[{"display_name":"Zabiják","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Automaticky: Zabijáci na začátku boje přiskočí k nejvzdálenějšímu nepříteli.<br><br>Zabijáci získají bonus k poškození kritickým zásahem a šanci na kritický zásah.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@&nbsp;% k poškození kritickým zásahem a +@CritChanceAmpPercent@&nbsp;% k šanci na kritický zásah.</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Šermíř","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"Základní útoky šermířů mají @ProcChance@% šanci aktivovat další útoky proti svému cíli.<br><br>Tyto dodatečné útoky způsobují stejné poškození jako základní útoky a aktivují zásahové efekty.<br><br><row>(@MinUnits@) Jeden dodatečný útok</row><br><row>(@MinUnits@) Dva dodatečné útoky</row><br><row>(@MinUnits@) Čtyři dodatečné útoky</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rváč","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Rváči získají bonus ke zdraví.<br><br><expandRow>(@MinUnits@) @BonusHealth@ zdraví</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Démon","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"Základní útoky démonů mají @ManaDrainProcChance@% šanci snížit svému cíli manu o @ManaDrainBurn@ bodů a obnovit manu démonovi.<br><br><expandRow>(@MinUnits@) @ManaDrainDrain@ obnovené many</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Drak","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@) Draci získají @MagicReduction@&nbsp;% k odolnosti vůči magickému poškození.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Elementalista","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"Automaticky: Elementalisté získávají základními útoky dvojnásobné množství many.<br><br><row>(@MinUnits@) Na začátku boje dojde k vyvolání golema, který má 2200 zdraví a bude bojovat po boku tvých spojenců.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vyhnanec","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) Pokud se vedle vyhnance nenacházejí na začátku boje žádní spojenci, získá štít ve výši @ShieldPercent@&nbsp;% svého maximálního zdraví.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ledovcový","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Základní útoky Ledovcových mají @ProcPercent@% šanci na omráčení svého cíle po dobu @StunDuration@&nbsp;sek. a způsobují bonusové magické poškození.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Strážce","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) Na začátku boje poskytnou strážci okolním spojencům +@Armor@ brnění (tento bonus se může neomezeně sčítat).</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pistolník","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Základní útoky pistolníků mají @ProcPercent@% šanci vystřelit dodatečné projektily na další nepřátele, kteří se nacházejí v dosahu útoků.<br><br>Tyto projektily způsobují stejné poškození jako základní útoky a aplikují zásahové efekty.<br><br><row>(@MinUnits@) Útok na @ExtraTargetsHit@ dalšího nepřítele</row><br><row>(@MinUnits@) Útok na @ExtraTargetsHit@ další nepřátele</row><br><row>(@MinUnits@) Útok na @ExtraTargetsHit@ další nepřátele</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Magitechnický","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Na začátku boje hodí jeden spojenecký magitechnický šampion pulzní bombu a jejím odpálením na @DisableDuration@&nbsp;sek. deaktivuje předměty okolních nepřátel.<br><br><row>(@MinUnits@) V okruhu @HexSize@ pole</row><br><row>(@MinUnits@) V okruhu @HexSize@ polí</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Říšský","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"Na začátku boje se vybraným říšským zvýší způsobované poškození na dvojnásobek.<br><br><row>(@MinUnits@) 1 náhodný říšský</row><br><row>(@MinUnits@) Všichni říšští</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rytíř","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Všichni spojenci blokují určité množství poškození ze všech zdrojů.<br><br><expandRow>(@MinUnits@) @BlockAmount@ bodů zablokovaného poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nindža","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Nindžové získávají bonus k útočnému poškození a síle kouzel.<br><br>Tato vlastnost je aktivní, jen když máš přesně 1 nebo 4 unikátní nindži.<br><br><row>(@MinUnits@) Nindža získává +@ADValue@ k útočnému poškození a +@APValue@&nbsp;% k síle kouzel</row><br><row>(@MinUnits@) Všichni nindžové získávají +@ADValue@ k útočnému poškození a +@APValue@&nbsp;% k síle kouzel</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Šlechtic","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"Na začátku boje získají vybraní spojenci +@Armor@ brnění, +@MagicResist@ k odolnosti vůči magii a svými útoky si při zásahu obnovují @Heal@ zdraví.<br><br><row>(@MinUnits@) 1 náhodný spojenec</row><br><row>(@MinUnits@) Všichni spojenci</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Přízrak","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) Na začátku boje se zdraví jednoho náhodného nepřítele nastaví na @HPToSet@.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pirát","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) Po skončení každého boje proti jinému hráči se v tvojí aréně objeví truhla, která obsahuje až 4 zlaťáky.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hraničář","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Hraničáři mají každé @ProcRate@&nbsp;sek. šanci získat na následující @ProcRate@&nbsp;sek. bonus k rychlosti útoků.<br><br><expandRow>(@MinUnits@) @ProcPercent@% šance, rychlost útoků x@ASMultTooltip@</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Robot","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Roboti začínají boj s plnou manou.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Měňavec","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Měňavci získají po přeměně bonus k maximálnímu zdraví.<br><br><expandRow>(@MinUnits@) @HPPercent@% bonus k maximálnímu zdraví</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Čaroděj","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Automaticky: Čarodějové získávají svými základními útoky dvojnásobné množství many.<br><br>Všem spojencům se zvýší síla kouzel.<br><br><expandRow>(@MinUnits@) +@AP@&nbsp;% k síle kouzel</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Prázdnota","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Útoky a kouzla šampionů z Prázdnoty způsobují přímé poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Divoký","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"Základní útoky vybraných spojenců jsou posílené, díky čemuž přidávají +@AttackSpeedPercent@&nbsp;% bonusové rychlosti útoků (efekt se může nasčítat až 5x).<br><br><row>(@MinUnits@) Pouze divocí spojenci</row><br><row>(@MinUnits@) Všichni spojenci, základním útokům spojenců navíc nelze uhnout</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Yordl","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"Yordlové mají šanci uhnout nepřátelským základním útokům.<br><br><expandRow>(@MinUnits@) @MissPercent@% šance na uhnutí</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Umělec","trait_id":"TFT11_Arcanist","set":"TFTSet11","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Arcanist.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"Akademik","trait_id":"TFT13_Academy","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Academy.TFT_Set13.png","tooltip_text":"Akademie sponzoruje v každém zápase 3 předměty.<br><br>Kopie sponzorovaných předmětů udílejí bonus k maximálnímu zdraví a zvýšení poškození. Akademici se sponzorovanými předměty získávají dvojnásobný bonus plus dodatečných @BaseValues*100@&nbsp;% ke zdraví a zvýšení poškození.<br><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@&nbsp;% %i:scaleHealth% %i:scaleDA%;<br>získáš 1 sponzorovaný předmět.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@&nbsp;% %i:scaleHealth% %i:scaleDA%;<br>získáš 1 sponzorovaný předmět.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@&nbsp;% %i:scaleHealth% %i:scaleDA%;<br>získáš 1 sponzorovaný předmět.</row><br><row>(@MinUnits@) @PercentIncreaseSponsored*100@&nbsp;% %i:scaleHealth% %i:scaleDA%</row>","innate_trait_sets":[{"constants":[{"name":"BaseValues","value":0.0500}]}],"conditional_trait_sets":[{"constants":[{"name":"NumOfItems","value":1.0000},{"name":"PercentIncreaseSponsored","value":0.0200}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumOfItems","value":2.0000},{"name":"PercentIncreaseSponsored","value":0.0300}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumOfItems","value":3.0000},{"name":"PercentIncreaseSponsored","value":0.0900}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vyslanec","trait_id":"TFT13_Ambassador","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Diplomat.TFT_Set13.png","tooltip_text":"Tato vlastnost je aktivní, jen když máš přesně 1 nebo 4 unikátní Vyslance.<br><br><row>(@MinUnits@) Získáš bonus daného Vyslance</row><br><row>(@MinUnits@) Získáš všechny bonusy. Vyslanci získají @BonusHealth@&nbsp;%i:scaleHealth% a @SelfishDamageAmp*100@&nbsp;%&nbsp;%i:scaleDA%</row><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveDomina alternate=TFTGuildInactive>Ambessa: Spojenci získají @AmbessaArmor@ k hodnotám brnění a odolnosti vůči magii za každého poraženého protivníka. (@TFTUnitProperty.trait:TFT13_Ambassador_PlayersDefeated@/7)</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveJarvan alternate=TFTGuildInactive>Garen: Na začátku boje získají Garen a spojenci po jeho levici a pravici @GarenHealthPercent*100@&nbsp;% jeho maximálního zdraví.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveNami alternate=TFTGuildInactive>Nami: Útoky spojenců udělují +@NamiMana@ bonusové many.</TFTGuildActive><br><br><TFTGuildActive enabled=TFT13_Trait_Ambassador_ActiveTristana alternate=TFTGuildInactive>Tristana: Spojenci získají @StarAS*100@&nbsp;% k rychlosti útoků za každou úroveň hvězd.</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"AmbessaArmor","value":2.0000},{"name":"AmbessaArmor_PVE","value":4.0000},{"name":"AmbessaMR","value":2.0000},{"name":"AmbessaMR_PVE","value":4.0000},{"name":"BonusAS","value":0.0000},{"name":"BonusHealth","value":250.0000},{"name":"CCImmuneDuration","value":8.0000},{"name":"DiplomatMultiplier","value":0.0000},{"name":"GarenHealthPercent","value":0.1200},{"name":"NamiMana","value":3.0000},{"name":"SelfishDamageAmp","value":0.2000},{"name":"StarAS","value":0.0600}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Přepadávač","trait_id":"TFT13_Ambusher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Ambusher.TFT_Set13.png","tooltip_text":"Poškození ze schopností Přepadávačů může způsobit kritický zásah. Získávají také bonus k šanci na kritický zásah a poškození kritickým zásahem.<br><br><row>(@MinUnits@) @CritChance*100@&nbsp;%&nbsp;%i:scaleCrit%, @CritDamage*100@&nbsp;%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@&nbsp;%&nbsp;%i:scaleCrit%, @CritDamage*100@&nbsp;%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@&nbsp;%&nbsp;%i:scaleCrit%, @CritDamage*100@&nbsp;%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CritChance*100@&nbsp;%&nbsp;%i:scaleCrit%, @CritDamage*100@&nbsp;%&nbsp;%i:scaleCritMult%; získají také @DamageReductionPct*100@&nbsp;% k odolnosti</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.2500},{"name":"CritDamage","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritChance","value":0.3500},{"name":"CritDamage","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.4500},{"name":"CritDamage","value":0.2500}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritChance","value":0.5500},{"name":"CritDamage","value":0.2500},{"name":"DamageReductionPct","value":0.1500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Krvelačný lovec","trait_id":"TFT13_BloodHunter","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BloodHunter.TFT_Set13.png","tooltip_text":"Nepřátele, jejichž zdraví klesne pod @EnemyHealthPercentThreshold*100@&nbsp;%, Warwick sežere, čímž si vyléčí @DevourHealing@ zdraví a získá @ManaPerKill@&nbsp;many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ChampsToDevour","value":5.0000},{"name":"DevourHealing","value":450.0000},{"name":"EnemyHealthPercentThreshold","value":0.1200},{"name":"ManaPerKill","value":50.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ranař","trait_id":"TFT13_Bruiser","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Tvůj tým získá @TeamFlatHealth@ k maximálnímu zdraví. Bonus pro Ranaře je ještě větší.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@&nbsp;%&nbsp;%i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4500},{"name":"TeamFlatHealth","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.8000},{"name":"TeamFlatHealth","value":100.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Černá růže","trait_id":"TFT13_Cabal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Cabal.TFT_Set13.png","tooltip_text":"<row>(@MinUnits@) Vyvoláš spoutaného Siona. Po @NumCastsToUnlock@ schopnostech seslaných jednotkami Černé růže nebo při poklesu zdraví pod @PercentHealthUnlock*100@&nbsp;% se osvobodí.</row><br><row>(@MinUnits@) Sion je silnější a jednotky Černé růže způsobují soupeřům vyšší poškození.</row><br><row>(@MinUnits@) Sion probudí temnou magii a po osvobození se plně vyléčí.</row><br><row>(@MinUnits@) Když Sion zemře, znovu ožije díky moci, která je silnější než sama smrt!</row><br><br><rules>Sionova síla se zvyšuje za každou úroveň hvězd šampionů Černé růže</rules>","innate_trait_sets":[{"constants":[{"name":"NumCastsToUnlock","value":5.0000},{"name":"NumShackles","value":4.0000},{"name":"PercentADPerStarLevel","value":0.1500},{"name":"PercentHealthPerStarLevel","value":0.1500},{"name":"PercentHealthUnlock","value":0.6500},{"name":"PercentShieldOnUnshackle","value":0.3500}]}],"conditional_trait_sets":[{"constants":[{"name":"SionResistances","value":40.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SionResistances","value":45.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SionResistances","value":50.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SionResistances","value":100.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mrštná čepel","trait_id":"TFT13_Challenger","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Quickstriker.TFT_Set13.png","tooltip_text":"Mrštné čepele se pohybují rychleji a získávají bonus k rychlosti útoků, který se odvíjí od chybějícího zdraví cíle.<br><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@-@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%. Když cíl zemře, přeběhnou Mrštné čepele k novému cíli a získají na @ShieldDuration@&nbsp;sek. štít o síle @ShieldAmount@ bodů.</row>","innate_trait_sets":[{"constants":[{"name":"MovementSpeedIncrease","value":200.0000},{"name":"TeamwideAS","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.2000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.3000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":1.0000},{"name":"MinBonusAS","value":0.4000},{"name":"ShieldAmount","value":200.0000},{"name":"ShieldDuration","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Chemobaron","trait_id":"TFT13_Crime","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Crime.TFT_Set13.png","tooltip_text":"Po každém boji proti jinému hráči získáš třpyt. Při sérii alespoň @MinStreakLength@ proher ho dostáváš víc.<br><br>Kdykoliv nashromáždíš @ShimmerBreakpoint@ stupňů třpytu, nabídne ti černý trh kontraband, který mohou používat pouze Chemobaroni. Za každou nevyužitou nabídku černého trhu získají Chemobaroni bonus k maximálnímu zdraví.<br><br><expandRow>(@MinUnits@) @ShimmerPerCombat@ nebo @ShimmerPerCombatStreaking@; @HealthPerSkip@&nbsp;%i:scaleHealth%</expandRow><br><br><rules>Nevyužité nabídky: @TFTUnitProperty.trait:TFT13_Crime_PassedMarkets@</rules><br><rules>Aktuální zdraví: @TFTUnitProperty.trait:TFT13_Crime_CurrentHealth@&nbsp;%i:scaleHealth%</rules>","innate_trait_sets":[{"constants":[{"name":"MinStreakLength","value":3.0000},{"name":"ShimmerBreakpoint","value":100.0000},{"name":"TacticianHeal","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthPerSkip","value":20.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":35.0000},{"name":"ShimmerPerCombatStreaking_DU","value":25.0000},{"name":"ShimmerPerCombatStreaking_HR","value":50.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":25.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthPerSkip","value":60.0000},{"name":"ShimmerPerCombat","value":15.0000},{"name":"ShimmerPerCombatStreaking","value":50.0000},{"name":"ShimmerPerCombatStreaking_DU","value":35.0000},{"name":"ShimmerPerCombatStreaking_HR","value":60.0000},{"name":"ShimmerPerCombat_DU","value":10.0000},{"name":"ShimmerPerCombat_HR","value":30.0000},{"name":"ShimmerPerDeath_PVE","value":1.0000},{"name":"ShimmerPerRound_PVE","value":20.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthPerSkip","value":100.0000},{"name":"ShimmerPerCombat","value":20.0000},{"name":"ShimmerPerCombatStreaking","value":70.0000},{"name":"ShimmerPerCombatStreaking_DU","value":50.0000},{"name":"ShimmerPerCombatStreaking_HR","value":70.0000},{"name":"ShimmerPerCombat_DU","value":15.0000},{"name":"ShimmerPerCombat_HR","value":35.0000},{"name":"ShimmerPerDeath_PVE","value":2.0000},{"name":"ShimmerPerRound_PVE","value":30.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthPerSkip","value":150.0000},{"name":"ShimmerPerCombat","value":25.0000},{"name":"ShimmerPerCombatStreaking","value":90.0000},{"name":"ShimmerPerCombatStreaking_DU","value":70.0000},{"name":"ShimmerPerCombatStreaking_HR","value":90.0000},{"name":"ShimmerPerCombat_DU","value":20.0000},{"name":"ShimmerPerCombat_HR","value":45.0000},{"name":"ShimmerPerDeath_PVE","value":3.0000},{"name":"ShimmerPerRound_PVE","value":40.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Experiment","trait_id":"TFT13_Experiment","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Experiment.TFT_Set13.png","tooltip_text":"Na hrací ploše se ti vytvoří laboratorní pole.<br><br>Začátek boje: Experimenty, které stojí na laboratorních polích, obdrží bonusy Experimentů na všech laboratorních polích a mají zvýšené maximální zdraví.<br><br><row>(@MinUnits@) @NumLaboratory@x laboratoř, @MaxHealth@&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) @NumLaboratory@x laboratoř, @MaxHealth@&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) Účinnost bonusů Experimentů je o @ExperimentBonusIncrease*100@&nbsp;% vyšší!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":100.0000},{"name":"NumLaboratory","value":2.0000},{"name":"Scaling","value":1.1500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExperimentBonusIncrease","value":0.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.3000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ExperimentBonusIncrease","value":1.0000},{"name":"MaxHealth","value":450.0000},{"name":"NumLaboratory","value":3.0000},{"name":"Scaling","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rodina","trait_id":"TFT13_Family","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Family.TFT_Set13.png","tooltip_text":"Členové Rodiny se navzájem podporují, snižují si maximální manu a získávají dodatečné bonusy.<br><br><row>(@MinUnits@) Snížení o @ManaReduction*100@&nbsp;%, @DamageReduction*100@&nbsp;%&nbsp;%i:scaleDR%</row><br><row>(@MinUnits@) Snížení o @ManaReduction*100@&nbsp;%, @AttackSpeed*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) Snížení o @ManaReduction*100@&nbsp;%, loupež nahoře! Po boji se posune ukazatel loupeže – čím víc členů Rodiny přežije, tím výraznější bude&nbsp;postup!</row><br><br><rules>@TFTUnitProperty.trait:TFT13_JunkerKing_SelfDestructTRA@</rules>","innate_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"DamageReduction","value":0.2000}]}],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":0.2500}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaReduction","value":0.3000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseGoldReward","value":2.5000},{"name":"FirstRewardMaxGoldValue","value":17.0000},{"name":"GoldPerSurvivor","value":1.5000},{"name":"GoldPerSurvivorPVE","value":2.0000},{"name":"HyperRollScaling","value":2.0000},{"name":"ManaReduction","value":0.4000},{"name":"Stage2Scaling","value":0.5000},{"name":"Stage3Scaling","value":0.7500},{"name":"Stage5plusScaling","value":1.2500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Měnič podoby","trait_id":"TFT13_FormSwapper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_FormSwapper.TFT_Set13.png","tooltip_text":"Automaticky: Měniči podoby mění své atributy a schopnosti v závislosti na tom, zda se nacházejí v předních 2 řadách, nebo v zadních 2&nbsp;řadách.<br><br>Měniči podoby v předních řadách dostávají bonus k odolnosti. Měniči podoby v zadních řadách obdrží bonus ke&nbsp;zvýšení poškození.<br><br><expandRow>(@MinUnits@) @DR*100@&nbsp;%&nbsp;%i:scaleDR% nebo @DA*100@&nbsp;%&nbsp;%i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.2000},{"name":"DR","value":0.1500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.3000},{"name":"DR","value":0.2200}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.4400},{"name":"DR","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Automaton","trait_id":"TFT13_Hextech","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Automata.TFT_Set13.png","tooltip_text":"Když Automatoni způsobí poškození, získají krystal. Po nasbírání @TriggerNumCrystals@&nbsp;krystalů zasáhnou svůj cíl výbojem, kterým jim způsobí magické poškození + <magicDamage>@ConversionDamagePct*100@&nbsp;%</magicDamage> poškození od předchozího výboje, načež se efekt resetuje. Získávají také bonus k brnění a&nbsp;odolnosti vůči magii.<br><br><expandRow>(@MinUnits@) <magicDamage>@MagicDamage@</magicDamage> bodů poškození, @Resists@&nbsp;%i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ConversionDamagePct","value":0.2500},{"name":"NumCrystals","value":1.0000},{"name":"TriggerNumCrystals","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":150.0000},{"name":"Resists","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":450.0000},{"name":"Resists","value":60.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":1337.0000},{"name":"Resists","value":111.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hazardér","trait_id":"TFT13_HighRoller","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_HighRoller.TFT_Set13.png","tooltip_text":"Když Sevika sešle svou schopnost, přidá si k ní náhodnou Jinxinu modifikaci a získá na @Duration@&nbsp;sek. @Durability*100@&nbsp;% k odolnosti.<br><br>Modifikace:<br>- Raketa: Vystřelí @Bonus1NumRockets@x raketu, každá způsobí @Bonus1RocketDamage@ bodů fyzického poškození<br>- Štít: Na @Bonus2ShieldDuration@&nbsp;sek. získá štít o síle @Bonus2ShieldAmount@ bodů.<br>- Mince: Získáš @Bonus4Gold@x zlaťák.<br>- Trojice: Získaná schopnost se vylepší!<br><br><ShowIfCustom.Set=TFTSetEventCT>V úvodních fázích Chonccova pokladu uděluje modifikace Mince méně zlaťáků.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bonus1NumRockets","value":8.0000},{"name":"Bonus1Probability","value":0.3500},{"name":"Bonus1RocketDamage","value":100.0000},{"name":"Bonus2Probability","value":0.3500},{"name":"Bonus2ShieldAmount","value":500.0000},{"name":"Bonus2ShieldDuration","value":4.0000},{"name":"Bonus3Probability","value":0.0000},{"name":"Bonus3StunDuration","value":1.5000},{"name":"Bonus4Gold","value":3.0000},{"name":"Bonus4Probability","value":0.2000},{"name":"Durability","value":0.8000},{"name":"Duration","value":1.5000},{"name":"Spell1Probability","value":0.4000},{"name":"Spell2Probability","value":0.3500},{"name":"Spell3Probability","value":0.2450},{"name":"Spell4Probability","value":0.0050},{"name":"SpellBonusProbability","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ohnivec","trait_id":"TFT13_Hoverboard","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Hoverboard.TFT_Set13.png","tooltip_text":"Ohnivci vždy po uplynutí @Duration@&nbsp;sek. provedou přeběh. Během přeběhů útočí s neomezeným dosahem a vyléčí si určitou část poškození, které utrpěli od svého posledního přeběhu.<br><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@&nbsp;% utrpěného poškození</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@&nbsp;% utrpěného poškození</row><br><row>(@MinUnits@) @PercentDamageTakenHeal*100@&nbsp;% utrpěného poškození. Během přeběhu získávají výrazný bonus k rychlosti útoků.</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"TotalHealTime","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASMultWhileDashing","value":0.0000},{"name":"PercentDamageTakenHeal","value":0.4000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASMultWhileDashing","value":3.5000},{"name":"PercentDamageTakenHeal","value":0.4500}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dominátor","trait_id":"TFT13_Infused","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Dominator.TFT_Set13.png","tooltip_text":"Začátek boje: Dominátoři získají na @ShieldDuration@&nbsp;sek. štít.<br><br>Po seslání své schopnosti získají Dominátoři nasčítávající se bonus k síle schopností, který se odvíjí od spotřebované many.<br><br><expandRow>(@MinUnits@) Štít o síle @ShieldAmount@ bodů, @APPercent*100@&nbsp;%&nbsp;%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":0.2500},{"name":"ShieldAmount","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APPercent","value":0.4500},{"name":"ShieldAmount","value":550.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APPercent","value":0.6500},{"name":"ShieldAmount","value":800.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vizionář","trait_id":"TFT13_Invoker","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Visionary.TFT_Set13.png","tooltip_text":"Když mají Vizionáři získat manu, obdrží jí více.<br><br><row>(@MinUnits@) @EnlightenedBonusMana*100@&nbsp;% %i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@&nbsp;%&nbsp;%i:scaleMana%</row><br><row>(@MinUnits@) @EnlightenedBonusMana*100@&nbsp;%&nbsp;%i:scaleMana%, schopnosti léčí jednoho spojence ve výši @AllyHealing*100@&nbsp;% způsobeného poškození</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EnlightenedBonusMana","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"EnlightenedBonusMana","value":0.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1600},{"name":"EnlightenedBonusMana","value":0.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Král veteše","trait_id":"TFT13_JunkerKing","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_JunkerKing.TFT_Set13.png","tooltip_text":"V každém @NumRounds1Star@. kole se otevře zbrojnice, ve které můžeš zakoupit vylepšení pro mecha svého nejsilnějšího&nbsp;Rumbla.<br><br><rules>Kola do vylepšení: @TFTUnitProperty.trait:TFT13_JunkerKing_RoundsUntilOpening@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumRounds1Star","value":3.0000},{"name":"NumRounds1Star_HR","value":2.0000},{"name":"NumRounds2Star","value":3.0000},{"name":"NumRounds2Star_HR","value":2.0000},{"name":"NumRounds3Star","value":1.0000},{"name":"NumRounds3Star_HR","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mechanický prorok","trait_id":"TFT13_MachineHerald","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_MachineHerald.TFT_Set13.png","tooltip_text":"Viktor má pevně danou rychlost útoků @AS@x za sekundu a přeměňuje VEŠKERÉ bonusové hodnoty útočného poškození, rychlosti útoků a many na sílu schopností. <br><br>Namísto many získává Viktor při každém útoku 1 bod energie chaosu a po nasbírání @MaxMana@ sešle svou schopnost.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5500},{"name":"MaxMana","value":8.0000},{"name":"StartingMana","value":3.0000},{"name":"StatConversion","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Artilerie","trait_id":"TFT13_Martialist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Artillerist.TFT_Set13.png","tooltip_text":"Artilerie vystřelují každým @NumOfAttacks@. útokem raketu, která způsobí kolem cíle @PercentDamage*100@&nbsp;% útočného poškození. Zároveň získávají bonus k útočnému poškození.<br><br><row>(@MinUnits@) @AD*100@&nbsp;% %i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@&nbsp;%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @AD*100@&nbsp;%&nbsp;%i:scaleAD%, každým @NumOfAttacks@.&nbsp;útokem vystřelí raketu způsobující dvojnásobné poškození.</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4500},{"name":"NumOfAttacks","value":5.0000},{"name":"PercentDamage","value":1.2500}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AD","value":0.7000},{"name":"NumOfAttacks","value":3.0000},{"name":"PercentDamage","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zavržená čarodějka","trait_id":"TFT13_MissMageTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_BanishedMage.TFT_Set13.png","tooltip_text":"Pokud by mělo poprvé dojít k tvému vyřazení a Mel v tomto zápase seslala v bojích proti hráčům @MinimumCasts@x svou schopnost, zachrání tě a zůstaneš naživu. <br><br>Poté Mel trvale získá @ProcDamageAmp*100@&nbsp;% ke zvýšení poškození.<br><br>@TFTUnitProperty.:TFT13_MissMageTrait_TrackerTRA@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MinimumCasts","value":12.0000},{"name":"MinimumCastsDU","value":12.0000},{"name":"MinimumCastsHR","value":6.0000},{"name":"MissMageHealDU","value":15.0000},{"name":"PlayerHealth","value":1.0000},{"name":"ProcDamageAmp","value":0.1000},{"name":"ProcDamageAmpDU","value":0.1000},{"name":"ProcDamageAmpHR","value":0.1000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bojovník v aréně","trait_id":"TFT13_Pugilist","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_PitFighter.TFT_Set13.png","tooltip_text":"Bojovníci v aréně získávají @OmnivampPercent*100@&nbsp;% k léčení poškozením a způsobují bonusové přímé poškození. Jednou za boj, když jim klesne zdraví pod @HealthThreshold*100@&nbsp;%, si během @Duration@&nbsp;sek. vyléčí určité procento svého maximálního zdraví.<br><br><expandRow>(@MinUnits@) @TrueDamagePercent*100@&nbsp;%&nbsp;přímého poškození, @HealPercent*100@&nbsp;%&nbsp;%i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"Duration","value":2.0000},{"name":"HealthThreshold","value":0.5000},{"name":"OmnivampPercent","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1000},{"name":"TrueDamagePercent","value":0.0600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":0.3500},{"name":"TrueDamagePercent","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealPercent","value":0.5500},{"name":"TrueDamagePercent","value":0.2200}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":0.8000},{"name":"TrueDamagePercent","value":0.3500}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rammus","trait_id":"TFT13_RammusTrait","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"Rammus si dokáže najít místo v každém týmu. <br><br>+1 k velikosti týmu, musí v něm však být Rammus.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Rebel","trait_id":"TFT13_Rebel","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Rebel.TFT_Set13.png","tooltip_text":"Rebelové získávají @MaxHealthIncrease*100@&nbsp;% k maximálnímu zdraví.<br><br>Poté, co tvůj tým přijde o @PercentHealthTrigger*100@&nbsp;% zdraví, objeví se kouřový signál, který Rebelům na @BurstDuration@&nbsp;sek. poskytne @BurstAS*100@&nbsp;% k rychlosti útoků a do konce boje je&nbsp;posílí.<br><br><row>(@MinUnits@) @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@&nbsp;%&nbsp;%i:scaleHealth%</row><br><row>(@MinUnits@) @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%, @PercentMaxHealthBonus*100@&nbsp;%&nbsp;%i:scaleHealth% a všichni nepřátelé budou na @StunDuration@&nbsp;sek. omráčeni</row><br><row>(@MinUnits@) Kouřový signál se objevuje na začátku boje a poté v intervalu @ForceDuration@&nbsp;sek.</row>","innate_trait_sets":[{"constants":[{"name":"BurstAS","value":0.6000},{"name":"BurstDuration","value":5.0000},{"name":"MaxHealthIncrease","value":0.1500},{"name":"PercentHealthTrigger","value":0.2500}]},{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.2000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.4000},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1200},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.4500},{"name":"CombatStart","value":0.0000},{"name":"ForceDuration","value":0.0000},{"name":"PercentMaxHealthBonus","value":0.1500},{"name":"StunDuration","value":2.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":0.5000},{"name":"CombatStart","value":1.0000},{"name":"ForceDuration","value":12.0000},{"name":"PercentMaxHealthBonus","value":0.3000},{"name":"StunDuration","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Šrotový","trait_id":"TFT13_Scrap","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"Začátek boje: Základní předměty v inventáři Šrotových jednotek se dočasně přemění na dokončené předměty. Šrotové jednotky obdrží na @ShieldDuration@&nbsp;sek. štít za každý základní předmět v inventáři celého týmu, a to včetně těch, které tvoří dokončené předměty.<br><br><row>(@MinUnits@) @NumComponents@x základní předmět, štít o síle @HPShieldAmount@ bodů</row><br><row>(@MinUnits@) @NumComponents@x základní předmět, štít o síle @HPShieldAmount@ bodů</row><br><row>(@MinUnits@) Všechny základní předměty, dokončené předměty se stanou šťastnými! Štít o síle @HPShieldAmount@ bodů</row><br><row>(@MinUnits@) Vytvoří se zářivé předměty! Štít o síle @HPShieldAmount@ bodů</row><br><br><rules>Síla štítu:&nbsp;@TFTUnitProperty.:TFT13_Trait_Scrap_ShieldTotal@ </rules> <br>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":24.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HPShieldAmount","value":25.0000},{"name":"HPShieldAmountCT","value":25.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":1.0000},{"name":"RadiantItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPShieldAmount","value":35.0000},{"name":"HPShieldAmountCT","value":35.0000},{"name":"LuckyItems","value":0.0000},{"name":"NumComponents","value":3.0000},{"name":"RadiantItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPShieldAmount","value":45.0000},{"name":"HPShieldAmountCT","value":45.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HPShieldAmount","value":60.0000},{"name":"HPShieldAmountCT","value":60.0000},{"name":"LuckyItems","value":1.0000},{"name":"NumComponents","value":20.0000},{"name":"RadiantItems","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Odstřelovač","trait_id":"TFT13_Sniper","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Odstřelovači získají bonus ke zvýšení poškození a způsobují vyšší poškození vzdálenějším cílům.<br><br><row>(@MinUnits@) @BaseDamageAmp*100@&nbsp;%&nbsp;%i:scaleDA%; @PercentDamageIncrease@&nbsp;%&nbsp;k poškození za každé pole</row><br><row>(@MinUnits@) @BaseDamageAmp*100@&nbsp;%&nbsp;%i:scaleDA%; @PercentDamageIncrease@&nbsp;%&nbsp;k poškození za každé pole</row><br><row>(@MinUnits@) @BaseDamageAmp*100@&nbsp;%&nbsp;%i:scaleDA%; @PercentDamageIncrease@&nbsp;%&nbsp;k poškození za každé pole; Odstřelovači získají +@BonusHexRangeIncrease@ k dosahu útoků</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":5.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.3500},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.7500},{"name":"BonusHexRangeIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Čaroděj","trait_id":"TFT13_Sorcerer","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sorcerer.png","tooltip_text":"Tvůj tým získá @TeamAP@ k síle schopností. Čarodějové dostávají více.<br><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%</row><br><row>(@MinUnits@) @BaseAP@&nbsp;%i:scaleAP%, schopnosti na @DamageDecreaseDuration@&nbsp;sek. snižují cíli poškození o @DamageDecrease*100@&nbsp;%</row>","innate_trait_sets":[{"constants":[{"name":"TeamAP","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseAP","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseAP","value":90.0000},{"name":"DamageDecrease","value":0.2000},{"name":"DamageDecreaseDuration","value":3.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Strážce pořádku","trait_id":"TFT13_Squad","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Squad.TFT_Set13.png","tooltip_text":"Začátek boje: Strážci pořádku získají štít a bonus ke zvýšení poškození. Nepřátelská jednotka s nejvyšším zdravím se stane <i>HLEDANOU!</i> <br><br>Když Hledaný nepřítel zemře, získají Strážci pořádku @AttackSpeedPerWantedKill*100@&nbsp;% k rychlosti útoků.<br><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;nepřítel; @PercentMaxHealthShield*100*100@&nbsp;%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@&nbsp;%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;nepřátel(é); @PercentMaxHealthShield*100*100@&nbsp;%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@&nbsp;%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;nepřátel(é); @PercentMaxHealthShield*100*100@&nbsp;%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@&nbsp;%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) @NumOfWantedEnemies@&nbsp;nepřátel(é); @PercentMaxHealthShield*100*100@&nbsp;%&nbsp;%i:scaleHealth%,&nbsp;@BaseDA*100@&nbsp;%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) VŠICHNI nepřátelé; @PercentMaxHealthShield*100*100@&nbsp;%&nbsp;%i:scaleHealth%, @BaseDA*100@&nbsp;%&nbsp;%i:scaleDA%; začátek boje: zabaví všechny nepřátelské&nbsp;předměty!</row>","innate_trait_sets":[{"constants":[{"name":"AttackSpeedPerWantedKill","value":0.3000},{"name":"IncAgainstWantedEnemies","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":0.1200},{"name":"NumOfWantedEnemies","value":1.0000},{"name":"PercentMaxHealthShield","value":0.1200},{"name":"TakeItems","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDA","value":0.2000},{"name":"NumOfWantedEnemies","value":2.0000},{"name":"PercentMaxHealthShield","value":0.2200},{"name":"TakeItems","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDA","value":0.3300},{"name":"NumOfWantedEnemies","value":4.0000},{"name":"PercentMaxHealthShield","value":0.3300},{"name":"TakeItems","value":0.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":0.4400},{"name":"NumOfWantedEnemies","value":5.0000},{"name":"PercentMaxHealthShield","value":0.4400},{"name":"TakeItems","value":0.0000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDA","value":1.5000},{"name":"NumOfWantedEnemies","value":99.0000},{"name":"PercentMaxHealthShield","value":1.0000},{"name":"TakeItems","value":1.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Zrada","trait_id":"TFT13_Teamup_Betrayal","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Betrayal.TFT_Set13.png","tooltip_text":"Maddie svou schopností a útoky vždy zaměřuje Ambessin cíl. V každém kole, kdy si libovolná z nich připíše alespoň @NumKills@x zářez, dostaneš Maddie.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumKills","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Co se bývalo mohlo stát","trait_id":"TFT13_Teamup_BloodBrothers","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_BloodBrothers.TFT_Set13.png","tooltip_text":"Kdykoliv Silco sešle svou schopnost, získá Vander trvale @TFTTrait.TFT13_Teamup_BloodBrothers.1:MaxHealthGainPerCast@ k maximálnímu zdraví. Silco získá trvale @TFTTrait.TFT13_Teamup_BloodBrothers.1:APGainPerDeath@ k síle schopností za každou Vanderovu smrt.<br><br>Bonusy: @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_HealthGained@ %i:scaleHealth% | @TFTUnitProperty.trait:TFT13_Sidekick_BloodBrothers_APGained@ %i:scaleAP%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGainPerDeath","value":6.0000},{"name":"MaxHealthGainPerCast","value":30.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Géniové","trait_id":"TFT13_Teamup_Geniuses","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Geniuses.TFT_Set13.png","tooltip_text":"Když Heimerdinger sešle svou schopnost, vyšle Ekko @NumEkkoAfterImages@ paobrazy, z nichž každý způsobí @ReducedEkkoDamage*100@% poškození. Když Ekko sešle svou schopnost, vystřelí Heimerdinger @NumHeimerMissiles@ rakety, z nichž každá způsobí @ReducedHeimerDamage*100@% poškození. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumEkkoAfterImages","value":3.0000},{"name":"NumHeimerMissiles","value":3.0000},{"name":"ReducedEkkoDamage","value":0.5000},{"name":"ReducedHeimerDamage","value":1.5000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Postrachy","trait_id":"TFT13_Teamup_Menaces","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Menaces.TFT_Set13.png","tooltip_text":"Powder získává vlastnost Dominátor, už ale nečerpá výhody z Rodiny. Její opička po výbuchu vytvoří @NumMonstrosities@ Silcovy stvůry.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumMonstrosities","value":3.