{"id":66608,"name":"Lee Sin Apocalíptico","alias":"Ruby_LeeSin","title":"","shortBio":"","isVisibleInClient":false,"tacticalInfo":{"style":6,"difficulty":3,"damageType":"kPhysical","attackType":"melee"},"playstyleInfo":{"damage":3,"durability":2,"crowdControl":2,"mobility":3,"utility":1},"championTagInfo":{"championTagPrimary":"","championTagSecondary":""},"squarePortraitPath":"/lol-game-data/assets/v1/champion-icons/66608.png","stingerSfxPath":"/lol-game-data/assets/v1/champion-sfx-audios/66608.ogg","chooseVoPath":"/lol-game-data/assets/v1/champion-choose-vo/66608.ogg","banVoPath":"/lol-game-data/assets/v1/champion-ban-vo/66608.ogg","roles":["fighter","assassin"],"recommendedItemDefaults":[],"skins":[{"id":66608000,"contentId":"","isBase":true,"name":"Lee Sin Apocalíptico","skinClassification":"kChampion","splashPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Images/Ruby_LeeSin_splash_centered_27.Ruby.jpg","uncenteredSplashPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Images/Ruby_LeeSin_splash_uncentered_27.Ruby.jpg","tilePath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Images/Ruby_LeeSin_splash_tile_27.Ruby.jpg","loadScreenPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Ruby_LeeSinLoadscreen_27.Ruby.jpg","loadScreenVintagePath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/Skins/Skin27/Ruby_LeeSinLoadscreen_27_LE.Ruby.jpg","skinType":"","rarity":"kEpic","isLegacy":false,"splashVideoPath":null,"previewVideoUrl":null,"collectionSplashVideoPath":null,"collectionCardHoverVideoPath":null,"featuresText":null,"chromaPath":null,"emblems":null,"regionRarityId":0,"rarityGemPath":null,"skinLines":[{"id":193}],"description":"Lee Sin se deleita en el fragor de la batalla. Como una encarnación de pasión y furia, gobierna por encima de las caóticas emociones del corazón. Mientras sus hermanos pelean por distintos ideales, Lee Sin lucha por la emoción misma del combate y ataca con poder e imprevisibilidad."}],"passive":{"name":"Ráfaga","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinP.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","description":"Después de que Lee Sin usa una habilidad, sus siguientes 2 ataques básicos reciben velocidad de ataque y le restauran energía."},"spells":[{"spellKey":"q","name":"Onda Sónica / Golpe Resonante","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinQ1.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"@Cost@ de @AbilityResourceName@","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Onda Sónica: Lee Sin proyecta una onda sonora discordante para localizar a sus enemigos, lo que inflige daño físico al primer enemigo que encuentra. Si Onda Sónica alcanza a un enemigo, Lee Sin puede usar Golpe Resonante en los 3 seg siguientes.<br>Golpe Resonante: Lee Sin se desplaza hacia el enemigo alcanzado por Onda Sónica, y le inflige daño físico según la vida faltante del objetivo.","dynamicDescription":"Lee Sin proyecta una onda de sonido discordante, lo que inflige <physicalDamage>@InitialDamage@ de daño físico</physicalDamage> al primer enemigo alcanzado, otorga <keywordStealth>Visión Verdadera</keywordStealth> de este y permite que Lee Sin <recast>vuelva a lanzar</recast> durante los siguientes @ReactivateTime@ seg.<br><br><recast>Relanzamiento:</recast> Lee Sin se desplaza hacia el enemigo alcanzado por la onda de sonido, lo que inflige de <physicalDamage>@RecastDamage@ a @EmpoweredDamage@ de daño físico</physicalDamage> que aumenta según la vida faltante del objetivo. @SpellModifierDescriptionAppend@","range":[1200.0000,1200.0000,1200.0000,1200.0000,1200.0000,1200.0000],"costCoefficients":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"cooldownCoefficients":[14.0000,13.0000,12.0000,11.0000,10.0000,10.0000],"coefficients":{"coefficient1":1.1500,"coefficient2":2.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"w","name":"Salvaguarda / Voluntad de Hierro","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinW1.