[{"display_name":"Убийца","trait_id":"Assassin","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к самому дальнему врагу.<br><br>Шанс критического удара и критический урон убийц увеличены.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@% критического урона и +@CritChanceAmpPercent@% шанса критического удара</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritAmpPercent","value":225.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":30.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Мастер клинка","trait_id":"Blademaster","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"При использовании автоатак мастера клинка с @ProcChance@% вероятностью атакуют цель еще раз.<br><br>Дополнительные атаки наносят урон как обычные автоатаки и накладывают эффекты при попадании.<br><br><row>(@MinUnits@) Одна дополнительная атака</row><br><row>(@MinUnits@) Две дополнительные атаки</row><br><row>(@MinUnits@) Четыре дополнительные атаки</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":2.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":4.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Дебошир","trait_id":"Brawler","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Дебоширы получают дополнительное здоровье.<br><br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":900.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Демон","trait_id":"Demon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"При использовании автоатак демоны с @ManaDrainProcChance@% вероятностью уменьшают запас маны цели на @ManaDrainBurn@ и восстанавливают ману себе.<br><br><expandRow>(@MinUnits@) @ManaDrainDrain@ восстанавливаемой маны</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":45.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Дракон","trait_id":"Dragon","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Dragon.png","tooltip_text":"<row>(@MinUnits@) Дает драконам @MagicReduction@% сопротивления магическому урону</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicReduction","value":75.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Элементалист","trait_id":"Elementalist","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Elementalist.png","tooltip_text":"Действует всегда: элементалисты получают вдвое больше маны от автоатак.<br><br><row>(@MinUnits@) В начале боя элементалисты призывают голема с 2200 здоровья, который сражается вместе с ними.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPMultiplier","value":0.0000,"format_string":""},{"name":"ADMultiplier","value":0.0000,"format_string":""},{"name":"SizeCoefficient","value":0.0000,"format_string":""}],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Изгнанник","trait_id":"Exile","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Exile.png","tooltip_text":"<row>(@MinUnits@) Если в начале боя вокруг изгнанника нет союзников, он получает щит прочностью @ShieldPercent@% от максимального запаса здоровья</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":100.0000,"format_string":""}],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ледник","trait_id":"Glacial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) У атак оледенелых есть @ProcPercent@% шанс оглушить цель на @StunDuration@ сек. и нанести дополнительный магический урон.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":33.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"Guardian","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Guardian.png","tooltip_text":"<row>(@MinUnits@) В начале боя стражи дают +@Armor@ брони примыкающим союзникам (этот эффект может суммироваться бесконечно).</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":40.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Стрелок","trait_id":"Gunslinger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"При использовании автоатак стрелки с @ProcPercent@% вероятностью выпускают дополнительные пули в других врагов в области поражения.<br><br>Эти пули наносят урон как обычные автоатаки и накладывают эффекты при попадании.<br><br><row>(@MinUnits@) Стрелки поражают еще @ExtraTargetsHit@ врага</row><br><row>(@MinUnits@) Стрелки поражают еще @ExtraTargetsHit@ врагов</row><br><row>(@MinUnits@) Стрелки поражают еще @ExtraTargetsHit@ врагов</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":3.0000,"format_string":""},{"name":"ExtraTargetsHit","value":4.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Хекстек","trait_id":"Hextech","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"В начале боя хекстековые бойцы запускают и взрывают импульсную бомбу, которая временно отключает предметы поблизости на @DisableDuration@ сек.<br><br><row>(@MinUnits@) Действует в пределах @HexSize@ ячейки</row><br><row>(@MinUnits@) Действует в пределах @HexSize@ ячеек</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DisableDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Имперец","trait_id":"Imperial","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"В начале боя имперцы, на которых действует эффект, усиливаются и начинают наносить вдвое больше урона.<br><br><row>(@MinUnits@) 1 случайный имперец</row><br><row>(@MinUnits@) Все имперцы</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Рыцарь","trait_id":"Knight","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Все союзники блокируют определенное количество урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ниндзя","trait_id":"Ninja","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"Ниндзя получают дополнительные силу атаки и силу умений.<br><br>Эта особенность срабатывает, только когда на поле 1 или 4 уникальных ниндзя.<br><br><row>(@MinUnits@) Ниндзя получает +@ADValue@ силы атаки и +@APValue@% силы умений</row><br><row>(@MinUnits@) Все ниндзя получают +@ADValue@ силы атаки и +@APValue@% силы умений</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":50.0000,"format_string":""},{"name":"APValue","value":50.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Аристократ","trait_id":"Noble","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Noble.png","tooltip_text":"В начале боя союзники, на которых действует эффект, получают +@Armor@ брони и +@MagicResist@ сопротивления магии, а также начинают восстанавливать @Heal@ здоровья при попадании.<br><br><row>(@MinUnits@) 1 случайный союзник</row><br><row>(@MinUnits@) Все союзники</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"Heal","value":30.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Призрак","trait_id":"Phantom","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Phantom.png","tooltip_text":"<row>(@MinUnits@) В начале боя запас здоровья случайного врага уменьшается до @HPToSet@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPToSet","value":100.0000,"format_string":""}],"min_units":2,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Пират","trait_id":"Pirate","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"<row>(@MinUnits@) В конце каждого боя против другого игрока на вашей арене появляется сундук с сокровищами, из которого можно получить до 4 золота</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Рейнджер","trait_id":"Ranger","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"Каждые @ProcRate@ сек. у рейнджеров появляется шанс увеличить свою скорость атаки на @ProcRate@ сек. <br><br><expandRow>(@MinUnits@) @ProcPercent@% шанс увеличить скорость атаки на @ASMultTooltip@</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":40.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":70.0000,"format_string":""},{"name":"ASMultiplier","value":2.0000,"format_string":""},{"name":"ProcRate","value":3.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Робот","trait_id":"Robot","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Роботы начинают бой с полным запасом маны","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Перевертыш","trait_id":"Shapeshifter","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"Перевертыши получают прибавку к максимальному запасу здоровья, когда меняют форму.<br><br><expandRow>(@MinUnits@) @HPPercent@% дополнительного максимального запаса здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPPercent","value":100.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"Sorcerer","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Действует всегда: чародеи получают вдвое больше маны от автоатак.<br><br>Сила умений всех союзников увеличена.<br><br><expandRow>(@MinUnits@) +@AP@% силы умений</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AP","value":200.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Обитатель Бездны","trait_id":"Void","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Атаки и умения обитателей Бездны наносят чистый урон.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentArmorPen","value":100.0000,"format_string":""},{"name":"IsActive","value":1.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Одичалый","trait_id":"Wild","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"Когда союзники, на которых действует эффект, применяют автоатаки, они увеличивают свою скорость атаки на @AttackSpeedPercent@% (эффект суммируется до 5 раз).<br><br><row>(@MinUnits@) Только одичалые союзники</row><br><row>(@MinUnits@) Все союзники; кроме того, от автоатак союзников нельзя уклониться</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""}],"min_units":4,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Йордл","trait_id":"Yordle","set":"TFTSet1","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"У йордлов появляется шанс уклониться от вражеских автоатак.<br><br><expandRow>(@MinUnits@) @MissPercent@% шанс уклонения</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MissPercent","value":60.0000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MissPercent","value":90.0000,"format_string":""}],"min_units":9,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Академик ","trait_id":"Set6_Academy","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Academy.png","tooltip_text":"Сила атаки и сила умений академиков увеличены. Кроме того, они учатся у своих товарищей, получая дополнительные прибавки, когда союзник применяет умение.<br><br><expandRow>(@MinUnits@) @ADAPBase@ силы атаки и силы умений; @ADAPPerCast@ за умения союзников</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADAPBase","value":18.0000,"format_string":""},{"name":"ADAPPerCast","value":3.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADAPBase","value":40.0000,"format_string":""},{"name":"ADAPPerCast","value":5.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ADAPBase","value":50.0000,"format_string":""},{"name":"ADAPPerCast","value":10.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ADAPBase","value":70.0000,"format_string":""},{"name":"ADAPPerCast","value":15.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Адепт магии","trait_id":"Set6_Arcanist","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Arcanist.png","tooltip_text":"Адепты магии увеличивают силу умений всей команды.<br><row>(@MinUnits@) Ваша команда получает @TeamAbilityPower@ силы умений</row><br><row>(@MinUnits@) Ваша команда получает @TeamAbilityPower@ силы умений, адепты магии дополнительно получают @ArcanistAbilityPower@ силы умений</row><br><row>(@MinUnits@) Ваша команда получает @TeamAbilityPower@ силы умений, адепты магии дополнительно получают @ArcanistAbilityPower@ силы умений</row><br><row>(@MinUnits@) Ваша команда получает @TeamAbilityPower@ силы умений</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"TeamAbilityPower","value":20.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"TeamAbilityPower","value":20.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"TeamAbilityPower","value":50.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":50.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"TeamAbilityPower","value":150.0000,"format_string":""},{"name":"ArcanistAbilityPower","value":0.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Убийца","trait_id":"Set6_Assassin","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Умения убийц могут наносить критический урон. Критический урон и шанс критического удара убийц увеличены.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@% шанса критического удара и +@CritAmpPercent@% критического урона</expandRow><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChanceAmpPercent","value":10.0000,"format_string":""},{"name":"CritAmpPercent","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":30.0000,"format_string":""},{"name":"CritAmpPercent","value":40.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":60.0000,"format_string":""},{"name":"CritAmpPercent","value":75.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Телохранитель","trait_id":"Set6_Bodyguard","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Hero.png","tooltip_text":"Телохранители получают прибавку к броне. Вскоре после начала боя на них накладывается щит и они провоцируют примыкающих врагов.<br><br><expandRow>(@MinUnits@) @BonusArmor@ брони; прочность щита: @ShieldAmount@</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusArmor","value":80.0000,"format_string":""},{"name":"ShieldAmount","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusArmor","value":160.0000,"format_string":""},{"name":"ShieldAmount","value":400.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusArmor","value":250.0000,"format_string":""},{"name":"ShieldAmount","value":800.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusArmor","value":450.0000,"format_string":""},{"name":"ShieldAmount","value":1800.0000,"format_string":""}],"min_units":8,"max_units":9999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Громила","trait_id":"Set6_Bruiser","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Ваша команда получает прибавку к максимальному запасу здоровья. Громилы получают вдвое больше здоровья.<br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":125.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":225.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":450.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":800.