Saat Nomsy mati, Trainer mendapatkan @AttackSpeed*100@% Attack Speed.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":1.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ragewing","trait_id":"TFT7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"Innate: Mengonversi Mana menjadi Rage; serangan menghasilkan 15 Rage. Setelah cast Ability, menjadi enrage selama 4 detik: 25% Attack Speed tetapi tidak bisa mendapatkan Rage.<br><br>Mendapatkan Attack Speed dan Omnivamp saat enraged:<br><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% dan @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% dan @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% dan @Omnivamp@% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@% %i:scaleAS% dan @Omnivamp@% %i:scaleSV%</row><br><br><tftitemrules>Ragewing tidak mendapatkan Mana dasar per serangan ataupun Mana dari menerima damage.</tftitemrules>","innate_trait_sets":[{"constants":[{"name":"EnrageDuration","value":4.0000},{"name":"InnateAttackSpeedPercent","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":50.0000},{"name":"Omnivamp","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":100.0000},{"name":"Omnivamp","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":150.0000},{"name":"Omnivamp","value":40.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":325.0000},{"name":"Omnivamp","value":80.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Revel","trait_id":"TFT7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"Sesudah menghasilkan damage dengan Ability, meluncurkan firecracker yang menghasilkan magic damage pada musuh random.<br><br><expandRow>(@MinUnits@) @MagicDamage@ magic damage</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":150.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":210.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicDamage","value":290.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Scalescorn","trait_id":"TFT7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"Scalescorn menghasilkan sekian persen dari damage mereka sebagai magic damage bonus. Mereka juga menerima @PercentDamageReduction@% pengurangan damage dari musuh yang memiliki Health lebih dari @HealthThreshold@.<br><br><expandRow>(@MinUnits@) @PercentBonusDamage@% magic damage bonus</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":15.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":35.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":80.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shapeshifter","trait_id":"TFT7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Mendapatkan Health setelah bertransformasi dari satu Ability.<br><br><expandRow>(@MinUnits@) @HPPercent@% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPPercent","value":140.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shimmerscale","trait_id":"TFT7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"Mendapatkan item Shimmerscale unik.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item1@<ShowIfNot.TFT7_Shimmerscale_IsChoiceMade> atau Orb of Greed</ShowIfNot.TFT7_Shimmerscale_IsChoiceMade></row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item2@</row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item3@ dan @TFTUnitProperty.trait:TFT7_Shimmerscale_Item4@</row><br><row>(@MinUnits@) Crown of Champions</row><br><row>(@MinUnits@) Item menjadi Radiant</row>","innate_trait_sets":[{"constants":[{"name":"HighStakesInterestRatio","value":1.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"NumItems","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumItems","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumItems","value":4.0000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Spell Thief","trait_id":"TFT7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) Zoe mendapatkan Ability baru tiap selesai cast dan di awal tiap ronde.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Starcaller","trait_id":"TFT7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) Starcaller pertama yang melakukan cast Ability selama player combat akan memberimu heal sebesar (@Tier1Heal@/@Tier2Heal@/@Tier3Heal@) damage Tactician, tergantung pada level bintang mereka. Heal yang berlebih akan menghancurkan champion musuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealLimit","value":1.0000},{"name":"Tier1Heal","value":2.0000},{"name":"Tier1HealDU","value":1.0000},{"name":"Tier1HealHR","value":1.0000},{"name":"Tier2Heal","value":3.0000},{"name":"Tier2HealDU","value":2.0000},{"name":"Tier2HealHR","value":2.0000},{"name":"Tier3Heal","value":75.0000},{"name":"Tier3HealDU","value":30.0000},{"name":"Tier3HealHR","value":20.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Swiftshot","trait_id":"TFT7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"Innate: Mendapatkan +@HexRangeIncrease@ Attack Range.<br><br>Swiftshot menghasilkan Attack Speed untuk tiap hex di antara mereka dan target.<br><br><expandRow>(@MinUnits@) @BonusAS@% %i:scaleAS% </expandRow>","innate_trait_sets":[{"constants":[{"name":"HexRangeIncrease","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":30.