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@AbilityResourceName@","cooldown":"@Cooldown@ วินาที %i:cooldown%","description":"การโจมตีครั้งถัดไปหรือ Leap Strike ของ Jax จะเป็นการสร้างโบนัสความเสียหาย และสร้างความเสียหายให้กับศัตรูใกล้เคียง","dynamicDescription":"Jax ชาร์จพลังใส่อาวุธของเขา ทำให้การโจมตีปกติหรือ Leap Strike ครั้งถัดไป จะสร้าง<magicDamage>ความเสียหายเวทเพิ่มเติม @TotalDamage@ หน่วย</magicDamage>ให้กับเป้าหมายและศัตรูใกล้เคียง@SpellModifierDescriptionAppend@","range":[300.0000,300.0000,300.0000,300.0000,300.0000,300.0000],"costCoefficients":[35.0000,35.0000,35.0000,35.0000,35.0000,35.0000],"cooldownCoefficients":[7.0000,6.0000,5.0000,4.0000,3.0000,3.0000],"coefficients":{"coefficient1":0.0000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"Counter Strike","abilityIconPath":"/lol-game-data/assets/ASSETS/UX/Jade/S3Icons/SameSized/Jax_Disarm.project_jade.png","abilityVideoPath":"champion-abilities/60024/ability_60024_E1.webm","abilityVideoImagePath":"champion-abilities/60024/ability_60024_E1.jpg","cost":"@Cost@ @AbilityResourceName@","cooldown":"@Cooldown@ วินาที %i:cooldown%","description":"Jax เข้าสู่กระบวนท่าเชิงรับ หลบหลีกการโจมตีปกติที่เข้ามาทั้งหมด และลดความเสียหายจากสกิลวงกว้าง จากนั้นเขาจะสตันและสร้างความเสียหายแก่ศัตรูโดยรอบ","dynamicDescription":"Jax เข้าสู่กระบวนท่าเชิงรับได้สูงสุด @DodgeDuration@ วินาที หลบการโจมตีปกติและลดความเสียหายจากสกิลวงกว้างลง @AoEDamageReduction@% สกิลนี้จะ<recast>กดใช้ซ้ำ</recast>โดยอัตโนมัติเมื่อหมดเวลา<br><br><recast>กดใช้ซ้ำ</recast>: Jax สร้าง<physicalDamage>ความเสียหายกายภาพ @TotalDamage@ หน่วย</physicalDamage> และ<status>สตัน</status>ศัตรูใกล้เคียงเป็นเวลา @StunDuration@ วินาที <br><br>ความเสียหายนี้จะเพิ่มขึ้น @PercentIncreasedPerDodge*100@% ตามจำนวนการโจมตีที่ Jax หลบได้ สูงสุดที่ <physicalDamage>@MaxDamage@</physicalDamage> 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