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Задира","trait_id":"Set6_Challenger","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Challenger.png","tooltip_text":"Задиры получают прибавку к скорости атаки. Приняв участие в убийстве, задира совершает рывок к новой цели и удваивает прибавку на @BurstDuration@ сек.<br><expandRow>(@MinUnits@) @BonusAS@% скорости атаки</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAS","value":25.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAS","value":50.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAS","value":85.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAS","value":160.0000,"format_string":""},{"name":"BurstDuration","value":2.5000,"format_string":""}],"min_units":8,"max_units":9999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Химтековый","trait_id":"Set6_Chemtech","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Chemtech.png","tooltip_text":"Когда у химтековых чемпионов остается менее @HealthThreshold@% здоровья, они усиливаются химтеком на @Duration@ сек. Пока действует эффект, их скорость атаки увеличена, они получают на @DamageReduction@% меньше урона и восстанавливают часть от максимального запаса здоровья каждую секунду.<br><br><expandRow>(@MinUnits@) @AttackSpeed@% скорости атаки, @HealthRegen@% здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":15.0000,"format_string":""},{"name":"HealthRegen","value":4.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":40.0000,"format_string":""},{"name":"HealthRegen","value":8.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":90.0000,"format_string":""},{"name":"HealthRegen","value":15.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DamageReduction","value":15.0000,"format_string":""},{"name":"AttackSpeed","value":200.0000,"format_string":""},{"name":"HealthRegen","value":25.0000,"format_string":""},{"name":"Duration","value":8.0000,"format_string":""},{"name":"HealthThreshold","value":75.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Механический","trait_id":"Set6_Clockwork","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Clockwork.png","tooltip_text":"Ваша команда получает прибавку к скорости атаки, которая увеличивается за каждую аугментацию в хекстековом ядре.<br><br><expandRow>(@MinUnits@) @AttackSpeedBonus*100@% скорости атаки + @BonusPerAugment*100@% за аугментацию </expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedBonus","value":0.1000,"format_string":""},{"name":"BonusPerAugment","value":0.0500,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedBonus","value":0.3500,"format_string":""},{"name":"BonusPerAugment","value":0.1000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AttackSpeedBonus","value":0.7000,"format_string":""},{"name":"BonusPerAugment","value":0.1500,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Колосс","trait_id":"Set6_Colossus","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Colossus.png","tooltip_text":"Действует всегда: колоссы больше и сильнее – их запас здоровья увеличен на @BonusHealthTooltip@, и на них не действуют эффекты контроля. Однако каждый колосс занимает 2 места в команде.<br><row>(@MinUnits@) Колоссы получают на @DamageReduction*100@% меньше урона</row><br><row>(@MinUnits@) Вместо этого колоссы получают @BonusHealthTooltip2@ дополнительного здоровья.</row>","innate_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":800.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReduction","value":0.2500,"format_string":""},{"name":"Tier","value":2.0000,"format_string":""},{"name":"BonusHealthTooltip","value":800.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageReduction","value":0.2500,"format_string":""},{"name":"Tier","value":3.0000,"format_string":""},{"name":"BonusHealthTooltip","value":800.0000,"format_string":""},{"name":"BonusHealthTooltip2","value":1888.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Пушистик","trait_id":"Set6_Cuddly","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Cuddly.png","tooltip_text":"В начале боя Юми привязывается к ближайшему союзнику, накладывая на него щит прочностью @ShieldPercent@% от своего максимального запаса здоровья. Когда щит уничтожается, Юми покидает партнера, а через @AttachCooldown@ сек. привязывается к союзнику с самым низким уровнем здоровья.<br><br>Когда Юми привязана к союзнику, она недосягаема и не может атаковать, но получает @ManaPerSecond@ маны в секунду и еще @ManaPerAllyAttack@ маны, когда атакует ее партнер.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttachCooldown","value":2.0000,"format_string":""},{"name":"ShieldPercent","value":60.0000,"format_string":""},{"name":"ManaPerSecond","value":5.0000,"format_string":""},{"name":"ManaPerAllyAttack","value":10.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Галантный","trait_id":"Set6_Debonair","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Debonair.png","tooltip_text":"Галантные чемпионы получают дополнительные здоровье и силу умений. Кроме того, вероятность найти галантного бойца с VIP-статусом в магазине становится выше.<br><br>Если у галантного бойца есть VIP-статус, на него действуют уникальные эффекты. Чтобы в магазине начали появляться новые чемпионы с VIP-статусом, сначала нужно продать имеющегося. <br><br><expandRow>(@MinUnits@) @Health@ здоровья, @AbilityPower@ силы умений </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Health","value":200.0000,"format_string":""},{"name":"AbilityPower","value":20.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Health","value":450.0000,"format_string":""},{"name":"AbilityPower","value":45.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Health","value":800.0000,"format_string":""},{"name":"AbilityPower","value":80.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Чародей","trait_id":"Set6_Enchanter","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Enchanter.png","tooltip_text":"Ваша команда получает прибавку к сопротивлению магии. Кроме того, у чародеев увеличивается эффективность лечения и прочность щитов.<br><expandRow>(@MinUnits@) @MagicResistance@ сопротивления магии; @HealShieldBoost*100@% эффективности лечения и прочности щитов</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealShieldBoost","value":0.2500,"format_string":""},{"name":"MagicResistance","value":25.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealShieldBoost","value":0.5000,"format_string":""},{"name":"MagicResistance","value":50.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HealShieldBoost","value":0.8000,"format_string":""},{"name":"MagicResistance","value":80.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealShieldBoost","value":1.2500,"format_string":""},{"name":"MagicResistance","value":125.0000,"format_string":""}],"min_units":5,"max_units":9999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Миротворец","trait_id":"Set6_Enforcer","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Enforcer.png","tooltip_text":"<row>(@MinUnits@) В начале боя миротворцы оглушают врага с наибольшим запасом здоровья. Противники приходят в себя через @DetainDuration@ сек. или когда теряют @HPPercent*100@% от максимального запаса здоровья. Миротворцы не пытаются оглушить врагов, которые невосприимчивы к эффектам контроля.</row><br><row>(@MinUnits@) В начале боя скорость атаки миротворцев увеличивается на @AttackSpeed*100@% до конца раунда.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DetainDuration","value":4.0000,"format_string":""},{"name":"EnforcerLevel","value":1.0000,"format_string":""},{"name":"HPPercent","value":0.4000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DetainDuration","value":4.0000,"format_string":""},{"name":"EnforcerLevel","value":2.0000,"format_string":""},{"name":"HPPercent","value":0.4000,"format_string":""},{"name":"AttackSpeed","value":1.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Гурман","trait_id":"Set6_Glutton","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Glutton.png","tooltip_text":"Во время фазы планирования вы можете скормить Таам Кенчу одного союзника со скамейки запасных. Этот чемпион пропадает, но навсегда дает Таам Кенчу прибавку к силе умений, здоровью, броне или сопротивлению магии.<br><br><tftitemrules>Чтобы скормить союзника, перетащите его на Таам Кенча, подождите, пока тот раскроет рот, и отпустите его.</tftitemrules>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Хекстековый","trait_id":"Set6_Hextech","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"В начале боя и раз в @Frequency@ сек. после этого хекстековое ядро выпускает волны энергии, которые заряжают союзных хекстековых чемпионов, накладывая на них щит на @ShieldDuration@ сек. (прочность щитов не суммируется). Пока действует щит, атаки бойцов наносят дополнительный магический урон при попадании. Прочность щита и дополнительный магический урон увеличиваются на @BonusPercentPerAugment@% за каждую выбранную аугментацию.<br><br><expandRow>(@MinUnits@) Прочность щита: @ShieldAmount@; @MagicDamage@ магического урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":15.0000,"format_string":""},{"name":"ShieldAmount","value":100.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":30.0000,"format_string":""},{"name":"ShieldAmount","value":175.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":55.0000,"format_string":""},{"name":"ShieldAmount","value":300.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Frequency","value":6.0000,"format_string":""},{"name":"MagicDamage","value":90.0000,"format_string":""},{"name":"ShieldAmount","value":425.0000,"format_string":""},{"name":"ShieldDuration","value":4.0000,"format_string":""},{"name":"BonusPercentPerAugment","value":20.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Имперец","trait_id":"Set6_Imperial","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Imperial.png","tooltip_text":"В начале боя имперец, который нанес больше всего урона в прошлом раунде, становится тираном. Тиран наносит дополнительный урон. Когда он погибает, имперец, который нанес больше всего урона в текущем раунде, становится новым тираном.<br><br><row>(@MinUnits@) Тиран наносит @TyrantTooltipBonusDamage@% дополнительного урона</row><br><row>(@MinUnits@) Тиран наносит @TyrantTooltipBonusDamage@% дополнительного урона; другие имперцы наносят @ImperialBonusDamage@% дополнительного урона</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusDamage","value":75.0000,"format_string":""},{"name":"ImperialBonusDamage","value":0.0000,"format_string":""},{"name":"TyrantTooltipBonusDamage","value":75.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusDamage","value":60.0000,"format_string":""},{"name":"ImperialBonusDamage","value":75.0000,"format_string":""},{"name":"TyrantTooltipBonusDamage","value":135.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Изобретатель","trait_id":"Set6_Innovator","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Innovator.png","tooltip_text":"Изобретатели строят роботов, которые помогают им в сражениях. Роботы получают дополнительное здоровье и силу атаки в зависимости от количества звезд союзных изобретателей.<br><br><row>(@MinUnits@) Робот-скарабей </row><br><row>(@MinUnits@) Робот-медведь</row><br><row>(@MinUnits@) Робот-дракон </row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"InnovationLevel","value":1.0000,"format_string":""},{"name":"StarLevelModifier","value":0.2500,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"InnovationLevel","value":2.0000,"format_string":""},{"name":"StarLevelModifier","value":0.2500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"InnovationLevel","value":3.0000,"format_string":""},{"name":"StarLevelModifier","value":0.2500,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Главарь","trait_id":"Set6_Mastermind","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Mastermind.png","tooltip_text":"В начале боя главарь восстанавливает 2 союзникам перед собой @ManaGrant@ маны (этот эффект не суммируется).","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaGrant","value":30.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Наемник","trait_id":"Set6_Mercenary","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Mercenary.png","tooltip_text":"Вы получаете сундук с сокровищами, который открывается, когда вы побеждаете в бою против игрока. Во время фазы планирования перед раундами с игроками вы бросаете кубики, добавляя в сундук добычу. Чем дольше вы не открываете сундук, тем ценнее она становится.<br><br><row>(@MinUnits@) Вы бросаете 2 кубика </row><br><row>(@MinUnits@) Добыча становится еще ценнее! </row><br><row>(@MinUnits@) Победив, вы можете бросить 3-й кубик, получив дополнительную добычу </row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Мутант","trait_id":"Set6_Mutant","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Experimental.png","tooltip_text":"Бонусы особенности мутантов меняются от игры к игре.<br><br><tftstrong>Кибернетическое усиление</tftstrong> дает прибавки к показателям мутантам как минимум с 1 предметом.<br><tftstrong>Зверский аппетит</tftstrong> усиливает мутантов каждый раз, когда погибает союзник.<br><tftstrong>Сила Бездны</tftstrong> позволяет мутантам добивать цели с низким уровнем здоровья, а также наносить чистый урон.<br><tftstrong>Гипержелезы</tftstrong> дают мутантам шанс применить несколько атак за раз.<br><tftstrong>Синаптическая сеть</tftstrong> снижает затраты маны умений мутантов.<br><tftstrong>Биовысасывание</tftstrong> дает всей команде всестороннее вытягивание жизни (восстановление здоровья в размере части от всего наносимого урона).<br><tftstrong>Метаморфоз</tftstrong> дает мутантам суммирующиеся прибавки к показателям каждые несколько секунд.