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검술","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/MasterYi/HUD/Icons2D/MasterYi_E1.png","abilityVideoPath":"champion-abilities/0011/ability_0011_E1.webm","abilityVideoImagePath":"champion-abilities/0011/ability_0011_E1.jpg","cost":"소모값 없음","cooldown":"%i:cooldown% @Cooldown@초","description":"기본 공격에 추가 고정 피해가 적용됩니다.","dynamicDescription":"마스터 이의 기본 공격이 @Duration@초 동안 <trueDamage>@TotalDamage@의 고정 피해</trueDamage>를 추가로 입힙니다.@SpellModifierDescriptionAppend@","range":[20.0000,20.0000,20.0000,20.0000,20.0000,20.0000],"costCoefficients":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"cooldownCoefficients":[18.0000,18.0000,18.0000,18.0000,18.0000,18.0000],"coefficients":{"coefficient1":0.0000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0},{"spellKey":"r","name":"최후의 전사","abilityIconPath":"/lol-game-data/assets/ASSETS/Characters/MasterYi/HUD/Icons2D/MasterYi_R.png","abilityVideoPath":"champion-abilities/0011/ability_0011_R1.webm","abilityVideoImagePath":"champion-abilities/0011/ability_0011_R1.jpg","cost":"@AbilityResourceName@ @Cost@","cooldown":"%i:cooldown% @Cooldown@초","description":"마스터 이가 엄청난 속도로 이동하며 순간적으로 자신의 이동 속도와 공격 속도를 높이고 모든 둔화 효과에 대해 면역이 됩니다. 스킬이 활성화된 동안 적 챔피언을 처치하거나 어시스트를 올리면 최후의 전사 지속시간이 늘어납니다. 적 챔피언을 처치하거나 어시스트를 올리면 기본 지속 효과로 다른 스킬들의 재사용 대기시간이 감소합니다.","dynamicDescription":"<spellPassive>기본 지속 효과:</spellPassive> 챔피언 처치 관여 시 기본 스킬의 남은 재사용 대기시간이 @RCooldownRefund*100@% 감소합니다.<br><br><spellActive>사용 시:</spellActive> 마스터 이가 무아지경에 빠져 @RDuration@초 동안 <speed>이동 속도 @RMSBonus@%</speed>, <attackSpeed>공격 속도 @RASBonus@%</attackSpeed>를 얻고 <status>둔화</status> 효과에 면역됩니다. 챔피언 처치 관여 시 스킬 지속시간이 @RKillAssistExtension@초 늘어납니다.@SpellModifierDescriptionAppend@","range":[1.0000,1.0000,1.0000,1.0000,1.0000,1.0000],"costCoefficients":[100.0000,100.0000,100.0000,100.0000,100.0000,0.0000],"cooldownCoefficients":[85.0000,85.0000,85.0000,85.0000,85.0000,85.0000],"coefficients":{"coefficient1":0.0000,"coefficient2":0.0000},"effectAmounts":{"Effect1Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect2Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect3Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect4Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect5Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect6Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect7Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect8Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect9Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"Effect10Amount":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000,0.0000]},"ammo":{"ammoRechargeTime":[0.0000,0.0000,0.0000,0.0000,0.0000,0.0000],"maxAmmo":[0,0,0,0,0,0]},"maxLevel":0}]}