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秒后重新引爆护盾对周围的敌人造成魔法伤害。当赛恩击杀敌军，提升最大生命。","dynamicDescription":"<spellPassive>被动</spellPassive>：赛恩在击杀一个单位时，可获得<scaleHealth>@Effect5Amount@最大生命值</scaleHealth>；击杀大型士兵和野怪或参与击败英雄时，可获得@Effect6Amount@最大生命值。<br><br><spellActive>主动</spellActive>：赛恩获得<shield>@TotalShield@护盾值</shield>，持续6秒。在@Effect7Amount@秒后，如果护盾仍然存在，那么赛恩可以<recast>再次施放</recast>技能引爆护盾，造成<magicDamage>@TotalDamage@加上@Effect4Amount@%最大生命值的魔法伤害</magicDamage>。@SpellModifierDescriptionAppend@","range":[500.0000,500.0000,500.0000,500.0000,500.0000,500.0000],"costCoefficients":[65.0000,70.0000,75.0000,80.0000,85.0000,90.0000],"cooldownCoefficients":[15.0000,14.0000,13.0000,12.0000,11.0000,11.0000],"coefficients":{"coefficient1":0.4000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[35.0000,60.0000,85.0000,110.0000,135.0000,160.0000,185.0000],"Effect2Amount":[15.0000,40.0000,65.0000,90.0000,115.0000,140.0000,165.0000],"Effect3Amount":[7.0000,8.0000,9.0000,10.0000,11.0000,12.0000,13.0000],"Effect4Amount":[9.0000,10.0000,11.0000,12.0000,13.0000,14.0000,15.0000],"Effect5Amount":[4.0000,4.0000,4.0000,4.0000,4.0000,4.0000,4.0000],"Effect6Amount":[15.0000,15.0000,15.0000,15.0000,15.0000,15.0000,15.0000],"Effect7Amount":[3.0000,3.0000,3.0000,3.0000,3.0000,3.0000,3.0000],"Effect8Amount":[15.0000,15.0000,15.0000,15.0000,15.0000,15.0000,15.0000],"Effect9Amount":[6.0000,6.0000,6.0000,6.0000,6.0000,6.0000,6.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"e","name":"杀戮怒吼","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Sion/HUD/Icons2D/Sion_E.png","abilityVideoPath":"champion-abilities/0014/ability_0014_E1.webm","abilityVideoImagePath":"champion-abilities/0014/ability_0014_E1.jpg","cost":"@Cost@ @AbilityResourceName@","cooldown":"@Cooldown@ 秒 %i:cooldown%","description":"赛恩发射一个短程冲击波对第一个命中的敌人造成伤害并且缓速该名敌人与减少其物理防御。如果冲击波命中了士兵或是野怪，目标将会被击退，而所有被赛恩击退的目标打到的敌人，将会被缓速、受到伤害、及减少物理防御效果。","dynamicDescription":"赛恩射出一发冲击波，造成 <magicDamage>@TotalDamage@ 魔法伤害</magicDamage>，<status>缓速</status>敌人 @SlowAmount@%，持续 @SlowDuration@ 秒，并移除 <scaleArmor>@ArmorShred@% 物理防御</scaleArmor>，持续 @ArmorShredDuration@ 秒。命中的非英雄单位会被<status>击退</status>。被<status>击退</status>的单位命中的敌人将受到同等的伤害和效果。@SpellModifierDescriptionAppend@","range":[800.0000,800.0000,800.0000,800.0000,800.0000,800.0000],"costCoefficients":[35.0000,40.0000,45.0000,50.0000,55.0000,60.0000],"cooldownCoefficients":[12.0000,11.0000,10.0000,9.0000,8.0000,8.0000],"coefficients":{"coefficient1":0.5500,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[65.0000,65.0000,100.0000,135.0000,170.0000,205.0000,205.0000],"Effect2Amount":[35.0000,40.0000,45.0000,50.0000,55.0000,60.0000,65.0000],"Effect3Amount":[5.0000,5.0000,5.0000,5.0000,5.0000,5.0000,5.0000],"Effect4Amount":[35.0000,40.0000,45.0000,50.0000,55.0000,60.0000,65.0000],"Effect5Amount":[20.0000,20.0000,20.0000,20.0000,20.0000,20.0000,20.0000],"Effect6Amount":[30.0000,30.0000,30.0000,30.0000,30.0000,30.0000,30.0000],"Effect7Amount":[4.0000,4.0000,4.0000,4.0000,4.0000,4.0000,4.0000],"Effect8Amount":[2.5000,2.5000,2.5000,2.5000,2.5000,2.5000,2.5000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"猛烈狂击","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/Sion/HUD/Icons2D/Sion_R1.png","abilityVideoPath":"champion-abilities/0014/ability_0014_R1.webm","abilityVideoImagePath":"champion-abilities/0014/ability_0014_R1.jpg","cost":"@Cost@ @AbilityResourceName@","cooldown":"@Cooldown@ 秒 %i:cooldown%","description":"赛恩往一个固定方向冲刺，随时间加速。可以藉由鼠标光标来操纵冲刺方向。当他撞击敌人时将会造成伤害并且根据自己冲刺的距离来击飞目标。","dynamicDescription":"赛恩朝着一个方向不可阻挡地冲刺8秒，并且可使用鼠标控制冲刺方向。当赛恩与一名敌方英雄或墙体产生碰撞，或者<recast>再次施放</recast>该技能时，则会停止冲刺。<br><br>冲刺结束时，赛恩造成<physicalDamage>@MinDamageTotal@至@MaxDamageTotal@物理伤害</physicalDamage>（基于冲刺距离）。赛恩会对碰撞点附近的敌人施加@MinStunDuration@至@MaxStunDuration@秒的<status>晕眩</status>效果（基于冲刺距离）。此外，距碰撞点稍远范围内的敌人将会被<status>减速</status>@SlowAmount@%，持续3秒。@SpellModifierDescriptionAppend@","range":[7500.0000,7500.0000,7500.0000,7500.0000,7500.0000,7500.0000],"costCoefficients":[100.0000,100.0000,100.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[140.0000,100.0000,60.0000,10.0000,10.0000,10.0000],"coefficients":{"coefficient1":0.4000,"coefficient2":0.8000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}