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Tier","value":1.0000,"format_string":""},{"name":"AstroManaReduction","value":20.0000,"format_string":""},{"name":"OmnivampValue","value":30.0000,"format_string":""},{"name":"KeeperShieldValue","value":175.0000,"format_string":""},{"name":"KeeperShieldDuration","value":8.0000,"format_string":""},{"name":"KeeperShieldBonus","value":50.0000,"format_string":""},{"name":"BlademasterProcChance","value":40.0000,"format_string":""},{"name":"BlademasterExtraAttacks","value":2.0000,"format_string":""},{"name":"CyberneticHealth","value":450.0000,"format_string":""},{"name":"CyberneticAD","value":30.0000,"format_string":""},{"name":"ElderwoodDefense","value":18.0000,"format_string":""},{"name":"ElderwoodOffense","value":2.0000,"format_string":""},{"name":"ElderwoodGrowth","value":0.0200,"format_string":""},{"name":"DarkStarBonus","value":18.0000,"format_string":""},{"name":"PredatorThreshold","value":20.0000,"format_string":""},{"name":"VoidPercent","value":0.0000,"format_string":""},{"name":"AstroBonusAP","value":0.0000,"format_string":""},{"name":"BlademasterBonusAD","value":0.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Tier","value":2.0000,"format_string":""},{"name":"AstroManaReduction","value":40.0000,"format_string":""},{"name":"OmnivampValue","value":65.0000,"format_string":""},{"name":"KeeperShieldValue","value":225.0000,"format_string":""},{"name":"KeeperShieldDuration","value":12.0000,"format_string":""},{"name":"KeeperShieldBonus","value":50.0000,"format_string":""},{"name":"BlademasterProcChance","value":75.0000,"format_string":""},{"name":"BlademasterExtraAttacks","value":2.0000,"format_string":""},{"name":"CyberneticHealth","value":800.0000,"format_string":""},{"name":"CyberneticAD","value":60.0000,"format_string":""},{"name":"ElderwoodDefense","value":25.0000,"format_string":""},{"name":"ElderwoodOffense","value":4.0000,"format_string":""},{"name":"ElderwoodGrowth","value":0.0300,"format_string":""},{"name":"DarkStarBonus","value":25.0000,"format_string":""},{"name":"PredatorThreshold","value":20.0000,"format_string":""},{"name":"VoidPercent","value":40.0000,"format_string":""},{"name":"AstroBonusAP","value":0.0000,"format_string":""},{"name":"BlademasterBonusAD","value":0.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Tier","value":3.0000,"format_string":""},{"name":"AstroManaReduction","value":40.0000,"format_string":""},{"name":"OmnivampValue","value":100.0000,"format_string":""},{"name":"KeeperShieldValue","value":175.0000,"format_string":""},{"name":"KeeperShieldDuration","value":8.0000,"format_string":""},{"name":"KeeperShieldBonus","value":50.0000,"format_string":""},{"name":"BlademasterProcChance","value":100.0000,"format_string":""},{"name":"BlademasterExtraAttacks","value":2.0000,"format_string":""},{"name":"CyberneticHealth","value":1250.0000,"format_string":""},{"name":"CyberneticAD","value":90.0000,"format_string":""},{"name":"ElderwoodDefense","value":35.0000,"format_string":""},{"name":"ElderwoodOffense","value":7.0000,"format_string":""},{"name":"ElderwoodGrowth","value":0.0400,"format_string":""},{"name":"DarkStarBonus","value":35.0000,"format_string":""},{"name":"PredatorThreshold","value":20.0000,"format_string":""},{"name":"VoidPercent","value":80.0000,"format_string":""},{"name":"AstroBonusAP","value":50.0000,"format_string":""},{"name":"BlademasterBonusAD","value":40.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Заступник","trait_id":"Set6_Protector","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Protector.png","tooltip_text":"Когда заступники применяют умения, они накладывают на себя щит на @Duration@ сек. Эти щиты не суммируются.<br><br><expandRow> (@MinUnits@) Прочность щита: @ShieldPercent@% от максимального запаса здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercent","value":20.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercent","value":35.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldPercent","value":45.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercent","value":60.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Соперница","trait_id":"Set6_Rivals","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Rivals.png","tooltip_text":"Соперницы отказываются работать вместе, поэтому эффект активируется, только когда у вас выставлен 1 уникальный боец с этой особенностью.<br><br>Вай: затраты маны уменьшены на @ViManaReduction@.<br><br>Джинкс: после участия в убийстве скорость атаки увеличивается на @JinxEmpoweredAS*100@% на @JinxASDuration@ сек.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"JinxEmpoweredAS","value":0.4000,"format_string":""},{"name":"JinxASDuration","value":3.0000,"format_string":""},{"name":"JinxASMaxStacks","value":4.0000,"format_string":""},{"name":"ViManaReduction","value":20.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ученый","trait_id":"Set6_Scholar","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scholar.png","tooltip_text":"Ваша команда восстанавливает ману раз в @TickRate@ сек.<br><br><expandRow>(@MinUnits@) @ManaPerTick@ маны</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaPerTick","value":5.0000,"format_string":""},{"name":"TickRate","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaPerTick","value":15.0000,"format_string":""},{"name":"TickRate","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ManaPerTick","value":30.0000,"format_string":""},{"name":"TickRate","value":2.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Меткий стрелок","trait_id":"Set6_Scoped","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scoped.png","tooltip_text":"Вы получаете маркер, который можно разместить на вражеской половине поля. Противник, который находится ближе всего к маркеру, становится целью меткого стрелка.<br><br>Меткий стрелок всегда применяет атаки и умения к своей цели.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Собиратель","trait_id":"Set6_Scrap","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Scrap.png","tooltip_text":"В начале боя компоненты собирателей превращаются в полноценные предметы до конца раунда. Кроме того, ваши чемпионы получают щиты за каждый компонент, используемый командой, включая те, которые уже объединены в полноценные предметы.<br><br><row>(@MinUnits@) Компоненты: @NumComponents@; прочность щитов: @HPShieldAmount@</row><br><row>(@MinUnits@) Компоненты: @NumComponents@; прочность щитов: @HPShieldAmount@</row><br><row>(@MinUnits@) Все компоненты; прочность щитов: @HPShieldAmount@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPShieldAmount","value":20.0000,"format_string":""},{"name":"NumComponents","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPShieldAmount","value":30.0000,"format_string":""},{"name":"NumComponents","value":3.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"HPShieldAmount","value":50.0000,"format_string":""},{"name":"NumComponents","value":12.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Сестра","trait_id":"Set6_Sister","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sisters.png","tooltip_text":"(@MinUnits@) Сестры получают дополнительные эффекты, чтобы состязаться друг с другом. <br>Дальность умения Вай увеличивается на 2 ячейки.<br><br>Скорость атаки Джинкс увеличивается на @JinxEmpoweredAS*100@% на @JinxASDuration@ сек. после участия в убийстве.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"JinxEmpoweredAS","value":0.4000,"format_string":""},{"name":"JinxASDuration","value":3.0000,"format_string":""},{"name":"JinxASMaxStacks","value":4.0000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Снайпер","trait_id":"Set6_Sniper","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Sniper.png","tooltip_text":"Действует всегда: дальность атаки снайперов увеличена на @HexRangeIncrease@ яч. <br><br>Снайперы наносят дополнительный урон за каждую ячейку между ними и их целями.<br><expandRow>(@MinUnits@) @PercentDamageIncrease@% дополнительного урона</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageIncrease","value":8.0000,"format_string":""},{"name":"HexRangeIncrease","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":16.0000,"format_string":""},{"name":"HexRangeIncrease","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentDamageIncrease","value":30.0000,"format_string":""},{"name":"HexRangeIncrease","value":1.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Тусовщик","trait_id":"Set6_Socialite","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Socialite.png","tooltip_text":"Тусовщики подсвечивают определенную ячейку на поле боя. Боец, который находится в ней в начале раунда, получает уникальные бонусы.<br><br><row>(@MinUnits@) @DamagePercent*100@% дополнительного урона</row><br><row>(@MinUnits@) И @ManaPerSecond@ маны в секунду</row><br><row>(@MinUnits@) И боец лечится на @OmnivampPercent*100@% от всего наносимого им урона</row><br><row>(@MinUnits@) Все бонусы удваиваются</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"OmnivampPercent","value":0.0000,"format_string":""},{"name":"DamagePercent","value":0.1800,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":1.0000,"format_string":""},{"name":"ManaPerSecond","value":0.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"OmnivampPercent","value":0.0000,"format_string":""},{"name":"DamagePercent","value":0.1800,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":2.0000,"format_string":""},{"name":"ManaPerSecond","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"OmnivampPercent","value":0.3300,"format_string":""},{"name":"DamagePercent","value":0.1800,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":3.0000,"format_string":""},{"name":"ManaPerSecond","value":4.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"OmnivampPercent","value":0.6600,"format_string":""},{"name":"DamagePercent","value":0.3600,"format_string":""},{"name":"DamageReductionPercent","value":0.0000,"format_string":""},{"name":"Tier","value":4.0000,"format_string":""},{"name":"ManaPerSecond","value":8.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Вышибала","trait_id":"Set6_Striker","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Striker.png","tooltip_text":"Вышибалы получают прибавку к силе атаки.<br><expandRow>(@MinUnits@) +@ADBoost@ силы атаки</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADBoost","value":30.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADBoost","value":70.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ADBoost","value":120.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Преступник","trait_id":"Set6_Syndicate","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Syndicate.png","tooltip_text":"Некоторые союзники укрываются тенью, получая @Armor@ брони, @MagicResist@ сопротивления магии и @PercentOmnivamp@% всестороннего вытягивания жизни (восстановление здоровья в размере части от всего наносимого урона).<br><br><row>(@MinUnits@) Преступник с самым низким уровнем здоровья в процентах</row><br><row>(@MinUnits@) Все преступники</row><br><row>(@MinUnits@) Вся команда; прибавки увеличиваются на @SyndicateIncrease*100@%</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""},{"name":"PercentOmnivamp","value":20.0000,"format_string":""},{"name":"Tier","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""},{"name":"PercentOmnivamp","value":20.0000,"format_string":""},{"name":"Tier","value":2.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""},{"name":"PercentOmnivamp","value":20.0000,"format_string":""},{"name":"Tier","value":3.0000,"format_string":""},{"name":"SyndicateIncrease","value":0.5000,"format_string":""}],"min_units":7,"max_units":25000,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Гений","trait_id":"Set6_Transformer","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Transformer.png","tooltip_text":"Если Джейс размещается на одном из двух передних рядов, он берет в руки оружие ближнего боя. В противном случае он использует оружие дальнего боя.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Дуплет","trait_id":"Set6_Twinshot","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Twinshot.png","tooltip_text":"Дуплеты получают прибавку к силе атаки. Атакуя и применяя умения, они могут применить еще одну атаку или умение.<br><br><expandRow>(@MinUnits@) @BonusAD@ силы атаки, @ProcChance@% шанс атаковать дважды</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":40.0000,"format_string":""},{"name":"BonusAD","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":55.0000,"format_string":""},{"name":"BonusAD","value":25.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ProcChance","value":75.0000,"format_string":""},{"name":"BonusAD","value":50.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ProcChance","value":100.0000,"format_string":""},{"name":"BonusAD","value":80.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Йордл","trait_id":"Set6_Yordle","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Yordle.png","tooltip_text":"<row>(@MinUnits@) После каждого боя с игроком на вашей скамейке запасных появляется бесплатный случайный йордл.</row><br><row>(@MinUnits@) И умения йордлов требуют на @PercentManaReduction@% меньше маны.</row><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentManaReduction","value":0.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentManaReduction","value":40.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Йордл-повелитель","trait_id":"Set6_YordleLord","set":"TFTSet6","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_YordleLord.png","tooltip_text":"(1) Получает все эффекты йордлов.<br><br>Когда все йордлы улучшены до 3 звезд, из йордлского портала появляется Вейгар.<br><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Убийца","trait_id":"Set7_Assassin","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Умения убийц могут наносить критический урон. Критический урон и шанс критического удара убийц увеличены.<br><br><expandRow>(@MinUnits@) +@CritChanceAmpPercent@% шанса критического удара и +@CritAmpPercent@% критического урона</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""},{"name":"CritAmpPercent","value":10.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":50.0000,"format_string":""},{"name":"CritAmpPercent","value":25.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":75.0000,"format_string":""},{"name":"CritAmpPercent","value":75.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Космический","trait_id":"Set7_Astral","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Astral.png","tooltip_text":"После каждого боя с игроком вы получаете Космическую сферу. Чем больше звезд у ваших космических бойцов, тем ценнее сферы.