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"@Cost@ de @AbilityResourceName@","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Salvaguarda: Lee Sin se desplaza hacia el objetivo aliado y obtiene un escudo contra el daño. Si el objetivo aliado es un campeón, también obtendrá un escudo. Después de utilizar Salvaguarda, Lee Sin puede lanzar Voluntad de Hierro.<br>Voluntad de Hierro: El intenso entrenamiento de Lee Sin le permite prosperar en batalla. Lee Sin obtiene Omnivampirismo.","dynamicDescription":"Lee Sin se desplaza hacia un aliado o centinela. Si el objetivo es un campeón, Lee Sin les otorga a ellos y a sí mismo <shield>@ShieldAmount@ de Escudo</shield> durante @ShieldDuration@ seg y reduce el Enfriamiento de esta Habilidad en un @W1CooldownRecovered*100@%. Lee Sin puede <recast>volver a lanzar</recast> esta habilidad durante los siguientes @W1ReactivateTime@ seg.<br><br><recast>Relanzamiento:</recast> Lee Sin obtiene un @LifestealAndSpellVamp@% de Omnivampirismo durante @LifestealAndSpellVampTime@ seg.@SpellModifierDescriptionAppend@","range":[700.0000,700.0000,700.0000,700.0000,700.0000,700.0000],"costCoefficients":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"cooldownCoefficients":[22.0000,22.0000,22.0000,22.0000,22.0000,22.0000],"coefficients":{"coefficient1":0.8000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"Tempestad / Incapacitar","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinE1.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"@Cost@ de @AbilityResourceName@","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Tempestad: Lee Sin golpea el suelo, lo que envía una onda expansiva que inflige daño mágico y revela a las unidades enemigas alcanzadas. Si Tempestad alcanza a un enemigo, Lee Sin puede usar Incapacitar.<br>Incapacitar: Lee Sin incapacita a los enemigos cercanos que hayan recibido daño de Tempestad, lo que reduce su velocidad de movimiento. Los enemigos recuperan su velocidad de movimiento gradualmente a lo largo del efecto.","dynamicDescription":"Lee Sin golpea el suelo, lo que envía una onda expansiva que inflige <magicDamage>@InitialDamage@ de daño mágico</magicDamage> y revela a las unidades enemigas alcanzadas durante @SlowDuration@ seg. Si esto impacta a un enemigo, Lee Sin puede <recast>volver a lanzar</recast> esta habilidad durante @ReactivateTime@ seg.<br><br><recast>Relanzamiento:</recast> Lee Sin <status>ralentiza</status> a los enemigos cercanos que fueron impactados por la onda expansiva en un @SlowAmount@% que decae a lo largo de @SlowDuration@ seg.@SpellModifierDescriptionAppend@","range":[515.0000,515.0000,515.0000,515.0000,515.0000,515.0000],"costCoefficients":[50.0000,50.0000,50.0000,50.0000,50.0000,50.0000],"cooldownCoefficients":[9.0000,9.0000,9.0000,9.0000,9.0000,9.0000],"coefficients":{"coefficient1":1.0000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"Furia del Dragón","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Ruby_LeeSin/HUD/Icons2D/Ruby_LeeSinR.Ruby.png","abilityVideoPath":"","abilityVideoImagePath":"","cost":"Sin costo","cooldown":"@Cooldown@ seg %i:cooldown%","description":"Lee Sin realiza una potente patada giratoria, que lanza hacia atrás al objetivo e inflige daño físico a él y a todos los enemigos con los que impacte. Estos últimos salen por el aire durante un breve tiempo. Esta técnica se la enseñó Jesse Perring, aunque Lee Sin no patea a los jugadores fuera del mapa.","dynamicDescription":"Lee Sin realiza una poderosa patada circular que <status>lanza hacia atrás</status> a un campeón enemigo y le inflige <physicalDamage>@Damage@ de daño físico</physicalDamage>.<br><br>Los enemigos con los que choca el objetivo <status>vuelan por el aire</status> brevemente y reciben <physicalDamage>@Damage@ más un @PercentHPCarryThrough@% de la Vida adicional del enemigo pateado como daño físico</physicalDamage>.@SpellModifierDescriptionAppend@","range":[375.0000,375.0000,375.0000,375.0000,375.0000,375.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[120.0000,95.0000,70.0000,60.0000,60.0000,60.0000],"coefficients":{"coefficient1":0.0000,"coefficient2":0.5000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}