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Stanné právo","trait_id":"TFT13_Teamup_Mentorship","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Mentorship.TFT_Set13.png","tooltip_text":"Když Ambessa sešle svou schopnost, vystřelí Caitlyn po cíli posílený útok, který způsobí @CaitAD*100@% poškození. Ambessa získá @ADShare*100@&nbsp;% Caitlynina útočného poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADShare","value":0.1800},{"name":"CaitAD","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Shledání","trait_id":"TFT13_Teamup_Reunion","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Reunion.TFT_Set13.png","tooltip_text":"Když Vi sešle svou schopnost, vyšle Ekko k jejímu cíli 3 paobrazy, z nichž každý způsobí @EkkoAfterImageReducedDamage*100@% poškození. Když Ekko sešle svou schopnost, vyšle Vi směrem k jeho cíli zemětřesení, které způsobí @ViEarthquakeReducedDamage*100@% poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"EkkoAfterImageReducedDamage","value":0.4000},{"name":"ViEarthquakeReducedDamage","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Sestry","trait_id":"TFT13_Teamup_Sisters","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Sisters.TFT_Set13.png","tooltip_text":"Když si Jinx připíše likvidaci, dostane Vi na @ViDuration@&nbsp;sek. @ADBuff*100@&nbsp;% k bonusovému útočnému poškození. Když si Vi připíše likvidaci, dostane Jinx na @JinxDuration@&nbsp;sek. @ASBuff*100@&nbsp;% k bonusové rychlosti útoků.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADBuff","value":0.8000},{"name":"ASBuff","value":0.8000},{"name":"JinxDuration","value":10.0000},{"name":"ViDuration","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Nečekaní spojenci","trait_id":"TFT13_Teamup_UnlikelyDuo","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UnlikelyDuo.TFT_Set13.png","tooltip_text":"Jinx a Sevika dostanou @AD*100@&nbsp;% k útočnému poškození a @Health@ zdraví. Kdykoliv některá z nich sešle svou schopnost, udělí té druhé @Mana@ many. Sevičina paže má víc štěstí.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1000},{"name":"Health","value":100.0000},{"name":"Mana","value":10.0000},{"name":"SevikaLuck","value":0.1000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Strážce","trait_id":"TFT13_Titan","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Warden.png","tooltip_text":"Tvůj tým získá bonus k brnění a odolnosti vůči magii. Strážci obdrží trojnásobek.<br><br><expandRow>(@MinUnits@) @BonusArmor@&nbsp;%i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"PercentIncreaseForSentinels","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":42.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dobyvatel","trait_id":"TFT13_Warband","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"Dobyvatelé získávají provedenými likvidacemi stupně Dobývání. Když jich nashromáždí dostatek, otevřou válečnou truhlu plnou kořisti!<br><br>Dobyvatelé dostávají bonus k útočnému poškození a síle schopností, který se zvyšuje o @PercentIncreasePerChest*100@&nbsp;% za každou otevřenou válečnou truhlu.<br><br><expandRow>(@MinUnits@) @ADAPBase*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%; @StacksPerKill@x&nbsp;Dobývání</expandRow><br><br><rules>Otevřené válečné truhly: @TFTUnitProperty.trait:TFT13_Warband_ChestsCompleted@</rules><br><rules>Aktuální atributy: @TFTUnitProperty.trait:TFT13_Warband_CurrentADAP@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%</rules><br>","innate_trait_sets":[{"constants":[{"name":"PercentIncreasePerChest","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAPBase","value":0.2200},{"name":"StacksPerKill","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAPBase","value":0.3300},{"name":"StacksPerKill","value":3.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAPBase","value":0.4000},{"name":"StacksPerKill","value":6.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAPBase","value":1.2000},{"name":"StacksPerKill","value":20.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Hlídač","trait_id":"TFT13_Watcher","set":"TFTSet13","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Watcher.TFT_Set13.png","tooltip_text":"Hlídači získávají bonus k odolnosti, který se zvyšuje, pokud mají více než @HealthBreakpoint*100@&nbsp;%&nbsp;zdraví.<br><br><expandRow>(@MinUnits@) @BaseDR*100@&nbsp;% nebo @IncreasedDR*100@&nbsp;%&nbsp;%i:scaleDR%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.3000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.4000},{"name":"IncreasedDR","value":0.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Četa Anima","trait_id":"TFT14_AnimaSquad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_AnimaSquad.TFT_Set14.png","tooltip_text":"Na každém stupni si vybereš jednu zbraň, ze které bude během boje náhodný člen Čety Anima v pravidelných intervalech střílet. Šampioni z Čety Anima získají bonus k brnění, odolnosti vůči magii a zvýšení poškození.<br><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@&nbsp;% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_1@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@&nbsp;% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_2@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@&nbsp;% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_3@</row><br><row>(@MinUnits@) @Resists@ %i:scaleArmor%%i:scaleMR%, @DamageAmp*100@&nbsp;% %i:scaleDA%,<br>@TFTUnitProperty.trait:TFT14_AnimaSquad_Bonus_4@</row><br><br><rules>Síla zbraní se zvyšuje v závislosti na úrovni hvězd Čety Anima a aktuální fázi.</rules>","innate_trait_sets":[{"constants":[{"name":"MaxTier","value":4.0000},{"name":"StarLevelMult","value":0.0600}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Resists","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Resists","value":25.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Resists","value":40.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":0.2500},{"name":"Resists","value":75.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Bašta","trait_id":"TFT14_Armorclad","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Tvůj tým získá @TeamwideArmor@ k brnění a odolnosti vůči magii. Bonus pro Bašty je vyšší.<br><br>Během prvních @Duration@&nbsp;sek. boje si Bašty zvyšují svůj bonus o @StatMultiplier*100@&nbsp;%.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR% </row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%, jiné jednotky než Bašty získají dalších @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%.</row>","innate_trait_sets":[{"constants":[{"name":"Duration","value":10.0000},{"name":"EnhancedTeamwideArmor","value":25.0000},{"name":"MaxReputation","value":20.0000},{"name":"StatMultiplier","value":1.0000},{"name":"TeamwideArmor","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":36.0000},{"name":"BonusMR","value":36.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":70.0000},{"name":"BonusMR","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Výbušný robot","trait_id":"TFT14_BallisTek","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_BoomBots.TFT_Set14.png","tooltip_text":"Výbušní roboti při každém @DamageDealtThreshold@. způsobeném poškození vystřelí po nedalekém nepříteli raketu, která způsobí magické poškození. Způsobené poškození se zvyšuje o @DamageTakenMod*100@&nbsp;% utrpěného poškození.<br><br><row>(@MinUnits@) @MissileDamage@ bodů magického poškození</row><br><row>(@MinUnits@) @MissileDamage@ bodů magického poškození</row><br><row>(@MinUnits@) Vystřelí dvě rakety, každá způsobí @MissileDamage@ bodů magického poškození</row>","innate_trait_sets":[{"constants":[{"name":"DamageDealtThreshold","value":400.0000},{"name":"DamageTakenMod","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"MissileDamage","value":150.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MissileDamage","value":325.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MissileDamage","value":260.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ranař","trait_id":"TFT14_Bruiser","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Bruiser.TFT_Set14.png","tooltip_text":"Tvůj tým získá @TeamwideHealth@ zdraví. Bonus pro Ranaře je výraznější.<br><br><expandRow>(@MinUnits@) @HealthBonus*100@&nbsp;% %i:scaleHealth% </expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"TeamwideHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthBonus","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthBonus","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealthBonus","value":0.7000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Stratég","trait_id":"TFT14_Controller","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"<spellPassive>Začátek boje:</spellPassive> Spojenci v zadních 2 řadách získávají bonus ke zvýšení poškození. Spojenci v předních 2 řadách získávají bonus k odolnosti. Bonus pro Stratégy je třikrát vyšší.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@&nbsp;% %i:scaleDA%, @Durability*100@&nbsp;% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ControllerBonus","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Durability","value":0.0400}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.0900},{"name":"Durability","value":0.0600}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1200},{"name":"Durability","value":0.0800}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.1500},{"name":"Durability","value":0.1000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Popravčí","trait_id":"TFT14_Cutter","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Schopnosti Popravčích mohou způsobit kritický zásah. Získávají také bonus k šanci na kritický zásah a poškození kritickým zásahem.<br><br>Pokud má cíl méně než @HealthThreshold*100@&nbsp;% zdraví, zvyšuje se bonusové poškození kritickým zásahem na dvojnásobek.<br><br><row>(@MinUnits@) @CRIT_PERCENT*100@&nbsp;%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@&nbsp;%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@&nbsp;%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@&nbsp;%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@&nbsp;%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@&nbsp;%&nbsp;%i:scaleCritMult%</row><br><row>(@MinUnits@) @CRIT_PERCENT*100@&nbsp;%&nbsp;%i:scaleCrit%, @CRIT_DAMAGE*100@&nbsp;%&nbsp;%i:scaleCritMult%; získají také @DamageReduction*100@&nbsp;% k odolnosti</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.2000},{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"CRIT_DAMAGE","value":0.0500},{"name":"CRIT_PERCENT","value":0.2500},{"name":"DamageReduction","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1000},{"name":"CRIT_PERCENT","value":0.3500},{"name":"DamageReduction","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5000},{"name":"DamageReduction","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CRIT_DAMAGE","value":0.1500},{"name":"CRIT_PERCENT","value":0.5500},{"name":"DamageReduction","value":0.1200}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kybernetický boss","trait_id":"TFT14_Cyberboss","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cyberbosses.TFT_Set14.png","tooltip_text":"Tvůj nejsilnější Kybernetický boss se vylepší do závěrečné podoby, čímž získá bonus ke zdraví a síle schopností a jeho schopnost zasáhne více&nbsp;nepřátel.<br><br><row>(@MinUnits@) @BossPercentHealth*100@&nbsp;%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) @BossPercentHealth*100@&nbsp;%&nbsp;%i:scaleHealth%, @BossAP@&nbsp;%i:scaleAP% </row><br><row>(@MinUnits@) Vylepšení všech Kybernetických bossů. Tvůj nejsilnější Kybernetický boss získá @BigBossPercentHealth*100@&nbsp;% %i:scaleHealth% a @BigBossAP@ %i:scaleAP%.</row>","innate_trait_sets":[{"constants":[{"name":"BigBossAP","value":40.0000},{"name":"BigBossPercentHealth","value":0.4000},{"name":"BigBossSize","value":0.8000},{"name":"BossSize","value":0.3500},{"name":"DamageMod","value":0.3000}]}],"conditional_trait_sets":[{"constants":[{"name":"BossAP","value":20.0000},{"name":"BossPercentHealth","value":0.2500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BossAP","value":30.0000},{"name":"BossPercentHealth","value":0.3300}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Divinicorp","trait_id":"TFT14_Divinicorp","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Divinicorp.TFT_Set14.png","tooltip_text":"Šampioni Divinicorpu poskytují tvému týmu jedinečné atributy, které se zvyšují za každého člena Divinicorpu ve hře. <br>Bonus pro šampiony Divinicorpu je dvojnásobný.<br><expandRow>(@MinUnits@) <TFTGuildActive>@DivinicorpBonus*100@%</TFTGuildActive>&nbsp;bonus.</expandRow><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>Morgana – </TFTGuildActive>&nbsp;%i:scaleAP% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAP alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AP@&nbsp;%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>Rhaast – </TFTGuildActive>&nbsp;%i:scaleArmor%&nbsp;%i:scaleMR% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveDefenses alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Defenses@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>Senna – </TFTGuildActive>&nbsp;%i:scaleAD% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackDamage alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AD@&nbsp;%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>Gragas – </TFTGuildActive>&nbsp;%i:scaleHealth% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveHealth alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Health@</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>Vex – &nbsp;%i:scaleCrit% </TFTGuildActive><spellActive enabled=TFT14_Trait_Divinicorp_ActiveCrit alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Crit@&nbsp;%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>Renekton – </TFTGuildActive>&nbsp;%i:scaleAS% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveAttackSpeed alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_AS@&nbsp;%</spellActive><br><TFTGuildActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>Emblém – </TFTGuildActive>&nbsp;%i:scaleSV% <spellActive enabled=TFT14_Trait_Divinicorp_ActiveOmnivamp alternate=TFTGuildInactive>@TFTUnitProperty.trait:TFT14_Trait_Divinicorp_Omnivamp@&nbsp;%</spellActive>","innate_trait_sets":[{"constants":[{"name":"ADOneStar","value":8.0000},{"name":"APOneStar","value":9.0000},{"name":"ASOneStar","value":5.0000},{"name":"CritOneStar","value":7.0000},{"name":"DefensesOneStar","value":6.0000},{"name":"HealthOneStar","value":50.0000},{"name":"OmnivampOneStar","value":3.0000},{"name":"SelfishDivinicorpBonus","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DivinicorpBonus","value":1.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DivinicorpBonus","value":1.1000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.2500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.4000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DivinicorpBonus","value":1.6500}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":1.9000}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DivinicorpBonus","value":2.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Exotechnický","trait_id":"TFT14_EdgeRunner","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Exotech.TFT_Set14.png","tooltip_text":"Získáš jedinečné předměty, které lze dát pouze Exotechnickým. Ti za každý takovýto předmět ve svém inventáři dostanou bonus ke zdraví a rychlosti útoků.<br><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@&nbsp;% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item1@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@&nbsp;% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item2@</row><br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@&nbsp;% %i:scaleAS%,<br>@TFTUnitProperty.trait:TFT14_Cybernetic_Item3@</row> <br><row>(@MinUnits@) @HealthBonus@ %i:scaleHealth%, @ASBonus@&nbsp;% %i:scaleAS%,<br>vylepšení. </row> ","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ASBonus","value":2.0000},{"name":"HealthBonus","value":50.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBonus","value":6.0000},{"name":"HealthBonus","value":160.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBonus","value":13.0000},{"name":"HealthBonus","value":270.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBonus","value":40.0000},{"name":"HealthBonus","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Nitro","trait_id":"TFT14_HotRod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_NitroForge.TFT_Set14.png","tooltip_text":"Jedineční šampioni Nitra dají v každém kole R-080Tovi určité množství chromu, které se odvíjí od jejich úrovně hvězd. Každá jednotka chromu uděluje @HealthPerScrap@ zdraví a @APPerScrap@ k síle schopností. <br><br>Po nasbírání @FourStarScrapThreshold@ jednotek chromu se R-080T vylepší na T-43Xe! <br><br><row>(@MinUnits@) Vyvoláš R-080Ta!</row><br><row>(@MinUnits@) Vystřelíš z obřího laseru!</row><br><br><rules>Chrom za každou hvězdu: @ScrapPerOneStar@/@ScrapPerTwoStar@/@ScrapPerThreeStar@/@ScrapPerFourStar@</rules>","innate_trait_sets":[{"constants":[{"name":"APPerScrap","value":1.0000},{"name":"FourStarScrapThreshold","value":200.0000},{"name":"HealthPerScrap","value":14.0000},{"name":"ScrapPerFourStar","value":25.0000},{"name":"ScrapPerOneStar","value":2.0000},{"name":"ScrapPerThreeStar","value":7.0000},{"name":"ScrapPerTwoStar","value":3.0000},{"name":"Stage2BonusHP","value":0.0000},{"name":"Stage3BonusHP","value":100.0000},{"name":"Stage4BonusHP","value":300.0000},{"name":"Stage5BonusHP","value":500.0000},{"name":"Stage6BonusHP","value":800.0000},{"name":"ThreeStarScrapThreshold","value":130.0000},{"name":"TwoStarScrapThreshold","value":60.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zlatý buvol","trait_id":"TFT14_Immortal","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GoldenOx.TFT_Set14.png","tooltip_text":"Zlatí buvoli získávají bonus ke zvýšení poškození a zabíjením nepřítel mohou vytvářet zlaťáky.<br><br>Pokud během jediného kola utratíš @TFTUnitProperty.trait:TFT14_Immortal_GoldNeededForBreakpoint@ zlaťáků za obnovení obchodu nebo nákup zkušeností, trvale tak vzroste jejich bonus ke zvýšení poškození i počet zlaťáků potřebných pro další bonus. Obnovení obchodu se do utracených zlaťáků započítávají dvojnásobně.<br><rules>(Je nutné, aby Zlatí buvoli v minulém kole bojovali.)</rules><br><br><row>(@MinUnits@) @DamageAmp*100@&nbsp;% %i:scaleDA%, @KillDrop*100@&nbsp;% na zlaťáky</row><br><row>(@MinUnits@) @DamageAmp*100@&nbsp;% %i:scaleDA%, @KillDrop*100@&nbsp;% na zlaťáky</row><br><row>(@MinUnits@) @DamageAmp*100@&nbsp;% %i:scaleDA%, @KillDrop*100@&nbsp;% na kořist, @ComponentDropChance*100@% šance, že kořistí bude základní předmět</row><br>Aktuální bonus: @TFTUnitProperty.trait:TFT14_Immortal_GoldBonusStacks@&nbsp;% %i:scaleDA%","innate_trait_sets":[{"constants":[{"name":"GoldBreakpointIncrease","value":4.0000},{"name":"GoldRangeMax","value":1.0000},{"name":"GoldRangeMin","value":1.0000},{"name":"InitialGoldBreakpoint","value":8.0000},{"name":"RerollMultiplier","value":2.0000},{"name":"StartingGoldBonus","value":0.0800}]}],"conditional_trait_sets":[{"constants":[{"name":"BLPThreshold","value":7.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.1200},{"name":"KillDrop","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BLPThreshold","value":4.0000},{"name":"ComponentDropChance","value":0.0000},{"name":"DamageAmp","value":0.2400},{"name":"KillDrop","value":0.6000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BLPThreshold","value":3.0000},{"name":"ComponentDropChance","value":0.0600},{"name":"DamageAmp","value":0.2500},{"name":"KillDrop","value":1.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Střelec","trait_id":"TFT14_Marksman","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Marksman.TFT_Set14.png","tooltip_text":"Střelci získávají bonus k útočnému poškození. Po uplynutí @EnhancedTime@&nbsp;sek. boje se tento bonus zvýší o @EnhancedBonus*100@&nbsp;%.<br><br><row>(@MinUnits@) @BonusAD*100@&nbsp;%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) @BonusAD*100@&nbsp;%&nbsp;%i:scaleAD%. Po uplynutí @EnhancedTime@&nbsp;sek. získávají @RepeatBonus*100@&nbsp;%&nbsp;%i:scaleAD% v intervalu @RepeatTime@&nbsp;sek.</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedBonus","value":1.0000},{"name":"EnhancedTime","value":8.0000},{"name":"MaxReputation","value":20.0000},{"name":"TeamBonus","value":0.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.1800},{"name":"RepeatBonus","value":0.0000},{"name":"RepeatTime","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3500},{"name":"RepeatBonus","value":0.2500},{"name":"RepeatTime","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Syndikát","trait_id":"TFT14_Mob","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Mob.TFT_Set14.png","tooltip_text":"Získáš Klobouk kápa, který jedinečným způsobem vylepší schopnost šampiona Syndikátu.<br><br>Šampioni Syndikátu dostávají bonus ke zdraví a zvýšení poškození.<br><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@&nbsp;% %i:scaleDA%, @NumBosses@ kápo</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@&nbsp;% %i:scaleDA%, @NumBosses@ kápové</row><br><row>(@MinUnits@) @MobHealth@ %i:scaleHealth%, @DamageAmp*100@&nbsp;% %i:scaleDA%, vylepšení kápova efektu</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"HatVersion","value":1.0000},{"name":"MobHealth","value":100.0000},{"name":"NumBosses","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":450.0000},{"name":"NumBosses","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":0.2000},{"name":"HatVersion","value":2.0000},{"name":"MobHealth","value":550.0000},{"name":"NumBosses","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bůh sítě","trait_id":"TFT14_Netgod","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_GodoftheNet.TFT_Set14.png","tooltip_text":"Po uplynutí @Rounds@ bojů proti jiným hráčům se otevře zbrojnice s modifikacemi vlastností, které trvale přeprogramují šampiona tak, aby dokázal využívat výhody z jiné vlastnosti (sám se do ní však nezapočítává).<br><br>Kdykoliv získáš nějakou modifikaci vlastnosti, pro obdržení té příští je zapotřebí @RoundIncrement@ kolo navíc.<br><br>Zbývající kola: @TFTUnitProperty.trait:TFT14_Netgod_RoundsRemaining@<br><rules>Šampioni mohou mít jen jednu modifikaci vlastnosti.</rules><br><br>Vybavené modifikace:<br><ShowIf.TFT14_Netgod_Slot1>@TFTUnitProperty.trait:TFT14_Netgod_Trait1@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ1@<br><ShowIf.TFT14_Netgod_Slot2>@TFTUnitProperty.trait:TFT14_Netgod_Trait2@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ2@<br><ShowIf.TFT14_Netgod_Slot3>@TFTUnitProperty.trait:TFT14_Netgod_Trait3@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ3@<br><ShowIf.TFT14_Netgod_Slot4>@TFTUnitProperty.trait:TFT14_Netgod_Trait4@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ4@<br><ShowIf.TFT14_Netgod_Slot5>@TFTUnitProperty.trait:TFT14_Netgod_Trait5@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ5@<br><ShowIf.TFT14_Netgod_Slot6>@TFTUnitProperty.trait:TFT14_Netgod_Trait6@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ6@<br><ShowIf.TFT14_Netgod_Slot7>@TFTUnitProperty.trait:TFT14_Netgod_Trait7@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ7@<br><ShowIf.TFT14_Netgod_Slot8>@TFTUnitProperty.trait:TFT14_Netgod_Trait8@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ8@<br><ShowIf.TFT14_Netgod_Slot9>@TFTUnitProperty.trait:TFT14_Netgod_Trait9@ – @TFTUnitProperty.trait:TFT14_Netgod_Champ9@</ShowIf.TFT14_Netgod_Slot9></ShowIf.TFT14_Netgod_Slot8></ShowIf.TFT14_Netgod_Slot7></ShowIf.TFT14_Netgod_Slot6></ShowIf.TFT14_Netgod_Slot5></ShowIf.TFT14_Netgod_Slot4></ShowIf.TFT14_Netgod_Slot3></ShowIf.TFT14_Netgod_Slot2></ShowIf.TFT14_Netgod_Slot1>","innate_trait_sets":[{"constants":[{"name":"MaxNumReprogram","value":9.0000},{"name":"RoundIncrement","value":1.0000},{"name":"Rounds","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Vládce","trait_id":"TFT14_Overlord","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Overlord.TFT_Set14.png","tooltip_text":"Vládce se zahryzne do jednotky, která se nachází na poli za ním, a způsobí jí přímé poškození ve výši @HPPercentDamage*100@&nbsp;% jejího maximálního zdraví. Sám získá @PercentHPGain*100@&nbsp;% jejího zdraví a @PercentADGain*100@&nbsp;% jejího útočného poškození.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"HPPercentDamage","value":0.4000},{"name":"NumHexes","value":1.0000},{"name":"PercentADGain","value":0.2500},{"name":"PercentADGainThreeStar","value":1.0000},{"name":"PercentHPGain","value":0.4000},{"name":"PercentHPGainThreeStar","value":1.0000},{"name":"SummonReducePct","value":0.3300}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Odstřelovač","trait_id":"TFT14_Sniper","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Vzdálenějším cílům způsobují Odstřelovači vyšší poškození.<br><br><row>(@MinUnits@) @PercentDamageIncrease@&nbsp;%&nbsp;k poškození za každé pole</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.0000},{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PercentDamageIncrease","value":1.0000}],"min_units":1,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Pouliční démon","trait_id":"TFT14_StreetDemon","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_StreetDemon.TFT_Set14.png","tooltip_text":"Spojenci na omalovaných polích získají zdraví, sílu schopností a útočné poškození. Některá pole jsou charakteristická a bonus z nich je o @EmpoweredHexPercentBonus*100@&nbsp;% vyšší. <br><br>U Pouličních démonů se všechny bonusy zdvojnásobují.<br><br><row>(@MinUnits@) +@HP*100@&nbsp;%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@&nbsp;%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@&nbsp;%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@&nbsp;%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@&nbsp;%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@&nbsp;%&nbsp;%i:scaleAD%</row><br><row>(@MinUnits@) +@HP*100@&nbsp;%&nbsp;%i:scaleHealth%, @ADAP@&nbsp;%i:scaleAP%, @ADAP@&nbsp;%&nbsp;%i:scaleAD%<br>Pokresli celé město!</row>","innate_trait_sets":[{"constants":[{"name":"EmpoweredHexPercentBonus","value":0.5000},{"name":"MaxReputation","value":20.0000},{"name":"UnitMultiplier","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":6.0000},{"name":"HP","value":0.0600}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":10.0000},{"name":"HP","value":0.1000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":16.0000},{"name":"HP","value":0.1600}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADAP","value":45.0000},{"name":"HP","value":0.4500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Přemožitel","trait_id":"TFT14_Strong","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Přemožitelé získávají bonus k útočnému poškození a léčení poškozením. Léčení nad maximální hodnotu zdraví léčí Přemožitele s nejnižším procentem zdraví ve výši @OverhealPercent*100@&nbsp;% přebývající hodnoty.<br><br><expandRow>(@MinUnits@) @AttackDamage*100@&nbsp;% %i:scaleAD%, @Healing*100@&nbsp;% %i:scaleSV%</expandRow>","innate_trait_sets":[{"constants":[{"name":"OverhealPercent","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":0.1500},{"name":"Healing","value":0.1500},{"name":"MaxReputation","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":0.4000},{"name":"Healing","value":0.1500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":0.7000},{"name":"Healing","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Šifra","trait_id":"TFT14_Suits","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Cypher.TFT_Set14.png","tooltip_text":"Po prohraném boji získáš informace, při sérii proher se jejich množství zvyšuje. Malé množství informací získáváš i&nbsp;zabíjením nepřátel. <br><br>Nasbírané informace můžeš jednou vyměnit za kořist, a to buď v kole<br>@CashoutStage1@-@CashoutRound1@, @CashoutStage2@-@CashoutRound2@, @CashoutStage3@-@CashoutRound3@, @CashoutStage4@-@CashoutRound4@, nebo @CashoutStage5@-@CashoutRound5@.<br>Po prodeji informací získají šampioni Šifry bonus k útočnému poškození a síle schopností.<br><br><expandRow>(@MinUnits@) @ValueMultiplier@x informace, @AttackDamage*100@&nbsp;% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[{"constants":[{"name":"BitsPerKill","value":2.0000},{"name":"BitsPerLoss","value":13.0000},{"name":"BonusASPerBitsTier","value":0.0300},{"name":"BonusBitsPerStage","value":5.0000},{"name":"CashoutRound1","value":3.0000},{"name":"CashoutRound2","value":7.0000},{"name":"CashoutRound3","value":3.0000},{"name":"CashoutRound4","value":7.0000},{"name":"CashoutRound5","value":5.0000},{"name":"CashoutStage1","value":3.0000},{"name":"CashoutStage2","value":3.0000},{"name":"CashoutStage3","value":4.0000},{"name":"CashoutStage4","value":4.0000},{"name":"CashoutStage5","value":5.0000},{"name":"IntelPerDeathPVE","value":5.0000},{"name":"LossStreakBonus","value":4.0000},{"name":"PartnerWinRatio_DU","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":30.0000},{"name":"AttackDamage","value":0.3000},{"name":"ValueMultiplier","value":1.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AttackDamage","value":0.5000},{"name":"ValueMultiplier","value":1.5000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":70.0000},{"name":"AttackDamage","value":0.7000},{"name":"ValueMultiplier","value":2.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":90.0000},{"name":"AttackDamage","value":0.9000},{"name":"ValueMultiplier","value":2.5000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"A.M.P.","trait_id":"TFT14_Supercharge","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Amp.TFT_Set14.png","tooltip_text":"Šampioni A.M.P. vylepšují své schopnosti unikátními způsoby pomocí posílení (%i:set14AmpIcon%). Dále také získávají bonus ke&nbsp;zdraví.<br><br><expandRow>(@MinUnits@) @SuperchargeAmount@ %i:set14AmpIcon%, @HPAmt@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPAmt","value":100.0000},{"name":"SuperchargeAmount","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPAmt","value":200.0000},{"name":"SuperchargeAmount","value":2.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":300.0000},{"name":"SuperchargeAmount","value":4.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HPAmt","value":500.0000},{"name":"SuperchargeAmount","value":5.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rychlostřelec","trait_id":"TFT14_Swift","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Rapidfire.png","tooltip_text":"Tvůj tým získá @TeamBonus*100@&nbsp;% k rychlosti útoků. Rychlostřelci dostávají při každém útoku více, tento efekt se může nasčítat až @MaxStacks@x.<br><br><expandRow>(@MinUnits@) @AttackSpeed*100@&nbsp;% %i:scaleAS% za každý stupeň</expandRow>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"MaxStacks","value":10.0000},{"name":"TeamBonus","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.0400}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.1100}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.2200}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Technik","trait_id":"TFT14_Techie","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Techie.TFT_Set14.png","tooltip_text":"Technici získávají bonus k síle schopností.<br><br>Nepřátelé zasažení jejich schopnostmi způsobují po dobu @DebuffDuration@&nbsp;sek. o @DamageAmpDebuff*100@&nbsp;% nižší poškození.<br><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP%</row><br><row>(@MinUnits@) @APBonus@ %i:scaleAP% Zasažení nepřátelé způsobují o @EnhancedDebuff*100@&nbsp;% nižší poškození.</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmpDebuff","value":0.1000},{"name":"DebuffDuration","value":3.0000},{"name":"EnhancedDebuff","value":0.1800}]}],"conditional_trait_sets":[{"constants":[{"name":"APBonus","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APBonus","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APBonus","value":95.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APBonus","value":140.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dynamo","trait_id":"TFT14_Thirsty","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Dynamo.TFT_Set14.png","tooltip_text":"Tvůj tým získává v pravidelném intervalu @Timer@&nbsp;sek. manu. Dynama dostávají o @ThirstyBonus*100@&nbsp;% více.<br><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row><br><row>(@MinUnits@) @Mana@ %i:scaleMana% </row>","innate_trait_sets":[{"constants":[{"name":"MaxReputation","value":20.0000},{"name":"ThirstyBonus","value":1.0000},{"name":"Timer","value":3.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Mana","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Mana","value":10.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Předvoj","trait_id":"TFT14_Vanguard","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Vanguard.TFT_Set12.png","tooltip_text":"Když mají šampioni Předvoje štít, získávají @DamageReductionPct*100@&nbsp;% k odolnosti. <br><br>Začátek boje a při @HealthThreshold*100@&nbsp;%&nbsp;zdraví: Na @ShieldDuration@&nbsp;sek. získají štít odvíjející se od maximálního zdraví.<br><br><row>(@MinUnits@) @ShieldPercentAmount*100@&nbsp;% maximálního zdraví</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@&nbsp;% maximálního zdraví</row><br><row>(@MinUnits@) @ShieldPercentAmount*100@&nbsp;% maximálního zdraví;<br>@EnhancedDurability*100@&nbsp;%&nbsp;%i:scaleDR% během působení štítu</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000},{"name":"ShieldDuration","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.1600}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.3200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPct","value":0.1200},{"name":"EnhancedDurability","value":0.1800},{"name":"ShieldPercentAmount","value":0.4500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zabiják duší","trait_id":"TFT14_ViegoUniqueTrait","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_SoulKiller.TFT_Set14.png","tooltip_text":"Získáš hologram, jenž zkopíruje nejdražšího nepřítele, kterého v minulém kole pomohl Viego zabít. Hologram má @Level1Health@/@Level2Health@/@Level3Health@ zdraví, způsobuje @Level1Damage*100@/@Level2Damage*100@/@Level3Damage*100@% poškození a má @ItemCount@x doporučený předmět.","innate_trait_sets":[{"constants":[{"name":"ItemCount","value":1.0000},{"name":"Level1Damage","value":0.3000},{"name":"Level1Health","value":900.0000},{"name":"Level2Damage","value":0.4000},{"name":"Level2Health","value":1350.0000},{"name":"Level3Damage","value":2.0000},{"name":"Level3Health","value":9001.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Virus","trait_id":"TFT14_Virus","set":"TFTSet14","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_14_Virus.TFT_Set14.png","tooltip_text":"Virus nakazí obchod, takže se v něm s @ChanceToSee@% pravděpodobností může objevit kapka. Ta se při zakoupení sloučí s nejsilnějším Zacem a zvýší mu maximální zdraví o @BonusPercentHPPerStack*100@&nbsp;% a sílu schopností o @BonusAPPerStack@ <rules>(v Hyper výběru je efekt dvojnásobný)</rules>. <br><br><TFTTracker>(Celkem kapek: <TFTBonus>@TFTUnitProperty.trait:TFT14_Virus_Stacks@</TFTBonus>)</TFTTracker>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAPPerStack","value":1.0000},{"name":"BonusPercentHPPerStack","value":0.0150},{"name":"ChanceToSee","value":20.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bašta","trait_id":"TFT15_Bastion","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bastion.png","tooltip_text":"Tvůj tým získá @TeamwideResists@ k brnění a odolnosti vůči magii.<br><br>Bašty získávají více a během prvních @Duration@&nbsp;sek. boje se tato hodnota zvyšuje na dvojnásobek.<br><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @BonusArmor@ %i:scaleArmor%%i:scaleMR%; jiné jednotky než Bašty získají dalších @EnhancedTeamwideArmor@ %i:scaleArmor%%i:scaleMR%.</row>","innate_trait_sets":[{"constants":[{"name":"EnhancedTeamwideArmor","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmor","value":18.0000},{"name":"BonusMR","value":18.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmor","value":40.0000},{"name":"BonusMR","value":40.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmor","value":75.0000},{"name":"BonusMR","value":75.0000},{"name":"Duration","value":10.0000},{"name":"StatMultiplier","value":2.0000},{"name":"TeamwideResists","value":10.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bitevní akademie","trait_id":"TFT15_BattleAcademia","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_BattleClub.TFT_Set15.png","tooltip_text":"Šampioni Bitevní akademie vylepší své schopnosti a získají potenciál %i:set14AmpIcon%. Potenciál vylepšuje jejich schopnosti. <br><ShowIf.TFT15_BattleAcademia_NoPrismatic><br><rules>Spektrální: Vyšli do boje 7 šampionů Bitevní akademie a poté získej @PrismaticItemRequirement@ bodů vybavováním šampionů předměty.</rules><br></ShowIf.TFT15_BattleAcademia_NoPrismatic><ShowIf.TFT15_BattleAcademia_PrismaticPending><br><TFTRadiantItemBonus>Spektrální:</TFTRadiantItemBonus> Za každý dokončený předmět, který použije šampion v boji, dostaneš 1 bod. Nasbíráním @PrismaticItemRequirement@ bodů složíš závěrečné zkoušky. (@TFTUnitProperty.trait:TFT15_BattleAcademia_PrismaticNumItems@/@PrismaticItemRequirement@).<br></ShowIf.TFT15_BattleAcademia_PrismaticPending><ShowIf.TFT15_BattleAcademia_PrismaticActive><br><TFTRadiantItemBonus><br>Zpřístupnění pravého potenciálu: +@UltimateNumPotential@ %i:set14AmpIcon%</TFTRadiantItemBonus><br></ShowIf.TFT15_BattleAcademia_PrismaticActive><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row><br><row>(@MinUnits@) @NumPotential@ %i:set14AmpIcon%</row>","innate_trait_sets":[{"constants":[{"name":"PrismaticItemRequirement","value":140.0000},{"name":"UltimateNumPotential","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500},{"name":"NumPotential","value":3.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.2500},{"name":"DR","value":0.1000},{"name":"NumPotential","value":5.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.5000},{"name":"DR","value":0.2500},{"name":"NumPotential","value":7.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zběhlý kapitán","trait_id":"TFT15_Captain","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RogueCaptain.TFT_Set15.png","tooltip_text":"Twisted Fate vylepší loď Posádky, aby způsobovala @Bounty_TheCrew_RocketUpgrade_TrueDamagePercent*100@&nbsp;% svého poškození v podobě přímého poškození, a v každém kole vytáhne karty s náhodnými odměnami.<br><br><rules>Po každém boji proti jinému hráči se karty s odměnami vylepší. (Kola v boji: @TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_Bounty_NumRoundsLeft@)</rules><br><br>Aktuální karta s odměnou:<br>@TFTUnitProperty.trait:TFT15_Trait_RogueCaptain_CurrentBounty@<ShowIfCustom.Set=TFTSetEventCT><br><br>V Chonccově pokladu vytáhne Twisted Fate kartu s odměnou až v kole 3-5.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[{"name":"Bounty_CasterEmpower_DA","value":0.0200},{"name":"Bounty_FreeRerolls_NumRerolls","value":2.0000},{"name":"Bounty_GainAttackSpeed_AS","value":0.1500},{"name":"Bounty_GainAttackSpeed_PermanentAS","value":0.1000},{"name":"Bounty_GainGoldLarge_MaxGold","value":12.0000},{"name":"Bounty_GainGoldLarge_MinGold","value":12.0000},{"name":"Bounty_GainGoldMedium","value":6.0000},{"name":"Bounty_GainGold_MaxGold","value":2.0000},{"name":"Bounty_GainGold_MinGold","value":2.0000},{"name":"Bounty_GainXP_Amount","value":12.0000},{"name":"Bounty_Omnivamp_Omnivamp","value":0.1500},{"name":"Bounty_PermanentAP_AP","value":18.0000},{"name":"Bounty_TankEmpower_MaxHealth","value":40.0000},{"name":"Bounty_TeamShield_Duration","value":8.0000},{"name":"Bounty_TeamShield_Shield","value":160.0000},{"name":"Bounty_TemporaryItem_NumItems","value":1.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentADAP","value":5.0000},{"name":"Bounty_TheCrew_GainHealth_PermanentHealth","value":60.0000},{"name":"Bounty_TheCrew_GoldPerStar_GoldAmount","value":1.0000},{"name":"Bounty_TheCrew_RocketUpgrade_TrueDamagePercent","value":0.1500},{"name":"Bounty_ThinkFast_Cadence","value":3.0000},{"name":"Bounty_ThinkFast_Gold","value":5.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MinRoundsFielded","value":1.0000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Popravčí","trait_id":"TFT15_Destroyer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Destroyer.TFT_Set15.png","tooltip_text":"Popravčí mají bonus k šanci na kritický zásah a k poškození kritickým zásahem. Jejich schopnost může způsobit kritický zásah.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@&nbsp;% %i:scaleCrit%; @CritAmpPercent@&nbsp;% %i:scaleCritMult%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":10.0000},{"name":"CritChanceAmpPercent","value":25.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":12.0000},{"name":"CritChanceAmpPercent","value":35.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":18.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":28.0000},{"name":"CritChanceAmpPercent","value":55.