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":45.0000}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Tempest","trait_id":"TFT7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Sesudah @DelayTime@ detik, petir menyambar battlefield, menghasilkan true damage pada musuh, menerapkan Stun ke mereka selama @StunDuration@ detik, dan memberikan Damage Amp ke champion Tempest sampai akhir combat.<br><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> damage, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> damage, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> damage, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> damage, @DamageAmp*100@% %i:scaleDA%</row><br><row>(@MinUnits@) <trueDamage>@TrueDamageHPRatio*100@%&nbsp;%i:scaleHealth%</trueDamage> damage, @DamageAmp*100@% %i:scaleDA%, menyerang dua kali</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.1000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":1.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.3000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":2.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.2000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.9000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.4000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6500},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":4.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Trainer","trait_id":"TFT7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"Usai combat, tiap Trainer memberi 1 Snax per level bintang ke Nomsy, menambahkan Health dan Ability Power. Level bintang Nomsy bertambah setiap 25 Snax!<br><br><row>(@MinUnits@) Panggil Nomsy!</row><br><row>(@MinUnits@) Ability Nomsy menghasilkan @DamageInc*100@% damage lebih banyak</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageInc","value":0.0000},{"name":"DragonlingTier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageInc","value":2.0000},{"name":"DragonlingTier","value":2.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Warrior","trait_id":"TFT7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"Serangan Warrior memiliki @ProcChance@% peluang untuk meningkatkan damage serangan berikutnya.<br><br><expandRow>(@MinUnits@) +@PercentDamage*100@% damage</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.7500},{"name":"ProcChance","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamage","value":1.5000},{"name":"ProcChance","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentDamage","value":2.7500},{"name":"ProcChance","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Whispers","trait_id":"TFT7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"Damage menyusutkan musuh, menerapkan 20% <TFTKeyword>Shred</TFTKeyword>, dan menerapkan <TFTKeyword>Sunder</TFTKeyword> selama @Duration@ detik. Saat damage-nya membuat musuh menyusut, Whispers mendapatkan Attack Damage dan Ability Power yang bisa di-stack:<br><br><rules><tftbold>Shred:</tftbold> Mengurangi Magic Resist</rules><br><tftitemrules><tftbold>Sunder:</tftbold> Mengurangi Armor</tftitemrules><br><br><expandRow>(@MinUnits@) +@ADandAP@% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandAP","value":1.0000},{"name":"Duration","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandAP","value":3.0000},{"name":"Duration","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandAP","value":7.0000},{"name":"Duration","value":6.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Assassin","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Innate: Di awal combat, Assassin melompat ke garis belakang musuh.<br><br>Assassin mendapatkan bonus Critical Strike Damage dan Chance.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@% Critical Strike Damage & +@CritChanceAmpPercent@% Critical Strike Chance</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":75.0000},{"name":"CritChanceAmpPercent","value":5.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":150.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Blademaster","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) Serangan Blademaster memiliki @ProcChance@% peluang untuk memicu tambahan serangan langsung ke target.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":45.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Brawler","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Brawler mendapatkan Health bonus.<br><br><expandRow>(@MinUnits@) @BonusHealth@ Health</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":250.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":500.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Demon","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) Serangan Demon memiliki @ManaDrainProcChance@% peluang untuk mengurangi Mana target sebesar @ManaDrainBurn@ dan memulihkan @ManaDrainDrain@ Mana bagi Demon.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaDrainBurn","value":20.0000},{"name":"ManaDrainDrain","value":30.0000},{"name":"ManaDrainProcChance","value":40.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Glacial","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Serangan dari champion Glacial memiliki @ProcPercent@% peluang untuk menerapkan stun pada target selama @StunDuration@ detik.