[{"id":8369,"name":"First Strike","majorChangePatchVersion":"11.23","tooltip":"Attacks or abilities against an enemy champion within @GraceWindow.2@s of entering champion combat grants @GoldProcBonus@ gold and <b>First Strike</b> for @Duration@ seconds, causing you to deal <truedamage>@DamageAmp*100@%</truedamage> extra <truedamage>damage</truedamage> against champions, and granting <gold>{{ Item_Melee_Ranged_Split }}</gold> of that damage dealt as <gold>gold</gold>.<br><br>Cooldown: <scaleLevel>@Cooldown@</scaleLevel>s<br><hr><br>Damage Dealt: @f1@<br>Gold Gained: @f2@","shortDesc":"When you initiate champion combat, deal 9% extra damage for 3 seconds and gain gold based on damage dealt.","longDesc":"Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and <b>First Strike</b> for 3 seconds, causing you to deal <truedamage>9%</truedamage> extra <truedamage> damage</truedamage> against champions, and granting <gold>100% (70% for ranged champions)</gold> of bonus damage dealt as <gold>gold</gold>.<br><br>Cooldown: <scaleLevel>25 - 15</scaleLevel>s","recommendationDescriptor":"True Damage, Income","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/FirstStrike/FirstStrike.png","endOfGameStatDescs":["Damage Dealt: @eogvar1@","Gold Gained: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":8446,"name":"Demolish","majorChangePatchVersion":"","tooltip":"Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals <scaleAD>@f6@</scaleAD> bonus physical damage. <br><hr><br>Cooldown remaining: @f2@<br>Total bonus damage: <scaleAD>@f1@</scaleAD><br>Current Damage: 100 + 35% of your max health","shortDesc":"Charge up a powerful attack against a tower while near it.","longDesc":"Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage. <br><br>Cooldown: 45s","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/Demolish/Demolish.png","endOfGameStatDescs":["Total Bonus Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kUtility":10}},{"id":8126,"name":"Cheap Shot","majorChangePatchVersion":"9.9","tooltip":"Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules><br><hr><br>Current Damage: @f2@<br>Total bonus damage dealt: @f1@","shortDesc":"Deal bonus true damage to enemy champions with <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairAct'>impaired movement or actions</lol-uikit-tooltipped-keyword>. ","longDesc":"Damaging champions with <b>impaired movement or actions</b> deals 10 - 45 bonus true damage (based on level).<br><br>Cooldown: 4s<br><rules>Activates on damage occurring after the impairment.</rules>","recommendationDescriptor":"Earned by winning ranked games in Season 2020 - Split 1.","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/CheapShot/CheapShot.png","endOfGameStatDescs":["Total damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":5,"kDamagePerSecond":5}},{"id":8321,"name":"Future's Market","majorChangePatchVersion":"","tooltip":"You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of <attention>50</attention> gold.<br><br>Debt limit: <attention>Available at 2 minutes</attention><br>Future Purchases: <attention>@f3@</attention>","shortDesc":"You can enter debt to buy items.","longDesc":"You can enter debt to buy items. The amount you can borrow increases over time. If you enter debt, you will be charged a lending fee of <attention>50</attention> gold.<br>Debt limit: 150 + 5/min<br>(Debt doesn't become available until 2 minutes)","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/FuturesMarket/FuturesMarket.png","endOfGameStatDescs":["Future Purchases: @eogvar1@"],"recommendationDescriptorAttributes":{"kGold":15}},{"id":8415,"name":"The Arcane Colossus","majorChangePatchVersion":"","tooltip":"<pathResolve>Resolve</pathResolve> + <pathSorcery>Sorcery</pathSorcery> <br>+0-0 Health based on level<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathResolve>Resolve</pathResolve> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>","longDesc":"+0-0 Health based on level<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8410,"name":"Approach Velocity","majorChangePatchVersion":"","tooltip":"Gain <speed>7.5% Move Speed</speed> towards nearby enemy champions that are movement impaired. This bonus is increased to <speed>15% Move Speed</speed> for any enemy champion that you impair. <br><br>Activation Range for CC from allies: 1000<br><hr><br>Time Spent Hasted: @f1@s","shortDesc":"Bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> towards nearby enemy champions that are <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>movement impaired</lol-uikit-tooltipped-keyword>, increased for enemy champions that you impair.","longDesc":"Gain <speed>7.5% Move Speed</speed> towards nearby enemy champions that are movement impaired. This bonus is increased to <speed>15% Move Speed</speed> for any enemy champion that you impair. <br><br>Activation Range for CC from allies: 1000","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/ApproachVelocity/ApproachVelocity.png","endOfGameStatDescs":["Time Spent Hasted: @eogvar1@"],"recommendationDescriptorAttributes":{"kMoveSpeed":10}},{"id":8232,"name":"Waterwalking","majorChangePatchVersion":"","tooltip":"Gain <speed>25 Move Speed</speed> and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.","shortDesc":"Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> in the river.","longDesc":"Gain <speed>25 Move Speed</speed> and an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.<br><br><hr><br><i>May you be as swift as the rushing river and agile as a startled Rift Scuttler.</i><br>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Waterwalking/Waterwalking.png","endOfGameStatDescs":["Total time active: @eogvar1@:@eogvar2@"],"recommendationDescriptorAttributes":{"kBurstDamage":2,"kDamagePerSecond":2,"kMoveSpeed":6}},{"id":8299,"name":"Last Stand","majorChangePatchVersion":"","tooltip":"Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.<br><br><rules>Minimum bonus is 5%.<br>Maximum bonus is granted while below 30% health.</rules><br><hr><br>Total bonus damage: <scaleAD>@f1@</scaleAD>","shortDesc":"Deal more damage to champions while you are low on health.","longDesc":"Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/LastStand/LastStand.png","endOfGameStatDescs":["Total Bonus Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":1,"kDamagePerSecond":9}},{"id":8112,"name":"Electrocute","majorChangePatchVersion":"","tooltip":"Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br>Cooldown: 25 - 20s<br><hr><br>Current damage: @f2@ (<scaleAP>+@f3@</scaleAP>) (<scaleAD>+@f4@</scaleAD>)<br>Total Damage Dealt: <scaleAD>@f1@</scaleAD>","shortDesc":"Hitting a champion with 3 <b>separate</b> attacks or abilities in 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.","longDesc":"Hitting a champion with 3 <b>separate</b> attacks or abilities within 3s deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.<br><br>Cooldown: 25 - 20s<br><br><hr><i>'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'</i>","recommendationDescriptor":"Combo Damage","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/Electrocute/Electrocute.png","endOfGameStatDescs":["Total Damage Dealt: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8234,"name":"Celerity","majorChangePatchVersion":"9.9","tooltip":"All movement bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.<br><br>Currently Granted: <speed>@f1@ Move Speed</speed><br>Extra Distance Traveled: @f2@","shortDesc":"All <speed>Move Speed</speed> bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.","longDesc":"All movement bonuses are 7% more effective on you and gain <speed>1% Move Speed</speed>.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Celerity/CelerityTemp.png","endOfGameStatDescs":["Extra Distance Travelled: @eogvar1@"],"recommendationDescriptorAttributes":{"kMoveSpeed":10}},{"id":8453,"name":"Revitalize","majorChangePatchVersion":"","tooltip":"Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.<br><hr><br><scaleAD>Bonus healing</scaleAD>: @f1@<br><scaleAD>Bonus shielding</scaleAD>: @f2@<br><scaleAD>Total Heal and Shield power</scaleAD>: @f4@%","shortDesc":"Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.","longDesc":"Gain 5% Heal and Shield Power.<br><br>Heals and shields you cast or receive are 10% stronger on targets below 40% health.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/Revitalize/Revitalize.png","endOfGameStatDescs":["Bonus Healing: @eogvar1@","Bonus Shielding: @eogvar2@"],"recommendationDescriptorAttributes":{"kHealing":10}},{"id":8360,"name":"Unsealed Spellbook","majorChangePatchVersion":"8.9","tooltip":"Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.