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mistr postojů","trait_id":"TFT15_DragonFist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_DragonFist.TFT_Set15.png","tooltip_text":"Když vyšleš do boje Lee Sina, můžeš mu vybrat postoj Duelisty, Popravčího nebo Kolosu! Každý z postojů má jedinečnou schopnost a uděluje Lee Sinovi související vlastnost.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PunchPower","value":8.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Duelista","trait_id":"TFT15_Duelist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Duelist.png","tooltip_text":"Duelisté získávají za každý útok bonus k&nbsp;rychlosti útoků, ten se může nasčítat až @MaxStacks@&nbsp;x.<br><br><row>(@MinUnits@) @AttackSpeedPercent*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @AttackSpeedPercent*100@&nbsp;%&nbsp;%i:scaleAS%; Duelisté získají @DamageReduction@&nbsp;%&nbsp;%i:scaleDR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":0.0400},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":0.0700},{"name":"DamageReduction","value":0.0000},{"name":"MaxStacks","value":12.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":0.1000},{"name":"DamageReduction","value":12.0000},{"name":"MaxStacks","value":12.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vládce čepele","trait_id":"TFT15_Edgelord","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_10_Edgelord.png","tooltip_text":"Vládci čepele obdrží bonus k léčení poškozením a útočnému poškození. Když útočí na nepřátele, kteří mají méně než @HealthThreshold*100@&nbsp;% zdraví, získají @BonusAS*100@&nbsp;% k rychlosti útoků.<br><br><expandRow>(@MinUnits@) @Omnivamp*100@&nbsp;% %i:scaleSV%, @AD*100@&nbsp;% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1500},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.3000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1200}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AD","value":0.6000},{"name":"BonusAS","value":0.4000},{"name":"HealthThreshold","value":0.5000},{"name":"Omnivamp","value":0.1500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Šampion","trait_id":"TFT15_ElTigre","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_TheChamp.TFT_Set15.png","tooltip_text":"Vítězství šampiona proti jiným hráčům udělí tolik poro-fandů, kolik má daný šampion hvězd. V případě prohry ochrání každý z poro-fandů taktika před ztrátou @PlayerDamagePrevented@ b. zdraví, načež o všechny poro-fandy přijdeš.<br><br>Počet poro-fandů: @TFTUnitProperty.trait:TFT15_Trait_ElTigre_NumPoros@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctPorosLost","value":100.0000},{"name":"PlayerDamagePrevented","value":1.0000},{"name":"PlayerHealthPerVictoryDU","value":1.0000},{"name":"PoroAmountForHealPVE","value":20.0000},{"name":"PorosPerVictory","value":1.0000},{"name":"PorosPerVictoryDU","value":1.0000},{"name":"TacticianHealPVE","value":1.0000},{"name":"TwoStarPoros","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Přízrak","trait_id":"TFT15_Empyrean","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Empyrean.TFT_Set15.png","tooltip_text":"Říše stínů v pravidelném intervalu @RealmTimer@&nbsp;sek. zasáhne @NumEnemy@ nejbližší nepřátele a způsobí jim celkové magické poškození ve výši určité části poškození způsobeného Přízraky od poslední aktivace.<br><br>Tvůj Přízrak s nejnižším zdravím se léčí ve výši @HealPercent*100@&nbsp;% poškození způsobeného ostatními Přízraky a Říší stínů.<br><br><row>(@MinUnits@) @DamagePercent*100@&nbsp;% poškození.</row><br><row>(@MinUnits@) @DamagePercent*100@&nbsp;% poškození.</row><br><row>(@MinUnits@) @DamagePercent*100@&nbsp;% poškození.</row>","innate_trait_sets":[{"constants":[{"name":"HealPercent","value":0.1800},{"name":"NumEnemy","value":3.0000},{"name":"RealmTimer","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamagePercent","value":0.4500}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamagePercent","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Krystalový gambit","trait_id":"TFT15_GemForce","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_GemForce.TFT_Set15.png","tooltip_text":"Zabíjením nepřátel a prohrami s jinými hráči získáváš krystalovou sílu. Po každém @NumCombats@. boji proti jinému hráči si můžeš vybrat, jestli krystalovou sílu přeměníš na odměny, nebo zdvojnásobíš svou sázku.<br><br>Při zdvojnásobení sázky udělují prohry o @PercentIncreasedGP*100@&nbsp;% více krystalové síly, ovšem v případě výhry přijdeš o @PercentLost*100@&nbsp;% krystalové síly a zbytek se ti okamžitě proplatí.<br><br><rules>Generování krystalové síly se zvyšuje ve fázích 3 a 4.</rules><br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerKill@ za zabití; @TFTUnitProperty.trait:TFT15_GemForce_GemPowerPerLoss@ za prohru</row><br><row>(@MinUnits@) A NAVÍC za každé @TFTUnitProperty.trait:TFT15_GemForce_KillRequirement@. zabití získáš bonusovou kořist a počet potřebných zabití se změní. (Zabití:&nbsp;@TFTUnitProperty.trait:TFT15_GemForce_TotalKills@)</row><br><row>(@MinUnits@) @7PeiceMult*100@&nbsp;% odměn. Jednotky Krystalového gambitu získají @7PieceHealth@ %i:scaleHealth% a @7PieceAmp*100@&nbsp;% %i:scaleDA%</row>.<br>","innate_trait_sets":[{"constants":[{"name":"7PeiceMult","value":1.3000},{"name":"7PieceAmp","value":0.1500},{"name":"7PieceHealth","value":300.0000},{"name":"BaseMultiplier","value":1.0000},{"name":"GemPowerPerKill","value":2.0000},{"name":"GemPowerPerLoss","value":15.0000},{"name":"NumCombats","value":3.0000},{"name":"NumCombatsPM","value":2.0000},{"name":"NumCombatsPVE","value":3.0000},{"name":"PM_Mult","value":10.0000},{"name":"PM_Mult_Odds","value":1.0000},{"name":"PercentIncreaseGPPVE","value":1.0000},{"name":"PercentIncreasedGP","value":1.0000},{"name":"PercentLossPVE","value":0.5000},{"name":"PercentLost","value":0.5000},{"name":"Stage3Multiplier","value":1.4000},{"name":"Stage4Multiplier","value":1.7500}]}],"conditional_trait_sets":[{"constants":[{"name":"GPPerDeathPMHigh","value":5.0000},{"name":"GPPerDeathPVE","value":2.0000},{"name":"GPPerRoundPVE","value":10.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":5,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"GPPerDeathPMHigh","value":7.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageReduction","value":0.9900},{"name":"GPPerDeathPMHigh","value":8.0000},{"name":"GPPerDeathPVE","value":3.0000},{"name":"GPPerRoundPVE","value":15.0000},{"name":"TrueDamagePerSecond","value":500.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Čarodějka","trait_id":"TFT15_General","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_13_Conqueror.TFT_Set13.png","tooltip_text":"Janna ti v každém kole udělí náhodné očarování, s jehož pomocí můžeš změnit způsob, jímž se spojenec chová během boje. Očarování trvají jeden boj, a pokud jej nevyužiješ, na konci kola zmizí.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Těžká váha","trait_id":"TFT15_Heavyweight","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Heavyweight.TFT_Set15.png","tooltip_text":"Tvůj tým získá @TeamBonusHealth@ zdraví. <br><br>Těžké váhy dostanou dodatečné bonusové zdraví a útočné poškození ve výši určitého procenta zdraví.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@&nbsp;% %i:scaleHealth% | @HealthPercentToAD@&nbsp;% %i:scaleHealth% na %i:scaleAD%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusHealth","value":100.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2000},{"name":"HealthPercentToAD","value":0.2000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000},{"name":"HealthPercentToAD","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6500},{"name":"HealthPercentToAD","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kolos","trait_id":"TFT15_Juggernaut","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Juggernaut.png","tooltip_text":"Kolosové získají bonus k odolnosti, který je vyšší, pokud mají více než @HealthBreakpoint*100@&nbsp;% zdraví. Když nějaký Kolos zemře, ostatní Kolosové si vyléčí @HealRatio*100@&nbsp;% svého maximálního zdraví.<br><br><expandRow>(@MinUnits@) @BaseDR*100@&nbsp;% nebo @IncreasedDR*100@&nbsp;%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.1000},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1500},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2500},{"name":"IncreasedDR","value":0.3500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zápasník","trait_id":"TFT15_Luchador","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RingKings.TFT_Set15.png","tooltip_text":"Zápasníci získají bonus k útočnému poškození. <br><br>Při poklesu na @HealthRatio*100@&nbsp;% zdraví se Zápasníci zbaví omezujících efektů, vyléčí se a skočí zpátky do boje, čímž nepřátele v okruhu 1 pole na @StunDuration@&nbsp;sek. <TFTKeyword>omráčí</TFTKeyword>.<br><br><row>(@MinUnits@) @ADBonus*100@&nbsp;% %i:scaleAD%; vyléčí si @HealRatio*100@&nbsp;% %i:scaleHealth%</row><br><row>(@MinUnits@) @ADBonus*100@&nbsp;% %i:scaleAD%; vyléčí si @HealRatio*100@&nbsp;% %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.5000},{"name":"ShieldDuration","value":5.0000},{"name":"StunDuration","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADBonus","value":0.1500},{"name":"HealRatio","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADBonus","value":0.4000},{"name":"HealRatio","value":0.5000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mech","trait_id":"TFT15_Mecha","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"Mechové vytvoří v každém zápase @TotalNumCores@x jedinečné energetické jádro, které mohou Mechové používat. <br><br>Za každé energetické jádro používané tvým týmem získávají Mechové bonus k odolnosti a zvýšení poškození.<br><br><row>(@MinUnits@) Získáš první energetické jádro; @DA*100@&nbsp;% %i:scaleDA% @DR*100@&nbsp;% %i:scaleDR%</row><br><row>(@MinUnits@) Získáš druhé energetické jádro; @DA*100@&nbsp;% %i:scaleDA% @DR*100@% %i:scaleDR%</row><br><row>(@MinUnits@) Získáš VŠECHNA energetická jádra; @DA*100@&nbsp;% %i:scaleDA% @DR*100@&nbsp;% %i:scaleDR%</row>","innate_trait_sets":[{"constants":[{"name":"TotalNumCores","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"DR","value":0.0500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1200},{"name":"DR","value":0.0800}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.1500},{"name":"DR","value":0.1000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cvičitel příšer","trait_id":"TFT15_MonsterTrainer","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_MonsterTrainer.TFT_Set15.png","tooltip_text":"Vyber si, kterou příšeru Lulu přivolá místo sebe do boje!","innate_trait_sets":[{"constants":[{"name":"FirstEvolveLevel","value":15.0000},{"name":"HealthGainPerLevel","value":0.0100},{"name":"SecondEvolveLevel","value":30.0000},{"name":"ShinyAD","value":0.0300},{"name":"ShinyAP","value":3.0000},{"name":"ShinyHealth","value":50.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mentor","trait_id":"TFT15_OldMentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_OldMentor.TFT_Set15.png","tooltip_text":"Tato vlastnost je aktivní, jen když máš přesně 1 nebo 4 unikátní Mentory. <br><br><row>(1) Spojenci získají bonus</row><br><tftActiveRank enabled=TFT15_Trait_OldMentor_SpellsUpgraded><row>(4) Mentoři získají všechny bonusy a jejich schopnosti se vylepší. Ostatní spojenci nic nezískají.</row></tftActiveRank><br><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveKobuko alternate=TFTGuildInactive>Kobuko: @Durability*100@&nbsp;% ke snížení poškození</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveUdyr alternate=TFTGuildInactive>Udyr: @ADAP*100@&nbsp;% k útočnému poškození a síle schopností</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveYasuo alternate=TFTGuildInactive>Yasuo: @AS*100@&nbsp;% k rychlosti útoků</TFTGuildActive><br><TFTGuildActive enabled=TFT15_Trait_OldMentor_ActiveRyze alternate=TFTGuildInactive>Ryze: Útoky dávají +@Mana@ many navíc</TFTGuildActive>","innate_trait_sets":[{"constants":[{"name":"ADAP","value":0.0800},{"name":"AS","value":0.1000},{"name":"Durability","value":0.0600},{"name":"Mana","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Placeholder","trait_id":"TFT15_Placeholder","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[]},{"display_name":"Mladý génius","trait_id":"TFT15_Prodigy","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Prodigy.TFT_Set15.png","tooltip_text":"Tvůj tým získá bonus k regeneraci many. Bonus pro Mladé génie je vyšší.<br><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen%</row><br><row>(@MinUnits@) @TeamBonusMana@ %i:TFTManaRegen% | @ProdigyBonusMana@ %i:TFTManaRegen% | Schopnosti Mladých géniů léčí spojence ve výši @AllyHealing*100@&nbsp;% způsobeného poškození.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProdigyBonusMana","value":3.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProdigyBonusMana","value":4.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProdigyBonusMana","value":6.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyHealing","value":0.1200},{"name":"ProdigyBonusMana","value":7.0000},{"name":"TeamBonusMana","value":1.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ochránce","trait_id":"TFT15_Protector","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Protector.png","tooltip_text":"Jednotky chráněné štítem mají @DamageReductionPct*100@&nbsp;% k odolnosti. <br><br>Jednou za souboj, když Ochráncům klesne zdraví na @HealthThreshold*100@&nbsp;%, vytvoří sobě a svému nejbližšímu spojenci štít o síle určitého procenta svého maximálního zdraví. Štíty se sčítají.<br><br><expandRow>(@MinUnits@) Štít o síle @ShieldPercentAmount*100@&nbsp;% %i:scaleHealth%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"DamageReductionPct","value":0.0500},{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"ShieldPercentAmount","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ShieldPercentAmount","value":0.3600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ShieldPercentAmount","value":0.5500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Matka růží","trait_id":"TFT15_Rosemother","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Rosemother.TFT_Set15.png","tooltip_text":"V závislosti na Zyřině úrovni hvězd získáš sadu @1Star@/@2Star@/@3Star@ umístitelných rostlin. Z rostlin v předních dvou řadách vyrostou odolné Svíravé kořeny, v zadních dvou řadách z nich vyrostou Smrtící ostny.<br><br>Rostliny Matky růží těží výhody ze Zyřiny síly schopností a rychlosti útoků. <br><br>Když Zyra sešle svou schopnost, její rostliny si obnoví @BonusHealthAndAS*100@&nbsp;% zdraví a do konce boje získají @BonusHealthAndAS*100@&nbsp;% k rychlosti útoků. Je-li rostlina mrtvá, místo získání bonusu se oživí.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"1Star","value":1.0000},{"name":"2Star","value":1.0000},{"name":"3Star","value":8.0000},{"name":"BonusHealthAndAS","value":0.3500}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mocný mech","trait_id":"TFT15_SentaiRanger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_RoboRangers.TFT_Set15.png","tooltip_text":"Získáš Mocného mecha. Mocní mechové léčí Mocného mecha ve výši @GalioHealRatio*100@&nbsp;% poškození, které sami způsobí.<br><ShowIf.TFT15_SentaiRanger_PrismaticActive><br><TFTRadiantItemBonus>Odemkneš si Mocného mecha</TFTRadiantItemBonus><br></ShowIf.TFT15_SentaiRanger_PrismaticActive><br><row>(@MinUnits@) Dorazí Mocný mech</row><br><row>(@MinUnits@) Protokol čepelí: 1. úroveň</row><br><row>(@MinUnits@) Protokol čepelí: 2. úroveň</row><br><br><rules>Každá úroveň hvězd šampionů Mocného mecha zvyšuje sílu Mocného mecha.</rules><br>","innate_trait_sets":[{"constants":[{"name":"APPerCharge","value":5.0000},{"name":"GalioHealRatio","value":0.1200},{"name":"LandingZoneHexRadius","value":2.0000},{"name":"PercentADPerCharge","value":0.0500},{"name":"PercentHealthPerCharge","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"AutoAttackDamage","value":65.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":599.0000},{"name":"GalioResists","value":50.0000},{"name":"NumItems","value":1.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AutoAttackDamage","value":100.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"GalioHealth","value":699.0000},{"name":"GalioResists","value":75.0000},{"name":"Health","value":1300.0000},{"name":"NumItems","value":2.0000},{"name":"TierLevel","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AutoAttackDamage","value":110.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"GalioHealth","value":949.0000},{"name":"GalioResists","value":85.0000},{"name":"Health","value":2000.0000},{"name":"NumItems","value":3.0000},{"name":"TierLevel","value":3.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Odstřelovač","trait_id":"TFT15_Sniper","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Odstřelovači získávají bonus ke zvýšení poškození, který se zvyšuje se vzdáleností cíle.<br><br><row>(@MinUnits@) @PercentDamageIncrease@&nbsp;%&nbsp;%i:scaleDA%; +@PerHexIncrease@&nbsp;%&nbsp;%i:scaleDA% za každé pole</row><br><row>(@MinUnits@) @PercentDamageIncrease@&nbsp;%&nbsp;%i:scaleDA%; +@PerHexIncrease@&nbsp;%&nbsp;%i:scaleDA% za každé pole</row><br><row>(@MinUnits@) @PercentDamageIncrease@&nbsp;%&nbsp;%i:scaleDA%; +@PerHexIncrease@&nbsp;%&nbsp;%i:scaleDA% za každé pole</row><br><row>(@MinUnits@) @PercentDamageIncrease@&nbsp;%&nbsp;%i:scaleDA%; +@PerHexIncrease@%&nbsp;&nbsp;%i:scaleDA% za každé pole</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":3.0000},{"name":"PercentDamageIncrease","value":13.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":5.0000},{"name":"PercentDamageIncrease","value":18.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":7.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHexRangeIncrease","value":0.0000},{"name":"PerHexIncrease","value":10.0000},{"name":"PercentDamageIncrease","value":25.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Duchovní bojovník","trait_id":"TFT15_SoulFighter","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SoulFighter.TFT_Set15.png","tooltip_text":"Duchovní bojovníci mají bonus ke zdraví a každou sekundu si zvyšují útočné poškození a sílu schopností, tento efekt se může nasčítat až @MaxStacks@x. Po dosažení maximálního počtu stupňů způsobují bonusové přímé poškození.<br><ShowIf.TFT15_SoulFighter_NoPrismatic><br><rules>Spektrální: Vyšli do boje 8 jednotek a poté vyhraj @PlayerDamageToPrismatic@x boj.</rules><br></ShowIf.TFT15_SoulFighter_NoPrismatic><ShowIf.TFT15_SoulFighter_PrismaticPending><br><TFTRadiantItemBonus>Spektrální:</TFTRadiantItemBonus> Poraz @PlayerDamageToPrismatic@x v boji ostatní hráče. (@TFTUnitProperty.trait:TFT15_SoulFighter_PlayerDamageDealt@)<br></ShowIf.TFT15_SoulFighter_PrismaticPending><ShowIf.TFT15_SoulFighter_PrismaticActive><br><TFTRadiantItemBonus>MAXIMÁLNÍ DUCHOVNÍ SÍLA.<br></TFTRadiantItemBonus></ShowIf.TFT15_SoulFighter_PrismaticActive><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@&nbsp;% poškození</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@&nbsp;% poškození</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@&nbsp;% poškození</row><br><row>(@MinUnits@) @FlatHealth@&nbsp;%i:scaleHealth%, @StatsPerSecond*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%, +@BonusTrueDamage*100@&nbsp;% poškození</row>","innate_trait_sets":[{"constants":[{"name":"PlayerDamageToPrismatic","value":10.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamage","value":0.1000},{"name":"FlatHealth","value":120.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0100}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamage","value":0.1600},{"name":"FlatHealth","value":240.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0250}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2200},{"name":"FlatHealth","value":425.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamage","value":0.2800},{"name":"FlatHealth","value":600.0000},{"name":"MaxStacks","value":8.0000},{"name":"StatsPerSecond","value":0.0400}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Čaroděj","trait_id":"TFT15_Spellslinger","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_Sorcerer.TFT_Set15.png","tooltip_text":"Čarodějové získávají bonus k síle schopností.<br><br>Když nepřítel zemře poté, co ho poškodil Čaroděj, způsobí poškození jinému nepříteli ve výši určitého procenta maximálního zdraví daného protivníka.<br><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%; @HealthPct*100@&nbsp;% maximálního %i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%; @HealthPct*100@&nbsp;% maximálního %i:scaleHealth%</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%; @HealthPct*100@&nbsp;% maximálního %i:scaleHealth% @TargetNum@ nepřátelům</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":20.0000},{"name":"HealthPct","value":0.0800},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":55.0000},{"name":"HealthPct","value":0.1000},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":1.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":80.0000},{"name":"HealthPct","value":0.1200},{"name":"HexRangePriority","value":3.0000},{"name":"TargetNum","value":2.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hvězdný strážce","trait_id":"TFT15_StarGuardian","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_StarGuardian.png","tooltip_text":"Hvězdní strážci mají jedinečný bonus Týmové práce, který získávají všichni Hvězdní strážci. Za každého Hvězdného strážce vyslaného do boje se tento bonus zvyšuje!<ShowIf.TFT15_StarGuardian_NoPrismatic><br><br><rules>Spektrální: Vyšli do boje 8 jednotek a poté utrať @ManaToPrismatic@ many.</rules></ShowIf.TFT15_StarGuardian_NoPrismatic><ShowIf.TFT15_StarGuardian_PrismaticPending><br><br><TFTRadiantItemBonus>Spektrální:</TFTRadiantItemBonus> Utrať @ManaToPrismatic@ many (@TFTUnitProperty.trait:TFT15_StarGuardian_ManaSpent@)</ShowIf.TFT15_StarGuardian_PrismaticPending><ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><TFTRadiantItemBonus>HVĚZDY SE PROBUDÍ.</TFTRadiantItemBonus></ShowIf.TFT15_StarGuardian_PrismaticActive><br><br><ShowIf.TFT15_StarGuardian_HasRell><status>Rell:</status> Jednotky získají štít o síle @TFTUnitProperty.trait:TFT15_StarGuardian_RellValue@ bodů.</ShowIf.TFT15_StarGuardian_HasRell><ShowIfNot.TFT15_StarGuardian_HasRell><TFTGuildInactive>Rell: Jednotky získají štít.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasRell><br><ShowIf.TFT15_StarGuardian_HasSyndra><status>Syndra:</status> V intervalu @SyndraTimer@&nbsp;sek. uděluje @TFTUnitProperty.trait:TFT15_StarGuardian_SyndraValue@&nbsp;% k síle schopností.</ShowIf.TFT15_StarGuardian_HasSyndra><ShowIfNot.TFT15_StarGuardian_HasSyndra><TFTGuildInactive>Syndra: Bonus k síle schopností.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSyndra><br><ShowIf.TFT15_StarGuardian_HasXayah><status>Xayah:</status> Každý 3. útok způsobí <magicDamage>@TFTUnitProperty.trait:TFT15_StarGuardian_XayahValue@ (hodnota se zvyšuje dle fáze)</magicDamage> bodů magického poškození.</ShowIf.TFT15_StarGuardian_HasXayah><ShowIfNot.TFT15_StarGuardian_HasXayah><TFTGuildInactive>Xayah: Magické poškození při útoku.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasXayah><br><ShowIf.TFT15_StarGuardian_HasAhri><status>Ahri:</status> Po seslání schopnosti udělí během @AhriDuration@&nbsp;sek. @TFTUnitProperty.trait:TFT15_StarGuardian_AhriValue@ many.</ShowIf.TFT15_StarGuardian_HasAhri><ShowIfNot.TFT15_StarGuardian_HasAhri><TFTGuildInactive>Ahri: Po seslání schopnosti udělí manu.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasAhri><br><ShowIf.TFT15_StarGuardian_HasNeeko><status>Neeko:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_NeekoValue@&nbsp;% k síle léčení a štítů.</ShowIf.TFT15_StarGuardian_HasNeeko><ShowIfNot.TFT15_StarGuardian_HasNeeko><TFTGuildInactive>Neeko: Zvyšuje účinnost léčení a štítů.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasNeeko><br><ShowIf.TFT15_StarGuardian_HasPoppy><status>Poppy:</status> Při 40&nbsp;% zdraví si jednotka vyléčí @TFTUnitProperty.trait:TFT15_StarGuardian_PoppyValue@&nbsp;% %i:scaleHealth%.</ShowIf.TFT15_StarGuardian_HasPoppy><ShowIfNot.TFT15_StarGuardian_HasPoppy><TFTGuildInactive>Poppy: Léčení při poklesu zdraví.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasPoppy><br><ShowIf.TFT15_StarGuardian_HasJinx><status>Jinx:</status> +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxValue@&nbsp;% k rychlosti útoků. +@TFTUnitProperty.trait:TFT15_StarGuardian_JinxBonusASValue@&nbsp;% %i:scaleAS% po provedení likvidace, hodnota se během 3&nbsp;sek. snižuje.</ShowIf.TFT15_StarGuardian_HasJinx><ShowIfNot.TFT15_StarGuardian_HasJinx><TFTGuildInactive>Jinx: Bonus k rychlosti útoků.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasJinx><br><ShowIf.TFT15_StarGuardian_HasSeraphine><status>Seraphine:</status> Udělí @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@ %i:scaleArmor%%i:scaleMR%%i:scaleHealth% a @TFTUnitProperty.trait:TFT15_StarGuardian_SeraphineValue@&nbsp;% %i:scaleAD%%i:scaleAS%%i:scaleCrit%%i:scaleCritMult%.</ShowIf.TFT15_StarGuardian_HasSeraphine><ShowIfNot.TFT15_StarGuardian_HasSeraphine><TFTGuildInactive>Seraphine: Zvýšení všech atributů.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasSeraphine><br><ShowIf.TFT15_StarGuardian_HasEmblem><status>Emblém:</status> Zvýšení bonusů o @EmblemBonus*100@&nbsp;%!</ShowIf.TFT15_StarGuardian_HasEmblem><ShowIfNot.TFT15_StarGuardian_HasEmblem><TFTGuildInactive>Emblém: Zvýšení ostatních bonusů.</TFTGuildInactive></ShowIfNot.TFT15_StarGuardian_HasEmblem>","innate_trait_sets":[{"constants":[{"name":"AhriDuration","value":2.0000},{"name":"AhriMana","value":5.0000},{"name":"EmblemBonus","value":0.1000},{"name":"IF YOU CHANGE THESE, CHANGE THE TFT15_STARGUARDIAN_[NAME]VALUE unit property to match!","value":0.0000},{"name":"JinxAttackSpeedTotal","value":0.0800},{"name":"JinxBonusASTotal","value":0.2000},{"name":"ManaToPrismatic","value":16000.0000},{"name":"NeekoIncrease","value":0.1200},{"name":"PoppyDuration","value":2.0000},{"name":"PoppyHealing","value":0.1800},{"name":"RellShieldValue","value":240.0000},{"name":"SeraphineStats","value":0.0500},{"name":"StarGuardianHealing","value":500.0000},{"name":"StarGuardianMagicDamage","value":750.0000},{"name":"SyndraHealthPercent","value":6.0000},{"name":"SyndraTimer","value":3.0000},{"name":"XayahAPRatio","value":0.0000},{"name":"XayahAttackMagicDamage","value":50.0000},{"name":"XayahPerStageIncrease","value":60.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":1.0500}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1200}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":1.1400}],"min_units":6,"max_units":6,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1600}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.1800}],"min_units":8,"max_units":8,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":1.2000}],"min_units":9,"max_units":9,"style_idx":6,"style_name":"kChromatic"},{"constants":[{"name":"Multiplier","value":1.5000}],"min_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Stratég","trait_id":"TFT15_Strategist","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Strategist.png","tooltip_text":"Začátek boje: Spojenci v předních 2 řadách získají na @ShieldDuration@&nbsp;sek. štít. Spojenci v zadních 2 řadách získávají bonus ke zvýšení poškození. Bonus pro Stratégy je třikrát vyšší.<br><br><expandRow>(@MinUnits@) Štít o síle @Shield@ bodů; @DamageAmp@&nbsp;% %i:scaleDA%</expandRow>","innate_trait_sets":[{"constants":[{"name":"ShieldDuration","value":15.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":4.0000},{"name":"Shield","value":150.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"Shield","value":200.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"Shield","value":300.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":14.0000},{"name":"Shield","value":400.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dokonalé buňky","trait_id":"TFT15_SupremeCells","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SupremeCells.TFT_Set15.png","tooltip_text":"Buňka, která v posledním boji způsobila nejvyšší poškození, je Dokonalá. Když Dokonalá buňka zemře, nastoupí na její místo ta, která má na svém kontě aktuálně nejvyšší poškození.<br><br>Buňky získávají bonus ke zvýšení poškození. Dokonalá buňka má tento bonus vyšší a popravuje nepřátele s méně než @OverlordExecute*100@&nbsp;%&nbsp;zdraví.<br><br><row>(@MinUnits@) @DamageAmp@&nbsp;% %i:scaleDA% | @OverlordDamageAmp@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@&nbsp;% %i:scaleDA% | @OverlordDamageAmp@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) @DamageAmp@&nbsp;% %i:scaleDA% | @OverlordDamageAmp@&nbsp;% %i:scaleDA%. Získáš druhou Dokonalou buňku.</row>","innate_trait_sets":[{"constants":[{"name":"OverlordExecute","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":8.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":12.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":18.0000},{"name":"NumSupremes","value":1.0000},{"name":"OverlordDamageAmp","value":30.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":28.0000},{"name":"NumSupremes","value":2.0000},{"name":"OverlordDamageAmp","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Posádka","trait_id":"TFT15_TheCrew","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_StarCrew.TFT_Set15.png","tooltip_text":"Šampioni Posádky získávají @StatBonus*100@&nbsp;% ke zdraví a rychlosti útoků za každého člena Posádky vyslaného do boje.<br><br>Každý člen Posádky se 3 hvězdami přidává dodatečný bonus.<br><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus1Active default=false alternate=TFTGuildInactive>(1x <ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus1Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus1Active>): +@XPPerReroll@ Zk. za placené obnovení obchodu, pravděpodobnost jednotek Posádky se na vyšších úrovních hráče nesnižuje.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus2Active default=false alternate=TFTGuildInactive>(2x <ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus2Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus2Active>): +1 bezplatné obnovení za kolo.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus3Active default=false alternate=TFTGuildInactive>(3x <ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus3Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus3Active>): Po způsobení @BaseDamageThreshold@ bodů poškození vypálí raketu, která způsobí <magicDamage>@BaseRocketDamage@</magicDamage> bodů poškození.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus4Active default=false alternate=TFTGuildInactive>(4x <ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus4Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus4Active>): Výstřely raket jsou častější o @RocketRatePerLevel*100@&nbsp;% za každou úroveň hráče.</tftActiveRank><br><tftActiveRank enabled=TFT15_Trait_WildcardCrew_Bonus5Active default=false alternate=TFTGuildInactive>(5x <ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarEnabled%</ShowIf.TFT15_Trait_WildcardCrew_Bonus5Active><ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>%i:3StarDisabled%</ShowIfNot.TFT15_Trait_WildcardCrew_Bonus5Active>): Vystřelí z Drtiče planet.</tftActiveRank>","innate_trait_sets":[{"constants":[{"name":"BaseDamageThreshold","value":280.0000},{"name":"BaseRocketDamage","value":75.0000},{"name":"RocketRatePerLevel","value":0.0250},{"name":"StatBonus","value":0.0500},{"name":"XPPerReroll","value":1.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":2,"style_idx":6,"style_name":"kChromatic"},{"constants":[],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Mučitel","trait_id":"TFT15_Tormentor","set":"TFTSet15","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"<row>(@MinUnits@) Poškození způsobené Mučitelem aplikuje na @Duration@&nbsp;sek. efekt <TFTKeyword>zranitelnosti</TFTKeyword>, jehož vlivem cíl utrpí o @BonusDamagePercent*100@&nbsp;% vyšší poškození.</row><br><row>(@MinUnits@) A také způsobuje nasčítávající se krvácení o síle @BleedDamage@ bodů přímého poškození rozloženého do @Duration@&nbsp;sek.</row><br><row>(@MinUnits@) Dosud neimplementováno</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BleedDamage","value":25.0000},{"name":"BonusDamagePercent","value":0.2500},{"name":"Duration","value":4.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"100 kliků","trait_id":"TFT15_MechanicTrait_100PushUps","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DR*100@&nbsp;% ke snížení poškození. Za každé @NumRerolls@. obnovení obchodu, za které utratíš zlaťáky, obdrží trvale @TFTTrait.TFT15_MechanicTrait_100PushUps.1:DAPerReroll*100@&nbsp;% ke zvýšení poškození. (Aktuálně: @TFTUnitProperty.trait:TFT15_MechanicTrait_100PushUps_TotalPercentDA@&nbsp;%&nbsp;%i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerReroll","value":0.0100},{"name":"DR","value":0.1500},{"name":"HPPerReroll","value":0.0000},{"name":"InitialHP","value":0.0000},{"name":"NumRerolls","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Desetitunový úder","trait_id":"TFT15_MechanicTrait_10TonSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání bude primární cíl na @Duration@&nbsp; sek. omráčen a utrpí bonusové fyzické poškození ve výši @Percent*100@ Jaycova maximálního zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":1.0000},{"name":"Percent","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bojovník 2X","trait_id":"TFT15_MechanicTrait_2XContender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Vi, Ahri, Darius, Yasuo, Jinx, Braum a Ekko získají @Amp*100@&nbsp;% ke zvýšení poškození a @DR*100@&nbsp;% k odolnosti za každou jedinečnou kopii vyslanou do boje. Bonus pro tuto jednotku je o @Percent*100@&nbsp;% vyšší.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0500},{"name":"DR","value":0.0300},{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"2XKO","trait_id":"TFT15_MechanicTrait_2XKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Po provedení dvou likvidací omráčí na @StunDuration@&nbsp;sek. nepřátele v okruhu 2 polí a získá do konce boje @DamageAmp*100@&nbsp;% ke zvýšení poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3500},{"name":"StunDuration","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vesmírné eso","trait_id":"TFT15_MechanicTrait_AcePilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poškození způsobené tímto šampionem přispívá o @Percent*100@&nbsp;% víc k vystřelení raket z lodě Posádky.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Přizpůsobivá kůže","trait_id":"TFT15_MechanicTrait_AdaptiveSkin","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při utrpění poškození získá v závislosti na jeho typu @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstancePhysical@ k brnění nebo @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:ResistsPerDamageInstanceMagic@ k odolnosti vůči magii, a to do celkové výše @TFTTrait.TFT15_MechanicTrait_AdaptiveSkin.1:TotalResists@ bodů součtu bonusových odolností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ResistsPerDamageInstanceMagic","value":10.0000},{"name":"ResistsPerDamageInstancePhysical","value":3.0000},{"name":"TotalResists","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Naplno","trait_id":"TFT15_MechanicTrait_AllOut","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje přejde do režimu NAPLNO, čímž získá @Durability*100@&nbsp;% ke snížení poškození a @AD*100@&nbsp;% k útočnému poškození. Během působení efektu NAPLNO už zdraví neubývá.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.6000},{"name":"Durability","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vyhlazení","trait_id":"TFT15_MechanicTrait_Annihilation","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @BaseDA@&nbsp;% ke zvýšení poškození, po první likvidaci v daném boji tento bonus vzroste na @IncreasedDA@&nbsp;% ke zvýšení poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDA","value":12.0000},{"name":"IncreasedDA","value":28.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Umělecký knockout","trait_id":"TFT15_MechanicTrait_ArtisticKO","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Každý 4. útok způsobí o @IncreasedDamage*100@&nbsp;% vyšší poškození. Poškození přebývající v případě zabití cíle se přenese na nejbližšího nepřítele.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDamage","value":0.3500},{"name":"NumEnemies","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Atomový","trait_id":"TFT15_MechanicTrait_Atomic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje si uloží @PercentMaxHealthInitial@&nbsp;% maximálního zdraví a každou sekundu k této hodnotě přidává @PercentMaxHealthPerSecond@&nbsp;%. Když zemře, způsobí ve velké oblasti magické poškození ve výši uloženého zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DelayBeforeExplosion","value":1.7500},{"name":"MaxHexRadius","value":4.0000},{"name":"PercentDamageFalloffPerHex","value":15.0000},{"name":"PercentMaxHealthInitial","value":10.0000},{"name":"PercentMaxHealthPerSecond","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Maximální útok","trait_id":"TFT15_MechanicTrait_Attack","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Base*100@&nbsp;% k útočnému poškození a za každé 2 likvidace obdrží trvale @Amount*100@&nbsp;%. (Aktuálně: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@&nbsp;%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Odborník na útoky","trait_id":"TFT15_MechanicTrait_AttackExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @BaseAD*100@&nbsp;% k útočnému poškození. Zisk útočného poškození ze všech ostatních zdrojů je o @TFTTrait.TFT15_MechanicTrait_AttackExpert.1:PctBonusAD@&nbsp;% vyšší.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAD","value":0.0500},{"name":"PctBonusAD","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pokus č. 37","trait_id":"TFT15_MechanicTrait_Attempt37","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Ekko zaměřuje svou schopnost na nejbližšího nepřítele, při seslání si vyléčí @HealPercent*100@&nbsp;% maximálního zdraví, a kdykoliv jeho schopnost zasáhne cíl, způsobí o @BonusDamagePerAttack*100@&nbsp;% vyšší magické poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamagePerAttack","value":0.0600},{"name":"HealPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Jizvy z bitev","trait_id":"TFT15_MechanicTrait_BattleScarred","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tato jednotka je Mentor. Uděluje @Defenses@ brnění a @Defenses@ k odolnosti vůči magii a po dosažení Mentora 4 namísto vylepšení schopnosti získá @Durability*100@&nbsp;% k odolnosti.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Defenses","value":5.0000},{"name":"Durability","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nejlepší obrana","trait_id":"TFT15_MechanicTrait_BestDefense","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Kdykoliv udělí nebo obdrží štít, přidá @PercentDamage*100@&nbsp;% této hodnoty ke svému příštímu útoku jako fyzické poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nejsuprovější kámoš","trait_id":"TFT15_MechanicTrait_BestestBoy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Lulu v pravidelném intervalu @Cadence@&nbsp;sek. dá své příšeře svačinku: léčení ve výši @PercentHeal*100@&nbsp;% %i:scaleHealth% pro Rammuse, @AD*100@&nbsp;% k útočnému poškození pro Smoldera nebo @AP@&nbsp;% k síle schopností pro Kog'Mawa.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.1400},{"name":"AP","value":14.0000},{"name":"Cadence","value":5.0000},{"name":"PercentHeal","value":0.1300}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tornádo čepelí","trait_id":"TFT15_MechanicTrait_Bladenado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky způsobí nepřátelům v dosahu útoků kolem cíle fyzické poškození ve výši @PercentDamage*100@&nbsp;% základního útočného poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.2500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hladový hrdina","trait_id":"TFT15_MechanicTrait_BloodFury","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseHealth@ zdraví a @TFTTrait.TFT15_MechanicTrait_BloodFury.1:BaseAD*100@&nbsp;% k útočnému poškození. V každém kole můžeš zaplatit @TFTTrait.TFT15_MechanicTrait_BloodFury.1:PlayerHealthPerSacrifice@ b. hráčova zdraví a získat tak @TFTTrait.TFT15_MechanicTrait_BloodFury.1:HealthPerSacrifice@ %i:scaleHealth% a @TFTTrait.TFT15_MechanicTrait_BloodFury.1:ADPerSacrifice*100@ %i:scaleAD%.<br><br><TFTTrackerLabel>(Celkem: @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_Health@ %i:scaleHealth% @TFTUnitProperty.:TFT15_MechanicTrait_BloodFury_AD*100@ %i:scaleAD%)</TFTTrackerLabel>","innate_trait_sets":[{"constants":[{"name":"ADPerSacrifice","value":0.0400},{"name":"APPerSacrifice","value":2.0000},{"name":"BaseAD","value":0.1000},{"name":"BaseAP","value":0.0000},{"name":"BaseHealth","value":100.0000},{"name":"HealthPerSacrifice","value":150.0000},{"name":"PlayerHealthPerSacrifice","value":3.