<br><br>Космические чемпионы также получают дополнительную силу умений. <br><br><row>(@MinUnits@) @AbilityPower@ силы умений</row><br><row>(@MinUnits@) @AbilityPower@ силы умений</row><br><row>(@MinUnits@) @AbilityPower@ силы умений</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AbilityPower","value":5.0000,"format_string":""},{"name":"AstralUnitDiscount","value":1.0000,"format_string":""},{"name":"RerollsForAstralShop","value":4.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AbilityPower","value":30.0000,"format_string":""},{"name":"AstralUnitDiscount","value":1.0000,"format_string":""},{"name":"RerollsForAstralShop","value":4.0000,"format_string":""}],"min_units":5,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AbilityPower","value":75.0000,"format_string":""},{"name":"AstralUnitDiscount","value":1.0000,"format_string":""},{"name":"RerollsForAstralShop","value":4.0000,"format_string":""}],"min_units":8,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Бард","trait_id":"Set7_Bard","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Bard.png","tooltip_text":"(@MinUnits@) Союзники, выжившие в бою с игроком, с вероятностью @DropChancePercent@% создают ноту. Бард всегда создает ноту, когда танцует.<br><br>Каждая нота повышает вероятность появления в магазине высокоранговых чемпионов на 1%. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DropChancePercent","value":2.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Громила","trait_id":"Set7_Bruiser","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_6_Bruiser.png","tooltip_text":"Ваша команда получает прибавку к максимальному запасу здоровья. Громилы получают вдвое больше здоровья.<br><br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":180.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":375.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":700.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":1500.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Канонир","trait_id":"Set7_Cannoneer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cannoneer.png","tooltip_text":"Каждую 5-ю атаку канониры стреляют ядром, которое взрывается и наносит физический урон в области вокруг цели.<br><br><expandRow>(@MinUnits@) @AttackPercent*100@% от силы атаки</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackPercent","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackPercent","value":3.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackPercent","value":5.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Всадник","trait_id":"Set7_Cavalier","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_5_Cavalry.png","tooltip_text":"Действует всегда: при передвижении всадники совершают быстрый рывок в сторону своей цели.<br><br>У всадников увеличены броня и сопротивление магии. В начале боя и после каждого рывка прибавки увеличиваются на @ChargeIncreasePct@% на @Duration@ сек. <br><br><expandRow>(@MinUnits@) @Armor@ брони, @MagicResist@ сопротивления магии</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Armor","value":35.0000,"format_string":""},{"name":"MagicResist","value":35.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Armor","value":50.0000,"format_string":""},{"name":"MagicResist","value":50.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Armor","value":65.0000,"format_string":""},{"name":"MagicResist","value":65.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Armor","value":85.0000,"format_string":""},{"name":"MagicResist","value":85.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Armor","value":110.0000,"format_string":""},{"name":"MagicResist","value":110.0000,"format_string":""},{"name":"Duration","value":4.0000,"format_string":""},{"name":"ChargeIncreasePct","value":200.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Чернокнижник","trait_id":"Set7_Darkflight","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Darkflight.TFT_Set7_Stage2.png","tooltip_text":"На поле появляется жертвенный алтарь. Начало боя: боец, который находится на алтаре, приносится в жертву и у всех чернокнижников появляется копия одного из его предметов. Кроме того, они получают прибавку к запасу здоровья.<br><br><tftitemrules>Эмблемы и предметы, которые нельзя создать, при копировании оскверняются и превращаются в Эссенцию чернокнижника.</tftitemrules><br><br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":750.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":1000.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":1600.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Дракон","trait_id":"Set7_Dragon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragon.png","tooltip_text":"Действует всегда: каждый дракон занимает 2 места в команде.<br><br>Драконы увеличивают счетчик отмеченной особенности на +3 и получают дополнительные бонусы в зависимости от того, сколько их в вашей команде.<br><br><row>(@MinUnits@) @BonusHealth@ дополнительного здоровья</row><br><row>(@MinUnits@) И @Defenses@ брони и сопротивления магии</row><br><row>(@MinUnits@) И @PercentBonusDamage*100@% дополнительного урона</row><br><row>(@MinUnits@) И +@TeamSizeIncrease@ к размеру команды</row><br><row>(@MinUnits@) И восстанавливает @Healing@ здоровья каждую секунду</row><br><row>(@MinUnits@) И ваши драконы возносятся!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":0.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.0000,"format_string":""},{"name":"TeamSizeIncrease","value":0.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.0000,"format_string":""},{"name":"TeamSizeIncrease","value":0.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":0.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":1.0000,"format_string":""},{"name":"AttackSpeed","value":0.0000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":0.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":1.0000,"format_string":""},{"name":"AttackSpeed","value":0.1000,"format_string":""},{"name":"AscendedStats","value":0.0000,"format_string":""},{"name":"Healing","value":40.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""},{"name":"Defenses","value":20.0000,"format_string":""},{"name":"PercentBonusDamage","value":0.1000,"format_string":""},{"name":"TeamSizeIncrease","value":1.0000,"format_string":""},{"name":"AttackSpeed","value":0.1000,"format_string":""},{"name":"AscendedStats","value":30.0000,"format_string":""},{"name":"Healing","value":40.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Дракомант","trait_id":"Set7_Dragonmancer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonmancer.png","tooltip_text":"Используйте предмет ''Благословение дракоманта'', чтобы выбрать героя. Герой получает большие прибавки к запасу здоровья и силе умений, которые увеличиваются на @StatIncreasePercent@% за каждую звезду всех дракомантов.<br><br><expandRow>(@MinUnits@) +@BonusHealth@ здоровья, +@BonusAP@ силы умений </expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":275.0000,"format_string":""},{"name":"BonusAP","value":25.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":575.0000,"format_string":""},{"name":"BonusAP","value":40.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusHealth","value":775.0000,"format_string":""},{"name":"BonusAP","value":50.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusHealth","value":1000.0000,"format_string":""},{"name":"BonusAP","value":70.0000,"format_string":""},{"name":"StatIncreasePercent","value":20.0000,"format_string":""}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Волшебник","trait_id":"Set7_Evoker","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Evoker.png","tooltip_text":"Когда союзник или враг применяет умение, волшебники восстанавливают ману.<br><br><expandRow>(@MinUnits@) @ManaAmount@ маны</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaAmount","value":5.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaAmount","value":8.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaAmount","value":10.0000,"format_string":""}],"min_units":4,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"Set7_Guardian","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guardian.png","tooltip_text":"Когда у стражей впервые остается менее @HealthThreshold@% здоровья, они накладывают щит на себя и ближайшего союзника. Прочность щитов зависит от максимального запаса здоровья и суммируется.<br><br><expandRow> (@MinUnits@) Щит прочностью @ShieldPercentAmount@% от максимального запаса здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ShieldPercentAmount","value":25.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":40.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":80.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ShieldPercentAmount","value":130.0000,"format_string":""},{"name":"Duration","value":60.0000,"format_string":""},{"name":"HealthThreshold","value":50.0000,"format_string":""}],"min_units":8,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Гильдеец","trait_id":"Set7_Guild","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Guild.png","tooltip_text":"Гильдейцы дают всей команде уникальные бонусы, размер которых зависит от количества членов гильдии на поле. Прибавки для гильдейцев увеличены вдвое.<TFTGuildActive enabled=TFT7_Trait_Guild_ActiveSejuani alternate=TFTGuildInactive>Седжуани: +@TFTUnitProperty.trait:TFT7_Trait_Guild_SejuaniBonus@ здоровья</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveTwitch alternate=TFTGuildInactive>Твич: +@TFTUnitProperty.trait:TFT7_Trait_Guild_TwitchBonus@% скорости атаки</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveDragon alternate=TFTGuildInactive>Шустрик: +@TFTUnitProperty.trait:TFT7_Trait_Guild_DragonBonus@ брони и сопротивления магии</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveJayce alternate=TFTGuildInactive>Джейс: +@TFTUnitProperty.trait:TFT7_Trait_Guild_JayceBonus@ силы атаки и силы умений</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveBard alternate=TFTGuildInactive>Бард: +@TFTUnitProperty.trait:TFT7_Trait_Guild_BardBonus@ маны за атаку</TFTGuildActive><br><TFTGuildActive enabled=TFT7_Trait_Guild_ActiveEmblem alternate=TFTGuildInactive>Эмблема: +@TFTUnitProperty.trait:TFT7_Trait_Guild_EmblemBonus@% всестор. вытягивания жизни</TFTGuildActive><br><expandRow>(@MinUnits@) Бонус гильдии: @Multiplier@%</expandRow><br><br><br><br>","innate_trait_sets":[{"effect_amounts":[{"name":"SejuaniBaseBonus","value":130.0000,"format_string":""},{"name":"TwitchBaseBonus","value":0.1100,"format_string":""},{"name":"DragonBaseBonus","value":8.0000,"format_string":""},{"name":"JayceBaseBonus","value":5.0000,"format_string":""},{"name":"BardBaseBonus","value":2.0000,"format_string":""},{"name":"EmblemBaseBonus","value":0.0300,"format_string":""},{"name":"GuildMultiplier","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Multiplier","value":100.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Multiplier","value":110.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Multiplier","value":120.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":130.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":140.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":150.0000,"format_string":""}],"min_units":6,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Multiplier","value":160.0000,"format_string":""}],"min_units":7,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Multiplier","value":175.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Нефритовый","trait_id":"Set7_Jade","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Jade.png","tooltip_text":"На поле появляются нефритовые статуи, сила которых постепенно увеличивается. <br><br>Союзники, примыкающие к статуе в начале боя, восстанавливают часть от максимального запаса здоровья раз в @Interval@ сек. и получают прибавку к скорости атаки. Когда статуя уничтожается, она наносит врагам поблизости магический урон в размере @PercentHealth@% от своего запаса здоровья.<br><br><row>(@MinUnits@) 1 статуя, +@HealthRegen@% эффективности лечения, +@AttackSpeed*100@% скорости атаки</row><br><row>(@MinUnits@) 2 статуи, +@HealthRegen@% эффективности лечения, +@AttackSpeed*100@% скорости атаки</row><br><row>(@MinUnits@) 3 статуи, +@HealthRegen@% эффективности лечения, +@AttackSpeed*100@% скорости атаки</row><br><row>(@MinUnits@) 4 статуи, +@HealthRegen@% эффективности лечения, +@AttackSpeed*100@% скорости атаки</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":2.0000,"format_string":""},{"name":"AttackSpeed","value":0.1000,"format_string":""},{"name":"StatueCount","value":1.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":3.0000,"format_string":""},{"name":"AttackSpeed","value":0.2200,"format_string":""},{"name":"StatueCount","value":2.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":5.0000,"format_string":""},{"name":"AttackSpeed","value":0.5500,"format_string":""},{"name":"StatueCount","value":3.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Interval","value":2.0000,"format_string":""},{"name":"HealthRegen","value":8.0000,"format_string":""},{"name":"AttackSpeed","value":0.8800,"format_string":""},{"name":"StatueCount","value":4.0000,"format_string":""},{"name":"StatueStarMultiplier","value":0.2500,"format_string":""},{"name":"PercentHealth","value":33.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Водный","trait_id":"Set7_Lagoon","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Lagoon.TFT_Set7_Stage2.png","tooltip_text":"На поле появляется морской камень, который насыщается силой, когда водные чемпионы применяют умения. После определенного количества применений камень дает добычу. Кроме того, водные бойцы получают прибавки к силе умений и скорости атаки.