<br>Smite damage increases after two Summoner Spell swaps. </rules><hr><br>Unique Summoner Spells Used: @f4@/@f8@<br>Current Swap Cooldown: @f3@ seconds","shortDesc":"Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.","longDesc":"Swap one of your equipped Summoner Spells to a new, single use Summoner Spell. Each unique Summoner Spell you swap to permanently decreases your swap cooldown by 25s (initial swap cooldown is at 5 mins). <br><br>Your first swap becomes available at 6 mins. <br><rules><br>Summoner Spells can only be swapped while out of combat. <br>After using a swapped Summoner Spell you must swap 3 more times before the first can be selected again.<br>Smite damage increases after two Summoner Spell swaps. </rules>","recommendationDescriptor":"Cast more Summoners","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/UnsealedSpellbook/UnsealedSpellbook.png","endOfGameStatDescs":["Summoner Spells swapped: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8004,"name":"The Brazen Perfect","majorChangePatchVersion":"","tooltip":"<pathPrecision>Precision</pathPrecision> + <pathSorcery>Sorcery</pathSorcery><br>+0% Attack Speed<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathPrecision>Precision</pathPrecision> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>","longDesc":"+0% Attack Speed<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8128,"name":"Dark Harvest","majorChangePatchVersion":"8.23","tooltip":"Damaging a champion below 50% health deals <scaleAD>@f8@ physical damage</scaleAD> and harvests their soul, permanently increasing Dark Harvest's damage by <font color='#fc314e'>@f12@</font>.<br><br>Cooldown: 45s (resets to 1.5s on takedown)<br><hr><br>Souls harvested: <font color='#fc314e'>@f5@</font><br>Current damage: <scaleLevel>@f7@</scaleLevel> <font color='#fc314e'>(+@f6@)</font> <scaleAD>(+@f10@)</scaleAD> <scaleAP>(+@f11@)</scaleAP> <br>Total damage dealt: @f9@","shortDesc":"Damaging a low health champion inflicts <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests a soul from the victim.","longDesc":"Damaging a Champion below 50% health deals <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword> and harvests their soul, permanently increasing Dark Harvest's damage by 5.<br><br>Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)<br>Cooldown: 45s (resets to 1.5s on takedown)","recommendationDescriptor":"Execute Enemies","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/DarkHarvest/DarkHarvest.png","endOfGameStatDescs":["Total Damage Dealt: @eogvar1@","Total Souls Harvested: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":8220,"name":"The Calamity","majorChangePatchVersion":"","tooltip":"<pathSorcery>Sorcery</pathSorcery> + <pathDomination>Domination</pathDomination><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8016,"name":"The Merciless Elite","majorChangePatchVersion":"","tooltip":"<pathPrecision>Precision</pathPrecision> + <pathDomination>Domination</pathDomination><br>+0% Attack Speed<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathPrecision>Precision</pathPrecision> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>","longDesc":"+0% Attack Speed<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8473,"name":"Bone Plating","majorChangePatchVersion":"9.9","tooltip":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal <scaleLevel>@f2@</scaleLevel> less damage.<br><br>Duration: 1.5s<br>Cooldown: 55s<br><hr><br>Total Damage Reduced: <scaleLevel>@f1@</scaleLevel>","shortDesc":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s","longDesc":"After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.<br><br><br>Duration: 1.5s<br>Cooldown: 55s","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/BonePlating/BonePlating.png","endOfGameStatDescs":["Total Damage Blocked: @eogvar1@"],"recommendationDescriptorAttributes":{"kDurability":10}},{"id":8339,"name":"Celestial Body","majorChangePatchVersion":"","tooltip":"+100 Health permanently<br>-10% damage to champions and monsters until 10 min","shortDesc":"+100 Health permanently<br>-10% damage to champions and monsters until 10 min","longDesc":"+100 Health permanently<br>-10% damage to champions and monsters until 10 min<br><br><hr><br><i>'The greatest legends live on in the stars.' <br>—Daphna the Dreamer</i>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/CelestialBody/CelestialBody.png","endOfGameStatDescs":["--"],"recommendationDescriptorAttributes":{}},{"id":8214,"name":"Summon Aery","majorChangePatchVersion":"","tooltip":"Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing <font color='#FFFFFF'>@f5@</font> (+<scaleAP>@f6@</scaleAP>) (+<scaleAD>@f7@</scaleAD>).<br><br>Empower or protecting allies with abilities sends Aery to them, shielding them for <font color='#FFFFFF'>@f8@</font> (+<scaleAP>@f9@</scaleAP>) (+<scaleAD>@f10@</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you.<br><br><hr><br>Aery has attacked enemies <font color='#FFFFFF'>@f1@</font> times for a total of <font color='#FFFFFF'>@f3@</font> damage.<br>Aery has helped allies <font color='#FFFFFF'>@f2@</font> times, shielding a total of <font color='#FFFFFF'>@f4@</font> damage.","shortDesc":"Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.","longDesc":"Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+<scaleAP>0.1 AP</scaleAP>) (+<scaleAD>0.15 bonus AD</scaleAD>).<br><br>Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+<scaleAP>0.22 AP</scaleAP>) (+<scaleAD>0.35 bonus AD</scaleAD>).<br><br>Aery cannot be sent out again until she returns to you.","recommendationDescriptor":"Poke Damage","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/SummonAery/SummonAery.png","endOfGameStatDescs":["Damage Dealt: @eogvar1@","Damage Shielded: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":8237,"name":"Scorch","majorChangePatchVersion":"9.9","tooltip":"Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s<br><hr><br>Current Damage: @f2@<br>Total Damage Dealt: @f1@","shortDesc":"Your first damaging ability hit every 10s burns champions.","longDesc":"Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.<br><br>Cooldown: 10s","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Scorch/Scorch.png","endOfGameStatDescs":["Total Bonus Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":7,"kDamagePerSecond":3}},{"id":8139,"name":"Taste of Blood","majorChangePatchVersion":"","tooltip":"Heal when you damage an enemy champion.<br><br>Healing: <font color='#ffffff'>@f2@</font> (+<scaleAD>@f3@</scaleAD>) (+<scaleAP>@f4@</scaleAP>)<br><br>Cooldown: 20s<br><hr><br>Total Healing: @f1@","shortDesc":"Heal when you damage an enemy champion.","longDesc":"Heal when you damage an enemy champion.<br><br>Healing: 16-30 (+0.15 bonus AD, +0.08 AP) health (based on level)<br><br>Cooldown: 20s","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/TasteOfBlood/GreenTerror_TasteOfBlood.png","endOfGameStatDescs":["Total Healing: @eogvar1@"],"recommendationDescriptorAttributes":{"kHealing":10}},{"id":8008,"name":"Lethal Tempo","majorChangePatchVersion":"","tooltip":"Gain %i:scaleAS% (%i:meleeActive% @ASMelee@ || %i:rangedActive% @ASRanged@) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.<br><br>While this effect is fully stacked, your Attack Speed can exceed 2.5 and you also gain 50 Attack Range.<br><hr><br>Capstone Uptime: @f1@s","shortDesc":"Gain Attack Speed when attacking an enemy champion, stacking up to 6 times. At max stacks, gain Attack Range and remove your Attack Speed limit.","longDesc":"Gain [60% - 90%] (Melee) or [24% - 54%] (Ranged) Attack Speed for 6 seconds when you attack an enemy champion. This effect stacks up to 6 times.<br><br>While this effect fully stacked, your Attack Speed can exceed 2.5 and you gain 50 Attack Range.","recommendationDescriptor":"Ramping Attack Speed","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/LethalTempo/LethalTempoTemp.png","endOfGameStatDescs":["Max Attack Speed Uptime: @eogvar1@:@eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":9105,"name":"Legend: Tenacity","majorChangePatchVersion":"","tooltip":"Gain 5% tenacity plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.<br><hr><br>Total tenacity granted: <scaleAD>@f1*100@%</scaleAD> (<statGood>@f3@ of 10</statGood>)<br>Progress Towards Next Stack: @f2@%","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Tenacity</b>. ","longDesc":"Gain 5% tenacity plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/LegendTenacity/LegendTenacity.png","endOfGameStatDescs":["Time Completed: @eogvar1@:@eogvar2@"],"recommendationDescriptorAttributes":{"kDurability":4,"kUtility":6}},{"id":8010,"name":"Conqueror","majorChangePatchVersion":"9.4","tooltip":"Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining <scaleLevel>@f5.1@</scaleLevel> <scaleAD>Attack Damage</scaleAD> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).