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Buchar","trait_id":"TFT15_MechanicTrait_Bludgeoner","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky a schopnosti ignorují @PercentIgnore@&nbsp;% protivníkova brnění.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Výměna těl","trait_id":"TFT15_MechanicTrait_BodyChange","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje na sebe vezme podobu nejbližšího spojence a udělí sobě i jemu štít o síle @TFTTrait.TFT15_MechanicTrait_BodyChange.1:PctHealth*100@&nbsp;% zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bonusový rozkvět","trait_id":"TFT15_MechanicTrait_BonusBloom","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá dodatečnou rostlinu. Rostliny způsobují o @PctOfDamage*100@&nbsp;% nižší poškození a mají o @PctOfHealth*100@&nbsp;% méně zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctOfDamage","value":0.2000},{"name":"PctOfHealth","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pěšák","trait_id":"TFT15_MechanicTrait_BuiltDifferent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Nemá-li tento šampion žádné aktivní vlastnosti, získá @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP1@–@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:HP4@ zdraví a @TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS1@–@TFTTrait.TFT15_MechanicTrait_BuiltDifferent.1:AS4@&nbsp;% k rychlosti útoků (v závislosti na aktuální fázi).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS1","value":40.0000},{"name":"AS2","value":55.0000},{"name":"AS3","value":80.0000},{"name":"AS4","value":100.0000},{"name":"HP1","value":300.0000},{"name":"HP2","value":400.0000},{"name":"HP3","value":750.0000},{"name":"HP4","value":1000.0000},{"name":"Multiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Přehradná palba","trait_id":"TFT15_MechanicTrait_BulletHell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Střílí schopnostmi o @TFTTrait.TFT15_MechanicTrait_BulletHell.1:IncreasedProjectiles@&nbsp;% více projektilů.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedProjectiles","value":30.0000},{"name":"ProjectileDamagePercent","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Krystalové jádro","trait_id":"TFT15_MechanicTrait_CRMechCashout","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Mocný mech si převádí @Absorption*100@&nbsp;% utrpěného poškození do útočného poškození a síly schopností a získá @Resists@ k brnění a odolnosti vůči magii.<br><br>Šampioni Křišťálové růže jsou pro účely mechových schopností považováni za Mocné mechy.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Absorption","value":0.0800},{"name":"Resists","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Opatrovník","trait_id":"TFT15_MechanicTrait_Caretaker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání schopnosti získá spojenec s nejnižším procentem zdraví na @TFTTrait.TFT15_MechanicTrait_Caretaker.1:Duration@&nbsp;sek. štít o síle <TFTBonus>@TFTTrait.TFT15_MechanicTrait_Caretaker.1:ShieldAmount@&nbsp;(%i:scaleAP%)</TFTBonus> bodů.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":6.0000},{"name":"ShieldAmount","value":135.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Testovací cena","trait_id":"TFT15_MechanicTrait_ChallengerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Testovací cena","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vládce bouře","trait_id":"TFT15_MechanicTrait_ChaosStorm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Vyvolá bouři, která kopíruje @PercentDamageEcho*100@&nbsp;% způsobeného poškození a převádí jej na magické.</row> <br><row>(@MinUnits@) K poškození přispívají oba šampioni. Bouře je větší.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":8.0000},{"name":"PercentDamageEcho","value":0.2200},{"name":"StormHexes","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DamageWindowSeconds","value":2.0000},{"name":"GrowSeconds","value":10.0000},{"name":"PercentDamageEcho","value":0.2500},{"name":"StormHexes","value":1.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Premiant","trait_id":"TFT15_MechanicTrait_Classy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Vlastnost tohoto šampiona, která je uvedena jako poslední, je u něj o @TFTTrait.TFT15_MechanicTrait_Classy.1:IncreasedEffectiveness@&nbsp;% účinnější.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedEffectiveness","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rohový tahoun","trait_id":"TFT15_MechanicTrait_CornerCarry","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @AS*100@&nbsp;% k rychlosti útoků. Při 75&nbsp;% a 25&nbsp;% zdraví přeběhne na co nejbezpečnější pozici a získá neomezený dosah.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Koroze","trait_id":"TFT15_MechanicTrait_Corrosive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Nepřátelům v okruhu 2 polí je způsobeno @Shred@% ochromení obrany a rozpolcení zbroje. Nepřátelé s rozpolcenou zbrojí nebo ochromenou obranou způsobují jednotce o @DamageReduction@&nbsp;% nižší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":10.0000},{"name":"Shred","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nákaza","trait_id":"TFT15_MechanicTrait_Corrupted","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje spí. Kdykoliv zemře nějaká jednotka, získá za ni @TFTTrait.TFT15_MechanicTrait_Corrupted.1:DAPerSoul*100@&nbsp;% ke zvýšení poškození a @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthPerSoul@ zdraví. Při @TFTTrait.TFT15_MechanicTrait_Corrupted.1:HealthThreshold*100@&nbsp;% zdraví se probudí, teleportuje se k nepřátelům a na @TFTTrait.TFT15_MechanicTrait_Corrupted.1:StunDuration@&nbsp;sek. je omráčí.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerSoul","value":0.0450},{"name":"HealthPerSoul","value":80.0000},{"name":"HealthThreshold","value":0.6000},{"name":"StunDuration","value":1.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Šarlatový závoj","trait_id":"TFT15_MechanicTrait_CrimsonVeil","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Omnivamp@&nbsp;% k léčení poškozením. Přebytečné léčení z léčení poškozením se převádí do štítu. (Maximálně: @MaxPercentHealthShield@&nbsp;% zdraví)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxPercentHealthShield","value":40.0000},{"name":"Omnivamp","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Kritická hrozba","trait_id":"TFT15_MechanicTrait_CriticalThreat","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Schopnosti mohou způsobit kritický zásah. V pravidelném intervalu @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:Interval@&nbsp;sek. získává @TFTTrait.TFT15_MechanicTrait_CriticalThreat.1:CriticalStrikeChance@&nbsp;% k šanci na kritický zásah.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CriticalStrikeChance","value":5.0000},{"name":"Interval","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Poryv cyklónu","trait_id":"TFT15_MechanicTrait_CycloneRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá bonus k rychlosti útoků. Na začátku boje na @Duration@&nbsp;sek. dočasně vyřadí protějšího nepřítele. <br><row>(@MinUnits@) @ASBoost*100@&nbsp;% %i:scaleAS%.</row><br><row>(@MinUnits@) @ASBoost*100@&nbsp;% %i:scaleAS%. Dočasně vyřadí z boje dva nepřátele.</row><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ASBoost","value":0.1500},{"name":"Duration","value":3.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ASBoost","value":0.2500},{"name":"Duration","value":3.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Temný amulet","trait_id":"TFT15_MechanicTrait_DarkAmulet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Léčí se ve výši @HealPct@&nbsp;% způsobeného magického poškození. Při seslání schopnosti utrpí přímé poškození ve výši @HealthLossPct@&nbsp;% maximálního zdraví, ale získá nasčítávající se bonus ve výši @StackingAP@&nbsp;% k síle schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPct","value":15.0000},{"name":"HealthLossPct","value":8.0000},{"name":"StackingAP","value":12.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dokonalá muška","trait_id":"TFT15_MechanicTrait_Deadeye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Za každé pole, které dělí tuto jednotku od nepřítele, mu způsobuje @Amp*100@% bonusové poškození a zároveň se o @Reduce*100@&nbsp;% snižuje poškození, které utrpí ona od něj.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0350},{"name":"Reduce","value":0.0100}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Demoliční expert","trait_id":"TFT15_MechanicTrait_Demolitionist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poškození schopností způsobuje na @TFTTrait.TFT15_MechanicTrait_Demolitionist.1:StunDuration@&nbsp;sek. <TFTKeyword>omráčení</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Průbojné údery","trait_id":"TFT15_MechanicTrait_DentingBlows","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Viina schopnost nyní namísto léčení poskytuje štít působící @ShieldDuration@&nbsp;sek., ten je však o @ShieldBoost*100@&nbsp;% silnější. Při přeměně provede sérii @FlurryCount@ rychlých úderů, z nichž každým sníží cíli odolnosti o @ResistShred@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlurryCount","value":4.0000},{"name":"ResistShred","value":5.0000},{"name":"ShieldBoost","value":0.3000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Desperado","trait_id":"TFT15_MechanicTrait_Desperado","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Po každém @NumAttacks@. útoku vystřelí po nejbližších nepřátelích pět projektilů, které způsobí fyzické poškození ve výši @PercentBADDamage@&nbsp;% základního útočného poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacks","value":8.0000},{"name":"PercentBADDamage","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zkázonosná salva","trait_id":"TFT15_MechanicTrait_DoomBarrage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Šípy stojí během Varusovy schopnosti o @ManaReduction@ b. many méně.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaReduction","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zvěstovatel zkázy","trait_id":"TFT15_MechanicTrait_Doomsayer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pokud bude po uplynutí @TFTTrait.TFT15_MechanicTrait_Doomsayer.1:Countdown@&nbsp;sek. boje stále naživu, způsobí všem nepřátelům magické poškození ve výši <magicDamage>@TFTTrait.TFT15_MechanicTrait_Doomsayer.1:PercentOfDamageTaken*100@&nbsp;%</magicDamage> veškerého poškození utrpěného během tohoto boje.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"PercentOfDamageTaken","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dvojnásobná sázka","trait_id":"TFT15_MechanicTrait_DoubleDown","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @DamageAmp*100@&nbsp;% ke zvýšení poškození. Když tato jednotka sešle svou schopnost, tvoje druhá jednotka s posílením obdrží @ManaPercent*100@&nbsp;% spotřebované many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800},{"name":"ManaPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dvojitý úder","trait_id":"TFT15_MechanicTrait_Doublestrike","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky mají @TFTTrait.TFT15_MechanicTrait_Doublestrike.1:ProcChance@% šanci na aktivaci dodatečného útoku.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":30.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tasení meče","trait_id":"TFT15_MechanicTrait_DrawYourSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Dosah se jednotce zkrátí na 1, zároveň ale získá bonus k léčení poškozením. Za každé pole dosahu, o které přijde, dostane bonus k rychlosti útoků a útočnému poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Seznam smrti","trait_id":"TFT15_MechanicTrait_DreadNote","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.1:MinUnits@) Pokud žije po uplynutí @TFTTrait.TFT15_MechanicTrait_DreadNote.1:FirstDeath@ a @TFTTrait.TFT15_MechanicTrait_DreadNote.1:SecondDeath@&nbsp;sek., zabije nepřítele s nejvyšším zdravím</row><br><row>(@TFTTrait.TFT15_MechanicTrait_DreadNote.2:MinUnits@) Čas se změní na @TFTTrait.TFT15_MechanicTrait_DreadNote.2:FirstDeath@ a @TFTTrait.TFT15_MechanicTrait_DreadNote.2:SecondDeath@&nbsp;sek.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FirstDeath","value":18.0000},{"name":"SecondDeath","value":30.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"FirstDeath","value":15.0000},{"name":"SecondDeath","value":25.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Nezastavitelné duo","trait_id":"TFT15_MechanicTrait_DriftDuo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Senna a Lucian získají @ManaRegen@ k regeneraci many. Mají-li oba 3 hvězdy, dostaneš +1 k Mocnému mechovi.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vysoký výkon","trait_id":"TFT15_MechanicTrait_Efficient","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Seslání schopnosti stojí o @Reduction@ b. many méně.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Reduction","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Sdílení esence","trait_id":"TFT15_MechanicTrait_EssenceShare","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání schopnosti získají @NumAllies@ nejbližší spojenci @TFTTrait.TFT15_MechanicTrait_EssenceShare.1:ManaPct*100@&nbsp;% spotřebované many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPct","value":0.3500},{"name":"NumAllies","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pokrevní bratři","trait_id":"TFT15_MechanicTrait_ExilesEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poškození od Yoneho a Yasua způsobuje nepřátelům na @BleedDuration@&nbsp;sek. krvácení o síle @BleedPct@&nbsp;% daného poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":2.0000},{"name":"BleedPct","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vílí posily","trait_id":"TFT15_MechanicTrait_FairyTail","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání schopnosti vyvolá 2 víly, z nichž každá během následujících @TFTTrait.TFT15_MechanicTrait_FairyTail.1:Duration@&nbsp;sek. způsobí cíli <magicDamage>@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage1@–@TFTTrait.TFT15_MechanicTrait_FairyTail.1:APDamage4@</magicDamage> bodů magického poškození (v závislosti na fázi). ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APDamage1","value":75.0000},{"name":"APDamage2","value":120.0000},{"name":"APDamage3","value":170.0000},{"name":"APDamage4","value":260.0000},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bojovný duch","trait_id":"TFT15_MechanicTrait_FighterSpirit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Za každého bojovníka nebo zabijáka vyslaného do boje získá @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ zdraví, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@&nbsp;% k útočnému poškození a @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@&nbsp;% k síle schopností.</row><br><row>(@MinUnits@) Bonus se zvyšuje na @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:Health@ %i:scaleHealth%, @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@&nbsp;% %i:scaleAD% a @TFTTrait.TFT15_MechanicTrait_FighterSpirit.1:ADAP@&nbsp;% %i:scaleAP%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":5.0000},{"name":"Health","value":75.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Závěrečné vyzdvižení","trait_id":"TFT15_MechanicTrait_FinalAscent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Projde vyzdvižením ještě na @Level1@. a @Level2@. úrovni.<br><br>@Level1@. úroveň: Po každém @NumAttacks@. útoku získá @APPerAttack@&nbsp;% k síle schopností.<br>@Level2@. úroveň: Vysílá 2 dodatečné vlny, které způsobují @ReducedWaveDamage*100@% poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPerAttack","value":6.0000},{"name":"Level1","value":7.0000},{"name":"Level2","value":10.0000},{"name":"NumAttacks","value":3.0000},{"name":"ReducedWaveDamage","value":0.6000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Závěrečný boss","trait_id":"TFT15_MechanicTrait_FinalBoss","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Omnivamp*100@&nbsp;% k léčení poškozením. Kdykoliv zemře nějaký spojenec, získá nasčítávající se bonus v podobě @DamageAmp*100@&nbsp;% ke zvýšení poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0450},{"name":"Omnivamp","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Závěrečná podoba","trait_id":"TFT15_MechanicTrait_FinalForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pokud má tento šampion po kole @AppropriateStage@-@AppropriateRound@ 3 hvězdy, vylepší se na začátku boje na 4 hvězdy.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AppropriateRound","value":2.0000},{"name":"AppropriateRoundEventPM","value":6.0000},{"name":"AppropriateRoundPVE","value":7.0000},{"name":"AppropriateStage","value":5.0000},{"name":"AppropriateStageEventPM","value":3.0000},{"name":"AppropriateStagePVE","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Finalista","trait_id":"TFT15_MechanicTrait_Finalist","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá bonus v podobě @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDA*100@&nbsp;% ke zvýšení poškození a @TFTTrait.TFT15_MechanicTrait_Finalist.1:InitialDR*100@&nbsp;% ke snížení poškození, který se zvyšuje o @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDA*100@&nbsp;% %i:scaleDA% a @TFTTrait.TFT15_MechanicTrait_Finalist.1:IncreasedDR*100@&nbsp;% %i:scaleDR% za každého vyřazeného hráče.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedDA","value":0.0300},{"name":"IncreasedDR","value":0.0300},{"name":"InitialDA","value":0.1500},{"name":"InitialDR","value":0.0800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dotek mrazu","trait_id":"TFT15_MechanicTrait_FrostTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky mají @PercentageChanceToTrigger@% šanci cíl na @StunDuration@&nbsp;sek. <TFTKeyword>omráčit</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePerStage","value":55.0000},{"name":"PercentageChanceToTrigger","value":15.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nával zběsilosti","trait_id":"TFT15_MechanicTrait_FuryBreak","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @AS*100@&nbsp;% k rychlosti útoků. Po smrti tvé druhé jednotky s posílením dostane nárazový bonus ve výši @ASBurst*100@&nbsp;% k rychlosti útoků, který během @Duration@&nbsp;sek. postupně odeznívá. Pokud zemře jako první, obdrží tento bonus druhá jednotka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.3000},{"name":"ASBurst","value":3.0000},{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tanec spojení","trait_id":"TFT15_MechanicTrait_FusionDance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje se spojí s nejbližším spojencem, čímž získá @TFTTrait.TFT15_MechanicTrait_FusionDance.1:StatShare*100@&nbsp;% jeho zdraví, útočného poškození a síly schopností. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatShare","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Sbírání sil","trait_id":"TFT15_MechanicTrait_GatherForce","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání schopnosti získá nasčítávající se bonus k útočnému poškození ve výši @ADPctFromMana@&nbsp;% spotřebované many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADPctFromMana","value":40.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zlaté ostří","trait_id":"TFT15_MechanicTrait_GoldenEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Po provedení @NumAttacksPerProc@ útoků udělí @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_Gold@x zlaťák. Tato hodnota se při každé aktivaci zvýší o 1. (Útoky: @TFTUnitProperty.trait:TFT15_MechanicTrait_GoldenEdge_NumAttacks@ / @NumAttacksPerProc@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumAttacksPerProc","value":72.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zlaté rukavice","trait_id":"TFT15_MechanicTrait_GoldenGloves","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Kdykoliv získáš úrok, dostaneš trvale @AD*100@&nbsp;% k útočnému poškození za každý obdržený zlaťák. (Aktuální bonus: @TFTUnitProperty.trait:TFT15_SetMechanic_GoldenGlovesStacks*100@&nbsp;%&nbsp;%i:scaleAD%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0200}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Maximální vitalita","trait_id":"TFT15_MechanicTrait_Health","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje získá trvale @PerCombatAmount@ zdraví. Za každý časový úsek @Interval@&nbsp;sek., který tento šampion přežije, dostane trvale ještě @Amount@ zdraví. <br><br>(Aktuálně: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@&nbsp;%i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":20.0000},{"name":"Interval","value":10.0000},{"name":"PerCombatAmount","value":40.0000},{"name":"PerCombatAmountEventPM","value":80.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Srdce ze zlata","trait_id":"TFT15_MechanicTrait_HeartOfGold","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Když tento šampion přežije boj proti jinému hráči, získáš @NumGold@x zlaťák.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumGold","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Krvácení","trait_id":"TFT15_MechanicTrait_Hemorrhage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Schopnosti způsobují @PercentBleed@% bonusové poškození v podobě přímého poškození rozloženého do @BleedDuration@&nbsp;sek.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BleedDuration","value":4.0000},{"name":"PercentBleed","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hrdinský oblouk","trait_id":"TFT15_MechanicTrait_HerosArc","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DA*100@&nbsp;% ke zvýšení poškození za každou úroveň hráče. Na 10. úrovni obdrží ještě @TFTTrait.TFT15_MechanicTrait_HerosArc.1:DamageIncrease*100@&nbsp;% ke zvýšení poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0450},{"name":"DamageIncrease","value":0.3500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hyperaktivita","trait_id":"TFT15_MechanicTrait_Hyperactive","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Likvidace udělují @AttackSpeed@&nbsp;% k rychlosti útoků, tento bonus se během @DecayDuration@&nbsp;sek. rychle snižuje.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"DecayDuration","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vládce ledu","trait_id":"TFT15_MechanicTrait_IceBender","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Začátek boje: Ryze je během prvních @Duration@&nbsp;sek. boje zamrzlý. Jeho schopnost způsobuje nepřátelům na @ChillDuration@&nbsp;sek. @Chill@% zmrazení a @PctSpellDamage*100@% bonusové poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Chill","value":20.0000},{"name":"ChillDuration","value":1.0000},{"name":"Duration","value":3.0000},{"name":"PctSpellDamage","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pekelná rychlost","trait_id":"TFT15_MechanicTrait_InfernalSpeed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:BaseAS@&nbsp;% k rychlosti útoků. Při připsání likvidace si vytvoří uhlík. Za každý @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:NumCinders@. uhlík získá tvůj tým @TFTTrait.TFT15_MechanicTrait_InfernalSpeed.1:CinderAS@% bonus k %i:scaleAS%. (Uhlíky:&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_CindersCollected@; týmová&nbsp;%i:scaleAS%:&nbsp;@TFTUnitProperty.trait:TFT15_MechanicTrait_InfernalSpeed_PermanentAS@&nbsp;%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":10.0000},{"name":"CinderAS","value":2.0000},{"name":"NumCinders","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vnitřní oheň","trait_id":"TFT15_MechanicTrait_InnerFire","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"V pravidelném intervalu @ICD@&nbsp;sek. způsobuje nejbližšímu nepříteli na @Duration@&nbsp;sek. popálení a zranění. Hořící nepřátelé způsobují šampionovi o @DamageReduction*100@&nbsp;% nižší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1500},{"name":"Duration","value":10.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Testovací cena","trait_id":"TFT15_MechanicTrait_JuggernautSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Testovací cena","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Kahunahuna","trait_id":"TFT15_MechanicTrait_Kahunahuna","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při každém @TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:NumAttacks@. útoku způsobí <trueDamage>@TFTTrait.TFT15_MechanicTrait_Kahunahuna.1:ADDamage@</trueDamage>&nbsp;(%i:scaleAD%) bodů přímého poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADDamage","value":175.0000},{"name":"NumAttacks","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Tank-zilla","trait_id":"TFT15_MechanicTrait_KaijuSize","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:HealthRatio*100@&nbsp;% k maximálnímu zdraví a zvětší se. Po uplynutí @TFTTrait.TFT15_MechanicTrait_KaijuSize.1:Countdown@&nbsp;sek. všechny nepřátele na 1,5&nbsp;sek. <TFTKeyword>omráčí</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Countdown","value":15.0000},{"name":"HealthRatio","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Bystrý zrak","trait_id":"TFT15_MechanicTrait_KeenEye","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky a schopnosti ignorují @PercentIgnore@&nbsp;% protivníkovy odolnosti vůči magii.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentIgnore","value":45.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Instinkt zabijáka","trait_id":"TFT15_MechanicTrait_KillerInstinct","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Schopnosti zaměřují nepřítele, který má ze všech protivníků v dosahu nejnižší zdraví. Získá @TFTTrait.TFT15_MechanicTrait_KillerInstinct.1:ManaRegen@ k regeneraci many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRegen","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Živá zeď","trait_id":"TFT15_MechanicTrait_LivingWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Resists@ k brnění a odolnosti vůči magii. Spojenci v zadní řadě získají na začátku boje @AS@&nbsp;% k rychlosti útoků za každých celkových @PerXResists@ %i:scaleArmor% a %i:scaleMR% tohoto šampiona.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":1.5000},{"name":"PerXResists","value":30.0000},{"name":"Resists","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Fanouškovský servis","trait_id":"TFT15_MechanicTrait_Lovers","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Xayah a Rakan získávají bonusy k atributům v závislosti na úrovni hvězd toho druhého.<br><row>(@MinUnits@) @AD@&nbsp;% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @AD@&nbsp;% %i:scaleAD%%i:scaleAS% | @Health@ %i:scaleHealth%, @Resists@ %i:scaleArmor%%i:scaleMR%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":8.0000},{"name":"AS","value":8.0000},{"name":"Health","value":150.0000},{"name":"Resists","value":5.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AD","value":15.0000},{"name":"AS","value":15.0000},{"name":"Health","value":275.0000},{"name":"Resists","value":10.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mág","trait_id":"TFT15_MechanicTrait_Mage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Schopnosti se sesílají dvakrát, ale způsobují o @TFTTrait.TFT15_MechanicTrait_Mage.1:DAMultiplier*100@&nbsp;% nižší celkové poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAMultiplier","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Mág","trait_id":"TFT15_MechanicTrait_MageAD","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Schopnosti se při každém druhém seslání aktivují dvakrát. Tento šampion má celkové útočné poškození snížené o X&nbsp;%.<br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.1:ADMultiplier*100@&nbsp;% %i:scaleAD%</row><br><row>(@MinUnits@) @TFTTrait.TFT15_MechanicTrait_MageAD.2:ADMultiplier*100@&nbsp;% %i:scaleAD%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADMultiplier","value":0.9000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"ADMultiplier","value":1.0500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vrcholná magie","trait_id":"TFT15_MechanicTrait_Magic","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Base@&nbsp;% k síle schopností a za každé 2 likvidace obdrží trvale @Amount@&nbsp;%. (Aktuálně: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property@&nbsp;%&nbsp;%i:scaleAP%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":1.0000},{"name":"Base","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Odborník na magii","trait_id":"TFT15_MechanicTrait_MagicExpert","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:BaseAP@&nbsp;% k síle schopností. Zisk síly schopností ze všech ostatních zdrojů je o @TFTTrait.TFT15_MechanicTrait_MagicExpert.1:PctBonusAP@&nbsp;% vyšší.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":10.0000},{"name":"PctBonusAP","value":35.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nával many","trait_id":"TFT15_MechanicTrait_ManaRush","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Začíná boj s plnou manou.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Génius v pozadí","trait_id":"TFT15_MechanicTrait_Mastermind","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje získá @SelfishMana@ many a udělí @AllyMana@ many všem spojencům v řadě před sebou.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyMana","value":25.0000},{"name":"SelfishMana","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Kouzelný klobouček","trait_id":"TFT15_MechanicTrait_MaxCap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @BaseADAP@&nbsp;% k útočnému poškození a síle schopností. Každá likvidace přidá klobouček, který obě tyto hodnoty zvyšuje o @ADAPPerHat@&nbsp;%. Při smrti se počet kloboučků sníží o @PercentHatLoss*100@&nbsp;%. (Aktuální počet kloboučků: @TFTUnitProperty.trait:TFT15_SetMechanic_MaxCap_Hats@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAPPerHat","value":1.0000},{"name":"BaseADAP","value":16.0000},{"name":"PercentHatLoss","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pilot mechů","trait_id":"TFT15_MechanicTrait_MechPilot","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Usedne do kokpitu mecha a předá mu své atributy: @HealthShare*100@&nbsp;% %i:scaleHealth%, @OtherStatShare*100@&nbsp;% %i:scaleAD%%i:scaleAP%%i:scaleAS%. Při @MechHealth*100@&nbsp;% zdraví se z mecha katapultuje.</row><br><row>(@MinUnits@) Na mecha působí bonusy z pilotových vlastností.</row>","innate_trait_sets":[{"constants":[{"name":"MechHealth","value":0.6000}]}],"conditional_trait_sets":[{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealthShare","value":0.3500},{"name":"OtherStatShare","value":0.4500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Robotický meč","trait_id":"TFT15_MechanicTrait_Mechablade","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá bonus k rychlosti útoků ve výši @PercentHealthAsAS*100@&nbsp;% maximálního zdraví. Útoky dávají +@BonusMana@ bonusové many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMana","value":5.0000},{"name":"PercentHealthAsAS","value":0.0500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Regenerace","trait_id":"TFT15_MechanicTrait_MetabolicExplosion","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"V pravidelném intervalu @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:Interval@&nbsp;sek. si léčí @TFTTrait.TFT15_MechanicTrait_MetabolicExplosion.1:PctRegen@&nbsp;% maximálního zdraví. Léčení ze všech zdrojů je o @IncreasedHealing@&nbsp;% účinnější.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"IncreasedHealing","value":10.0000},{"name":"Interval","value":3.0000},{"name":"PctRegen","value":6.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Midasův dotek","trait_id":"TFT15_MechanicTrait_MidasTouch","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky a schopnosti popravují nepřátele, kteří mají méně než @PercentHealthThreshold@&nbsp;% zdraví. Zabití nepřátelé po sobě mohou s @PercentChanceGold@% pravděpodobností zanechat zlaťák. (Zlaťáky: @TFTUnitProperty.trait:TFT15_MechanicTrait_MidasTouch_GoldEarned@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentChanceGold","value":35.0000},{"name":"PercentHealthThreshold","value":10.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Psychická baterie","trait_id":"TFT15_MechanicTrait_MindBattery","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poté, co jednotka v daném boji poprvé sešle svou schopnost, získá @ManaRegen@ k regeneraci many a @AP@&nbsp;% k síle schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":30.0000},{"name":"ManaRegen","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Setrvačnost","trait_id":"TFT15_MechanicTrait_Momentum","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"(@MinUnits@) Získá @BonusAS*100@&nbsp;% k rychlosti útoků a pohybuje se výrazně rychleji.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.6000},{"name":"BonusMS","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vyšívání","trait_id":"TFT15_MechanicTrait_Needlework","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při každém 1. a 2. seslání vystřelí sadu @BonusNeedles@ bonusových jehel, které způsobují @ReducedDamage*100@% poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusNeedles","value":2.0000},{"name":"ReducedDamage","value":0.4500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ještě není po všem","trait_id":"TFT15_MechanicTrait_NotDoneYet","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poté, co tento šampion @NumDeathsStage2@x zemře, získá @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:PctHealth@&nbsp;% zdraví, @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Omnivamp@&nbsp;% k léčení poškozením a @TFTTrait.TFT15_MechanicTrait_NotDoneYet.1:Stats@&nbsp;% ke zvýšení poškození. (Smrti: @TFTUnitProperty.trait:TFT15_MechanicTrait_NotDoneYet_DeathsAchieved@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumDeathsStage2","value":6.0000},{"name":"NumDeathsStage3","value":6.0000},{"name":"NumDeathsStage4","value":6.0000},{"name":"Omnivamp","value":10.0000},{"name":"PctHealth","value":18.0000},{"name":"Stats","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Jedovatá past","trait_id":"TFT15_MechanicTrait_NoxiousTrap","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poškozením způsobuje nepřátelům na @Duration@&nbsp;sek. <TFTKeyword>popálení</TFTKeyword>, <TFTKeyword>zranění</TFTKeyword>, 20% <TFTKeyword>ochromení obrany</TFTKeyword> a 20% <TFTKeyword>rozpolcení zbroje</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Na ostří nože","trait_id":"TFT15_MechanicTrait_OnTheEdge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Začíná boj s @HealthPercent*100@&nbsp;% zdraví, ale získá @DA*100@&nbsp;% ke zvýšení poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.3500},{"name":"HealthPercent","value":0.6500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Přes 9000","trait_id":"TFT15_MechanicTrait_Over9000","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku každého kola získá náhodný trvalý bonus k atributům.<br><br><TFTBonus>Aktuálně:</TFTBonus> +@TFTUnitProperty.trait:TFT15_Over9000_AD*100@&nbsp;%&nbsp;%i:scaleAD%, +@TFTUnitProperty.trait:TFT15_Over9000_AP@&nbsp;%&nbsp;%i:scaleAP%, +@TFTUnitProperty.trait:TFT15_Over9000_AS*100@&nbsp;%&nbsp;%i:scaleAS%, +@TFTUnitProperty.trait:TFT15_Over9000_Armor@&nbsp;%i:scaleArmor%, +@TFTUnitProperty.trait:TFT15_Over9000_MR@&nbsp;%i:scaleMR%, +@TFTUnitProperty.trait:TFT15_Over9000_Health@&nbsp;%i:scaleHealth%, +@TFTUnitProperty.trait:TFT15_Over9000_Mana@&nbsp;%i:TFTManaRegen%","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.0400},{"name":"AP","value":4.0000},{"name":"AS","value":0.0400},{"name":"Armor","value":8.0000},{"name":"Health","value":35.0000},{"name":"MR","value":8.0000},{"name":"Mana","value":1.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Taktika smečky","trait_id":"TFT15_MechanicTrait_PackTactics","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @NumPackmates@x člena smečky, který způsobuje <physicalDamage>@DamagePercent*100@&nbsp;%&nbsp;(%i:TFTBaseAD%)</physicalDamage> fyzického poškození. Když Naafiri použije svou schopnost, členové smečky přeběhnou k nepříteli, který má ze všech protivníků v okruhu @NumHexes@ polí nejméně zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"NumHexes","value":2.0000},{"name":"NumPackmates","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zřídlo síly","trait_id":"TFT15_MechanicTrait_PowerFont","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje a v pravidelném intervalu @Cadence@&nbsp;sek. získá +@Mana@ k regeneraci many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Mana","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Přesnost","trait_id":"TFT15_MechanicTrait_Precision","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Rychlost útoků je pevně nastavená na @TFTTrait.TFT15_MechanicTrait_Precision.1:ForcedAttackSpeed@. Převádí si atributy v poměru @TFTTrait.TFT15_MechanicTrait_Precision.1:ASScale*100@&nbsp;% rychlosti útoků na @TFTTrait.TFT15_MechanicTrait_Precision.1:ADScale*100@&nbsp;% útočného poškození. Útoky způsobují o @TFTTrait.TFT15_MechanicTrait_Precision.1:AttackAmount*100@&nbsp;% vyšší poškození a udělují o +@TFTTrait.TFT15_MechanicTrait_Precision.1:Mana@ více many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADScale","value":0.0080},{"name":"ASScale","value":0.0100},{"name":"AttackAmount","value":1.3000},{"name":"ForcedAttackSpeed","value":0.7000},{"name":"Mana","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Testovací cena","trait_id":"TFT15_MechanicTrait_ProdigySoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Testovací cena","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Čisté srdce","trait_id":"TFT15_MechanicTrait_PureHeart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tento šampion a spojenci v okruhu 2 polí si v pravidelném intervalu @HealTickRate@&nbsp;sek. vyléčí @MissingHealthHeal*100@&nbsp;% chybějícího zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealTickRate","value":4.0000},{"name":"MissingHealthHeal","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Pronásledování","trait_id":"TFT15_MechanicTrait_Pursuit","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Lucianova schopnost aktivuje přeběh, vystřeluje o +@NumAdditionalShots@ více projektilů a do konce boje přidává @APGain@&nbsp;% k síle schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APGain","value":8.0000},{"name":"NumAdditionalShots","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nouzový záskok","trait_id":"TFT15_MechanicTrait_QuickTag","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při své smrti vyvolá jednotku se stejnou rolí a totožným počtem předmětů. Cena této jednotky je o 1 zlaťák nižší a má zdraví snížené o @PercentHealth*100%@&nbsp;%.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Narůstající zuřivost","trait_id":"TFT15_MechanicTrait_RampingRage","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Útoky poskytují nasčítávající se bonus ve výši @ASPerAttack*100@&nbsp;% k rychlosti útoků.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASPerAttack","value":0.0350}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vzácná pochoutka","trait_id":"TFT15_MechanicTrait_RareCandy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tvoje příšera má +@Levels@ k úrovním Cvičitele příšer.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Levels","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zvýšená odolnost","trait_id":"TFT15_MechanicTrait_Resistant","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Utrpěné poškození se sníží o @TFTTrait.TFT15_MechanicTrait_Resistant.1:FlatDR@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FlatDR","value":25.0000},{"name":"Resists","value":0.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rostoucí chaos","trait_id":"TFT15_MechanicTrait_RisingChaos","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání vystřelí dodatečnou kouli, která způsobí @PercentDamage*100@% poškození náhodnému nepříteli. Další seslání přidávají jednu dodatečnou kouli.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0700}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zápasnický mech","trait_id":"TFT15_MechanicTrait_RoboRumble","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Když vyšleš do boje Mocného mecha a Zápasníka zároveň, získá Mocný mech @Health@ zdraví a stane se Zápasníkem, takže přidává +1 k této vlastnosti.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Robotický strážce","trait_id":"TFT15_MechanicTrait_RobustRanger","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:StatsPct@&nbsp;% útočného poškození a síly schopností Mocného mecha a @TFTTrait.TFT15_MechanicTrait_RobustRanger.1:HealthPct@&nbsp;% jeho zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthPct","value":10.0000},{"name":"StatsPct","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Raketový úchop","trait_id":"TFT15_MechanicTrait_RocketGrab","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje získá na @ShieldDuration@&nbsp;sek. štít o síle @ShieldPercent*100@&nbsp;% zdraví. Když cíl zemře, přitáhne si do kontaktní vzdálenosti další a získá štít znovu.