<br><expandRow>(@MinUnits@) @AbilityPower@ силы умений, @AttackSpeed*100@% скорости атаки</expandRow><br>Примененные умения: <active>@TFTUnitProperty.trait:TFT7_LagoonCount@</active><br>Полученное золото: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCountGold@</active><br>Полученные награды: <active>@TFTUnitProperty.trait:TFT7_LagoonRewardCount@</active>@TFTUnitProperty.trait:TFT_Modes_TRA1@","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AbilityPower","value":8.0000,"format_string":""},{"name":"AttackSpeed","value":0.0800,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AbilityPower","value":30.0000,"format_string":""},{"name":"AttackSpeed","value":0.3000,"format_string":""}],"min_units":6,"max_units":8,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AbilityPower","value":55.0000,"format_string":""},{"name":"AttackSpeed","value":0.5500,"format_string":""}],"min_units":9,"max_units":11,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AbilityPower","value":200.0000,"format_string":""},{"name":"AttackSpeed","value":2.0000,"format_string":""}],"min_units":12,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Легенда","trait_id":"Set7_Legend","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Legend.png","tooltip_text":"(3) Каждый бой: союзный чемпион, примыкающий к легенде, жертвует собой и передает ей свою жизненную энергию. Легенда получает @StatPercent@% от его запаса здоровья, брони и сопротивления магии, а также @APPercent@% от силы умений.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"StatPercent","value":100.0000,"format_string":""},{"name":"APPercent","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Маг","trait_id":"Set7_Mage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mage.png","tooltip_text":"Маги могут применять умения дважды, а их общая сила умений изменена.<br><br><expandRow>(@MinUnits@) @APMultiplier*100@% силы умений</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"APMultiplier","value":0.8000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"APMultiplier","value":1.0500,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"APMultiplier","value":1.3500,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"APMultiplier","value":1.9500,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Эфемерный","trait_id":"Set7_Mirage","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Mirage.png","tooltip_text":"Эффекты эфемерных меняются от игры к игре.","innate_trait_sets":[{"effect_amounts":[{"name":"DuelistBonusMoveSpeed","value":200.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":40.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":50.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":20.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":6.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":20.0000,"format_string":""},{"name":"WarlordBonusHealth","value":200.0000,"format_string":""},{"name":"WarlordBonusAP","value":20.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":5.0000,"format_string":""},{"name":"BrillianceTableNum","value":2.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":65.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":65.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":30.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":12.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":33.0000,"format_string":""},{"name":"WarlordBonusHealth","value":300.0000,"format_string":""},{"name":"WarlordBonusAP","value":30.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":8.0000,"format_string":""},{"name":"BrillianceTableNum","value":4.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":65.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":80.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":40.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":20.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":50.0000,"format_string":""},{"name":"WarlordBonusHealth","value":450.0000,"format_string":""},{"name":"WarlordBonusAP","value":45.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":12.0000,"format_string":""},{"name":"BrillianceTableNum","value":6.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DawnbringerPercentHealthThreshold","value":50.0000,"format_string":""},{"name":"DawnbringerPercentHealing","value":110.0000,"format_string":""},{"name":"ExecutionerHealthThreshold","value":100.0000,"format_string":""},{"name":"ExecutionerCritDamage","value":50.0000,"format_string":""},{"name":"DuelistStackingAttackSpeed","value":30.0000,"format_string":""},{"name":"DuelistMaxStacks","value":10.0000,"format_string":""},{"name":"ElectricDamagePercent","value":9.0000,"format_string":""},{"name":"ElectricChance","value":100.0000,"format_string":""},{"name":"WarlordBonusHealth","value":600.0000,"format_string":""},{"name":"WarlordBonusAP","value":60.0000,"format_string":""},{"name":"WarlordPercentIncreasePerStack","value":10.0000,"format_string":""},{"name":"SpellswordAPPerAttack","value":20.0000,"format_string":""},{"name":"BrillianceTableNum","value":8.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Монолит","trait_id":"Set7_Monolith","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Monolith.TFT_Set7_Stage2.png","tooltip_text":"(@MinUnits@) Терра подсвечивает 3 ячейки на поле боя. Бойцы, которые находятся там в начале раунда, получают на @DamageReductionPercent@% меньше урона.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageReductionPercent","value":18.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Мистик","trait_id":"Set7_Mystic","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_2_Mystic.png","tooltip_text":"У всей команды увеличивается сопротивление магии.<br><br><expandRow>(@MinUnits@) @MagicResist@ сопротивления магии</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicResist","value":40.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicResist","value":80.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicResist","value":150.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicResist","value":300.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Воспитанница","trait_id":"Set7_Prodigy","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Prodigy.TFT_Set7_Stage2.png","tooltip_text":"(@MinUnits@) Особенность Номси меняется от игры к игре, и она призывает на поле боя бывшего укротителя с такой же особенностью.<br><br>Сила умений укротителя всегда соответствует силе умений Номси. Когда Номси умирает, скорость атаки укротителя увеличивается на @AttackSpeed*100@%.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":1.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ярокрылый","trait_id":"Set7_Ragewing","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Ragewing.png","tooltip_text":"Действует всегда: вместо маны ярокрылые бойцы накапливают ярость – по 15 единиц за атаку. После применения умения они становятся разъяренными на 4 сек., увеличивая свою скорость атаки на 25%. Пока боец разъярен, он не накапливает ярость.<br><br>Бонусы разъяренности:<br><br><row>(@MinUnits@) @AttackSpeedPercent@% скорости атаки и @Omnivamp@% всестороннего вытягивания жизни (восстановление здоровья в размере части от всего наносимого урона)</row><br><row>(@MinUnits@) @AttackSpeedPercent@% скорости атаки и @Omnivamp@% всестороннего вытягивания жизни</row><br><row>(@MinUnits@) @AttackSpeedPercent@% скорости атаки и @Omnivamp@% всестороннего вытягивания жизни</row><br><row>(@MinUnits@) @AttackSpeedPercent@% скорости атаки и @Omnivamp@% всестороннего вытягивания жизни</row>","innate_trait_sets":[{"effect_amounts":[{"name":"EnrageDuration","value":4.0000,"format_string":""},{"name":"InnateAttackSpeedPercent","value":25.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":50.0000,"format_string":""},{"name":"Omnivamp","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":100.0000,"format_string":""},{"name":"Omnivamp","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":150.0000,"format_string":""},{"name":"Omnivamp","value":45.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackSpeedPercent","value":325.0000,"format_string":""},{"name":"Omnivamp","value":85.0000,"format_string":""}],"min_units":8,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Пиротехник","trait_id":"Set7_Revel","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Revel.png","tooltip_text":"После нанесения урона при помощи умения пиротехники запускают в случайного врага фейерверк, который наносит магический урон.<br><br><expandRow>(@MinUnits@) @MagicDamage@ магического урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicDamage","value":110.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicDamage","value":150.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicDamage","value":210.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicDamage","value":290.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Драконоборец","trait_id":"Set7_Scalescorn","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Dragonbane.png","tooltip_text":"Драконоборцы получают на @PercentDamageReduction@% меньше урона от врагов, у которых более @HealthThreshold@ здоровья. Кроме того, они наносят дополнительный магический урон в размере части от своего урона.<br><br><expandRow>(@MinUnits@) @PercentBonusDamage@% магического урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"PercentDamageReduction","value":15.0000,"format_string":""},{"name":"HealthThreshold","value":1900.0000,"format_string":""},{"name":"PercentBonusDamage","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"PercentDamageReduction","value":15.0000,"format_string":""},{"name":"HealthThreshold","value":1900.0000,"format_string":""},{"name":"PercentBonusDamage","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"PercentDamageReduction","value":15.0000,"format_string":""},{"name":"HealthThreshold","value":1900.0000,"format_string":""},{"name":"PercentBonusDamage","value":90.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Перевертыш","trait_id":"Set7_Shapeshifter","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"После превращения перевертыши получают прибавку к максимальному запасу здоровья.<br><br><expandRow>(@MinUnits@) @HPPercent@% дополнительного здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HPPercent","value":150.0000,"format_string":""}],"min_units":4,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Златоносный","trait_id":"Set7_Shimmerscale","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Shimmerscale.png","tooltip_text":"Вы получаете случайные эксклюзивные предметы златоносных.<br><br><row>(@MinUnits@) Количество уникальных предметов: @NumItems@</row><br><row>(@MinUnits@) Количество уникальных предметов: @NumItems@</row><br><row>(@MinUnits@) Количество уникальных предметов: @NumItems@</row><br><row>(@MinUnits@) Количество уникальных предметов: @NumItems@ (включают Корону чемпионов)</row><br><br><tftitemrules>Чтобы снять предметы златоносных, переместите владельца на скамейку.</tftitemrules>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumItems","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumItems","value":2.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"NumItems","value":4.0000,"format_string":""}],"min_units":7,"max_units":8,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"NumItems","value":5.0000,"format_string":""}],"min_units":9,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Воровка магии","trait_id":"Set7_SpellThief","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_SpellThief.png","tooltip_text":"(@MinUnits@) В начале боя и после каждого применения умения Зои крадет новое умение.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Звездная жрица","trait_id":"Set7_Starcaller","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_StarCaller.png","tooltip_text":"(@MinUnits@) В боях с игроками: первая звездная жрица, применившая умение, лечит вас на @Tier1Heal@/@Tier2Heal@/@Tier3Heal@ (в зависимости от количества ее звезд). Избыточное лечение дезинтегрирует вражеского чемпиона.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Tier1Heal","value":2.0000,"format_string":""},{"name":"Tier2Heal","value":3.0000,"format_string":""},{"name":"Tier3Heal","value":75.0000,"format_string":""},{"name":"HealLimit","value":1.0000,"format_string":""},{"name":"Tier1HealDU","value":1.0000,"format_string":""},{"name":"Tier2HealDU","value":2.0000,"format_string":""},{"name":"Tier3HealDU","value":30.0000,"format_string":""},{"name":"Tier1HealHR","value":1.0000,"format_string":""},{"name":"Tier2HealHR","value":2.0000,"format_string":""},{"name":"Tier3HealHR","value":20.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Быстрый стрелок","trait_id":"Set7_Swiftshot","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Swiftshot.png","tooltip_text":"Действует всегда: дальность атаки быстрых стрелков увеличена на 2 ячейки.<br><br>Быстрые стрелки получают прибавку к скорости атаки за каждую ячейку между ними и целью.<br><br><expandRow>(@MinUnits@) @BonusAS@% скорости атаки</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAS","value":10.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAS","value":15.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAS","value":25.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAS","value":40.0000,"format_string":""}],"min_units":5,"max_units":999,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Грозовой","trait_id":"Set7_Tempest","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Tempest.png","tooltip_text":"Через @DelayTime@ сек. в поле бьет молния. Враги оглушаются на @StunDuration@ сек. и получают чистый урон в размере части от своего максимального запаса здоровья. Затем у грозовых чемпионов увеличивается урон.<br><br><expandRow>(@MinUnits@) Урон молнии: @PercentHealthDamage@%; увеличение урона грозовых: @DamageAmp@%</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":10.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":10.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":30.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":2.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":30.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":60.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":3.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"DelayTime","value":8.0000,"format_string":""},{"name":"PercentHealthDamage","value":45.0000,"format_string":""},{"name":"StunDuration","value":1.0000,"format_string":""},{"name":"DamageAmp","value":120.0000,"format_string":""},{"name":"BuffDuration","value":60.0000,"format_string":""},{"name":"StrikeLevel","value":4.