<br><br>Total Healing: @f1@","shortDesc":"Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.","longDesc":"Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 5s, gaining 2-4.5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword> per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.<br><br>When fully stacked, heal for 8% of the damage you deal to champions (5% for ranged champions).","recommendationDescriptor":"Bonus Damage, Sustain","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/Conqueror/Conqueror.png","endOfGameStatDescs":["Total healing: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8106,"name":"Ultimate Hunter","majorChangePatchVersion":"9.9","tooltip":"Your ultimate gains <attention>6</attention> Ability Haste, plus an additional <attention>5</attention> Ability Haste per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><hr><br><u>No Claimable Bounties</u>","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent cooldown reduction on your Ultimate. ","longDesc":"Your ultimate gains <attention>6</attention> Ability Haste, plus an additional <attention>5</attention> Ability Haste per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/UltimateHunter/UltimateHunter.png","endOfGameStatDescs":["Total Stacks: @eogvar1@"],"recommendationDescriptorAttributes":{"kCooldown":10}},{"id":8017,"name":"Cut Down","majorChangePatchVersion":"","tooltip":"Deal 5% to 15% more damage to champions, based on how much more max health they have than you.<br><br><rules>Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.</rules><br><hr><br>Total bonus damage: <scaleAD>@f1@</scaleAD>","shortDesc":"Deal more damage to champions with more max health than you.","longDesc":"Deal 5% to 15% more damage to champions, based on how much more max health they have than you.<br><br><rules>Bonus damage scales up linearly against enemies with 10% to 100% more max health than you.</rules>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/CutDown/CutDown.png","endOfGameStatDescs":["Total Bonus Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":1,"kDamagePerSecond":9}},{"id":8224,"name":"Nullifying Orb","majorChangePatchVersion":"","tooltip":"When you take magic damage that would reduce your Health below 30%, gain a shield that absorbs @NullifyingShieldSize@ magic damage for 4s.<br><br>Cooldown: 60s<br><hr><br>Total Magic Damage Blocked: @f1@","shortDesc":"Gain a magic damage shield when taken to low health by magic damage.","longDesc":"When you take magic damage that would reduce your health below 30%, first gain a shield that absorbs 35 to 110 (+14% bonus attack damage) + (9% ability power) magic damage based on level for 4s.<br><br>Cooldown: 60s","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/NullifyingOrb/Pokeshield.png","endOfGameStatDescs":["Total shield granted: @eogvar1@"],"recommendationDescriptorAttributes":{"kDurability":10}},{"id":8210,"name":"Transcendence","majorChangePatchVersion":"","tooltip":"Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.<br><br><hr><br>Bonus Ability Haste: +@f4*100@<br>Seconds Refunded: @f3@","shortDesc":"Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.","longDesc":"Gain bonuses upon reaching the following levels:<br>Level 5: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 8: +5 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> <br>Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.<br>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Transcendence/Transcendence.png","endOfGameStatDescs":["Seconds refunded: @eogvar1@"],"recommendationDescriptorAttributes":{"kCooldown":10}},{"id":8005,"name":"Press the Attack","majorChangePatchVersion":"","tooltip":"Hitting an enemy champion with 3 consecutive basic attacks deals <scaleLevel>@f4@</scaleLevel> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by <scaleLevel>@f7@%</scaleLevel> from all sources for 6s.<br><hr><br>Bonus Damage Dealt: <scaleAD>@f2@</scaleAD><br>Total Exposure Damage: <scaleAD>@f3@</scaleAD>","shortDesc":"Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.","longDesc":"Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword> (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.","recommendationDescriptor":"Single Target Damage","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/PressTheAttack/PressTheAttack.png","endOfGameStatDescs":["Total Damage: @eogvar1@","Bonus Damage: @eogvar2@","Expose Damage: @eogvar3@"],"recommendationDescriptorAttributes":{}},{"id":8435,"name":"Mirror Shell","majorChangePatchVersion":"","tooltip":"Gain +6 Magic Resist. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Magic Resist by 5% for 3s.","shortDesc":"Gain +6 Magic Resist. <br>Heals, including consumables, increase your Magic Resist by 5% temporarily.<br>","longDesc":"Gain +6 Magic Resist. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Magic Resist by 5% for 3s.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/MirrorShell/MirrorShell.png","endOfGameStatDescs":["Bonus Magic Resist: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8115,"name":"The Aether Blade","majorChangePatchVersion":"","tooltip":"<pathDomination>Domination</pathDomination> + <pathSorcery>Sorcery</pathSorcery><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathDomination>Domination</pathDomination> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8359,"name":"Kleptomancy","majorChangePatchVersion":"8.23","tooltip":"After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.<br><br>Only attacks against champions grant you a reward.<br><hr><br>Gold Gained: @f1@<br>Items Looted: @f3@","shortDesc":"Loot gold and items from enemy champions by casting spells and auto attacking them.","longDesc":"After using an ability, each of your next 2 attacks can grant 5 gold... or something nicer.<br><br>Only attacks against champions grant you a reward.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/Kleptomancy/Kleptomancy.png","endOfGameStatDescs":["Gold Granted: @eogvar1@","Items Looted: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":8352,"name":"Time Warp Tonic","majorChangePatchVersion":"8.22","tooltip":"Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain <speed>2% Move Speed</speed> while under their effects.<br><br><br><hr><br>Time Spent hasted: @f1@s<br>Total health instantly restored: @f2@<br>Total mana instantly restored: @f3@","shortDesc":"Potions and biscuits grant some restoration immediately. Gain <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>  while under their effects.","longDesc":"Consuming a potion or biscuit grants 30% of its health or mana restoration immediately. In addition, gain <speed>2% Move Speed</speed> while under their effects.<br><br>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/TimeWarpTonic/TimeWarpTonic.png","endOfGameStatDescs":["Time Spent Hasted: @eogvar1@","Total Immediate Health Restored: @eogvar2@","Total Immediate Mana Restored: @eogvar3@"],"recommendationDescriptorAttributes":{"kHealing":5,"kMoveSpeed":5}},{"id":5003,"name":"Magic Resist","majorChangePatchVersion":"","tooltip":"+8 Magic Resist","shortDesc":"+8 Magic Resist","longDesc":"+8 Magic Resist","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/StatMods/StatModsMagicResIcon.MagicResist_Fix.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8135,"name":"Treasure Hunter","majorChangePatchVersion":"","tooltip":"Gain an additional <gold>50 gold</gold> the next time you collect a <i>Bounty Hunter</i> stack. Increase the gold gained by <gold>20 gold</gold> for each <i>Bounty Hunter</i> stack, up to <gold>130 gold</gold>.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br>Current Bounty Available: <gold>@f15@ gold</gold><br>Bonus Gold Collected: <gold>@f3@ gold</gold><br><hr><br><u>No Claimable Bounties</u>","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant additional gold the first time they are collected. ","longDesc":"Gain an additional <gold>50 gold</gold> the next time you collect a <i>Bounty Hunter</i> stack. Increase the gold gained by <gold>20 gold</gold> for each <i>Bounty Hunter</i> stack, up to <gold>130 gold</gold>.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/TreasureHunter/TreasureHunter.png","endOfGameStatDescs":["Gold Collected: @eogvar1@","Total Stacks: @eogvar2@"],"recommendationDescriptorAttributes":{"kGold":15}},{"id":8120,"name":"Ghost Poro","majorChangePatchVersion":"9.9","tooltip":"When your wards expire, they leave behind a Ghost Poro, which grants vision for 90s. Nearby enemy champions scare the Ghost Poro away.