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ShieldDuration","value":4.0000},{"name":"ShieldPercent","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rychlá likvidace","trait_id":"TFT15_MechanicTrait_Rogue","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Rogue.1:MinUnits@) Začátek boje: Skočí do nepřátelské zadní řady a během prvních @Duration@&nbsp;sek. boje způsobuje o @ReducedDamage*100@&nbsp;% nižší poškození.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Rogue.2:MinUnits@) Skok provedou oba šampioni.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.2000}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[{"name":"Duration","value":8.0000},{"name":"ReducedDamage","value":0.1500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Druhé kolo","trait_id":"TFT15_MechanicTrait_RoundTwo","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Když zemře, vyvolá cvičnou loutku vybavenou týmiž předměty. Ta má @TFTTrait.TFT15_MechanicTrait_RoundTwo.1:PercentHealth@&nbsp;% zdraví původní jednotky.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":60.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Sobec","trait_id":"TFT15_MechanicTrait_Selfish","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Uděluje @TFTTrait.TFT15_MechanicTrait_Selfish.1:DR@&nbsp;% k odolnosti. Léčí se ve výši @TFTTrait.TFT15_MechanicTrait_Selfish.1:HealPct@&nbsp;% poškození způsobeného všemi ostatními spojenci.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DR","value":10.0000},{"name":"HealPct","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Drsné přivítání","trait_id":"TFT15_MechanicTrait_SeriousSlam","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"První útok proti každému nepříteli způsobí fyzické poškození ve výši <physicalDamage>@TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:AttackScale*100@&nbsp;% (%i:TFTBaseAD%)</physicalDamage> a na @TFTTrait.TFT15_MechanicTrait_SeriousSlam.1:KnockupDuration@&nbsp;sek. ho <TFTKeyword>omráčí</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackScale","value":2.1000},{"name":"HealthScale","value":0.0000},{"name":"KnockupDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Stínový klon","trait_id":"TFT15_MechanicTrait_ShadowJutsu","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Vytvoří dokonalou kopii tohoto šampiona se stejnými předměty, která způsobuje @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:DamagePercent*100@% poškození a má @TFTTrait.TFT15_MechanicTrait_ShadowJutsu.1:HealthMod*100@&nbsp;% zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":0.2200},{"name":"HealthMod","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Jasnější záře","trait_id":"TFT15_MechanicTrait_ShineBrighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při každém druhém seslání vyvolá Luxino kouzlo výbuch, který zasáhne jednotky v okruhu 2 polí a způsobí o @Percent*100@&nbsp;% vyšší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Percent","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Singularita","trait_id":"TFT15_MechanicTrait_Singularity","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Přemění se na singularitu o velikosti @NumHexes@ pole/í, která způsobuje každou sekundu magické poškození ve výši @PercentHealth*100@&nbsp;% (%i:scaleHealth%). Z nepřátel, kteří v této oblasti zemřou, získá trvale @PermanentHealth@ zdraví. (Celkem: @TFTUnitProperty.:TFT15_MechanicTrait_Singularity_Health@ %i:scaleHealth%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumHexes","value":2.0000},{"name":"PercentHealth","value":0.0100},{"name":"PermanentHealth","value":15.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nebeský hrot","trait_id":"TFT15_MechanicTrait_SkyPiercer","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Poškozením způsobuje nepřátelům na @Duration@&nbsp;sek. 30% ochromení obrany a rozpolcení zbroje. Nepřátelům s ochromenou obranou a rozpolcenou zbrojí způsobuje o @DamageAmp*100@&nbsp;% vyšší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0500},{"name":"Duration","value":6.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Čas na svačinku","trait_id":"TFT15_MechanicTrait_SnaxTime","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Braum při seslání schopnosti také hodí po náhodných nepřátelích @PoroNum@x pora. Každý hozený poro způsobí fyzické poškození ve výši @DamagePercent*100@&nbsp;% Braumova základního útočného poškození.<br><br><rules>Porům se nemůže nic stát. Braum dobře ví, co dělá.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamagePercent","value":2.0000},{"name":"PoroNum","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Celebrita","trait_id":"TFT15_MechanicTrait_Socialite","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Začátek boje: Označí okolní pole. Spojenci, kteří se nacházejí na označených polích, získají @DamageAmp*100@&nbsp;% ke zvýšení poškození a @Health@ zdraví. Tento šampion dostane @PercentIncrease*100@&nbsp;% uvedeného bonusu.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0600},{"name":"Health","value":60.0000},{"name":"ManaPerSecond","value":0.0000},{"name":"NumRounds","value":99.0000},{"name":"PercentIncrease","value":3.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dech slunce","trait_id":"TFT15_MechanicTrait_SolarBreath","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"V pravidelném intervalu @ICD@&nbsp;sek. způsobuje nejbližšímu nepříteli na @Duration@&nbsp;sek. popálení a zranění. Hořícím nepřátelům způsobuje o @DamageAmp*100@&nbsp;% vyšší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1000},{"name":"Duration","value":10.0000},{"name":"HexRange","value":12.0000},{"name":"ICD","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Osamělý bojovník","trait_id":"TFT15_MechanicTrait_SoleFighter","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Je-li tento šampion jediným nasazeným Duchovním bojovníkem, získá výhody z Duchovního bojovníka (4).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Duchovní dláto","trait_id":"TFT15_MechanicTrait_SoulChipper","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Způsobováním magického poškození snižuje do konce boje odolnost vůči magii o @MagicResistReduce@.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResistReduce","value":5.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nezdolný duch","trait_id":"TFT15_MechanicTrait_SoulSurvivor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při seslání získá do konce boje @AD*100@&nbsp;% k útočnému poškození, @AS*100@&nbsp;% k rychlosti útoků a @Vamp*100@&nbsp;% k léčení poškozením.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2000},{"name":"AS","value":0.4000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Maximální rychlost","trait_id":"TFT15_MechanicTrait_Speed","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Base*100@&nbsp;% k rychlosti útoků a za každé 3 likvidace obdrží trvale @Amount*100@&nbsp;%. (Aktuálně: @TFTUnitProperty.trait:TFT15_SetMechanic_PlusPlus_Property*100@&nbsp;%&nbsp;%i:scaleAS%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Amount","value":0.0100},{"name":"Base","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Testovací cena","trait_id":"TFT15_MechanicTrait_SpellslingerSoul","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Testovací cena","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAP","value":20.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ostnatý krunýř","trait_id":"TFT15_MechanicTrait_SpikyShell","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Armor@ k brnění. Nepřátelé, kteří na tohoto šampiona zaútočí, utrpí fyzické poškození ve výši @Damage@ bodů + @DamagePerStage@ za každou fázi. (Přebíjecí doba @ICD@&nbsp;sek. u každého útočníka.)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":40.0000},{"name":"Damage","value":25.0000},{"name":"DamagePerStage","value":8.0000},{"name":"ICD","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Duchovní meč","trait_id":"TFT15_MechanicTrait_SpiritSword","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @CritChance*100@&nbsp;% k šanci na kritický zásah. Útoky, které vyústí v kritický zásah, způsobí @TFTTrait.TFT15_MechanicTrait_SpiritSword.1:BonusMagicDamage@% bonusové magické poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusMagicDamage","value":30.0000},{"name":"CritChance","value":0.2000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Slídivá šipka","trait_id":"TFT15_MechanicTrait_StalkingDart","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Za každých 10 bodů many vystřelí Ahri po svém cíli ohnivou šipku, která způsobí magické poškození ve výši @PercentDamage*100@&nbsp;% poškození její schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.0750}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Osamělá stráž","trait_id":"TFT15_MechanicTrait_StandStrong","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Je-li na začátku boje tento šampion ve své řadě sám, získá @TFTTrait.TFT15_MechanicTrait_StandStrong.1:HealthRatio*100@&nbsp;% zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthRatio","value":0.3000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Stůjme při sobě","trait_id":"TFT15_MechanicTrait_StandUnited","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Shenova schopnost navíc uděluje spojenci s nejnižším zdravím štít o síle @ShieldPercent*100@&nbsp;% jeho vlastního štítu a poskytuje při seslání nasčítávající se bonus ve výši @MagicResist@ k odolnosti vůči magii.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":25.0000},{"name":"ShieldPercent","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hvězdoplavec","trait_id":"TFT15_MechanicTrait_StarSailor","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Bonusy z Hvězdného strážce jsou o @StatIncrease*100@&nbsp;% vyšší.</row><br><row>(@MinUnits@) A léčí druhého Hvězdoplavce ve výši @HealingPercent*100@&nbsp;% způsobeného poškození.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealingPercent","value":0.0000},{"name":"StatIncrease","value":0.3300}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"HealingPercent","value":0.1500},{"name":"StatIncrease","value":0.2500}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Hvězdný student","trait_id":"TFT15_MechanicTrait_StarStudent","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Získá @BaseHealth@ zdraví a +@PctAdditionalPotential@&nbsp;% k potenciálu %i:set14AmpIcon%</row><br><row>(@MinUnits@) Získává @BaseXP@ Zk. za kolo a ještě +@XPPerSurvival@ za každého přeživšího Hvězdného studenta.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"PctAdditionalPotential","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BaseHealth","value":200.0000},{"name":"BaseXP","value":1.0000},{"name":"PctAdditionalPotential","value":40.0000},{"name":"XPPerSurvival","value":1.0000}],"min_units":2,"style_idx":2,"style_name":"kBronze"}]},{"display_name":"Hvězdný rytíř","trait_id":"TFT15_MechanicTrait_StarryKnight","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Health*100@&nbsp;% zdraví a @AP@&nbsp;% k síle schopností za každou aktivní jednotku za 1 zlaťák. Za jednotky se 3 hvězdami je bonus dvojnásobný.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"Health","value":0.0700},{"name":"Mult","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dlouhé paže","trait_id":"TFT15_MechanicTrait_StretchyArms","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @BaseAS*100@&nbsp;% k rychlosti útoků. Při likvidaci obdrží +1 k dosahu útoků.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseAS","value":0.1000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Silná jiskra","trait_id":"TFT15_MechanicTrait_StrongSpark","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"V pravidelném intervalu @Cadence@&nbsp;sek. zasáhne výbojem nejbližšího nepřítele a způsobí mu magické poškození ve výši @Damage*100@&nbsp;% maximálního zdraví. Výbojem také zasáhne každého nepřítele, kterého někdo <TFTKeyword>omráčí</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":3.0000},{"name":"Damage","value":0.1100}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Supergénius","trait_id":"TFT15_MechanicTrait_SuperGenius","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"V pravidelném intervalu @Cadence@&nbsp;sek. získá bonus k síle schopností ve výši regenerace many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":2.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Super mega","trait_id":"TFT15_MechanicTrait_SuperMega","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Jinx získá @AD*100@&nbsp;% k útočnému poškození. Každé 3. seslání schopnosti je dvakrát větší a rozdělí mezi zasažené nepřátele o @SplitDamageIncrease*100@&nbsp;% více poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.3000},{"name":"SplitDamageIncrease","value":0.5000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Superstar","trait_id":"TFT15_MechanicTrait_Superstar","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tvůj tým získá @DABase@&nbsp;% ke zvýšení poškození, tento bonus vzroste o @TFTTrait.TFT15_MechanicTrait_Superstar.1:DAPer3Star@&nbsp;% za každou 3hvězdičkovou jednotku v týmu. Tento šampion dostane @Multiplier*100@&nbsp;% uvedeného bonusu.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DABase","value":4.0000},{"name":"DAPer3Star","value":3.0000},{"name":"Multiplier","value":2.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dokonalost","trait_id":"TFT15_MechanicTrait_Supremacy","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Když je tento šampion Dokonalou buňkou, popravuje nepřátele, kteří mají méně než @ExecutePct*100@&nbsp;% zdraví.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"ExecutePct","value":0.1800}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Dokonalý příval sil","trait_id":"TFT15_MechanicTrait_SupremeSurge","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Kdykoliv Dokonalá buňka popraví nějakého nepřítele, vyléčí si @Percent*100@&nbsp;% chybějícího zdraví a získá +@mana@ many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Mana","value":15.0000},{"name":"Percent","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Vysoké přepětí","trait_id":"TFT15_MechanicTrait_Surge66","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @AS@&nbsp;% k rychlosti útoků a @AP@&nbsp;% k síle schopností. Po @FirstThreshold@ a @SecondThreshold@ útocích se tato hodnota zdvojnásobí. (Útoky: @TFTUnitProperty.trait:TFT15_MechanicTrait_Surge66_NumAttacks@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":10.0000},{"name":"AS","value":20.0000},{"name":"FirstThreshold","value":15.0000},{"name":"SecondThreshold","value":66.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Kapitán týmu","trait_id":"TFT15_MechanicTrait_TeamCaptain","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Bonus Týmové práce z Hvězdného strážce pro tohoto šampiona se zvyšuje o @StatIncrease*100@&nbsp;% za každou úroveň hvězd.</row><br><row>(@MinUnits@) @StatIncrease*100@% bonus za každou úroveň hvězd.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"StatIncrease","value":0.1500}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"StatIncrease","value":0.2000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Testovací cena","trait_id":"TFT15_MechanicTrait_Template","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Toto je šablona vlastnosti","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Úder chapadlem","trait_id":"TFT15_MechanicTrait_TentacleSmash","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Po uplynutí @InitialDelay@&nbsp;sek. omráčí na @StunDuration@&nbsp;sek. nepřátele v okruhu 3 polí. Tento efekt opakuje v pravidelném intervalu @Cadence@&nbsp;sek.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Cadence","value":8.0000},{"name":"InitialDelay","value":4.0000},{"name":"StunDuration","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Milovník adrenalinu","trait_id":"TFT15_MechanicTrait_Thrillseeker","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:MinUnits@) Zabitím nepřítele si vyléčí @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:HealPercent@&nbsp;% maximálního zdraví a na @Duration@&nbsp;sek. získá @TFTTrait.TFT15_MechanicTrait_Thrillseeker.1:AS*100@&nbsp;% k rychlosti útoků.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:AS*100@&nbsp;% %i:scaleAS% při zabití. Popravuje nepřátele s méně než @TFTTrait.TFT15_MechanicTrait_Thrillseeker.2:ExecuteThreshold*100@&nbsp;% zdraví.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"AS","value":0.4000},{"name":"Duration","value":3.0000},{"name":"ExecuteThreshold","value":0.1000},{"name":"HealPercent","value":15.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Útočná teleportace","trait_id":"TFT15_MechanicTrait_TimeSkip","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Při změně cílů se k tomu novému teleportuje. Příštím útokem způsobí o <magicDamage>@TFTTrait.TFT15_MechanicTrait_TimeSkip.1:PctAdditionalDamage@&nbsp;%</magicDamage> vyšší poškození v podobě magického poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PctAdditionalDamage","value":200.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Maličkatý postrach","trait_id":"TFT15_MechanicTrait_TinyTerror","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:AS*100@&nbsp;% k rychlosti útoků. Při @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Threshold*100@&nbsp;% zdraví se tento bonus do konce souboje zdvojnásobí. Poté se na @TFTTrait.TFT15_MechanicTrait_TinyTerror.1:Duration@&nbsp;sek. zmenší a uhýbá všem útokům.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.1500},{"name":"Duration","value":3.0000},{"name":"Threshold","value":0.7000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Kolos","trait_id":"TFT15_MechanicTrait_TitanForm","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Zabírá dvě pozice pro jednotky. Získá bonus ke zdraví, odolnosti a zvýšení poškození.<br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%; @BonusDR*100@&nbsp;% %i:scaleDR%; @BonusDA*100@&nbsp;% %i:scaleDA%.</row><br><row>(@MinUnits@) @BonusHealth@ %i:scaleHealth%; @BonusDR*100@&nbsp;% %i:scaleDR%; @BonusDA*100@&nbsp;% %i:scaleDA%.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDA","value":0.1000},{"name":"BonusDR","value":0.2000},{"name":"BonusHealth","value":900.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"BonusDA","value":0.2000},{"name":"BonusDR","value":0.2500},{"name":"BonusHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Šejdíř","trait_id":"TFT15_MechanicTrait_Trickster","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@MinUnits@) Při nízkém zdraví získá @DA*100@&nbsp;% ke zvýšení poškození, vytvoří cvičnou loutku a přeběhne k nejvzdálenějšímu nepříteli.</row><br><row>(@MinUnits@) @DA*100@&nbsp;% %i:scaleDA%; loutky získají @DummyHealth@ %i:scaleHealth%</row>","innate_trait_sets":[{"constants":[{"name":"HealthThreshold","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.0400},{"name":"DummyHealth","value":250.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"DA","value":0.0600},{"name":"DummyHealth","value":1250.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Ultra postoj","trait_id":"TFT15_MechanicTrait_UltraStance","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @BonusHealth@ zdraví a přidá ještě +@BonusTraitAmount@ k vlastnosti zvoleného postoje.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":100.0000},{"name":"BonusTraitAmount","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Neporažený","trait_id":"TFT15_MechanicTrait_Undefeated","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá trvale @HealthPerWin@ zdraví za každou výhru proti jinému hráči a @DAPerLoss@&nbsp;% ke zvýšení poškození za prohru. (Celkem: @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_Health@ %i:scaleHealth%; @TFTUnitProperty.:TFT15_MechanicTrait_Undefeated_DA*100@&nbsp;% %i:scaleDA%)<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DAPerLoss","value":0.0200},{"name":"HealthPerWin","value":50.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Neochvějnost","trait_id":"TFT15_MechanicTrait_Unflinching","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @TFTTrait.TFT15_MechanicTrait_Unflinching.1:OmnivampPct@&nbsp;% k léčení poškozením. Během prvních @TFTTrait.TFT15_MechanicTrait_Unflinching.1:Duration@&nbsp;sek. boje je imunní vůči omezujícím efektům.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":15.0000},{"name":"OmnivampPct","value":25.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nezastavitelnost","trait_id":"TFT15_MechanicTrait_Unstoppable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Health@ zdraví a imunitu vůči omezujícím efektům. K novým cílům se přesouvá tryskem a nepřátele, kterými projde, na @StunDuration@&nbsp;sek. <TFTKeyword>omráčí</TFTKeyword>.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Health","value":100.0000},{"name":"StunDuration","value":0.7500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Nedotknutelný","trait_id":"TFT15_MechanicTrait_Untouchable","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Pokud žije dostatečný počet spojenců (alespoň @TFTTrait.TFT15_MechanicTrait_Untouchable.1:NumAllies@), je šampion nezaměřitelný. Pokud zakončí boj s plným zdravím, získá trvale @TFTTrait.TFT15_MechanicTrait_Untouchable.1:DamageAmpScaling*100@&nbsp;% ke zvýšení poškození. (Aktuálně: @TFTUnitProperty.:TFT15_Untouchable_DamageAmp*100@&nbsp;% %i:scaleDA%)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmpScaling","value":0.0200},{"name":"NumAllies","value":4.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Veterán","trait_id":"TFT15_MechanicTrait_Veteran","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Tato jednotka je Mentor. Uděluje @Amp*100@&nbsp;% ke zvýšení poškození a po dosažení Mentora 4 namísto vylepšení schopnosti získá @Stats*100@&nbsp;% k útočnému poškození a síle schopností.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Amp","value":0.0400},{"name":"Stats","value":0.3000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Rozehřívání","trait_id":"TFT15_MechanicTrait_WarmingUp","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Na začátku boje nebo při aktivaci tohoto efektu získá @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@ k hodnotám brnění a odolnosti vůči magii. Každou sekundu si převádí @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@ b. odolností na @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Conversion@&nbsp;% útočného poškození. (Maximálně @TFTTrait.TFT15_MechanicTrait_WarmingUp.1:Resists@.)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Conversion","value":3.0000},{"name":"Resists","value":48.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Závaží","trait_id":"TFT15_MechanicTrait_Weights","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Dostane @NumWeights@ závaží. Má-li alespoň 1, pohybuje se a útočí o @PercentReduction*100@&nbsp;% pomaleji. Po výhře proti jinému hráči odhodí @WeightPerCombat@ závaží, v případě prohry 2. Po odhození všech se pohybuje rychleji a získá @AS*100@&nbsp;% k rychlosti útoků a @Durability*100@&nbsp;% ke snížení poškození. (Zbývající závaží: @TFTUnitProperty.trait:TFT15_MechanicTrait_Weights_NumWeights@)","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AS","value":0.5000},{"name":"Durability","value":0.1200},{"name":"NumWeights","value":10.0000},{"name":"PercentReduction","value":0.5000},{"name":"WeightPerCombat","value":1.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Posílení 404","trait_id":"TFT15_MechanicTrait_WellRounded","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Získá @Stats@&nbsp;% k útočnému poškození, síle schopností a zvýšení poškození a @Stats@ k hodnotám brnění a odolnosti vůči magii.<br><br><rules>Jak se ti podařilo sem dostat?</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":8.0000}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Větrná zeď","trait_id":"TFT15_MechanicTrait_WindWall","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"Yasuo získá @CritChance*100@&nbsp;% k šanci na kritický zásah a nepřátelé, kteří se nenacházejí přímo vedle něj, mu způsobují o @ReducedDamage*100@&nbsp;% nižší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CritChance","value":0.6000},{"name":"ReducedDamage","value":0.1500}],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Zázračná dvojčata","trait_id":"TFT15_MechanicTrait_WonderTwins","set":"TFTSet15/TFT15_SetMechanic","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_15_SecretTechnique.TFT_Set15.png","tooltip_text":"<row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.1:MinUnits@) Při použití alespoň 2 kopií této jednotky získají @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@&nbsp;% k atributu podle své role. Při vylepšení jednotky na 3 hvězdy obdržíš její kopii se 2 hvězdami.</row><br><row>(@TFTTrait.TFT15_MechanicTrait_WonderTwins.2:MinUnits@) @TFTTrait.TFT15_MechanicTrait_WonderTwins.2:Stats@% bonus k atributům.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Stats","value":40.0000}],"min_units":1,"max_units":1,"style_idx":1,"style_name":"kThreat"},{"constants":[{"name":"NumItems","value":0.0000},{"name":"Stats","value":60.0000}],"min_units":2,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Konec veškerenstva","trait_id":"TFT16_AatroxUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Darkin.png","tooltip_text":"Aatrox získá bonus k útočnému poškození ve výši @OmnivampToADRatio*100@&nbsp;% svého léčení poškozením.<br><br>Když poprvé zemře, stane se na chvíli nezaměřitelným a během @HealDuration@&nbsp;sek. se plně vyléčí. Jeho maximální mana se následně sníží o @ManaReduction@ a získá @Durability*100@&nbsp;% k odolnosti.","innate_trait_sets":[{"constants":[{"name":"Durability","value":0.2000},{"name":"HealDuration","value":2.0000},{"name":"ManaReduction","value":10.0000},{"name":"OmnivampToADRatio","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Stvořitel hvězd","trait_id":"TFT16_AurelionSolUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_StarForger.TFT_Set16.png","tooltip_text":"Aurelion Sol získává o @BonusStardustPerOneStar*100@/@BonusStardustPerTwoStar*100@/@BonusStardustPerThreeStar*100@&nbsp;% více hvězdného prachu za každého dalšího jedinečného Targoňana vyslaného do boje.<br><br><rules>Aktuální bonus:&nbsp;@TFTUnitProperty.:TFT16_AurelionSol_StarMod@&nbsp;%</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusStardustPerOneStar","value":0.2500},{"name":"BonusStardustPerThreeStar","value":1.0000},{"name":"BonusStardustPerTwoStar","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Zhouba Žlebu","trait_id":"TFT16_BaronUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Riftscourge.png","tooltip_text":"Baron Nashor zabírá v týmu 2 pozice a přidává +2 k vlastnosti Prázdnota.<br><br>Po uplynutí @VoidTime@&nbsp;sek. se hrací plocha přenese do Trhliny do Prázdnoty. V Trhlině získávají jednotky Prázdnoty @DamageAmp*100@&nbsp;% ke zvýšení poškození a opakovaně útočí na nepřátele výboji plasmy, které způsobují magické poškození ve výši @LightningPercentHealth*100@&nbsp;% maximálního zdraví.","innate_trait_sets":[{"constants":[{"name":"LightningPercentHealth","value":0.0500},{"name":"LightningRefreshSeconds","value":0.5000},{"name":"VoidTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.3000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Bilgewater","trait_id":"TFT16_Bilgewater","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_9_Bilgewater.png","tooltip_text":"V každém boji proti hráči získáš určité množství stříbrných hadů (%i:scaleSerpents%) navýšené o @SerpentsPerTakedown@ za každou likvidaci provedenou Bilgewaterem. <br><br>Stříbrné hady lze utrácet na černém trhu a získávat tak bonusové atributy pro šampiony z Bilgewateru a speciální kořist. Na vyšších úrovních se zpřístupní vzácnější&nbsp;kořist.<br><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, vylepšená&nbsp;kořist</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, nejlepší&nbsp;kořist</row><br><row>(@MinUnits@) @SerpentsPerRound@ %i:scaleSerpents%, x@StatMult@&nbsp;k atributům, OHNIVÁ DĚLA!</row><br><br>Aktuální bonusové atributy:<br>@TFTUnitProperty.:TFT16_Bilgewater_BonusAD*100@&nbsp;% %i:scaleAD%%i:scaleAP%, @TFTUnitProperty.:TFT16_Bilgewater_BonusAS*100@&nbsp;%&nbsp;%i:scaleAS%, @TFTUnitProperty.:TFT16_Bilgewater_BonusHealth*100@&nbsp;%&nbsp;%i:scaleHealth%<br><br>Aktuálně hadů: @TFTUnitProperty.:TFT16_Bilgewater_SilverSerpents@&nbsp;%i:scaleSerpents%","innate_trait_sets":[{"constants":[{"name":"MaxDuplicators","value":2.0000},{"name":"MaxItems","value":8.0000},{"name":"PrismaticBroadsideDamage","value":300.0000},{"name":"PrismaticBroadsideTickRate","value":1.5000},{"name":"SerpentsPerTakedown","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"SerpentsPerRound","value":15.0000},{"name":"StatMult","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"SerpentsPerRound","value":35.0000},{"name":"StatMult","value":1.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"SerpentsPerRound","value":65.0000},{"name":"StatMult","value":1.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"SerpentsPerRound","value":150.0000},{"name":"StatMult","value":2.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Kovář","trait_id":"TFT16_Blacksmith","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Blacksmith.TFT_Set16.png","tooltip_text":"Po každém boji proti hráči, kterého se tvůj nejsilnější Ornn zúčastní, pokročí ve výrobě artefaktu.<br><br>Každý předmět, který má ve svém inventáři, mu uděluje @FlatHealthPerItem1Star@/@FlatHealthPerItem2Star@/@FlatHealthPerItem3Star@ maximálního zdraví. Artefakty mu přidávají o&nbsp;@ArtifactMult*100@&nbsp;%&nbsp;více.<br><br><rules>Postup ve výrobě: @TFTUnitProperty.:TFT16_OrnnProgress@/@RoundsToCraft@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArtifactMult","value":3.0000},{"name":"FlatHealthPerItem1Star","value":350.0000},{"name":"FlatHealthPerItem2Star","value":600.0000},{"name":"FlatHealthPerItem3Star","value":2000.0000},{"name":"ManaRegenPerItem","value":0.0000},{"name":"RoundsToCraft","value":4.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Šermíř","trait_id":"TFT16_Blademaster","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"Šermíři mají šanci na provedení dvou útoků po sobě. Při provedení likvidace se přeběhem přesunou k dalšímu cíli.<br><br><expandRow>(@MinUnits@) @AttackChance*100@% šance</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumBonusAttacks","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackChance","value":0.3000},{"name":"ForecProcThreshold","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackChance","value":0.4000},{"name":"ForceProcThreshold","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackChance","value":0.5500},{"name":"ForceProcThreshold","value":3.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ranař","trait_id":"TFT16_Brawler","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Bruiser.TFT_Set16.png","tooltip_text":"Tvůj tým získá @TeamFlatHealth@ k maximálnímu zdraví. Bonus pro Ranaře je výraznější.<br><br><expandRow>(@MinUnits@) @BonusPercentHealth*100@&nbsp;% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamFlatHealth","value":150.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusPercentHealth","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentHealth","value":0.4000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusPercentHealth","value":0.6000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Opatrovník","trait_id":"TFT16_Caretaker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Caretaker.TFT_Set16.png","tooltip_text":"Po vyhraném boji proti hráči získáš náhodnou jednotku z Runeterry. Po prohraném boji dostaneš bezplatná obnovení obchodu, jejichž počet se zvyšuje v závislosti na fázi.<br><br><rules>Obnovení obchodu za prohru: @TFTUnitProperty.:TFT16_Caretaker_NumRerolls@</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Strážce času","trait_id":"TFT16_Chronokeeper","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chronokeeper.TFT_Set16.png","tooltip_text":"Po každém @CastsToGainXP@. seslání schopnosti si Strážce času uloží <TFTBonus>@XPPerCast@</TFTBonus> Zk. Pokud je uložené množství dostatečné pro postup na vyšší úroveň, předá ti potřebné množství&nbsp;Zk. <br><br>Jestliže už jsi na 10. úrovni, získá místo toho <TFTBonus>@DAGainAtMaxLevel@&nbsp;%</TFTBonus>&nbsp;ke zvýšení poškození.<br><br><rules>Uložené Zk.: @TFTUnitProperty.trait:TFT16_ChronoKeeperStoredXP@</rules><ShowIfCustom.Set=TFTSetEventCT><br><br>V Chonccově pokladu se počet seslání potřebných k zisku Zk. zvyšuje na @CastsToGainXPCT@, a to až do fáze 3-5.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CastsToGainXP","value":2.0000},{"name":"CastsToGainXPCT","value":3.0000},{"name":"CastsToGainXPPAIRS","value":2.0000},{"name":"DAGainAtMaxLevel","value":15.0000},{"name":"DAPerXP","value":0.0000},{"name":"XPPerCast","value":1.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Temné dítě","trait_id":"TFT16_DarkChild","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_DarkChild.TFT_Set16.png","tooltip_text":"Annie ti na střídačku přivolá Tibberse. Můžeš ho vyslat do boje, čímž zabere jednu pozici v týmu, a lze ho vybavit vlastními předměty. Jeho úroveň hvězd kopíruje tu Anniinu.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Darkin","trait_id":"TFT16_DarkinWeapon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Darkin.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Darkinové získají @Vamp*100@&nbsp;% k léčení poškozením.</row><br><row>(@MinUnits@) A TAKÉ se vyléčíš ve výši @TacticianPercent*100@&nbsp;% poškození způsobeného hráčům.</row><br><row>(@MinUnits@) A TAKÉ Darkinové způsobí @EnemyNum@ nejbližším nepřátelům @Damage@ bodů magického poškození, kdykoliv si obnoví @HealThreshold@ zdraví.</row>","innate_trait_sets":[{"constants":[{"name":"Damage","value":333.0000},{"name":"EnemyNum","value":2.0000},{"name":"HealThreshold","value":600.0000},{"name":"TacticianPercent","value":0.2500},{"name":"Vamp","value":0.1500}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Obránce","trait_id":"TFT16_Defender","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Defender.png","tooltip_text":"Tvůj tým získá @TeamwideArmorMR@ k brnění a odolnosti vůči magii. Bonus pro Obránce je výraznější.<br><br><expandRow>(@MinUnits@) @BonusArmorMR@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamwideArmorMR","value":12.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusArmorMR","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusArmorMR","value":55.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusArmorMR","value":80.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Demacie","trait_id":"TFT16_Demacia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Demacia.TFT_Set16.png","tooltip_text":"Kdykoliv tvůj tým přijde o @MaxHealthLost*100@&nbsp;% maximálního zdraví, Demacijci se shromáždí a seslání schopností je bude od této chvíle stát o @ManaReductionPct*100@&nbsp;% méně many. Demacijci získají bonus k brnění a odolnosti vůči magii.<br><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%. Při shromáždění způsobí nepřátelům poškození ve výši @EnemyTrueDamage*100@&nbsp;% maximálního&nbsp;zdraví.</row><br><row>(@MinUnits@) @ArmorMR@&nbsp;%i:scaleArmor%%i:scaleMR%. BITVA ZA&nbsp;DEMACII!</row><br>","innate_trait_sets":[{"constants":[{"name":"EnemyTrueDamage","value":0.0500},{"name":"ManaReductionPct","value":0.1000},{"name":"MaxHealthLost","value":0.2500},{"name":"MaxHealthLostSummonGalio","value":0.2500},{"name":"MaxNumberOfRallies","value":3.0000},{"name":"PrismaticDamageAmp","value":0.5000},{"name":"PrismaticShield","value":1500.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":12.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ArmorMR","value":35.0000}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":150.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Císař","trait_id":"TFT16_Emperor","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Emperor.TFT_Set16.png","tooltip_text":"Azir povolá dva strážce, které lze umístit kamkoliv na bojiště. Ti se nepohybují ani neútočí a zemřou společně s Azirem.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ixtal","trait_id":"TFT16_Explorer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ixtal.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Plněním úkolů získáváš Sluneční úlomky (%i:Set16Ixtal%), za které si můžeš pořídit&nbsp;kořist!</row><br><row>(@MinUnits@) Na začátku každého boje proti hráči si vyléčíš 2 body hráčova zdraví.</row><br><row>(@MinUnits@) Po vítězném boji najdeš @BonusClues@ %i:Set16Ixtal% a bonusovou kořist.</row><br><br><rules>Když splníš zadaný úkol před skončením boje, obdržíš na začátku příštího kola nový.</rules>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth_PAIRS","value":0.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusClues","value":50.0000},{"name":"BonusHealth_PAIRS","value":250.0000},{"name":"Heal","value":2.0000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Freljord","trait_id":"TFT16_Freljord","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Freljord.TFT_Set16.png","tooltip_text":"Vyvoláš Ledovou věž. Spojenci, kteří se nacházejí před ní, obdrží bonus ke zdraví a ti za ní bonus ke zvýšení poškození. <br><br>Bonus pro Freljorďany je o @FreljordBonus*100@&nbsp;% vyšší.<br><br><row>(@MinUnits@) @HealthPercent*100@&nbsp;% %i:scaleHealth%, @DA*100@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) Dvě věže. @HealthPercent*100@&nbsp;% %i:scaleHealth%, @DA*100@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) Věže při svém zničení na@StunDuration@&nbsp;sek. omráčí nepřátele. @HealthPercent*100@&nbsp;% %i:scaleHealth%, @DA*100@&nbsp;% %i:scaleDA%.</row>","innate_trait_sets":[{"constants":[{"name":"FreljordBonus","value":1.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"DA","value":0.1000},{"name":"HealthPercent","value":0.0800},{"name":"NumShrines","value":1.0000},{"name":"SecondStoneMaxHealthPercent","value":0.0000},{"name":"StunDuration","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DA","value":0.1600},{"name":"HealthPercent","value":0.1200},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DA","value":0.2200},{"name":"HealthPercent","value":0.1600},{"name":"NumShrines","value":2.0000},{"name":"SecondStoneMaxHealthPercent","value":1.0000},{"name":"StunDuration","value":1.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Žrout","trait_id":"TFT16_Glutton","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Glutton.TFT_Set16.png","tooltip_text":"Jednou za plánovací fázi můžeš Tahm Kenche nakrmit libovolným šampionem, čímž mu zvýšíš zdraví, rychlost útoků nebo sílu schopností, bonus se odvíjí od role obětované jednotky a její úrovně hvězd.<br><br><tftitemrules>Chceš-li Tahm Kenche nakrmit, přetáhni na něj zvoleného spojence ze střídačky a pusť ho, až Tahm otevře tlamu.</tftitemrules><br><br>Aktuální atributy: @TFTUnitProperty.:TFT16_GluttonStat_HP@&nbsp;%i:scaleHealth%, @TFTUnitProperty.:TFT16_GluttonStat_AS@&nbsp;%&nbsp;%i:scaleAS%, @TFTUnitProperty.:TFT16_GluttonStat_AP@&nbsp;%&nbsp;%i:scaleAP%","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"3StarTKMult","value":20.0000},{"name":"7CostFeedMult","value":1.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Pistolník","trait_id":"TFT16_Gunslinger","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Gunslinger.TFT_Set16.png","tooltip_text":"Pistolníci získávají bonus k útočnému poškození. Při každém @NumAttacks@. útoku způsobí Pistolníci bonusové fyzické poškození.<br><br><expandRow>(@MinUnits@) @AD*100@&nbsp;%&nbsp;%i:scaleAD%, @BonusDamage@ bodů bonusového poškození</expandRow>","innate_trait_sets":[{"constants":[{"name":"NumAttacks","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AD","value":0.2200},{"name":"BonusDamage","value":100.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AD","value":0.4000},{"name":"BonusDamage","value":200.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Sklízeč","trait_id":"TFT16_Harvester","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Harvester.TFT_Set16.png","tooltip_text":"Kdykoliv zemře nepřátelský šampion, získají @ManaPerEnemyDeath@ many. Sesílání schopností nestojí žádnou manu. <br><br>Všichni nepřátelé přijdou o @EnemyArmorMRReduction@ brnění a odolnosti vůči magii.","innate_trait_sets":[{"constants":[{"name":"EnemyArmorMRReduction","value":10.0000},{"name":"ManaPerEnemyDeath","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Hrdina","trait_id":"TFT16_Heroic","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Heroic.TFT_Set16.png","tooltip_text":"Galia nelze vyslat do boje. Místo toho se jeho vlastnosti počítají ze střídačky a zapojí se do bitvy, až se Demacijci shromáždí. <br><br>Po přistání vytvoří v okruhu @HexRadius@ pole/í tlakovou vlnu, která způsobí magické poškození ve výši @PercentMaxHP*100@&nbsp;% jeho maximálního zdraví. Zasažení nepřátelé budou na @KnockupDuration@&nbsp;sek. vyhozeni do vzduchu, tato doba se zkracuje v závislosti na vzdálenosti od středu.","innate_trait_sets":[{"constants":[{"name":"HexRadius","value":3.0000},{"name":"KnockupDuration","value":1.0000},{"name":"PercentMaxHP","value":0.1000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Magirobot","trait_id":"TFT16_HexMech","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Hexmech.TFT_Set16.png","tooltip_text":"Získáš pole pilota. Začátek boje: Jednotka, která stojí na tomto poli, naskočí do T-Hexe a udělí mu @PercentHealth*100@&nbsp;% svého zdraví a bonusové atributy, které se odvíjejí od jeho role a úrovně hvězd.