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Укротитель","trait_id":"Set7_Trainer","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Trainers.png","tooltip_text":"После боя укротители дают Номси по 1 снэку за каждую свою звезду, увеличивая ее запас здоровья и силу умений. Количество звезд Номси увеличивается после каждого 25-го снэка!<br><br><row>(@MinUnits@) На поле появляется Номси!</row><br><row>(@MinUnits@) Умение Номси наносит на @DamageInc*100@% больше урона</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DragonlingTier","value":1.0000,"format_string":""},{"name":"DamageInc","value":0.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DragonlingTier","value":2.0000,"format_string":""},{"name":"DamageInc","value":2.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Воин","trait_id":"Set7_Warrior","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Warrior.png","tooltip_text":"Атакуя, воины с вероятностью @ProcChance@% увеличивают урон следующей атаки.<br><br><expandRow>(@MinUnits@) +@PercentDamage@% урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":50.0000,"format_string":""},{"name":"PercentDamage","value":75.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcChance","value":50.0000,"format_string":""},{"name":"PercentDamage","value":150.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ProcChance","value":50.0000,"format_string":""},{"name":"PercentDamage","value":275.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Искуситель","trait_id":"Set7_Whispers","set":"TFTSet7","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_7_Whispers.png","tooltip_text":"Урон искусителей ослабляет врагов, уменьшая их броню и сопротивление магии на 40% на @Duration@ сек.<br>Нанося урон ослабленным врагам, искусители получают суммирующиеся прибавки:<br><br><expandRow>(@MinUnits@) +@ADandAP@ силы атаки и силы умений</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADandAP","value":1.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ADandAP","value":3.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ADandAP","value":7.0000,"format_string":""},{"name":"Duration","value":6.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ас","trait_id":"Set8_Ace","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Ace.png","tooltip_text":"Эффект срабатывает, только когда на поле 1 или 4 уникальных аса.<br><br><expandRow>(@MinUnits@) При нанесении урона асы добивают врагов, у которых осталось менее @ExecuteThreshhold@% здоровья </expandRow><br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ExecuteThreshhold","value":15.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ExecuteThreshhold","value":33.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"А.Д.М.И.Н.","trait_id":"Set8_Admin","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_ADMIN.png","tooltip_text":"А.Д.М.И.Н. создает уникальные конфигурации для каждого игрока в каждой игре.<br><br><row>(@MinUnits@) [Инициализация программы]</row><br><row>(@MinUnits@) [Добавление еще одного эффекта]. Все эффекты усиливаются на @4Tooltip@%</row><br><row>(@MinUnits@) Предыдущие эффекты усиливаются на @6Tooltip@%</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"OutputMultiplier","value":1.0000,"format_string":""},{"name":"6Tooltip","value":100.0000,"format_string":""},{"name":"4Tooltip","value":25.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"OutputMultiplier","value":1.2500,"format_string":""},{"name":"6Tooltip","value":100.0000,"format_string":""},{"name":"4Tooltip","value":25.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"OutputMultiplier","value":2.0000,"format_string":""},{"name":"6Tooltip","value":100.0000,"format_string":""},{"name":"4Tooltip","value":25.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Хранитель","trait_id":"Set8_Aegis","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Aegis.png","tooltip_text":"Ваши бойцы получают прибавку к сопротивлению магии. Прибавка для хранителей увеличена.<br><br><expandRow>(@MinUnits@) +@MagicResist@ сопротивления магии, +@AegisMagicResist@ сопротивления магии для хранителей</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicResist","value":20.0000,"format_string":""},{"name":"AegisMagicResist","value":40.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicResist","value":40.0000,"format_string":""},{"name":"AegisMagicResist","value":80.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicResist","value":60.0000,"format_string":""},{"name":"AegisMagicResist","value":120.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicResist","value":90.0000,"format_string":""},{"name":"AegisMagicResist","value":180.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Звериный отряд","trait_id":"Set8_AnimaSquad","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_AnimaSquad.png","tooltip_text":"Члены Звериного отряда празднуют после убийства чемпионов, получая заряды славы. Их запасы здоровья навсегда увеличиваются на @HealthPerStack@ за каждый заработанный заряд славы.<br><br>Также члены Звериного отряда получают:<br><expandRow>(@MinUnits@) @InitialAD@% силы атаки и @InitialAP@ силы умений</expandRow><br><br>Всего зарядов славы: @TFTUnitProperty.trait:TFT8_AnimaFameStacks@<br>Дополнительное здоровье: @TFTUnitProperty.trait:TFT8_AnimaFameHP@","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"InitialAD","value":15.0000,"format_string":""},{"name":"InitialAP","value":15.0000,"format_string":""},{"name":"HealthPerStack","value":5.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"InitialAD","value":35.0000,"format_string":""},{"name":"InitialAP","value":35.0000,"format_string":""},{"name":"HealthPerStack","value":5.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"InitialAD","value":60.0000,"format_string":""},{"name":"InitialAP","value":60.0000,"format_string":""},{"name":"HealthPerStack","value":5.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Оружейник","trait_id":"Set8_Arsenal","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Arsenal.png","tooltip_text":"(@MinUnits@) Выставив на поле оружейника, вы выбираете, какое оружие он будет использовать.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Дебошир","trait_id":"Set8_Brawler","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_Brawler.png","tooltip_text":"Дебоширы получают прибавку к максимальному запасу здоровья.<br><br><expandRow>(@MinUnits@) +@BonusPercentHealth*100@% здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusPercentHealth","value":0.2000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.4500,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusPercentHealth","value":0.7000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusPercentHealth","value":1.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Метатель чар","trait_id":"Set8_Channeler","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Spellslinger.png","tooltip_text":"Раз в @RefreshSeconds@ сек. при следующей атаке метателя чар в случайную цель летит магическая сфера, которая взрывается и наносит магический урон в размере @MagicDamage@% от силы умений.<br><br>Метатели чар получают:<br><row>(@MinUnits@) +@AP@ силы умений</row><br><row>(@MinUnits@) +@AP@ силы умений</row><br><row>(@MinUnits@) +@AP@ силы умений</row><br><row>(@MinUnits@) +@AP@ силы умений, и сферы наносят урон в размере @MagicDamage@% от силы умений</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":25.0000,"format_string":""},{"name":"MagicDamage","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":45.0000,"format_string":""},{"name":"MagicDamage","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":70.0000,"format_string":""},{"name":"MagicDamage","value":50.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"RefreshSeconds","value":5.0000,"format_string":""},{"name":"AP","value":110.0000,"format_string":""},{"name":"MagicDamage","value":100.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Гражданский","trait_id":"Set8_Civilian","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Civilian.png","tooltip_text":"Когда живы гражданские, союзники сражаются яростнее, стараясь их защитить, и восстанавливают себе ману раз в @Seconds@ сек.<br><br><expandRow>(@MinUnits@) +@ManaRegen@ маны</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaRegen","value":2.0000,"format_string":""},{"name":"Seconds","value":2.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ManaRegen","value":4.0000,"format_string":""},{"name":"Seconds","value":2.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ManaRegen","value":10.0000,"format_string":""},{"name":"Seconds","value":2.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Оскверненный","trait_id":"Set8_Corrupted","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Corrupted.png","tooltip_text":"(@MinUnits@) Начало боя: оскверненный бездействует, поглощая души погибающих союзников. Он получает @BonusAP@ силы умений за каждую душу.<br><br>Когда у оскверненного впервые остается @HealthThreshold@% здоровья или вся его команда погибает, он оживает и вступает в бой.","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAP","value":40.0000,"format_string":""},{"name":"HealthThreshold","value":70.0000,"format_string":""}],"min_units":1,"max_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Меткий стрелок","trait_id":"Set8_Deadeye","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Sureshot.png","tooltip_text":"Начало боя: меткие стрелки получают прибавку к силе атаки сразу и раз в @Frequency@ сек. в дальнейшем.<br><br><expandRow>(@MinUnits@) +@BonusAD*100@% силы атаки</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusAD","value":0.0700,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusAD","value":0.1200,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusAD","value":0.1800,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"BonusAD","value":0.2500,"format_string":""},{"name":"Frequency","value":4.0000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Страж","trait_id":"Set8_Defender","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Defender.png","tooltip_text":"Ваши бойцы получают прибавку к броне. Прибавка для стражей увеличена. <br><br><expandRow> (@MinUnits@) +@BonusArmor@ брони, +@DefenderBonusArmor@ брони для стражей</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusArmor","value":25.0000,"format_string":""},{"name":"DefenderBonusArmor","value":50.0000,"format_string":""},{"name":"HexRadius","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusArmor","value":70.0000,"format_string":""},{"name":"DefenderBonusArmor","value":140.0000,"format_string":""},{"name":"HexRadius","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BonusArmor","value":180.0000,"format_string":""},{"name":"DefenderBonusArmor","value":360.0000,"format_string":""},{"name":"HexRadius","value":1.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Дуэлянт","trait_id":"Set8_Duelist","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Duelist.png","tooltip_text":"Действует всегда: скорость передвижения бойцов увеличена.<br><br>При атаках дуэлянты увеличивают свою скорость атаки (до @MaxStacks@ зарядов).<br><br><row> (@MinUnits@) +@ASPerStack@% скорости атаки за заряд</row><br><row> (@MinUnits@) +@ASPerStack@% скорости атаки за заряд</row><br><row> (@MinUnits@) +@ASPerStack@% скорости атаки за заряд; дуэлянты получают на @DRPercent@% меньше урона</row><br><row> (@MinUnits@) +@ASPerStack@% скорости атаки за заряд; дуэлянты получают на @DRPercent@% меньше урона</row>","innate_trait_sets":[{"effect_amounts":[{"name":"MovementSpeedBonus","value":200.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"ASPerStack","value":5.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":0.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ASPerStack","value":8.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":0.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"ASPerStack","value":10.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":10.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"ASPerStack","value":16.0000,"format_string":""},{"name":"MaxStacks","value":12.0000,"format_string":""},{"name":"DRPercent","value":20.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Машина","trait_id":"Set8_ExoPrime","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_MechaPrime.png","tooltip_text":"Выберите главную машину с помощью соответствующего предмета.<br><br>Начало боя: главная машина объединяется с 2 ближайшими машинами, поглощая @HealthPercent@% от их базового запаса здоровья.<br><br><row>(@MinUnits@) Главная машина получает @APAmount@ силы умений и @ADPercent@% силы атаки</row><br><row>(@MinUnits@) Все машины получают @APAmount@ силы умений и @ADPercent@% силы атаки; прибавки для главной машины увеличены вдвое</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthPercent","value":90.0000,"format_string":""},{"name":"ADPercent","value":60.0000,"format_string":""},{"name":"APAmount","value":60.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthPercent","value":90.0000,"format_string":""},{"name":"ADPercent","value":55.0000,"format_string":""},{"name":"APAmount","value":55.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Синоптик","trait_id":"Set8_Forecaster","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Forecaster.png","tooltip_text":"Синоптик дает примыкающим союзникам разные бонусы в зависимости от погоды. Погода меняется в каждой игре. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"SunnyHealthShieldTier1","value":400.0000,"format_string":""},{"name":"SunnyHealthShieldTier2","value":600.0000,"format_string":""},{"name":"SunnyHealthShieldTier3","value":2000.0000,"format_string":""},{"name":"SunnyDurationTier1","value":10.0000,"format_string":""},{"name":"SunnyDurationTier2","value":10.0000,"format_string":""},{"name":"SunnyDurationTier3","value":45.0000,"format_string":""},{"name":"RainyManaTier1","value":20.0000,"format_string":""},{"name":"RainyManaTier2","value":40.0000,"format_string":""},{"name":"RainyManaTier3","value":100.0000,"format_string":""},{"name":"WindyBonusTier1","value":8.0000,"format_string":""},{"name":"WindyBonusTier2","value":15.0000,"format_string":""},{"name":"WindyBonusTier3","value":99.0000,"format_string":""},{"name":"WindyRefresh","value":5.0000,"format_string":""}],"min_units":1,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Гаджетенок","trait_id":"Set8_GenAE","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Gadgeteens.png","tooltip_text":"Каждый раунд гаджетята создают случайное модифицированное оружие с мощными эффектами, которое уничтожается спустя один раунд. Кроме того, гаджетята наносят больше урона и получают меньше урона за каждый используемый ими предмет.<br><br><row>(@MinUnits@) @ItemsToMake@ предмет, @Itembuff@% за каждый предмет.</row><br><row>(@MinUnits@) @ItemsToMake@ предмета, @Itembuff@% за каждый предмет.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ItemsToMake","value":1.0000,"format_string":""},{"name":"Itembuff","value":4.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ItemsToMake","value":2.0000,"format_string":""},{"name":"Itembuff","value":8.0000,"format_string":""}],"min_units":5,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Оперативник","trait_id":"Set8_GunMage","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Quickdraw.TFT_Set8_Stage2.png","tooltip_text":"Выпустив 2 снаряда умений, наносящих урон, оперативники выпускают дополнительный снаряд. Он наносит:<br><br><row>(@MinUnits@) @DamageModifier*100@% общего урона. </row><br><row>(@MinUnits@) @DamageModifier*100@% общего урона. </row><br><row>(@MinUnits@) @DamageModifier*100@% общего урона. </row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageModifier","value":0.7000,"format_string":""},{"name":"HitsToTrigger","value":2.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DamageModifier","value":1.5000,"format_string":""},{"name":"HitsToTrigger","value":2.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"DamageModifier","value":2.3500,"format_string":""},{"name":"HitsToTrigger","value":2.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Хакер","trait_id":"Set8_Hacker","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Hacker.png","tooltip_text":"Хакеры получают прибавку к <TFTKeyword>всестороннему вытягиванию жизни</TFTKeyword> и создают троян ''Х4керр!м''. Любой боец, помещенный в зараженную ячейку, переносится на заднюю линию врага и становится недосягаемым на первые @SecondsUntargetable@ сек. боя.<br><br><row>(@MinUnits@) +@Omnivamp*100@% для хакеров</row><br><row>(@MinUnits@) +@Omnivamp*100@% для хакеров и +@Horsevamp*100@% для переносимого бойца</row><br><row>(@MinUnits@) +@Omnivamp*100@% для хакеров и +@Horsevamp*100@% для переносимого бойца</row><br><br><tftitemrules><tftbold>Всестороннее вытягивание жизни</tftbold>: восстанавливает здоровье в размере части от всего наносимого урона</tftitemrules>","innate_trait_sets":[{"effect_amounts":[{"name":"SecondsUntargetable","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"Omnivamp","value":0.1000,"format_string":""},{"name":"Horsevamp","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Omnivamp","value":0.2000,"format_string":""},{"name":"Horsevamp","value":0.1500,"format_string":""}],"min_units":4,"max_units":4,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Omnivamp","value":0.4000,"format_string":""},{"name":"Horsevamp","value":0.3000,"format_string":""}],"min_units":5,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Эмпат","trait_id":"Set8_Heart","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Heart.png","tooltip_text":"Когда эмпаты применяют умения, ваши бойцы получают суммирующуюся прибавку к силе умений до конца боя.<br><br><expandRow>(@MinUnits@) +@APPerCast@ силы умений</expandRow>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"APPerCast","value":4.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"APPerCast","value":7.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"APPerCast","value":11.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Маскот","trait_id":"Set8_Mascot","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Mascot.png","tooltip_text":"Ваши бойцы восстанавливают часть максимального запаса здоровья раз в @Seconds@ сек. Для маскотов сила этого эффекта увеличена вдвое.<br><br>Когда маскоты погибают, они начинают поддерживать команду. Эффективность лечения увеличивается на @HealthRegenPerMascot@% за каждого маскота, поддерживающего союзников.<br><br><expandRow>(@MinUnits@) @BaseHealthRegen@% здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Seconds","value":2.0000,"format_string":""},{"name":"BaseHealthRegen","value":1.5000,"format_string":""},{"name":"HealthRegenPerMascot","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Seconds","value":2.0000,"format_string":""},{"name":"BaseHealthRegen","value":3.0000,"format_string":""},{"name":"HealthRegenPerMascot","value":1.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"Seconds","value":2.0000,"format_string":""},{"name":"BaseHealthRegen","value":6.0000,"format_string":""},{"name":"HealthRegenPerMascot","value":1.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Команда Быка","trait_id":"Set8_OxForce","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_OxForce.png","tooltip_text":"Члены команды Быка получают прибавку к защитным показателям. При первом получении смертельного урона они не погибают, а получают щит прочностью @ShieldPercent@% от своего максимального запаса здоровья на @Duration@ сек.<br><br><expandRow>(@MinUnits@) @Defenses@ брони и сопротивления магии</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"Defenses","value":5.0000,"format_string":""},{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":1.5000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"Defenses","value":35.0000,"format_string":""},{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":1.5000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"Defenses","value":75.0000,"format_string":""},{"name":"ShieldPercent","value":50.0000,"format_string":""},{"name":"Duration","value":1.5000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Двойник","trait_id":"Set8_Parallel","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Parallel.TFT_Set8_Stage2.png","tooltip_text":"(@MinUnits@) Эзреаль учится у своего более привлекательного двойника из будущего и отправляется вместе с ним на поиски приключений. <br><br>Эзреаль получает новое умение – он выпускает сгусток энергии, который поражает всех врагов на прямой. <br><br>Умение Супер-Эзреаля вызывает еще 2 его временные копии. ","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":2,"max_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Озорник","trait_id":"Set8_Prankster","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Prankster.png","tooltip_text":"<row>(@MinUnits@) Когда у озорников впервые остается @HealthThreshold@% здоровья, они создают тренировочный манекен, а сами перемещаются в безопасное место и восстанавливают @HealthRegen@ здоровья. </row><br><row>(@MinUnits@) Манекены оглушают уничтоживших их врагов на @StunDuration@ сек.</row><br><row>(@MinUnits@) Количество восстанавливаемого здоровья увеличивается до @HealthRegen@, а продолжительность оглушения – до @StunDuration@ сек.</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HealthThreshold","value":50.0000,"format_string":""},{"name":"StunDuration","value":0.0000,"format_string":""},{"name":"HealthRegen","value":150.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"HealthThreshold","value":50.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""},{"name":"HealthRegen","value":150.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"HealthThreshold","value":50.0000,"format_string":""},{"name":"HealthRegen","value":350.0000,"format_string":""},{"name":"StunDuration","value":2.0000,"format_string":""}],"min_units":4,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Вневременной","trait_id":"Set8_Pulsefire","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_InfiniTeam.TFT_Set8_Stage2.png","tooltip_text":"Вневременные открывают портал в другую временную линию. В начале боя любой вневременной боец, помещенный в портал, призывает альтернативную версию себя с другими предметами. Он получает по 1 предмету за каждую вашу аугментацию. <br><br><tftitemrules>У этих копий меньше здоровья, и они наносят меньше урона.</tftitemrules><br><br><row>(@MinUnits@) @NumberOfPortals@ портал, @DamageReduction@% урона и @PercentHealth@% здоровья</row><br><row>(@MinUnits@) @NumberOfPortals@ портала, @DamageReduction@% урона и @PercentHealth@% здоровья</row><br><row>(@MinUnits@) @NumberOfPortals@ портала, @DamageReduction@% урона и @PercentHealth@% здоровья</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"NumberOfPortals","value":1.0000,"format_string":""},{"name":"PercentHealth","value":45.0000,"format_string":""},{"name":"DamageReduction","value":45.0000,"format_string":""},{"name":"OnlyInfiniteamUnits","value":1.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"NumberOfPortals","value":2.0000,"format_string":""},{"name":"PercentHealth","value":50.0000,"format_string":""},{"name":"DamageReduction","value":50.0000,"format_string":""},{"name":"OnlyInfiniteamUnits","value":1.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"NumberOfPortals","value":2.0000,"format_string":""},{"name":"PercentHealth","value":85.0000,"format_string":""},{"name":"DamageReduction","value":85.0000,"format_string":""},{"name":"OnlyInfiniteamUnits","value":1.0000,"format_string":""}],"min_units":7,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Разведчик","trait_id":"Set8_Recon","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Recon.png","tooltip_text":"Действует всегда: дальность атаки разведчиков увеличена на @BonusRange@ яч.<br><br>Если рядом есть враги, перед применением умения разведчики совершают рывок в безопасное место.<br><br><row>(@MinUnits@) +@CritChanceAmpPercent@% шанса критического удара </row><br><row>(@MinUnits@) +@CritChanceAmpPercent@% шанса критического удара </row><br><row>(@MinUnits@) +@CritChanceAmpPercent@% шанса критического удара; умения разведчиков могут наносить критический урон</row>","innate_trait_sets":[{"effect_amounts":[{"name":"BonusRange","value":2.0000,"format_string":""}]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""},{"name":"SpellCrit","value":0.0000,"format_string":""},{"name":"DashSpeed","value":1500.0000,"format_string":""}],"min_units":2,"max_units":2,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":75.0000,"format_string":""},{"name":"SpellCrit","value":0.0000,"format_string":""},{"name":"DashSpeed","value":1500.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"CritChanceAmpPercent","value":100.0000,"format_string":""},{"name":"SpellCrit","value":1.0000,"format_string":""},{"name":"DashSpeed","value":1500.0000,"format_string":""}],"min_units":4,"max_units":999,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Отступник","trait_id":"Set8_Renegade","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Renegade.png","tooltip_text":"Отступники наносят дополнительный урон. Последний выживший из них наносит еще больше урона.<br><br><expandRow>(@MinUnits@) @BasePercentBonusDamage@% дополнительного урона и еще @AdditionalBonusDamage@% дополнительного урона для последнего выжившего</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BasePercentBonusDamage","value":25.0000,"format_string":""},{"name":"AdditionalBonusDamage","value":20.0000,"format_string":""}],"min_units":3,"max_units":4,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BasePercentBonusDamage","value":40.0000,"format_string":""},{"name":"AdditionalBonusDamage","value":30.0000,"format_string":""}],"min_units":5,"max_units":6,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BasePercentBonusDamage","value":70.0000,"format_string":""},{"name":"AdditionalBonusDamage","value":40.0000,"format_string":""}],"min_units":7,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Скиталец","trait_id":"Set8_Riftwalker","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Riftwalker.TFT_Set8_Stage2.png","tooltip_text":"<row>(@MinUnits@) Скитальцы создают брешь между измерениями и призывают своего товарища Зака, сила которого зависит от их общего количества звезд.<br><br>Зак получает последнюю особенность ближайшего к нему скитальца.</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ZacBloblets","value":0.0000,"format_string":""},{"name":"ZacBlobletsHealthPercent","value":50.0000,"format_string":""},{"name":"ZacStarMultiplier","value":1.5000,"format_string":""},{"name":"ZacGainsTrait","value":1.0000,"format_string":""},{"name":"ZacBaseHP","value":175.0000,"format_string":""},{"name":"ZacBaseAD","value":12.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"ЛазерКорп","trait_id":"Set8_SpaceCorps","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Lasercorps.png","tooltip_text":"Когда агент ''ЛазерКорп'' поражает врага атакой или враг поражает атакой его, дрон этого бойца наносит магический урон его цели (перезарядка – @ICD@ сек.). В случае гибели агента ''ЛазерКорп'' его дрон переходит к другому чемпиону с дроном.<br><br>Лазеры дронов наносят:<br><row>(@MinUnits@) @MagicDamage@ магического урона</row><br><row>(@MinUnits@) @MagicDamage@ магического урона; все чемпионы получают по дрону</row><br><row>(@MinUnits@) @MagicDamage@ магического урона</row> <br><row>(@MinUnits@) @MagicDamage@ магического урона</row><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MagicDamage","value":27.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":0.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"MagicDamage","value":35.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":1.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"MagicDamage","value":55.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":1.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"MagicDamage","value":80.0000,"format_string":""},{"name":"PercentChance","value":1.0000,"format_string":""},{"name":"ICD","value":0.4000,"format_string":""},{"name":"DronesForNonLaserCorps","value":1.0000,"format_string":""},{"name":"DronesForLaserCorps","value":1.0000,"format_string":""},{"name":"DroneHeal","value":0.