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks. <br><br>After gaining 10 stacks, additionally gain 10 adaptive force.<br><hr><br>Stats Gained: <scaleAD>+@f2@ Attack Damage</scaleAD><br>Poros Spawned: @f3@<br>Enemies Spotted: @f5@","shortDesc":"When your wards expire, they leave behind a Ghost Poro. The Ghost Poro grants vision until discovered. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Ghost Poro and when your Ghost Poro spots an enemy champion, plus bonus upon completion.","longDesc":"When your wards expire, they leave behind a Ghost Poro, which grants vision for 90s. Nearby enemy champions scare the Ghost Poro away.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Ghost Poro spawned and when your Ghost Poro spots an enemy champion up to 10 stacks. <br><br>After gaining 10 stacks, additionally gain 10 adaptive force.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/GhostPoro/GhostPoro.png","endOfGameStatDescs":["Ghost Poros Spawned: @eogvar3@","Enemies Spotted: @eogvar1@"],"recommendationDescriptorAttributes":{"kUtility":10}},{"id":8134,"name":"Ingenious Hunter","majorChangePatchVersion":"","tooltip":"Gain <attention>20</attention> <b>Item Haste</b> plus an additional <attention>6</attention> <b>Item Haste</b> per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br><rules>Item Haste affects all items with cooldowns. </rules><br><br>Total item activations (including Trinkets): @f3@<br><hr><br><u>No Claimable Bounties</u>","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent Item <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Haste</lol-uikit-tooltipped-keyword> (includes Trinkets).","longDesc":"Gain <attention>20</attention> <b>Item Haste</b> plus an additional <attention>6</attention> <b>Item Haste</b> per <i>Bounty Hunter</i> stack (includes Trinkets).<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br><rules>Item Haste affects all items with cooldowns. </rules>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/IngeniousHunter/IngeniousHunter.png","endOfGameStatDescs":["Total Stacks: @eogvar2@","Total Item Activations (Including Trinkets): @eogvar1@"],"recommendationDescriptorAttributes":{"kCooldown":8,"kUtility":2}},{"id":8351,"name":"Glacial Augment","majorChangePatchVersion":"","tooltip":"Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies and reduce their damage by 15% against your allies (not including yourself). <br><br>Cooldown: 25s<br>Slow Amount: @f3@% = 30% <healing>+@f4@% (%i:scaleHealShield%)</healing> <scaleAP>+@f5@% (%i:scaleAP%)</scaleAP> <scaleAD>+@f6@% (%i:scaleAD%)</scaleAD> <br>Duration Enemy Champs Slowed: @f1@s<br>Damage Reduced: @f2@","shortDesc":"Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.","longDesc":"Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby champions, creating frozen zones for 3 (+ 100% of the immobilizing effect's duration) seconds that slow enemies for 30% (+9% per 10% Heal and Shield Power) (+3% per 100 Ability Power) (+4% per 100 bonus Attack Damage) and reduce their damage by 15% against your allies (not including yourself). <br><br>Cooldown: 25s","recommendationDescriptor":"Slow Enemies","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/GlacialAugment/GlacialAugment.png","endOfGameStatDescs":["Duration Enemy Champs Slowed: @eogvar1@s","Damage Reduced: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":8242,"name":"Unflinching","majorChangePatchVersion":"","tooltip":"Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. <br>Current Bonus Tenacity: @f1@%<br>Current Bonus Slow Resist: @f2@%<br><br>Total combat time with increased resistances: @f6@ seconds.","shortDesc":"Gain a small amount of tenacity that increases with missing health. ","longDesc":"Gain 5% Tenacity and 5% Slow Resist. These values increase by up to an additional 20% Tenacity and 20% Slow Resist based on missing health. Maximum value achieved at 30% health. ","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/Unflinching/Unflinching.png","endOfGameStatDescs":["Seconds in combat at max tenacity granted: @eogvar1@"],"recommendationDescriptorAttributes":{"kDurability":4,"kUtility":6}},{"id":8401,"name":"Shield Bash","majorChangePatchVersion":"8.23","tooltip":"While shielded, gain <scaleLevel>@f6@</scaleLevel> bonus Armor and Magic Resist.<br><br>Whenever you gain a new shield, your next basic attack against a champion deals <scaleLevel>@f4@</scaleLevel> <scaleHealth>(+@f2@)</scaleHealth> <scaleMana>(+8.5% New Shield Amount)</scaleMana> bonus magic damage.<br><br>You have up to 2s after the shield expires to use this effect.<br><hr><br>Total Damage Dealt: @f1@","shortDesc":"Whenever you gain a shield, your next basic attack against a champion deals bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.","longDesc":"While shielded, gain <scaleLevel>1 - 10</scaleLevel> Armor and Magic Resist based on Level.<br><br>Whenever you gain a new shield,  your next basic attack against a champion deals <scaleLevel>5 - 30</scaleLevel> <scaleHealth>(+1.5% Bonus Health)</scaleHealth> <scaleMana>(+8.5% New Shield Amount)</scaleMana> bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> damage.<br><br>You have up to 2s after the shield expires to use this effect.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/MirrorShell/MirrorShell.png","endOfGameStatDescs":["Total Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":5,"kDurability":5}},{"id":9111,"name":"Triumph","majorChangePatchVersion":"","tooltip":"Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. <br><hr><br>Total health restored: <scaleAD>@f1@</scaleAD><br>Total bonus gold granted: <scaleAD>@f2@</scaleAD>","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> restore 5% of your missing health and grant an additional 20 gold. ","longDesc":"Takedowns restore 5% of your missing health, 2.5% of your max health, and grant an additional 20 gold. <br><br><hr><br><i>'The most dangerous game brings the greatest glory.' <br>—Noxian Reckoner</i>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/Triumph.png","endOfGameStatDescs":["Total Health Restored: @eogvar1@","Total bonus gold granted: @eogvar2@"],"recommendationDescriptorAttributes":{"kDurability":2,"kHealing":8}},{"id":8105,"name":"Relentless Hunter","majorChangePatchVersion":"9.9","tooltip":"Gain <speed>5 Move Speed</speed> out of combat plus <speed>8</speed> per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.<br><br>Current Relentless Hunter increase: <speed>@f3.2@% Move Speed</speed><br><hr><br><u>No Claimable Bounties</u>","shortDesc":"<b>Unique</b> <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword> grant permanent <b>out of combat <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword></b>. ","longDesc":"Gain <speed>5 Move Speed</speed> out of combat plus <speed>8</speed> per <i>Bounty Hunter</i> stack.<br><br><i>Bounty Hunter</i> stacks are earned the first time you get a takedown on each enemy champion.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/RelentlessHunter/RelentlessHunter.png","endOfGameStatDescs":["Total Stacks: @eogvar2@","<speed>@eogvar1@% Move Speed</speed> increase"],"recommendationDescriptorAttributes":{"kMoveSpeed":10}},{"id":8454,"name":"The Leviathan","majorChangePatchVersion":"","tooltip":"<pathResolve>Resolve</pathResolve> + <pathDomination>Domination</pathDomination> <br>+0-0 Health based on level<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathResolve>Resolve</pathResolve> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>","longDesc":"+0-0 Health based on level<br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8275,"name":"Nimbus Cloak","majorChangePatchVersion":"8.11","tooltip":"After casting a Summoner Spell, gain a <speed>Move Speed</speed> increase that lasts for 2s and allows you to pass through units.<br><hr><br>Increase: <speed>5% - 25% Move Speed</speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more <speed>Move Speed</speed>). <br><hr><br>Times activated: @f1@","shortDesc":"After casting a Summoner Spell, gain a short <speed>Move Speed</speed> increase that allows you to pass through units.","longDesc":"After casting a Summoner Spell, gain a <speed>Move Speed</speed> increase that lasts for 2s and allows you to pass through units.