<br><br><TFTBonus>Tank:</TFTBonus> +@Vamp1@/@Vamp2@/@Vamp3@&nbsp;% k léčení poškozením<br><TFTBonus>Bojovník:</TFTBonus> +@AD1@/@AD2@/@AD3@&nbsp;% k útočnému poškození<br><TFTBonus>Střelec:</TFTBonus> +@Amp1@/@Amp2@/@Amp3@&nbsp;% ke zvýšení poškození<br><TFTBonus>Sesilatel:</TFTBonus> +@Mana1@/@Mana2@/@Mana3@ k regeneraci many<br><TFTBonus>Zabiják:</TFTBonus> +@Crit1@/@Crit2@/@Crit3@&nbsp;% k šanci na kritický zásah<br><br>Při smrti se pilot katapultuje a T-Hex odhodí a na @StunDuration@&nbsp;sek. omráčí okolní nepřátele.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AD1","value":20.0000},{"name":"AD2","value":30.0000},{"name":"AD3","value":40.0000},{"name":"Amp1","value":12.0000},{"name":"Amp2","value":20.0000},{"name":"Amp3","value":30.0000},{"name":"Crit1","value":40.0000},{"name":"Crit2","value":70.0000},{"name":"Crit3","value":100.0000},{"name":"Mana1","value":2.0000},{"name":"Mana2","value":4.0000},{"name":"Mana3","value":5.0000},{"name":"PercentHealth","value":0.8000},{"name":"StunDuration","value":1.5000},{"name":"SummonReducePct","value":0.5000},{"name":"Vamp1","value":20.0000},{"name":"Vamp2","value":30.0000},{"name":"Vamp3","value":40.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Lovkyně","trait_id":"TFT16_Huntress","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Huntress.TFT_Set16.png","tooltip_text":"Když je tvá nejsilnější Neeko naživu, nelze tvou nejsilnější Nidalee zaměřit základními útoky a ona sama navíc získá @Durability*100@&nbsp;% k&nbsp;odolnosti.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Durability","value":0.5000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Kouzelník","trait_id":"TFT16_Invoker","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Invoker.png","tooltip_text":"Tvůj tým získá @TeamBonusMana@ k regeneraci many. Množství many, které Kouzelníci dostávají ze všech zdrojů, je vyšší.<br><br><expandRow>(@MinUnits@) O @PercentManaIncrease*100@&nbsp;% více many</expandRow>","innate_trait_sets":[{"constants":[{"name":"TeamBonusMana","value":1.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentManaIncrease","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentManaIncrease","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ionie","trait_id":"TFT16_Ionia","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Ionia.TFT_Set16.png","tooltip_text":"Ioňané získávají štít a bonus k útočnému poškození a síle schopností. V každé hře se vydají jinou cestou. <br><br>@TFTUnitProperty.trait:TFT16_Ionia_PathTooltip@<br><br><row>(@MinUnits@) Získají výhodu, která je v každém zápase jiná</row><br><row>(@MinUnits@) Získají výhodu, která je v každém zápase jiná</row><br><row>(@MinUnits@) Získají výhodu, která je v každém zápase jiná</row>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BladesAP","value":15.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":5.0000},{"name":"BladesPercentChance","value":30.0000},{"name":"DeterminationFlatDamage","value":20.0000},{"name":"DeterminationResists","value":15.0000},{"name":"EnlightenmentADAP","value":10.0000},{"name":"EnlightenmentADAPPerLevel","value":2.0000},{"name":"EnlightenmentXP","value":1.0000},{"name":"GenerosityADAP","value":10.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":3.0000},{"name":"SpiritHealth","value":0.2500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1000},{"name":"TranscendenceMagicDamage","value":0.2000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BladesAP","value":25.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":4.0000},{"name":"BladesPercentChance","value":38.0000},{"name":"DeterminationFlatDamage","value":40.0000},{"name":"DeterminationResists","value":25.0000},{"name":"EnlightenmentADAP","value":15.0000},{"name":"EnlightenmentADAPPerLevel","value":3.0000},{"name":"EnlightenmentXP","value":2.0000},{"name":"GenerosityADAP","value":25.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":4.0000},{"name":"SpiritHealth","value":0.3000},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.1500},{"name":"TranscendenceMagicDamage","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BladesAP","value":50.0000},{"name":"BladesFlatDamage","value":0.0000},{"name":"BladesForceProcThreshold","value":3.0000},{"name":"BladesPercentChance","value":45.0000},{"name":"DeterminationFlatDamage","value":60.0000},{"name":"DeterminationResists","value":40.0000},{"name":"EnlightenmentADAP","value":20.0000},{"name":"EnlightenmentADAPPerLevel","value":4.0000},{"name":"EnlightenmentXP","value":4.0000},{"name":"GenerosityADAP","value":40.0000},{"name":"GenerosityIncreasePerGold","value":0.0200},{"name":"SpiritADAP","value":5.0000},{"name":"SpiritHealth","value":0.3500},{"name":"Transcendence3StarBuff","value":1.3000},{"name":"TranscendenceHealth","value":0.2000},{"name":"TranscendenceMagicDamage","value":0.3000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kolos","trait_id":"TFT16_Juggernaut","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Juggernaut.png","tooltip_text":"Kolosové získávají bonus k odolnosti, který je vyšší, pokud mají více než @HealthBreakpoint*100@&nbsp;% zdraví. Když nějaký Kolos zemře, ostatní Kolosové si vyléčí @HealRatio*100@&nbsp;% svého maximálního zdraví.<br><br><expandRow>(@MinUnits@) @BaseDR*100@&nbsp;% nebo @IncreasedDR*100@&nbsp;%&nbsp;%i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[{"name":"HealRatio","value":0.0500},{"name":"HealthBreakpoint","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BaseDR","value":0.1800},{"name":"IncreasedDR","value":0.2500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDR","value":0.2000},{"name":"IncreasedDR","value":0.3000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDR","value":0.2600},{"name":"IncreasedDR","value":0.3600}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Asimilátor","trait_id":"TFT16_KaisaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Assimilator.TFT_Set16.png","tooltip_text":"Kai'Sina schopnost se mění v závislosti na tom, jestli má vyšší útočné poškození, nebo sílu schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Věčný","trait_id":"TFT16_KindredUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"Při každém 3. útoku Kindreda proti témuž nepříteli se Vlk vrhne na cíl a způsobí mu @PercentDamageMult*100@%&nbsp;poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageMult","value":3.2500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Střelec","trait_id":"TFT16_Longshot","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Longshot.TFT_Set16.png","tooltip_text":"Střelci získávají bonus ke zvýšení poškození a způsobují vyšší poškození vzdálenějším cílům.<br><br><expandRow>(@MinUnits@) @BaseDamageAmp*100@&nbsp;%&nbsp;%i:scaleDA% + @PercentDamageIncrease*100@&nbsp;% za každé pole</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseDamageAmp","value":0.1800},{"name":"PercentDamageIncrease","value":0.0200}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseDamageAmp","value":0.2400},{"name":"PercentDamageIncrease","value":0.0300}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseDamageAmp","value":0.2800},{"name":"PercentDamageIncrease","value":0.0400}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BaseDamageAmp","value":0.3200},{"name":"PercentDamageIncrease","value":0.0500}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Lunari","trait_id":"TFT16_Lunari","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_11_Umbral.png","tooltip_text":"","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Narušitel","trait_id":"TFT16_Magus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Disruptor.png","tooltip_text":"Schopnosti Narušitelů <TFTKeyword>oslňují</TFTKeyword> zasažené nepřátele. Oslněným protivníkům způsobují Narušitelé bonusové poškození.<br><br><expandRow>(@MinUnits@) @DamageAmp*100@% bonusové poškození</expandRow><br><br><rules>Oslnění: Způsobované poškození je o @DamageReduction*100@&nbsp;% nižší.</rules><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageReduction","value":0.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.1800}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":0.4000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Noxus","trait_id":"TFT16_Noxus","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Noxus.TFT_Set16.png","tooltip_text":"Poté, co nepřátelský tým přijde o @HPLostTrigger*100@&nbsp;% zdraví, vyvoláš Atakhana, Nositele zkázy. Jeho síla se zvyšuje za každou úroveň hvězd tvých šampionů z Noxu.<br><br><row>(@MinUnits@) Sekne po nepřátelích a způsobí jim magické&nbsp;poškození.</row> <br><row>(@MinUnits@) Čím déle je&nbsp;naživu, tím silnější jsou tvoji&nbsp;Noxijci.</row> <br><row>(@MinUnits@) Při&nbsp;seslání schopnosti vysává&nbsp;duše nepřátel.</row><br><row>(@MinUnits@) Po uplynutí @RuinTimer@&nbsp;sek. ROZPOUTÁ ZKÁZU.</row>","innate_trait_sets":[{"constants":[{"name":"HPLostTrigger","value":0.1500},{"name":"RuinTimer","value":10.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Piltover","trait_id":"TFT16_Piltover","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Piltover.TFT_Set16.png","tooltip_text":"Na pravé straně hrací plochy sestavíš vynález. Ten se po uplynutí @InventionFireTime@&nbsp;sek. spustí a aktivuje všechny své moduly.<br><br><row>(@MinUnits@) Výběr modulu</row><br><row>(@MinUnits@) Výběr druhého modulu</row><br><row>(@MinUnits@) Výběr třetího modulu</row>","innate_trait_sets":[{"constants":[{"name":"InventionFireTime","value":8.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mrštná čepel","trait_id":"TFT16_Rapidfire","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Quickstriker.png","tooltip_text":"Tvůj tým získá @TeamwideAS*100@&nbsp;% k rychlosti útoků. Mrštné čepele obdrží bonus k rychlosti útoků, který se odvíjí od chybějícího zdraví cíle.<br><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @MinBonusAS*100@–@MaxBonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row>","innate_trait_sets":[{"constants":[{"name":"TeamwideAS","value":0.1500}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxBonusAS","value":0.3000},{"name":"MinBonusAS","value":0.1000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBonusAS","value":0.4500},{"name":"MinBonusAS","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.6000},{"name":"MinBonusAS","value":0.3000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBonusAS","value":0.8000},{"name":"MinBonusAS","value":0.4000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Runový mág","trait_id":"TFT16_RuneMage","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_RuneMage.TFT_Set16.png","tooltip_text":"Runový mág čerpá výhody ze všech aktivních vlastností oblastí, k žádné však sám nepřispívá.<br><br>Zkrocením runové moci z aktivních vlastností oblastí upravuje svou schopnost a jedinečnými způsoby ji vylepšuje.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Stínové ostrovy","trait_id":"TFT16_ShadowIsles","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_ShadowIsles.TFT_Set16.png","tooltip_text":"Kdykoliv zemře během boje proti hráči LIBOVOLNÝ šampion, získáš duši (%i:scaleSouls%). Schopnosti šampionů ze Stínových ostrovů získávají jedinečné posílení podle toho, kolik duší se ti podařilo nasbírat.<br><br>Šampioni Stínových ostrovů získávají bonus k útočnému poškození a síle schopností.<br><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><row>(@MinUnits@) @SoulMult@x&nbsp;%i:scaleSouls%, @ADAP*100@&nbsp;%&nbsp;%i:scaleAD%%i:scaleAP%</row><br><br><rules>Nasbírané duše: @TFTUnitProperty.trait:TFT16_ShadowIsles_SoulsPlayerFacing@&nbsp;%i:scaleSouls%</rules>","innate_trait_sets":[{"constants":[{"name":"BaseSoulsGainedPerDeath","value":1.0000},{"name":"BaseStage2Souls","value":25.0000},{"name":"BaseStage3Souls","value":65.0000},{"name":"BaseStage4Souls","value":135.0000},{"name":"BaseStage5Souls","value":160.0000},{"name":"BaseStage6Souls","value":185.0000},{"name":"BaseStage7Souls","value":215.0000},{"name":"BaseStage8Sousls","value":255.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ADAP","value":0.1800},{"name":"SoulMult","value":1.0000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAP","value":0.2000},{"name":"SoulMult","value":1.3000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.2500},{"name":"SoulMult","value":1.6000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADAP","value":0.3300},{"name":"SoulMult","value":1.9000},{"name":"SoulsToGetOneGold","value":0.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Shurima","trait_id":"TFT16_Shurima","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Shurima.TFT_Set16.png","tooltip_text":"Shurimané získávají každou sekundu @ASPerSecond*100@&nbsp;% k rychlosti útoků a obnovují si @HealthRestorePerSecond@ zdraví. Na začátku boje obdrží dodatečné efekty.<ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic><rules><br><br>Spektrální: Odemkni si Nasuse, Renektona a Xeratha a pak vyšli do boje 4 shurimské jednotky</rules></ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT><br><br><row>(@MinUnits@) @BonusHealth*100@&nbsp;% k maximálnímu zdraví</row><br><row>(@MinUnits@) @ArmorMR@ k brnění a odolnosti vůči magii</row><br><row>(@MinUnits@) <ShowIf.TFT16_Shurima_PrismaticActive>V pravidelném intervalu @GodhoodCadence@&nbsp;sek. dosáhne jeden Shuriman BOŽSTVÍ </ShowIf.TFT16_Shurima_PrismaticActive><ShowIfCustom.Set=TFTSetEventCT><ShowIf.TFT16_Shurima_NoPrismatic>K dispozici pouze po odemčení Nasuse, Renektona a Xeratha.</ShowIf.TFT16_Shurima_NoPrismatic></ShowIfCustom.Set=TFTSetEventCT></row>","innate_trait_sets":[{"constants":[{"name":"ASPerSecond","value":0.0200},{"name":"HealthRestorePerSecond","value":20.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"ArmorMR","value":0.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ArmorMR","value":50.0000},{"name":"Ascend","value":0.0000},{"name":"BonusHealth","value":0.2000},{"name":"GodhoodCadence","value":0.0000},{"name":"SkinScale","value":0.0800}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Drakorozená","trait_id":"TFT16_ShyvanaUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Dragonborn.TFT_Set16.png","tooltip_text":"Poté, co Shyvana sešle svou schopnost, si ji nahradí Ohnivým dechem. Když je přeměněná, způsobují nepřátelské schopnosti všem spojencům o @AbilityDamageReduction*100@&nbsp;% nižší poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityDamageReduction","value":0.0800}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Přemožitel","trait_id":"TFT16_Slayer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Slayer.png","tooltip_text":"Přemožitelé získávají bonus k léčení poškozením a útočnému poškození. V závislosti na jejich chybějícím zdraví se může bonus k útočnému poškození zvýšit až o @AmountIncrease*100@&nbsp;%.<br><br><expandRow>(@MinUnits@) @BonusAD*100@&nbsp;% %i:scaleAD%, @BonusOmnivamp*100@&nbsp;% %i:scaleSV%</expandRow><br>","innate_trait_sets":[{"constants":[{"name":"AmountIncrease","value":0.5000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":0.2000},{"name":"BonusOmnivamp","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":0.3000},{"name":"BonusOmnivamp","value":0.1600}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":0.4000},{"name":"BonusOmnivamp","value":0.2000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Znalec arkán","trait_id":"TFT16_Sorcerer","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"Tvůj tým získá bonus k síle schopností, Znalci arkán obdrží více.<br><br><expandRow>(@MinUnits@) @AllyAP@&nbsp;% %i:scaleAP%, @BonusAP@&nbsp;% %i:scaleAP% pro Znalce arkán</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyAP","value":15.0000},{"name":"BonusAP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyAP","value":20.0000},{"name":"BonusAP","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AllyAP","value":35.0000},{"name":"BonusAP","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nerozlučný","trait_id":"TFT16_Soulbound","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Soulbound.TFT_Set16.png","tooltip_text":"Lucian a Senna bojují společně a při každém seslání schopnosti se vymění. Každý z nich má vlastní jedinečnou schopnost.<br><br>Tvoje nejsilnější dvojice Nerozlučných, která je naživu, uděluje tvému týmu určité bonusy. Když je v boji Senna, získávají všichni spojenci @SennaDR*100@&nbsp;% ke snížení obdrženého poškození. Když je v boji Lucian, získávají všichni spojenci @LucianDA*100@&nbsp;% ke zvýšení poškození.","innate_trait_sets":[{"constants":[{"name":"LucianDA","value":0.0700},{"name":"SennaDR","value":0.0700}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Lamač okovů","trait_id":"TFT16_SylasTrait","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Chainbreaker.TFT_Set16.png","tooltip_text":"Sylas používá střídavě 3 různé schopnosti v závislosti na tom, která z nich je v danou chvíli nejužitečnější. Nemůže seslat stejnou schopnost dvakrát po sobě.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Targon","trait_id":"TFT16_Targon","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Targon.TFT_Set16.png","tooltip_text":"Targoňané jsou dětmi hvězd. Nepřispívají k žádným vlastnostem, ale jsou silnější než běžní šampioni.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vyvolení vlci","trait_id":"TFT16_Teamup_AmbessaKindred","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_ChosenWolves.TFT_Set16.png","tooltip_text":"Kdykoliv Kindred sešle svou schopnost, získá Ambessa jeho ochranu proti smrti a během jejího působení má @AmbessaBonusAD*100@&nbsp;% k útočnému poškození.<br><br>Když Ambessa sešle svou schopnost, zaútočí Vlk na všechny zasažené nepřátele a způsobí jim @WolfDamage*100@% poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AmbessaBonusAD","value":0.4000},{"name":"WolfDamage","value":0.3000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Vládci času","trait_id":"TFT16_Teamup_EkkoZilean","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Timewinders.TFT_Set16.png","tooltip_text":"<row>Po každém boji, kterého se zúčastní Ekko, dostaneš @TOOLTIPONLYXP@ Zk. Až vylepšíš Ekka na 3 hvězdy, získáš Zileana.</row><br><row>Ekkovy posílené útoky se odrážejí s @DamageShare*100@% účinností na všechny nepřátele, kteří utrpěli poškození od tvého nejsilnějšího Zileana.</row><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"DamageShare","value":0.1000},{"name":"TOOLTIPONLYXP","value":2.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Dračí strážci","trait_id":"TFT16_Teamup_JarvanShyvana","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_UncompromisingWill.TFT_Set16.png","tooltip_text":"Když Jarvan sešle svou schopnost, získá Shyvana štít o síle @JarvanShieldShare*100@&nbsp;%. Když Shyvana sešle svou schopnost, Jarvan přiskočí k cíli a způsobí v okruhu 2 polí magické poškození ve výši @JarvanResistDamage1*100@/@JarvanResistDamage2*100@/@JarvanResistDamage3*100@/@JarvanResistDamage4*100@&nbsp;% svého brnění a odolnosti vůči magii.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"JarvanResistDamage1","value":1.0000},{"name":"JarvanResistDamage2","value":1.2000},{"name":"JarvanResistDamage3","value":1.4000},{"name":"JarvanResistDamage4","value":1.7500},{"name":"JarvanShieldShare","value":1.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Strážci světla","trait_id":"TFT16_Teamup_LucianVayne","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_SentinelsOfLight.TFT_Set16.png","tooltip_text":"Když Vayne sešle schopnost proti nepříteli ovlivněnému Černou mlhou, vystřelí sadu @NumBonusBolts@ dodatečných šipek s @BoltEffectiveness*100@% účinností. Když si Lucian se Sennou připíšou likvidaci, získají @LucianSennaAS*100@&nbsp;% k rychlosti útoků.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BoltEffectiveness","value":0.2500},{"name":"LucianSennaAS","value":0.5000},{"name":"NumBonusBolts","value":2.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Společné album","trait_id":"TFT16_Teamup_SeraphineSona","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_Joint-Album.TFT_16_3.png","tooltip_text":"Získáš Seraphine. Léčení tvé nejsilnější Seraphine nyní také obnovuje @HealPercent@&nbsp;% spojencova chybějícího zdraví. Tvoje nejsilnější Sona získá vlastnost Narušitel a při každém seslání vystřeluje jeden dodatečný výboj. Po každém boji proti hráči dostaneš jednu Sonu.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":10.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Toxická dvojka","trait_id":"TFT16_Teamup_SingedTeemo","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/TeamUp_Trait_PoisonPals.TFT_Set16.png","tooltip_text":"Získáš Teema se 2 hvězdami. Singedovo poškození obnovuje působení Teemova jedu a Teemovo poškození uděluje Singedovi narůstající bonus k síle schopností. Po každém boji proti hráči dostaneš jednoho Teema.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"SingedAPGain","value":2.0000},{"name":"TeemoDamageReq","value":100.0000}],"min_units":2,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Vítězný vír","trait_id":"TFT16_Teamup_SpinToWin","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"Kdykoliv tvoji rotující šampioni utratí celkem @ManaToSpend@ many, získají trvale @Health@ zdraví a @DamageAmp*100@&nbsp;% ke zvýšení poškození.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalHealth@&nbsp;%i:scaleHealth%;&nbsp;@TFTUnitProperty.trait:TFT16_Teamup_SpinToWin_TotalDA*100@%&nbsp;%i:scaleDA%</row><br><row>(@MinUnits@) Nejsilnějšímu ze šampionů se oblast zasažená otáčením zvětší o 1 pole</row><br><row>(@MinUnits@) Oblast zasažená otáčením se všem zvětší o 1 pole</row>","innate_trait_sets":[{"constants":[{"name":"DamageAmp","value":0.0050},{"name":"Health","value":8.0000},{"name":"ManaToSpend","value":120.0000}]}],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":3,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kUnique"},{"constants":[],"min_units":6,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Velký kápo","trait_id":"TFT16_TheBoss","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"Když Settovi poprvé klesne zdraví pod @MaxHealthThreshold*100@&nbsp;% maximální hodnoty, odejde ze souboje a začne dělat sedy lehy. Každý sed mu obnoví @HealPercent@&nbsp;% maximálního zdraví a přidá mu @AttackSpeedPercent@&nbsp;% k rychlosti útoků a pohybu.<br><br>Pokud si doplní zdraví na maximum, vrátí se do boje Napumpovaný a veškeré poškození z jeho útoků a schopností bude mít podobu přímého poškození. Jestliže všichni jeho spojenci zemřou, vrátí se do boje okamžitě.","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":60.0000},{"name":"HealPercent","value":15.0000},{"name":"MaxHealthThreshold","value":0.4500}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ničitel","trait_id":"TFT16_Vanquisher","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Vanquisher.png","tooltip_text":"Schopnosti Ničitelů mohou způsobit kritický zásah. Získávají také bonus k šanci na kritický zásah a poškození kritickým zásahem.<br><br><expandRow>(@MinUnits@) @BaseCritChance@&nbsp;% %i:scaleCrit%, @CritDmg@&nbsp;% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BaseCritChance","value":15.0000},{"name":"CritDmg","value":15.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BaseCritChance","value":20.0000},{"name":"CritDmg","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":25.0000},{"name":"CritDmg","value":25.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BaseCritChance","value":30.0000},{"name":"CritDmg","value":30.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Prázdnota","trait_id":"TFT16_Void","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Void.TFT_Set16.png","tooltip_text":"Získáš mutace, které mohou používat pouze šampioni z Prázdnoty. Šampioni z Prázdnoty obdrží bonus k&nbsp;rychlosti útoků.<br><br><row>(@MinUnits@) @NumMutations@x mutace, @BonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @NumMutations@x mutace, @BonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) @NumMutations@x mutace, @BonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><row>(@MinUnits@) Mutace se změní na supernabité, čímž se jim zvýší síla o @SuperchargedMult*100@&nbsp;%. @BonusAS*100@&nbsp;%&nbsp;%i:scaleAS%</row><br><br><rules>Každý šampion může mít vždy jen jednu mutaci. Umístěním šampiona na střídačku z něj mutaci&nbsp;odstraníš.</rules><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":0.0800},{"name":"NumMutations","value":1.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":0.1800},{"name":"NumMutations","value":2.0000},{"name":"SuperchargedMutations","value":0.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":0.3300},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":0.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":0.4000},{"name":"NumMutations","value":3.0000},{"name":"SuperchargedMult","value":1.0000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Strážce","trait_id":"TFT16_Warden","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Warden.TFT_Set16.png","tooltip_text":"Když Strážcům poprvé klesne zdraví pod @FirstShieldPercentHealth*100@&nbsp;% a poté pod @SecondShieldPercentHealth*100@&nbsp;%, získají&nbsp;štít, jehož síla se odvíjí od jejich maximálního zdraví.<br><br><expandRow>(@MinUnits@) @PercentHealthShield*100@&nbsp;% %i:scaleHealth%</expandRow>","innate_trait_sets":[{"constants":[{"name":"FirstShieldPercentHealth","value":0.7500},{"name":"SecondShieldPercentHealth","value":0.2500}]}],"conditional_trait_sets":[{"constants":[{"name":"PercentHealthShield","value":0.1600}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealthShield","value":0.2000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.2600}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealthShield","value":0.3300}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Povznesený","trait_id":"TFT16_XerathUnique","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_12_Ascendant.TFT_Set12.png","tooltip_text":"Po každém boji se ti v obchodě objeví Povznesené zaklínadlo. Jedná se o mocné efekty, které si můžeš koupit za zlaťáky.@TFTUnitProperty.trait:TFT16_XerathUnique_PurchasedCharmDisplay@<br><br><ShowIfCustom.Set=TFTSetEventCT>V Chonccově pokladu se může zaklínadlo Věrní následovníci objevit až po dosažení 7. úrovně.</ShowIfCustom.Set=TFTSetEventCT>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Yordl","trait_id":"TFT16_Yordle","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Yordle.TFT_Set16.png","tooltip_text":"<row>(@MinUnits@) Yordlové získají @BonusHealth@ zdraví a @AS*100@&nbsp;% k rychlosti útoků za každého jedinečného Yordla vyslaného do boje. 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Pokud má v okamžiku smrti alespoň @FocusNeededToRevive@ stupně/ů Odhodlání, spotřebuje je a oživí se s @PercentMaxHealthHeal*100@&nbsp;% maximálního&nbsp;zdraví.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FocusNeededToRevive","value":3.0000},{"name":"PercentMaxHealthHeal","value":0.6000},{"name":"ReviveDuration","value":0.5000},{"name":"StackingDamageAmp","value":0.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Zaun","trait_id":"TFT16_Zaun","set":"TFTSet16","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_16_Zaun.TFT_Set16.png","tooltip_text":"Po uplynutí @InitialDelay@&nbsp;sek. budou Zauňané <TFTKeyword>prodchnutí třpytem</TFTKeyword>, díky čemuž získají na @ShimmerFuseDuration@&nbsp;sek. @ShimmerFuseDurability*100@&nbsp;% k odolnosti a postupně ubývající @ShimmerFuseAttackSpeed*100@% bonus k rychlosti útoků.<br><br>Po krátké přebíjecí době obdrží efekt prodchnutí třpytem znovu.<br><br><row>(@MinUnits@) Obnovení za @RefreshSeconds@&nbsp;sek. </row><br><row>(@MinUnits@) Při @HealThreshold*100@&nbsp;% zdraví si Zauňané obnoví během @HealDuration@&nbsp;sek. @MaxHealthHeal*100@&nbsp;% zdraví a okamžitě získají efekt prodchnutí třpytem.</row><br><row>(@MinUnits@) Bonusy prodchnutí třpytem jsou o @ShimmerFustMult*100@&nbsp;% vyšší. K jejich obnovení dojde za @RefreshSeconds@&nbsp;sek.</row>","innate_trait_sets":[{"constants":[{"name":"HealDuration","value":3.0000},{"name":"HealThreshold","value":0.6000},{"name":"InitialDelay","value":4.0000},{"name":"ReviveCeremonyDuration","value":0.3500},{"name":"ReviveDuration","value":3.0000},{"name":"ShimmerFuseAttackSpeed","value":0.9000},{"name":"ShimmerFuseDurability","value":0.1500},{"name":"ShimmerFuseDuration","value":4.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"MaxHealthHeal","value":0.0000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":4.0000},{"name":"ShimmerFustMult","value":0.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxHealthHeal","value":0.3000},{"name":"RefreshSeconds","value":3.0000},{"name":"ShimmerFustMult","value":0.5000}],"min_units":7,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Astronaut","trait_id":"Astro","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Astro.png","tooltip_text":"(@MinUnits@) Seslání schopností Astronautů stojí o @ManaCostReduction@ méně many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaCostReduction","value":30.0000}],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Robotický","trait_id":"Battlecast","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Battlecast.png","tooltip_text":"Poté, co Robotičtí šampioni způsobí nebo utrpí 10 případů poškození, způsobí magické poškození nejbližšímu nepříteli. Mají-li méně než 50&nbsp;% zdraví, místo uvedeného efektu se ve stejné výši vyléčí.<br><br><expandRow>(@MinUnits@) @HealOrDamageAmount@ bodů magického poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealOrDamageAmount","value":90.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealOrDamageAmount","value":200.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"HealOrDamageAmount","value":400.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealOrDamageAmount","value":1000.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Střelmistr","trait_id":"Blaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Blaster.png","tooltip_text":"Střelmistři při každém 4. útoku vypálí dodatečné útoky na náhodné nepřátele. Tyto dodatečné útoky mohou způsobit kritický zásah.<br><br><expandRow>(@MinUnits@) @AdditionalAttacks@x dodatečný útok</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AdditionalAttacks","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AdditionalAttacks","value":2.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Časový","trait_id":"Chrono","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Chrono.png","tooltip_text":"Tvůj tým získá na začátku boje a poté každých pár sekund @PercentAttackSpeed@&nbsp;% k rychlosti útoků.<br><br><row>(@MinUnits@) @Frequency@&nbsp;sek.</row><br><row>(@MinUnits@) @Frequency@&nbsp;sek.</row><br><row>(@MinUnits@) @Frequency@&nbsp;sek.</row><br><row>(@MinUnits@) @Frequency@&nbsp;sek.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Frequency","value":7.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Frequency","value":4.0000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Frequency","value":1.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Frequency","value":0.5000},{"name":"PercentAttackSpeed","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kybernetický","trait_id":"Cybernetic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Cybernetic.png","tooltip_text":"Kybernetičtí, kteří mají alespoň 1 předmět, získávají bonus k útočnému poškození a zdraví.<br><br><expandRow>(@MinUnits@) +@ADAmp*100@&nbsp;% %i:scaleAD%, +@HealthAmp@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADAmp","value":0.3000},{"name":"HealthAmp","value":350.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADAmp","value":0.6000},{"name":"HealthAmp","value":700.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Temná hvězda","trait_id":"DarkStar","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_DarkStar.png","tooltip_text":"Kdykoliv zemře některý spojenecký šampion, získají šampioni Temné hvězdy bonus k útočnému poškození a síle schopností.<br><br><expandRow>(@MinUnits@) +@ADandSP@&nbsp;% %i:scaleAD%, +@ADandSP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandSP","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandSP","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandSP","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ADandSP","value":45.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Demoliční expert","trait_id":"Demolitionist","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Demolitionist.png","tooltip_text":"<expandRow>(@MinUnits@) Schopnosti Demoličních expertů na @StunDuration@&nbsp;sek. omračují své cíle. 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Útoky tvých Hvězdných strážců způsobují přímé poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ochránce","trait_id":"Protector","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"Kdykoliv Ochránce sešle svou schopnost, získá na @Duration@&nbsp;sek. štít.<br><br><expandRow>(@MinUnits@) @ShieldPercent@&nbsp;% max. 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poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":6.0000},{"name":"ShieldAmount","value":150.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":10.0000},{"name":"ShieldAmount","value":225.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":20.0000},{"name":"ShieldAmount","value":400.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Šermíř","trait_id":"Set3_Blademaster","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Blademaster.png","tooltip_text":"Útoky Šermířů mají šanci na aktivaci dalších útoků proti aktuálnímu cíli.<br><br><expandRow>(@MinUnits@) @ProcChance@% šance, @ExtraAttacks@x 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%i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":350.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":600.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nebeský","trait_id":"Set3_Celestial","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Celestial.png","tooltip_text":"Tvůj tým získá bonus k léčení poškozením.<br><br><expandRow>(@MinUnits@) @HealPercent@&nbsp;% k léčení poškozením</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealPercent","value":12.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Mystik","trait_id":"Set3_Mystic","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Tvůj tým získá bonus k odolnosti vůči magii.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Čaroděj","trait_id":"Set3_Sorcerer","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Tvůj tým získá bonus k síle schopností.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":25.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":45.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AP","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Prázdnota","trait_id":"Set3_Void","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Útoky a kouzla šampionů z Prázdnoty způsobují přímé poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Odstřelovač","trait_id":"Sniper","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Sniper.png","tooltip_text":"Odstřelovači způsobují bonusové poškození za každé pole, které je dělí od cíle.<br><br><expandRow>(@MinUnits@) +@PercentDamageIncrease@&nbsp;% za každé pole</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageIncrease","value":9.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamageIncrease","value":16.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vesmírný pirát","trait_id":"SpacePirate","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_SpacePirate.png","tooltip_text":"Kdykoliv Vesmírný pirát zasadí smrtící úder, má šanci na získání kořisti.<br><br><row>(@MinUnits@) @CoinDropChance@&nbsp;% na 1 zlaťák</row><br><row>(@MinUnits@) A @ItemDropChance@&nbsp;% na získání předmětu</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":0.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CoinDropChance","value":50.0000},{"name":"ItemDropChance","value":33.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hvězdný strážce","trait_id":"StarGuardian","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"Kdykoliv některý z Hvězdných strážců sešle svou schopnost, rozdělí se mezi všechny ostatní Hvězdné strážce určité množství many.<br><br><expandRow>(@MinUnits@) @ManaRestore@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaRestore","value":15.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaRestore","value":25.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaRestore","value":80.0000}],"min_units":9,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Vesmírná loď","trait_id":"Starship","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Starship.png","tooltip_text":"(@MinUnits@) Vesmírné lodě získávají @ManaPerSecond@ many za sekundu, přesouvají se po hrací ploše a jsou imunní vůči efektům omezujícím pohyblivost, nemohou však útočit.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerSecond","value":40.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Valkýra","trait_id":"Valkyrie","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Valkyrie.png","tooltip_text":"<expandRow>(@MinUnits@) Útoky a kouzla Valkýry způsobují cílům s méně než @PercentHealth@&nbsp;% zdraví pokaždé kritický zásah.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":40.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Předvoj","trait_id":"Vanguard","set":"TFTSet3","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Jednotky Předvoje získávají bonusové brnění.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":70.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":150.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":350.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Adept","trait_id":"TFT4_Adept","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Master.png","tooltip_text":"Adepti uklidňují tempo bitvy tím, že na začátku souboje sníží na pár sekund rychlost útoků všech nepřátel o 50&nbsp;%.<br><br><expandRow>(@MinUnits@) @AttackSpeedSlowDuration@&nbsp;sek.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedSlowDuration","value":1.7500}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedSlowDuration","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedSlowDuration","value":4.7500}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zabiják","trait_id":"TFT4_Assassin","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Automaticky: Na začátku souboje skočí do nepřátelské zadní řady.<br><br>Schopnosti Zabijáků mohou způsobit kritický zásah a získávají bonus k %i:scaleCrit% šanci na kritický zásah a %i:scaleCritMult% poškození kritickým zásahem.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@&nbsp;% %i:scaleCrit% a @CritAmpPercent@&nbsp;% %i:scaleCritMult%</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":25.0000},{"name":"CritChanceAmpPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":55.0000},{"name":"CritChanceAmpPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":90.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kovář","trait_id":"TFT4_Blacksmith","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Blacksmith.png","tooltip_text":"Po každém boji, kterého se Ornn zúčastní, pokročí ve výrobě artefaktu. Čím je jeho úroveň hvězd vyšší, tím rychleji pracuje.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Velký kápo","trait_id":"TFT4_Boss","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Theboss.png","tooltip_text":"Když Settovi poprvé klesne zdraví pod 40&nbsp;%, odejde ze souboje a začne dělat sedy lehy. Každý sed mu obnoví @HealPercent@&nbsp;% maximálního zdraví a přidá mu @AttackSpeedPercent@&nbsp;% k rychlosti útoků a pohybu. Pokud si doplní zdraví na maximum, vrátí se do boje Napumpovaný a všechny jeho útoky a schopnosti budou způsobovat přímé poškození. Jestliže všichni jeho spojenci zemřou, vrátí se do boje okamžitě.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":40.0000},{"name":"HealPercent","value":15.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Rváč","trait_id":"TFT4_Brawler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Rváči získají bonus ke %i:scaleHealth% zdraví a %i:scaleAD% útočnému poškození.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth% a @BonusAD@&nbsp;% %i:scaleAD%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAD","value":10.0000},{"name":"BonusHealth","value":425.