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Звездный защитник","trait_id":"Set8_StarGuardian","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_3_StarGuardian.png","tooltip_text":"Звездные защитники получают больше маны в бою. <br><br><expandRow>(@MinUnits@) @AdditionalManaPercentage@% маны</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AdditionalManaPercentage","value":30.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AdditionalManaPercentage","value":60.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AdditionalManaPercentage","value":100.0000,"format_string":""}],"min_units":6,"max_units":7,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"AdditionalManaPercentage","value":175.0000,"format_string":""}],"min_units":8,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Супергерой","trait_id":"Set8_Supers","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Supers.png","tooltip_text":"<row>(@MinUnits@) Начало боя: супергерои принимают героическую позу, увеличивая урон своей команды на @BaseBonusDamage@%. Прибавка увеличивается на @BonusDamagePer3Star@% за каждого 3-звездочного чемпиона в команде.</row><br><br>Дополнительный урон: @TFTUnitProperty.trait:TFT8_Supers_TotalBonusDamage@%<br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"BaseBonusDamage","value":18.0000,"format_string":""},{"name":"BonusDamagePer3Star","value":3.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Злодей","trait_id":"Set8_Threat","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Threat.png","tooltip_text":"У злодеев нет бонуса особенности, но они компенсируют это мощными умениями и повышенными базовыми показателями.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"style_idx":1,"style_name":"kThreat"}]},{"display_name":"Подпольщик","trait_id":"Set8_UndergroundThe","set":"TFTSet8","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_8_Underground.png","tooltip_text":"Подпольщики должны пробраться после каждого боя с игроком через канализацию и вскрыть несколько замков (@RoundCount@) от хранилища. После этого появляется выбор: забрать текущую добычу или попробовать провернуть еще одно ограбление, повысив ценность наград.<br><br><expandRow>(@MinUnits@) Количество замков, вскрываемых при победе: @WinProgress@, при поражении: @LossProgress@</expandRow><br><br>Текущий уровень ограбления: @TFTUnitProperty.trait:TFT8_Underground_CurrentStage@<br><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":2.0000,"format_string":""},{"name":"LossProgress","value":3.0000,"format_string":""},{"name":"WinProgressHR","value":4.0000,"format_string":""},{"name":"LossProgressHR","value":6.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":3,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":2.0000,"format_string":""},{"name":"LossProgress","value":4.0000,"format_string":""},{"name":"WinProgressHR","value":4.0000,"format_string":""},{"name":"LossProgressHR","value":8.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":4,"max_units":4,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":3.0000,"format_string":""},{"name":"LossProgress","value":5.0000,"format_string":""},{"name":"WinProgressHR","value":6.0000,"format_string":""},{"name":"LossProgressHR","value":10.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":5,"max_units":5,"style_idx":4,"style_name":"kGold"},{"effect_amounts":[{"name":"RoundCount","value":10.0000,"format_string":""},{"name":"TableQueryBonus","value":0.0000,"format_string":""},{"name":"WinProgress","value":4.0000,"format_string":""},{"name":"LossProgress","value":7.0000,"format_string":""},{"name":"WinProgressHR","value":8.0000,"format_string":""},{"name":"LossProgressHR","value":14.0000,"format_string":""},{"name":"RoundCountDU","value":20.0000,"format_string":""}],"min_units":6,"style_idx":5,"style_name":"kChromatic"}]},{"display_name":"Убийца","trait_id":"TFTTutorial_Assassin","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Assassin.png","tooltip_text":"Действует всегда: в начале боя убийцы прыгают к задней линии врага.<br><br>Шанс критического удара и критический урон убийц увеличены.<br><br><expandRow>(@MinUnits@) +@CritAmpPercent@% критического урона и +@CritChanceAmpPercent@% шанса критического удара</expandRow><br>","innate_trait_sets":[{"effect_amounts":[]}],"conditional_trait_sets":[{"effect_amounts":[{"name":"CritAmpPercent","value":75.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":5.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"CritAmpPercent","value":150.0000,"format_string":""},{"name":"CritChanceAmpPercent","value":20.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Мастер клинка","trait_id":"TFTTutorial_Blademaster","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Blademaster.png","tooltip_text":"(@MinUnits@) При попадании атаками у мастера клинка появляется @ProcChance@% шанс мгновенно применить еще одну атаку против цели.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcChance","value":45.0000,"format_string":""},{"name":"ExtraAttacks","value":1.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Дебошир","trait_id":"TFTTutorial_Brawler","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Brawler.png","tooltip_text":"Дебоширы получают дополнительное здоровье.<br><br><expandRow>(@MinUnits@) @BonusHealth@ здоровья</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BonusHealth","value":250.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BonusHealth","value":500.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Демон","trait_id":"TFTTutorial_Demon","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Demon.png","tooltip_text":"(@MinUnits@) При использовании атак демоны с @ManaDrainProcChance@% вероятностью уменьшают запас маны цели на @ManaDrainBurn@ и восстанавливают @ManaDrainDrain@ маны себе.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ManaDrainProcChance","value":40.0000,"format_string":""},{"name":"ManaDrainBurn","value":20.0000,"format_string":""},{"name":"ManaDrainDrain","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Оледенелый","trait_id":"TFTTutorial_Glacial","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Glacial.png","tooltip_text":"(@MinUnits@) У атак оледенелых чемпионов есть @ProcPercent@% шанс оглушить цель на @StunDuration@ сек.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":20.0000,"format_string":""},{"name":"StunDuration","value":1.5000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Стрелок","trait_id":"TFTTutorial_Gunslinger","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Gunslinger.png","tooltip_text":"При использовании атак стрелки с @ProcPercent@% вероятностью выпускают дополнительные пули в других врагов в области поражения. Каждая пуля наносит урон в размере 100% от силы атаки.<br><br><row>(@MinUnits@) Дополнительные пули: @ExtraTargetsHit@</row><br><row>(@MinUnits@) Дополнительные пули: @ExtraTargetsHit@</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":1.0000,"format_string":""},{"name":"ExtraTargetsHit","value":1.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"ProcPercent","value":50.0000,"format_string":""},{"name":"GunslingerTier","value":2.0000,"format_string":""},{"name":"ExtraTargetsHit","value":2.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Хекстековый","trait_id":"TFTTutorial_Hextech","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Hextech.png","tooltip_text":"В начале боя хекстековые чемпионы бросают импульсную бомбу в случайного врага. После взрыва скорость атаки врагов поблизости уменьшается на @AttackSpeedReductionPercent@% на несколько секунд.<br><br><expandRow>(@MinUnits@) Радиус: @HexSize@ яч.; @DebuffDuration@ сек.</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DebuffDuration","value":3.0000,"format_string":""},{"name":"HexSize","value":1.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"DebuffDuration","value":5.0000,"format_string":""},{"name":"HexSize","value":2.0000,"format_string":""},{"name":"ArrivalPhaseAnimationBuffer","value":1.2500,"format_string":""},{"name":"AttackSpeedReductionPercent","value":35.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Имперец","trait_id":"TFTTutorial_Imperial","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Imperial.png","tooltip_text":"(@MinUnits@) В начале боя все имперцы усиливаются и начинают наносить вдвое больше урона.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"DamageMultiplier","value":2.0000,"format_string":""}],"min_units":2,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Рыцарь","trait_id":"TFTTutorial_Knight","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Все союзники блокируют определенное количество урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"BlockAmount","value":60.0000,"format_string":""}],"min_units":6,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Ниндзя","trait_id":"TFTTutorial_Ninja","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ninja.png","tooltip_text":"(@MinUnits@) Ниндзя получают @ADValue@ силы атаки и @APValue@% силы умений.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"ADValue","value":80.0000,"format_string":""},{"name":"APValue","value":80.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Пират","trait_id":"TFTTutorial_Pirate","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Pirate.png","tooltip_text":"(@MinUnits@) В конце каждого боя против другого игрока на вашем поле появляется сундук с сокровищами, из которого можно получить до 4 золота.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Рейнджер","trait_id":"TFTTutorial_Ranger","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Ranger.png","tooltip_text":"(@MinUnits@) Раз в @DelayBetweenBuffs@ сек. рейнджеры увеличивают свою скорость атаки на @AttackSpeed@% на @BuffDuration@ сек. Этот эффект впервые активируется через @InitialDelay@ сек. после начала боя.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeed","value":100.0000,"format_string":""},{"name":"BuffDuration","value":4.0000,"format_string":""},{"name":"DelayBetweenBuffs","value":4.0000,"format_string":""},{"name":"InitialDelay","value":4.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Робот","trait_id":"TFTTutorial_Robot","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Robot.png","tooltip_text":"(@MinUnits@) Роботы начинают бой с полным запасом маны.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":1,"max_units":25000,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Перевертыш","trait_id":"TFTTutorial_Shapeshifter","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Shapeshifter.png","tooltip_text":"(@MinUnits@) Перевертыши увеличивают свой максимальный запас здоровья на @HPPercent@%, когда меняют форму.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"HPPercent","value":60.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Чародей","trait_id":"TFTTutorial_Sorcerer","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Sorcerer.png","tooltip_text":"Действует всегда: чародеи получают вдвое больше маны от атак.<br><br>Сила умений всех союзников увеличена.<br><br><expandRow>(@MinUnits@) +@AP@% силы умений</expandRow><br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AP","value":40.0000,"format_string":""}],"min_units":3,"max_units":5,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AP","value":120.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Светоносец","trait_id":"TFTTutorial_TutorialPrimary","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_4_Exemplar.png","tooltip_text":"В начале боя некоторые светоносцы усиливаются правосудием. Их сила атаки увеличивается на @AttackDamage@, и они получают на @DamageReductionPercent@% меньше урона от врагов.<br><br><row>(@MinUnits@) Усиливается один случайный светоносец</row><br><row>(@MinUnits@) Усиливаются все светоносцы</row><br><row>(@MinUnits@) Светоносцы объединяют силы и призывают Воплощение Правосудия!</row>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":4,"max_units":5,"style_idx":3,"style_name":"kSilver"},{"effect_amounts":[{"name":"AttackDamage","value":50.0000,"format_string":""},{"name":"DamageReductionPercent","value":50.0000,"format_string":""}],"min_units":6,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Страж","trait_id":"TFTTutorial_TutorialSecondary","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Knight.png","tooltip_text":"Запас здоровья стражей увеличен, и они получают меньше урона из всех источников.<br><br><expandRow>(@MinUnits@) @BlockAmount@ блокируемого урона, @BonusHealth@ здоровья</expandRow>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"BlockAmount","value":15.0000,"format_string":""},{"name":"BonusHealth","value":200.0000,"format_string":""}],"min_units":2,"max_units":3,"style_idx":2,"style_name":"kBronze"},{"effect_amounts":[{"name":"BlockAmount","value":30.0000,"format_string":""},{"name":"BonusHealth","value":400.0000,"format_string":""}],"min_units":4,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Обитатель Бездны","trait_id":"TFTTutorial_Void","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Void.png","tooltip_text":"(@MinUnits@) Атаки и умения обитателей Бездны наносят чистый урон.","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Одичалый","trait_id":"TFTTutorial_Wild","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Wild.png","tooltip_text":"(@MinUnits@) Одичалые увеличивают свою скорость атаки на @AttackSpeedPercent@% после каждой атаки (суммируется до @MaxStacks@ раз).","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"AttackSpeedPercent","value":10.0000,"format_string":""},{"name":"MaxStacks","value":5.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]},{"display_name":"Йордл","trait_id":"TFTTutorial_Yordle","set":"TFTTutorialSet","icon_path":"/lol-game-data/assets/ASSETS/UX/TraitIcons/Trait_Icon_Yordle.png","tooltip_text":"(@MinUnits@) Шанс уклонения йордлов увеличен на @MissPercent@%.<br>","innate_trait_sets":[],"conditional_trait_sets":[{"effect_amounts":[{"name":"MissPercent","value":30.0000,"format_string":""}],"min_units":3,"style_idx":4,"style_name":"kGold"}]}]