<br><br>Increase: <speed>5% - 25% Move Speed</speed> based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more <speed>Move Speed</speed>). ","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/NimbusCloak/6361.png","endOfGameStatDescs":["Times activated: @eogvar1@"],"recommendationDescriptorAttributes":{"kMoveSpeed":10}},{"id":8207,"name":"The Cryptic","majorChangePatchVersion":"","tooltip":"<pathSorcery>Sorcery</pathSorcery> + <pathInspiration>Inspiration</pathInspiration><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8439,"name":"Aftershock","majorChangePatchVersion":"9.9","tooltip":"After immobilizing an enemy champion, increase your Armor and Magic Resist for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: <scaleLevel>@f4@</scaleLevel> <scaleHealth>(+@f5@)</scaleHealth> <br>Armor buff: @f8@<scaleArmor> (+@f2@)</scaleArmor><br>Magic Resist buff: @f8@<scaleMR> (+@f3@)</scaleMR><br>Cooldown: 20s<br><hr><br>Total damage dealt: <scaleAD>@f1@</scaleAD><br>Total damage mitigated: <scaleHealth>@f9@</scaleHealth>","shortDesc":"After <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Immobilize'>immobilizing</lol-uikit-tooltipped-keyword> an enemy champion gain defenses and later deal a burst of magic damage around you.","longDesc":"After immobilizing an enemy champion, increase your Armor and Magic Resist by 35 + 80% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.<br><br>Damage: 25 - 120 (+8% of your bonus health)<br>Cooldown: 20s<br><br>Resistance bonus from Aftershock capped at: 80-150 (based on level)<br>","recommendationDescriptor":"Burst Defenses","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/VeteranAftershock/VeteranAftershock.png","endOfGameStatDescs":["Total Damage Dealt: @eogvar1@","Total Damage Mitigated: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":8109,"name":"The Wicked Maestro ","majorChangePatchVersion":"","tooltip":"<pathDomination>Domination</pathDomination> + <pathInspiration>Inspiration</pathInspiration><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathDomination>Domination</pathDomination> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":5002,"name":"Armor","majorChangePatchVersion":"","tooltip":"+6 Armor","shortDesc":"+6 Armor","longDesc":"+6 Armor","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/StatMods/StatModsArmorIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8414,"name":"The Behemoth","majorChangePatchVersion":"","tooltip":"<pathResolve>Resolve</pathResolve> + <pathPrecision>Precision</pathPrecision> <br>+0-0 Health based on level<br>+0% Attack Speed","shortDesc":"<pathBonus><pathResolve>Resolve</pathResolve> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>","longDesc":"+0-0 Health based on level<br>+0% Attack Speed","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":5008,"name":"Adaptive Force","majorChangePatchVersion":"","tooltip":"<scaleAD>+@f2@ Attack Damage</scaleAD>","shortDesc":"+9 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword>","longDesc":"+9 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive Force</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/StatMods/StatModsAdaptiveForceIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8320,"name":"The Timeless","majorChangePatchVersion":"","tooltip":"<pathInspiration>Inspiration</pathInspiration> + <pathResolve>Resolve</pathResolve><br>+0-0 Health based on level","shortDesc":"<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>","longDesc":"+0-0 Health based on level","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8319,"name":"The Stargazer","majorChangePatchVersion":"","tooltip":"<pathInspiration>Inspiration</pathInspiration> + <pathSorcery>Sorcery</pathSorcery><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathSorcery>Sorcery</pathSorcery> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":5001,"name":"Health Scaling","majorChangePatchVersion":"","tooltip":"+@f1@ Health (based on level)","shortDesc":"+15-140 Health (based on level)","longDesc":"+15-140 Health (based on level)","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/StatMods/StatModsHealthScalingIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8430,"name":"Iron Skin","majorChangePatchVersion":"","tooltip":"Gain +5 Armor. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Armor by 5% for 3s.","shortDesc":"Gain +5 Armor. <br>Heals, including consumables, increase your Armor by 5% temporarily.","longDesc":"Gain +5 Armor. <br><br>Heal effects from consumables, heals for at least 20 health and shields increase your Armor by 5% for 3s.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/IronSkin/IronSkin.png","endOfGameStatDescs":["Percent of game active: @eogvar1@%"],"recommendationDescriptorAttributes":{}},{"id":8014,"name":"Coup de Grace","majorChangePatchVersion":"","tooltip":"Deal 8% more damage to champions who have less than 40% health.<br><hr><br>Total bonus damage dealt: <scaleAD>@f1@</scaleAD>","shortDesc":"Deal more damage to low health enemy champions.","longDesc":"Deal 8% more damage to champions who have less than 40% health.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/CoupDeGrace/CoupDeGrace.png","endOfGameStatDescs":["Total Bonus Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":8,"kDamagePerSecond":2}},{"id":5007,"name":"Ability Haste","majorChangePatchVersion":"","tooltip":"+@f1@ Ability Haste","shortDesc":"+8 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> ","longDesc":"+8 <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_CDR'>Ability Haste</lol-uikit-tooltipped-keyword> ","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/StatMods/StatModsCDRScalingIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8021,"name":"Fleet Footwork","majorChangePatchVersion":"","tooltip":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized.<br><br>Energized attacks heal you for <font color='#ffffff'>@f2@</font> <scaleAD>(+@f3@)</scaleAD> <scaleAP>(+@f4@)</scaleAP> and grant <speed>@f5*100@% Move Speed</speed> for 1 second.<br><rules><br>Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.<br></rules><hr><br>Total Healing: @f1@","shortDesc":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>.","longDesc":"Attacking and moving builds Energy stacks. At 100 stacks, your next attack is Energized<br><br>Energized attacks heal you for 10 - 100 (+0.3 Bonus AD, +0.2 AP) and grant <speed>20% Move Speed</speed> for 1s.<br><br>Healing from minions is 10% effective for Ranged Champions, and 20% effective for Melee Champions.","recommendationDescriptor":"Movement, Health Recovery","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/FleetFootwork/FleetFootwork.png","endOfGameStatDescs":["Total Healing: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8226,"name":"Manaflow Band","majorChangePatchVersion":"8.7","tooltip":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds<br><hr><br>Total bonus mana: @f1@<br>Total mana restored: @f2@","shortDesc":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.","longDesc":"Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.<br><br>After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.<br><br>Cooldown: 15 seconds","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/ManaflowBand/ManaflowBand.png","endOfGameStatDescs":["Total bonus mana: @eogvar1@","Total mana restored: @eogvar2@"],"recommendationDescriptorAttributes":{"kMana":15}},{"id":8451,"name":"Overgrowth","majorChangePatchVersion":"8.23","tooltip":"Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.<br><hr><br>Total Max Health Earned: <scaleHealth>@f1@</scaleHealth><br>Enemies Absorbed: <passiveText>@f2@</passiveText>","shortDesc":"Gain permanent max health when minions or monsters die near you.","longDesc":"Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.<br><br>When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/Overgrowth/Overgrowth.png","endOfGameStatDescs":["Total Bonus Max Health: @eogvar1@"],"recommendationDescriptorAttributes":{"kDurability":10}},{"id":8313,"name":"Perfect Timing","majorChangePatchVersion":"","tooltip":"Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.<br><br>Stopwatch can be used for a one time 2.5 second Stasis effect.","shortDesc":"Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Stasis'>Stasis</lol-uikit-tooltipped-keyword> effect. <br><br>Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get shortens this timer by 120 seconds.","longDesc":"Begin the game with a Commencing Stopwatch that transforms into a Stopwatch after 14 minutes. Each takedown you acquire reduces this timer by 120 seconds.<br><br>Stopwatch can be used for a one time 2.5 second Stasis effect.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/PerfectTiming/PerfectTiming.png","endOfGameStatDescs":["Timing: Perfect"],"recommendationDescriptorAttributes":{"kUtility":10}},{"id":9103,"name":"Legend: Bloodline","majorChangePatchVersion":"","tooltip":"Gain <scaleAD>0.35% Life Steal</scaleAD> for every <i>Legend</i> stack (<statGood>max 15 stacks</statGood>). At maximum <i>Legend</i> stacks, gain <scaleHealth>85 max health</scaleHealth>.