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAD","value":20.0000},{"name":"BonusHealth","value":750.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAD","value":40.0000},{"name":"BonusHealth","value":1100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAD","value":80.0000},{"name":"BonusHealth","value":1400.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kultický","trait_id":"TFT4_Cultist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Cultist.png","tooltip_text":"Jakmile tvůj tým přijde o @CultistHealthPercentTaken@&nbsp;% zdraví, je povolán Galio, který narazí do největšího shluku nepřátel a omráčí je. Galiova síla se zvyšuje v závislosti na celkové úrovni hvězd všech aktivních Kultických.<br><br><row>(@MinUnits@) Tyran Galio</row><br><row>(@MinUnits@) Démonský pán Galio</row><br><row>(@MinUnits@) Svrchovaný vládce Galio</row><br><row>(@MinUnits@) Zvěstovatel konce</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":50.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":800.0000},{"name":"TierLevel","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":90.0000},{"name":"GalioBonusArmor","value":0.0000},{"name":"GalioBonusMR","value":0.0000},{"name":"Health","value":1300.0000},{"name":"TierLevel","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":120.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CultistHealthPercentTaken","value":50.0000},{"name":"CultistStarMultiplier","value":0.1600},{"name":"GalioAD","value":150.0000},{"name":"GalioBonusArmor","value":20.0000},{"name":"GalioBonusMR","value":60.0000},{"name":"Health","value":2000.0000},{"name":"TierLevel","value":3.0000}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Odvážlivec","trait_id":"TFT4_Daredevil","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Daredevil.png","tooltip_text":"Samira vyhledává vzrušení z boje a po každém druhém útoku se vrhne kupředu. Po každém takovémto přeběhnutí získá štít ve výši @DaredevilShieldHealthPercent@&nbsp;% svého maximálního zdraví a její příští útok vypálí @DaredevilShots@ střely, čímž se jí zvýší hodnota stylu. Po dosažení maximální hodnoty stylu sešle svou schopnost.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DaredevilShieldHealthPercent","value":10.0000},{"name":"DaredevilShots","value":2.0000},{"name":"ShieldDuration","value":4.0000}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Oslňovač","trait_id":"TFT4_Dazzler","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dazzler.png","tooltip_text":"Kouzla Oslňovačů snižují na @Duration@&nbsp;sek. útočné poškození zasažených nepřátel.<br><br><expandRow>(@MinUnits@) Snížení útočného poškození o @ADReduction@&nbsp;%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADReduction","value":40.0000},{"name":"Duration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADReduction","value":80.0000},{"name":"Duration","value":8.0000}],"min_units":4,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Božský","trait_id":"TFT4_Divine","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Divine.png","tooltip_text":"Po nasčítání @NumAttacksToProc@ útoků nebo poklesu zdraví pod @HealthThreshold@&nbsp;% se Božští šampioni zbaví všech omezujících efektů a dosáhnou povznesení, čímž na @Duration@&nbsp;sek. získají bonus k %i:scaleDR% odolnosti a sami způsobují bonusové přímé poškození.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@% %i:scaleDR% a @BonusTrueDamagePercent@% přímé poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusTrueDamagePercent","value":25.0000},{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusTrueDamagePercent","value":40.0000},{"name":"DamageReductionPercent","value":40.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusTrueDamagePercent","value":55.0000},{"name":"DamageReductionPercent","value":55.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusTrueDamagePercent","value":70.0000},{"name":"DamageReductionPercent","value":70.0000},{"name":"Duration","value":6.0000},{"name":"HealthThreshold","value":50.0000},{"name":"NumAttacksToProc","value":6.0000}],"min_units":8,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dračí duše","trait_id":"TFT4_Dragonsoul","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dragonblood.png","tooltip_text":"Začátek boje: Prvních pár spojeneckých Dračích duší, které utrpí v boji poškození, obdrží Dračí požehnání. Požehnaná jednotka má zvýšené atributy a každým svým 5. útokem vystřelí výboj Dračí duše, který způsobí magické poškození ve výši @DragonBreathDamage@&nbsp;% maximálního zdraví cíle.<br><br>Když tato jednotka zemře, přejde požehnání na nejbližší spojeneckou Dračí duši, která jej ještě nemá.<br><br><expandRow>(@MinUnits@) @NumBlessings@ požehnání; @BonusSP@&nbsp;% %i:scaleAS% %i:scaleAP% </expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":50.0000},{"name":"BonusSP","value":50.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":1.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":75.0000},{"name":"BonusSP","value":75.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":3.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":140.0000},{"name":"BonusSP","value":140.0000},{"name":"DragonBreathDamage","value":40.0000},{"name":"NumBlessings","value":6.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Duelista","trait_id":"TFT4_Duelist","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Duelist.png","tooltip_text":"Automaticky: Duelisté se pohybují rychleji.<br><br>Duelisté získávají svými útoky bonus k %i:scaleAS% rychlosti útoků, maximálně až @MaxStacks@ stupňů.<br><br><expandRow>(@MinUnits@) @AttackSpeed@&nbsp;% %i:scaleAS% za každý stupeň</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":10.0000},{"name":"MaxStacks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":15.0000},{"name":"MaxStacks","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":20.0000},{"name":"MaxStacks","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":30.0000},{"name":"MaxStacks","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Soumračný","trait_id":"TFT4_Dusk","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Dusk.png","tooltip_text":"Soumrační šampioni zvýší všem spojencům sílu kouzel.<br><row>(@MinUnits@) Všichni spojenci získají @TeamSpellPower@&nbsp;% k síle kouzel</row><br><row>(@MinUnits@) A Soumrační šampioni získají dalších @DuskSpellPower@&nbsp;%</row><br><row>(@MinUnits@) @TeamSpellPower@&nbsp;% k síle kouzel pro všechny a dalších @DuskSpellPower@&nbsp;% pro Soumračné šampiony</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DuskSpellPower","value":0.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DuskSpellPower","value":50.0000},{"name":"TeamSpellPower","value":20.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DuskSpellPower","value":70.0000},{"name":"TeamSpellPower","value":40.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Pralesní","trait_id":"TFT4_Elderwood","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Wilderness.png","tooltip_text":"Každé 2 sekundy všichni Pralesní šampioni vyrostou a získají bonusové atributy. Tento efekt se může nasčítat až 5x.<br><br><expandRow>(@MinUnits@) @BonusResists@ %i:scaleArmor% %i:scaleMR%, @BonusADSP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusADSP","value":10.0000},{"name":"BonusResists","value":15.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0200},{"name":"TickRate","value":2.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusADSP","value":14.0000},{"name":"BonusResists","value":20.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0400},{"name":"TickRate","value":2.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusADSP","value":22.0000},{"name":"BonusResists","value":30.0000},{"name":"MaxStacks","value":5.0000},{"name":"PercentVisualGrowth","value":0.0600},{"name":"TickRate","value":2.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Císařský","trait_id":"TFT4_Emperor","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Emperor.png","tooltip_text":"Azir povolá dva strážce písků, které lze umístit kamkoliv na bojiště. Ti se nepohybují ani neútočí a zemřou společně s Azirem.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Osvícený","trait_id":"TFT4_Enlightened","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Enlightened.png","tooltip_text":"Osvícení šampioni generují více many.<br><br><expandRow>(@MinUnits@) @ManaAmp@% zvýšení</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmp","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmp","value":100.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmp","value":150.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ManaAmp","value":250.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Popravčí","trait_id":"TFT4_Executioner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Executioner.png","tooltip_text":"Cílům, které mají méně než určité procento zdraví, způsobují útoky a schopnosti Popravčích vždy kritický zásah.<br><br><expandRow>(@MinUnits@) Méně než @PercentHealth@&nbsp;% zdraví</expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":33.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":66.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentHealth","value":99.0000}],"min_units":4,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vyhnanec","trait_id":"TFT4_Exile","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"Pokud se vedle Vyhnance nenacházejí na začátku boje žádní spojenci, získá:<br><br><row>(@MinUnits@) Štít o síle @ShieldPercent@&nbsp;% svého maximálního zdraví</row><br><row>(@MinUnits@) A @LifeSteal@&nbsp;% %i:scaleSV%</row><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Lifesteal","value":0.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Lifesteal","value":60.0000},{"name":"ShieldPercent","value":50.0000}],"min_units":2,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bájný","trait_id":"TFT4_Fabled","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Myth.png","tooltip_text":"<row>(@MinUnits@) Schopnosti Bájných se posílí o dodatečný efekt.</row><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Štěstí","trait_id":"TFT4_Fortune","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Fortune.png","tooltip_text":"<row>(@MinUnits@) Za vyhraný souboj proti hráči získáš bonusová oka. Čím déle budeš bez oka, tím větší odměnu získáš! </row><br><row>(@MinUnits@) Výhry ti poskytnou dodatečné bonusové oko se vzácnou kořistí.</row><br><row>(@MinUnits@) Legenda praví, že jednoho dne v boji vyraší Strom bohatství.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"FortuneLevel","value":1.0000},{"name":"Heal","value":0.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":0.0000}],"min_units":6,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusPercentDamagePerGold","value":0.0000},{"name":"FortuneLevel","value":3.0000},{"name":"Heal","value":2.0000}],"min_units":10,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Lovec","trait_id":"TFT4_Hunter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Hunter.png","tooltip_text":"Každých pár sekund zaútočí všichni Lovci na nepřítele s nejnižším procentem zdraví a způsobí mu bonusové poškození.<br><br><expandRow>(@MinUnits@) @DamageAmp@% bonusové poškození každé @ShotFrequency@&nbsp;sek.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":125.0000},{"name":"ShotFrequency","value":3.5000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":150.0000},{"name":"ShotFrequency","value":3.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":175.0000},{"name":"ShotFrequency","value":2.5000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":200.0000},{"name":"ShotFrequency","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Opatrovník","trait_id":"TFT4_Keeper","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Keeper.png","tooltip_text":"Na začátku souboje Opatrovníci poskytnou sobě i všem okolním spojencům na určitou dobu štít. Ten je u Opatrovníků o 50&nbsp;% silnější.<br><br><expandRow>(@MinUnits@) Štít o síle @ShieldAmount@ bodů, @Duration@&nbsp;sek.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":275.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":325.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":12.0000},{"name":"KeeperBonus","value":50.0000},{"name":"ShieldAmount","value":550.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mág","trait_id":"TFT4_Mage","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Mágové sesílají své schopnosti dvakrát a mají upravenou celkovou %i:scaleAP% sílu schopností.<br><br><row>(@MinUnits@) @SPPercent@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) @SPPercent@&nbsp;% %i:scaleAP%, Mágové sesílají svou schopnost MNOHEM častěji</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":90.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":115.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":140.0000}],"min_units":7,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MaxMana","value":20.0000},{"name":"ProcChance","value":100.0000},{"name":"SPPercent","value":200.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Měsíční světlo","trait_id":"TFT4_Moonlight","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Moonlight.png","tooltip_text":"(@MinUnits@) Na začátku boje získá určitý počet šampionů Měsíčního světla až do konce souboje jednu další hvězdu.<br><br>(Přednost mají šampioni s nejnižší úrovní hvězd. V případě shody získají hvězdu šampioni s nejvíce předměty.)<br><br><row>(@MinUnits@) @NumberOfChampions@ šampion</row><br><row>(@MinUnits@) @NumberOfChampions@ šampioni</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"NumberOfChampions","value":1.0000}],"min_units":3,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumberOfChampions","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Mystik","trait_id":"TFT4_Mystic","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Tvůj tým získá bonus k %i:scaleMR% odolnosti vůči magii.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":150.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":250.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nindža","trait_id":"TFT4_Ninja","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Nindžové získají bonus k %i:scaleAD% útočnému poškození a %i:scaleAP% síle schopností.<br><br>Tato vlastnost je aktivní, jen když máš přesně 1 nebo 4 unikátní Nindži.<br><br><row>(@MinUnits@) Nindža získá @ADValue@&nbsp;% %i:scaleAD% a @APValue@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) Všichni Nindžové získají @ADValue@&nbsp;% %i:scaleAD% a @APValue@&nbsp;% %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":50.0000},{"name":"APValue","value":50.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADValue","value":140.0000},{"name":"APValue","value":140.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Stín","trait_id":"TFT4_Shade","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Shade.png","tooltip_text":"Automaticky: Na začátku souboje se Stíny teleportují do nepřátelské zadní řady.<br><br>Po každém @NumberOfAttacks@. útoku se Stíny ponoří do stínů, zneviditelní se a jejich příští základní útok způsobí bonusové magické poškození.<br><br><expandRow>(@MinUnits@) @Damage@ bodů bonusového poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Damage","value":125.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Damage","value":400.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Damage","value":750.0000},{"name":"NumberOfAttacks","value":3.0000}],"min_units":4,"max_units":28,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Ostrostřelec","trait_id":"TFT4_Sharpshooter","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Sharpshooter.png","tooltip_text":"Útoky a schopnosti Ostrostřelců se odrážejí na okolní nepřátele a působí jim snížené poškození.<br><br><expandRow>(@MinUnits@) @MaxBounces@ odrazy s poškozením sníženým o @PercentDamageReduction@&nbsp;%</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MaxBounces","value":1.0000},{"name":"PercentDamageReduction","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MaxBounces","value":2.0000},{"name":"PercentDamageReduction","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MaxBounces","value":3.0000},{"name":"PercentDamageReduction","value":45.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Přemožitel","trait_id":"TFT4_Slayer","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Slayer.png","tooltip_text":"Přemožitelé získávají bonus k %i:scaleSV% léčení poškozením, který roste v závislosti na jejich chybějícím zdraví, a bonus ke %i:scaleDA% zvýšení poškození, jenž roste v závislosti na chybějícím zdraví cíle.<br><br><expandRow>(@MinUnits@) @LifestealBase@&nbsp;% až @LifestealMax@&nbsp;% %i:scaleSV% a @BonusDamageBase@&nbsp;% až @BonusDamageMax@&nbsp;% %i:scaleDA%</expandRow><br><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamageBase","value":10.0000},{"name":"BonusDamageMax","value":30.0000},{"name":"LifestealBase","value":15.0000},{"name":"LifestealMax","value":30.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamageBase","value":20.0000},{"name":"BonusDamageMax","value":40.0000},{"name":"LifestealBase","value":30.0000},{"name":"LifestealMax","value":55.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamageBase","value":30.0000},{"name":"BonusDamageMax","value":50.0000},{"name":"LifestealBase","value":45.0000},{"name":"LifestealMax","value":75.0000}],"min_units":9,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Duch","trait_id":"TFT4_Spirit","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Spirit.png","tooltip_text":"Kdykoliv některý z Duchů sešle poprvé svou schopnost, všichni spojenci získají bonus k %i:scaleAS% rychlosti útoků.<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@&nbsp;% %i:scaleAS%</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":40.0000}],"min_units":6,"max_units":9999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vysávač","trait_id":"TFT4_Syphoner","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Soulstealer.png","tooltip_text":"Tvůj tým získá bonus k %i:scaleSV% léčení poškozením.<br><br><expandRow>(@MinUnits@) @AlliedOmnivampPercent@&nbsp;% %i:scaleSV% pro spojence; @TraitOmnivampPercent@&nbsp;% %i:scaleSV% pro Vysávače </expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AlliedOmnivampPercent","value":15.0000},{"name":"TraitOmnivampPercent","value":60.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AlliedOmnivampPercent","value":30.0000},{"name":"TraitOmnivampPercent","value":120.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AlliedOmnivampPercent","value":60.0000},{"name":"TraitOmnivampPercent","value":145.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Umučený","trait_id":"TFT4_Tormented","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Tormented.png","tooltip_text":"Umučené jednotky lze po účasti v @RoundsToTransform@ bojích přeměnit a vylepšit tak jejich schopnosti.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"RoundsToTransform","value":3.0000}],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Předvoj","trait_id":"TFT4_Vanguard","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Vanguard.png","tooltip_text":"Jednotky Předvoje získávají bonus k %i:scaleArmor% brnění a %i:scaleMR% odolnosti vůči magii.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor% a @MR@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":125.0000},{"name":"MR","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":275.0000},{"name":"MR","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":450.0000},{"name":"MR","value":60.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":800.0000},{"name":"MR","value":100.0000}],"min_units":8,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vojevůdce","trait_id":"TFT4_Warlord","set":"TFTSet4","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Warlord.png","tooltip_text":"Vojevůdci mají bonus ke %i:scaleHealth% zdraví a %i:scaleAP% síle schopností. Za každý vítězný souboj proti jinému hráči se tento bonus zvýší o @VictoryPercent@&nbsp;%, což se může nasčítat až @MaxCombats@x.<br><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% a @InitialSP@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% a @InitialSP@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% a @InitialSP@&nbsp;% %i:scaleAP%</row><br><row>(@MinUnits@) @InitialHealth@ %i:scaleHealth% a @InitialSP@&nbsp;% %i:scaleAP% Začátek boje: Do boje se zapojí Vojevůdcova armáda.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialHealth","value":300.0000},{"name":"InitialSP","value":30.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialHealth","value":450.0000},{"name":"InitialSP","value":45.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialHealth","value":700.0000},{"name":"InitialSP","value":70.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":9,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialHealth","value":888.0000},{"name":"InitialSP","value":88.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":88.0000}],"min_units":11,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Zrůdný","trait_id":"TFT5_Abomination","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Aberration.png","tooltip_text":"Po smrti @AllyDeaths@ spojenců povstane z hrobu Monstrum. Monstrum získá bonusové zdraví a útočné poškození, jehož výše se odvíjí od úrovně hvězd spojeneckých Zrůdných šampionů.<br><br>Navíc 3 Zrůdní šampioni, kteří se nacházejí nejblíže hrobu, dají Monstru na začátku souboje kopii jednoho svého náhodně zvoleného předmětu.<br><br><expandRow>(@MinUnits@) @FlatHealth@ %i:scaleHealth%, @FlatAD@&nbsp;% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":7.0000},{"name":"BonusHealth","value":90.0000},{"name":"FlatAD","value":70.0000},{"name":"FlatArmor","value":30.0000},{"name":"FlatHealth","value":900.0000},{"name":"FlatMR","value":30.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":3.0000},{"name":"StarLevel","value":2.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":9.0000},{"name":"BonusHealth","value":150.0000},{"name":"FlatAD","value":90.0000},{"name":"FlatArmor","value":45.0000},{"name":"FlatHealth","value":1500.0000},{"name":"FlatMR","value":45.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":4.0000},{"name":"StarLevel","value":3.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AllyDeaths","value":2.0000},{"name":"BonusAD","value":11.0000},{"name":"BonusHealth","value":200.0000},{"name":"FlatAD","value":110.0000},{"name":"FlatArmor","value":60.0000},{"name":"FlatHealth","value":2000.0000},{"name":"FlatMR","value":60.0000},{"name":"StageMultiplierPercent","value":13.0000},{"name":"StageMultiplierStart","value":5.0000},{"name":"StarLevel","value":4.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Zabiják","trait_id":"TFT5_Assassin","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Assassin.png","tooltip_text":"Automaticky: Na začátku boje přiskočí Zabijáci k nepřátelské zadní řadě.<br><br>Schopnosti Zabijáků mohou způsobit kritický zásah a mají bonus k šanci na kritický zásah a poškození kritickým zásahem.<br><br><expandRow>(@MinUnits@) @CritChanceAmpPercent@&nbsp;% %i:scaleCrit%, @CritAmpPercent@&nbsp;% %i:scaleCritMult%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":30.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":40.0000},{"name":"CritChanceAmpPercent","value":40.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"CritAmpPercent","value":50.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Rváč","trait_id":"TFT5_Brawler","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"Rváči získávají bonus k maximálnímu zdraví.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":400.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1000.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1600.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Dělostřelec","trait_id":"TFT5_Cannoneer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Každý 5. Dělostřelcův útok je nahrazen výstřelem z děla, který vyvolá kolem cíle výbuch a všem zasaženým jednotkám tak způsobí fyzické poškození ve výši určitého procenta síly daného útoku.<br><br><expandRow>(@MinUnits@) @AttackPercent@&nbsp;% poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":225.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":475.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackPercent","value":1200.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Opatrovník","trait_id":"TFT5_Caretaker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Caretaker.png","tooltip_text":"(@MinUnits@) Opatrovníci přidávají na bojiště dráče, které lze umístit kamkoliv. Dráče má @AttackSpeed@&nbsp;% rychlosti útoků svého Opatrovníka a po své smrti mu obnoví @ManaRefund@ many.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"ManaRefund","value":80.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kavalerista","trait_id":"TFT5_Cavalier","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Automaticky: Kavaleristé při každém pohybu prudce vyrazí ke svému cíli.<br><br>Kavaleristé získávají bonus k odolnosti. Na začátku souboje a po každém výpadu se tento efekt na @Duration@&nbsp;sek. zdvojnásobuje.<br><br><expandRow>(@MinUnits@) @DamageReductionPercent@&nbsp;% %i:scaleDR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":20.0000},{"name":"Duration","value":4.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageReductionPercent","value":25.0000},{"name":"Duration","value":4.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageReductionPercent","value":30.0000},{"name":"Duration","value":4.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Okultní","trait_id":"TFT5_Coven","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Coven.png","tooltip_text":"Šampion, který se nachází nejblíže středu tvých Okultních šampionů, je na začátku souboje zvolen za okultního vůdce a získá bonus k síle schopností.<br><br>Kdykoliv některý Okultní šampion sešle svou schopnost, získá okultní vůdce manu ve výši určitého procenta její ceny.<br><br><expandRow>(@MinUnits@) @AbilityPower@ k síle schopností, @PercentMana@&nbsp;% many</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"PercentMana","value":15.0000}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"PercentMana","value":18.0000}],"min_units":4,"max_units":2500,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Krutý","trait_id":"TFT5_Cruel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cruel.png","tooltip_text":"Teemo touží po tom, aby se ocitl na bojišti sám proti přesně jednomu zbývajícímu nepříteli.<br><br>K zakoupení Teema neslouží zlaťáky, nýbrž hráčovo zdraví. Odprodejem získáš zlaťáky namísto zdraví. Nemáš zač.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"CompletionDelay","value":4.5000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nositel úsvitu","trait_id":"TFT5_Dawnbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dawnbringer.png","tooltip_text":"Nositelé úsvitu se jednou za souboj při @FirstThreshold@&nbsp;% zdraví začnou rychle léčit. Když se tak stane, způsobují všichni spojenečtí Nositelé úsvitu @BonusDamage@% bonusové poškození.<br><br><expandRow>(@MinUnits@) @PercentOfMaximumHealth@&nbsp;% maximálního %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":30.0000},{"name":"Ticks","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":55.0000},{"name":"Ticks","value":15.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":80.0000},{"name":"Ticks","value":20.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":10.0000},{"name":"FirstThreshold","value":50.0000},{"name":"PercentOfMaximumHealth","value":120.0000},{"name":"Ticks","value":25.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Dračí","trait_id":"TFT5_Draconic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Draconic.png","tooltip_text":"<row>(@MinUnits@) Konec boje: Na střídačce se ti objeví dračí vejce. Čím je větší, tím déle trvá jeho vylíhnutí a zároveň obsahuje vzácnější odměnu.</row><br><row>(@MinUnits@) Dračí vejce jsou zlatá! Zlatá vejce ukrývají ještě vzácnější kořist.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":0.0000},{"name":"EggLevel","value":1.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":300.0000},{"name":"EggLevel","value":2.0000},{"name":"GiveGoldPercent","value":50.0000},{"name":"GoldAmount","value":2.0000}],"min_units":5,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Drakobijec","trait_id":"TFT5_Dragonslayer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Dragonslayer.png","tooltip_text":"Drakobijci vždy získávají bonus k síle schopností.<br><br>Poté, co si první spojenecký Drakobijec připíše likvidaci nepřítele s alespoň @MaxHealthThreshold@ maximálního zdraví, získají až do konce boje všichni spojenci bonus k síle schopností.<br><br><expandRow>(@MinUnits@) @DragonslayerAP@ k síle schopností pro Drakobijce, @TeamAP@ pro tým</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DragonslayerAP","value":30.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DragonslayerAP","value":70.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":60.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DragonslayerAP","value":140.0000},{"name":"MaxHealthThreshold","value":1400.0000},{"name":"TeamAP","value":100.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Věčný","trait_id":"TFT5_Eternal","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Eternal.png","tooltip_text":"(@MinUnits@) Vlk se oddělí od Ovečky a lze jej umístit kamkoliv na bojišti. Vlk se nezapočítává do velikosti týmu a získává stejné bonusy k atributům jako Ovečka.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zapomenutý","trait_id":"TFT5_Forgotten","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Forgotten.png","tooltip_text":"Zapomenutí šampioni mají bonus k útočnému poškození a síle schopností. Za každý vyhraný boj se tento bonus zvýší o @VictoryPercent@&nbsp;%, tento efekt se může nasčítat až @MaxCombats@x.<br><br><expandRow>(@MinUnits@) @InitialADandAP@ %i:scaleAD% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"InitialADandAP","value":20.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"InitialADandAP","value":40.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"InitialADandAP","value":60.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"InitialADandAP","value":150.0000},{"name":"MaxCombats","value":5.0000},{"name":"VictoryPercent","value":10.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Božský král","trait_id":"TFT5_GodKing","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Godking.png","tooltip_text":"(@MinUnits@) Vítězní šampioni způsobují @PercentDamageAmp@% bonusové poškození nepřátelům, kteří mají v inventáři nějaký stínový předmět. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamageAmp","value":20.0000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rošťák","trait_id":"TFT5_Hellion","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Hellion.png","tooltip_text":"Rošťáci získávají bonus k rychlosti útoků.<br><br>Kdykoliv některý Rošťák zemře, vyskočí z rošťáckého portálu Rošťák-dvojník (kopie s úrovní hvězd nižší o jeden stupeň) a zapojí se do boje!<br><br><expandRow>(@MinUnits@) @AttackSpeedPercent@&nbsp;% %i:scaleAS% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":70.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeedPercent","value":125.0000}],"min_units":8,"max_units":25000,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Neživý","trait_id":"TFT5_Inanimate","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Inanimate.png","tooltip_text":"(@MinUnits@) Začátek boje: Gwen na polích kolem sebe vyvolá na @Duration@&nbsp;sek. Přízračnou mlhu, jež všem spojencům, kteří se v ní nacházejí, poskytne @DamageReductionPercent*100@&nbsp;% k odolnosti. Tento efekt působí, dokud jednotka mlhu neopustí.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":0.3300},{"name":"Duration","value":8.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kouzelník","trait_id":"TFT5_Invoker","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Invoker.png","tooltip_text":"Tvůj tým získává z útoků manu.<br><br><expandRow>(@MinUnits@) @ManaPerAttack@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaPerAttack","value":3.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaPerAttack","value":6.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pancířový","trait_id":"TFT5_Ironclad","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Ironclad.png","tooltip_text":"Tvůj tým získává bonus k brnění.<br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":70.0000}],"min_units":3,"max_units":3,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":125.0000}],"min_units":4,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Rytíř","trait_id":"TFT5_Knight","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Tvůj tým blokuje určité množství poškození ze všech zdrojů.<br><br><expandRow>(@MinUnits@) @BlockAmount@ bodů zablokovaného poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":40.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":70.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Legionář","trait_id":"TFT5_Legionnaire","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Vanquisher.png","tooltip_text":"Legionáři získávají bonus k rychlosti útoků a léčení poškozením.<br><br><expandRow>(@MinUnits@) @ASBoostPercent@&nbsp;% %i:scaleAS%, @Omnivamp*100@&nbsp;% %i:scaleSV%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ASBoostPercent","value":25.0000},{"name":"HealPercent","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ASBoostPercent","value":70.0000},{"name":"HealPercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ASBoostPercent","value":135.0000},{"name":"HealPercent","value":25.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"ASBoostPercent","value":250.0000},{"name":"HealPercent","value":35.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Mystik","trait_id":"TFT5_Mystic","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Tvůj tým získá bonus k %i:scaleMR% odolnosti vůči magii.<br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":40.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":80.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":175.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":300.0000}],"min_units":5,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Nositel noci","trait_id":"TFT5_Nightbringer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Nightbringer.png","tooltip_text":"Když Nositelům noci poprvé klesne zdraví pod @FirstThreshold@&nbsp;%, získají na @ShieldDuration@&nbsp;sek. štít o síle určitého procenta svého maximálního zdraví. Když se tak stane, zvýší se příslušnému Nositeli noci způsobované poškození.<br><br><expandRow>(@MinUnits@) @MaxPercentHealthShield@% štít, @BonusDamage@&nbsp;% %i:scaleDA%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusDamage","value":20.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":30.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusDamage","value":30.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":60.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusDamage","value":40.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":90.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusDamage","value":70.0000},{"name":"FirstThreshold","value":50.0000},{"name":"MaxPercentHealthShield","value":200.0000},{"name":"ShieldDuration","value":8.0000}],"min_units":8,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Hraničář","trait_id":"TFT5_Ranger","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Ranger.png","tooltip_text":"Hraničáři získávají buff k rychlosti útoků, který se zapíná a vypíná každých @BuffDuration@&nbsp;sek. Tento buff se hraničářům aplikuje na celkovou rychlost útoků.<br><br><expandRow>(@MinUnits@) @AttackSpeed@&nbsp;% %i:scaleAS%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":80.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":200.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":500.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":6,"max_units":2500,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Vykoupený","trait_id":"TFT5_Redeemed","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Redeemed.png","tooltip_text":"Vykoupení šampioni získávají bonus k brnění, odolnosti vůči magii a síle schopností. Když zemřou, rozdělí se jejich bonus mezi zbývající spojenecké Vykoupené.<br><br><expandRow>(@MinUnits@) @ArmorAmount@ %i:scaleArmor% %i:scaleMR%, @AbilityPowerAmount@ %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPowerAmount","value":30.0000},{"name":"ArmorAmount","value":20.0000},{"name":"MagicResist","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPowerAmount","value":60.0000},{"name":"ArmorAmount","value":35.0000},{"name":"MagicResist","value":35.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPowerAmount","value":100.0000},{"name":"ArmorAmount","value":70.0000},{"name":"MagicResist","value":70.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Obnovovač","trait_id":"TFT5_Renewer","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Rejuvenator.png","tooltip_text":"Obnovovači si každou sekundu vyléčí určité procento svého maximálního zdraví. Mají-li plné zdraví, doplní si místo toho manu.<br><br><expandRow>(@MinUnits@) @PercentHealth@&nbsp;% %i:scaleHealth% nebo @PercentMana@&nbsp;% %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentHealth","value":4.0000},{"name":"PercentMana","value":4.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentHealth","value":7.0000},{"name":"PercentMana","value":7.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"PercentHealth","value":10.0000},{"name":"PercentMana","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Oživený","trait_id":"TFT5_Revenant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Revenant.png","tooltip_text":"Oživení se po své první smrti v daném souboji znovu oživí. Jakmile se tak stane, zvýší se jejich způsobované i utrpěné poškození o @DamageAmp@&nbsp;%.<br><br><expandRow>(@MinUnits@) Oživení s @HealthPercent@&nbsp;% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":25.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":45.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"DamageAmp","value":25.0000},{"name":"HealthPercent","value":70.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Strážce","trait_id":"TFT5_Sentinel","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sentinel.png","tooltip_text":"Začátek boje: Strážce s nejvyšším počtem předmětů (v případě stejného počtu rozhoduje vyšší rychlost útoků) obdrží štít, který poskytuje nasčítávající se bonus k rychlosti útoků. Když nepřátelé štít zničí nebo jeho životnost skončí, přeskočí na spojence s nejnižším procentem zdraví a obnoví se. Bonus k rychlosti útoků se mezi jednotlivými přeskoky neresetuje.<br><br><row>(@MinUnits@) Štít o síle @Shield@ bodů, @AttackSpeed*100@&nbsp;% %i:scaleAS%, @Duration@&nbsp;sek.</row><br><row>(@MinUnits@) Štít o síle @Shield@ bodů, @AttackSpeed*100@&nbsp;% %i:scaleAS%, @Duration@&nbsp;sek.</row><br><row>(@MinUnits@) Štít o síle @Shield@ bodů, @AttackSpeed*100@&nbsp;% %i:scaleAS%, @Duration@&nbsp;sek.</row><br><row>(@MinUnits@) Štít o síle @Shield@ bodů, @AttackSpeed*100@&nbsp;% %i:scaleAS%, @Duration@&nbsp;sek., štít se po přeskoku nezničí</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.2000},{"name":"Duration","value":4.0000},{"name":"Shield","value":175.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.8000},{"name":"Duration","value":2.0000},{"name":"Shield","value":800.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":6.0000},{"name":"Duration","value":1.0000},{"name":"Shield","value":2000.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Sekáč","trait_id":"TFT5_Skirmisher","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Skirmisher.png","tooltip_text":"Začátek boje: Sekáči získají štít a každou sekundu obdrží bonus k útočnému poškození.<br><br><expandRow> (@MinUnits@) Štít o síle @PercentHealthShield@&nbsp;% maximálního %i:scaleHealth% a @AttackDamage*100@&nbsp;% %i:scaleAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":4.0000},{"name":"PercentHealthShield","value":20.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":10.0000},{"name":"PercentHealthShield","value":50.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackDamage","value":20.0000},{"name":"PercentHealthShield","value":100.0000}],"min_units":9,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Čarotvůrce","trait_id":"TFT5_Spellweaver","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Sorcerer.png","tooltip_text":"Čarotvůrci získají až do konce souboje bonus k síle schopností, který se zvýší, kdykoliv některý šampion sešle svou schopnost.