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcPercent","value":20.0000},{"name":"StunDuration","value":1.5000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Gunslinger","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Serangan Gunslinger memiliki @ProcPercent@% peluang untuk menembakkan tambahan peluru pada musuh lainnya di dalam range, masing-masing menghasilkan 100% Attack Damage Gunslinger ke target.<br><br><row>(@MinUnits@) Menyerang @ExtraTargetsHit@ musuh tambahan</row><br><row>(@MinUnits@) Menyerang @ExtraTargetsHit@ musuh tambahan</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraTargetsHit","value":1.0000},{"name":"GunslingerTier","value":1.0000},{"name":"ProcPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraTargetsHit","value":2.0000},{"name":"GunslingerTier","value":2.0000},{"name":"ProcPercent","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hextech","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Di awal combat, satu champion sekutu Hextech meluncurkan bom kejut ke musuh secara random. Saat meledak, musuh di sekitar menerima @AttackSpeedReductionPercent@% pengurangan Attack Speed selama beberapa detik.<br><br><expandRow>(@MinUnits@) Radius @HexSize@ Hex. @DebuffDuration@ detik</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":3.0000},{"name":"HexSize","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":5.0000},{"name":"HexSize","value":2.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Imperial","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) Di awal combat, semua champion Imperial diperkuat untuk menghasilkan damage dua kali lipat.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageMultiplier","value":2.0000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Knight","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Semua sekutu memblokir sejumlah damage tetap dari semua sumber.<br><br><expandRow>(@MinUnits@) @BlockAmount@ Damage Diblokir</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":60.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ninja","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) Ninja mendapatkan @ADValue@ Attack Damage & @APValue@% Ability Power.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":80.0000},{"name":"APValue","value":80.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pirate","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) Di akhir tiap combat melawan pemain, chest treasure muncul di board berisi hingga 4 gold.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ranger","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) Setiap @DelayBetweenBuffs@ detik, Ranger mendapatkan +@AttackSpeed@% Attack Speed yang bertahan selama @BuffDuration@ detik. Efek ini dimulai @InitialDelay@ detik setelah combat dimulai.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Robot","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Robot memulai combat dengan Mana penuh.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shapeshifter","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) Shapeshifter mendapatkan @HPPercent@% Health maksimum bonus saat bertransformasi.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":60.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sorcerer","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Innate: Sorcerer mendapatkan Mana dobel dari serangan.<br><br>Semua sekutu mendapatkan peningkatan Ability Power.<br><br><expandRow>(@MinUnits@) +@AP@% Ability Power</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":40.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":120.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Exemplar","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"Di awal combat, Exemplar yang dipilih menjadi diperkuat karena Justice, mendapatkan @AttackDamage@ Attack Damage dan menerima @DamageReductionPercent@% pengurangan damage dari musuh.<br><br><row>(@MinUnits@) Satu Exemplar random diperkuat</row><br><row>(@MinUnits@) Semua Exemplar diperkuat</row><br><row>(@MinUnits@) Exemplar menggabungkan kekuatan mereka untuk memanggil Avatar of Justice!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Guardian","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Guardian mendapatkan Health bonus dan menerima pengurangan damage dari semua sumber.<br><br><expandRow>(@MinUnits@) @BlockAmount@ Damage Ditahan. @BonusHealth@ Health</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000},{"name":"BonusHealth","value":200.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000},{"name":"BonusHealth","value":400.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Void","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Serangan dan ability champion Void menghasilkan true damage.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Wild","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) Champion Wild mendapatkan @AttackSpeedPercent@% Attack Speed bonus setelah tiap serangan (bisa di-stack hingga @MaxStacks@ kali).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000},{"name":"MaxStacks","value":5.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Yordle","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) Yordle mendapatkan +@MissPercent@% peluang Dodge bonus.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MissPercent","value":30.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]}]