<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.<br><hr><br>Total Life Steal Granted: <scaleAD>@f1*100@%</scaleAD> (<statGood>@f3@ of 15</statGood>)<br>Progress Towards Next Stack: @f2@%<br>","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent<b> Life Steal</b>, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.","longDesc":"Gain <scaleAD>0.35% Life Steal</scaleAD> for every <i>Legend</i> stack (<statGood>max 15 stacks</statGood>). At maximum <i>Legend</i> stacks, gain <scaleHealth>85 max health</scaleHealth>.<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/LegendBloodline/LegendBloodline.png","endOfGameStatDescs":["Time Completed: @eogvar1@:@eogvar2@"],"recommendationDescriptorAttributes":{"kHealing":10}},{"id":8114,"name":"The Immortal Butcher","majorChangePatchVersion":"","tooltip":"<pathDomination>Domination</pathDomination> + <pathResolve>Resolve</pathResolve><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD><br>+0-0 Health based on level","shortDesc":"<pathBonus><pathDomination>Domination</pathDomination> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>+0-0 Health based on level","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8230,"name":"Phase Rush","majorChangePatchVersion":"","tooltip":"Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 4s grants <speed>15 - 40% Move Speed</speed> based on level and 75% Slow Resistance. <hr>This is increased to <speed>30 - 60% Move Speed</speed> for Melee champions.<hr>Duration: 3s<br>Cooldown: @f4@s<br>Haste Bonus: @f2@%","shortDesc":"Hitting an enemy champion with 3 <b>separate</b> attacks or abilities grants a burst of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword>. ","longDesc":"Hitting an enemy champion with 3 attacks or <b>separate</b> abilities within 4s grants <speed>15 - 40% Move Speed</speed> based on level and 75% Slow Resistance. <hr>This is increased to <speed>30 - 60% Move Speed</speed> for Melee champions.<hr>Duration: 3s<br>Cooldown: 30s - 10s","recommendationDescriptor":"Rush of Movement","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/PhaseRush/PhaseRush.png","endOfGameStatDescs":["Total activations: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8318,"name":"The Ruthless Visionary","majorChangePatchVersion":"","tooltip":"<pathInspiration>Inspiration</pathInspiration> + <pathDomination>Domination</pathDomination><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathDomination>Domination</pathDomination> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8316,"name":"Minion Dematerializer","majorChangePatchVersion":"9.6","tooltip":"Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.<br><br>Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.<br><br><hr><br>Melee Bonus Damage: +@f1@%<br>Caster Bonus Damage: +@f2@%<br>Siege Bonus Damage: +@f3@%","shortDesc":"Start the game with 3 Minion Dematerializers. Killing minions with the item gives permanent bonus damage vs. that minion type.","longDesc":"Start the game with 3 Minion Dematerializers that kill and absorb lane minions instantly. Minion Dematerializers are on cooldown for the first 180s of the game.<br><br>Absorbing a minion increases your damage by +6% against that type of minion permanently, and an extra +3% for each additional minion of that type absorbed.<br>","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/MinionDematerializer/MinionDematerializer.png","endOfGameStatDescs":["Bonus Minion Damage Dealt: @eogvar1@"],"recommendationDescriptorAttributes":{"kUtility":10}},{"id":8463,"name":"Font of Life","majorChangePatchVersion":"","tooltip":"Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. ","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_ImpairMov'>Impairing</lol-uikit-tooltipped-keyword> the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked. ","longDesc":"Impairing the movement of an enemy champion marks them for 4s.<br><br>Ally champions who attack marked enemies heal for 5 + 0.9% of your max health over 2s. ","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/FontOfLife/FontOfLife.png","endOfGameStatDescs":["Total Ally Healing: @eogvar1@"],"recommendationDescriptorAttributes":{"kHealing":5,"kUtility":5}},{"id":7000,"name":"Template","majorChangePatchVersion":"","tooltip":"","shortDesc":"","longDesc":"","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Template/7000.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8304,"name":"Magical Footwear","majorChangePatchVersion":"9.9","tooltip":"You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.<br><br>Slightly Magical Footwear grants you an additional <speed>10 Move Speed</speed>.<br><hr><br><scaleAD>Boots arrival time:</scaleAD> @f1@:@f2@@f3@","shortDesc":"You get free boots at 12 min but you cannot buy boots before then. Each <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedown</lol-uikit-tooltipped-keyword> you get makes your boots come 45s sooner.","longDesc":"You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.<br><br>Slightly Magical Footwear grants you an additional <speed>10 Move Speed</speed>.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/MagicalFootwear/MagicalFootwear.png","endOfGameStatDescs":["Boots Arrival Time: @eogvar1@:@eogvar2@@eogvar3@"],"recommendationDescriptorAttributes":{"kGold":10,"kMoveSpeed":3}},{"id":8236,"name":"Gathering Storm","majorChangePatchVersion":"","tooltip":"Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...<br><hr><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"Gain increasing amounts of AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> over the course of the game.","longDesc":"Every 10 min gain AP or AD, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword>.<br><br><i>10 min</i>: + 8 AP or 5 AD <br><i>20 min</i>: + 24 AP or 14 AD<br><i>30 min</i>: + 48 AP or 29 AD<br><i>40 min</i>: + 80 AP or 48 AD<br><i>50 min</i>: + 120 AP or 72 AD<br><i>60 min</i>: + 168 AP or 101 AD<br>etc...","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/GatheringStorm/GatheringStorm.png","endOfGameStatDescs":["Total Bonus AD/AP: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":5,"kDamagePerSecond":5}},{"id":8009,"name":"Presence of Mind","majorChangePatchVersion":"8.7","tooltip":"Damaging an enemy champion increases your mana regeneration by @RegenAmount@ (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.<br><br>Takedowns restore 15% of your maximum mana or energy. <br><hr><br>Resource Restored: @f1@<br>","shortDesc":"Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.","longDesc":"Damaging an enemy champion increases your mana regeneration by 1.5-11 (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.<br><br>Takedowns restore 15% of your maximum mana or energy. ","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/PresenceOfMind/PresenceOfMind.png","endOfGameStatDescs":["Resource Restored: @eogvar1@"],"recommendationDescriptorAttributes":{"kMana":15}},{"id":8006,"name":"The Eternal Champion","majorChangePatchVersion":"","tooltip":"<pathPrecision>Precision</pathPrecision> + <pathResolve>Resolve</pathResolve><br>+0% Attack Speed<br>+0-0 Health based on level","shortDesc":"<pathBonus><pathPrecision>Precision</pathPrecision> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>","longDesc":"+0% Attack Speed<br>+0-0 Health based on level","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":9104,"name":"Legend: Alacrity","majorChangePatchVersion":"","tooltip":"Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.<br><hr><br>Total Attack Speed added: <scaleAD>@f1*100@%</scaleAD> (<statGood>@f3@ of 10</statGood>)<br>Progress Towards Next Stack: @f2@%","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemies grant permanent <b>Attack Speed</b>. ","longDesc":"Gain 3% attack speed plus an additional 1.5% for every <i>Legend</i> stack (<statGood>max 10 stacks</statGood>).<br><br>Earn progress toward <i>Legend</i> stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/LegendAlacrity/LegendAlacrity.png","endOfGameStatDescs":["Time Completed: @eogvar1@:@eogvar2@"],"recommendationDescriptorAttributes":{"kDamagePerSecond":10}},{"id":8416,"name":"The Enlightened Titan","majorChangePatchVersion":"","tooltip":"<pathResolve>Resolve</pathResolve> + <pathInspiration>Inspiration</pathInspiration><br>+0-0 Health based on level","shortDesc":"<pathBonus><pathResolve>Resolve</pathResolve> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>","longDesc":"+0-0 Health based on level","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":5005,"name":"Attack Speed","majorChangePatchVersion":"","tooltip":"+10% Attack Speed","shortDesc":"+10% Attack Speed","longDesc":"+10% Attack Speed","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/StatMods/StatModsAttackSpeedIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8306,"name":"Hextech Flashtraption","majorChangePatchVersion":"","tooltip":"While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.","shortDesc":"While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel, then blink to a new location.","longDesc":"While Flash is on cooldown it is replaced by <i>Hexflash</i>.