<br><br><expandRow>(@MinUnits@) @AP@ %i:scaleAP%, @BonusAP@ k bonusové %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":15.0000},{"name":"BonusAP","value":2.0000},{"name":"StackCap","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":35.0000},{"name":"BonusAP","value":4.0000},{"name":"StackCap","value":10.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AP","value":70.0000},{"name":"BonusAP","value":8.0000},{"name":"StackCap","value":10.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Košatý","trait_id":"TFT5_Verdant","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Verdant.png","tooltip_text":"Šampioni, kteří začínají souboj vedle alespoň jednoho Košatého šampiona, jsou po určitou dobu imunní vůči omezujícím efektům.<br><br><expandRow>(@MinUnits@) @Duration@&nbsp;sek.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":5.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":8.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Vítězný","trait_id":"TFT5_Victorious","set":"TFTSet5","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Victorious.png","tooltip_text":"Když Garen zabije nějakého nepřítele, bude jeho příští útok posílený a způsobí bonusové magické poškození ve výši @PercentDamage*100@&nbsp;% chybějícího zdraví cíle.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.6000}],"min_units":1,"max_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zabiják","trait_id":"TFT7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Automaticky: Na začátku souboje skočí do nepřátelské zadní řady.<br><br>Zabijáci mají bonus k šanci na kritický zásah a k poškození kritickým zásahem. Jejich schopnost může způsobit kritický zásah.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@&nbsp;% %i:scaleCrit%; @CritAmpPercent@&nbsp;% %i:scaleCritMult%</expandRow><br><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":5.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":15.0000},{"name":"CritChanceAmpPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"CritAmpPercent","value":65.0000},{"name":"CritChanceAmpPercent","value":75.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Astrální","trait_id":"TFT7_Astral","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"Po každém souboji s hráčem získáš Astrální oko. Celková úroveň hvězd tvých Astrálních šampionů zvyšuje kvalitu oka.<br><br>Astrální šampioni obdrží bonus k síle schopností.<br><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row><br><row>(@MinUnits@) @AbilityPower@ %i:scaleAP%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.0500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":50.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.1000},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":5,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":100.0000},{"name":"AstralUnitDiscount","value":1.0000},{"name":"AttackDamage","value":0.2500},{"name":"RerollsForAstralShop","value":4.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bard","trait_id":"TFT7_Bard","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Bard.png","tooltip_text":"Spojenci, kteří přežijí boj proti jinému hráči, mají @DropChancePercent@% šanci na to, že vytvoří túút. Bard vytvoří túút, kdykoliv si zatančí.<br><br>Každý túút, který sebereš, zvýší o 1&nbsp;% šanci, že se v obchodě objeví jednotky vyšších úrovní. ","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DropChancePercent","value":2.0000}],"min_units":1,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Ranař","trait_id":"TFT7_Bruiser","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Tvůj tým získá bonus ke zdraví. Bonus pro Ranaře je dvojnásobný.<br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":180.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":375.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":700.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":1500.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Dělostřelec","trait_id":"TFT7_Cannoneer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"S každým 5. útokem vypálí dělovou kouli, která vybuchne a způsobí kolem cíle fyzické poškození. Poškození se zvyšuje v závislosti na základním útočném poškození.<br><br><expandRow>(@MinUnits@) @AttackPercent*100@&nbsp;% %i:TFTBaseAD%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackPercent","value":1.7500}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackPercent","value":3.5000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackPercent","value":5.7500}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Kavalerista","trait_id":"TFT7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Automaticky: Při každém pohybu prudce vyrazí ke svému cíli.<br><br>Kavaleristé získají bonus k brnění a odolnosti vůči magii. Na začátku souboje a po každém výpadu obdrží na @Duration@&nbsp;sek. @ChargeIncreasePct@&nbsp;% tohoto bonusu. <br><br><expandRow>(@MinUnits@) @Armor@ %i:scaleArmor%%i:scaleMR%</expandRow>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"Armor","value":35.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":35.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Armor","value":50.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":50.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":65.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":65.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Armor","value":85.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":85.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Armor","value":110.0000},{"name":"ChargeIncreasePct","value":200.0000},{"name":"Duration","value":4.0000},{"name":"MagicResist","value":110.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Temný let","trait_id":"TFT7_Darkflight","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Darkflight.png","tooltip_text":"Vyvoláš obětní oltář. Začátek boje: Jednotka umístěná na oltář bude obětována a každému šampionovi Temného letu udělí kopii jednoho svého předmětu a bonus ke zdraví.<br><br><tftitemrules>Emblémy a nevyrobitelné předměty se při kopírování pokazí a stane se z nich Esence Temného letu.</tftitemrules><br><br><expandRow>(@MinUnits@) @BonusHealth@ %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":750.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":1050.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusHealth","value":1650.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusHealth","value":2400.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Drak","trait_id":"TFT7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"Automaticky: Vyžadují 2 týmové pozice. <br><br>Draci poskytují +3 k označené vlastnosti a získávají dodatečné bonusy. <br><br><row>(@MinUnits@) @BonusHealth@ zdraví</row><br><row>(@MinUnits@) a @Defenses@ k brnění a odolnosti vůči magii</row><br><row>(@MinUnits@) a @PercentBonusDamage*100@&nbsp;% ke zvýšení poškození</row><br><row>(@MinUnits@) a +@TeamSizeIncrease@ k velikosti týmu</row><br><row>(@MinUnits@) a každou sekundu si vyléčí @Healing@ zdraví</row><br><row>(@MinUnits@) a tvoji Draci se vznesou do vzduchu! 300 %i:scaleHealth%, 30 %i:scaleArmor% a %i:scaleMR%, 30 k útočnému poškození, 30 k síle schopností, 30&nbsp;% k rychlosti útoků </row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":0.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.0000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":0.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.0000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":0.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AscendedStats","value":0.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":5,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AscendedStats","value":30.0000},{"name":"AttackSpeed","value":0.1000},{"name":"BonusHealth","value":500.0000},{"name":"Defenses","value":20.0000},{"name":"Healing","value":40.0000},{"name":"PercentBonusDamage","value":0.1000},{"name":"TeamSizeIncrease","value":1.0000}],"min_units":6,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Drakomant","trait_id":"TFT7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"Použij předmět Požehnání Drakomantů a vyber si hrdinu. Hrdina získá obrovsky zvýšené zdraví a sílu schopností, které se zvyšují o @StatIncreasePercent@&nbsp;% za každou úroveň hvězd tvých Drakomantů.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ %i:scaleHealth%, +@BonusAP@&nbsp;% %i:scaleAP% </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusAP","value":30.0000},{"name":"BonusHealth","value":300.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAP","value":45.0000},{"name":"BonusHealth","value":600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAP","value":60.0000},{"name":"BonusHealth","value":850.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":6,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAP","value":145.0000},{"name":"BonusHealth","value":1600.0000},{"name":"StatIncreasePercent","value":20.0000}],"min_units":9,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Sesilatel","trait_id":"TFT7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"Sesilatelé získají manu, kdykoliv spojenec či nepřítel sešle schopnost.<br><br><expandRow>(@MinUnits@) @ManaAmount@ %i:scaleMana%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaAmount","value":3.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ManaAmount","value":6.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ManaAmount","value":8.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Strážce","trait_id":"TFT7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"Jednou za souboj, když Strážci klesne zdraví na @HealthThreshold@&nbsp;%, vytvoří sobě a svému nejbližšímu spojenci štít o síle určitého procenta svého maximálního zdraví. Štíty se sčítají!<br><br><expandRow> (@MinUnits@) Štít o síle@ShieldPercentAmount@&nbsp;% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":35.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":100.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Duration","value":60.0000},{"name":"HealthThreshold","value":50.0000},{"name":"ShieldPercentAmount","value":150.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Cech","trait_id":"TFT7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"Poskytuje týmu jedinečný bonus; členové Cechu získají dvojnásobné množství bonusu. Hodnota se zvyšuje za každého člena Cechu ve hře!<br><br><ShowIf.TFT7_Trait_Guild_ActiveSejuani><status>Sejuani:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@ zdraví</ShowIf.TFT7_Trait_Guild_ActiveSejuani><ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><TFTGuildInactive>Sejuani: Bonus ke zdraví</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveSejuani><br><ShowIf.TFT7_Trait_Guild_ActiveTwitch><status>Twitch:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@&nbsp;% k rychlosti útoků</ShowIf.TFT7_Trait_Guild_ActiveTwitch><ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><TFTGuildInactive>Twitch: Bonus k rychlosti útoků</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveTwitch><br><ShowIf.TFT7_Trait_Guild_ActiveDragon><status>Zippy:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@ k brnění a odolnosti vůči magii</ShowIf.TFT7_Trait_Guild_ActiveDragon><ShowIfNot.TFT7_Trait_Guild_ActiveDragon><TFTGuildInactive>Zippy: Bonus k brnění a odolnosti vůči magii</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveDragon><br><ShowIf.TFT7_Trait_Guild_ActiveJayce><status>Jayce:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@&nbsp;% k útočnému poškození a síle schopností</ShowIf.TFT7_Trait_Guild_ActiveJayce><ShowIfNot.TFT7_Trait_Guild_ActiveJayce><TFTGuildInactive>Jayce: Bonus k útočnému poškození a síle schopností</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveJayce><br><ShowIf.TFT7_Trait_Guild_ActiveBard><status>Bard:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@ k maně každým útokem</ShowIf.TFT7_Trait_Guild_ActiveBard><ShowIfNot.TFT7_Trait_Guild_ActiveBard><TFTGuildInactive>Bard: Bonusová mana za každý útok</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveBard><br><ShowIf.TFT7_Trait_Guild_ActiveEmblem><status>Emblém:</status> +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@&nbsp;% k léčení poškozením</ShowIf.TFT7_Trait_Guild_ActiveEmblem><ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><TFTGuildInactive>Emblém: Bonus k léčení poškozením</TFTGuildInactive></ShowIfNot.TFT7_Trait_Guild_ActiveEmblem><br><br><expandRow>(@MinUnits@) @Multiplier@% bonus Cechu</expandRow><br><br><br><br>","innate_trait_sets":[{"constants":[{"name":"BardBaseBonus","value":2.0000},{"name":"DragonBaseBonus","value":8.0000},{"name":"EmblemBaseBonus","value":0.0300},{"name":"GuildMultiplier","value":2.0000},{"name":"JayceBaseBonus","value":5.0000},{"name":"SejuaniBaseBonus","value":130.0000},{"name":"TwitchBaseBonus","value":0.1100}]}],"conditional_trait_sets":[{"constants":[{"name":"Multiplier","value":100.0000}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"Multiplier","value":120.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":130.0000}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":140.0000}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":150.0000}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"Multiplier","value":160.0000}],"min_units":7,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"Multiplier","value":175.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nefritový","trait_id":"TFT7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"Vyvolá pohyblivé nefritové sochy.<br><br>Začátek boje: Spojenci, kteří začínají boj vedle sochy, si v pravidelném intervalu @Interval@&nbsp;sek. vyléčí část maximálního zdraví a získají bonus k rychlosti útoků. Když je socha zničena, způsobí okolním nepřátelům magické poškození ve výši @PercentHealth@&nbsp;% svého zdraví.<br><br><row>(@MinUnits@) 1 socha, @HealthRegen@&nbsp;% %i:scaleHealth%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row><br><row>(@MinUnits@) 2 sochy, @HealthRegen@&nbsp;% %i:scaleHealth%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row><br><row>(@MinUnits@) 3 sochy, @HealthRegen@&nbsp;% %i:scaleHealth%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row><br><row>(@MinUnits@) 4 speciální sochy, @HealthRegen@&nbsp;% %i:scaleHealth%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":0.1000},{"name":"HealthRegen","value":2.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":1.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeed","value":0.2200},{"name":"HealthRegen","value":3.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":2.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeed","value":0.5500},{"name":"HealthRegen","value":5.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":3.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":7,"max_units":10,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AttackSpeed","value":0.8800},{"name":"HealthRegen","value":8.0000},{"name":"Interval","value":2.0000},{"name":"PercentHealth","value":33.0000},{"name":"StatueCount","value":4.0000},{"name":"StatueStarMultiplier","value":0.2500}],"min_units":11,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Laguna","trait_id":"TFT7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.png","tooltip_text":"Vyvoláš mořský kámen, který uděluje kořist v závislosti na tom, jak šampioni Laguny sesílají své schopnosti. Šampioni Laguny získají bonus k síle schopností a rychlosti útoků.<br><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%, @AttackSpeed*100@&nbsp;% %i:scaleAS%</row><br><row>(@MinUnits@) @AbilityPower@&nbsp;% %i:scaleAP%, @AttackSpeed*100@&nbsp;% %i:scaleAS%. Sesílání se počítají vícekrát a udělují bonusovou kořist.</row><br><br>Celkem seslání: <active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>Udělené zlaťáky: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>Udělené odměny: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AbilityPower","value":10.0000},{"name":"AttackSpeed","value":0.1000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AbilityPower","value":35.0000},{"name":"AttackSpeed","value":0.3500}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AbilityPower","value":60.0000},{"name":"AttackSpeed","value":0.6000}],"min_units":9,"max_units":11,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"AbilityPower","value":200.0000},{"name":"AttackSpeed","value":2.0000}],"min_units":12,"max_units":999,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Legenda","trait_id":"TFT7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) Každý souboj: Sousední spojenecký šampion obětuje svůj život Legendě, která tak získá @StatPercent@&nbsp;% jeho zdraví, brnění a odolnosti vůči magii plus @APPercent@&nbsp;% jeho síly schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APPercent","value":30.0000},{"name":"StatPercent","value":100.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mág","trait_id":"TFT7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Mágové sesílají své schopnosti dvakrát a mají upravenou celkovou %i:scaleAP% sílu schopností.<br><br><expandRow>(@MinUnits@) @APMultiplier*100@&nbsp;% %i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"APMultiplier","value":0.9000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"APMultiplier","value":1.2000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"APMultiplier","value":1.5000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"APMultiplier","value":1.9000}],"min_units":9,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Přelud","trait_id":"TFT7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"Přeludy mají v každém kole k dispozici jiný bonus z vlastnosti.","innate_trait_sets":[{"constants":[{"name":"DuelistBonusMoveSpeed","value":200.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BrillianceTableNum","value":2.0000},{"name":"DawnbringerPercentHealing","value":40.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":6.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":20.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":20.0000},{"name":"ExecutionerHealthThreshold","value":50.0000},{"name":"SpellswordAPPerAttack","value":5.0000},{"name":"WarlordBonusAP","value":18.0000},{"name":"WarlordBonusHealth","value":150.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BrillianceTableNum","value":4.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":12.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":33.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":33.0000},{"name":"ExecutionerHealthThreshold","value":65.0000},{"name":"SpellswordAPPerAttack","value":8.0000},{"name":"WarlordBonusAP","value":33.0000},{"name":"WarlordBonusHealth","value":300.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BrillianceTableNum","value":6.0000},{"name":"DawnbringerPercentHealing","value":65.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":20.0000},{"name":"Durability","value":0.0000},{"name":"ElectricChance","value":50.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":45.0000},{"name":"ExecutionerHealthThreshold","value":80.0000},{"name":"SpellswordAPPerAttack","value":12.0000},{"name":"WarlordBonusAP","value":50.0000},{"name":"WarlordBonusHealth","value":500.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BrillianceTableNum","value":8.0000},{"name":"DawnbringerPercentHealing","value":110.0000},{"name":"DawnbringerPercentHealthThreshold","value":50.0000},{"name":"DuelistMaxStacks","value":10.0000},{"name":"DuelistStackingAttackSpeed","value":30.0000},{"name":"Durability","value":12.0000},{"name":"ElectricChance","value":100.0000},{"name":"ElectricDamagePercent","value":9.0000},{"name":"ExecutionerCritDamage","value":60.0000},{"name":"ExecutionerHealthThreshold","value":100.0000},{"name":"SpellswordAPPerAttack","value":20.0000},{"name":"WarlordBonusAP","value":75.0000},{"name":"WarlordBonusHealth","value":750.0000},{"name":"WarlordPercentIncreasePerStack","value":10.0000}],"min_units":8,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Monolit","trait_id":"TFT7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.png","tooltip_text":"(@MinUnits@) Terra posílí na bojišti (3/3/všechna) pole. Začátek boje: Jednotky, které na začátku boje stojí na některém z těchto polí, získají @DamageReductionPercent@&nbsp;% k odolnosti.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageReductionPercent","value":18.0000}],"min_units":3,"style_idx":4,"style_name":"kUnique"}]},{"display_name":"Mystik","trait_id":"TFT7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"Tvůj tým získá bonus k odolnosti vůči magii. <br><br><expandRow>(@MinUnits@) @MagicResist@ %i:scaleMR%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicResist","value":30.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicResist","value":60.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicResist","value":130.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicResist","value":280.0000}],"min_units":5,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mladý génius","trait_id":"TFT7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.png","tooltip_text":"(@MinUnits@) Nomsy získá v každém zápase jednu náhodnou vlastnost. Také si na pomoc v boji přivolá svého bývalého Cvičitele, který získá tutéž vlastnost.<br><br>Síla schopností Cvičitelů je vždy rovná síle schopností Nomsy. Když Nomsy zemře, Cvičitelé získají @AttackSpeed*100@&nbsp;% k rychlosti útoků.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":1.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Křídlo zuřivosti","trait_id":"TFT7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"Automaticky: Převádí manu na zuřivost; útoky generují 15 bodů zuřivosti. Po seslání schopnosti se šampioni na 4 sekundy rozzuří: obdrží 25&nbsp;% k rychlosti útoků, ale nemohou získávat zuřivost.<br><br>Při rozzuření obdrží bonus k rychlosti útoků a léčení poškozením:<br><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% %i:scaleAS% a @Omnivamp@&nbsp;% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% %i:scaleAS% a @Omnivamp@&nbsp;% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% %i:scaleAS% a @Omnivamp@&nbsp;% %i:scaleSV%</row><br><row>(@MinUnits@) @AttackSpeedPercent@&nbsp;% %i:scaleAS% a @Omnivamp@&nbsp;% %i:scaleSV%</row><br><br><tftitemrules>Křídla zuřivosti nezískávají základní manu prováděním útoků ani utrpěním poškození.</tftitemrules>","innate_trait_sets":[{"constants":[{"name":"EnrageDuration","value":4.0000},{"name":"InnateAttackSpeedPercent","value":25.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":50.0000},{"name":"Omnivamp","value":10.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackSpeedPercent","value":100.0000},{"name":"Omnivamp","value":25.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":150.0000},{"name":"Omnivamp","value":40.0000}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackSpeedPercent","value":325.0000},{"name":"Omnivamp","value":80.0000}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Maškarádník","trait_id":"TFT7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"Poté, co způsobí poškození schopností, odpálí na náhodného nepřítele rachejtli, která způsobí magické poškození.<br><br><expandRow>(@MinUnits@) @MagicDamage@ bodů magického poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MagicDamage","value":110.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"MagicDamage","value":150.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"MagicDamage","value":210.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"MagicDamage","value":290.0000}],"min_units":5,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Šupinovec","trait_id":"TFT7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"Šupinovci způsobují bonusové magické poškození ve výši určitého procenta svého poškození. Utrpěné poškození od nepřátel, kteří mají víc než @HealthThreshold@ zdraví, se jim navíc sníží o @PercentDamageReduction@&nbsp;%.<br><br><expandRow>(@MinUnits@) @PercentBonusDamage@&nbsp;% bonusového magického poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":15.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":35.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":4,"max_units":5,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"HealthThreshold","value":1900.0000},{"name":"PercentBonusDamage","value":80.0000},{"name":"PercentDamageReduction","value":15.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Měňavec","trait_id":"TFT7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Po přeměně pomocí schopnosti získají bonus ke zdraví.<br><br><expandRow>(@MinUnits@) @HPPercent@&nbsp;% %i:scaleHealth%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":55.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"HPPercent","value":140.0000}],"min_units":4,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Mihotavec","trait_id":"TFT7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"Získáš jedinečné předměty Mihotavců.<br><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item1@<ShowIfNot.TFT7_Shimmerscale_IsChoiceMade> nebo Koule hamižnosti</ShowIfNot.TFT7_Shimmerscale_IsChoiceMade></row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item2@</row><br><row>(@MinUnits@) @TFTUnitProperty.trait:TFT7_Shimmerscale_Item3@ a @TFTUnitProperty.trait:TFT7_Shimmerscale_Item4@</row><br><row>(@MinUnits@) Koruna šampionů</row><br><row>(@MinUnits@) Předměty se změní na zářivé</row>","innate_trait_sets":[{"constants":[{"name":"HighStakesInterestRatio","value":1.1000}]}],"conditional_trait_sets":[{"constants":[{"name":"NumItems","value":1.0000}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"NumItems","value":2.0000}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"NumItems","value":4.0000}],"min_units":7,"max_units":8,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":9,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"NumItems","value":5.0000}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Zlodějka kouzel","trait_id":"TFT7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) Zoe po každém seslání a na začátku každého kola ukradne novou schopnost.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Svolavatel hvězd","trait_id":"TFT7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) První Svolavatel hvězd, který sešle svou schopnost během souboje proti hráči, ti v závislosti na své úrovni hvězd vyléčí (@Tier1Heal@/@Tier2Heal@/@Tier3Heal@) b. taktikova zdraví. Přebytečné léčení dezintegruje nepřátelského šampiona.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HealLimit","value":1.0000},{"name":"Tier1Heal","value":2.0000},{"name":"Tier1HealDU","value":1.0000},{"name":"Tier1HealHR","value":1.0000},{"name":"Tier2Heal","value":3.0000},{"name":"Tier2HealDU","value":2.0000},{"name":"Tier2HealHR","value":2.0000},{"name":"Tier3Heal","value":75.0000},{"name":"Tier3HealDU","value":30.0000},{"name":"Tier3HealHR","value":20.0000}],"min_units":1,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rychlostřelec","trait_id":"TFT7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"Automaticky: Dosah útoků se prodlouží o +@HexRangeIncrease@.<br><br>Rychlostřelci získají bonus k rychlosti útoků za každé pole, které je dělí od cíle.<br><br><expandRow>(@MinUnits@) @BonusAS@&nbsp;% %i:scaleAS% </expandRow>","innate_trait_sets":[{"constants":[{"name":"HexRangeIncrease","value":2.0000}]}],"conditional_trait_sets":[{"constants":[{"name":"BonusAS","value":10.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusAS","value":20.0000}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BonusAS","value":30.0000}],"min_units":4,"max_units":4,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BonusAS","value":45.0000}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Bouře","trait_id":"TFT7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Po uplynutí @DelayTime@&nbsp;sek. udeří na bojiště blesk, který způsobí nepřátelům přímé poškození, na @StunDuration@&nbsp;sek. je omráčí a udělí šampionům Bouře do konce boje bonus ke zvýšení poškození.<br><br><row>(@MinUnits@) Poškození ve výši <trueDamage>@TrueDamageHPRatio*100@&nbsp;%&nbsp;%i:scaleHealth%</trueDamage>, @DamageAmp*100@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) Poškození ve výši <trueDamage>@TrueDamageHPRatio*100@&nbsp;%&nbsp;%i:scaleHealth%</trueDamage>, @DamageAmp*100@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) Poškození ve výši <trueDamage>@TrueDamageHPRatio*100@&nbsp;%&nbsp;%i:scaleHealth%</trueDamage>, @DamageAmp*100@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) Poškození ve výši <trueDamage>@TrueDamageHPRatio*100@&nbsp;%&nbsp;%i:scaleHealth%</trueDamage>, @DamageAmp*100@&nbsp;% %i:scaleDA%</row><br><row>(@MinUnits@) Poškození ve výši <trueDamage>@TrueDamageHPRatio*100@&nbsp;%&nbsp;%i:scaleHealth%</trueDamage>, @DamageAmp*100@&nbsp;% %i:scaleDA%, udeří dvakrát</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.1000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":1.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.1000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.3000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":2.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.2000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3000}],"min_units":6,"max_units":7,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.9000},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":3.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.4000}],"min_units":8,"max_units":9,"style_idx":5,"style_name":"kGold"},{"constants":[{"name":"BuffDuration","value":60.0000},{"name":"DamageAmp","value":0.6500},{"name":"DelayTime","value":8.0000},{"name":"StrikeLevel","value":4.0000},{"name":"StunDuration","value":1.0000},{"name":"TrueDamageHPRatio","value":0.3500}],"min_units":10,"style_idx":6,"style_name":"kChromatic"}]},{"display_name":"Cvičitel","trait_id":"TFT7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"Po každém boji dá každý Cvičitel Nomsy 1 mňamku za každou svou úroveň hvězd, tato mňamka jí zvýší zdraví a sílu schopností. Nomsy si zvýší úroveň hvězd po každých 25 mňamkách!<br><br><row>(@MinUnits@) Vyvoláš Nomsy!</row><br><row>(@MinUnits@) Nomsyina schopnost způsobuje o @DamageInc*100@&nbsp;% vyšší poškození</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageInc","value":0.0000},{"name":"DragonlingTier","value":1.0000}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"DamageInc","value":2.0000},{"name":"DragonlingTier","value":2.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Válečník","trait_id":"TFT7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"Útoky Válečníků mají @ProcChance@% šanci na to, že jejich příští útok způsobí zvýšené poškození.<br><br><expandRow>(@MinUnits@) +@PercentDamage*100@&nbsp;% k poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"PercentDamage","value":0.7500},{"name":"ProcChance","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"PercentDamage","value":1.5000},{"name":"ProcChance","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"PercentDamage","value":2.7500},{"name":"ProcChance","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Šepotalové","trait_id":"TFT7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"Poškození způsobí, že se nepřátelé zmenší a utrpí 20% <TFTKeyword>ochromení obrany</TFTKeyword> a <TFTKeyword>rozpolcení zbroje</TFTKeyword> trvající @Duration@&nbsp;sek. Když Šepotalové poškodí zmenšeného nepřítele, získají nasčítávající se bonus k útočnému poškození a síle schopností.<br><br><rules><tftbold>Ochromení obrany:</tftbold> Snižuje odolnost vůči magii.</rules><br><tftitemrules><tftbold>Rozpolcení zbroje:</tftbold> Snižuje hodnotu brnění.</tftitemrules><br><br><expandRow>(@MinUnits@) +@ADandAP@&nbsp;% %i:scaleAD%%i:scaleAP%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADandAP","value":1.0000},{"name":"Duration","value":6.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ADandAP","value":3.0000},{"name":"Duration","value":6.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"ADandAP","value":7.0000},{"name":"Duration","value":6.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Zabiják","trait_id":"TFTTutorial_Assassin","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Automaticky: Zabijáci na začátku boje přiskočí k nepřátelské zadní řadě.<br><br>Zabijáci mají bonus k poškození kritickým zásahem a šanci na kritický zásah.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@&nbsp;% k poškození kritickým zásahem a +@CritChanceAmpPercent@&nbsp;% k šanci na kritický zásah</expandRow><br>","innate_trait_sets":[{"constants":[]}],"conditional_trait_sets":[{"constants":[{"name":"CritAmpPercent","value":75.0000},{"name":"CritChanceAmpPercent","value":5.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"CritAmpPercent","value":150.0000},{"name":"CritChanceAmpPercent","value":20.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Šermíř","trait_id":"TFTTutorial_Blademaster","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) Útoky Šermířů mají při zásahu @ProcChance@% šanci na okamžitou aktivaci dalšího útoku proti aktuálnímu cíli.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraAttacks","value":1.0000},{"name":"ProcChance","value":45.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rváč","trait_id":"TFTTutorial_Brawler","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Rváči získají bonus ke zdraví.<br><br><expandRow>(@MinUnits@) @BonusHealth@ zdraví</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BonusHealth","value":250.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BonusHealth","value":500.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Démon","trait_id":"TFTTutorial_Demon","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) Základní útoky Démonů mají @ManaDrainProcChance@% šanci snížit svému cíli manu o @ManaDrainBurn@ bodů a obnovit Démonovi @ManaDrainDrain@ many.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ManaDrainBurn","value":20.0000},{"name":"ManaDrainDrain","value":30.0000},{"name":"ManaDrainProcChance","value":40.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Ledovcový","trait_id":"TFTTutorial_Glacial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) Útoky Ledovcových šampionů mají @ProcPercent@% šanci na omráčení cíle na @StunDuration@&nbsp;sek.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ProcPercent","value":20.0000},{"name":"StunDuration","value":1.5000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pistolník","trait_id":"TFTTutorial_Gunslinger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"Útoky Pistolníků mají @ProcPercent@% šanci vystřelit dodatečné projektily na další nepřátele v dosahu, každá z těchto střel způsobí cíli 100&nbsp;% Pistolníkova útočného poškození.<br><br><row>(@MinUnits@) Útok na @ExtraTargetsHit@ další nepřátele</row><br><row>(@MinUnits@) Útok na @ExtraTargetsHit@ další nepřátele</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ExtraTargetsHit","value":1.0000},{"name":"GunslingerTier","value":1.0000},{"name":"ProcPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ExtraTargetsHit","value":2.0000},{"name":"GunslingerTier","value":2.0000},{"name":"ProcPercent","value":50.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Magitechnický","trait_id":"TFTTutorial_Hextech","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"Na začátku boje jeden spojenecký Magitechnický šampion hodí po náhodném nepříteli pulsní bombu. Jakmile nálož detonuje, okolním nepřátelům se na několik sekund sníží rychlost útoků o @AttackSpeedReductionPercent@&nbsp;%.<br><br><expandRow>(@MinUnits@) Dosah @HexSize@ pole, trvání @DebuffDuration@&nbsp;sek.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":3.0000},{"name":"HexSize","value":1.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"ArrivalPhaseAnimationBuffer","value":1.2500},{"name":"AttackSpeedReductionPercent","value":35.0000},{"name":"DebuffDuration","value":5.0000},{"name":"HexSize","value":2.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Říšský","trait_id":"TFTTutorial_Imperial","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) Na začátku boje se všem Říšským zvýší způsobované poškození na dvojnásobek.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"DamageMultiplier","value":2.0000}],"min_units":2,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Rytíř","trait_id":"TFTTutorial_Knight","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Všichni spojenci blokují určité množství poškození ze všech zdrojů.<br><br><expandRow>(@MinUnits@) @BlockAmount@ bodů zablokovaného poškození</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"BlockAmount","value":60.0000}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Nindža","trait_id":"TFTTutorial_Ninja","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) Nindžové získají @ADValue@ k útočnému poškození a @APValue@&nbsp;% k síle schopností.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"ADValue","value":80.0000},{"name":"APValue","value":80.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Pirát","trait_id":"TFTTutorial_Pirate","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) Po skončení každého boje proti jinému hráči se na tvé hrací ploše objeví truhla, která obsahuje až 4 zlaťáky.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Hraničář","trait_id":"TFTTutorial_Ranger","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) Hraničáři získají každé @DelayBetweenBuffs@&nbsp;sek. +@AttackSpeed@&nbsp;% k rychlosti útoků, tento bonus působí @BuffDuration@&nbsp;sek. Tento efekt začne působit @InitialDelay@&nbsp;sek. po zahájení boje.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeed","value":100.0000},{"name":"BuffDuration","value":4.0000},{"name":"DelayBetweenBuffs","value":4.0000},{"name":"InitialDelay","value":4.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Robot","trait_id":"TFTTutorial_Robot","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Roboti začínají boj s plnou manou.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":1,"max_units":25000,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Měňavec","trait_id":"TFTTutorial_Shapeshifter","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) Měňavci získají po přeměně @HPPercent@% bonus k maximálnímu zdraví.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"HPPercent","value":60.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Čaroděj","trait_id":"TFTTutorial_Sorcerer","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Automaticky: Čarodějové získávají útočením dvojnásobné množství many.<br><br>Všem spojencům se zvýší síla schopností.<br><br><expandRow>(@MinUnits@) +@AP@&nbsp;% k síle schopností</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AP","value":40.0000}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AP","value":120.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Příkladný","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"Na začátku boje naplní vybrané Příkladné síla spravedlnosti, čímž získají @AttackDamage@ k útočnému poškození a nepřátelé jim budou způsobovat o @DamageReductionPercent@&nbsp;% nižší poškození.<br><br><row>(@MinUnits@) Bonus získá jeden náhodně zvolený Příkladný</row><br><row>(@MinUnits@) Bonus získají všichni Příkladní</row><br><row>(@MinUnits@) Příkladní spojí své síly a přivolají Avatara spravedlnosti!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"constants":[{"name":"AttackDamage","value":50.0000},{"name":"DamageReductionPercent","value":50.0000}],"min_units":6,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Strážce","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Strážci získají bonus ke zdraví a ze všech zdrojů jim je způsobováno nižší poškození.<br><br><expandRow>(@MinUnits@) Zablokování @BlockAmount@ bodů poškození, @BonusHealth@ zdraví</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"BlockAmount","value":15.0000},{"name":"BonusHealth","value":200.0000}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"constants":[{"name":"BlockAmount","value":30.0000},{"name":"BonusHealth","value":400.0000}],"min_units":4,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Prázdnota","trait_id":"TFTTutorial_Void","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Útoky a schopnosti šampionů z Prázdnoty způsobují přímé poškození.","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Divoký","trait_id":"TFTTutorial_Wild","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) Divocí šampioni získají po každém útoku @AttackSpeedPercent@% bonus k rychlosti útoků (efekt se může nasčítat až @MaxStacks@x).","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"AttackSpeedPercent","value":10.0000},{"name":"MaxStacks","value":5.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]},{"display_name":"Yordl","trait_id":"TFTTutorial_Yordle","set":"TFTSetTutorial","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) Yordlové získají +@MissPercent@&nbsp;% k šanci na uhnutí.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"constants":[{"name":"MissPercent","value":30.0000}],"min_units":3,"style_idx":5,"style_name":"kGold"}]}]