<br><br><i>Hexflash</i>: Channel for 2s to blink to a new location.<br><br>Cooldown: 20s. Goes on a 10s cooldown when you enter champion combat.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/HextechFlashtraption/HextechFlashtraption.png","endOfGameStatDescs":["Times Hexflashed: @eogvar1@"],"recommendationDescriptorAttributes":{"kUtility":10}},{"id":8465,"name":"Guardian","majorChangePatchVersion":"","tooltip":"<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><hr><br>Cooldown: <scaleLevel>@f5@</scaleLevel> seconds<br>Current shield strength: <scaleLevel>@f2@</scaleLevel> <scaleAP>(+@f3@)</scaleAP> <scaleHealth>(+@f4@)</scaleHealth>.","shortDesc":"Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.","longDesc":"<i>Guard</i> allies within 350 units of you, and allies you target with spells for 2.5s. While <i>Guarding</i>, if you or the ally take more than a small amount of damage over the duration of the <i>Guard</i>, both of you gain a shield for 1.5s.<br><br>Cooldown: <scaleLevel>90 - 40</scaleLevel> seconds<br>Shield: <scaleLevel>45 - 120</scaleLevel> + <scaleAP>12.5%</scaleAP> of your ability power + <scalehealth>8%</scalehealth> of your bonus health<br>Proc Threshold: <scaleLevel>90 - 250</scaleLevel> postmitigation damage","recommendationDescriptor":"Shield Allies","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/Guardian/Guardian.png","endOfGameStatDescs":["Total Shield Strength: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8138,"name":"Eyeball Collection","majorChangePatchVersion":"","tooltip":"Collect eyeballs for champion takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 10 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.<br><br>Collect 1 eyeball per champion takedown.<br><hr><br>Stats Gained: <scaleAD>+@f2@ Attack Damage</scaleAD><br>Eyeballs Collected: @f3@/10","shortDesc":"Collect eyeballs for champion <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>takedowns</lol-uikit-tooltipped-keyword>. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each eyeball plus bonus upon collection completion.","longDesc":"Collect eyeballs for champion takedowns. Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected. <br><br>Upon completing your collection at 10 eyeballs, additionally gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage, or 10 Ability Power.<br><br>Collect 1 eyeball per champion takedown.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/EyeballCollection/EyeballCollection.png","endOfGameStatDescs":["Total Bonus AD/AP: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":5,"kDamagePerSecond":5}},{"id":8127,"name":"The Twisted Surgeon","majorChangePatchVersion":"","tooltip":"<pathDomination>Domination</pathDomination> + <pathPrecision>Precision</pathPrecision><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD><br>+0% Attack Speed","shortDesc":"<pathBonus><pathDomination>Domination</pathDomination> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>+0% Attack Speed","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8143,"name":"Sudden Impact","majorChangePatchVersion":"","tooltip":"After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.<br><br>Cooldown: 4s<br><hr><br>Bonus champion damage: @f1@","shortDesc":"Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.","longDesc":"After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 9 Lethality and 7 Magic Penetration for 5s.<br><br>Cooldown: 4s","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/SuddenImpact/SuddenImpact.png","endOfGameStatDescs":["Bonus Damage: @eogvar1@"],"recommendationDescriptorAttributes":{"kBurstDamage":8,"kDamagePerSecond":2}},{"id":8345,"name":"Biscuit Delivery","majorChangePatchVersion":"","tooltip":"Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.<br><br>Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. <br><br><i>Manaless:</i> Champions without mana restore 12% missing health instead.<br><hr><br>Biscuits Gained: @f1@/@f2@","shortDesc":"Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.","longDesc":"Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.<br><br>Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40. <br><br><i>Manaless:</i> Champions without mana restore 12% missing health instead.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/BiscuitDelivery/BiscuitDelivery.png","endOfGameStatDescs":["Biscuits Received: @eogvar1@"],"recommendationDescriptorAttributes":{"kHealing":5,"kMana":10}},{"id":8444,"name":"Second Wind","majorChangePatchVersion":"","tooltip":"After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.<br><hr><br><scaleAD>Total healing: @f1@</scaleAD>","shortDesc":"After taking damage from an enemy champion heal back some missing health over time. ","longDesc":"After taking damage from an enemy champion, heal for 4% of your missing health +3 over 10s.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/SecondWind/SecondWind.png","endOfGameStatDescs":["Total Healing: @eogvar1@"],"recommendationDescriptorAttributes":{"kHealing":10}},{"id":8205,"name":"The Incontestable Spellslinger","majorChangePatchVersion":"","tooltip":"<pathSorcery>Sorcery</pathSorcery> + <pathPrecision>Precision</pathPrecision><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD><br>+0% Attack Speed","shortDesc":"<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>+0% Attack Speed","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8437,"name":"Grasp of the Undying","majorChangePatchVersion":"","tooltip":"Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 3.5% of your max health</li><li>Heals you for 3 + 1.2% of your max health</li><li>Permanently increase your health by 7</li><br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained reduced by 40%.</rules><br><br>Damage to Champions: <scaleHealth>@f1@</scaleHealth><br>Total Healing: <scaleHealth>@f2@</scaleHealth><br>Times Used: @f3@","shortDesc":"Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.","longDesc":"Every 4s in combat, your next basic attack on a champion will:<li>Deal bonus magic damage equal to 3.5% of your max health</li><li>Heals you for 3 + 1.2% of your max health</li><li>Permanently increase your health by 7</li><br><rules><i>Ranged Champions:</i> Damage, healing, and permanent health gained reduced by 40%.</rules><br>","recommendationDescriptor":"Drain Opponents","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/GraspOfTheUndying/GraspOfTheUndying.png","endOfGameStatDescs":["Total damage: @eogvar1@","Total Healing: @eogvar2@"],"recommendationDescriptorAttributes":{}},{"id":9923,"name":"Hail of Blades","majorChangePatchVersion":"8.11","tooltip":"Gain @f3@% Attack Speed when you attack an enemy champion for up to 3 attacks. <br><br>Cooldown: 12s.<br><hr><br>Hail of Blades attacks: @f1@<br>Percentage of Hail attacks landed: @f2@%<br><br><rules>Basic Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the attack speed limit.</rules>","shortDesc":"Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.","longDesc":"Gain 110% Attack Speed when you attack an enemy champion for up to 3 attacks.<br><br>No more than 3s can elapse between attacks or this effect will end.<br><br>Cooldown: 12s.<br><br><rules>Attack resets increase the attack limit by 1.<br>Allows you to temporarily exceed the attack speed limit.</rules>","recommendationDescriptor":"Flurry of Attacks","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/HailOfBlades/HailOfBlades.png","endOfGameStatDescs":["Attacks made with extra attack speed: @eogvar1@","Percentage of Hail attacks landed: @eogvar2@%"],"recommendationDescriptorAttributes":{}},{"id":8429,"name":"Conditioning","majorChangePatchVersion":"9.9","tooltip":"After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.<br><br>Armor Gained: @f3@ <scaleArmor>(+@f4@)</scaleArmor><br>Resist Gained: @f5@ <scaleMR>(+@f6@)</scaleMR>","shortDesc":"After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.","longDesc":"After 12 min gain +8 Armor and +8 Magic Resist and increase your bonus Armor and Magic Resist by 3%.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/Conditioning/Conditioning.png","endOfGameStatDescs":["Percent of game active: @eogvar1@%","Total Bonus Armor: @eogvar2@","Total Bonus Magic Resist: @eogvar3@"],"recommendationDescriptorAttributes":{"kDurability":10}},{"id":8124,"name":"Predator","majorChangePatchVersion":"","tooltip":"Enchants your boots with the active effect <font color='#c60300'>Predator</font>.<br><br>Gain increased <speed>Move Speed</speed>, ramping up to <speed>@MaxMSLevelCalc@ Move Speed</speed> over 1.5 seconds, while chasing enemy champions. Damaging attacks or abilities to champions end this effect, dealing <scaleLevel>@f3@</scaleLevel> <scaleAP>(+@f5@)</scaleAP> <scaleAD>(+@f4@)</scaleAD> bonus damage. <br><br>Cooldown: <scaleLevel>@f7@</scaleLevel>s<br><hr><br>Damage Dealt To Champions: @f1@","shortDesc":"Add an active effect to your boots that grants a large boost of <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_MS'>MS</lol-uikit-tooltipped-keyword> and causes your next attack or ability to deal bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.","longDesc":"Enchants your boots with the active effect '<font color='#c60300'>Predator</font>.'<br><br>Gain increased Move Speed, ramping up to 25-50% Move Speed over 1 second, while chasing enemy champions. After ramping up, damaging attacks or abilities to champions end this effect, dealing 20-180 (+<scaleAD>0.25</scaleAD> bonus AD)(+<scaleAP>0.15</scaleAP> AP) bonus <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>adaptive damage</font></lol-uikit-tooltipped-keyword>.<br><br>Cooldown: 120s-60s.","recommendationDescriptor":"Out of Combat Movement","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/Predator/Predator.png","endOfGameStatDescs":["Total Damage to Champions: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8233,"name":"Absolute Focus","majorChangePatchVersion":"","tooltip":"While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. <br><hr><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD>","shortDesc":"While above 70% health, gain extra <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'>adaptive damage</lol-uikit-tooltipped-keyword>.","longDesc":"While above 70% health, gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of up to 18 Attack Damage or 30 Ability Power (based on level). <br><br>Grants 1.8 Attack Damage or 3 Ability Power at level 1. ","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/AbsoluteFocus/AbsoluteFocus.png","endOfGameStatDescs":["Total time active: @eogvar1@:@eogvar2@"],"recommendationDescriptorAttributes":{"kBurstDamage":5,"kDamagePerSecond":5}},{"id":8007,"name":"The Savant","majorChangePatchVersion":"","tooltip":"<pathPrecision>Precision</pathPrecision> + <pathInspiration>Inspiration</pathInspiration><br>+0% Attack Speed","shortDesc":"<pathBonus><pathPrecision>Precision</pathPrecision> + <pathInspiration>Inspiration</pathInspiration> Set Bonus</pathBonus>","longDesc":"+0% Attack Speed","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8136,"name":"Zombie Ward","majorChangePatchVersion":"8.14","tooltip":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10. <br><br>After spawning 10 Zombie Wards, additionally gain 10 adaptive force.<br><br>Zombie Wards are visible, last for 120s and do not count towards your ward limit.<br><hr><br>Stats Gained: <scaleAD>+@f2@ Attack Damage</scaleAD><br>Zombie Wards raised: @f1@","shortDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'>adaptive</lol-uikit-tooltipped-keyword> for each Zombie Ward spawned plus bonus upon completion.","longDesc":"<lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Takedown'>Takedowns</lol-uikit-tooltipped-keyword> on enemy Wards cause friendly Zombie Wards to sprout from their corpses.<br><br>Gain an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 1.2 Attack Damage or 2 Ability Power for every Zombie Ward spawned, up to 10. <br><br>After spawning 10 Zombie Wards, additionally gain 10 adaptive force.<br><br>Zombie Wards are visible, last for 120s and do not count towards your ward limit.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Domination/ZombieWard/ZombieWard.png","endOfGameStatDescs":["Wards spawned: @eogvar1@","Adaptive Force Gained: @eogvar2@"],"recommendationDescriptorAttributes":{"kUtility":10}},{"id":8208,"name":"The Ancient One","majorChangePatchVersion":"","tooltip":"<pathSorcery>Sorcery</pathSorcery> + <pathResolve>Resolve</pathResolve><br>+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>Current Bonus: <scaleAD>+@f1@ <scaleAD>Attack Damage</scaleAD></scaleAD><br>+0-0 Health based on level","shortDesc":"<pathBonus><pathSorcery>Sorcery</pathSorcery> + <pathResolve>Resolve</pathResolve> Set Bonus</pathBonus>","longDesc":"+0 Attack Damage or +0 Ability Power, <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>Adaptive</font></lol-uikit-tooltipped-keyword><br>+0-0 Health based on level","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8347,"name":"Cosmic Insight","majorChangePatchVersion":"","tooltip":"+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste","shortDesc":"+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste","longDesc":"+<attention>18</attention> Summoner Spell Haste<br>+<attention>10</attention> Item Haste","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Inspiration/CosmicInsight/CosmicInsight.png","endOfGameStatDescs":["--"],"recommendationDescriptorAttributes":{"kCooldown":10}},{"id":8472,"name":"Chrysalis","majorChangePatchVersion":"8.6","tooltip":"Start the game with 40 bonus health. When you get 4 takedowns, convert that health for an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage or 10 Ability Power.<br><hr><br>Takedowns: @f1@/@f2@<br>Health Given: @f3@<br>Bonus <scaleAD>Attack Damage</scaleAD> Given: @f4@","shortDesc":"Start the game with 40 bonus health. When you get 4 takedowns, convert that health for an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage or 10 Ability Power.","longDesc":"Start the game with 40 bonus health. When you get 4 takedowns, convert that health for an <lol-uikit-tooltipped-keyword key='LinkTooltip_Description_Adaptive'><font color='#48C4B7'>adaptive</font></lol-uikit-tooltipped-keyword> bonus of 6 Attack Damage or 10 Ability Power.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Resolve/Chrysalis/Chrysalis.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":8229,"name":"Arcane Comet","majorChangePatchVersion":"","tooltip":"Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules><br>Damage: <font color='#FFFFFF'>@f5@</font> (+<scaleAP>@f6@</scaleAP>) (+<scaleAD>@f7@</scaleAD>)<br>Cooldown: @f2@s<br><hr><br>You have hit with @f3@% of comets fired, for a total of @f1@ damage to champions.","shortDesc":"Damaging a champion with an ability hurls a damaging comet at their location.","longDesc":"Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.<br><br><lol-uikit-tooltipped-keyword key='LinkTooltip_Description_AdaptiveDmg'><font color='#48C4B7'>Adaptive Damage</font></lol-uikit-tooltipped-keyword>: 30 - 100 based on level (<scaleAP>+0.2 AP</scaleAP> and <scaleAD>+0.35 bonus AD</scaleAD>)<br>Cooldown: 20 - 8s<br><rules><br>Cooldown Reduction:<br>Single Target: 20%.<br>Area of Effect: 10%.<br>Damage over Time: 5%.<br></rules>","recommendationDescriptor":"Ability Damage","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Sorcery/ArcaneComet/ArcaneComet.png","endOfGameStatDescs":["Total Damage Dealt: @eogvar1@"],"recommendationDescriptorAttributes":{}},{"id":8344,"name":"The Elegant Duelist ","majorChangePatchVersion":"","tooltip":"<pathInspiration>Inspiration</pathInspiration> + <pathPrecision>Precision</pathPrecision><br>+0% Attack Speed","shortDesc":"<pathBonus><pathInspiration>Inspiration</pathInspiration> + <pathPrecision>Precision</pathPrecision> Set Bonus</pathBonus>","longDesc":"+0% Attack Speed","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/RunesIcon.png","endOfGameStatDescs":[],"recommendationDescriptorAttributes":{}},{"id":9101,"name":"Overheal","majorChangePatchVersion":"","tooltip":"Excess healing on you becomes a shield for up to <scaleLevel>@OverhealShieldCap@</scaleLevel> Health.<br><br>Shield is built up from <scaleLevel>@f6@%</scaleLevel> of excess healing from yourself or any ally.<br><hr><br><b>Total damage blocked: <scaleAD>@f1@</scaleAD></b>","shortDesc":"Excess healing on you becomes a shield.","longDesc":"Excess healing on you becomes a shield for 20 to 300 Health, based on level.<br><br>Shield is built up from 20 to 100% of excess healing from yourself or any ally.","recommendationDescriptor":"","iconPath":"/lol-game-data/assets/v1/perk-images/Styles/Precision/Overheal.png","endOfGameStatDescs":["Total Shielding: @eogvar2@"],"recommendationDescriptorAttributes":{"kDurability":7,"kHealing":3}}]